Update game.dm
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@@ -152,9 +152,9 @@
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/proc/recursive_hear_check(O)
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var/list/processing_list = list(O)
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. = list()
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var/i = 1
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var/i = 0
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while(i < length(processing_list))
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var/atom/A = processing_list[i++]
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var/atom/A = processing_list[++i]
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if(A.flags_1 & HEAR_1)
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. += A
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processing_list += A.contents
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@@ -254,9 +254,9 @@
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for(var/obj/O in view(R, T))
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processing += O
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T.luminosity = lum
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var/i = 1
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var/i = 0
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while(i < length(processing))
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var/atom/A = processing[i++]
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var/atom/A = processing[++i]
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if(A.flags_1 & HEAR_1)
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. += A
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SEND_SIGNAL(A, COMSIG_ATOM_HEARER_IN_VIEW, processing, .)
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