ports some events
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@@ -429,3 +429,11 @@
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icon_state = "russobluecamohat"
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item_state = "russobluecamohat"
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dynamic_hair_suffix = ""
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/obj/item/clothing/head/hunter
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name = "bounty hunting hat"
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desc = "Ain't nobody gonna cheat the hangman in my town."
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icon_state = "hunter"
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item_state = "hunter"
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armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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resistance_flags = FIRE_PROOF | ACID_PROOF
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