From d7a8494d2d7346cedc7791455ee99610c96bcfa2 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Thu, 16 Jan 2020 21:03:28 -0700 Subject: [PATCH] fix --- code/modules/mob/living/status_procs.dm | 4 ---- code/modules/mob/status_procs.dm | 3 ++- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index f45b37d9be..5913e1f66b 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -1,7 +1,3 @@ -//Here are the procs used to modify status effects of a mob. -//The effects include: stun, knockdown, unconscious, sleeping, resting, jitteriness, dizziness, -// eye damage, eye_blind, eye_blurry, druggy, TRAIT_BLIND trait, and TRAIT_NEARSIGHT trait. - // YEEHAW GAMERS STAMINA REWORK PROC GETS TO BE FIRST // amount = strength // updating = update mobility etc etc diff --git a/code/modules/mob/status_procs.dm b/code/modules/mob/status_procs.dm index 23f6b9615f..12379bce91 100644 --- a/code/modules/mob/status_procs.dm +++ b/code/modules/mob/status_procs.dm @@ -76,7 +76,8 @@ /mob/proc/update_eyeblur() remove_eyeblur() - add_eyeblur() + if(eye_blurry) + add_eyeblur() /mob/proc/add_eyeblur() if(!client)