fixes on_mob eyes overlays not updating properly sometimes.
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@@ -252,7 +252,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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QDEL_NULL(eyes)
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if(should_have_eyes && !eyes)
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eyes = new mutanteyes
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eyes.Insert(C)
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eyes.Insert(C, TRUE)
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if(ears && (replace_current || !should_have_ears))
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ears.Remove(C,1)
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