diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 7524bb93e1..7170ba8be7 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -706,6 +706,92 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
item_flags = DROPDEL | ABSTRACT
attack_verb = list("bopped")
+/obj/item/circlegame/Initialize()
+ . = ..()
+ var/mob/living/owner = loc
+ if(!istype(owner))
+ return
+ RegisterSignal(owner, COMSIG_PARENT_EXAMINE, .proc/ownerExamined)
+
+/obj/item/circlegame/Destroy()
+ var/mob/owner = loc
+ if(istype(owner))
+ UnregisterSignal(owner, COMSIG_PARENT_EXAMINE)
+ return ..()
+
+/obj/item/circlegame/dropped(mob/user)
+ UnregisterSignal(user, COMSIG_PARENT_EXAMINE) //loc will have changed by the time this is called, so Destroy() can't catch it
+ // this is a dropdel item.
+ return ..()
+
+/// Stage 1: The mistake is made
+/obj/item/circlegame/proc/ownerExamined(mob/living/owner, mob/living/sucker)
+ if(!istype(sucker) || !in_range(owner, sucker))
+ return
+ addtimer(CALLBACK(src, .proc/waitASecond, owner, sucker), 4)
+
+/// Stage 2: Fear sets in
+/obj/item/circlegame/proc/waitASecond(mob/living/owner, mob/living/sucker)
+ if(QDELETED(sucker) || QDELETED(src) || QDELETED(owner))
+ return
+
+ if(owner == sucker) // big mood
+ to_chat(owner, "Wait a second... you just looked at your own [src.name]!")
+ addtimer(CALLBACK(src, .proc/selfGottem, owner), 10)
+ else
+ to_chat(sucker, "Wait a second... was that a-")
+ addtimer(CALLBACK(src, .proc/GOTTEM, owner, sucker), 6)
+
+/// Stage 3A: We face our own failures
+/obj/item/circlegame/proc/selfGottem(mob/living/owner)
+ if(QDELETED(src) || QDELETED(owner))
+ return
+
+ playsound(get_turf(owner), 'sound/effects/hit_punch.ogg', 50, TRUE, -1)
+ owner.visible_message("[owner] shamefully bops [owner.p_them()]self with [owner.p_their()] [src.name].", "You shamefully bop yourself with your [src.name].", \
+ "You hear a dull thud!")
+ log_combat(owner, owner, "bopped", src.name, "(self)")
+ owner.do_attack_animation(owner)
+ owner.apply_damage(100, STAMINA)
+ owner.Knockdown(10)
+ qdel(src)
+
+/// Stage 3B: We face our reckoning (unless we moved away or they're incapacitated)
+/obj/item/circlegame/proc/GOTTEM(mob/living/owner, mob/living/sucker)
+ if(QDELETED(sucker))
+ return
+
+ if(QDELETED(src) || QDELETED(owner))
+ to_chat(sucker, "Nevermind... must've been your imagination...")
+ return
+
+ if(!in_range(owner, sucker) || !(owner.mobility_flags & MOBILITY_USE))
+ to_chat(sucker, "Phew... you moved away before [owner] noticed you saw [owner.p_their()] [src.name]...")
+ return
+
+ to_chat(owner, "[sucker] looks down at your [src.name] before trying to avert [sucker.p_their()] eyes, but it's too late!")
+ to_chat(sucker, "[owner] sees the fear in your eyes as you try to look away from [owner.p_their()] [src.name]!")
+
+ playsound(get_turf(owner), 'sound/effects/hit_punch.ogg', 50, TRUE, -1)
+ owner.do_attack_animation(sucker)
+
+ if(HAS_TRAIT(owner, TRAIT_HULK))
+ owner.visible_message("[owner] bops [sucker] with [owner.p_their()] [src.name] much harder than intended, sending [sucker.p_them()] flying!", \
+ "You bop [sucker] with your [src.name] much harder than intended, sending [sucker.p_them()] flying!", "You hear a sickening sound of flesh hitting flesh!", ignored_mobs=list(sucker))
+ to_chat(sucker, "[owner] bops you incredibly hard with [owner.p_their()] [src.name], sending you flying!")
+ sucker.apply_damage(50, STAMINA)
+ sucker.Knockdown(50)
+ log_combat(owner, sucker, "bopped", src.name, "(setup- Hulk)")
+ var/atom/throw_target = get_edge_target_turf(sucker, owner.dir)
+ sucker.throw_at(throw_target, 6, 3, owner)
+ else
+ owner.visible_message("[owner] bops [sucker] with [owner.p_their()] [src.name]!", "You bop [sucker] with your [src.name]!", \
+ "You hear a dull thud!", ignored_mobs=list(sucker))
+ sucker.apply_damage(15, STAMINA)
+ log_combat(owner, sucker, "bopped", src.name, "(setup)")
+ to_chat(sucker, "[owner] bops you with [owner.p_their()] [src.name]!")
+ qdel(src)
+
/obj/item/slapper
name = "slapper"
desc = "This is how real men fight."