ports some events
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@@ -74,6 +74,9 @@
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icon_state = "beaniedurathread"
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armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
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/obj/item/clothing/head/beanie/waldo
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name = "red striped bobble hat"
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desc = "If you're going on a worldwide hike, you'll need some cold protection."
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icon_state = "waldo_hat"
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//No dog fashion sprites yet :( poor Ian can't be dope like the rest of us yet
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@@ -386,3 +386,9 @@
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cold_protection = HEAD
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min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
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armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 50, "rad" = 20, "fire" = -10, "acid" = 0)
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/obj/item/clothing/head/helmet/police
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name = "police officer's hat"
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desc = "A police officer's Hat. This hat emphasizes that you are THE LAW."
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icon_state = "policehelm"
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dynamic_hair_suffix = ""
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@@ -429,3 +429,11 @@
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icon_state = "russobluecamohat"
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item_state = "russobluecamohat"
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dynamic_hair_suffix = ""
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/obj/item/clothing/head/hunter
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name = "bounty hunting hat"
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desc = "Ain't nobody gonna cheat the hangman in my town."
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icon_state = "hunter"
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item_state = "hunter"
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armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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resistance_flags = FIRE_PROOF | ACID_PROOF
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