Merge branch 'master' into upstream-merge-31176
This commit is contained in:
@@ -22,7 +22,7 @@
|
||||
|
||||
/atom/movable/MouseDrop_T(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
if(can_buckle && istype(M))
|
||||
if(can_buckle && istype(M) && istype(user))
|
||||
if(user_buckle_mob(M, user))
|
||||
return 1
|
||||
|
||||
@@ -47,9 +47,9 @@
|
||||
return FALSE
|
||||
if(!M.can_buckle() && !force)
|
||||
if(M == usr)
|
||||
to_chat(M, "<span class='warning'>You are unable to buckle yourself to the [src]!</span>")
|
||||
to_chat(M, "<span class='warning'>You are unable to buckle yourself to [src]!</span>")
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else
|
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to_chat(usr, "<span class='warning'>You are unable to buckle [M] to the [src]!</span>")
|
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to_chat(usr, "<span class='warning'>You are unable to buckle [M] to [src]!</span>")
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return FALSE
|
||||
|
||||
if(M.pulledby && buckle_prevents_pull)
|
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|
||||
@@ -221,8 +221,10 @@
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var/y_distance = TO.y - FROM.y
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var/x_distance = TO.x - FROM.x
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||||
for (var/atom/movable/A in urange(12, FROM )) // iterate thru list of mobs in the area
|
||||
if(istype(A, /obj/item/device/radio/beacon)) continue // don't teleport beacons because that's just insanely stupid
|
||||
if(A.anchored) continue
|
||||
if(istype(A, /obj/item/device/radio/beacon))
|
||||
continue // don't teleport beacons because that's just insanely stupid
|
||||
if(A.anchored)
|
||||
continue
|
||||
|
||||
var/turf/newloc = locate(A.x + x_distance, A.y + y_distance, TO.z) // calculate the new place
|
||||
if(!A.Move(newloc) && newloc) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
|
||||
|
||||
@@ -3,7 +3,7 @@
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||||
desc = "We're leaving together\n\
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||||
But still it's farewell\n\
|
||||
And maybe we'll come back\n\
|
||||
To earth, who can tell?"
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||||
To Earth, who can tell?"
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||||
|
||||
var/displayed_text
|
||||
var/atom/attached_to
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
var/list/random_icon_states = list()
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||||
var/blood_state = "" //I'm sorry but cleanable/blood code is ass, and so is blood_DNA
|
||||
var/bloodiness = 0 //0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints
|
||||
var/mergeable_decal = 1 //when two of these are on a same tile or do we need to merge them into just one?
|
||||
var/mergeable_decal = TRUE //when two of these are on a same tile or do we need to merge them into just one?
|
||||
|
||||
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
|
||||
if (random_icon_states && length(src.random_icon_states) > 0)
|
||||
|
||||
@@ -20,7 +20,7 @@
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||||
icon_state = "xgib1"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6")
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
icon_state = "gibbl5"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
@@ -135,9 +135,10 @@
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(S && S.bloody_shoes[blood_state])
|
||||
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
|
||||
entered_dirs|= H.dir
|
||||
shoe_types |= H.shoes.type
|
||||
update_icon()
|
||||
shoe_types |= S.type
|
||||
if (!(entered_dirs & H.dir))
|
||||
entered_dirs |= H.dir
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/Uncrossed(atom/movable/O)
|
||||
..()
|
||||
@@ -146,9 +147,11 @@
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(S && S.bloody_shoes[blood_state])
|
||||
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
|
||||
exited_dirs|= H.dir
|
||||
shoe_types |= H.shoes.type
|
||||
update_icon()
|
||||
shoe_types |= S.type
|
||||
if (!(exited_dirs & H.dir))
|
||||
exited_dirs |= H.dir
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
desc = "Ashes to ashes, dust to dust, and into space."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "ash"
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/ash/Initialize()
|
||||
. = ..()
|
||||
@@ -67,7 +67,7 @@
|
||||
gender = NEUTER
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "molten"
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/molten_object/large
|
||||
name = "big gooey grey mass"
|
||||
@@ -144,7 +144,7 @@
|
||||
desc = "The shredded remains of what appears to be clothing."
|
||||
icon_state = "shreds"
|
||||
gender = PLURAL
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/shreds/ex_act(severity, target)
|
||||
if(severity == 1) //so shreds created during an explosion aren't deleted by the explosion.
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7")
|
||||
blood_state = BLOOD_STATE_OIL
|
||||
bloodiness = MAX_SHOE_BLOODINESS
|
||||
mergeable_decal = 0
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
|
||||
@@ -5,20 +5,26 @@
|
||||
icon_state = "rune1"
|
||||
gender = NEUTER
|
||||
var/do_icon_rotate = TRUE
|
||||
var/rotation = 0
|
||||
var/paint_colour = "#FFFFFF"
|
||||
|
||||
/obj/effect/decal/cleanable/crayon/Initialize(mapload, main = "#FFFFFF", var/type = "rune1", var/e_name = "rune", var/rotation = 0, var/alt_icon = null)
|
||||
/obj/effect/decal/cleanable/crayon/Initialize(mapload, main, type, e_name, graf_rot, alt_icon = null)
|
||||
. = ..()
|
||||
|
||||
name = e_name
|
||||
if(e_name)
|
||||
name = e_name
|
||||
desc = "A [name] vandalizing the station."
|
||||
|
||||
if(alt_icon)
|
||||
icon = alt_icon
|
||||
icon_state = type
|
||||
|
||||
if(type)
|
||||
icon_state = type
|
||||
if(graf_rot)
|
||||
rotation = graf_rot
|
||||
if(rotation && do_icon_rotate)
|
||||
var/matrix/M = matrix()
|
||||
M.Turn(rotation)
|
||||
src.transform = M
|
||||
|
||||
add_atom_colour(main, FIXED_COLOUR_PRIORITY)
|
||||
if(main)
|
||||
paint_colour = main
|
||||
add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
@@ -12,27 +12,26 @@
|
||||
|
||||
/obj/effect/decal/HandleTurfChange(turf/T)
|
||||
..()
|
||||
if(T == loc && (isspaceturf(T) || isclosedturf(T) || islava(T) || istype(T, /turf/open/water) || istype(T, /turf/open/chasm)))
|
||||
if(T == loc && (isspaceturf(T) || isclosedturf(T) || islava(T) || istype(T, /turf/open/water) || ischasm(T)))
|
||||
qdel(src)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/obj/effect/turf_decal
|
||||
var/group = TURF_DECAL_PAINT
|
||||
icon = 'icons/turf/decals.dmi'
|
||||
icon_state = "warningline"
|
||||
layer = TURF_DECAL_LAYER
|
||||
anchored = TRUE
|
||||
|
||||
//in case we need some special decals
|
||||
/obj/effect/turf_decal/proc/get_decal()
|
||||
return image(icon='icons/turf/decals.dmi',icon_state=icon_state,dir=dir,layer=TURF_LAYER)
|
||||
|
||||
/obj/effect/turf_decal/Initialize()
|
||||
..()
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/turf_decal/ComponentInitialize()
|
||||
. = ..()
|
||||
var/turf/T = loc
|
||||
if(!istype(T)) //you know this will happen somehow
|
||||
CRASH("Turf decal initialized in an object/nullspace")
|
||||
T.add_decal(get_decal(),group)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
T.AddComponent(/datum/component/turf_decal, dir, icon, icon_state)
|
||||
|
||||
/obj/effect/turf_decal/stripes/line
|
||||
icon_state = "warningline"
|
||||
|
||||
@@ -3,6 +3,12 @@
|
||||
gender = PLURAL
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
|
||||
/obj/effect/decal/remains/acid_act()
|
||||
visible_message("<span class='warning'>[src] dissolve[gender==PLURAL?"":"s"] into a puddle of sizzling goop!</span>")
|
||||
playsound(src, 'sound/items/welder.ogg', 150, 1)
|
||||
new /obj/effect/decal/cleanable/greenglow(drop_location())
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/decal/remains/human
|
||||
desc = "They look like human remains. They have a strange aura about them."
|
||||
icon_state = "remains"
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
var/direct = pick(GLOB.alldirs)
|
||||
var/steps_amt = pick(1;25,2;50,3,4;200)
|
||||
for(var/j in 1 to steps_amt)
|
||||
addtimer(CALLBACK(src, .proc/_step, expl, direct), j)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/_step, expl, direct), j)
|
||||
|
||||
/obj/effect/explosion
|
||||
name = "fire"
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
opacity = 0
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
layer = WALL_OBJ_LAYER
|
||||
layer = EDGED_TURF_LAYER
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
var/amount = 3
|
||||
animate_movement = 0
|
||||
@@ -216,6 +216,7 @@
|
||||
density = TRUE
|
||||
opacity = 1 // changed in New()
|
||||
anchored = TRUE
|
||||
layer = EDGED_TURF_LAYER
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
name = "foamed metal"
|
||||
desc = "A lightweight foamed metal wall."
|
||||
@@ -259,13 +260,12 @@
|
||||
|
||||
//Atmos Backpack Resin, transparent, prevents atmos and filters the air
|
||||
/obj/structure/foamedmetal/resin
|
||||
name = "ATMOS Resin"
|
||||
desc = "A lightweight, transparent resin used to suffocate fires, scrub the air of toxins, and restore the air to a safe temperature"
|
||||
name = "\improper ATMOS Resin"
|
||||
desc = "A lightweight, transparent resin used to suffocate fires, scrub the air of toxins, and restore the air to a safe temperature."
|
||||
opacity = FALSE
|
||||
icon_state = "atmos_resin"
|
||||
alpha = 120
|
||||
max_integrity = 10
|
||||
layer = EDGED_TURF_LAYER
|
||||
|
||||
/obj/structure/foamedmetal/resin/Initialize()
|
||||
. = ..()
|
||||
@@ -279,8 +279,9 @@
|
||||
qdel(H)
|
||||
var/list/G_gases = G.gases
|
||||
for(var/I in G_gases)
|
||||
if(I != "o2" && I != "n2")
|
||||
G.gases[I][MOLES] = 0
|
||||
if(I == /datum/gas/oxygen || I == /datum/gas/nitrogen)
|
||||
continue
|
||||
G_gases[I][MOLES] = 0
|
||||
G.garbage_collect()
|
||||
O.air_update_turf()
|
||||
for(var/obj/machinery/atmospherics/components/unary/U in O)
|
||||
|
||||
@@ -8,8 +8,13 @@
|
||||
|
||||
/datum/effect_system/trail_follow
|
||||
var/turf/oldposition
|
||||
var/processing = TRUE
|
||||
var/on = TRUE
|
||||
var/active = FALSE
|
||||
var/allow_overlap = FALSE
|
||||
var/auto_process = TRUE
|
||||
var/qdel_in_time = 10
|
||||
var/fadetype = "ion_fade"
|
||||
var/fade = TRUE
|
||||
var/nograv_required = FALSE
|
||||
|
||||
/datum/effect_system/trail_follow/set_up(atom/atom)
|
||||
attach(atom)
|
||||
@@ -17,37 +22,49 @@
|
||||
|
||||
/datum/effect_system/trail_follow/Destroy()
|
||||
oldposition = null
|
||||
stop()
|
||||
return ..()
|
||||
|
||||
/datum/effect_system/trail_follow/proc/stop()
|
||||
processing = FALSE
|
||||
on = FALSE
|
||||
oldposition = null
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
active = FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/effect_system/trail_follow/start()
|
||||
oldposition = get_turf(holder)
|
||||
if(!check_conditions())
|
||||
return FALSE
|
||||
if(auto_process)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
active = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/effect_system/trail_follow/process()
|
||||
generate_effect()
|
||||
|
||||
/datum/effect_system/trail_follow/generate_effect()
|
||||
if(!check_conditions())
|
||||
return stop()
|
||||
if(oldposition && !(oldposition == get_turf(holder)))
|
||||
if(!oldposition.has_gravity() || !nograv_required)
|
||||
var/obj/effect/E = new effect_type(oldposition)
|
||||
set_dir(E)
|
||||
if(fade)
|
||||
flick(fadetype, E)
|
||||
E.icon_state = ""
|
||||
if(qdel_in_time)
|
||||
QDEL_IN(E, qdel_in_time)
|
||||
oldposition = get_turf(holder)
|
||||
|
||||
/datum/effect_system/trail_follow/proc/check_conditions()
|
||||
if(!get_turf(holder))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/effect_system/trail_follow/steam
|
||||
effect_type = /obj/effect/particle_effect/steam
|
||||
|
||||
/datum/effect_system/trail_follow/steam/start()
|
||||
if(!on)
|
||||
on = TRUE
|
||||
processing = TRUE
|
||||
if(!oldposition)
|
||||
oldposition = get_turf(holder)
|
||||
if(processing)
|
||||
processing = FALSE
|
||||
if(number < 3)
|
||||
var/obj/effect/particle_effect/steam/I = new /obj/effect/particle_effect/steam(oldposition)
|
||||
number++
|
||||
I.setDir(holder.dir)
|
||||
oldposition = get_turf(holder)
|
||||
spawn(10)
|
||||
qdel(I)
|
||||
number--
|
||||
spawn(2)
|
||||
if(on)
|
||||
processing = TRUE
|
||||
start()
|
||||
|
||||
/obj/effect/particle_effect/ion_trails
|
||||
name = "ion trails"
|
||||
icon_state = "ion_trails"
|
||||
@@ -58,47 +75,23 @@
|
||||
|
||||
/datum/effect_system/trail_follow/ion
|
||||
effect_type = /obj/effect/particle_effect/ion_trails
|
||||
var/fadetype = "ion_fade"
|
||||
var/fade = 1
|
||||
var/nograv_required = 1
|
||||
nograv_required = TRUE
|
||||
qdel_in_time = 20
|
||||
|
||||
/datum/effect_system/trail_follow/ion/start() //Whoever is responsible for this abomination of code should become an hero
|
||||
if(!on)
|
||||
on = TRUE
|
||||
processing = TRUE
|
||||
if(!oldposition)
|
||||
oldposition = get_turf(holder)
|
||||
if(processing)
|
||||
processing = FALSE
|
||||
var/turf/T = get_turf(holder)
|
||||
if(T != oldposition)
|
||||
if(!T.has_gravity() || !nograv_required)
|
||||
var/obj/effect/particle_effect/ion_trails/I = new effect_type(oldposition)
|
||||
set_dir(I)
|
||||
if(fade)
|
||||
flick(fadetype, I)
|
||||
I.icon_state = ""
|
||||
spawn(20)
|
||||
qdel(I)
|
||||
oldposition = T
|
||||
spawn(2)
|
||||
if(on)
|
||||
processing = TRUE
|
||||
start()
|
||||
|
||||
/datum/effect_system/trail_follow/ion/proc/set_dir(obj/effect/particle_effect/ion_trails/I)
|
||||
/datum/effect_system/trail_follow/proc/set_dir(obj/effect/particle_effect/ion_trails/I)
|
||||
I.setDir(holder.dir)
|
||||
|
||||
/datum/effect_system/trail_follow/ion/flight
|
||||
effect_type = /obj/effect/particle_effect/ion_trails/flight
|
||||
fadetype = "ion_fade_flight"
|
||||
nograv_required = 0
|
||||
nograv_required = FALSE
|
||||
auto_process = FALSE
|
||||
|
||||
/datum/effect_system/trail_follow/ion/flight/set_dir(obj/effect/particle_effect/ion_trails/I)
|
||||
if(istype(holder, /obj/item/device/flightpack))
|
||||
var/obj/item/device/flightpack/F = holder
|
||||
I.setDir(F.suit.user.dir)
|
||||
|
||||
if(istype(F.wearer))
|
||||
I.setDir(F.wearer.dir)
|
||||
|
||||
//Reagent-based explosion effect
|
||||
|
||||
|
||||
@@ -168,10 +168,10 @@
|
||||
for(var/obj/effect/hotspot/H in T)
|
||||
qdel(H)
|
||||
var/list/G_gases = G.gases
|
||||
if(G_gases["plasma"])
|
||||
ASSERT_GAS("n2", G)
|
||||
G_gases["n2"][MOLES] += (G_gases["plasma"][MOLES])
|
||||
G_gases["plasma"][MOLES] = 0
|
||||
if(G_gases[/datum/gas/plasma])
|
||||
ASSERT_GAS(/datum/gas/nitrogen, G)
|
||||
G_gases[/datum/gas/nitrogen][MOLES] += (G_gases[/datum/gas/plasma][MOLES])
|
||||
G_gases[/datum/gas/plasma][MOLES] = 0
|
||||
G.garbage_collect()
|
||||
for(var/obj/machinery/atmospherics/components/unary/U in T)
|
||||
if(!isnull(U.welded) && !U.welded) //must be an unwelded vent pump or vent scrubber.
|
||||
|
||||
@@ -254,7 +254,7 @@
|
||||
..()
|
||||
GLOB.prisonwarp += loc
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
|
||||
/obj/effect/landmark/ert_spawn
|
||||
name = "Emergencyresponseteam"
|
||||
|
||||
@@ -310,7 +310,7 @@
|
||||
/obj/effect/landmark/servant_of_ratvar/Initialize(mapload)
|
||||
..()
|
||||
GLOB.servant_spawns += loc
|
||||
qdel(src)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
//City of Cogs entrances
|
||||
/obj/effect/landmark/city_of_cogs
|
||||
@@ -320,7 +320,7 @@
|
||||
/obj/effect/landmark/city_of_cogs/Initialize(mapload)
|
||||
..()
|
||||
GLOB.city_of_cogs_spawns += loc
|
||||
qdel(src)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
//generic event spawns
|
||||
/obj/effect/landmark/event_spawn
|
||||
|
||||
@@ -1,52 +1,61 @@
|
||||
//The effect when you wrap a dead body in gift wrap
|
||||
/obj/effect/spresent
|
||||
name = "strange present"
|
||||
desc = "It's a ... present?"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "strangepresent"
|
||||
//The effect when you wrap a dead body in gift wrap
|
||||
/obj/effect/spresent
|
||||
name = "strange present"
|
||||
desc = "It's a ... present?"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "strangepresent"
|
||||
density = TRUE
|
||||
anchored = FALSE
|
||||
|
||||
/obj/effect/beam
|
||||
name = "beam"
|
||||
var/def_zone
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
/obj/effect/spawner
|
||||
name = "object spawner"
|
||||
|
||||
/obj/effect/list_container
|
||||
name = "list container"
|
||||
|
||||
/obj/effect/list_container/mobl
|
||||
name = "mobl"
|
||||
var/master = null
|
||||
|
||||
var/list/container = list( )
|
||||
|
||||
//Makes a tile fully lit no matter what
|
||||
/obj/effect/fullbright
|
||||
icon = 'icons/effects/alphacolors.dmi'
|
||||
icon_state = "white"
|
||||
plane = LIGHTING_PLANE
|
||||
layer = LIGHTING_LAYER
|
||||
blend_mode = BLEND_ADD
|
||||
|
||||
/obj/effect/abstract/marker
|
||||
name = "marker"
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
anchored = TRUE
|
||||
icon_state = "wave3"
|
||||
layer = RIPPLE_LAYER
|
||||
|
||||
/obj/effect/abstract/marker/Initialize(mapload)
|
||||
. = ..()
|
||||
GLOB.all_abstract_markers += src
|
||||
|
||||
/obj/effect/abstract/marker/Destroy()
|
||||
GLOB.all_abstract_markers -= src
|
||||
. = ..()
|
||||
|
||||
/obj/effect/abstract/marker/at
|
||||
name = "active turf marker"
|
||||
|
||||
|
||||
/obj/effect/beam
|
||||
name = "beam"
|
||||
var/def_zone
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
/obj/effect/spawner
|
||||
name = "object spawner"
|
||||
|
||||
/obj/effect/list_container
|
||||
name = "list container"
|
||||
|
||||
/obj/effect/list_container/mobl
|
||||
name = "mobl"
|
||||
var/master = null
|
||||
|
||||
var/list/container = list( )
|
||||
|
||||
/obj/effect/overlay/thermite
|
||||
name = "thermite"
|
||||
desc = "Looks hot."
|
||||
icon = 'icons/effects/fire.dmi'
|
||||
icon_state = "2" //what?
|
||||
anchored = TRUE
|
||||
opacity = TRUE
|
||||
density = TRUE
|
||||
layer = FLY_LAYER
|
||||
|
||||
//Makes a tile fully lit no matter what
|
||||
/obj/effect/fullbright
|
||||
icon = 'icons/effects/alphacolors.dmi'
|
||||
icon_state = "white"
|
||||
plane = LIGHTING_PLANE
|
||||
layer = LIGHTING_LAYER
|
||||
blend_mode = BLEND_ADD
|
||||
|
||||
/obj/effect/abstract/marker
|
||||
name = "marker"
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
anchored = TRUE
|
||||
icon_state = "wave3"
|
||||
layer = RIPPLE_LAYER
|
||||
|
||||
/obj/effect/abstract/marker/Initialize(mapload)
|
||||
. = ..()
|
||||
GLOB.all_abstract_markers += src
|
||||
|
||||
/obj/effect/abstract/marker/Destroy()
|
||||
GLOB.all_abstract_markers -= src
|
||||
. = ..()
|
||||
|
||||
/obj/effect/abstract/marker/at
|
||||
name = "active turf marker"
|
||||
|
||||
@@ -124,7 +124,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/effect/portal/proc/teleport(atom/movable/M)
|
||||
if(!istype(M) || istype(M, /obj/effect) || (ismecha(M) && !mech_sized) || (!isobj(M) && !ismob(M))) //Things that shouldn't teleport.
|
||||
if(!istype(M) || istype(M, /obj/effect) || isobserver(M) || (ismecha(M) && !mech_sized) || (!isobj(M) && !ismob(M))) //Things that shouldn't teleport.
|
||||
return
|
||||
var/turf/real_target = get_link_target_turf()
|
||||
if(!istype(real_target))
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
/obj/structure/spider
|
||||
name = "web"
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
desc = "it's stringy and sticky"
|
||||
desc = "It's stringy and sticky."
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
max_integrity = 15
|
||||
@@ -48,7 +48,7 @@
|
||||
|
||||
/obj/structure/spider/eggcluster
|
||||
name = "egg cluster"
|
||||
desc = "They seem to pulse slightly with an inner life"
|
||||
desc = "They seem to pulse slightly with an inner life."
|
||||
icon_state = "eggs"
|
||||
var/amount_grown = 0
|
||||
var/player_spiders = 0
|
||||
@@ -205,7 +205,7 @@
|
||||
|
||||
/obj/structure/spider/cocoon
|
||||
name = "cocoon"
|
||||
desc = "Something wrapped in silky spider web"
|
||||
desc = "Something wrapped in silky spider web."
|
||||
icon_state = "cocoon1"
|
||||
max_integrity = 60
|
||||
|
||||
|
||||
@@ -312,14 +312,10 @@
|
||||
icon_state = "impact_bullet"
|
||||
duration = 5
|
||||
|
||||
/obj/effect/temp_visual/impact_effect/Initialize(mapload, atom/target, obj/item/projectile/P)
|
||||
if(target == P.original) //the projectile hit the target originally clicked
|
||||
pixel_x = P.p_x + target.pixel_x - 16 + rand(-4,4)
|
||||
pixel_y = P.p_y + target.pixel_y - 16 + rand(-4,4)
|
||||
else
|
||||
pixel_x = target.pixel_x + rand(-4,4)
|
||||
pixel_y = target.pixel_y + rand(-4,4)
|
||||
. = ..()
|
||||
/obj/effect/temp_visual/impact_effect/Initialize(mapload, x, y)
|
||||
pixel_x = x
|
||||
pixel_y = y
|
||||
return ..()
|
||||
|
||||
/obj/effect/temp_visual/impact_effect/red_laser
|
||||
icon_state = "impact_laser"
|
||||
|
||||
@@ -35,3 +35,5 @@
|
||||
if(set_dir)
|
||||
setDir(set_dir)
|
||||
. = ..()
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/proc/empulse(turf/epicenter, heavy_range, light_range, log=0)
|
||||
if(!epicenter) return
|
||||
if(!epicenter)
|
||||
return
|
||||
|
||||
if(!isturf(epicenter))
|
||||
epicenter = get_turf(epicenter.loc)
|
||||
|
||||
@@ -77,7 +77,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
|
||||
var/mob/thrownby = null
|
||||
|
||||
/obj/item/mouse_drag_pointer = MOUSE_ACTIVE_POINTER //the icon to indicate this object is being dragged
|
||||
mouse_drag_pointer = MOUSE_ACTIVE_POINTER //the icon to indicate this object is being dragged
|
||||
|
||||
//So items can have custom embedd values
|
||||
//Because customisation is king
|
||||
@@ -519,7 +519,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
|
||||
M.adjust_blurriness(3)
|
||||
M.adjust_eye_damage(rand(2,4))
|
||||
var/obj/item/organ/eyes/eyes = M.getorganslot("eye_sight")
|
||||
var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES)
|
||||
if (!eyes)
|
||||
return
|
||||
if(eyes.eye_damage >= 10)
|
||||
@@ -558,7 +558,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
..()
|
||||
if(current_size >= STAGE_FOUR)
|
||||
throw_at(S,14,3, spin=0)
|
||||
else return
|
||||
else
|
||||
return
|
||||
|
||||
/obj/item/throw_impact(atom/A)
|
||||
if(A && !QDELETED(A))
|
||||
|
||||
@@ -8,7 +8,9 @@ RCD
|
||||
ARCD
|
||||
*/
|
||||
|
||||
obj/item/construction
|
||||
/obj/item/construction
|
||||
name = "not for ingame use"
|
||||
desc = "A device used to rapidly build and deconstruct. Reload with metal, plasteel, glass or compressed matter cartridges."
|
||||
opacity = 0
|
||||
density = FALSE
|
||||
anchored = FALSE
|
||||
@@ -32,11 +34,13 @@ obj/item/construction
|
||||
|
||||
/obj/item/construction/Initialize()
|
||||
. = ..()
|
||||
desc = "A [src]. It currently holds [matter]/[max_matter] matter-units."
|
||||
spark_system = new /datum/effect_system/spark_spread
|
||||
spark_system.set_up(5, 0, src)
|
||||
spark_system.attach(src)
|
||||
|
||||
/obj/item/construction/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "\A [src]. It currently holds [matter]/[max_matter] matter-units." )
|
||||
|
||||
/obj/item/construction/Destroy()
|
||||
QDEL_NULL(spark_system)
|
||||
@@ -49,7 +53,7 @@ obj/item/construction
|
||||
if(istype(W, /obj/item/rcd_ammo))
|
||||
var/obj/item/rcd_ammo/R = W
|
||||
if((matter + R.ammoamt) > max_matter)
|
||||
to_chat(user, "<span class='warning'>The [src] can't hold any more matter-units!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] can't hold any more matter-units!</span>")
|
||||
return
|
||||
qdel(W)
|
||||
matter += R.ammoamt
|
||||
@@ -60,8 +64,7 @@ obj/item/construction
|
||||
else if(istype(W, /obj/item/stack/sheet/plasteel))
|
||||
loaded = loadwithsheets(W, plasteelmultiplier*sheetmultiplier, user) //Plasteel is worth 3 times more than glass or metal
|
||||
if(loaded)
|
||||
to_chat(user, "<span class='notice'>The [src] now holds [matter]/[max_matter] matter-units.</span>")
|
||||
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
|
||||
to_chat(user, "<span class='notice'>[src] now holds [matter]/[max_matter] matter-units.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -72,9 +75,9 @@ obj/item/construction
|
||||
S.use(amount_to_use)
|
||||
matter += value*amount_to_use
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You insert [amount_to_use] [S.name] sheets into the [src]. </span>")
|
||||
to_chat(user, "<span class='notice'>You insert [amount_to_use] [S.name] sheets into [src]. </span>")
|
||||
return 1
|
||||
to_chat(user, "<span class='warning'>You can't insert any more [S.name] sheets into the [src]!</span>")
|
||||
to_chat(user, "<span class='warning'>You can't insert any more [S.name] sheets into [src]!</span>")
|
||||
return 0
|
||||
|
||||
/obj/item/construction/proc/activate()
|
||||
@@ -91,7 +94,6 @@ obj/item/construction
|
||||
to_chat(user, no_ammo_message)
|
||||
return 0
|
||||
matter -= amount
|
||||
desc = "A [src]. It currently holds [matter]/[max_matter] matter-units."
|
||||
update_icon()
|
||||
return 1
|
||||
|
||||
@@ -103,7 +105,7 @@ obj/item/construction
|
||||
|
||||
/obj/item/construction/proc/range_check(atom/A, mob/user)
|
||||
if(!(A in view(7, get_turf(user))))
|
||||
to_chat(user, "<span class='warning'>The \'Out of Range\' light on the [src] blinks red.</span>")
|
||||
to_chat(user, "<span class='warning'>The \'Out of Range\' light on [src] blinks red.</span>")
|
||||
return FALSE
|
||||
else
|
||||
return TRUE
|
||||
@@ -117,7 +119,6 @@ obj/item/construction
|
||||
|
||||
/obj/item/construction/rcd
|
||||
name = "rapid-construction-device (RCD)"
|
||||
desc = "A device used to rapidly build and deconstruct walls and floors."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "rcd"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
@@ -125,7 +126,6 @@ obj/item/construction
|
||||
max_matter = 160
|
||||
flags_2 = NO_MAT_REDEMPTION_2
|
||||
var/mode = 1
|
||||
var/canRturf = 0
|
||||
var/ranged = FALSE
|
||||
var/airlock_type = /obj/machinery/door/airlock
|
||||
var/airlock_glass = FALSE // So the floor's rcd_act knows how much ammo to use
|
||||
@@ -134,6 +134,7 @@ obj/item/construction
|
||||
var/list/conf_access = null
|
||||
var/use_one_access = 0 //If the airlock should require ALL or only ONE of the listed accesses.
|
||||
var/delay_mod = 1
|
||||
var/canRturf = FALSE //Variable for R walls to deconstruct them
|
||||
|
||||
|
||||
/obj/item/construction/rcd/suicide_act(mob/user)
|
||||
@@ -362,11 +363,11 @@ obj/item/construction
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/item/construction/rcd/borg/New()
|
||||
..()
|
||||
/obj/item/construction/rcd/borg
|
||||
no_ammo_message = "<span class='warning'>Insufficient charge.</span>"
|
||||
desc = "A device used to rapidly build walls and floors."
|
||||
canRturf = 1
|
||||
canRturf = TRUE
|
||||
|
||||
|
||||
/obj/item/construction/rcd/borg/useResource(amount, mob/user)
|
||||
if(!iscyborg(user))
|
||||
@@ -401,6 +402,7 @@ obj/item/construction
|
||||
name = "industrial RCD"
|
||||
max_matter = 500
|
||||
matter = 500
|
||||
canRturf = TRUE
|
||||
|
||||
/obj/item/rcd_ammo
|
||||
name = "compressed matter cartridge"
|
||||
@@ -420,7 +422,7 @@ obj/item/construction
|
||||
ammoamt = 160
|
||||
|
||||
|
||||
/obj/item/construction/rcd/admin
|
||||
/obj/item/construction/rcd/combat/admin
|
||||
name = "admin RCD"
|
||||
max_matter = INFINITY
|
||||
matter = INFINITY
|
||||
@@ -431,7 +433,7 @@ obj/item/construction
|
||||
|
||||
/obj/item/construction/rcd/arcd
|
||||
name = "advanced rapid-construction-device (ARCD)"
|
||||
desc = "A prototype RCD with ranged capability and extended capacity"
|
||||
desc = "A prototype RCD with ranged capability and extended capacity. Reload with metal, plasteel, glass or compressed matter cartridges."
|
||||
max_matter = 300
|
||||
matter = 300
|
||||
delay_mod = 0.6
|
||||
@@ -454,7 +456,7 @@ obj/item/construction
|
||||
|
||||
/obj/item/construction/rld
|
||||
name = "rapid-light-device (RLD)"
|
||||
desc = "A device used to rapidly provide lighting sources to an area."
|
||||
desc = "A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "rld-5"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
else
|
||||
return
|
||||
update_icon()
|
||||
to_chat(user, "<span class='notice'>You add the cables to the [src]. It now contains [loaded.amount].</span>")
|
||||
to_chat(user, "<span class='notice'>You add the cables to [src]. It now contains [loaded.amount].</span>")
|
||||
else if(istype(W, /obj/item/screwdriver))
|
||||
if(!loaded)
|
||||
return
|
||||
|
||||
+101
-68
@@ -4,12 +4,6 @@
|
||||
CONTAINS:
|
||||
RPD
|
||||
*/
|
||||
#define PIPE_BINARY 0
|
||||
#define PIPE_BENDABLE 1
|
||||
#define PIPE_TRINARY 2
|
||||
#define PIPE_TRIN_M 3
|
||||
#define PIPE_UNARY 4
|
||||
#define PIPE_QUAD 5
|
||||
|
||||
#define PAINT_MODE -2
|
||||
#define EATING_MODE -1
|
||||
@@ -22,23 +16,29 @@ RPD
|
||||
|
||||
/datum/pipe_info
|
||||
var/id=-1
|
||||
var/categoryId = CATEGORY_ATMOS
|
||||
var/categoryId
|
||||
var/dir=SOUTH
|
||||
var/dirtype = PIPE_BENDABLE
|
||||
var/icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
|
||||
var/icon_state=""
|
||||
var/icon
|
||||
var/icon_state
|
||||
var/selected=0
|
||||
|
||||
/datum/pipe_info/New(pid,direction,dt)
|
||||
src.id=pid
|
||||
src.icon_state=GLOB.pipeID2State["[pid]"]
|
||||
src.dir = direction
|
||||
src.dirtype=dt
|
||||
/datum/pipe_info/pipe
|
||||
categoryId = CATEGORY_ATMOS
|
||||
icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
|
||||
|
||||
/datum/pipe_info/pipe/New(obj/machinery/atmospherics/path)
|
||||
id = path
|
||||
icon_state = initial(path.pipe_state)
|
||||
dirtype = initial(path.construction_type)
|
||||
|
||||
/datum/pipe_info/proc/Render(dispenser,label)
|
||||
|
||||
/datum/pipe_info/pipe/Render(dispenser,label,dir=NORTH)
|
||||
return "<li><a href='?src=\ref[dispenser];makepipe=[id];dir=[dir];type=[dirtype]'>[label]</a></li>"
|
||||
|
||||
/datum/pipe_info/meter
|
||||
categoryId = CATEGORY_ATMOS
|
||||
icon = 'icons/obj/atmospherics/pipes/simple.dmi'
|
||||
icon_state = "meterX"
|
||||
|
||||
@@ -64,13 +64,12 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
|
||||
/datum/pipe_info/disposal
|
||||
categoryId = CATEGORY_DISPOSALS
|
||||
icon = 'icons/obj/atmospherics/pipes/disposal.dmi'
|
||||
icon_state = "meterX"
|
||||
|
||||
/datum/pipe_info/disposal/New(var/pid,var/dt)
|
||||
src.id=pid
|
||||
src.icon_state=GLOB.disposalpipeID2State[pid+1]
|
||||
src.dir = SOUTH
|
||||
src.dirtype=dt
|
||||
id=pid
|
||||
icon_state=GLOB.disposalpipeID2State[pid+1]
|
||||
dir = SOUTH
|
||||
dirtype=dt
|
||||
if(pid<DISP_END_BIN || pid>DISP_END_CHUTE)
|
||||
icon_state = "con[icon_state]"
|
||||
|
||||
@@ -80,33 +79,31 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
|
||||
//find these defines in code\game\machinery\pipe\consruction.dm
|
||||
GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
"Pipes" = list(
|
||||
"Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE),
|
||||
//"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT),
|
||||
"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
|
||||
"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
|
||||
"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
|
||||
"4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD),
|
||||
"Bluespace Pipe" = new /datum/pipe_info(PIPE_BLUESPACE, 1, PIPE_UNARY),
|
||||
"Pipe" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/simple),
|
||||
"Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/manifold),
|
||||
"Manual Valve" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/valve),
|
||||
"Digital Valve" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/valve/digital),
|
||||
"4-Way Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/manifold4w),
|
||||
"Layer Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/layer_manifold),
|
||||
),
|
||||
"Devices"=list(
|
||||
"Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY),
|
||||
"Unary Vent" = new /datum/pipe_info(PIPE_UVENT, 1, PIPE_UNARY),
|
||||
"Gas Pump" = new /datum/pipe_info(PIPE_PUMP, 1, PIPE_UNARY),
|
||||
"Passive Gate" = new /datum/pipe_info(PIPE_PASSIVE_GATE, 1, PIPE_UNARY),
|
||||
"Volume Pump" = new /datum/pipe_info(PIPE_VOLUME_PUMP, 1, PIPE_UNARY),
|
||||
"Scrubber" = new /datum/pipe_info(PIPE_SCRUBBER, 1, PIPE_UNARY),
|
||||
"Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY),
|
||||
"Devices" = list(
|
||||
"Connector" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/portables_connector),
|
||||
"Unary Vent" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/vent_pump),
|
||||
"Gas Pump" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/pump),
|
||||
"Passive Gate" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/passive_gate),
|
||||
"Volume Pump" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/volume_pump),
|
||||
"Scrubber" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/vent_scrubber),
|
||||
"Injector" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/outlet_injector),
|
||||
"Meter" = new /datum/pipe_info/meter(),
|
||||
"Gas Filter" = new /datum/pipe_info(PIPE_GAS_FILTER, 1, PIPE_TRIN_M),
|
||||
"Gas Mixer" = new /datum/pipe_info(PIPE_GAS_MIXER, 1, PIPE_TRIN_M),
|
||||
"Gas Filter" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/trinary/filter),
|
||||
"Gas Mixer" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/trinary/mixer),
|
||||
),
|
||||
"Heat Exchange" = list(
|
||||
"Pipe" = new /datum/pipe_info(PIPE_HE, 1, PIPE_BENDABLE),
|
||||
//"Bent Pipe" = new /datum/pipe_info(PIPE_HE, 5, PIPE_BENT),
|
||||
"Manifold" = new /datum/pipe_info(PIPE_HE_MANIFOLD, 1, PIPE_TRINARY),
|
||||
"4-Way Manifold" = new /datum/pipe_info(PIPE_HE_4WAYMANIFOLD, 1, PIPE_QUAD),
|
||||
"Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY),
|
||||
"Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY),
|
||||
"Pipe" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/simple),
|
||||
"Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/manifold),
|
||||
"4-Way Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w),
|
||||
"Junction" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/junction),
|
||||
"Heat Exchanger" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/heat_exchanger),
|
||||
),
|
||||
"Disposal Pipes" = list(
|
||||
"Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_BINARY),
|
||||
@@ -120,6 +117,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
"Sort Junction" = new /datum/pipe_info/disposal(DISP_SORTJUNCTION, PIPE_TRINARY),
|
||||
)
|
||||
))
|
||||
|
||||
/obj/item/pipe_dispenser
|
||||
name = "Rapid Piping Device (RPD)"
|
||||
desc = "A device used to rapidly pipe things."
|
||||
@@ -137,7 +135,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/datum/effect_system/spark_spread/spark_system
|
||||
var/working = 0
|
||||
var/p_type = PIPE_SIMPLE
|
||||
var/p_type = /obj/machinery/atmospherics/pipe/simple
|
||||
var/p_conntype = PIPE_BENDABLE
|
||||
var/p_dir = 1
|
||||
var/p_flipped = 0
|
||||
@@ -153,6 +151,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
)
|
||||
var/paint_color="grey"
|
||||
var/screen = CATEGORY_ATMOS //Starts on the atmos tab.
|
||||
var/piping_layer = PIPING_LAYER_DEFAULT
|
||||
|
||||
/obj/item/pipe_dispenser/New()
|
||||
. = ..()
|
||||
@@ -200,7 +199,15 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
if(screen == CATEGORY_ATMOS)
|
||||
dat += "<span class='linkOn'>Atmospherics</span> <A href='?src=\ref[src];screen=[CATEGORY_DISPOSALS];dmake=0;type=0'>Disposals</A><BR>"
|
||||
else if(screen == CATEGORY_DISPOSALS)
|
||||
dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=0;dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
|
||||
dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=[/obj/machinery/atmospherics/pipe/simple];dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
|
||||
var/generated_layer_list = ""
|
||||
var/layers_total = PIPING_LAYER_MAX - PIPING_LAYER_MIN + 1
|
||||
for(var/iter = PIPING_LAYER_MIN, iter <= layers_total, iter++)
|
||||
if(iter == piping_layer)
|
||||
generated_layer_list += "<span class='linkOn'><A href='?src=\ref[src];setlayer=[iter]'>[iter]</A></span>"
|
||||
else
|
||||
generated_layer_list += "<A href='?src=\ref[src];setlayer=[iter]'>[iter]</A>"
|
||||
dat += "Atmospherics Piping Layer: [generated_layer_list]<BR>"
|
||||
dat += "</ul>"
|
||||
|
||||
var/icon/preview=null
|
||||
@@ -211,9 +218,9 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
var/datum/pipe_info/I = cat[label]
|
||||
var/found=0
|
||||
if(I.id == p_type)
|
||||
if((p_class == ATMOS_MODE || p_class == METER_MODE) && (I.type == /datum/pipe_info || I.type == /datum/pipe_info/meter))
|
||||
if((p_class == ATMOS_MODE || p_class == METER_MODE) && (istype(I, /datum/pipe_info/pipe) || istype(I, /datum/pipe_info/meter)))
|
||||
found=1
|
||||
else if(p_class == DISPOSALS_MODE && I.type==/datum/pipe_info/disposal)
|
||||
else if(p_class == DISPOSALS_MODE && istype(I, /datum/pipe_info/disposal))
|
||||
found=1
|
||||
if(found)
|
||||
preview=new /icon(I.icon,I.icon_state)
|
||||
@@ -459,7 +466,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
usr << browse(null, "window=pipedispenser")
|
||||
return
|
||||
usr.set_machine(src)
|
||||
src.add_fingerprint(usr)
|
||||
add_fingerprint(usr)
|
||||
if(href_list["screen"])
|
||||
screen = text2num(href_list["screen"])
|
||||
show_menu(usr)
|
||||
@@ -469,11 +476,18 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
p_flipped = text2num(href_list["flipped"])
|
||||
show_menu(usr)
|
||||
|
||||
if(href_list["setlayer"])
|
||||
if(!isnum(href_list["setlayer"]))
|
||||
piping_layer = text2num(href_list["setlayer"])
|
||||
else
|
||||
piping_layer = href_list["setlayer"]
|
||||
show_menu(usr)
|
||||
|
||||
if(href_list["eatpipes"])
|
||||
p_class = EATING_MODE
|
||||
p_conntype=-1
|
||||
p_dir=1
|
||||
src.spark_system.start()
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
show_menu(usr)
|
||||
|
||||
@@ -481,22 +495,23 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
p_class = PAINT_MODE
|
||||
p_conntype = -1
|
||||
p_dir = 1
|
||||
src.spark_system.start()
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
show_menu(usr)
|
||||
|
||||
if(href_list["set_color"])
|
||||
paint_color = href_list["set_color"]
|
||||
src.spark_system.start()
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
show_menu(usr)
|
||||
|
||||
if(href_list["makepipe"])
|
||||
p_type = text2path(href_list["makepipe"])
|
||||
p_dir = text2num(href_list["dir"])
|
||||
p_conntype = text2num(href_list["type"])
|
||||
var/obj/item/pipe/path = text2path(href_list["type"])
|
||||
p_conntype = initial(path.RPD_type)
|
||||
p_class = ATMOS_MODE
|
||||
src.spark_system.start()
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
show_menu(usr)
|
||||
|
||||
@@ -504,7 +519,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
p_class = METER_MODE
|
||||
p_conntype = -1
|
||||
p_dir = 1
|
||||
src.spark_system.start()
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
show_menu(usr)
|
||||
|
||||
@@ -513,7 +528,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
p_conntype = text2num(href_list["type"])
|
||||
p_dir = 1
|
||||
p_class = DISPOSALS_MODE
|
||||
src.spark_system.start()
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
show_menu(usr)
|
||||
|
||||
@@ -522,10 +537,18 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
if(!user.IsAdvancedToolUser() || istype(A, /turf/open/space/transit))
|
||||
return ..()
|
||||
|
||||
var/atmos_piping_mode = p_class == ATMOS_MODE || p_class == METER_MODE
|
||||
var/temp_piping_layer
|
||||
if(atmos_piping_mode)
|
||||
if(istype(A, /obj/machinery/atmospherics))
|
||||
var/obj/machinery/atmospherics/AM = A
|
||||
temp_piping_layer = AM.piping_layer
|
||||
A = get_turf(user)
|
||||
|
||||
//make sure what we're clicking is valid for the current mode
|
||||
var/is_paintable = (p_class == PAINT_MODE && istype(A, /obj/machinery/atmospherics/pipe))
|
||||
var/is_consumable = (p_class == EATING_MODE && (istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct)))
|
||||
var/can_make_pipe = ((p_class == ATMOS_MODE || p_class == METER_MODE || p_class == DISPOSALS_MODE) && isturf(A))
|
||||
var/can_make_pipe = ((atmos_piping_mode || p_class == DISPOSALS_MODE) && (isturf(A)) || istype(A, /obj/structure/lattice) || istype(A, /obj/structure/girder))
|
||||
|
||||
if(!is_paintable && !is_consumable && !can_make_pipe)
|
||||
return ..()
|
||||
@@ -540,10 +563,8 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
if(PAINT_MODE) //Paint pipes
|
||||
var/obj/machinery/atmospherics/pipe/P = A
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
P.add_atom_colour(paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
|
||||
P.pipe_color = paint_colors[paint_color]
|
||||
P.paint(paint_colors[paint_color])
|
||||
user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
|
||||
P.update_node_icon()
|
||||
return
|
||||
|
||||
if(EATING_MODE) //Eating pipes
|
||||
@@ -558,21 +579,39 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, 2, target = A))
|
||||
activate()
|
||||
var/obj/item/pipe/P = new (A, pipe_type=queued_p_type, dir=queued_p_dir)
|
||||
P.flipped = queued_p_flipped
|
||||
|
||||
var/pipe_item_type = /obj/item/pipe
|
||||
var/obj/machinery/atmospherics/cached_pipe = SSair.get_pipe_cache(queued_p_type)
|
||||
if(istype(cached_pipe) && cached_pipe.construction_type)
|
||||
pipe_item_type = cached_pipe.construction_type
|
||||
|
||||
var/obj/item/pipe/P = new pipe_item_type(A, queued_p_type, queued_p_dir)
|
||||
|
||||
if(queued_p_flipped)
|
||||
var/obj/item/pipe/trinary/flippable/F = P
|
||||
F.flipped = queued_p_flipped
|
||||
|
||||
P.update()
|
||||
P.add_fingerprint(usr)
|
||||
if(!isnull(temp_piping_layer))
|
||||
P.setPipingLayer(temp_piping_layer)
|
||||
else
|
||||
P.setPipingLayer(piping_layer)
|
||||
|
||||
if(METER_MODE) //Making pipe meters
|
||||
to_chat(user, "<span class='notice'>You start building a meter...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, 2, target = A))
|
||||
activate()
|
||||
new /obj/item/pipe_meter(A)
|
||||
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
|
||||
if(!isnull(temp_piping_layer))
|
||||
PM.setAttachLayer(temp_piping_layer)
|
||||
else
|
||||
PM.setAttachLayer(piping_layer)
|
||||
|
||||
if(DISPOSALS_MODE) //Making disposals pipes
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
to_chat(user, "<span class='warning'>\the [src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start building a disposals pipe...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
@@ -597,12 +636,6 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
/obj/item/pipe_dispenser/proc/activate()
|
||||
playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
|
||||
|
||||
#undef PIPE_BINARY
|
||||
#undef PIPE_BENT
|
||||
#undef PIPE_TRINARY
|
||||
#undef PIPE_TRIN_M
|
||||
#undef PIPE_UNARY
|
||||
#undef PIPE_QUAD
|
||||
#undef PAINT_MODE
|
||||
#undef EATING_MODE
|
||||
#undef ATMOS_MODE
|
||||
|
||||
@@ -135,9 +135,9 @@ RSF
|
||||
/obj/item/cookiesynth/emag_act(mob/user)
|
||||
emagged = !emagged
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='warning'>You short out the [src]'s reagent safety checker!</span>")
|
||||
to_chat(user, "<span class='warning'>You short out [src]'s reagent safety checker!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You reset the [src]'s reagent safety checker!</span>")
|
||||
to_chat(user, "<span class='warning'>You reset [src]'s reagent safety checker!</span>")
|
||||
toxin = 0
|
||||
|
||||
/obj/item/cookiesynth/attack_self(mob/user)
|
||||
@@ -166,7 +166,7 @@ RSF
|
||||
if (!(istype(A, /obj/structure/table) || isfloorturf(A)))
|
||||
return
|
||||
if(matter < 1)
|
||||
to_chat(user, "<span class='warning'>The [src] doesn't have enough matter left. Wait for it to recharge!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] doesn't have enough matter left. Wait for it to recharge!</span>")
|
||||
return
|
||||
if(iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
|
||||
@@ -1,126 +1,126 @@
|
||||
/obj/item/airlock_painter
|
||||
name = "airlock painter"
|
||||
desc = "An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "paint sprayer"
|
||||
item_state = "paint sprayer"
|
||||
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=50)
|
||||
origin_tech = "engineering=2"
|
||||
|
||||
flags_1 = CONDUCT_1 | NOBLUDGEON_1
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
var/obj/item/device/toner/ink = null
|
||||
|
||||
/obj/item/airlock_painter/New()
|
||||
..()
|
||||
ink = new /obj/item/device/toner(src)
|
||||
|
||||
//This proc doesn't just check if the painter can be used, but also uses it.
|
||||
//Only call this if you are certain that the painter will be used right after this check!
|
||||
/obj/item/airlock_painter/proc/use(mob/user)
|
||||
if(can_use(user))
|
||||
ink.charges--
|
||||
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
//This proc only checks if the painter can be used.
|
||||
//Call this if you don't want the painter to be used right after this check, for example
|
||||
//because you're expecting user input.
|
||||
/obj/item/airlock_painter/proc/can_use(mob/user)
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>There is no toner cartridge installed in [src]!</span>")
|
||||
return 0
|
||||
else if(ink.charges < 1)
|
||||
to_chat(user, "<span class='notice'>[src] is out of ink!</span>")
|
||||
return 0
|
||||
else
|
||||
return 1
|
||||
|
||||
/obj/item/airlock_painter/suicide_act(mob/user)
|
||||
var/obj/item/organ/lungs/L = user.getorganslot("lungs")
|
||||
|
||||
if(can_use(user) && L)
|
||||
user.visible_message("<span class='suicide'>[user] is inhaling toner from [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
use(user)
|
||||
|
||||
// Once you've inhaled the toner, you throw up your lungs
|
||||
// and then die.
|
||||
|
||||
// Find out if there is an open turf in front of us,
|
||||
// and if not, pick the turf we are standing on.
|
||||
var/turf/T = get_step(get_turf(src), user.dir)
|
||||
if(!isopenturf(T))
|
||||
T = get_turf(src)
|
||||
|
||||
// they managed to lose their lungs between then and
|
||||
// now. Good job.
|
||||
if(!L)
|
||||
return OXYLOSS
|
||||
|
||||
L.Remove(user)
|
||||
|
||||
// make some colorful reagent, and apply it to the lungs
|
||||
L.create_reagents(10)
|
||||
L.reagents.add_reagent("colorful_reagent", 10)
|
||||
L.reagents.reaction(L, TOUCH, 1)
|
||||
|
||||
// TODO maybe add some colorful vomit?
|
||||
|
||||
user.visible_message("<span class='suicide'>[user] vomits out their [L]!</span>")
|
||||
playsound(user.loc, 'sound/effects/splat.ogg', 50, 1)
|
||||
|
||||
L.forceMove(T)
|
||||
|
||||
return (TOXLOSS|OXYLOSS)
|
||||
else if(can_use(user) && !L)
|
||||
user.visible_message("<span class='suicide'>[user] is spraying toner on [user.p_them()]self from [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
user.reagents.add_reagent("colorful_reagent", 1)
|
||||
user.reagents.reaction(user, TOUCH, 1)
|
||||
return TOXLOSS
|
||||
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] is trying to inhale toner from [src]! It might be a suicide attempt if [src] had any toner.</span>")
|
||||
return SHAME
|
||||
|
||||
|
||||
/obj/item/airlock_painter/examine(mob/user)
|
||||
..()
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>It doesn't have a toner cartridge installed.</span>")
|
||||
return
|
||||
var/ink_level = "high"
|
||||
if(ink.charges < 1)
|
||||
ink_level = "empty"
|
||||
else if((ink.charges/ink.max_charges) <= 0.25) //25%
|
||||
ink_level = "low"
|
||||
else if((ink.charges/ink.max_charges) > 1) //Over 100% (admin var edit)
|
||||
ink_level = "dangerously high"
|
||||
to_chat(user, "<span class='notice'>Its ink levels look [ink_level].</span>")
|
||||
|
||||
|
||||
/obj/item/airlock_painter/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/device/toner))
|
||||
if(ink)
|
||||
to_chat(user, "<span class='notice'>[src] already contains \a [ink].</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You install [W] into [src].</span>")
|
||||
ink = W
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/airlock_painter/attack_self(mob/user)
|
||||
if(ink)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
ink.loc = user.loc
|
||||
user.put_in_hands(ink)
|
||||
to_chat(user, "<span class='notice'>You remove [ink] from [src].</span>")
|
||||
ink = null
|
||||
/obj/item/airlock_painter
|
||||
name = "airlock painter"
|
||||
desc = "An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "paint sprayer"
|
||||
item_state = "paint sprayer"
|
||||
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=50)
|
||||
origin_tech = "engineering=2"
|
||||
|
||||
flags_1 = CONDUCT_1 | NOBLUDGEON_1
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
var/obj/item/device/toner/ink = null
|
||||
|
||||
/obj/item/airlock_painter/New()
|
||||
..()
|
||||
ink = new /obj/item/device/toner(src)
|
||||
|
||||
//This proc doesn't just check if the painter can be used, but also uses it.
|
||||
//Only call this if you are certain that the painter will be used right after this check!
|
||||
/obj/item/airlock_painter/proc/use(mob/user)
|
||||
if(can_use(user))
|
||||
ink.charges--
|
||||
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
//This proc only checks if the painter can be used.
|
||||
//Call this if you don't want the painter to be used right after this check, for example
|
||||
//because you're expecting user input.
|
||||
/obj/item/airlock_painter/proc/can_use(mob/user)
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>There is no toner cartridge installed in [src]!</span>")
|
||||
return 0
|
||||
else if(ink.charges < 1)
|
||||
to_chat(user, "<span class='notice'>[src] is out of ink!</span>")
|
||||
return 0
|
||||
else
|
||||
return 1
|
||||
|
||||
/obj/item/airlock_painter/suicide_act(mob/user)
|
||||
var/obj/item/organ/lungs/L = user.getorganslot(ORGAN_SLOT_LUNGS)
|
||||
|
||||
if(can_use(user) && L)
|
||||
user.visible_message("<span class='suicide'>[user] is inhaling toner from [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
use(user)
|
||||
|
||||
// Once you've inhaled the toner, you throw up your lungs
|
||||
// and then die.
|
||||
|
||||
// Find out if there is an open turf in front of us,
|
||||
// and if not, pick the turf we are standing on.
|
||||
var/turf/T = get_step(get_turf(src), user.dir)
|
||||
if(!isopenturf(T))
|
||||
T = get_turf(src)
|
||||
|
||||
// they managed to lose their lungs between then and
|
||||
// now. Good job.
|
||||
if(!L)
|
||||
return OXYLOSS
|
||||
|
||||
L.Remove(user)
|
||||
|
||||
// make some colorful reagent, and apply it to the lungs
|
||||
L.create_reagents(10)
|
||||
L.reagents.add_reagent("colorful_reagent", 10)
|
||||
L.reagents.reaction(L, TOUCH, 1)
|
||||
|
||||
// TODO maybe add some colorful vomit?
|
||||
|
||||
user.visible_message("<span class='suicide'>[user] vomits out their [L]!</span>")
|
||||
playsound(user.loc, 'sound/effects/splat.ogg', 50, 1)
|
||||
|
||||
L.forceMove(T)
|
||||
|
||||
return (TOXLOSS|OXYLOSS)
|
||||
else if(can_use(user) && !L)
|
||||
user.visible_message("<span class='suicide'>[user] is spraying toner on [user.p_them()]self from [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
user.reagents.add_reagent("colorful_reagent", 1)
|
||||
user.reagents.reaction(user, TOUCH, 1)
|
||||
return TOXLOSS
|
||||
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] is trying to inhale toner from [src]! It might be a suicide attempt if [src] had any toner.</span>")
|
||||
return SHAME
|
||||
|
||||
|
||||
/obj/item/airlock_painter/examine(mob/user)
|
||||
..()
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>It doesn't have a toner cartridge installed.</span>")
|
||||
return
|
||||
var/ink_level = "high"
|
||||
if(ink.charges < 1)
|
||||
ink_level = "empty"
|
||||
else if((ink.charges/ink.max_charges) <= 0.25) //25%
|
||||
ink_level = "low"
|
||||
else if((ink.charges/ink.max_charges) > 1) //Over 100% (admin var edit)
|
||||
ink_level = "dangerously high"
|
||||
to_chat(user, "<span class='notice'>Its ink levels look [ink_level].</span>")
|
||||
|
||||
|
||||
/obj/item/airlock_painter/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/device/toner))
|
||||
if(ink)
|
||||
to_chat(user, "<span class='notice'>[src] already contains \a [ink].</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You install [W] into [src].</span>")
|
||||
ink = W
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/airlock_painter/attack_self(mob/user)
|
||||
if(ink)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
ink.loc = user.loc
|
||||
user.put_in_hands(ink)
|
||||
to_chat(user, "<span class='notice'>You remove [ink] from [src].</span>")
|
||||
ink = null
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
// APC HULL
|
||||
/obj/item/wallframe/apc
|
||||
name = "\improper APC frame"
|
||||
desc = "Used for repairing or building APCs"
|
||||
desc = "Used for repairing or building APCs."
|
||||
icon_state = "apc"
|
||||
result_path = /obj/machinery/power/apc
|
||||
inverse = 1
|
||||
|
||||
@@ -67,6 +67,8 @@
|
||||
push_over()
|
||||
|
||||
/obj/item/cardboard_cutout/bullet_act(obj/item/projectile/P)
|
||||
if(istype(P, /obj/item/projectile/bullet/reusable))
|
||||
P.on_hit(src, 0)
|
||||
visible_message("<span class='danger'>[src] has been hit by [P]!</span>")
|
||||
playsound(src, 'sound/weapons/slice.ogg', 50, 1)
|
||||
if(prob(P.damage))
|
||||
|
||||
@@ -224,7 +224,7 @@ update_label("John Doe", "Clowny")
|
||||
|
||||
/obj/item/card/id/centcom
|
||||
name = "\improper CentCom ID"
|
||||
desc = "An ID straight from Cent. Com."
|
||||
desc = "An ID straight from Central Command."
|
||||
icon_state = "centcom"
|
||||
registered_name = "Central Command"
|
||||
assignment = "General"
|
||||
@@ -235,7 +235,7 @@ update_label("John Doe", "Clowny")
|
||||
|
||||
/obj/item/card/id/ert
|
||||
name = "\improper CentCom ID"
|
||||
desc = "A ERT ID card"
|
||||
desc = "An ERT ID card."
|
||||
icon_state = "centcom"
|
||||
registered_name = "Emergency Response Team Commander"
|
||||
assignment = "Emergency Response Team Commander"
|
||||
@@ -351,6 +351,6 @@ update_label("John Doe", "Clowny")
|
||||
|
||||
/obj/item/card/id/away/old/apc
|
||||
name = "APC Access ID"
|
||||
desc = "Special ID card to allow access to APCs"
|
||||
desc = "Special ID card to allow access to APCs."
|
||||
icon_state = "centcom"
|
||||
access = list(ACCESS_ENGINE_EQUIP)
|
||||
access = list(ACCESS_ENGINE_EQUIP)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "scroll2"
|
||||
desc = "An official document entrusting the governance of the station \
|
||||
and surrounding space to the Captain. "
|
||||
and surrounding space to the Captain."
|
||||
var/used = FALSE
|
||||
var/name_type = "station"
|
||||
|
||||
|
||||
@@ -240,9 +240,9 @@
|
||||
|
||||
/obj/effect/chrono_field/return_air() //we always have nominal air and temperature
|
||||
var/datum/gas_mixture/GM = new
|
||||
GM.assert_gases("o2","n2")
|
||||
GM.gases["o2"][MOLES] = MOLES_O2STANDARD
|
||||
GM.gases["n2"][MOLES] = MOLES_N2STANDARD
|
||||
GM.add_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
|
||||
GM.gases[/datum/gas/oxygen][MOLES] = MOLES_O2STANDARD
|
||||
GM.gases[/datum/gas/nitrogen][MOLES] = MOLES_N2STANDARD
|
||||
GM.temperature = T20C
|
||||
return GM
|
||||
|
||||
|
||||
@@ -77,11 +77,11 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M)
|
||||
if(lit && cig && user.a_intent == INTENT_HELP)
|
||||
if(cig.lit)
|
||||
to_chat(user, "<span class='notice'>The [cig.name] is already lit.</span>")
|
||||
to_chat(user, "<span class='notice'>[cig] is already lit.</span>")
|
||||
if(M == user)
|
||||
cig.attackby(src, user)
|
||||
else
|
||||
cig.light("<span class='notice'>[user] holds the [name] out for [M], and lights the [cig.name].</span>")
|
||||
cig.light("<span class='notice'>[user] holds [src] out for [M], and lights [cig].</span>")
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -301,6 +301,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
item_state = "spliffoff"
|
||||
smoketime = 180
|
||||
chem_volume = 50
|
||||
list_reagents = null
|
||||
|
||||
/obj/item/clothing/mask/cigarette/rollie/New()
|
||||
..()
|
||||
@@ -627,7 +628,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
//VAPE NATION//
|
||||
///////////////
|
||||
/obj/item/clothing/mask/vape
|
||||
name = "E-Cigarette"
|
||||
name = "\improper E-Cigarette"
|
||||
desc = "A classy and highly sophisticated electronic cigarette, for classy and dignified gentlemen. A warning label reads \"Warning: Do not fill with flammable materials.\""//<<< i'd vape to that.
|
||||
icon = 'icons/obj/clothing/masks.dmi'
|
||||
icon_state = null
|
||||
@@ -659,23 +660,23 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
if(reagents.total_volume < chem_volume)
|
||||
if(O.reagents.total_volume > 0)
|
||||
O.reagents.trans_to(src,25)
|
||||
to_chat(user, "<span class='notice'>You add the contents of [O] to the [src]</span>")
|
||||
to_chat(user, "<span class='notice'>You add the contents of [O] to [src].</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The [O] is empty!</span>")
|
||||
to_chat(user, "<span class='warning'>[O] is empty!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] can't hold anymore reagents!</span>")
|
||||
|
||||
if(istype(O, /obj/item/screwdriver))
|
||||
if(!screw)
|
||||
screw = 1
|
||||
to_chat(user, "<span class='notice'>You open the cap on the [src]</span>")
|
||||
to_chat(user, "<span class='notice'>You open the cap on [src].</span>")
|
||||
if(super)
|
||||
add_overlay("vapeopen_med")
|
||||
else
|
||||
add_overlay("vapeopen_low")
|
||||
else
|
||||
screw = 0
|
||||
to_chat(user, "<span class='notice'>You close the cap on the [src]</span>")
|
||||
to_chat(user, "<span class='notice'>You close the cap on [src].</span>")
|
||||
cut_overlays()
|
||||
|
||||
if(istype(O, /obj/item/device/multitool))
|
||||
@@ -683,16 +684,16 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
if(!super)
|
||||
cut_overlays()
|
||||
super = 1
|
||||
to_chat(user, "<span class='notice'>You increase the voltage in the [src]</span>")
|
||||
to_chat(user, "<span class='notice'>You increase the voltage of [src].</span>")
|
||||
add_overlay("vapeopen_med")
|
||||
else
|
||||
cut_overlays()
|
||||
super = 0
|
||||
to_chat(user, "<span class='notice'>You decrease the voltage in the [src]</span>")
|
||||
to_chat(user, "<span class='notice'>You decrease the voltage of [src].</span>")
|
||||
add_overlay("vapeopen_low")
|
||||
|
||||
if(screw && emagged)
|
||||
to_chat(user, "<span class='notice'>The [name] can't be modified!</span>")
|
||||
to_chat(user, "<span class='notice'>[src] can't be modified!</span>")
|
||||
|
||||
|
||||
/obj/item/clothing/mask/vape/emag_act(mob/user)// I WON'T REGRET WRITTING THIS, SURLY.
|
||||
@@ -701,19 +702,19 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
cut_overlays()
|
||||
emagged = TRUE
|
||||
super = 0
|
||||
to_chat(user, "<span class='warning'>You maximize the voltage in the [src]</span>")
|
||||
to_chat(user, "<span class='warning'>You maximize the voltage of [src].</span>")
|
||||
add_overlay("vapeopen_high")
|
||||
var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
|
||||
sp.set_up(5, 1, src)
|
||||
sp.start()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The [name] is already emagged!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] is already emagged!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You need to open the cap to do that</span>")
|
||||
to_chat(user, "<span class='notice'>You need to open the cap to do that.</span>")
|
||||
|
||||
/obj/item/clothing/mask/vape/attack_self(mob/user)
|
||||
if(reagents.total_volume > 0)
|
||||
to_chat(user, "<span class='notice'>you empty [src] of all reagents.</span>")
|
||||
to_chat(user, "<span class='notice'>You empty [src] of all reagents.</span>")
|
||||
reagents.clear_reagents()
|
||||
return
|
||||
|
||||
@@ -764,7 +765,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
|
||||
if(!reagents.total_volume)
|
||||
if(ismob(loc))
|
||||
to_chat(M, "<span class='notice'>The [name] is empty!</span>")
|
||||
to_chat(M, "<span class='notice'>[src] is empty!</span>")
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
//it's reusable so it won't unequip when empty
|
||||
return
|
||||
@@ -788,7 +789,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread
|
||||
sp.set_up(5, 1, src)
|
||||
sp.start()
|
||||
to_chat(M, "<span class='userdanger'>The [name] suddenly explodes in your mouth!</span>")
|
||||
to_chat(M, "<span class='userdanger'>[src] suddenly explodes in your mouth!</span>")
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
* Soap
|
||||
* Bike Horns
|
||||
* Air Horns
|
||||
* Canned Laughter
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -57,7 +58,8 @@
|
||||
return
|
||||
//I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing.
|
||||
//So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
|
||||
if(user.client && (target in user.client.screen))
|
||||
target.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
|
||||
if(user.client && ((target in user.client.screen) && !user.is_holding(target)))
|
||||
to_chat(user, "<span class='warning'>You need to take that [target.name] off before cleaning it!</span>")
|
||||
else if(istype(target, /obj/effect/decal/cleanable))
|
||||
user.visible_message("[user] begins to scrub \the [target.name] out with [src].", "<span class='warning'>You begin to scrub \the [target.name] out with [src]...</span>")
|
||||
@@ -92,7 +94,6 @@
|
||||
* Bike Horns
|
||||
*/
|
||||
|
||||
|
||||
/obj/item/bikehorn
|
||||
name = "bike horn"
|
||||
desc = "A horn off of a bicycle."
|
||||
@@ -117,6 +118,7 @@
|
||||
playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
return (BRUTELOSS)
|
||||
|
||||
//air horn
|
||||
/obj/item/bikehorn/airhorn
|
||||
name = "air horn"
|
||||
desc = "Damn son, where'd you find this?"
|
||||
@@ -127,18 +129,22 @@
|
||||
. = ..()
|
||||
AddComponent(/datum/component/squeak, list('sound/items/airhorn2.ogg'=1), 50)
|
||||
|
||||
//golden bikehorn
|
||||
/obj/item/bikehorn/golden
|
||||
name = "golden bike horn"
|
||||
desc = "Golden? Clearly, it's made with bananium! Honk!"
|
||||
icon_state = "gold_horn"
|
||||
item_state = "gold_horn"
|
||||
var/flip_cooldown = 0
|
||||
|
||||
/obj/item/bikehorn/golden/attack()
|
||||
flip_mobs()
|
||||
if(flip_cooldown < world.time)
|
||||
flip_mobs()
|
||||
return ..()
|
||||
|
||||
/obj/item/bikehorn/golden/attack_self(mob/user)
|
||||
flip_mobs()
|
||||
if(flip_cooldown < world.time)
|
||||
flip_mobs()
|
||||
..()
|
||||
|
||||
/obj/item/bikehorn/golden/proc/flip_mobs(mob/living/carbon/M, mob/user)
|
||||
@@ -149,7 +155,9 @@
|
||||
if(istype(H.ears, /obj/item/clothing/ears/earmuffs))
|
||||
continue
|
||||
M.emote("flip")
|
||||
flip_cooldown = world.time + 7
|
||||
|
||||
//canned laughter
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/canned_laughter
|
||||
name = "Canned Laughter"
|
||||
desc = "Just looking at this makes you want to giggle."
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
var/drawtype
|
||||
var/text_buffer = ""
|
||||
|
||||
var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka","arrow","star","poseur tag")
|
||||
var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka","arrow","star","poseur tag","prolizard","antilizard")
|
||||
var/list/letters = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")
|
||||
var/list/numerals = list("0","1","2","3","4","5","6","7","8","9")
|
||||
var/list/oriented = list("arrow","body") // These turn to face the same way as the drawer
|
||||
@@ -78,10 +78,6 @@
|
||||
if(name == "crayon")
|
||||
name = "[item_color] crayon"
|
||||
|
||||
if(CONFIG_GET(flag/join_with_mutant_race))
|
||||
graffiti |= "antilizard"
|
||||
graffiti |= "prolizard"
|
||||
|
||||
all_drawables = graffiti + letters + numerals + oriented + runes + graffiti_large_h
|
||||
drawtype = pick(all_drawables)
|
||||
|
||||
@@ -148,10 +144,11 @@
|
||||
ui.open()
|
||||
|
||||
/obj/item/toy/crayon/spraycan/AltClick(mob/user)
|
||||
if(has_cap)
|
||||
is_capped = !is_capped
|
||||
to_chat(user, "<span class='notice'>The cap on [src] is now [is_capped ? "on" : "off"].</span>")
|
||||
update_icon()
|
||||
if(user.canUseTopic(src, be_close=TRUE))
|
||||
if(has_cap)
|
||||
is_capped = !is_capped
|
||||
to_chat(user, "<span class='notice'>The cap on [src] is now [is_capped ? "on" : "off"].</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/item/toy/crayon/ui_data()
|
||||
var/list/data = list()
|
||||
@@ -316,13 +313,15 @@
|
||||
if(actually_paints)
|
||||
switch(paint_mode)
|
||||
if(PAINT_NORMAL)
|
||||
new /obj/effect/decal/cleanable/crayon(target, paint_color, drawing, temp, graf_rot)
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
|
||||
C.add_hiddenprint(user)
|
||||
affected_turfs += target
|
||||
if(PAINT_LARGE_HORIZONTAL)
|
||||
var/turf/left = locate(target.x-1,target.y,target.z)
|
||||
var/turf/right = locate(target.x+1,target.y,target.z)
|
||||
if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
|
||||
new /obj/effect/decal/cleanable/crayon(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
||||
C.add_hiddenprint(user)
|
||||
affected_turfs += left
|
||||
affected_turfs += right
|
||||
affected_turfs += target
|
||||
|
||||
@@ -286,6 +286,7 @@
|
||||
var/req_defib = 1
|
||||
var/combat = 0 //If it penetrates armor and gives additional functionality
|
||||
var/grab_ghost = FALSE
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
|
||||
if(req_defib || !time)
|
||||
@@ -387,11 +388,14 @@
|
||||
if((!req_defib && grab_ghost) || (req_defib && defib.grab_ghost))
|
||||
H.notify_ghost_cloning("Your heart is being defibrillated!")
|
||||
H.grab_ghost() // Shove them back in their body.
|
||||
else if(!H.suiciding && !(H.disabilities & NOCLONE)&& !H.hellbound)
|
||||
else if(can_defib(H))
|
||||
H.notify_ghost_cloning("Your heart is being defibrillated. Re-enter your corpse if you want to be revived!", source = src)
|
||||
|
||||
do_help(H, user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/human/H)
|
||||
var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain)
|
||||
return (!H.suiciding && !(H.disabilities & NOCLONE) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/do_disarm(mob/living/M, mob/living/user)
|
||||
if(req_defib && defib.safety)
|
||||
@@ -481,7 +485,6 @@
|
||||
var/tplus = world.time - H.timeofdeath
|
||||
// past this much time the patient is unrecoverable
|
||||
// (in deciseconds)
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
// brain damage starts setting in on the patient after
|
||||
// some time left rotting
|
||||
var/tloss = DEFIB_TIME_LOSS * 10
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
to_chat(user, "<span class='notice'>You pet [src]. You swear it looks up at you.</span>")
|
||||
owner = user
|
||||
owned = 1
|
||||
else return ..()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/carpplushie/dehy_carp/proc/Swell()
|
||||
desc = "It's growing!"
|
||||
|
||||
@@ -29,7 +29,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/font_index = 0 //This int tells DM which font is currently selected and lets DM know when the last font has been selected so that it can cycle back to the first font when "toggle font" is pressed again.
|
||||
var/font_mode = "font-family:monospace;" //The currently selected font.
|
||||
var/background_color = "#808000" //The currently selected background color.
|
||||
|
||||
|
||||
#define FONT_MONO "font-family:monospace;"
|
||||
#define FONT_SHARE "font-family:\"Share Tech Mono\", monospace;letter-spacing:0px;"
|
||||
#define FONT_ORBITRON "font-family:\"Orbitron\", monospace;letter-spacing:0px; font-size:15px"
|
||||
@@ -71,6 +71,8 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/obj/item/inserted_item //Used for pen, crayon, and lipstick insertion or removal. Same as above.
|
||||
var/overlays_x_offset = 0 //x offset to use for certain overlays
|
||||
|
||||
var/underline_flag = TRUE //flag for underline
|
||||
|
||||
/obj/item/device/pda/examine(mob/user)
|
||||
..()
|
||||
if(!id && !inserted_item)
|
||||
@@ -162,34 +164,36 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
hidden_uplink.interact(user)
|
||||
return
|
||||
|
||||
var/dat = "<!DOCTYPE html><html><head><title>Personal Data Assistant</title><link href=\"https://fonts.googleapis.com/css?family=Orbitron|Share+Tech+Mono|VT323\" rel=\"stylesheet\"></head><body bgcolor=\"" + background_color + "\"><style>body{" + font_mode + "}ul,ol{list-style-type: none;}a, a:link, a:visited, a:active, a:hover { color: #000000;text-decoration:none; }img {border-style:none;}</style>"
|
||||
var/dat = "<!DOCTYPE html><html><head><title>Personal Data Assistant</title><link href=\"https://fonts.googleapis.com/css?family=Orbitron|Share+Tech+Mono|VT323\" rel=\"stylesheet\"></head><body bgcolor=\"" + background_color + "\"><style>body{" + font_mode + "}ul,ol{list-style-type: none;}a, a:link, a:visited, a:active, a:hover { color: #000000;text-decoration:none; }img {border-style:none;}a img{padding-right: 9px;}</style>"
|
||||
|
||||
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Refresh'><img src=pda_refresh.png> Refresh</a>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Refresh'><img src=pda_refresh.png>Refresh</a>"
|
||||
|
||||
if ((!isnull(cartridge)) && (mode == 0))
|
||||
dat += " | <a href='byond://?src=\ref[src];choice=Eject'><img src=pda_eject.png> Eject [cartridge]</a>"
|
||||
dat += " | <a href='byond://?src=\ref[src];choice=Eject'><img src=pda_eject.png>Eject [cartridge]</a>"
|
||||
if (mode)
|
||||
dat += " | <a href='byond://?src=\ref[src];choice=Return'><img src=pda_menu.png> Return</a>"
|
||||
dat += " | <a href='byond://?src=\ref[src];choice=Return'><img src=pda_menu.png>Return</a>"
|
||||
|
||||
if (mode == 0)
|
||||
dat += "<div align=\"center\">"
|
||||
dat += "<br><a href='byond://?src=\ref[src];choice=Toggle_Font'>Toggle Font</a>"
|
||||
dat += " | <a href='byond://?src=\ref[src];choice=Change_Color'>Change Color</a>"
|
||||
dat += " | <a href='byond://?src=\ref[src];choice=Toggle_Underline'>Toggle Underline</a>" //underline button
|
||||
|
||||
dat += "</div>"
|
||||
|
||||
dat += "<br>"
|
||||
|
||||
if (!owner)
|
||||
dat += "Warning: No owner information entered. Please swipe card.<br><br>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Refresh'><img src=pda_refresh.png> Retry</a>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Refresh'><img src=pda_refresh.png>Retry</a>"
|
||||
else
|
||||
switch (mode)
|
||||
if (0)
|
||||
dat += "<h2>PERSONAL DATA ASSISTANT v.1.2</h2>"
|
||||
dat += "Owner: [owner], [ownjob]<br>"
|
||||
dat += text("ID: <A href='?src=\ref[src];choice=Authenticate'>[id ? "[id.registered_name], [id.assignment]" : "----------"]")
|
||||
dat += text("<br><A href='?src=\ref[src];choice=UpdateInfo'>[id ? "Update PDA Info" : ""]</A><br><br>")
|
||||
dat += text("ID: <a href='?src=\ref[src];choice=Authenticate'>[id ? "[id.registered_name], [id.assignment]" : "----------"]")
|
||||
dat += text("<br><a href='?src=\ref[src];choice=UpdateInfo'>[id ? "Update PDA Info" : ""]</A><br><br>")
|
||||
|
||||
dat += "[worldtime2text()]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
|
||||
dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer+540]"
|
||||
@@ -198,38 +202,38 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
dat += "<h4>General Functions</h4>"
|
||||
dat += "<ul>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=1'><img src=pda_notes.png> Notekeeper</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=2'><img src=pda_mail.png> Messenger</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=1'><img src=pda_notes.png>Notekeeper</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=2'><img src=pda_mail.png>Messenger</a></li>"
|
||||
|
||||
if (cartridge)
|
||||
if (cartridge.access & CART_CLOWN)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Honk'><img src=pda_honk.png> Honk Synthesizer</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Trombone'><img src=pda_honk.png> Sad Trombone</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Honk'><img src=pda_honk.png>Honk Synthesizer</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Trombone'><img src=pda_honk.png>Sad Trombone</a></li>"
|
||||
if (cartridge.access & CART_MANIFEST)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=41'><img src=pda_notes.png> View Crew Manifest</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=41'><img src=pda_notes.png>View Crew Manifest</a></li>"
|
||||
if(cartridge.access & CART_STATUS_DISPLAY)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=42'><img src=pda_status.png> Set Status Display</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=42'><img src=pda_status.png>Set Status Display</a></li>"
|
||||
dat += "</ul>"
|
||||
if (cartridge.access & CART_ENGINE)
|
||||
dat += "<h4>Engineering Functions</h4>"
|
||||
dat += "<ul>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=43'><img src=pda_power.png> Power Monitor</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=43'><img src=pda_power.png>Power Monitor</a></li>"
|
||||
dat += "</ul>"
|
||||
if (cartridge.access & CART_MEDICAL)
|
||||
dat += "<h4>Medical Functions</h4>"
|
||||
dat += "<ul>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=44'><img src=pda_medical.png> Medical Records</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Medical Scan'><img src=pda_scanner.png> [scanmode == 1 ? "Disable" : "Enable"] Medical Scanner</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=44'><img src=pda_medical.png>Medical Records</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Medical Scan'><img src=pda_scanner.png>[scanmode == 1 ? "Disable" : "Enable"] Medical Scanner</a></li>"
|
||||
dat += "</ul>"
|
||||
if (cartridge.access & CART_SECURITY)
|
||||
dat += "<h4>Security Functions</h4>"
|
||||
dat += "<ul>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=45'><img src=pda_cuffs.png> Security Records</A></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=45'><img src=pda_cuffs.png>Security Records</A></li>"
|
||||
dat += "</ul>"
|
||||
if(cartridge.access & CART_QUARTERMASTER)
|
||||
dat += "<h4>Quartermaster Functions:</h4>"
|
||||
dat += "<ul>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=47'><img src=pda_crate.png> Supply Records</A></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=47'><img src=pda_crate.png>Supply Records</A></li>"
|
||||
dat += "</ul>"
|
||||
dat += "</ul>"
|
||||
|
||||
@@ -237,25 +241,25 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
dat += "<ul>"
|
||||
if (cartridge)
|
||||
if(cartridge.bot_access_flags)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=54'><img src=pda_medbot.png> Bots Access</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=54'><img src=pda_medbot.png>Bots Access</a></li>"
|
||||
if (cartridge.access & CART_JANITOR)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=49'><img src=pda_bucket.png> Custodial Locator</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=49'><img src=pda_bucket.png>Custodial Locator</a></li>"
|
||||
if (istype(cartridge.radio, /obj/item/radio/integrated/signal))
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=40'><img src=pda_signaler.png> Signaler System</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=40'><img src=pda_signaler.png>Signaler System</a></li>"
|
||||
if (cartridge.access & CART_NEWSCASTER)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=53'><img src=pda_notes.png> Newscaster Access </a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=53'><img src=pda_notes.png>Newscaster Access </a></li>"
|
||||
if (cartridge.access & CART_REAGENT_SCANNER)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Reagent Scan'><img src=pda_reagent.png> [scanmode == 3 ? "Disable" : "Enable"] Reagent Scanner</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Reagent Scan'><img src=pda_reagent.png>[scanmode == 3 ? "Disable" : "Enable"] Reagent Scanner</a></li>"
|
||||
if (cartridge.access & CART_ENGINE)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Halogen Counter'><img src=pda_reagent.png> [scanmode == 4 ? "Disable" : "Enable"] Halogen Counter</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Halogen Counter'><img src=pda_reagent.png>[scanmode == 4 ? "Disable" : "Enable"] Halogen Counter</a></li>"
|
||||
if (cartridge.access & CART_ATMOS)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Gas Scan'><img src=pda_reagent.png> [scanmode == 5 ? "Disable" : "Enable"] Gas Scanner</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Gas Scan'><img src=pda_reagent.png>[scanmode == 5 ? "Disable" : "Enable"] Gas Scanner</a></li>"
|
||||
if (cartridge.access & CART_REMOTE_DOOR)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Toggle Door'><img src=pda_rdoor.png> Toggle Remote Door</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Toggle Door'><img src=pda_rdoor.png>Toggle Remote Door</a></li>"
|
||||
if (cartridge.access & CART_DRONEPHONE)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Drone Phone'><img src=pda_dronephone.png> Drone Phone</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=3'><img src=pda_atmos.png> Atmospheric Scan</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Light'><img src=pda_flashlight.png> [fon ? "Disable" : "Enable"] Flashlight</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Drone Phone'><img src=pda_dronephone.png>Drone Phone</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=3'><img src=pda_atmos.png>Atmospheric Scan</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Light'><img src=pda_flashlight.png>[fon ? "Disable" : "Enable"] Flashlight</a></li>"
|
||||
if (pai)
|
||||
if(pai.loc != src)
|
||||
pai = null
|
||||
@@ -274,10 +278,10 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
if (2)
|
||||
dat += "<h4><img src=pda_mail.png> SpaceMessenger V3.9.6</h4>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Toggle Ringer'><img src=pda_bell.png> Ringer: [silent == 1 ? "Off" : "On"]</a> | "
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Toggle Messenger'><img src=pda_mail.png> Send / Receive: [toff == 1 ? "Off" : "On"]</a> | "
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Ringtone'><img src=pda_bell.png> Set Ringtone</a> | "
|
||||
dat += "<a href='byond://?src=\ref[src];choice=21'><img src=pda_mail.png> Messages</a><br>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Toggle Ringer'><img src=pda_bell.png>Ringer: [silent == 1 ? "Off" : "On"]</a> | "
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Toggle Messenger'><img src=pda_mail.png>Send / Receive: [toff == 1 ? "Off" : "On"]</a> | "
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Ringtone'><img src=pda_bell.png>Set Ringtone</a> | "
|
||||
dat += "<a href='byond://?src=\ref[src];choice=21'><img src=pda_mail.png>Messages</a><br>"
|
||||
|
||||
if(cartridge)
|
||||
dat += cartridge.message_header()
|
||||
@@ -304,7 +308,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
if(21)
|
||||
dat += "<h4><img src=pda_mail.png> SpaceMessenger V3.9.6</h4>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Clear'><img src=pda_blank.png> Clear Messages</a>"
|
||||
dat += "<a href='byond://?src=\ref[src];choice=Clear'><img src=pda_blank.png>Clear Messages</a>"
|
||||
|
||||
dat += "<h4><img src=pda_mail.png> Messages</h4>"
|
||||
|
||||
@@ -338,6 +342,12 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
dat += cartridge.generate_menu()
|
||||
|
||||
dat += "</body></html>"
|
||||
|
||||
if (underline_flag)
|
||||
dat = replacetext(dat, "text-decoration:none", "text-decoration:underline")
|
||||
if (!underline_flag)
|
||||
dat = replacetext(dat, "text-decoration:underline", "text-decoration:none")
|
||||
|
||||
user << browse(dat, "window=pda;size=400x450;border=1;can_resize=1;can_minimize=0")
|
||||
onclose(user, "pda", src)
|
||||
|
||||
@@ -355,7 +365,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
//BASIC FUNCTIONS===================================
|
||||
|
||||
if("Refresh")//Refresh, goes to the end of the proc.
|
||||
|
||||
|
||||
if ("Toggle_Font")
|
||||
//CODE REVISION 2
|
||||
font_index = (font_index + 1) % 4
|
||||
@@ -373,6 +383,9 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/new_color = input("Please enter a color name or hex value (Default is \'#808000\').")as color
|
||||
background_color = new_color
|
||||
|
||||
if ("Toggle_Underline")
|
||||
underline_flag = !underline_flag
|
||||
|
||||
if("Return")//Return
|
||||
if(mode<=9)
|
||||
mode = 0
|
||||
@@ -604,7 +617,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
P.show_recieved_message(msg,src)
|
||||
if(!multiple)
|
||||
show_to_ghosts(user,msg)
|
||||
log_talk(user,"[key_name(user)] (PDA: [initial(name)]) sent \"[message]\" to [key_name(P,null,TRUE)]",LOGPDA)
|
||||
log_talk(user,"[key_name(user)] (PDA: [initial(name)]) sent \"[message]\" to [P.name]",LOGPDA)
|
||||
else
|
||||
if(!multiple)
|
||||
to_chat(user, "<span class='notice'>ERROR: Server isn't responding.</span>")
|
||||
@@ -836,7 +849,8 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
user.show_message("<span class='notice'>No radiation detected.</span>")
|
||||
|
||||
/obj/item/device/pda/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
switch(scanmode)
|
||||
|
||||
if(3)
|
||||
@@ -886,7 +900,8 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
|
||||
/obj/item/device/pda/proc/explode() //This needs tuning.
|
||||
if(!detonatable) return
|
||||
if(!detonatable)
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
|
||||
if (ismob(loc))
|
||||
@@ -998,5 +1013,6 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
. = list()
|
||||
// Returns a list of PDAs which can be viewed from another PDA/message monitor.
|
||||
for(var/obj/item/device/pda/P in GLOB.PDAs)
|
||||
if(!P.owner || P.toff || P.hidden) continue
|
||||
if(!P.owner || P.toff || P.hidden)
|
||||
continue
|
||||
. += P
|
||||
|
||||
@@ -202,7 +202,8 @@
|
||||
|
||||
var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
|
||||
|
||||
if(!frequency) return
|
||||
if(!frequency)
|
||||
return
|
||||
|
||||
var/datum/signal/status_signal = new
|
||||
status_signal.source = src
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
/obj/item/cartridge/virus/clown
|
||||
name = "\improper Honkworks 5.0 cartridge"
|
||||
icon_state = "cart-clown"
|
||||
desc = "A data cartridge for portable microcomputers. It smells vaguely of banannas"
|
||||
desc = "A data cartridge for portable microcomputers. It smells vaguely of bananas."
|
||||
access = CART_CLOWN
|
||||
|
||||
/obj/item/cartridge/virus/clown/send_virus(obj/item/device/pda/target, mob/living/U)
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
origin_tech = "syndicate=1;engineering=3"
|
||||
flags_1 = NOBLUDGEON_1
|
||||
flags_1 = NOBLUDGEON_1
|
||||
|
||||
var/obj/machinery/camera/current = null
|
||||
|
||||
@@ -124,7 +124,8 @@
|
||||
// 15 second intervals ~ 1/4 minute
|
||||
var/m = round(time_diff/4)
|
||||
var/s = (time_diff - 4*m) * 15
|
||||
if(!s) s = "00"
|
||||
if(!s)
|
||||
s = "00"
|
||||
html += "Last seen near [outstring] ([m]:[s] minute\s ago)<br>"
|
||||
if( C && (C.bug == src)) //Checks to see if the camera has a bug
|
||||
html += "<a href='?src=\ref[src];emp=\ref[C]'>\[Disable\]</a>"
|
||||
@@ -218,7 +219,7 @@
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["emp"]) in cameras
|
||||
if(C && istype(C) && C.bug == src)
|
||||
C.emp_act(EMP_HEAVY)
|
||||
C.emp_act(EMP_HEAVY)
|
||||
C.bug = null
|
||||
bugged_cameras -= C.c_tag
|
||||
interact()
|
||||
|
||||
@@ -32,7 +32,8 @@
|
||||
toggle()
|
||||
|
||||
/obj/item/device/chameleon/afterattack(atom/target, mob/user , proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
if(!check_sprite(target))
|
||||
return
|
||||
if(!active_dummy)
|
||||
@@ -51,7 +52,8 @@
|
||||
return FALSE
|
||||
|
||||
/obj/item/device/chameleon/proc/toggle()
|
||||
if(!can_use || !saved_appearance) return
|
||||
if(!can_use || !saved_appearance)
|
||||
return
|
||||
if(active_dummy)
|
||||
eject_all()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 100, 1, -6)
|
||||
@@ -65,6 +67,7 @@
|
||||
C.activate(usr, saved_appearance, src)
|
||||
to_chat(usr, "<span class='notice'>You activate \the [src].</span>")
|
||||
new /obj/effect/temp_visual/emp/pulse(get_turf(src))
|
||||
usr.cancel_camera()
|
||||
|
||||
/obj/item/device/chameleon/proc/disrupt(delete_dummy = 1)
|
||||
if(active_dummy)
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
to_chat(user, "<span class='notice'>You're going to need to remove that [(M.head && M.head.flags_cover & HEADCOVERSEYES) ? "helmet" : (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSEYES) ? "mask": "glasses"] first.</span>")
|
||||
return
|
||||
|
||||
var/obj/item/organ/eyes/E = M.getorganslot("eye_sight")
|
||||
var/obj/item/organ/eyes/E = M.getorganslot(ORGAN_SLOT_EYES)
|
||||
if(!E)
|
||||
to_chat(user, "<span class='danger'>[M] doesn't have any eyes!</span>")
|
||||
return
|
||||
@@ -210,6 +210,7 @@
|
||||
item_state = "lamp"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
force = 10
|
||||
brightness_on = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
#define RAD_LEVEL_NORMAL 10
|
||||
#define RAD_LEVEL_MODERATE 30
|
||||
#define RAD_LEVEL_HIGH 75
|
||||
#define RAD_LEVEL_VERY_HIGH 125
|
||||
#define RAD_LEVEL_CRITICAL 200
|
||||
#define RAD_LEVEL_NORMAL 9
|
||||
#define RAD_LEVEL_MODERATE 100
|
||||
#define RAD_LEVEL_HIGH 400
|
||||
#define RAD_LEVEL_VERY_HIGH 800
|
||||
#define RAD_LEVEL_CRITICAL 1500
|
||||
|
||||
#define RAD_MEASURE_SMOOTHING 5
|
||||
|
||||
#define RAD_GRACE_PERIOD 2
|
||||
|
||||
/obj/item/device/geiger_counter //DISCLAIMER: I know nothing about how real-life Geiger counters work. This will not be realistic. ~Xhuis
|
||||
name = "geiger counter"
|
||||
@@ -14,25 +18,48 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = SLOT_BELT
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 150)
|
||||
var/scanning = 0
|
||||
var/radiation_count = 0
|
||||
|
||||
/obj/item/device/geiger_counter/New()
|
||||
..()
|
||||
var/grace = RAD_GRACE_PERIOD
|
||||
var/datum/looping_sound/geiger/soundloop
|
||||
|
||||
var/scanning = FALSE
|
||||
var/radiation_count = 0
|
||||
var/current_tick_amount = 0
|
||||
var/last_tick_amount = 0
|
||||
var/fail_to_receive = 0
|
||||
var/current_warning = 1
|
||||
|
||||
/obj/item/device/geiger_counter/Initialize()
|
||||
. = ..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
soundloop = new(list(src), FALSE)
|
||||
|
||||
/obj/item/device/geiger_counter/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/device/geiger_counter/process()
|
||||
if(emagged)
|
||||
if(radiation_count < 20)
|
||||
radiation_count++
|
||||
return 0
|
||||
if(radiation_count > 0)
|
||||
radiation_count--
|
||||
update_icon()
|
||||
update_icon()
|
||||
update_sound()
|
||||
|
||||
if(!scanning)
|
||||
current_tick_amount = 0
|
||||
return
|
||||
|
||||
radiation_count -= radiation_count/RAD_MEASURE_SMOOTHING
|
||||
radiation_count += current_tick_amount/RAD_MEASURE_SMOOTHING
|
||||
|
||||
if(current_tick_amount)
|
||||
grace = RAD_GRACE_PERIOD
|
||||
last_tick_amount = current_tick_amount
|
||||
|
||||
else if(!emagged)
|
||||
grace--
|
||||
if(grace <= 0)
|
||||
radiation_count = 0
|
||||
|
||||
current_tick_amount = 0
|
||||
|
||||
/obj/item/device/geiger_counter/examine(mob/user)
|
||||
..()
|
||||
@@ -56,6 +83,8 @@
|
||||
if(RAD_LEVEL_CRITICAL + 1 to INFINITY)
|
||||
to_chat(user, "<span class='boldannounce'>Ambient radiation levels above critical level!</span>")
|
||||
|
||||
to_chat(user, "<span class='notice'>The last radiation amount detected was [last_tick_amount]</span>")
|
||||
|
||||
/obj/item/device/geiger_counter/update_icon()
|
||||
if(!scanning)
|
||||
icon_state = "geiger_off"
|
||||
@@ -78,20 +107,21 @@
|
||||
icon_state = "geiger_on_5"
|
||||
..()
|
||||
|
||||
/obj/item/device/geiger_counter/proc/update_sound()
|
||||
var/datum/looping_sound/geiger/loop = soundloop
|
||||
if(!scanning)
|
||||
loop.stop()
|
||||
return
|
||||
if(!radiation_count)
|
||||
loop.stop()
|
||||
return
|
||||
loop.last_radiation = radiation_count
|
||||
loop.start()
|
||||
|
||||
/obj/item/device/geiger_counter/rad_act(amount)
|
||||
if(!amount && scanning)
|
||||
return 0
|
||||
if(emagged)
|
||||
amount = Clamp(amount, 0, 25) //Emagged geiger counters can only accept 25 radiation at a time
|
||||
radiation_count += amount
|
||||
if(isliving(loc))
|
||||
var/mob/living/M = loc
|
||||
if(!emagged)
|
||||
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] RADIATION PULSE DETECTED.</span>")
|
||||
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] Severity: [amount]</span>")
|
||||
else
|
||||
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] !@%$AT!(N P!LS! D/TEC?ED.</span>")
|
||||
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] &!F2rity: <=[amount]#1</span>")
|
||||
if(amount <= RAD_BACKGROUND_RADIATION || !scanning)
|
||||
return
|
||||
current_tick_amount += amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/device/geiger_counter/attack_self(mob/user)
|
||||
@@ -103,12 +133,7 @@
|
||||
if(user.a_intent == INTENT_HELP)
|
||||
if(!emagged)
|
||||
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='notice'>You scan [M]'s radiation levels with [src]...</span>")
|
||||
if(!M.radiation)
|
||||
to_chat(user, "<span class='notice'>[icon2html(src, user)] Radiation levels within normal boundaries.</span>")
|
||||
return 1
|
||||
else
|
||||
to_chat(user, "<span class='boldannounce'>[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].</span>")
|
||||
return 1
|
||||
addtimer(CALLBACK(src, .proc/scan, M, user), 20, TIMER_UNIQUE) // Let's not have spamming GetAllContents
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='danger'>You project [src]'s stored radiation into [M]'s body!</span>")
|
||||
M.rad_act(radiation_count)
|
||||
@@ -116,6 +141,28 @@
|
||||
return 1
|
||||
..()
|
||||
|
||||
/obj/item/device/geiger_counter/proc/scan(atom/A, mob/user)
|
||||
var/rad_strength = 0
|
||||
for(var/i in get_rad_contents(A)) // Yes it's intentional that you can't detect radioactive things under rad protection. Gives traitors a way to hide their glowing green rocks.
|
||||
var/atom/thing = i
|
||||
if(!thing)
|
||||
continue
|
||||
var/datum/component/radioactive/radiation = thing.GetComponent(/datum/component/radioactive)
|
||||
if(radiation)
|
||||
rad_strength += radiation.strength
|
||||
|
||||
if(isliving(A))
|
||||
var/mob/living/M = A
|
||||
if(!M.radiation)
|
||||
to_chat(user, "<span class='notice'>[icon2html(src, user)] Radiation levels within normal boundaries.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='boldannounce'>[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].</span>")
|
||||
|
||||
if(rad_strength)
|
||||
to_chat(user, "<span class='boldannounce'>[icon2html(src, user)] Subject has irradiated objects on them. Radioactive strength: [rad_strength]</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[icon2html(src, user)] Subject is free of radioactive contamination.</span>")
|
||||
|
||||
/obj/item/device/geiger_counter/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/screwdriver) && emagged)
|
||||
if(scanning)
|
||||
|
||||
@@ -124,6 +124,8 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
a = copytext(sanitize(a), 1, 20)
|
||||
gpstag = a
|
||||
. = TRUE
|
||||
name = "global positioning system ([gpstag])"
|
||||
|
||||
if("power")
|
||||
toggletracking(usr)
|
||||
. = TRUE
|
||||
@@ -134,15 +136,6 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
global_mode = !global_mode
|
||||
. = TRUE
|
||||
|
||||
/obj/item/device/gps/Topic(href, href_list)
|
||||
..()
|
||||
if(href_list["tag"] )
|
||||
var/a = input("Please enter desired tag.", name, gpstag) as text
|
||||
a = uppertext(copytext(sanitize(a), 1, 5))
|
||||
if(in_range(src, usr))
|
||||
gpstag = a
|
||||
name = "global positioning system ([gpstag])"
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/device/gps/science
|
||||
icon_state = "gps-s"
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
/obj/item/device/instrument
|
||||
name = "generic instrument"
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 10
|
||||
max_integrity = 100
|
||||
icon = 'icons/obj/musician.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/equipment/instruments_lefthand.dmi'
|
||||
@@ -49,7 +50,6 @@
|
||||
desc = "A wooden musical instrument with four strings and a bow. \"The devil went down to space, he was looking for an assistant to grief.\""
|
||||
icon_state = "violin"
|
||||
item_state = "violin"
|
||||
force = 10
|
||||
hitsound = "swing_hit"
|
||||
instrumentId = "violin"
|
||||
|
||||
@@ -80,7 +80,6 @@
|
||||
icon_state = "guitar"
|
||||
item_state = "guitar"
|
||||
instrumentExt = "ogg"
|
||||
force = 10
|
||||
attack_verb = list("played metal on", "serenaded", "crashed", "smashed")
|
||||
hitsound = 'sound/weapons/stringsmash.ogg'
|
||||
instrumentId = "guitar"
|
||||
@@ -110,6 +109,30 @@
|
||||
item_state = "accordion"
|
||||
instrumentId = "accordion"
|
||||
|
||||
/obj/item/device/instrument/trumpet
|
||||
name = "trumpet"
|
||||
desc = "To announce the arrival of the king!"
|
||||
icon_state = "trumpet"
|
||||
item_state = "trombone"
|
||||
instrumentId = "trombone"
|
||||
|
||||
/obj/item/device/instrument/trumpet/spectral
|
||||
name = "spectral trumpet"
|
||||
desc = "Things are about to get spooky!"
|
||||
icon_state = "trumpet"
|
||||
item_state = "trombone"
|
||||
force = 0
|
||||
instrumentId = "trombone"
|
||||
attack_verb = list("played","jazzed","trumpeted","mourned","dooted","spooked")
|
||||
|
||||
/obj/item/device/instrument/trumpet/spectral/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/spooky)
|
||||
|
||||
/obj/item/device/instrument/trumpet/spectral/attack(mob/living/carbon/C, mob/user)
|
||||
playsound (loc, 'sound/instruments/trombone/En4.mid', 100,1,-1)
|
||||
..()
|
||||
|
||||
/obj/item/device/instrument/saxophone
|
||||
name = "saxophone"
|
||||
desc = "This soothing sound will be sure to leave your audience in tears."
|
||||
@@ -117,6 +140,23 @@
|
||||
item_state = "saxophone"
|
||||
instrumentId = "saxophone"
|
||||
|
||||
/obj/item/device/instrument/saxophone/spectral
|
||||
name = "spectral saxophone"
|
||||
desc = "This spooky sound will be sure to leave mortals in bones."
|
||||
icon_state = "saxophone"
|
||||
item_state = "saxophone"
|
||||
instrumentId = "saxophone"
|
||||
force = 0
|
||||
attack_verb = list("played","jazzed","saxxed","mourned","dooted","spooked")
|
||||
|
||||
/obj/item/device/instrument/saxophone/spectral/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/spooky)
|
||||
|
||||
/obj/item/device/instrument/saxophone/spectral/attack(mob/living/carbon/C, mob/user)
|
||||
playsound (loc, 'sound/instruments/saxophone/En4.mid', 100,1,-1)
|
||||
..()
|
||||
|
||||
/obj/item/device/instrument/trombone
|
||||
name = "trombone"
|
||||
desc = "How can any pool table ever hope to compete?"
|
||||
@@ -124,9 +164,27 @@
|
||||
item_state = "trombone"
|
||||
instrumentId = "trombone"
|
||||
|
||||
/obj/item/device/instrument/trombone/spectral
|
||||
name = "spectral trombone"
|
||||
desc = "A skeleton's favorite instrument. Apply directly on the mortals."
|
||||
instrumentId = "trombone"
|
||||
icon_state = "trombone"
|
||||
item_state = "trombone"
|
||||
force = 0
|
||||
attack_verb = list("played","jazzed","tromboned","mourned","dooted","spooked")
|
||||
|
||||
/obj/item/device/instrument/trombone/spectral/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/spooky)
|
||||
|
||||
/obj/item/device/instrument/trombone/spectral/attack(mob/living/carbon/C, mob/user)
|
||||
playsound (loc, 'sound/instruments/trombone/Cn4.mid', 100,1,-1)
|
||||
..()
|
||||
|
||||
/obj/item/device/instrument/recorder
|
||||
name = "recorder"
|
||||
desc = "Just like in school, playing ability and all."
|
||||
force = 5
|
||||
icon_state = "recorder"
|
||||
item_state = "recorder"
|
||||
instrumentId = "recorder"
|
||||
@@ -163,4 +221,3 @@
|
||||
throw_speed = 3
|
||||
throw_range = 15
|
||||
hitsound = 'sound/items/bikehorn.ogg'
|
||||
|
||||
|
||||
@@ -52,6 +52,7 @@
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "magnets=3;engineering=4"
|
||||
force = 8
|
||||
|
||||
var/max_uses = 20
|
||||
var/uses = 0
|
||||
@@ -192,7 +193,8 @@
|
||||
|
||||
if(target.status != LIGHT_OK)
|
||||
if(CanUse(U))
|
||||
if(!Use(U)) return
|
||||
if(!Use(U))
|
||||
return
|
||||
to_chat(U, "<span class='notice'>You replace the [target.fitting] with \the [src].</span>")
|
||||
|
||||
if(target.status != LIGHT_EMPTY)
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
name = "multitool"
|
||||
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors."
|
||||
icon_state = "multitool"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
force = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 0
|
||||
@@ -74,7 +74,7 @@
|
||||
break
|
||||
|
||||
/obj/item/device/multitool/ai_detect/admin
|
||||
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors. Has a strange tag that says 'Grief in Safety'" //What else should I say for a meme item?
|
||||
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors. Has a strange tag that says 'Grief in Safety'." //What else should I say for a meme item?
|
||||
track_delay = 5
|
||||
|
||||
/obj/item/device/multitool/ai_detect/admin/multitool_detect()
|
||||
@@ -98,4 +98,4 @@
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "multitool"
|
||||
toolspeed = 0.1
|
||||
origin_tech = "magnets=5;engineering=5;abductor=3"
|
||||
origin_tech = "magnets=5;engineering=5;abductor=3"
|
||||
|
||||
@@ -128,16 +128,26 @@
|
||||
if(pai)
|
||||
src.cut_overlays()
|
||||
switch(emotion)
|
||||
if(1) src.add_overlay("pai-happy")
|
||||
if(2) src.add_overlay("pai-cat")
|
||||
if(3) src.add_overlay("pai-extremely-happy")
|
||||
if(4) src.add_overlay("pai-face")
|
||||
if(5) src.add_overlay("pai-laugh")
|
||||
if(6) src.add_overlay("pai-off")
|
||||
if(7) src.add_overlay("pai-sad")
|
||||
if(8) src.add_overlay("pai-angry")
|
||||
if(9) src.add_overlay("pai-what")
|
||||
if(10) src.add_overlay("pai-null")
|
||||
if(1)
|
||||
src.add_overlay("pai-happy")
|
||||
if(2)
|
||||
src.add_overlay("pai-cat")
|
||||
if(3)
|
||||
src.add_overlay("pai-extremely-happy")
|
||||
if(4)
|
||||
src.add_overlay("pai-face")
|
||||
if(5)
|
||||
src.add_overlay("pai-laugh")
|
||||
if(6)
|
||||
src.add_overlay("pai-off")
|
||||
if(7)
|
||||
src.add_overlay("pai-sad")
|
||||
if(8)
|
||||
src.add_overlay("pai-angry")
|
||||
if(9)
|
||||
src.add_overlay("pai-what")
|
||||
if(10)
|
||||
src.add_overlay("pai-null")
|
||||
|
||||
/obj/item/device/paicard/proc/alertUpdate()
|
||||
visible_message("<span class ='info'>[src] flashes a message across its screen, \"Additional personalities available for download.\"", "<span class='notice'>[src] bleeps electronically.</span>")
|
||||
|
||||
@@ -122,11 +122,11 @@
|
||||
channels = list("Service" = 1)
|
||||
|
||||
/obj/item/device/encryptionkey/headset_cent
|
||||
name = "centcom radio encryption key"
|
||||
desc = "An encryption key for a radio headset. To access the centcom channel, use :y."
|
||||
name = "\improper CentCom radio encryption key"
|
||||
desc = "An encryption key for a radio headset. To access the CentCom channel, use :y."
|
||||
icon_state = "cent_cypherkey"
|
||||
independent = TRUE
|
||||
channels = list("CentCom" = 1)
|
||||
channels = list("CentCom" = 1)
|
||||
|
||||
/obj/item/device/encryptionkey/ai //ported from NT, this goes 'inside' the AI.
|
||||
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1)
|
||||
|
||||
@@ -47,11 +47,11 @@
|
||||
|
||||
/obj/item/device/radio/headset/syndicate/alt //undisguised bowman with flash protection
|
||||
name = "syndicate headset"
|
||||
desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs. \nTo access the syndicate channel, use ; before speaking."
|
||||
desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs.\nTo access the syndicate channel, use ; before speaking."
|
||||
origin_tech = "syndicate=3"
|
||||
icon_state = "syndie_headset"
|
||||
item_state = "syndie_headset"
|
||||
flags_2 = BANG_PROTECT_2
|
||||
flags_2 = BANG_PROTECT_2 | NO_EMP_WIRES_2
|
||||
|
||||
/obj/item/device/radio/headset/syndicate/alt/leader
|
||||
name = "team leader headset"
|
||||
@@ -71,50 +71,50 @@
|
||||
|
||||
/obj/item/device/radio/headset/headset_sec
|
||||
name = "security radio headset"
|
||||
desc = "This is used by your elite security force. \nTo access the security channel, use :s."
|
||||
desc = "This is used by your elite security force.\nTo access the security channel, use :s."
|
||||
icon_state = "sec_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_sec
|
||||
|
||||
/obj/item/device/radio/headset/headset_sec/alt
|
||||
name = "security bowman headset"
|
||||
desc = "This is used by your elite security force. Protects ears from flashbangs. \nTo access the security channel, use :s."
|
||||
desc = "This is used by your elite security force. Protects ears from flashbangs.\nTo access the security channel, use :s."
|
||||
icon_state = "sec_headset_alt"
|
||||
item_state = "sec_headset_alt"
|
||||
flags_2 = BANG_PROTECT_2
|
||||
flags_2 = BANG_PROTECT_2 | NO_EMP_WIRES_2
|
||||
|
||||
/obj/item/device/radio/headset/headset_eng
|
||||
name = "engineering radio headset"
|
||||
desc = "When the engineers wish to chat like girls. \nTo access the engineering channel, use :e. "
|
||||
desc = "When the engineers wish to chat like girls.\nTo access the engineering channel, use :e."
|
||||
icon_state = "eng_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_eng
|
||||
|
||||
/obj/item/device/radio/headset/headset_rob
|
||||
name = "robotics radio headset"
|
||||
desc = "Made specifically for the roboticists, who cannot decide between departments. \nTo access the engineering channel, use :e. For research, use :n."
|
||||
desc = "Made specifically for the roboticists, who cannot decide between departments.\nTo access the engineering channel, use :e. For research, use :n."
|
||||
icon_state = "rob_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_rob
|
||||
|
||||
/obj/item/device/radio/headset/headset_med
|
||||
name = "medical radio headset"
|
||||
desc = "A headset for the trained staff of the medbay. \nTo access the medical channel, use :m."
|
||||
desc = "A headset for the trained staff of the medbay.\nTo access the medical channel, use :m."
|
||||
icon_state = "med_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_med
|
||||
|
||||
/obj/item/device/radio/headset/headset_sci
|
||||
name = "science radio headset"
|
||||
desc = "A sciency headset. Like usual. \nTo access the science channel, use :n."
|
||||
desc = "A sciency headset. Like usual.\nTo access the science channel, use :n."
|
||||
icon_state = "sci_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_sci
|
||||
|
||||
/obj/item/device/radio/headset/headset_medsci
|
||||
name = "medical research radio headset"
|
||||
desc = "A headset that is a result of the mating between medical and science. \nTo access the medical channel, use :m. For science, use :n."
|
||||
desc = "A headset that is a result of the mating between medical and science.\nTo access the medical channel, use :m. For science, use :n."
|
||||
icon_state = "medsci_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_medsci
|
||||
|
||||
/obj/item/device/radio/headset/headset_com
|
||||
name = "command radio headset"
|
||||
desc = "A headset with a commanding channel. \nTo access the command channel, use :c."
|
||||
desc = "A headset with a commanding channel.\nTo access the command channel, use :c."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_com
|
||||
|
||||
@@ -123,75 +123,75 @@
|
||||
|
||||
/obj/item/device/radio/headset/heads/captain
|
||||
name = "\proper the captain's headset"
|
||||
desc = "The headset of the king. \nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
|
||||
desc = "The headset of the king.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/heads/captain
|
||||
|
||||
/obj/item/device/radio/headset/heads/captain/alt
|
||||
name = "\proper the captain's bowman headset"
|
||||
desc = "The headset of the boss. Protects ears from flashbangs. \nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
|
||||
desc = "The headset of the boss. Protects ears from flashbangs.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "com_headset_alt"
|
||||
flags_2 = BANG_PROTECT_2
|
||||
flags_2 = BANG_PROTECT_2 | NO_EMP_WIRES_2
|
||||
|
||||
/obj/item/device/radio/headset/heads/rd
|
||||
name = "\proper the research director's headset"
|
||||
desc = "Headset of the fellow who keeps society marching towards technological singularity. \nTo access the science channel, use :n. For command, use :c."
|
||||
desc = "Headset of the fellow who keeps society marching towards technological singularity.\nTo access the science channel, use :n. For command, use :c."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/heads/rd
|
||||
|
||||
/obj/item/device/radio/headset/heads/hos
|
||||
name = "\proper the head of security's headset"
|
||||
desc = "The headset of the man in charge of keeping order and protecting the station. \nTo access the security channel, use :s. For command, use :c."
|
||||
desc = "The headset of the man in charge of keeping order and protecting the station.\nTo access the security channel, use :s. For command, use :c."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/heads/hos
|
||||
|
||||
/obj/item/device/radio/headset/heads/hos/alt
|
||||
name = "\proper the head of security's bowman headset"
|
||||
desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs. \nTo access the security channel, use :s. For command, use :c."
|
||||
desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs.\nTo access the security channel, use :s. For command, use :c."
|
||||
icon_state = "com_headset_alt"
|
||||
item_state = "com_headset_alt"
|
||||
flags_2 = BANG_PROTECT_2
|
||||
flags_2 = BANG_PROTECT_2 | NO_EMP_WIRES_2
|
||||
|
||||
/obj/item/device/radio/headset/heads/ce
|
||||
name = "\proper the chief engineer's headset"
|
||||
desc = "The headset of the guy in charge of keeping the station powered and undamaged. \nTo access the engineering channel, use :e. For command, use :c."
|
||||
desc = "The headset of the guy in charge of keeping the station powered and undamaged.\nTo access the engineering channel, use :e. For command, use :c."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/heads/ce
|
||||
|
||||
/obj/item/device/radio/headset/heads/cmo
|
||||
name = "\proper the chief medical officer's headset"
|
||||
desc = "The headset of the highly trained medical chief. \nTo access the medical channel, use :m. For command, use :c."
|
||||
desc = "The headset of the highly trained medical chief.\nTo access the medical channel, use :m. For command, use :c."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/heads/cmo
|
||||
|
||||
/obj/item/device/radio/headset/heads/hop
|
||||
name = "\proper the head of personnel's headset"
|
||||
desc = "The headset of the guy who will one day be captain. \nChannels are as follows: :u - supply, :v - service, :c - command."
|
||||
desc = "The headset of the guy who will one day be captain.\nChannels are as follows: :u - supply, :v - service, :c - command."
|
||||
icon_state = "com_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/heads/hop
|
||||
|
||||
/obj/item/device/radio/headset/headset_cargo
|
||||
name = "supply radio headset"
|
||||
desc = "A headset used by the QM and his slaves. \nTo access the supply channel, use :u."
|
||||
desc = "A headset used by the QM and his slaves.\nTo access the supply channel, use :u."
|
||||
icon_state = "cargo_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_cargo
|
||||
|
||||
/obj/item/device/radio/headset/headset_cargo/mining
|
||||
name = "mining radio headset"
|
||||
desc = "Headset used by shaft miners. \nTo access the supply channel, use :u. For science, use :n."
|
||||
desc = "Headset used by shaft miners.\nTo access the supply channel, use :u. For science, use :n."
|
||||
icon_state = "mine_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_mining
|
||||
|
||||
/obj/item/device/radio/headset/headset_srv
|
||||
name = "service radio headset"
|
||||
desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean. \nTo access the service channel, use :v."
|
||||
desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean.\nTo access the service channel, use :v."
|
||||
icon_state = "srv_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_service
|
||||
|
||||
/obj/item/device/radio/headset/headset_cent
|
||||
name = "\improper CentCom headset"
|
||||
desc = "A headset used by the upper echelons of Nanotrasen. \nTo access the centcom channel, use :y."
|
||||
desc = "A headset used by the upper echelons of Nanotrasen.\nTo access the CentCom channel, use :y."
|
||||
icon_state = "cent_headset"
|
||||
keyslot = new /obj/item/device/encryptionkey/headset_com
|
||||
keyslot2 = new /obj/item/device/encryptionkey/headset_cent
|
||||
@@ -201,11 +201,11 @@
|
||||
|
||||
/obj/item/device/radio/headset/headset_cent/alt
|
||||
name = "\improper CentCom bowman headset"
|
||||
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs. \nTo access the centcom channel, use :y."
|
||||
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs.\nTo access the CentCom channel, use :y."
|
||||
icon_state = "cent_headset_alt"
|
||||
item_state = "cent_headset_alt"
|
||||
keyslot = null
|
||||
flags_2 = BANG_PROTECT_2
|
||||
flags_2 = BANG_PROTECT_2 | NO_EMP_WIRES_2
|
||||
|
||||
/obj/item/device/radio/headset/ai
|
||||
name = "\proper Integrated Subspace Transceiver "
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
var/emped = 0 //Highjacked to track the number of consecutive EMPs on the radio, allowing consecutive EMP's to stack properly.
|
||||
// "Example" = FREQ_LISTENING|FREQ_BROADCASTING
|
||||
flags_1 = CONDUCT_1 | HEAR_1
|
||||
flags_2 = NO_EMP_WIRES_2
|
||||
slot_flags = SLOT_BELT
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
@@ -195,9 +196,11 @@
|
||||
return ITALICS | REDUCE_RANGE
|
||||
|
||||
/obj/item/device/radio/proc/talk_into_impl(atom/movable/M, message, channel, list/spans, datum/language/language)
|
||||
if(!on) return // the device has to be on
|
||||
if(!on)
|
||||
return // the device has to be on
|
||||
// Fix for permacell radios, but kinda eh about actually fixing them.
|
||||
if(!M || !message) return
|
||||
if(!M || !message)
|
||||
return
|
||||
|
||||
if(wires.is_cut(WIRE_TX))
|
||||
return
|
||||
|
||||
@@ -106,8 +106,8 @@ MASS SPECTROMETER
|
||||
|
||||
|
||||
// Used by the PDA medical scanner too
|
||||
/proc/healthscan(mob/living/user, mob/living/M, mode = 1, advanced = FALSE)
|
||||
if(user.incapacitated() || user.eye_blind)
|
||||
/proc/healthscan(mob/user, mob/living/M, mode = 1, advanced = FALSE)
|
||||
if(isliving(user) && (user.incapacitated() || user.eye_blind))
|
||||
return
|
||||
//Damage specifics
|
||||
var/oxy_loss = M.getOxyLoss()
|
||||
@@ -171,7 +171,7 @@ MASS SPECTROMETER
|
||||
if(advanced)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
var/obj/item/organ/ears/ears = C.getorganslot("ears")
|
||||
var/obj/item/organ/ears/ears = C.getorganslot(ORGAN_SLOT_EARS)
|
||||
to_chat(user, "\t<span class='info'><b>==EAR STATUS==</b></span>")
|
||||
if(istype(ears))
|
||||
var/healthy = TRUE
|
||||
@@ -189,7 +189,7 @@ MASS SPECTROMETER
|
||||
to_chat(user, "\t<span class='info'>Healthy.</span>")
|
||||
else
|
||||
to_chat(user, "\t<span class='alert'>Subject does not have ears.</span>")
|
||||
var/obj/item/organ/eyes/eyes = C.getorganslot("eye_sight")
|
||||
var/obj/item/organ/eyes/eyes = C.getorganslot(ORGAN_SLOT_EYES)
|
||||
to_chat(user, "\t<span class='info'><b>==EYE STATUS==</b></span>")
|
||||
if(istype(eyes))
|
||||
var/healthy = TRUE
|
||||
@@ -280,18 +280,17 @@ MASS SPECTROMETER
|
||||
to_chat(user, "<span class='notice'>[cyberimp_detect]</span>")
|
||||
|
||||
/proc/chemscan(mob/living/user, mob/living/M)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.reagents)
|
||||
if(H.reagents.reagent_list.len)
|
||||
if(istype(M))
|
||||
if(M.reagents)
|
||||
if(M.reagents.reagent_list.len)
|
||||
to_chat(user, "<span class='notice'>Subject contains the following reagents:</span>")
|
||||
for(var/datum/reagent/R in H.reagents.reagent_list)
|
||||
for(var/datum/reagent/R in M.reagents.reagent_list)
|
||||
to_chat(user, "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Subject contains no reagents.</span>")
|
||||
if(H.reagents.addiction_list.len)
|
||||
if(M.reagents.addiction_list.len)
|
||||
to_chat(user, "<span class='boldannounce'>Subject is addicted to the following reagents:</span>")
|
||||
for(var/datum/reagent/R in H.reagents.addiction_list)
|
||||
for(var/datum/reagent/R in M.reagents.addiction_list)
|
||||
to_chat(user, "<span class='danger'>[R.name]</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Subject is not addicted to any reagents.</span>")
|
||||
@@ -358,10 +357,10 @@ MASS SPECTROMETER
|
||||
var/list/env_gases = environment.gases
|
||||
|
||||
environment.assert_gases(arglist(GLOB.hardcoded_gases))
|
||||
var/o2_concentration = env_gases["o2"][MOLES]/total_moles
|
||||
var/n2_concentration = env_gases["n2"][MOLES]/total_moles
|
||||
var/co2_concentration = env_gases["co2"][MOLES]/total_moles
|
||||
var/plasma_concentration = env_gases["plasma"][MOLES]/total_moles
|
||||
var/o2_concentration = env_gases[/datum/gas/oxygen][MOLES]/total_moles
|
||||
var/n2_concentration = env_gases[/datum/gas/nitrogen][MOLES]/total_moles
|
||||
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide][MOLES]/total_moles
|
||||
var/plasma_concentration = env_gases[/datum/gas/plasma][MOLES]/total_moles
|
||||
environment.garbage_collect()
|
||||
|
||||
if(abs(n2_concentration - N2STANDARD) < 20)
|
||||
|
||||
@@ -241,7 +241,7 @@ effective or pretty fucking useless.
|
||||
var/range = 12
|
||||
|
||||
/obj/item/device/jammer/attack_self(mob/user)
|
||||
to_chat(user,"<span class='notice'>You [active ? "deactivate" : "activate"] the [src].</span>")
|
||||
to_chat(user,"<span class='notice'>You [active ? "deactivate" : "activate"] [src].</span>")
|
||||
active = !active
|
||||
if(active)
|
||||
GLOB.active_jammers |= src
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
item_state = "ttv"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi'
|
||||
desc = "Regulates the transfer of air between two tanks"
|
||||
desc = "Regulates the transfer of air between two tanks."
|
||||
var/obj/item/tank/tank_one
|
||||
var/obj/item/tank/tank_two
|
||||
var/obj/item/device/assembly/attached_device
|
||||
|
||||
@@ -171,7 +171,7 @@
|
||||
|
||||
/obj/item/dnainjector/stuttmut
|
||||
name = "\improper DNA injector (Stutt.)"
|
||||
desc = "Makes you s-s-stuttterrr"
|
||||
desc = "Makes you s-s-stuttterrr."
|
||||
add_mutations_static = list(NERVOUS)
|
||||
|
||||
/obj/item/dnainjector/antistutt
|
||||
|
||||
@@ -157,19 +157,24 @@
|
||||
if(precision)
|
||||
the_targets -= my_target
|
||||
var/datum/reagents/R = new/datum/reagents(5)
|
||||
if(!W) return
|
||||
if(!W)
|
||||
return
|
||||
W.reagents = R
|
||||
R.my_atom = W
|
||||
if(!W || !src) return
|
||||
if(!W || !src)
|
||||
return
|
||||
src.reagents.trans_to(W,1)
|
||||
for(var/b=0, b<power, b++)
|
||||
step_towards(W,my_target)
|
||||
if(!W || !W.reagents) return
|
||||
if(!W || !W.reagents)
|
||||
return
|
||||
W.reagents.reaction(get_turf(W))
|
||||
for(var/A in get_turf(W))
|
||||
if(!W) return
|
||||
if(!W)
|
||||
return
|
||||
W.reagents.reaction(A)
|
||||
if(W.loc == my_target) break
|
||||
if(W.loc == my_target)
|
||||
break
|
||||
sleep(2)
|
||||
|
||||
else
|
||||
|
||||
@@ -140,6 +140,7 @@
|
||||
user.put_in_hands(ptank)
|
||||
ptank = null
|
||||
to_chat(user, "<span class='notice'>You remove the plasma tank from [src]!</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/item/flamethrower/examine(mob/user)
|
||||
..()
|
||||
@@ -201,8 +202,8 @@
|
||||
//TODO: DEFERRED Consider checking to make sure tank pressure is high enough before doing this...
|
||||
//Transfer 5% of current tank air contents to turf
|
||||
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
|
||||
if(air_transfer.gases["plasma"])
|
||||
air_transfer.gases["plasma"][MOLES] *= 5
|
||||
if(air_transfer.gases[/datum/gas/plasma])
|
||||
air_transfer.gases[/datum/gas/plasma][MOLES] *= 5
|
||||
target.assume_air(air_transfer)
|
||||
//Burn it based on transfered gas
|
||||
target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500)
|
||||
|
||||
@@ -529,7 +529,7 @@
|
||||
|
||||
/obj/item/grenade/chem_grenade/bioterrorfoam
|
||||
name = "Bio terror foam grenade"
|
||||
desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin"
|
||||
desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin."
|
||||
stage = READY
|
||||
|
||||
/obj/item/grenade/chem_grenade/bioterrorfoam/Initialize()
|
||||
|
||||
@@ -1,50 +1,50 @@
|
||||
/obj/item/grenade
|
||||
name = "grenade"
|
||||
desc = "It has an adjustable timer."
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "grenade"
|
||||
item_state = "flashbang"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = SLOT_BELT
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 40
|
||||
var/active = 0
|
||||
var/det_time = 50
|
||||
var/display_timer = 1
|
||||
|
||||
/obj/item/grenade/deconstruct(disassembled = TRUE)
|
||||
if(!disassembled)
|
||||
prime()
|
||||
if(!QDELETED(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
|
||||
/obj/item/grenade
|
||||
name = "grenade"
|
||||
desc = "It has an adjustable timer."
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "grenade"
|
||||
item_state = "flashbang"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = SLOT_BELT
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 40
|
||||
var/active = 0
|
||||
var/det_time = 50
|
||||
var/display_timer = 1
|
||||
|
||||
/obj/item/grenade/deconstruct(disassembled = TRUE)
|
||||
if(!disassembled)
|
||||
prime()
|
||||
if(!QDELETED(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
|
||||
preprime(user, 5, FALSE)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/grenade/examine(mob/user)
|
||||
..()
|
||||
if(display_timer)
|
||||
if(det_time > 1)
|
||||
to_chat(user, "The timer is set to [det_time/10] second\s.")
|
||||
else
|
||||
to_chat(user, "\The [src] is set for instant detonation.")
|
||||
|
||||
|
||||
/obj/item/grenade/attack_self(mob/user)
|
||||
if(!active)
|
||||
if(clown_check(user))
|
||||
preprime(user)
|
||||
|
||||
|
||||
|
||||
/obj/item/grenade/examine(mob/user)
|
||||
..()
|
||||
if(display_timer)
|
||||
if(det_time > 1)
|
||||
to_chat(user, "The timer is set to [det_time/10] second\s.")
|
||||
else
|
||||
to_chat(user, "\The [src] is set for instant detonation.")
|
||||
|
||||
|
||||
/obj/item/grenade/attack_self(mob/user)
|
||||
if(!active)
|
||||
if(clown_check(user))
|
||||
preprime(user)
|
||||
|
||||
/obj/item/grenade/proc/log_grenade(mob/user, turf/T)
|
||||
var/area/A = get_area(T)
|
||||
var/message = "[ADMIN_LOOKUPFLW(user)]) has primed \a [src] for detonation at [ADMIN_COORDJMP(T)]"
|
||||
@@ -52,57 +52,58 @@
|
||||
message_admins(message)
|
||||
log_game("[key_name(user)] has primed \a [src] for detonation at [A.name] [COORD(T)].")
|
||||
|
||||
/obj/item/grenade/proc/preprime(mob/user, delayoverride, msg = TRUE)
|
||||
/obj/item/grenade/proc/preprime(mob/user, delayoverride, msg = TRUE, volume = 60)
|
||||
var/turf/T = get_turf(src)
|
||||
log_grenade(user, T)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.throw_mode_on()
|
||||
if(msg)
|
||||
to_chat(user, "<span class='warning'>You prime \the [src]! [det_time/10] seconds!</span>")
|
||||
playsound(loc, 'sound/weapons/armbomb.ogg', 60, 1)
|
||||
active = TRUE
|
||||
icon_state = initial(icon_state) + "_active"
|
||||
add_fingerprint(user)
|
||||
log_grenade(user, T) //Inbuilt admin procs already handle null users
|
||||
if(user)
|
||||
add_fingerprint(user)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.throw_mode_on()
|
||||
if(msg)
|
||||
to_chat(user, "<span class='warning'>You prime \the [src]! [det_time/10] seconds!</span>")
|
||||
playsound(src, 'sound/weapons/armbomb.ogg', volume, 1)
|
||||
active = TRUE
|
||||
icon_state = initial(icon_state) + "_active"
|
||||
addtimer(CALLBACK(src, .proc/prime), isnull(delayoverride)? det_time : delayoverride)
|
||||
|
||||
/obj/item/grenade/proc/prime()
|
||||
|
||||
/obj/item/grenade/proc/update_mob()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.dropItemToGround(src)
|
||||
|
||||
|
||||
/obj/item/grenade/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
switch(det_time)
|
||||
if ("1")
|
||||
det_time = 10
|
||||
to_chat(user, "<span class='notice'>You set the [name] for 1 second detonation time.</span>")
|
||||
if ("10")
|
||||
det_time = 30
|
||||
to_chat(user, "<span class='notice'>You set the [name] for 3 second detonation time.</span>")
|
||||
if ("30")
|
||||
det_time = 50
|
||||
to_chat(user, "<span class='notice'>You set the [name] for 5 second detonation time.</span>")
|
||||
if ("50")
|
||||
det_time = 1
|
||||
to_chat(user, "<span class='notice'>You set the [name] for instant detonation.</span>")
|
||||
add_fingerprint(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/grenade/attack_hand()
|
||||
walk(src, null, null)
|
||||
..()
|
||||
|
||||
/obj/item/grenade/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/item/grenade/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
var/obj/item/projectile/P = hitby
|
||||
if(damage && attack_type == PROJECTILE_ATTACK && P.damage_type != STAMINA && prob(15))
|
||||
owner.visible_message("<span class='danger'>[attack_text] hits [owner]'s [src], setting it off! What a shot!</span>")
|
||||
prime()
|
||||
|
||||
/obj/item/grenade/proc/prime()
|
||||
|
||||
/obj/item/grenade/proc/update_mob()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.dropItemToGround(src)
|
||||
|
||||
|
||||
/obj/item/grenade/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
switch(det_time)
|
||||
if ("1")
|
||||
det_time = 10
|
||||
to_chat(user, "<span class='notice'>You set the [name] for 1 second detonation time.</span>")
|
||||
if ("10")
|
||||
det_time = 30
|
||||
to_chat(user, "<span class='notice'>You set the [name] for 3 second detonation time.</span>")
|
||||
if ("30")
|
||||
det_time = 50
|
||||
to_chat(user, "<span class='notice'>You set the [name] for 5 second detonation time.</span>")
|
||||
if ("50")
|
||||
det_time = 1
|
||||
to_chat(user, "<span class='notice'>You set the [name] for instant detonation.</span>")
|
||||
add_fingerprint(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/grenade/attack_hand()
|
||||
walk(src, null, null)
|
||||
..()
|
||||
|
||||
/obj/item/grenade/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/item/grenade/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
var/obj/item/projectile/P = hitby
|
||||
if(damage && attack_type == PROJECTILE_ATTACK && P.damage_type != STAMINA && prob(15))
|
||||
owner.visible_message("<span class='danger'>[attack_text] hits [owner]'s [src], setting it off! What a shot!</span>")
|
||||
prime()
|
||||
return TRUE //It hit the grenade, not them
|
||||
|
||||
@@ -2,11 +2,15 @@
|
||||
name = "plastic explosive"
|
||||
desc = "Used to put holes in specific areas without too much extra hole."
|
||||
icon_state = "plastic-explosive0"
|
||||
item_state = "plasticx"
|
||||
item_state = "plastic-explosive"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi'
|
||||
flags_1 = NOBLUDGEON_1
|
||||
flags_2 = NO_EMP_WIRES_2
|
||||
det_time = 10
|
||||
display_timer = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
origin_tech = "syndicate=1"
|
||||
var/atom/target = null
|
||||
var/mutable_appearance/plastic_overlay
|
||||
var/obj/item/device/assembly_holder/nadeassembly = null
|
||||
@@ -16,7 +20,7 @@
|
||||
var/boom_sizes = list(0, 0, 3)
|
||||
|
||||
/obj/item/grenade/plastic/New()
|
||||
plastic_overlay = mutable_appearance(icon, "[item_state]2")
|
||||
plastic_overlay = mutable_appearance(icon, "[item_state]2", HIGH_OBJ_LAYER)
|
||||
..()
|
||||
|
||||
/obj/item/grenade/plastic/Destroy()
|
||||
@@ -95,7 +99,7 @@
|
||||
if(ismob(AM))
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You start planting the [src]. The timer is set to [det_time]...</span>")
|
||||
to_chat(user, "<span class='notice'>You start planting [src]. The timer is set to [det_time]...</span>")
|
||||
|
||||
if(do_after(user, 30, target = AM))
|
||||
if(!user.temporarilyRemoveItemFromInventory(src))
|
||||
@@ -112,7 +116,7 @@
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] planted [name] on [target.name] at [ADMIN_COORDJMP(target)] with [det_time] second fuse",0,1)
|
||||
log_game("[key_name(user)] planted [name] on [target.name] at [COORD(src)] with [det_time] second fuse")
|
||||
|
||||
target.add_overlay(plastic_overlay, 1)
|
||||
target.add_overlay(plastic_overlay, TRUE)
|
||||
if(!nadeassembly)
|
||||
to_chat(user, "<span class='notice'>You plant the bomb. Timer counting down from [det_time].</span>")
|
||||
addtimer(CALLBACK(src, .proc/prime), det_time*10)
|
||||
@@ -122,7 +126,7 @@
|
||||
/obj/item/grenade/plastic/suicide_act(mob/user)
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] suicided with [src] at [ADMIN_COORDJMP(user)]",0,1)
|
||||
log_game("[key_name(user)] suicided with [src] at [COORD(user)]")
|
||||
user.visible_message("<span class='suicide'>[user] activates the [src] and holds it above [user.p_their()] head! It looks like [user.p_theyre()] going out with a bang!</span>")
|
||||
user.visible_message("<span class='suicide'>[user] activates [src] and holds it above [user.p_their()] head! It looks like [user.p_theyre()] going out with a bang!</span>")
|
||||
var/message_say = "FOR NO RAISIN!"
|
||||
if(user.mind)
|
||||
if(user.mind.special_role)
|
||||
@@ -133,7 +137,7 @@
|
||||
message_say = "FOR THE HIVE!"
|
||||
else if(role == "cultist")
|
||||
message_say = "FOR NAR-SIE!"
|
||||
else if(role == "revolutionary" || role == "head revolutionary")
|
||||
else if(is_revolutionary(user))
|
||||
message_say = "VIVA LA REVOLUTION!"
|
||||
user.say(message_say)
|
||||
explosion(user,0,2,0) //Cheap explosion imitation because putting prime() here causes runtimes
|
||||
@@ -154,21 +158,12 @@
|
||||
name = "C4"
|
||||
desc = "Used to put holes in specific areas without too much extra hole. A saboteur's favorite."
|
||||
gender = PLURAL
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "plastic-explosive0"
|
||||
item_state = "plasticx"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi'
|
||||
flags_1 = NOBLUDGEON_1
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
origin_tech = "syndicate=1"
|
||||
var/timer = 10
|
||||
var/open_panel = 0
|
||||
|
||||
/obj/item/grenade/plastic/c4/New()
|
||||
wires = new /datum/wires/explosive/c4(src)
|
||||
..()
|
||||
plastic_overlay = mutable_appearance(icon, "plastic-explosive2")
|
||||
|
||||
/obj/item/grenade/plastic/c4/Destroy()
|
||||
qdel(wires)
|
||||
@@ -188,7 +183,7 @@
|
||||
message_say = "FOR THE HIVE!"
|
||||
else if(role == "cultist")
|
||||
message_say = "FOR NAR-SIE!"
|
||||
else if(role == "revolutionary" || role == "head revolutionary")
|
||||
else if(is_revolutionary(user))
|
||||
message_say = "VIVA LA REVOLUTION!"
|
||||
user.say(message_say)
|
||||
target = user
|
||||
@@ -234,14 +229,14 @@
|
||||
if(!user.temporarilyRemoveItemFromInventory(src))
|
||||
return
|
||||
src.target = AM
|
||||
forceMove(null)
|
||||
moveToNullspace()
|
||||
|
||||
var/message = "[ADMIN_LOOKUPFLW(user)] planted [name] on [target.name] at [ADMIN_COORDJMP(target)] with [timer] second fuse"
|
||||
GLOB.bombers += message
|
||||
message_admins(message,0,1)
|
||||
log_game("[key_name(user)] planted [name] on [target.name] at [COORD(target)] with [timer] second fuse")
|
||||
|
||||
target.add_overlay(plastic_overlay, 1)
|
||||
target.add_overlay(plastic_overlay, TRUE)
|
||||
to_chat(user, "<span class='notice'>You plant the bomb. Timer counting down from [timer].</span>")
|
||||
addtimer(CALLBACK(src, .proc/explode), timer * 10)
|
||||
|
||||
@@ -272,5 +267,6 @@
|
||||
desc = "A shaped high-explosive breaching charge. Designed to ensure user safety and wall nonsafety."
|
||||
icon_state = "plasticx40"
|
||||
item_state = "plasticx4"
|
||||
gender = PLURAL
|
||||
directional = TRUE
|
||||
boom_sizes = list(0, 2, 5)
|
||||
|
||||
@@ -1,53 +1,53 @@
|
||||
/obj/item/grenade/syndieminibomb
|
||||
desc = "A syndicate manufactured explosive used to sow destruction and chaos"
|
||||
name = "syndicate minibomb"
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "syndicate"
|
||||
item_state = "flashbang"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
|
||||
|
||||
/obj/item/grenade/syndieminibomb/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,1,2,4,flame_range = 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/syndieminibomb/concussion
|
||||
name = "HE Grenade"
|
||||
desc = "A compact shrapnel grenade meant to devestate nearby organisms and cause some damage in the process. Pull pin and throw opposite direction."
|
||||
icon_state = "concussion"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=2"
|
||||
|
||||
/obj/item/grenade/syndieminibomb/concussion/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,0,2,3,flame_range = 3)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/syndieminibomb/concussion/frag
|
||||
name = "frag grenade"
|
||||
desc = "Fire in the hole."
|
||||
icon_state = "frag"
|
||||
|
||||
/obj/item/grenade/gluon
|
||||
desc = "An advanced grenade that releases a harmful stream of gluons inducing radiation in those nearby. These gluon streams will also make victims feel exhausted, and induce shivering. This extreme coldness will also likely wet any nearby floors."
|
||||
name = "gluon frag grenade"
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "bluefrag"
|
||||
item_state = "flashbang"
|
||||
var/freeze_range = 4
|
||||
var/rad_damage = 35
|
||||
var/stamina_damage = 30
|
||||
|
||||
/obj/item/grenade/gluon/prime()
|
||||
update_mob()
|
||||
playsound(loc, 'sound/effects/empulse.ogg', 50, 1)
|
||||
radiation_pulse(loc,freeze_range,freeze_range+1,rad_damage)
|
||||
for(var/turf/T in view(freeze_range,loc))
|
||||
if(isfloorturf(T))
|
||||
var/turf/open/floor/F = T
|
||||
F.wet = TURF_WET_PERMAFROST
|
||||
addtimer(CALLBACK(F, /turf/open/floor.proc/MakeDry, TURF_WET_PERMAFROST), rand(3000, 3100))
|
||||
for(var/mob/living/carbon/L in T)
|
||||
L.adjustStaminaLoss(stamina_damage)
|
||||
L.bodytemperature -= 230
|
||||
qdel(src)
|
||||
/obj/item/grenade/syndieminibomb
|
||||
desc = "A syndicate manufactured explosive used to sow destruction and chaos."
|
||||
name = "syndicate minibomb"
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "syndicate"
|
||||
item_state = "flashbang"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=3"
|
||||
|
||||
|
||||
/obj/item/grenade/syndieminibomb/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,1,2,4,flame_range = 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/syndieminibomb/concussion
|
||||
name = "HE Grenade"
|
||||
desc = "A compact shrapnel grenade meant to devestate nearby organisms and cause some damage in the process. Pull pin and throw opposite direction."
|
||||
icon_state = "concussion"
|
||||
origin_tech = "materials=3;magnets=4;syndicate=2"
|
||||
|
||||
/obj/item/grenade/syndieminibomb/concussion/prime()
|
||||
update_mob()
|
||||
explosion(src.loc,0,2,3,flame_range = 3)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/syndieminibomb/concussion/frag
|
||||
name = "frag grenade"
|
||||
desc = "Fire in the hole."
|
||||
icon_state = "frag"
|
||||
|
||||
/obj/item/grenade/gluon
|
||||
desc = "An advanced grenade that releases a harmful stream of gluons inducing radiation in those nearby. These gluon streams will also make victims feel exhausted, and induce shivering. This extreme coldness will also likely wet any nearby floors."
|
||||
name = "gluon frag grenade"
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "bluefrag"
|
||||
item_state = "flashbang"
|
||||
var/freeze_range = 4
|
||||
var/rad_damage = 350
|
||||
var/stamina_damage = 30
|
||||
|
||||
/obj/item/grenade/gluon/prime()
|
||||
update_mob()
|
||||
playsound(loc, 'sound/effects/empulse.ogg', 50, 1)
|
||||
radiation_pulse(src, rad_damage)
|
||||
for(var/turf/T in view(freeze_range,loc))
|
||||
if(isfloorturf(T))
|
||||
var/turf/open/floor/F = T
|
||||
F.wet = TURF_WET_PERMAFROST
|
||||
addtimer(CALLBACK(F, /turf/open/floor.proc/MakeDry, TURF_WET_PERMAFROST), rand(3000, 3100))
|
||||
for(var/mob/living/carbon/L in T)
|
||||
L.adjustStaminaLoss(stamina_damage)
|
||||
L.bodytemperature -= 230
|
||||
qdel(src)
|
||||
@@ -88,8 +88,10 @@
|
||||
/obj/item/restraints/handcuffs/cable
|
||||
name = "cable restraints"
|
||||
desc = "Looks like some cables tied together. Could be used to tie something up."
|
||||
icon_state = "cuff_red"
|
||||
item_state = "coil_red"
|
||||
icon_state = "cuff"
|
||||
item_state = "coil"
|
||||
item_color = "red"
|
||||
color = "#ff0000"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
materials = list(MAT_METAL=150, MAT_GLASS=75)
|
||||
@@ -98,6 +100,19 @@
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
var/datum/robot_energy_storage/wirestorage = null
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload, param_color)
|
||||
. = ..()
|
||||
|
||||
var/list/cable_colors = GLOB.cable_colors
|
||||
item_color = param_color || item_color || pick(cable_colors)
|
||||
if(cable_colors[item_color])
|
||||
item_color = cable_colors[item_color]
|
||||
update_icon()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/update_icon()
|
||||
color = null
|
||||
add_atom_colour(item_color, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attack(mob/living/carbon/C, mob/living/carbon/human/user)
|
||||
if(!istype(C))
|
||||
return
|
||||
@@ -116,36 +131,35 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/red
|
||||
icon_state = "cuff_red"
|
||||
item_state = "coil_red"
|
||||
item_color = "red"
|
||||
color = "#ff0000"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/yellow
|
||||
icon_state = "cuff_yellow"
|
||||
item_state = "coil_yellow"
|
||||
item_color = "yellow"
|
||||
color = "#ffff00"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/blue
|
||||
icon_state = "cuff_blue"
|
||||
item_state = "coil_blue"
|
||||
item_color = "blue"
|
||||
color = "#1919c8"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/green
|
||||
icon_state = "cuff_green"
|
||||
item_state = "coil_green"
|
||||
item_color = "green"
|
||||
color = "#00aa00"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/pink
|
||||
icon_state = "cuff_pink"
|
||||
item_state = "coil_pink"
|
||||
item_color = "pink"
|
||||
color = "#ff3ccd"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/orange
|
||||
icon_state = "cuff_orange"
|
||||
item_state = "coil_orange"
|
||||
item_color = "orange"
|
||||
color = "#ff8000"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/cyan
|
||||
icon_state = "cuff_cyan"
|
||||
item_state = "coil_cyan"
|
||||
item_color = "cyan"
|
||||
color = "#00ffff"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/white
|
||||
icon_state = "cuff_white"
|
||||
item_state = "coil_white"
|
||||
item_color = "white"
|
||||
|
||||
/obj/item/restraints/handcuffs/alien
|
||||
icon_state = "handcuffAlien"
|
||||
@@ -209,17 +223,18 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties
|
||||
name = "zipties"
|
||||
desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
|
||||
icon_state = "cuff_white"
|
||||
icon_state = "cuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
materials = list()
|
||||
breakouttime = 450 //Deciseconds = 45s
|
||||
trashtype = /obj/item/restraints/handcuffs/cable/zipties/used
|
||||
item_color = "white"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used
|
||||
desc = "A pair of broken zipties."
|
||||
icon_state = "cuff_white_used"
|
||||
item_state = "cuff_white"
|
||||
icon_state = "cuff_used"
|
||||
item_state = "cuff"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/attack()
|
||||
return
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
|
||||
/obj/item/holosign_creator/cyborg
|
||||
name = "Energy Barrier Projector"
|
||||
desc = "A holographic projector that creates fragile energy fields"
|
||||
desc = "A holographic projector that creates fragile energy fields."
|
||||
creation_time = 15
|
||||
max_signs = 9
|
||||
holosign_type = /obj/structure/holosign/barrier/cyborg
|
||||
|
||||
@@ -52,6 +52,8 @@
|
||||
/obj/item/nullrod/godhand
|
||||
icon_state = "disintegrate"
|
||||
item_state = "disintegrate"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
name = "god hand"
|
||||
desc = "This hand of yours glows with an awesome power!"
|
||||
flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1
|
||||
@@ -295,6 +297,26 @@
|
||||
hitsound = 'sound/items/bikehorn.ogg'
|
||||
sharpness = IS_SHARP
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
|
||||
/obj/item/nullrod/pride_hammer
|
||||
icon_state = "pride"
|
||||
name = "Pride-struck Hammer"
|
||||
desc = "It resonates an aura of Pride."
|
||||
force = 16
|
||||
throwforce = 15
|
||||
w_class = 4
|
||||
slot_flags = SLOT_BACK
|
||||
attack_verb = list("attacked", "smashed", "crushed", "splattered", "cracked")
|
||||
hitsound = 'sound/weapons/blade1.ogg'
|
||||
|
||||
/obj/item/nullrod/pride_hammer/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
|
||||
if(!proximity)
|
||||
return
|
||||
if(prob(30) && ishuman(A))
|
||||
var/mob/living/carbon/human/H = A
|
||||
user.reagents.trans_to(H, user.reagents.total_volume, 1, 1, 0)
|
||||
to_chat(user, "<span class='notice'>Your pride reflects on [H].</span>")
|
||||
to_chat(H, "<span class='userdanger'>You feel insecure, taking on [user]'s burden.</span>")
|
||||
|
||||
/obj/item/nullrod/whip
|
||||
name = "holy whip"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
/obj/item/implant/exile
|
||||
name = "exile implant"
|
||||
desc = "Prevents you from returning from away missions"
|
||||
desc = "Prevents you from returning from away missions."
|
||||
origin_tech = "materials=2;biotech=3;magnets=2;bluespace=3"
|
||||
activated = 0
|
||||
|
||||
|
||||
@@ -19,14 +19,18 @@
|
||||
|
||||
/obj/item/implant/mindshield/implant(mob/living/target, mob/user, silent = 0)
|
||||
if(..())
|
||||
if((target.mind in (SSticker.mode.head_revolutionaries)) || target.mind.unconvertable)
|
||||
if(!target.mind)
|
||||
return TRUE
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable)
|
||||
if(!silent)
|
||||
target.visible_message("<span class='warning'>[target] seems to resist the implant!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
|
||||
removed(target, 1)
|
||||
qdel(src)
|
||||
return FALSE
|
||||
if(target.mind in SSticker.mode.revolutionaries)
|
||||
SSticker.mode.remove_revolutionary(target.mind, FALSE, user)
|
||||
|
||||
var/datum/antagonist/rev/rev = target.mind.has_antag_datum(/datum/antagonist/rev)
|
||||
if(rev)
|
||||
rev.remove_revolutionary(FALSE, user)
|
||||
if(!silent)
|
||||
if(target.mind in SSticker.mode.cult)
|
||||
to_chat(target, "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/implant/weapons_auth
|
||||
name = "firearms authentication implant"
|
||||
desc = "Lets you shoot your guns"
|
||||
desc = "Lets you shoot your guns."
|
||||
icon_state = "auth"
|
||||
origin_tech = "magnets=2;programming=7;biotech=5;syndicate=5"
|
||||
activated = 0
|
||||
|
||||
@@ -151,7 +151,7 @@
|
||||
|
||||
/obj/machinery/implantchair/genepurge
|
||||
name = "Genetic purifier"
|
||||
desc = "Used to purge human genome of foreign influences"
|
||||
desc = "Used to purge a human genome of foreign influences."
|
||||
special = TRUE
|
||||
special_name = "Purge genome"
|
||||
injection_cooldown = 0
|
||||
|
||||
@@ -96,6 +96,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/inducer/proc/recharge(atom/movable/A, mob/user)
|
||||
if(!isturf(A) && user.loc == A)
|
||||
return FALSE
|
||||
if(recharging)
|
||||
return TRUE
|
||||
else
|
||||
|
||||
+955
-959
File diff suppressed because it is too large
Load Diff
@@ -24,18 +24,17 @@
|
||||
/obj/item/mop/proc/clean(turf/A)
|
||||
if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1))
|
||||
A.clean_blood()
|
||||
A.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
|
||||
for(var/obj/effect/O in A)
|
||||
if(is_cleanable(O))
|
||||
qdel(O)
|
||||
if(isclosedturf(A))
|
||||
var/turf/closed/C = A
|
||||
C.thermite = 0
|
||||
reagents.reaction(A, TOUCH, 10) //Needed for proper floor wetting.
|
||||
reagents.remove_any(1) //reaction() doesn't use up the reagents
|
||||
|
||||
|
||||
/obj/item/mop/afterattack(atom/A, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
if(reagents.total_volume < 1)
|
||||
to_chat(user, "<span class='warning'>Your mop is dry!</span>")
|
||||
|
||||
@@ -79,7 +79,8 @@
|
||||
|
||||
|
||||
/obj/item/paint/afterattack(turf/target, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
if(paintleft <= 0)
|
||||
icon_state = "paint_empty"
|
||||
return
|
||||
|
||||
@@ -1,20 +1,72 @@
|
||||
/obj/item/toy/plush
|
||||
name = "plush"
|
||||
desc = "this is the special coder plush, do not steal"
|
||||
desc = "This is the special coder plush, do not steal."
|
||||
icon = 'icons/obj/plushes.dmi'
|
||||
icon_state = "debug"
|
||||
attack_verb = list("thumped", "whomped", "bumped")
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
resistance_flags = FLAMMABLE
|
||||
var/list/squeak_override //Weighted list; If you want your plush to have different squeak sounds use this
|
||||
var/stuffed = TRUE //If the plushie has stuffing in it
|
||||
var/obj/item/grenade/grenade //You can remove the stuffing from a plushie and add a grenade to it for *nefarious uses*
|
||||
|
||||
/obj/item/toy/plush/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/squeak, squeak_override)
|
||||
|
||||
/obj/item/toy/plush/Destroy()
|
||||
QDEL_NULL(grenade)
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/handle_atom_del(atom/A)
|
||||
if(A == grenade)
|
||||
grenade = null
|
||||
..()
|
||||
|
||||
/obj/item/toy/plush/attack_self(mob/user)
|
||||
. = ..()
|
||||
to_chat(user, "<span class='notice'>You pet [src]. D'awww.</span>")
|
||||
if(stuffed || grenade)
|
||||
to_chat(user, "<span class='notice'>You pet [src]. D'awww.</span>")
|
||||
if(grenade && !grenade.active)
|
||||
if(istype(grenade, /obj/item/grenade/chem_grenade))
|
||||
var/obj/item/grenade/chem_grenade/G = grenade
|
||||
if(G.nadeassembly) //We're activated through different methods
|
||||
return
|
||||
log_game("[key_name(user)] activated a hidden grenade in [src].")
|
||||
grenade.preprime(user, msg = FALSE, volume = 10)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You try to pet [src], but it has no stuffing. Aww...</span>")
|
||||
|
||||
/obj/item/toy/plush/attackby(obj/item/I, mob/living/user, params)
|
||||
if(I.is_sharp())
|
||||
if(!grenade)
|
||||
if(!stuffed)
|
||||
to_chat(user, "<span class='warning'>You already murdered it!</span>")
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user] tears out the stuffing from [src]!</span>", "<span class='notice'>You rip a bunch of the stuffing from [src]. Murderer.</span>")
|
||||
playsound(I, I.usesound, 50, TRUE)
|
||||
stuffed = FALSE
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You remove the grenade from [src].</span>")
|
||||
user.put_in_hands(grenade)
|
||||
grenade = null
|
||||
return
|
||||
if(istype(I, /obj/item/grenade))
|
||||
if(stuffed)
|
||||
to_chat(user, "<span class='warning'>You need to remove some stuffing first!</span>")
|
||||
return
|
||||
if(grenade)
|
||||
to_chat(user, "<span class='warning'>[src] already has a grenade!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] slides [grenade] into [src].</span>", \
|
||||
"<span class='danger'>You slide [I] into [src].</span>")
|
||||
grenade = I
|
||||
var/turf/T = get_turf(user)
|
||||
log_game("[key_name(user)] added a grenade ([I.name]) to [src] at [COORD(T)].")
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/carpplushie
|
||||
name = "space carp plushie"
|
||||
@@ -35,11 +87,98 @@
|
||||
name = "ratvar plushie"
|
||||
desc = "An adorable plushie of the clockwork justiciar himself with new and improved spring arm action."
|
||||
icon_state = "plushvar"
|
||||
var/obj/item/toy/plush/narplush/clash_target
|
||||
|
||||
/obj/item/toy/plush/plushvar/Moved()
|
||||
. = ..()
|
||||
if(clash_target)
|
||||
return
|
||||
var/obj/item/toy/plush/narplush/P = locate() in range(1, src)
|
||||
if(P && istype(P.loc, /turf/open) && !P.clashing)
|
||||
clash_of_the_plushies(P)
|
||||
|
||||
/obj/item/toy/plush/plushvar/proc/clash_of_the_plushies(obj/item/toy/plush/narplush/P)
|
||||
clash_target = P
|
||||
P.clashing = TRUE
|
||||
say("YOU.")
|
||||
P.say("Ratvar?!")
|
||||
var/obj/item/toy/plush/a_winnar_is
|
||||
var/victory_chance = 10
|
||||
for(var/i in 1 to 10) //We only fight ten times max
|
||||
if(QDELETED(src))
|
||||
P.clashing = FALSE
|
||||
return
|
||||
if(QDELETED(P))
|
||||
clash_target = null
|
||||
return
|
||||
if(!Adjacent(P))
|
||||
visible_message("<span class='warning'>The two plushies angrily flail at each other before giving up.</span>")
|
||||
clash_target = null
|
||||
P.clashing = FALSE
|
||||
return
|
||||
playsound(src, 'sound/magic/clockwork/ratvar_attack.ogg', 50, TRUE, frequency = 2)
|
||||
sleep(2.4)
|
||||
if(QDELETED(src))
|
||||
P.clashing = FALSE
|
||||
return
|
||||
if(QDELETED(P))
|
||||
clash_target = null
|
||||
return
|
||||
if(prob(victory_chance))
|
||||
a_winnar_is = src
|
||||
break
|
||||
P.SpinAnimation(5, 0)
|
||||
sleep(5)
|
||||
if(QDELETED(src))
|
||||
P.clashing = FALSE
|
||||
return
|
||||
if(QDELETED(P))
|
||||
clash_target = null
|
||||
return
|
||||
playsound(P, 'sound/magic/clockwork/narsie_attack.ogg', 50, TRUE, frequency = 2)
|
||||
sleep(3.3)
|
||||
if(QDELETED(src))
|
||||
P.clashing = FALSE
|
||||
return
|
||||
if(QDELETED(P))
|
||||
clash_target = null
|
||||
return
|
||||
if(prob(victory_chance))
|
||||
a_winnar_is = P
|
||||
break
|
||||
SpinAnimation(5, 0)
|
||||
victory_chance += 10
|
||||
sleep(5)
|
||||
if(!a_winnar_is)
|
||||
a_winnar_is = pick(src, P)
|
||||
if(a_winnar_is == src)
|
||||
say(pick("DIE.", "ROT."))
|
||||
P.say(pick("Nooooo...", "Not die. To y-", "Die. Ratv-", "Sas tyen re-"))
|
||||
playsound(src, 'sound/magic/clockwork/anima_fragment_attack.ogg', 50, TRUE, frequency = 2)
|
||||
playsound(P, 'sound/magic/demon_dies.ogg', 50, TRUE, frequency = 2)
|
||||
explosion(P, 0, 0, 1)
|
||||
qdel(P)
|
||||
clash_target = null
|
||||
else
|
||||
say("NO! I will not be banished again...")
|
||||
P.say(pick("Ha.", "Ra'sha fonn dest.", "You fool. To come here."))
|
||||
playsound(src, 'sound/magic/clockwork/anima_fragment_death.ogg', 50, TRUE, frequency = 2)
|
||||
playsound(P, 'sound/magic/demon_attack1.ogg', 50, TRUE, frequency = 2)
|
||||
explosion(src, 0, 0, 1)
|
||||
qdel(src)
|
||||
P.clashing = FALSE
|
||||
|
||||
/obj/item/toy/plush/narplush
|
||||
name = "nar'sie plushie"
|
||||
desc = "A small stuffed doll of the elder god nar'sie. Who thought this was a good children's toy?"
|
||||
icon_state = "narplush"
|
||||
var/clashing
|
||||
|
||||
/obj/item/toy/plush/narplush/Moved()
|
||||
. = ..()
|
||||
var/obj/item/toy/plush/plushvar/P = locate() in range(1, src)
|
||||
if(P && istype(P.loc, /turf/open) && !P.clash_target && !clashing)
|
||||
P.clash_of_the_plushies(src)
|
||||
|
||||
/obj/item/toy/plush/lizardplushie
|
||||
name = "lizard plushie"
|
||||
|
||||
@@ -26,8 +26,31 @@
|
||||
var/fire_mode = PCANNON_FIREALL
|
||||
var/automatic = FALSE
|
||||
var/clumsyCheck = TRUE
|
||||
var/list/allowed_typecache //Leave as null to allow all.
|
||||
var/charge_amount = 1
|
||||
var/charge_ticks = 1
|
||||
var/charge_tick = 0
|
||||
var/charge_type
|
||||
var/selfcharge = FALSE
|
||||
trigger_guard = TRIGGER_GUARD_NORMAL
|
||||
|
||||
|
||||
/obj/item/pneumatic_cannon/Initialize()
|
||||
. = ..()
|
||||
if(selfcharge)
|
||||
init_charge()
|
||||
|
||||
/obj/item/pneumatic_cannon/proc/init_charge() //wrapper so it can be vv'd easier
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/pneumatic_cannon/process()
|
||||
if(++charge_tick >= charge_ticks && charge_type)
|
||||
fill_with_type(charge_type, charge_amount)
|
||||
|
||||
/obj/item/pneumatic_cannon/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/pneumatic_cannon/CanItemAutoclick()
|
||||
return automatic
|
||||
|
||||
@@ -75,6 +98,10 @@
|
||||
load_item(IW, user)
|
||||
|
||||
/obj/item/pneumatic_cannon/proc/can_load_item(obj/item/I, mob/user)
|
||||
if(allowed_typecache && !is_type_in_typecache(I, allowed_typecache))
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>[I] won't fit into [src]!</span>")
|
||||
return
|
||||
if((loadedWeightClass + I.w_class) > maxWeightClass) //Only make messages if there's a user
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>\The [I] won't fit into \the [src]!</span>")
|
||||
@@ -223,7 +250,7 @@
|
||||
|
||||
/obj/item/pneumatic_cannon/pie
|
||||
name = "pie cannon"
|
||||
desc = "Load cream pie for optimal results"
|
||||
desc = "Load cream pie for optimal results."
|
||||
force = 10
|
||||
icon_state = "piecannon"
|
||||
gasPerThrow = 0
|
||||
@@ -233,28 +260,14 @@
|
||||
throw_amount = 1
|
||||
maxWeightClass = 150 //50 pies. :^)
|
||||
clumsyCheck = FALSE
|
||||
var/static/list/pie_typecache = typecacheof(/obj/item/reagent_containers/food/snacks/pie)
|
||||
|
||||
/obj/item/pneumatic_cannon/pie/can_load_item(obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/reagent_containers/food/snacks/pie))
|
||||
return ..()
|
||||
to_chat(user, "<span class='warning'>[src] only accepts pies!</span>")
|
||||
return FALSE
|
||||
|
||||
/obj/item/pneumatic_cannon/pie/Initialize()
|
||||
. = ..()
|
||||
allowed_typecache = pie_typecache
|
||||
|
||||
/obj/item/pneumatic_cannon/pie/selfcharge
|
||||
automatic = TRUE
|
||||
var/charge_amount = 1
|
||||
var/charge_ticks = 1
|
||||
var/charge_tick = 0
|
||||
selfcharge = TRUE
|
||||
charge_type = /obj/item/reagent_containers/food/snacks/pie/cream
|
||||
maxWeightClass = 60 //20 pies.
|
||||
|
||||
/obj/item/pneumatic_cannon/pie/selfcharge/Initialize()
|
||||
. = ..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/pneumatic_cannon/pie/selfcharge/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/item/pneumatic_cannon/pie/selfcharge/process()
|
||||
if(++charge_tick >= charge_ticks)
|
||||
fill_with_type(/obj/item/reagent_containers/food/snacks/pie/cream, charge_amount)
|
||||
|
||||
@@ -207,7 +207,7 @@
|
||||
name = "blue banner"
|
||||
icon_state = "banner-blue"
|
||||
item_state = "banner-blue"
|
||||
desc = "A banner with the logo of the blue deity"
|
||||
desc = "A banner with the logo of the blue deity."
|
||||
|
||||
/obj/item/storage/backpack/bannerpack
|
||||
name = "nanotrasen banner backpack"
|
||||
|
||||
@@ -274,17 +274,17 @@
|
||||
to_chat(user, "<span class='notice'>You stop charging [target].</span>")
|
||||
|
||||
/obj/item/device/harmalarm
|
||||
name = "Sonic Harm Prevention Tool"
|
||||
desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH"
|
||||
name = "\improper Sonic Harm Prevention Tool"
|
||||
desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH."
|
||||
icon_state = "megaphone"
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/device/harmalarm/emag_act(mob/user)
|
||||
emagged = !emagged
|
||||
if(emagged)
|
||||
to_chat(user, "<font color='red'>You short out the safeties on the [src]!</font>")
|
||||
to_chat(user, "<font color='red'>You short out the safeties on [src]!</font>")
|
||||
else
|
||||
to_chat(user, "<font color='red'>You reset the safeties on the [src]!</font>")
|
||||
to_chat(user, "<font color='red'>You reset the safeties on [src]!</font>")
|
||||
|
||||
/obj/item/device/harmalarm/attack_self(mob/user)
|
||||
var/safety = !emagged
|
||||
@@ -503,9 +503,8 @@
|
||||
|
||||
//Peacekeeper Cyborg Projectile Dampenening Field
|
||||
/obj/item/borg/projectile_dampen
|
||||
name = "Hyperkinetic Dampening projector"
|
||||
desc = "A device that projects a dampening field that weakenss kinetic energy above a certain threshold. <span class='boldnotice'>Projects a field that drains power per second \
|
||||
while active, that will weaken and slow damaging projectiles inside its field.</span> Still being a prototype, it tends to induce a charge on ungrounded metallic surfaces."
|
||||
name = "\improper Hyperkinetic Dampening projector"
|
||||
desc = "A device that projects a dampening field that weakens kinetic energy above a certain threshold. <span class='boldnotice'>Projects a field that drains power per second while active, that will weaken and slow damaging projectiles inside its field.</span> Still being a prototype, it tends to induce a charge on ungrounded metallic surfaces."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "shield"
|
||||
var/maxenergy = 1500
|
||||
@@ -544,16 +543,18 @@
|
||||
|
||||
/obj/item/borg/projectile_dampen/attack_self(mob/user)
|
||||
if(cycle_delay > world.time)
|
||||
to_chat(user, "<span class='boldwarning'>\the [src] is still recycling its projectors!</span>")
|
||||
to_chat(user, "<span class='boldwarning'>[src] is still recycling its projectors!</span>")
|
||||
return
|
||||
cycle_delay = world.time + PKBORG_DAMPEN_CYCLE_DELAY
|
||||
active = !active
|
||||
if(active)
|
||||
activate_field(user)
|
||||
if(!active)
|
||||
if(!user.has_buckled_mobs())
|
||||
activate_field()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src]'s safety cutoff prevents you from activating it due to living beings being ontop of you!</span>")
|
||||
else
|
||||
deactivate_field()
|
||||
update_icon()
|
||||
to_chat(user, "<span class='boldnotice'>You [active? "activate":"deactivate"] the [src].</span>")
|
||||
to_chat(user, "<span class='boldnotice'>You [active? "activate":"deactivate"] [src].</span>")
|
||||
|
||||
/obj/item/borg/projectile_dampen/update_icon()
|
||||
icon_state = "[initial(icon_state)][active]"
|
||||
@@ -562,12 +563,29 @@
|
||||
if(istype(dampening_field))
|
||||
QDEL_NULL(dampening_field)
|
||||
dampening_field = make_field(/datum/proximity_monitor/advanced/peaceborg_dampener, list("current_range" = field_radius, "host" = src, "projector" = src))
|
||||
var/mob/living/silicon/robot/owner = get_host()
|
||||
if(owner)
|
||||
owner.module.allow_riding = FALSE
|
||||
active = TRUE
|
||||
|
||||
/obj/item/borg/projectile_dampen/proc/deactivate_field()
|
||||
QDEL_NULL(dampening_field)
|
||||
visible_message("<span class='warning'>\The [src] shuts off!</span>")
|
||||
for(var/P in tracked)
|
||||
restore_projectile(P)
|
||||
active = FALSE
|
||||
|
||||
var/mob/living/silicon/robot/owner = get_host()
|
||||
if(owner)
|
||||
owner.module.allow_riding = TRUE
|
||||
|
||||
/obj/item/borg/projectile_dampen/proc/get_host()
|
||||
if(istype(host))
|
||||
return host
|
||||
else
|
||||
if(iscyborg(host.loc))
|
||||
return host.loc
|
||||
return null
|
||||
|
||||
/obj/item/borg/projectile_dampen/dropped()
|
||||
. = ..()
|
||||
@@ -601,7 +619,7 @@
|
||||
energy = Clamp(energy - usage, 0, maxenergy)
|
||||
if(energy <= 0)
|
||||
deactivate_field()
|
||||
visible_message("<span class='warning'>The [src] blinks \"ENERGY DEPLETED\"</span>")
|
||||
visible_message("<span class='warning'>[src] blinks \"ENERGY DEPLETED\".</span>")
|
||||
|
||||
/obj/item/borg/projectile_dampen/proc/process_recharge()
|
||||
if(!istype(host))
|
||||
@@ -685,4 +703,4 @@
|
||||
/obj/item/borg/sight/hud/sec/New()
|
||||
..()
|
||||
hud = new /obj/item/clothing/glasses/hud/security(src)
|
||||
return
|
||||
return
|
||||
@@ -172,7 +172,7 @@
|
||||
|
||||
/obj/item/borg/upgrade/syndicate
|
||||
name = "illegal equipment module"
|
||||
desc = "Unlocks the hidden, deadlier functions of a cyborg"
|
||||
desc = "Unlocks the hidden, deadlier functions of a cyborg."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
origin_tech = "combat=4;syndicate=1"
|
||||
@@ -320,7 +320,7 @@
|
||||
/obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R)
|
||||
if(..())
|
||||
return
|
||||
for(var/obj/item/reagent_containers/borghypo/H in R.module)
|
||||
for(var/obj/item/reagent_containers/borghypo/H in R.module.modules)
|
||||
if(H.accepts_reagent_upgrades)
|
||||
for(var/re in additional_reagents)
|
||||
H.add_reagent(re)
|
||||
@@ -355,7 +355,7 @@
|
||||
return
|
||||
|
||||
var/found_hypo = FALSE
|
||||
for(var/obj/item/reagent_containers/borghypo/H in R.module)
|
||||
for(var/obj/item/reagent_containers/borghypo/H in R.module.modules)
|
||||
H.bypass_protection = TRUE
|
||||
found_hypo = TRUE
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
icon_state = "sharpener"
|
||||
desc = "A block that makes things sharp."
|
||||
force = 5
|
||||
var/used = 0
|
||||
var/increment = 4
|
||||
var/max = 30
|
||||
|
||||
@@ -65,10 +65,12 @@
|
||||
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
|
||||
/obj/item/target/bullet_act(obj/item/projectile/P)
|
||||
if(istype(P, /obj/item/projectile/bullet/reusable)) // If it's a foam dart, don't bother with any of this other shit
|
||||
return P.on_hit(src, 0)
|
||||
var/p_x = P.p_x + pick(0,0,0,0,0,-1,1) // really ugly way of coding "sometimes offset P.p_x!"
|
||||
var/p_y = P.p_y + pick(0,0,0,0,0,-1,1)
|
||||
var/decaltype = DECALTYPE_SCORCH
|
||||
if(istype(/obj/item/projectile/bullet, P))
|
||||
if(istype(P, /obj/item/projectile/bullet))
|
||||
decaltype = DECALTYPE_BULLET
|
||||
var/icon/C = icon(icon,icon_state)
|
||||
if(C.GetPixel(p_x, p_y) && P.original == src && overlays.len <= 35) // if the located pixel isn't blank (null)
|
||||
@@ -92,4 +94,4 @@
|
||||
return -1
|
||||
|
||||
#undef DECALTYPE_SCORCH
|
||||
#undef DECALTYPE_BULLET
|
||||
#undef DECALTYPE_BULLET
|
||||
|
||||
@@ -58,7 +58,8 @@
|
||||
return
|
||||
|
||||
/obj/item/twohanded/singularityhammer/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
if(wielded)
|
||||
if(charged == 5)
|
||||
charged = 0
|
||||
|
||||
@@ -274,6 +274,9 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
|
||||
recipes = GLOB.titanium_recipes
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/titanium/fifty
|
||||
amount = 50
|
||||
|
||||
|
||||
/*
|
||||
* Plastitanium
|
||||
|
||||
@@ -256,6 +256,18 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
/obj/item/stack/sheet/cardboard/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/cardboard/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/stamp/clown) && !istype(loc, /obj/item/storage))
|
||||
var/atom/droploc = drop_location()
|
||||
if(use(1))
|
||||
playsound(I, 'sound/items/bikehorn.ogg', 50, 1, -1)
|
||||
to_chat(user, "<span class='notice'>You stamp the cardboard! Its a clown box! Honk!</span>")
|
||||
if (amount >= 0)
|
||||
new/obj/item/storage/box/clown(droploc) //bugfix
|
||||
else
|
||||
. = ..()
|
||||
|
||||
|
||||
/*
|
||||
* Runed Metal
|
||||
*/
|
||||
|
||||
@@ -136,7 +136,8 @@
|
||||
if (usr.restrained() || usr.stat || usr.get_active_held_item() != src)
|
||||
return
|
||||
if (href_list["make"])
|
||||
if (get_amount() < 1) qdel(src) //Never should happen
|
||||
if (get_amount() < 1)
|
||||
qdel(src) //Never should happen
|
||||
|
||||
var/datum/stack_recipe/R = recipes[text2num(href_list["make"])]
|
||||
var/multiplier = text2num(href_list["multiplier"])
|
||||
@@ -168,6 +169,11 @@
|
||||
W.ini_dir = W.dir
|
||||
//END: oh fuck i'm so sorry
|
||||
|
||||
else if(istype(O, /obj/item/restraints/handcuffs/cable))
|
||||
var/obj/item/cuffs = O
|
||||
cuffs.item_color = item_color
|
||||
cuffs.update_icon()
|
||||
|
||||
if (QDELETED(O))
|
||||
return //It's a stack and has already been merged
|
||||
|
||||
@@ -244,6 +250,7 @@
|
||||
S.copy_evidences(src)
|
||||
use(transfer, TRUE)
|
||||
S.add(transfer)
|
||||
return transfer
|
||||
|
||||
/obj/item/stack/Crossed(obj/o)
|
||||
if(istype(o, merge_type) && !o.throwing)
|
||||
@@ -259,7 +266,7 @@
|
||||
if (user.get_inactive_held_item() == src)
|
||||
if(zero_amount())
|
||||
return
|
||||
change_stack(user,1)
|
||||
return change_stack(user,1)
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -298,8 +305,8 @@
|
||||
/obj/item/stack/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, merge_type))
|
||||
var/obj/item/stack/S = W
|
||||
merge(S)
|
||||
to_chat(user, "<span class='notice'>Your [S.name] stack now contains [S.get_amount()] [S.singular_name]\s.</span>")
|
||||
if(merge(S))
|
||||
to_chat(user, "<span class='notice'>Your [S.name] stack now contains [S.get_amount()] [S.singular_name]\s.</span>")
|
||||
else
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -23,15 +23,15 @@
|
||||
if(isitem(I) && I.hidden_uplink && I.hidden_uplink.active) //No metagaming by using this on every PDA around just to see if it gets used up.
|
||||
I.hidden_uplink.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You slot [src] into the [I] and charge its internal uplink.</span>")
|
||||
to_chat(user, "<span class='notice'>You slot [src] into [I] and charge its internal uplink.</span>")
|
||||
else if(istype(I, /obj/item/cartridge/virus/frame))
|
||||
var/obj/item/cartridge/virus/frame/cart = I
|
||||
if(!cart.charges)
|
||||
to_chat(user, "<span class='notice'>The [cart] is out of charges, it's refusing to accept the [src]</span>")
|
||||
to_chat(user, "<span class='notice'>[cart] is out of charges, it's refusing to accept [src].</span>")
|
||||
return
|
||||
cart.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You slot [src] into the [cart]. The next time it's used, it will also give telecrystals</span>")
|
||||
to_chat(user, "<span class='notice'>You slot [src] into [cart]. The next time it's used, it will also give telecrystals.</span>")
|
||||
|
||||
/obj/item/stack/telecrystal/five
|
||||
amount = 5
|
||||
|
||||
@@ -309,7 +309,7 @@
|
||||
/obj/item/storage/backpack/satchel/flat/secret/Initialize()
|
||||
. = ..()
|
||||
|
||||
if(isfloorturf(loc) && !istype(loc, /turf/open/floor/plating/))
|
||||
if(isfloorturf(loc) && !isplatingturf(loc))
|
||||
hide(1)
|
||||
|
||||
/obj/item/storage/backpack/satchel/flat/secret/hide(intact)
|
||||
@@ -518,7 +518,7 @@
|
||||
new /obj/item/ammo_box/foambox/riot(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle
|
||||
desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes"
|
||||
desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle/PopulateContents()
|
||||
new /obj/item/reagent_containers/spray/chemsprayer/bioterror(src)
|
||||
|
||||
@@ -173,7 +173,8 @@
|
||||
// Modified handle_item_insertion. Would prefer not to, but...
|
||||
/obj/item/storage/bag/sheetsnatcher/handle_item_insertion(obj/item/W, prevent_warning = 0)
|
||||
var/obj/item/stack/sheet/S = W
|
||||
if(!istype(S)) return 0
|
||||
if(!istype(S))
|
||||
return 0
|
||||
|
||||
var/amount
|
||||
var/inserted = 0
|
||||
@@ -254,7 +255,8 @@
|
||||
// Instead of removing
|
||||
/obj/item/storage/bag/sheetsnatcher/remove_from_storage(obj/item/W, atom/new_location)
|
||||
var/obj/item/stack/sheet/S = W
|
||||
if(!istype(S)) return 0
|
||||
if(!istype(S))
|
||||
return 0
|
||||
|
||||
//I would prefer to drop a new stack, but the item/attack_hand code
|
||||
// that calls this can't recieve a different object than you clicked on.
|
||||
|
||||
@@ -250,7 +250,7 @@
|
||||
|
||||
/obj/item/storage/belt/soulstone
|
||||
name = "soul stone belt"
|
||||
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
|
||||
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away."
|
||||
icon_state = "soulstonebelt"
|
||||
item_state = "soulstonebelt"
|
||||
storage_slots = 6
|
||||
|
||||
@@ -607,6 +607,29 @@
|
||||
playsound(loc, "rustle", 50, 1, -5)
|
||||
user.visible_message("<span class='notice'>[user] hugs \the [src].</span>","<span class='notice'>You hug \the [src].</span>")
|
||||
|
||||
/////clown box & honkbot assembly
|
||||
obj/item/storage/box/clown
|
||||
name = "clown box"
|
||||
desc = "A colorful cardboard box for the clown"
|
||||
icon_state = "clownbox"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/clown/attackby(obj/item/I, mob/user, params)
|
||||
if((istype(I, /obj/item/bodypart/l_arm/robot)) || (istype(I, /obj/item/bodypart/r_arm/robot)))
|
||||
if(contents.len) //prevent accidently deleting contents
|
||||
to_chat(user, "<span class='warning'>You need to empty [src] out first!</span>")
|
||||
return
|
||||
if(!user.temporarilyRemoveItemFromInventory(I))
|
||||
return
|
||||
qdel(I)
|
||||
to_chat(user, "<span class='notice'>You add some wheels to the [src]! You've got an honkbot assembly now! Honk!</span>")
|
||||
var/obj/item/honkbot_assembly/A = new
|
||||
qdel(src)
|
||||
user.put_in_hands(A)
|
||||
else
|
||||
return ..()
|
||||
|
||||
//////
|
||||
/obj/item/storage/box/hug/medical/PopulateContents()
|
||||
new /obj/item/stack/medical/bruise_pack(src)
|
||||
new /obj/item/stack/medical/ointment(src)
|
||||
@@ -681,7 +704,7 @@
|
||||
if(istype(W, /obj/item/pen))
|
||||
//if a pen is used on the sack, dialogue to change its design appears
|
||||
if(contents.len)
|
||||
to_chat(user, "<span class='warning'>You can't modify this [src] with items still inside!</span>")
|
||||
to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
|
||||
return
|
||||
var/list/designs = list(NODESIGN, NANOTRASEN, SYNDI, HEART, SMILE, "Cancel")
|
||||
var/switchDesign = input("Select a Design:", "Paper Sack Design", designs[1]) in designs
|
||||
@@ -691,7 +714,7 @@
|
||||
var/choice = designs.Find(switchDesign)
|
||||
if(design == designs[choice] || designs[choice] == "Cancel")
|
||||
return 0
|
||||
to_chat(usr, "<span class='notice'>You make some modifications to the [src] using your pen.</span>")
|
||||
to_chat(usr, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
|
||||
design = designs[choice]
|
||||
icon_state = "paperbag_[design]"
|
||||
item_state = "paperbag_[design]"
|
||||
@@ -710,12 +733,12 @@
|
||||
else if(W.is_sharp())
|
||||
if(!contents.len)
|
||||
if(item_state == "paperbag_None")
|
||||
user.show_message("<span class='notice'>You cut eyeholes into the [src].</span>", 1)
|
||||
user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", 1)
|
||||
new /obj/item/clothing/head/papersack(user.loc)
|
||||
qdel(src)
|
||||
return 0
|
||||
else if(item_state == "paperbag_SmileyFace")
|
||||
user.show_message("<span class='notice'>You cut eyeholes into the [src] and modify the design.</span>", 1)
|
||||
user.show_message("<span class='notice'>You cut eyeholes into [src] and modify the design.</span>", 1)
|
||||
new /obj/item/clothing/head/papersack/smiley(user.loc)
|
||||
qdel(src)
|
||||
return 0
|
||||
@@ -730,7 +753,7 @@
|
||||
/obj/item/storage/box/ingredients //This box is for the randomely chosen version the chef spawns with, it shouldn't actually exist.
|
||||
name = "ingredients box"
|
||||
illustration = "fruit"
|
||||
var/theme_name
|
||||
var/theme_name
|
||||
|
||||
/obj/item/storage/box/ingredients/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -27,10 +27,9 @@
|
||||
for(var/i = 1 to storage_slots)
|
||||
new spawn_type(src)
|
||||
|
||||
/obj/item/storage/fancy/update_icon(itemremoved = 0)
|
||||
/obj/item/storage/fancy/update_icon()
|
||||
if(fancy_open)
|
||||
var/total_contents = src.contents.len - itemremoved
|
||||
icon_state = "[icon_type]box[total_contents]"
|
||||
icon_state = "[icon_type]box[contents.len]"
|
||||
else
|
||||
icon_state = "[icon_type]box"
|
||||
|
||||
@@ -38,9 +37,9 @@
|
||||
..()
|
||||
if(fancy_open)
|
||||
if(contents.len == 1)
|
||||
to_chat(user, "There is one [src.icon_type] left.")
|
||||
to_chat(user, "There is one [icon_type] left.")
|
||||
else
|
||||
to_chat(user, "There are [contents.len <= 0 ? "no" : "[src.contents.len]"] [src.icon_type]s left.")
|
||||
to_chat(user, "There are [contents.len <= 0 ? "no" : "[contents.len]"] [icon_type]s left.")
|
||||
|
||||
/obj/item/storage/fancy/attack_self(mob/user)
|
||||
fancy_open = !fancy_open
|
||||
@@ -58,9 +57,7 @@
|
||||
|
||||
/obj/item/storage/fancy/remove_from_storage(obj/item/W, atom/new_location, burn = 0)
|
||||
fancy_open = TRUE
|
||||
. = ..()
|
||||
//Recall update icon with the fancy item snowflake arg (ugh)
|
||||
update_icon(1)
|
||||
return ..()
|
||||
|
||||
/*
|
||||
* Donut Box
|
||||
|
||||
@@ -128,11 +128,12 @@
|
||||
if(!locked)
|
||||
to_chat(user, "<span class='notice'>Alt-click to [open ? "close":"open"] it.</span>")
|
||||
|
||||
/obj/item/storage/lockbox/medal/AltClick()
|
||||
if(!locked)
|
||||
open = (open ? FALSE : TRUE)
|
||||
update_icon()
|
||||
..()
|
||||
/obj/item/storage/lockbox/medal/AltClick(mob/user)
|
||||
if(user.canUseTopic(src, be_close=TRUE))
|
||||
if(!locked)
|
||||
open = (open ? FALSE : TRUE)
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
/obj/item/storage/lockbox/medal/PopulateContents()
|
||||
new /obj/item/clothing/accessory/medal/gold/captain(src)
|
||||
|
||||
@@ -1,202 +1,202 @@
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
icon_state = "stunbaton"
|
||||
item_state = "baton"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=2"
|
||||
attack_verb = list("beaten")
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 50, bio = 0, rad = 0, fire = 80, acid = 80)
|
||||
|
||||
var/stunforce = 140
|
||||
var/status = 0
|
||||
var/obj/item/stock_parts/cell/high/cell
|
||||
var/hitcost = 1000
|
||||
var/throw_hit_chance = 35
|
||||
|
||||
/obj/item/melee/baton/get_cell()
|
||||
return cell
|
||||
|
||||
/obj/item/melee/baton/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/melee/baton/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
//Only mob/living types have stun handling
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
baton_stun(hit_atom)
|
||||
|
||||
/obj/item/melee/baton/loaded/Initialize() //this one starts with a cell pre-installed.
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
. = ..()
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && cell.charge < hitcost)
|
||||
//we're below minimum, turn off
|
||||
status = 0
|
||||
update_icon()
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
icon_state = "[initial(name)]_active"
|
||||
else if(!cell)
|
||||
icon_state = "[initial(name)]_nocell"
|
||||
else
|
||||
icon_state = "[initial(name)]"
|
||||
|
||||
/obj/item/melee/baton/examine(mob/user)
|
||||
..()
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>The baton is [round(cell.percent())]% charged.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The baton does not have a power source installed.</span>")
|
||||
|
||||
/obj/item/melee/baton/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell))
|
||||
var/obj/item/stock_parts/cell/C = W
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
|
||||
else
|
||||
if(C.maxcharge < hitcost)
|
||||
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
cell = W
|
||||
to_chat(user, "<span class='notice'>You install a cell in [src].</span>")
|
||||
update_icon()
|
||||
|
||||
else if(istype(W, /obj/item/screwdriver))
|
||||
if(cell)
|
||||
cell.update_icon()
|
||||
cell.forceMove(get_turf(src))
|
||||
cell = null
|
||||
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
|
||||
status = 0
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost)
|
||||
status = !status
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
else
|
||||
status = 0
|
||||
if(!cell)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
update_icon()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.disabilities & CLUMSY && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
return
|
||||
|
||||
if(iscyborg(M))
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/L = M
|
||||
if(check_martial_counter(L, user))
|
||||
return
|
||||
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
if(status)
|
||||
if(baton_stun(M, user))
|
||||
user.do_attack_animation(M)
|
||||
return
|
||||
else
|
||||
M.visible_message("<span class='warning'>[user] has prodded [M] with [src]. Luckily it was off.</span>", \
|
||||
"<span class='warning'>[user] has prodded you with [src]. Luckily it was off</span>")
|
||||
else
|
||||
if(status)
|
||||
baton_stun(M, user)
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return 0
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!R || !R.cell || !R.cell.use(hitcost))
|
||||
return 0
|
||||
else
|
||||
if(!deductcharge(hitcost))
|
||||
return 0
|
||||
|
||||
L.Knockdown(stunforce)
|
||||
L.apply_effect(STUTTER, stunforce)
|
||||
if(user)
|
||||
user.lastattacked = L
|
||||
L.lastattacker = user
|
||||
L.visible_message("<span class='danger'>[user] has stunned [L] with [src]!</span>", \
|
||||
"<span class='userdanger'>[user] has stunned you with [src]!</span>")
|
||||
add_logs(user, L, "stunned")
|
||||
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
deductcharge(1000 / severity)
|
||||
..()
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
/obj/item/melee/baton/cattleprod
|
||||
name = "stunprod"
|
||||
desc = "An improvised stun baton."
|
||||
icon_state = "stunprod_nocell"
|
||||
item_state = "prod"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 3
|
||||
throwforce = 5
|
||||
stunforce = 100
|
||||
hitcost = 2000
|
||||
throw_hit_chance = 10
|
||||
slot_flags = SLOT_BACK
|
||||
var/obj/item/device/assembly/igniter/sparkler = 0
|
||||
|
||||
/obj/item/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
icon_state = "stunbaton"
|
||||
item_state = "baton"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=2"
|
||||
attack_verb = list("beaten")
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 50, bio = 0, rad = 0, fire = 80, acid = 80)
|
||||
|
||||
var/stunforce = 140
|
||||
var/status = 0
|
||||
var/obj/item/stock_parts/cell/high/cell
|
||||
var/hitcost = 1000
|
||||
var/throw_hit_chance = 35
|
||||
|
||||
/obj/item/melee/baton/get_cell()
|
||||
return cell
|
||||
|
||||
/obj/item/melee/baton/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (FIRELOSS)
|
||||
|
||||
/obj/item/melee/baton/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
//Only mob/living types have stun handling
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
baton_stun(hit_atom)
|
||||
|
||||
/obj/item/melee/baton/loaded/Initialize() //this one starts with a cell pre-installed.
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
. = ..()
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && cell.charge < hitcost)
|
||||
//we're below minimum, turn off
|
||||
status = 0
|
||||
update_icon()
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
icon_state = "[initial(name)]_active"
|
||||
else if(!cell)
|
||||
icon_state = "[initial(name)]_nocell"
|
||||
else
|
||||
icon_state = "[initial(name)]"
|
||||
|
||||
/obj/item/melee/baton/examine(mob/user)
|
||||
..()
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>The baton is [round(cell.percent())]% charged.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The baton does not have a power source installed.</span>")
|
||||
|
||||
/obj/item/melee/baton/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell))
|
||||
var/obj/item/stock_parts/cell/C = W
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
|
||||
else
|
||||
if(C.maxcharge < hitcost)
|
||||
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
cell = W
|
||||
to_chat(user, "<span class='notice'>You install a cell in [src].</span>")
|
||||
update_icon()
|
||||
|
||||
else if(istype(W, /obj/item/screwdriver))
|
||||
if(cell)
|
||||
cell.update_icon()
|
||||
cell.forceMove(get_turf(src))
|
||||
cell = null
|
||||
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
|
||||
status = 0
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost)
|
||||
status = !status
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
else
|
||||
status = 0
|
||||
if(!cell)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
update_icon()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.disabilities & CLUMSY && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
return
|
||||
|
||||
if(iscyborg(M))
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/L = M
|
||||
if(check_martial_counter(L, user))
|
||||
return
|
||||
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
if(status)
|
||||
if(baton_stun(M, user))
|
||||
user.do_attack_animation(M)
|
||||
return
|
||||
else
|
||||
M.visible_message("<span class='warning'>[user] has prodded [M] with [src]. Luckily it was off.</span>", \
|
||||
"<span class='warning'>[user] has prodded you with [src]. Luckily it was off</span>")
|
||||
else
|
||||
if(status)
|
||||
baton_stun(M, user)
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return 0
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!R || !R.cell || !R.cell.use(hitcost))
|
||||
return 0
|
||||
else
|
||||
if(!deductcharge(hitcost))
|
||||
return 0
|
||||
|
||||
L.Knockdown(stunforce)
|
||||
L.apply_effect(STUTTER, stunforce)
|
||||
if(user)
|
||||
L.lastattacker = user.real_name
|
||||
L.lastattackerckey = user.ckey
|
||||
L.visible_message("<span class='danger'>[user] has stunned [L] with [src]!</span>", \
|
||||
"<span class='userdanger'>[user] has stunned you with [src]!</span>")
|
||||
add_logs(user, L, "stunned")
|
||||
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
deductcharge(1000 / severity)
|
||||
..()
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
/obj/item/melee/baton/cattleprod
|
||||
name = "stunprod"
|
||||
desc = "An improvised stun baton."
|
||||
icon_state = "stunprod_nocell"
|
||||
item_state = "prod"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 3
|
||||
throwforce = 5
|
||||
stunforce = 100
|
||||
hitcost = 2000
|
||||
throw_hit_chance = 10
|
||||
slot_flags = SLOT_BACK
|
||||
var/obj/item/device/assembly/igniter/sparkler = 0
|
||||
|
||||
/obj/item/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
|
||||
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
|
||||
var/gas_type = "o2"
|
||||
var/gas_type = /datum/gas/oxygen
|
||||
var/on = FALSE
|
||||
var/stabilizers = FALSE
|
||||
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
|
||||
@@ -128,7 +128,7 @@
|
||||
icon_state = "jetpack-black"
|
||||
item_state = "jetpack-black"
|
||||
distribute_pressure = 0
|
||||
gas_type = "co2"
|
||||
gas_type = /datum/gas/carbon_dioxide
|
||||
|
||||
|
||||
/obj/item/tank/jetpack/suit
|
||||
|
||||
@@ -21,8 +21,8 @@
|
||||
|
||||
/obj/item/tank/internals/oxygen/New()
|
||||
..()
|
||||
ASSERT_GAS("o2", air_contents)
|
||||
air_contents.gases["o2"][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
ASSERT_GAS(/datum/gas/oxygen, air_contents)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -49,9 +49,9 @@
|
||||
|
||||
/obj/item/tank/internals/anesthetic/New()
|
||||
..()
|
||||
air_contents.assert_gases("o2", "n2o")
|
||||
air_contents.gases["o2"][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases["n2o"][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrous_oxide)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrous_oxide][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
return
|
||||
|
||||
/*
|
||||
@@ -67,9 +67,9 @@
|
||||
|
||||
/obj/item/tank/internals/air/New()
|
||||
..()
|
||||
air_contents.assert_gases("o2","n2")
|
||||
air_contents.gases["o2"][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases["n2"][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrogen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
return
|
||||
|
||||
|
||||
@@ -87,8 +87,8 @@
|
||||
|
||||
/obj/item/tank/internals/plasma/New()
|
||||
..()
|
||||
ASSERT_GAS("plasma", air_contents)
|
||||
air_contents.gases["plasma"][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
ASSERT_GAS(/datum/gas/plasma, air_contents)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasma/attackby(obj/item/W, mob/user, params)
|
||||
@@ -106,7 +106,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasma/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases["plasma"][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -124,13 +124,13 @@
|
||||
|
||||
/obj/item/tank/internals/plasmaman/New()
|
||||
..()
|
||||
ASSERT_GAS("plasma", air_contents)
|
||||
air_contents.gases["plasma"][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
ASSERT_GAS(/datum/gas/plasma, air_contents)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasmaman/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases["plasma"][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasmaman/belt/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases["plasma"][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -166,8 +166,8 @@
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/New()
|
||||
..()
|
||||
ASSERT_GAS("o2", air_contents)
|
||||
air_contents.gases["o2"][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
ASSERT_GAS(/datum/gas/oxygen, air_contents)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/engi
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
H.internal = null
|
||||
H.update_internals_hud_icon(0)
|
||||
else
|
||||
if(!H.getorganslot("breathing_tube"))
|
||||
if(!H.getorganslot(ORGAN_SLOT_BREATHING_TUBE))
|
||||
if(!H.wear_mask)
|
||||
to_chat(H, "<span class='warning'>You need a mask!</span>")
|
||||
return
|
||||
@@ -71,7 +71,8 @@
|
||||
if (istype(src.loc, /obj/item/assembly))
|
||||
icon = src.loc
|
||||
if(!in_range(src, user))
|
||||
if (icon == src) to_chat(user, "<span class='notice'>If you want any more information you'll need to get closer.</span>")
|
||||
if (icon == src)
|
||||
to_chat(user, "<span class='notice'>If you want any more information you'll need to get closer.</span>")
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>The pressure gauge reads [round(src.air_contents.return_pressure(),0.01)] kPa.</span>")
|
||||
|
||||
@@ -1,222 +1,230 @@
|
||||
|
||||
#define SOURCE_PORTAL 1
|
||||
#define DESTINATION_PORTAL 2
|
||||
|
||||
/* Teleportation devices.
|
||||
* Contains:
|
||||
* Locator
|
||||
* Hand-tele
|
||||
*/
|
||||
|
||||
/*
|
||||
* Locator
|
||||
*/
|
||||
/obj/item/locator
|
||||
name = "locator"
|
||||
desc = "Used to track those with locater implants."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "locator"
|
||||
var/temp = null
|
||||
var/frequency = 1451
|
||||
var/broadcasting = null
|
||||
var/listening = 1
|
||||
flags_1 = CONDUCT_1
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL=400)
|
||||
origin_tech = "magnets=3;bluespace=2"
|
||||
|
||||
/obj/item/locator/attack_self(mob/user)
|
||||
user.set_machine(src)
|
||||
var/dat
|
||||
if (src.temp)
|
||||
dat = "[src.temp]<BR><BR><A href='byond://?src=\ref[src];temp=1'>Clear</A>"
|
||||
else
|
||||
dat = {"
|
||||
<B>Persistent Signal Locator</B><HR>
|
||||
Frequency:
|
||||
<A href='byond://?src=\ref[src];freq=-10'>-</A>
|
||||
<A href='byond://?src=\ref[src];freq=-2'>-</A> [format_frequency(src.frequency)]
|
||||
<A href='byond://?src=\ref[src];freq=2'>+</A>
|
||||
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
|
||||
|
||||
<A href='?src=\ref[src];refresh=1'>Refresh</A>"}
|
||||
user << browse(dat, "window=radio")
|
||||
onclose(user, "radio")
|
||||
return
|
||||
|
||||
/obj/item/locator/Topic(href, href_list)
|
||||
..()
|
||||
if (usr.stat || usr.restrained())
|
||||
return
|
||||
var/turf/current_location = get_turf(usr)//What turf is the user on?
|
||||
if(!current_location||current_location.z==2)//If turf was not found or they're on z level 2.
|
||||
to_chat(usr, "The [src] is malfunctioning.")
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)))
|
||||
usr.set_machine(src)
|
||||
if (href_list["refresh"])
|
||||
src.temp = "<B>Persistent Signal Locator</B><HR>"
|
||||
var/turf/sr = get_turf(src)
|
||||
|
||||
if (sr)
|
||||
src.temp += "<B>Located Beacons:</B><BR>"
|
||||
|
||||
for(var/obj/item/device/radio/beacon/W in GLOB.teleportbeacons)
|
||||
if (W.frequency == src.frequency)
|
||||
var/turf/tr = get_turf(W)
|
||||
if (tr.z == sr.z && tr)
|
||||
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
|
||||
if (direct < 5)
|
||||
direct = "very strong"
|
||||
else
|
||||
if (direct < 10)
|
||||
direct = "strong"
|
||||
else
|
||||
if (direct < 20)
|
||||
direct = "weak"
|
||||
else
|
||||
direct = "very weak"
|
||||
src.temp += "[W.code]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
|
||||
|
||||
src.temp += "<B>Extranneous Signals:</B><BR>"
|
||||
for (var/obj/item/implant/tracking/W in GLOB.tracked_implants)
|
||||
if (!W.imp_in || !ismob(W.loc))
|
||||
continue
|
||||
else
|
||||
var/mob/M = W.loc
|
||||
if (M.stat == DEAD)
|
||||
if (M.timeofdeath + 6000 < world.time)
|
||||
continue
|
||||
|
||||
var/turf/tr = get_turf(W)
|
||||
if (tr.z == sr.z && tr)
|
||||
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
|
||||
if (direct < 20)
|
||||
if (direct < 5)
|
||||
direct = "very strong"
|
||||
else
|
||||
if (direct < 10)
|
||||
direct = "strong"
|
||||
else
|
||||
direct = "weak"
|
||||
src.temp += "[W.imp_in.name]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
|
||||
|
||||
src.temp += "<B>You are at \[[sr.x],[sr.y],[sr.z]\]</B> in orbital coordinates.<BR><BR><A href='byond://?src=\ref[src];refresh=1'>Refresh</A><BR>"
|
||||
else
|
||||
src.temp += "<B><FONT color='red'>Processing Error:</FONT></B> Unable to locate orbital position.<BR>"
|
||||
else
|
||||
if (href_list["freq"])
|
||||
src.frequency += text2num(href_list["freq"])
|
||||
src.frequency = sanitize_frequency(src.frequency)
|
||||
else
|
||||
if (href_list["temp"])
|
||||
src.temp = null
|
||||
if (ismob(src.loc))
|
||||
attack_self(src.loc)
|
||||
else
|
||||
for(var/mob/M in viewers(1, src))
|
||||
if (M.client)
|
||||
src.attack_self(M)
|
||||
return
|
||||
|
||||
|
||||
/*
|
||||
* Hand-tele
|
||||
*/
|
||||
/obj/item/hand_tele
|
||||
name = "hand tele"
|
||||
desc = "A portable item using blue-space technology."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hand_tele"
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
materials = list(MAT_METAL=10000)
|
||||
origin_tech = "magnets=3;bluespace=4"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 30, bio = 0, rad = 0, fire = 100, acid = 100)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
var/list/active_portal_pairs
|
||||
var/max_portal_pairs = 3
|
||||
|
||||
/obj/item/hand_tele/Initialize()
|
||||
. = ..()
|
||||
active_portal_pairs = list()
|
||||
|
||||
/obj/item/hand_tele/afterattack(atom/target, mob/user, proximity, params)
|
||||
if(is_parent_of_portal(target))
|
||||
qdel(target)
|
||||
to_chat(user, "<span class='notice'>You dispel [target] remotely with \the [src]!</span>")
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/hand_tele/attack_self(mob/user)
|
||||
var/turf/current_location = get_turf(user)//What turf is the user on?
|
||||
var/area/current_area = current_location.loc
|
||||
if(!current_location || current_area.noteleport || current_location.z > ZLEVEL_SPACEMAX || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
var/list/L = list( )
|
||||
for(var/obj/machinery/computer/teleporter/com in GLOB.machines)
|
||||
if(com.target)
|
||||
var/area/A = get_area(com.target)
|
||||
if(!A || A.noteleport)
|
||||
continue
|
||||
if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
|
||||
L["[get_area(com.target)] (Active)"] = com.target
|
||||
else
|
||||
L["[get_area(com.target)] (Inactive)"] = com.target
|
||||
var/list/turfs = list( )
|
||||
for(var/turf/T in urange(10, orange=1))
|
||||
if(T.x>world.maxx-8 || T.x<8)
|
||||
continue //putting them at the edge is dumb
|
||||
if(T.y>world.maxy-8 || T.y<8)
|
||||
continue
|
||||
var/area/A = T.loc
|
||||
if(A.noteleport)
|
||||
continue
|
||||
turfs += T
|
||||
if(turfs.len)
|
||||
L["None (Dangerous)"] = pick(turfs)
|
||||
var/t1 = input(user, "Please select a teleporter to lock in on.", "Hand Teleporter") as null|anything in L
|
||||
if (!t1 || user.get_active_held_item() != src || user.incapacitated())
|
||||
return
|
||||
if(active_portal_pairs.len >= max_portal_pairs)
|
||||
user.show_message("<span class='notice'>\The [src] is recharging!</span>")
|
||||
return
|
||||
var/atom/T = L[t1]
|
||||
var/area/A = get_area(T)
|
||||
if(A.noteleport)
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
user.show_message("<span class='notice'>Locked In.</span>", 2)
|
||||
var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), src, 300, 1)
|
||||
if(!(LAZYLEN(created) == 2))
|
||||
return
|
||||
try_move_adjacent(created[1])
|
||||
active_portal_pairs[created[1]] = created[2]
|
||||
var/obj/effect/portal/c1 = created[1]
|
||||
var/obj/effect/portal/c2 = created[2]
|
||||
investigate_log("was used by [key_name(user)] at [COORD(user)] to create a portal pair with destinations [COORD(c1)] and [COORD(c2)].", INVESTIGATE_PORTAL)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/hand_tele/proc/on_portal_destroy(obj/effect/portal/P)
|
||||
active_portal_pairs -= P //If this portal pair is made by us it'll be erased along with the other portal by the portal.
|
||||
|
||||
/obj/item/hand_tele/proc/is_parent_of_portal(obj/effect/portal/P)
|
||||
if(!istype(P))
|
||||
return FALSE
|
||||
if(active_portal_pairs[P])
|
||||
return SOURCE_PORTAL
|
||||
for(var/i in active_portal_pairs)
|
||||
if(active_portal_pairs[i] == P)
|
||||
return DESTINATION_PORTAL
|
||||
return FALSE
|
||||
#define SOURCE_PORTAL 1
|
||||
#define DESTINATION_PORTAL 2
|
||||
|
||||
/* Teleportation devices.
|
||||
* Contains:
|
||||
* Locator
|
||||
* Hand-tele
|
||||
*/
|
||||
|
||||
/*
|
||||
* Locator
|
||||
*/
|
||||
/obj/item/locator
|
||||
name = "locator"
|
||||
desc = "Used to track those with locater implants."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "locator"
|
||||
var/temp = null
|
||||
var/frequency = 1451
|
||||
var/broadcasting = null
|
||||
var/listening = 1
|
||||
flags_1 = CONDUCT_1
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL=400)
|
||||
origin_tech = "magnets=3;bluespace=2"
|
||||
|
||||
/obj/item/locator/attack_self(mob/user)
|
||||
user.set_machine(src)
|
||||
var/dat
|
||||
if (src.temp)
|
||||
dat = "[src.temp]<BR><BR><A href='byond://?src=\ref[src];temp=1'>Clear</A>"
|
||||
else
|
||||
dat = {"
|
||||
<B>Persistent Signal Locator</B><HR>
|
||||
Frequency:
|
||||
<A href='byond://?src=\ref[src];freq=-10'>-</A>
|
||||
<A href='byond://?src=\ref[src];freq=-2'>-</A> [format_frequency(src.frequency)]
|
||||
<A href='byond://?src=\ref[src];freq=2'>+</A>
|
||||
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
|
||||
|
||||
<A href='?src=\ref[src];refresh=1'>Refresh</A>"}
|
||||
user << browse(dat, "window=radio")
|
||||
onclose(user, "radio")
|
||||
return
|
||||
|
||||
/obj/item/locator/Topic(href, href_list)
|
||||
..()
|
||||
if (usr.stat || usr.restrained())
|
||||
return
|
||||
var/turf/current_location = get_turf(usr)//What turf is the user on?
|
||||
if(!current_location || current_location.z == ZLEVEL_CENTCOM)//If turf was not found or they're on CentCom
|
||||
to_chat(usr, "[src] is malfunctioning.")
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)))
|
||||
usr.set_machine(src)
|
||||
if (href_list["refresh"])
|
||||
src.temp = "<B>Persistent Signal Locator</B><HR>"
|
||||
var/turf/sr = get_turf(src)
|
||||
|
||||
if (sr)
|
||||
src.temp += "<B>Located Beacons:</B><BR>"
|
||||
|
||||
for(var/obj/item/device/radio/beacon/W in GLOB.teleportbeacons)
|
||||
if (W.frequency == src.frequency)
|
||||
var/turf/tr = get_turf(W)
|
||||
if (tr.z == sr.z && tr)
|
||||
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
|
||||
if (direct < 5)
|
||||
direct = "very strong"
|
||||
else
|
||||
if (direct < 10)
|
||||
direct = "strong"
|
||||
else
|
||||
if (direct < 20)
|
||||
direct = "weak"
|
||||
else
|
||||
direct = "very weak"
|
||||
src.temp += "[W.code]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
|
||||
|
||||
src.temp += "<B>Extranneous Signals:</B><BR>"
|
||||
for (var/obj/item/implant/tracking/W in GLOB.tracked_implants)
|
||||
if (!W.imp_in || !ismob(W.loc))
|
||||
continue
|
||||
else
|
||||
var/mob/M = W.loc
|
||||
if (M.stat == DEAD)
|
||||
if (M.timeofdeath + 6000 < world.time)
|
||||
continue
|
||||
|
||||
var/turf/tr = get_turf(W)
|
||||
if (tr.z == sr.z && tr)
|
||||
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
|
||||
if (direct < 20)
|
||||
if (direct < 5)
|
||||
direct = "very strong"
|
||||
else
|
||||
if (direct < 10)
|
||||
direct = "strong"
|
||||
else
|
||||
direct = "weak"
|
||||
src.temp += "[W.imp_in.name]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
|
||||
|
||||
src.temp += "<B>You are at \[[sr.x],[sr.y],[sr.z]\]</B> in orbital coordinates.<BR><BR><A href='byond://?src=\ref[src];refresh=1'>Refresh</A><BR>"
|
||||
else
|
||||
src.temp += "<B><FONT color='red'>Processing Error:</FONT></B> Unable to locate orbital position.<BR>"
|
||||
else
|
||||
if (href_list["freq"])
|
||||
src.frequency += text2num(href_list["freq"])
|
||||
src.frequency = sanitize_frequency(src.frequency)
|
||||
else
|
||||
if (href_list["temp"])
|
||||
src.temp = null
|
||||
if (ismob(src.loc))
|
||||
attack_self(src.loc)
|
||||
else
|
||||
for(var/mob/M in viewers(1, src))
|
||||
if (M.client)
|
||||
src.attack_self(M)
|
||||
return
|
||||
|
||||
|
||||
/*
|
||||
* Hand-tele
|
||||
*/
|
||||
/obj/item/hand_tele
|
||||
name = "hand tele"
|
||||
desc = "A portable item using blue-space technology."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hand_tele"
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
materials = list(MAT_METAL=10000)
|
||||
origin_tech = "magnets=3;bluespace=4"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 30, bio = 0, rad = 0, fire = 100, acid = 100)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
var/list/active_portal_pairs
|
||||
var/max_portal_pairs = 3
|
||||
|
||||
/obj/item/hand_tele/Initialize()
|
||||
. = ..()
|
||||
active_portal_pairs = list()
|
||||
|
||||
/obj/item/hand_tele/pre_attackby(atom/target, mob/user, params)
|
||||
if(try_dispel_portal(target, user))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/obj/item/hand_tele/proc/try_dispel_portal(atom/target, mob/user)
|
||||
if(is_parent_of_portal(target))
|
||||
qdel(target)
|
||||
to_chat(user, "<span class='notice'>You dispel [target] with \the [src]!</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/hand_tele/afterattack(atom/target, mob/user)
|
||||
try_dispel_portal(target, user)
|
||||
. = ..()
|
||||
|
||||
/obj/item/hand_tele/attack_self(mob/user)
|
||||
var/turf/current_location = get_turf(user)//What turf is the user on?
|
||||
var/area/current_area = current_location.loc
|
||||
if(!current_location || current_area.noteleport || current_location.z > ZLEVEL_SPACEMAX || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
var/list/L = list( )
|
||||
for(var/obj/machinery/computer/teleporter/com in GLOB.machines)
|
||||
if(com.target)
|
||||
var/area/A = get_area(com.target)
|
||||
if(!A || A.noteleport)
|
||||
continue
|
||||
if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
|
||||
L["[get_area(com.target)] (Active)"] = com.target
|
||||
else
|
||||
L["[get_area(com.target)] (Inactive)"] = com.target
|
||||
var/list/turfs = list( )
|
||||
for(var/turf/T in urange(10, orange=1))
|
||||
if(T.x>world.maxx-8 || T.x<8)
|
||||
continue //putting them at the edge is dumb
|
||||
if(T.y>world.maxy-8 || T.y<8)
|
||||
continue
|
||||
var/area/A = T.loc
|
||||
if(A.noteleport)
|
||||
continue
|
||||
turfs += T
|
||||
if(turfs.len)
|
||||
L["None (Dangerous)"] = pick(turfs)
|
||||
var/t1 = input(user, "Please select a teleporter to lock in on.", "Hand Teleporter") as null|anything in L
|
||||
if (!t1 || user.get_active_held_item() != src || user.incapacitated())
|
||||
return
|
||||
if(active_portal_pairs.len >= max_portal_pairs)
|
||||
user.show_message("<span class='notice'>\The [src] is recharging!</span>")
|
||||
return
|
||||
var/atom/T = L[t1]
|
||||
var/area/A = get_area(T)
|
||||
if(A.noteleport)
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
user.show_message("<span class='notice'>Locked In.</span>", 2)
|
||||
var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), src, 300, 1)
|
||||
if(!(LAZYLEN(created) == 2))
|
||||
return
|
||||
try_move_adjacent(created[1])
|
||||
active_portal_pairs[created[1]] = created[2]
|
||||
var/obj/effect/portal/c1 = created[1]
|
||||
var/obj/effect/portal/c2 = created[2]
|
||||
investigate_log("was used by [key_name(user)] at [COORD(user)] to create a portal pair with destinations [COORD(c1)] and [COORD(c2)].", INVESTIGATE_PORTAL)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/hand_tele/proc/on_portal_destroy(obj/effect/portal/P)
|
||||
active_portal_pairs -= P //If this portal pair is made by us it'll be erased along with the other portal by the portal.
|
||||
|
||||
/obj/item/hand_tele/proc/is_parent_of_portal(obj/effect/portal/P)
|
||||
if(!istype(P))
|
||||
return FALSE
|
||||
if(active_portal_pairs[P])
|
||||
return SOURCE_PORTAL
|
||||
for(var/i in active_portal_pairs)
|
||||
if(active_portal_pairs[i] == P)
|
||||
return DESTINATION_PORTAL
|
||||
return FALSE
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
if(cooldown < world.time - 60)
|
||||
cooldown = world.time
|
||||
flick(pulseicon, src)
|
||||
radiation_pulse(get_turf(src), 1, 4, 40, 1)
|
||||
radiation_pulse(src, 400, 2)
|
||||
|
||||
//nuke core box, for carrying the core
|
||||
/obj/item/nuke_core_container
|
||||
@@ -140,7 +140,7 @@
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>As it touches \the [src], both \the [src] and \the [W] burst into dust!</span>")
|
||||
radiation_pulse(get_turf(user), 1, 2, 10, 1)
|
||||
radiation_pulse(user, 100)
|
||||
playsound(src, 'sound/effects/supermatter.ogg', 50, 1)
|
||||
qdel(W)
|
||||
qdel(src)
|
||||
@@ -151,13 +151,13 @@
|
||||
return FALSE
|
||||
var/mob/ded = user
|
||||
to_chat(user, "<span class='warning'>You reach for the supermatter sliver with your hands. That was dumb.</span>")
|
||||
radiation_pulse(get_turf(user), 2, 4, 50, 1)
|
||||
radiation_pulse(user, 500, 2)
|
||||
playsound(get_turf(user), 'sound/effects/supermatter.ogg', 50, 1)
|
||||
ded.dust()
|
||||
|
||||
/obj/item/nuke_core_container/supermatter
|
||||
name = "supermatter bin"
|
||||
desc = "A tiny receptacle that releases an inert freon mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored.."
|
||||
desc = "A tiny receptacle that releases an inert hyper-noblium mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored.."
|
||||
var/obj/item/nuke_core/supermatter_sliver/sliver
|
||||
|
||||
/obj/item/nuke_core_container/supermatter/Destroy()
|
||||
@@ -193,7 +193,7 @@
|
||||
|
||||
/obj/item/scalpel/supermatter
|
||||
name = "supermatter scalpel"
|
||||
desc = "A scalpel with a tip of condensed freon gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
|
||||
desc = "A scalpel with a tip of condensed hyper-noblium gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
|
||||
icon = 'icons/obj/nuke_tools.dmi'
|
||||
icon_state = "supermatter_scalpel"
|
||||
toolspeed = 0.5
|
||||
@@ -202,7 +202,7 @@
|
||||
|
||||
/obj/item/hemostat/supermatter
|
||||
name = "supermatter extraction tongs"
|
||||
desc = "A pair of tongs made from condensed freon gas, searingly cold to the touch, that can safely grip a supermatter sliver."
|
||||
desc = "A pair of tongs made from condensed hyper-noblium gas, searingly cold to the touch, that can safely grip a supermatter sliver."
|
||||
icon = 'icons/obj/nuke_tools.dmi'
|
||||
icon_state = "supermatter_tongs"
|
||||
toolspeed = 0.75
|
||||
@@ -240,7 +240,7 @@
|
||||
user.visible_message("<span class='danger'>As [user] touches \the [AM] with \a [src], silence fills the room...</span>",\
|
||||
"<span class='userdanger'>You touch \the [AM] with \the [src], and everything suddenly goes silent.</span>\n<span class='notice'>\The [AM] flashes into dust, and soon as you can register this, you do as well.</span>",\
|
||||
"<span class='italics'>Everything suddenly goes silent.</span>")
|
||||
radiation_pulse(get_turf(user), 2, 4, 50, 1)
|
||||
radiation_pulse(user, 500, 2)
|
||||
playsound(src, 'sound/effects/supermatter.ogg', 50, 1)
|
||||
user.dust()
|
||||
icon_state = "supermatter_tongs"
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
name = "screwdriver"
|
||||
desc = "You can be totally screwy with this."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "screwdriver"
|
||||
icon_state = "screwdriver_map"
|
||||
item_state = "screwdriver"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
@@ -166,6 +166,7 @@
|
||||
/obj/item/screwdriver/Initialize()
|
||||
. = ..()
|
||||
if(random_color) //random colors!
|
||||
icon_state = "screwdriver"
|
||||
var/our_color = pick(screwdriver_colors)
|
||||
add_atom_colour(screwdriver_colors[our_color], FIXED_COLOUR_PRIORITY)
|
||||
update_icon()
|
||||
@@ -269,7 +270,7 @@
|
||||
name = "wirecutters"
|
||||
desc = "This cuts wires."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = null
|
||||
icon_state = "cutters"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
@@ -285,11 +286,12 @@
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
toolspeed = 1
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 30)
|
||||
var/random_color = TRUE
|
||||
|
||||
|
||||
/obj/item/wirecutters/New(loc, var/param_color = null)
|
||||
..()
|
||||
if(!icon_state)
|
||||
if(random_color)
|
||||
if(!param_color)
|
||||
param_color = pick("yellow","red")
|
||||
icon_state = "cutters_[param_color]"
|
||||
@@ -316,6 +318,7 @@
|
||||
desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch."
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
icon_state = "cutters_brass"
|
||||
random_color = FALSE
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/wirecutters/abductor
|
||||
@@ -325,6 +328,7 @@
|
||||
icon_state = "cutters"
|
||||
toolspeed = 0.1
|
||||
origin_tech = "materials=5;engineering=4;abductor=3"
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/wirecutters/cyborg
|
||||
name = "wirecutters"
|
||||
@@ -340,6 +344,7 @@
|
||||
materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
|
||||
usesound = 'sound/items/jaws_cut.ogg'
|
||||
toolspeed = 0.25
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/wirecutters/power/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is wrapping \the [src] around [user.p_their()] neck. It looks like [user.p_theyre()] trying to rip [user.p_their()] head off!</span>")
|
||||
@@ -452,6 +457,15 @@
|
||||
flamethrower_screwdriver(I, user)
|
||||
else if(istype(I, /obj/item/stack/rods))
|
||||
flamethrower_rods(I, user)
|
||||
else if(istype(I, /obj/item/reagent_containers) && I.is_open_container())
|
||||
var/amountNeeded = max_fuel - get_fuel()
|
||||
var/obj/item/reagent_containers/container = I
|
||||
if(length(container.reagents.reagent_list) > 1)
|
||||
to_chat(user, "<span class='warning'>[container] has too many chemicals mixed into it. You wouldn't want to put the wrong chemicals into [src].</span>")
|
||||
return ..()
|
||||
if(amountNeeded > 0 && container.reagents.has_reagent("welding_fuel"))
|
||||
container.reagents.trans_id_to(src, "welding_fuel", amountNeeded)
|
||||
to_chat(user, "<span class='notice'>You transfer some fuel from [container] to [src].</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -475,7 +489,8 @@
|
||||
|
||||
|
||||
/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
if(welding)
|
||||
remove_fuel(1)
|
||||
|
||||
@@ -49,7 +49,8 @@
|
||||
return
|
||||
|
||||
/obj/item/toy/balloon/afterattack(atom/A as mob|obj, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
if(!proximity)
|
||||
return
|
||||
if (istype(A, /obj/structure/reagent_dispensers))
|
||||
var/obj/structure/reagent_dispensers/RD = A
|
||||
if(RD.reagents.total_volume <= 0)
|
||||
@@ -274,7 +275,7 @@
|
||||
*/
|
||||
/obj/item/toy/foamblade
|
||||
name = "foam armblade"
|
||||
desc = "it says \"Sternside Changs #1 fan\" on it. "
|
||||
desc = "It says \"Sternside Changs #1 fan\" on it."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "foamblade"
|
||||
item_state = "arm_blade"
|
||||
@@ -287,7 +288,7 @@
|
||||
|
||||
/obj/item/toy/windupToolbox
|
||||
name = "windup toolbox"
|
||||
desc = "A replica toolbox that rumbles when you turn the key"
|
||||
desc = "A replica toolbox that rumbles when you turn the key."
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
@@ -1105,7 +1106,7 @@
|
||||
/obj/item/toy/figure/attack_self(mob/user as mob)
|
||||
if(cooldown <= world.time)
|
||||
cooldown = world.time + 50
|
||||
to_chat(user, "<span class='notice'>The [src] says \"[toysay]\"</span>")
|
||||
to_chat(user, "<span class='notice'>[src] says \"[toysay]\"</span>")
|
||||
playsound(user, toysound, 20, 1)
|
||||
|
||||
/obj/item/toy/figure/cmo
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user