initial commit - game folder + maps + dme
This commit is contained in:
@@ -78,6 +78,7 @@ GLOBAL_LIST_EMPTY(active_alternate_appearances)
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QDEL_NULL(ghost_appearance)
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/datum/atom_hud/alternate_appearance/basic/add_to_hud(atom/A)
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LAZYINITLIST(A.hud_list)
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A.hud_list[appearance_key] = theImage
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. = ..()
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@@ -28,4 +28,4 @@
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for(var/X in motioncameras)
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var/obj/machinery/camera/cam = X
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cam.lostTargetRef(WEAKREF(O))
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return
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return
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@@ -123,4 +123,4 @@
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/area/holodeck/rec_center/thunderdome1218
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name = "Holodeck - 1218 AD"
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restricted = 1
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restricted = 1
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@@ -32,9 +32,44 @@
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/area/ruin/powered/seedvault
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icon_state = "dk_yellow"
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/area/ruin/powered/syndicate_lava_base
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/area/ruin/unpowered/syndicate_lava_base
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name = "Secret Base"
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icon_state = "dk_yellow"
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ambientsounds = HIGHSEC
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/area/ruin/unpowered/syndicate_lava_base/engineering
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name = "Syndicate Lavaland Engineering"
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/area/ruin/unpowered/syndicate_lava_base/medbay
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name = "Syndicate Lavaland Medbay"
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/area/ruin/unpowered/syndicate_lava_base/arrivals
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name = "Syndicate Lavaland Arrivals"
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/area/ruin/unpowered/syndicate_lava_base/bar
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name = "Syndicate Lavaland Bar"
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/area/ruin/unpowered/syndicate_lava_base/main
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name = "Syndicate Lavaland Primary Hallway"
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/area/ruin/unpowered/syndicate_lava_base/cargo
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name = "Syndicate Lavaland Cargo Bay"
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/area/ruin/unpowered/syndicate_lava_base/chemistry
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name = "Syndicate Lavaland Chemistry"
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/area/ruin/unpowered/syndicate_lava_base/virology
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name = "Syndicate Lavaland Virology"
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/area/ruin/unpowered/syndicate_lava_base/testlab
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name = "Syndicate Lavaland Experimentation Lab"
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/area/ruin/unpowered/syndicate_lava_base/dormitories
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name = "Syndicate Lavaland Dormitories"
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/area/ruin/unpowered/syndicate_lava_base/telecomms
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name = "Syndicate Lavaland Telecommunications"
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//Xeno Nest
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@@ -132,44 +132,12 @@
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if (orbiting)
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orbiting.Check()
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if(flags_1 & CLEAN_ON_MOVE_1)
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clean_on_move()
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var/datum/proximity_monitor/proximity_monitor = src.proximity_monitor
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if(proximity_monitor)
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proximity_monitor.HandleMove()
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return 1
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/atom/movable/proc/clean_on_move()
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var/turf/tile = loc
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if(isturf(tile))
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tile.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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for(var/A in tile)
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if(is_cleanable(A))
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qdel(A)
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else if(istype(A, /obj/item))
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var/obj/item/cleaned_item = A
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cleaned_item.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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else if(ishuman(A))
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var/mob/living/carbon/human/cleaned_human = A
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if(cleaned_human.lying)
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if(cleaned_human.head)
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cleaned_human.head.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_head()
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if(cleaned_human.wear_suit)
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cleaned_human.wear_suit.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_wear_suit()
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else if(cleaned_human.w_uniform)
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cleaned_human.w_uniform.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_w_uniform()
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if(cleaned_human.shoes)
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cleaned_human.shoes.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_shoes()
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cleaned_human.clean_blood()
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cleaned_human.wash_cream()
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to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")
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/atom/movable/Destroy(force)
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var/inform_admins = (flags_2 & INFORM_ADMINS_ON_RELOCATE_2)
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var/stationloving = (flags_2 & STATIONLOVING_2)
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@@ -712,4 +680,4 @@
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return FALSE
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if(anchored || throwing)
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return FALSE
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return TRUE
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return TRUE
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+43
-153
@@ -86,109 +86,55 @@ GLOBAL_LIST_EMPTY(all_radios)
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for(var/freq in GLOB.all_radios)
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GLOB.all_radios["[freq]"] -= radio
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/*
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Frequency range: 1200 to 1600
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Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency, even during mapmaking)
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Radio:
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1459 - standard radio chat
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1351 - Science
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1353 - Command
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1355 - Medical
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1357 - Engineering
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1359 - Security
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1337 - death squad
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1443 - Confession Intercom
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1349 - Miners
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1347 - Cargo techs
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1447 - AI Private
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Devices:
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1451 - tracking implant
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1457 - RSD default
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On the map:
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1311 for prison shuttle console (in fact, it is not used)
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1435 for status displays
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1437 for atmospherics/fire alerts
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1439 for engine components
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1439 for air pumps, air scrubbers, atmo control
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1441 for atmospherics - supply tanks
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1443 for atmospherics - distribution loop/mixed air tank
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1445 for bot nav beacons
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1447 for mulebot, secbot and ed209 control
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1449 for airlock controls, electropack, magnets
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1451 for toxin lab access
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1453 for engineering access
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1455 for AI access
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*/
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// For information on what objects or departments use what frequencies,
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// see __DEFINES/radio.dm. Mappers may also select additional frequencies for
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// use in maps, such as in intercoms.
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GLOBAL_LIST_INIT(radiochannels, list(
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"Common" = 1459,
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"Science" = 1351,
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"Command" = 1353,
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"Medical" = 1355,
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"Engineering" = 1357,
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"Security" = 1359,
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"CentCom" = 1337,
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"Syndicate" = 1213,
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"Supply" = 1347,
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"Service" = 1349,
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"AI Private" = 1447,
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"Red Team" = 1215,
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"Blue Team" = 1217
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"Common" = FREQ_COMMON,
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"Science" = FREQ_SCIENCE,
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"Command" = FREQ_COMMAND,
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"Medical" = FREQ_MEDICAL,
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"Engineering" = FREQ_ENGINEERING,
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"Security" = FREQ_SECURITY,
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"CentCom" = FREQ_CENTCOM,
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"Syndicate" = FREQ_SYNDICATE,
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"Supply" = FREQ_SUPPLY,
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"Service" = FREQ_SERVICE,
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"AI Private" = FREQ_AI_PRIVATE,
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"Red Team" = FREQ_CTF_RED,
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"Blue Team" = FREQ_CTF_BLUE
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))
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GLOBAL_LIST_INIT(reverseradiochannels, list(
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"1459" = "Common",
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"1351" = "Science",
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"1353" = "Command",
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"1355" = "Medical",
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"1357" = "Engineering",
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"1359" = "Security",
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"1337" = "CentCom",
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"1213" = "Syndicate",
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"1347" = "Supply",
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"1349" = "Service",
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"1447" = "AI Private",
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"1215" = "Red Team",
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"1217" = "Blue Team"
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"[FREQ_COMMON]" = "Common",
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"[FREQ_SCIENCE]" = "Science",
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"[FREQ_COMMAND]" = "Command",
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"[FREQ_MEDICAL]" = "Medical",
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"[FREQ_ENGINEERING]" = "Engineering",
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"[FREQ_SECURITY]" = "Security",
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"[FREQ_CENTCOM]" = "CentCom",
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"[FREQ_SYNDICATE]" = "Syndicate",
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"[FREQ_SUPPLY]" = "Supply",
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"[FREQ_SERVICE]" = "Service",
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"[FREQ_AI_PRIVATE]" = "AI Private",
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"[FREQ_CTF_RED]" = "Red Team",
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"[FREQ_CTF_BLUE]" = "Blue Team"
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))
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//depenging helpers
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GLOBAL_VAR_CONST(SYND_FREQ, 1213) //nuke op frequency, coloured dark brown in chat window
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GLOBAL_VAR_CONST(SUPP_FREQ, 1347) //supply, coloured light brown in chat window
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GLOBAL_VAR_CONST(SERV_FREQ, 1349) //service, coloured green in chat window
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GLOBAL_VAR_CONST(SCI_FREQ, 1351) //science, coloured plum in chat window
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GLOBAL_VAR_CONST(COMM_FREQ, 1353) //command, colored gold in chat window
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GLOBAL_VAR_CONST(MED_FREQ, 1355) //medical, coloured blue in chat window
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GLOBAL_VAR_CONST(ENG_FREQ, 1357) //engineering, coloured orange in chat window
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GLOBAL_VAR_CONST(SEC_FREQ, 1359) //security, coloured red in chat window
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GLOBAL_VAR_CONST(CENTCOM_FREQ, 1337) //centcom frequency, coloured grey in chat window
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GLOBAL_VAR_CONST(AIPRIV_FREQ, 1447) //AI private, colored magenta in chat window
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GLOBAL_VAR_CONST(REDTEAM_FREQ, 1215) // red team (CTF) frequency, coloured red
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GLOBAL_VAR_CONST(BLUETEAM_FREQ, 1217) // blue team (CTF) frequency, coloured blue
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#define TRANSMISSION_WIRE 0
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#define TRANSMISSION_RADIO 1
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/* filters */
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GLOBAL_VAR_INIT(RADIO_TO_AIRALARM, "1")
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GLOBAL_VAR_INIT(RADIO_FROM_AIRALARM, "2")
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GLOBAL_VAR_INIT(RADIO_CHAT, "3") //deprecated
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GLOBAL_VAR_INIT(RADIO_ATMOSIA, "4")
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GLOBAL_VAR_INIT(RADIO_NAVBEACONS, "5")
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GLOBAL_VAR_INIT(RADIO_AIRLOCK, "6")
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GLOBAL_VAR_INIT(RADIO_MAGNETS, "9")
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/datum/radio_frequency
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var/frequency as num
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var/list/list/obj/devices = list()
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/datum/radio_frequency/New(freq)
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frequency = freq
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//If range > 0, only post to devices on the same z_level and within range
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//Use range = -1, to restrain to the same z_level without limiting range
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/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, filter = null as text|null, range = null as num|null)
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// Ensure the signal's data is fully filled
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signal.source = source
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signal.frequency = frequency
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//Apply filter to the signal. If none supply, broadcast to every devices
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//_default channel is always checked
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@@ -217,7 +163,7 @@ GLOBAL_VAR_INIT(RADIO_MAGNETS, "9")
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continue
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if(start_point.z != end_point.z || (range > 0 && get_dist(start_point, end_point) > range))
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continue
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device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
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device.receive_signal(signal)
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/datum/radio_frequency/proc/add_listener(obj/device, filter as text|null)
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if (!filter)
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@@ -225,8 +171,7 @@ GLOBAL_VAR_INIT(RADIO_MAGNETS, "9")
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var/list/devices_line = devices[filter]
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if(!devices_line)
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devices_line = list()
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devices[filter] = devices_line
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devices[filter] = devices_line = list()
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devices_line += device
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@@ -240,70 +185,15 @@ GLOBAL_VAR_INIT(RADIO_MAGNETS, "9")
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devices -= devices_filter
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/client/proc/print_pointers()
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set name = "Debug Signals"
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set category = "Debug"
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if(!holder)
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return
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var/datum/signal/S
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to_chat(src, "There are [S.pointers.len] pointers:")
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for(var/p in S.pointers)
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to_chat(src, p)
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S = locate(p)
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if(istype(S))
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to_chat(src, S.debug_print())
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/obj/proc/receive_signal(datum/signal/signal, receive_method, receive_param)
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/obj/proc/receive_signal(datum/signal/signal)
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return
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/datum/signal
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var/obj/source
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var/transmission_method = 0
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//0 = wire
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//1 = radio transmission
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//2 = subspace transmission
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var/data = list()
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var/encryption
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var/frequency = 0
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var/static/list/pointers = list()
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var/transmission_method
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var/list/data
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/datum/signal/New()
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..()
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pointers += "[REF(src)]"
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/datum/signal/Destroy()
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pointers -= "[REF(src)]"
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return ..()
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/datum/signal/proc/copy_from(datum/signal/model)
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source = model.source
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transmission_method = model.transmission_method
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data = model.data
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encryption = model.encryption
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frequency = model.frequency
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/datum/signal/proc/debug_print()
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if (source)
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. = "signal = {source = '[source]' [COORD(source)]\n"
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else
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. = "signal = {source = '[source]' ()\n"
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for (var/i in data)
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. += "data\[\"[i]\"\] = \"[data[i]]\"\n"
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if(islist(data[i]))
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var/list/L = data[i]
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for(var/t in L)
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. += "data\[\"[i]\"\] list has: [t]"
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/datum/signal/proc/sanitize_data()
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for(var/d in data)
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var/val = data[d]
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if(istext(val))
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data[d] = html_encode(val)
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/datum/signal/New(data, transmission_method = TRANSMISSION_RADIO)
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src.data = data || list()
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src.transmission_method = transmission_method
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@@ -48,4 +48,6 @@
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newhud.join_hud(current)
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/datum/mind/proc/leave_all_antag_huds()
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for(var/datum/atom_hud/antag/hud in GLOB.huds)
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for(var/datum/atom_hud/antag/hud in GLOB.huds)
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if(hud.hudusers[current])
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hud.leave_hud(current)
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@@ -125,7 +125,7 @@
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return
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used = TRUE
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var/mob/dead/observer/theghost = pick(nuke_candidates)
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spawn_antag(theghost.client, get_turf(src), "syndieborg")
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spawn_antag(theghost.client, get_turf(src), "syndieborg", user.mind)
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do_sparks(4, TRUE, src)
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qdel(src)
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else
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@@ -219,7 +219,7 @@
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return
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used = 1
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var/mob/dead/observer/theghost = pick(demon_candidates)
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spawn_antag(theghost.client, get_turf(src), initial(demon_type.name))
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spawn_antag(theghost.client, get_turf(src), initial(demon_type.name),user.mind)
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to_chat(user, shatter_msg)
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to_chat(user, veil_msg)
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playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1)
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@@ -237,15 +237,15 @@
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S.mind.special_role = S.name
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SSticker.mode.traitors += S.mind
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var/datum/objective/assassinate/new_objective
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if(usr)
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if(user)
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new_objective = new /datum/objective/assassinate
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new_objective.owner = S.mind
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new_objective.target = usr.mind
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new_objective.explanation_text = "[objective_verb] [usr.real_name], the one who summoned you."
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new_objective.target = user
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new_objective.explanation_text = "[objective_verb] [user.name], the one who summoned you."
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S.mind.objectives += new_objective
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var/datum/objective/new_objective2 = new /datum/objective
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new_objective2.owner = S.mind
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new_objective2.explanation_text = "[objective_verb] everyone[usr ? " else while you're at it":""]."
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new_objective2.explanation_text = "[objective_verb] everyone[user ? " else while you're at it":""]."
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S.mind.objectives += new_objective2
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S.mind.add_antag_datum(/datum/antagonist/auto_custom)
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to_chat(S, S.playstyle_string)
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@@ -30,4 +30,4 @@
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name = initial(name)
|
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desc = initial(desc)
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atmosblock = TRUE
|
||||
air_update_turf(1)
|
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air_update_turf(1)
|
||||
|
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@@ -59,7 +59,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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/mob/camera/blob/proc/validate_location()
|
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var/turf/T = get_turf(src)
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var/area/A = get_area(T)
|
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if(((A && !A.blob_allowed) || !T || !(T.z in GLOB.station_z_levels)) && LAZYLEN(GLOB.blobstart))
|
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if(((A && !A.blob_allowed) || !T || !is_station_level(T.z)) && LAZYLEN(GLOB.blobstart))
|
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T = get_turf(pick(GLOB.blobstart))
|
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if(!T)
|
||||
CRASH("No blobspawnpoints and blob spawned in nullspace.")
|
||||
@@ -83,7 +83,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
max_blob_points = INFINITY
|
||||
blob_points = INFINITY
|
||||
addtimer(CALLBACK(src, .proc/victory), 450)
|
||||
|
||||
|
||||
if(!victory_in_progress && max_count < blobs_legit.len)
|
||||
max_count = blobs_legit.len
|
||||
..()
|
||||
@@ -95,7 +95,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
for(var/i in GLOB.mob_living_list)
|
||||
var/mob/living/L = i
|
||||
var/turf/T = get_turf(L)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
if(!T || !is_station_level(T.z))
|
||||
continue
|
||||
|
||||
if(L in GLOB.overminds || (L.pass_flags & PASSBLOB))
|
||||
|
||||
@@ -348,4 +348,4 @@
|
||||
icon_state = "blob"
|
||||
name = "blob"
|
||||
desc = "A thick wall of writhing tendrils."
|
||||
brute_resist = 0.25
|
||||
brute_resist = 0.25
|
||||
|
||||
@@ -10,17 +10,6 @@
|
||||
/obj/effect/proc_holder/changeling/panacea/sting_action(mob/user)
|
||||
to_chat(user, "<span class='notice'>We cleanse impurities from our form.</span>")
|
||||
|
||||
|
||||
var/mob/living/simple_animal/borer/B = user.has_brain_worms()
|
||||
if(B)
|
||||
if(B.controlling)
|
||||
B.detatch()
|
||||
B.leave_victim()
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.vomit(0, toxic = TRUE)
|
||||
to_chat(user, "<span class='notice'>A parasite exits our form.</span>")
|
||||
|
||||
var/list/bad_organs = list(
|
||||
user.getorgan(/obj/item/organ/body_egg),
|
||||
user.getorgan(/obj/item/organ/zombie_infection))
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
/obj/effect/proc_holder/changeling/sting/blind/sting_action(mob/user, mob/living/carbon/target)
|
||||
add_logs(user, target, "stung", "blind sting")
|
||||
to_chat(target, "<span class='danger'>Your eyes burn horrifically!</span>")
|
||||
target.become_nearsighted()
|
||||
target.become_nearsighted(EYE_DAMAGE)
|
||||
target.blind_eyes(20)
|
||||
target.blur_eyes(40)
|
||||
return TRUE
|
||||
|
||||
@@ -196,7 +196,7 @@ Credit where due:
|
||||
/datum/game_mode/clockwork_cult/proc/check_clockwork_victory()
|
||||
return main_clockcult.check_clockwork_victory()
|
||||
|
||||
/datum/game_mode/clock_cult/set_round_result()
|
||||
/datum/game_mode/clockwork_cult/set_round_result()
|
||||
..()
|
||||
if(GLOB.clockwork_gateway_activated)
|
||||
SSticker.news_report = CLOCK_SUMMON
|
||||
|
||||
@@ -98,12 +98,12 @@
|
||||
if(severity == 1 && uses)
|
||||
uses = 0
|
||||
visible_message("<span class='warning'>[src] is disrupted!</span>")
|
||||
animate(src, alpha = 0, transform = matrix()*2, time = 10, flags_1 = ANIMATION_END_NOW)
|
||||
animate(src, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW)
|
||||
deltimer(timerid)
|
||||
timerid = QDEL_IN(src, 10)
|
||||
linked_gateway.uses = 0
|
||||
linked_gateway.visible_message("<span class='warning'>[linked_gateway] is disrupted!</span>")
|
||||
animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10, flags_1 = ANIMATION_END_NOW)
|
||||
animate(linked_gateway, alpha = 0, transform = matrix()*2, time = 10, flags = ANIMATION_END_NOW)
|
||||
deltimer(linked_gateway.timerid)
|
||||
linked_gateway.timerid = QDEL_IN(linked_gateway, 10)
|
||||
return TRUE
|
||||
@@ -144,13 +144,13 @@
|
||||
uses = max(0, uses - 1)
|
||||
linked_gateway.uses = max(0, linked_gateway.uses - 1)
|
||||
if(!uses)
|
||||
animate(src, transform = matrix() * 0.1, time = 10, flags_1 = ANIMATION_END_NOW)
|
||||
animate(linked_gateway, transform = matrix() * 0.1, time = 10, flags_1 = ANIMATION_END_NOW)
|
||||
animate(src, transform = matrix() * 0.1, time = 10, flags = ANIMATION_END_NOW)
|
||||
animate(linked_gateway, transform = matrix() * 0.1, time = 10, flags = ANIMATION_END_NOW)
|
||||
density = FALSE
|
||||
linked_gateway.density = FALSE
|
||||
else
|
||||
animate(src, transform = matrix() / 1.5, time = 10, flags_1 = ANIMATION_END_NOW)
|
||||
animate(linked_gateway, transform = matrix() / 1.5, time = 10, flags_1 = ANIMATION_END_NOW)
|
||||
animate(src, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW)
|
||||
animate(linked_gateway, transform = matrix() / 1.5, time = 10, flags = ANIMATION_END_NOW)
|
||||
addtimer(CALLBACK(src, .proc/check_uses), 10)
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
var/doortype = /obj/machinery/door/airlock/clockwork
|
||||
if(glass)
|
||||
doortype = /obj/machinery/door/airlock/clockwork/brass
|
||||
return list("operation_time" = 60, "new_obj_type" = doortype, "power_cost" = POWER_WALL_TOTAL, "spawn_dir" = dir)
|
||||
return list("operation_time" = 60, "new_obj_type" = doortype, "power_cost" = POWER_WALL_TOTAL, "spawn_dir" = dir, "transfer_name" = TRUE)
|
||||
|
||||
/obj/machinery/door/airlock/clockwork/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent)
|
||||
return FALSE
|
||||
@@ -188,7 +188,7 @@
|
||||
|
||||
//Windoor conversion
|
||||
/obj/machinery/door/window/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent)
|
||||
return list("operation_time" = 30, "new_obj_type" = /obj/machinery/door/window/clockwork, "power_cost" = POWER_STANDARD, "spawn_dir" = dir, "dir_in_new" = TRUE)
|
||||
return list("operation_time" = 30, "new_obj_type" = /obj/machinery/door/window/clockwork, "power_cost" = POWER_STANDARD, "spawn_dir" = dir, "dir_in_new" = TRUE, "transfer_name" = TRUE)
|
||||
|
||||
/obj/machinery/door/window/clockwork/fabrication_vals(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator, silent)
|
||||
return FALSE
|
||||
|
||||
@@ -86,6 +86,7 @@
|
||||
construct_type = /mob/living/simple_animal/drone/cogscarab
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/infinite_resources = TRUE
|
||||
var/static/obj/item/seasonal_hat //Share it with all other scarabs, since we're from the same cult!
|
||||
|
||||
/obj/item/clockwork/construct_chassis/cogscarab/Initialize()
|
||||
. = ..()
|
||||
@@ -96,6 +97,12 @@
|
||||
if(infinite_resources)
|
||||
//During rounds where they can't interact with the station, let them experiment with builds
|
||||
construct_type = /mob/living/simple_animal/drone/cogscarab/ratvar
|
||||
if(!seasonal_hat)
|
||||
var/obj/item/drone_shell/D = locate() in GLOB.poi_list
|
||||
if(D && D.possible_seasonal_hats.len)
|
||||
seasonal_hat = pick(D.possible_seasonal_hats)
|
||||
else
|
||||
seasonal_hat = "none"
|
||||
|
||||
/obj/item/clockwork/construct_chassis/cogscarab/post_spawn(mob/living/construct)
|
||||
if(infinite_resources) //Allow them to build stuff and recite scripture
|
||||
@@ -104,3 +111,6 @@
|
||||
F.uses_power = FALSE
|
||||
for(var/obj/item/clockwork/slab/S in cached_stuff)
|
||||
S.no_cost = TRUE
|
||||
if(seasonal_hat && seasonal_hat != "none")
|
||||
var/obj/item/hat = new seasonal_hat(construct)
|
||||
construct.equip_to_slot_or_del(hat, slot_head)
|
||||
|
||||
@@ -144,10 +144,14 @@
|
||||
else
|
||||
if(new_thing_type)
|
||||
if(fabrication_values["dir_in_new"])
|
||||
new new_thing_type(get_turf(target), fabrication_values["spawn_dir"]) //please verify that your new object actually wants to get a dir in New()
|
||||
var/atom/A = new new_thing_type(get_turf(target), fabrication_values["spawn_dir"]) //please verify that your new object actually wants to get a dir in New()
|
||||
if(fabrication_values["transfer_name"])
|
||||
A.name = target.name
|
||||
else
|
||||
var/atom/A = new new_thing_type(get_turf(target))
|
||||
A.setDir(fabrication_values["spawn_dir"])
|
||||
if(fabrication_values["transfer_name"])
|
||||
A.name = target.name
|
||||
if(!fabrication_values["no_target_deletion"]) //for some cases where fabrication_vals() modifies the object but doesn't want it deleted
|
||||
qdel(target)
|
||||
adjust_clockwork_power(-fabrication_values["power_cost"])
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
to_chat(victim, "<span class='heavy_brass'>\"It looks like Nar-Sie's dogs really don't value their eyes.\"</span>")
|
||||
to_chat(victim, "<span class='userdanger'>Your eyes explode with horrific pain!</span>")
|
||||
victim.emote("scream")
|
||||
victim.become_blind()
|
||||
victim.become_blind(EYE_DAMAGE)
|
||||
victim.adjust_blurriness(30)
|
||||
victim.adjust_blindness(30)
|
||||
return TRUE
|
||||
@@ -142,8 +142,8 @@
|
||||
apply_eye_damage(H)
|
||||
else
|
||||
if(GLOB.ratvar_awakens)
|
||||
H.cure_nearsighted()
|
||||
H.cure_blind()
|
||||
H.cure_nearsighted(list(EYE_DAMAGE))
|
||||
H.cure_blind(list(EYE_DAMAGE))
|
||||
H.adjust_eye_damage(-eye_damage_done)
|
||||
eye_damage_done = 0
|
||||
else if(prob(50) && eye_damage_done)
|
||||
@@ -166,5 +166,7 @@
|
||||
if(eye_damage_done >= blind_breakpoint)
|
||||
if(!H.has_disability(DISABILITY_BLIND))
|
||||
to_chat(H, "<span class='nzcrentr_large'>A piercing white light floods your vision. Suddenly, all goes dark!</span>")
|
||||
H.become_blind(EYE_DAMAGE)
|
||||
|
||||
if(prob(min(20, 5 + eye_damage_done)))
|
||||
to_chat(H, "<span class='nzcrentr_small'><i>Your eyes continue to burn.</i></span>")
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
//Helper proc to get an Eminence mob if it exists
|
||||
/proc/get_eminence()
|
||||
return locate(/mob/camera/eminence) in servants_and_ghosts()
|
||||
|
||||
//The Eminence is a unique mob that functions like the leader of the cult. It's incorporeal but can interact with the world in several ways.
|
||||
/mob/camera/eminence
|
||||
name = "\the Emininence"
|
||||
@@ -12,6 +16,7 @@
|
||||
layer = FLY_LAYER
|
||||
faction = list("ratvar")
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
var/turf/last_failed_turf
|
||||
var/static/superheated_walls = 0
|
||||
|
||||
/mob/camera/eminence/CanPass(atom/movable/mover, turf/target)
|
||||
@@ -20,25 +25,38 @@
|
||||
/mob/camera/eminence/Move(NewLoc, direct)
|
||||
var/OldLoc = loc
|
||||
if(NewLoc && !istype(NewLoc, /turf/open/indestructible/reebe_void))
|
||||
forceMove(get_turf(NewLoc))
|
||||
var/turf/T = get_turf(NewLoc)
|
||||
if(T.flags_1 & NOJAUNT_1)
|
||||
if(last_failed_turf != T)
|
||||
T.visible_message("<span class='warning'>[T] suddenly emits a ringing sound!</span>", ignore_mob = src)
|
||||
playsound(T, 'sound/machines/clockcult/ark_damage.ogg', 75, FALSE)
|
||||
last_failed_turf = T
|
||||
to_chat(src, "<span class='warning'>This turf is consecrated and can't be crossed!</span>")
|
||||
return
|
||||
if(!GLOB.ratvar_awakens && istype(get_area(T), /area/chapel))
|
||||
to_chat(src, "<span class='warning'>The Chapel is hallowed ground under a heretical deity, and can't be accessed!</span>")
|
||||
return
|
||||
forceMove(T)
|
||||
Moved(OldLoc, direct)
|
||||
if(GLOB.ratvar_awakens)
|
||||
for(var/turf/T in range(5, src))
|
||||
if(prob(166 - (get_dist(src, T) * 33)))
|
||||
T.ratvar_act() //Causes moving to leave a swath of proselytized area behind the Eminence
|
||||
|
||||
/mob/camera/eminence/Process_Spacemove(movement_dir = 0)
|
||||
return TRUE
|
||||
|
||||
/mob/camera/eminence/Login()
|
||||
..()
|
||||
add_servant_of_ratvar(src, TRUE)
|
||||
var/datum/antagonist/clockcult/C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE)
|
||||
if(!C)
|
||||
add_servant_of_ratvar(src, TRUE)
|
||||
C = mind.has_antag_datum(/datum/antagonist/clockcult,TRUE)
|
||||
if(C && C.clock_team)
|
||||
if(C.clock_team.eminence)
|
||||
remove_servant_of_ratvar(src,TRUE)
|
||||
qdel(src)
|
||||
else
|
||||
C.clock_team.eminence = src
|
||||
if(C && C.clock_team)
|
||||
if(C.clock_team.eminence && C.clock_team.eminence != src)
|
||||
remove_servant_of_ratvar(src,TRUE)
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
C.clock_team.eminence = src
|
||||
to_chat(src, "<span class='bold large_brass'>You have been selected as the Eminence!</span>")
|
||||
to_chat(src, "<span class='brass'>As the Eminence, you lead the servants. Anything you say will be heard by the entire cult.</span>")
|
||||
to_chat(src, "<span class='brass'>Though you can move through walls, you're also incorporeal, and largely can't interact with the world except for a few ways.</span>")
|
||||
@@ -53,6 +71,12 @@
|
||||
E.Grant(src)
|
||||
|
||||
/mob/camera/eminence/say(message)
|
||||
if(client)
|
||||
if(client.prefs.muted & MUTE_IC)
|
||||
to_chat(src, "You cannot send IC messages (muted).")
|
||||
return
|
||||
if(client.handle_spam_prevention(message,MUTE_IC))
|
||||
return
|
||||
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
|
||||
if(!message)
|
||||
return
|
||||
@@ -60,7 +84,13 @@
|
||||
if(GLOB.ratvar_awakens)
|
||||
visible_message("<span class='brass'><b>You feel light slam into your mind and form words:</b> \"[capitalize(message)]\"</span>")
|
||||
playsound(src, 'sound/machines/clockcult/ark_scream.ogg', 50, FALSE)
|
||||
hierophant_message("<span class='large_brass'><b>The Eminence:</b> \"[message]\"</span>")
|
||||
message = "<span class='big brass'><b>The [GLOB.ratvar_awakens ? "Radiance" : "Eminence"]:</b> \"[message]\"</span>"
|
||||
for(var/mob/M in servants_and_ghosts())
|
||||
if(isobserver(M))
|
||||
var/link = FOLLOW_LINK(M, src)
|
||||
to_chat(M, "[link] [message]")
|
||||
else
|
||||
to_chat(M, message)
|
||||
|
||||
/mob/camera/eminence/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
if(is_reebe(z) || is_servant_of_ratvar(speaker) || GLOB.ratvar_approaches || GLOB.ratvar_awakens) //Away from Reebe, the Eminence can't hear anything
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
loot = list(/obj/item/clockwork/component/geis_capacitor/fallen_armor)
|
||||
light_range = 2
|
||||
light_power = 1.1
|
||||
playstyle_string = "<b><span class='neovgre'>You are a clockwork marauder,</span> a well-rounded frontline construct of Ratvar. Although you have no \
|
||||
playstyle_string = "<span class='big bold'><span class='neovgre'>You are a clockwork marauder,</span></span><b> a well-rounded frontline construct of Ratvar. Although you have no \
|
||||
unique abilities, you're a fearsome fighter in one-on-one combat, and your shield protects from projectiles!<br><br>Obey the Servants and do as they \
|
||||
tell you. Your primary goal is to defend the Ark from destruction; they are your allies in this, and should be protected from harm.</b>"
|
||||
empower_string = "<span class='neovgre'>The Anima Bulwark's power flows through you! Your weapon will strike harder, your armor is sturdier, and your shield is more durable.</span>"
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
/obj/structure/destructible/clockwork/massive/celestial_gateway/proc/mass_recall()
|
||||
for(var/V in SSticker.mode.servants_of_ratvar)
|
||||
var/datum/mind/M = V
|
||||
if(!M.current.stat)
|
||||
if(M.current.stat != DEAD)
|
||||
M.current.forceMove(get_turf(src))
|
||||
M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash)
|
||||
M.current.clear_fullscreen("flash", 5)
|
||||
|
||||
@@ -38,7 +38,6 @@
|
||||
/obj/structure/destructible/clockwork/eminence_spire/attack_ghost(mob/user)
|
||||
if(!IsAdminGhost(user))
|
||||
return
|
||||
|
||||
var/datum/antagonist/clockcult/random_cultist = locate() in GLOB.antagonists //if theres no cultists new team without eminence will be created anyway.
|
||||
if(random_cultist && random_cultist.clock_team && random_cultist.clock_team.eminence)
|
||||
to_chat(user, "<span class='warning'>There's already an Eminence - too late!</span>")
|
||||
|
||||
@@ -163,7 +163,7 @@
|
||||
|
||||
/obj/item/twohanded/required/cult_bastard/afterattack(atom/target, mob/user, proximity, click_parameters)
|
||||
. = ..()
|
||||
if(dash_toggled && jaunt.IsAvailable())
|
||||
if(dash_toggled)
|
||||
jaunt.Teleport(user, target)
|
||||
return
|
||||
if(!proximity)
|
||||
@@ -577,21 +577,21 @@
|
||||
if(!Adjacent(user) || !src || QDELETED(src) || user.incapacitated())
|
||||
return
|
||||
if(!cultist_to_receive)
|
||||
to_chat(user, "<span class='cultitalic'>You require a destination!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You require a destination!</span>")
|
||||
log_game("Void torch failed - no target")
|
||||
return
|
||||
if(cultist_to_receive.stat == DEAD)
|
||||
to_chat(user, "<span class='cultitalic'>[cultist_to_receive] has died!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_receive] has died!</span>")
|
||||
log_game("Void torch failed - target died")
|
||||
return
|
||||
if(!iscultist(cultist_to_receive))
|
||||
to_chat(user, "<span class='cultitalic'>[cultist_to_receive] is not a follower of the Geometer!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_receive] is not a follower of the Geometer!</span>")
|
||||
log_game("Void torch failed - target was deconverted")
|
||||
return
|
||||
if(A in user.GetAllContents())
|
||||
to_chat(user, "<span class='cultitalic'>[A] must be on a surface in order to teleport it!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[A] must be on a surface in order to teleport it!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='cultitalic'>You ignite [A] with \the [src], turning it to ash, but through the torch's flames you see that [A] has reached [cultist_to_receive]!")
|
||||
to_chat(user, "<span class='cult italic'>You ignite [A] with \the [src], turning it to ash, but through the torch's flames you see that [A] has reached [cultist_to_receive]!")
|
||||
cultist_to_receive.put_in_hands(A)
|
||||
charges--
|
||||
to_chat(user, "\The [src] now has [charges] charge\s.")
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>\The [src] is [anchored ? "":"not "]secured to the floor.</span>")
|
||||
if((iscultist(user) || isobserver(user)) && cooldowntime > world.time)
|
||||
to_chat(user, "<span class='cultitalic'>The magic in [src] is too weak, [p_they()] will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
to_chat(user, "<span class='cult italic'>The magic in [src] is too weak, [p_they()] will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
|
||||
/obj/structure/destructible/cult/examine_status(mob/user)
|
||||
if(iscultist(user) || isobserver(user))
|
||||
@@ -62,10 +62,10 @@
|
||||
to_chat(user, "<span class='warning'>You're pretty sure you know exactly what this is used for and you can't seem to touch it.</span>")
|
||||
return
|
||||
if(!anchored)
|
||||
to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with a tome first.</span>")
|
||||
to_chat(user, "<span class='cult italic'>You need to anchor [src] to the floor with a tome first.</span>")
|
||||
return
|
||||
if(cooldowntime > world.time)
|
||||
to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
return
|
||||
var/choice = alert(user,"You study the schematics etched into the forge...",,"Eldritch Whetstone","Zealot's Blindfold","Flask of Unholy Water")
|
||||
var/pickedtype
|
||||
@@ -79,7 +79,7 @@
|
||||
if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
|
||||
cooldowntime = world.time + 2400
|
||||
var/obj/item/N = new pickedtype(get_turf(src))
|
||||
to_chat(user, "<span class='cultitalic'>You kneel before the altar and your faith is rewarded with an [N]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You kneel before the altar and your faith is rewarded with an [N]!</span>")
|
||||
|
||||
|
||||
/obj/structure/destructible/cult/forge
|
||||
@@ -95,15 +95,14 @@
|
||||
to_chat(user, "<span class='warning'>The heat radiating from [src] pushes you back.</span>")
|
||||
return
|
||||
if(!anchored)
|
||||
to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with a tome first.</span>")
|
||||
to_chat(user, "<span class='cult italic'>You need to anchor [src] to the floor with a tome first.</span>")
|
||||
return
|
||||
if(cooldowntime > world.time)
|
||||
to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
return
|
||||
var/option = "Shielded Robe"
|
||||
option = input(user, "You study the schematics etched into the forge...", "[src]", option) as null|anything in list("Shielded Robe", "Flagellant's Robe", "Bastard Sword", "Nar-Sien Hardsuit")
|
||||
var/choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Bastard Sword")
|
||||
var/pickedtype
|
||||
switch(option)
|
||||
switch(choice)
|
||||
if("Shielded Robe")
|
||||
pickedtype = /obj/item/clothing/suit/hooded/cultrobes/cult_shield
|
||||
if("Flagellant's Robe")
|
||||
@@ -113,16 +112,13 @@
|
||||
pickedtype = /obj/item/twohanded/required/cult_bastard
|
||||
else
|
||||
cooldowntime = 12000 - (world.time - SSticker.round_start_time)
|
||||
to_chat(user, "<span class='cultitalic'>The forge fires are not yet hot enough for this weapon, give it another [DisplayTimeText(cooldowntime)].</span>")
|
||||
to_chat(user, "<span class='cult italic'>The forge fires are not yet hot enough for this weapon, give it another [DisplayTimeText(cooldowntime)].</span>")
|
||||
cooldowntime = 0
|
||||
return
|
||||
if("Nar-Sien Hardsuit")
|
||||
pickedtype = /obj/item/clothing/suit/space/hardsuit/cult
|
||||
|
||||
if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
|
||||
cooldowntime = world.time + 2400
|
||||
var/obj/item/N = new pickedtype(get_turf(src))
|
||||
to_chat(user, "<span class='cultitalic'>You work the forge as dark knowledge guides your hands, creating [N]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You work the forge as dark knowledge guides your hands, creating [N]!</span>")
|
||||
|
||||
|
||||
|
||||
@@ -212,10 +208,10 @@
|
||||
to_chat(user, "<span class='warning'>All of these books seem to be gibberish.</span>")
|
||||
return
|
||||
if(!anchored)
|
||||
to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with a tome first.</span>")
|
||||
to_chat(user, "<span class='cult italic'>You need to anchor [src] to the floor with a tome first.</span>")
|
||||
return
|
||||
if(cooldowntime > world.time)
|
||||
to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
|
||||
return
|
||||
var/choice = alert(user,"You flip through the black pages of the archives...",,"Supply Talisman","Shuttle Curse","Veil Walker Set")
|
||||
var/list/pickedtype = list()
|
||||
@@ -231,7 +227,7 @@
|
||||
cooldowntime = world.time + 2400
|
||||
for(var/N in pickedtype)
|
||||
var/obj/item/D = new N(get_turf(src))
|
||||
to_chat(user, "<span class='cultitalic'>You summon [D] from the archives!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You summon [D] from the archives!</span>")
|
||||
|
||||
/obj/effect/gateway
|
||||
name = "gateway"
|
||||
|
||||
@@ -265,6 +265,7 @@ This file contains the arcane tome files.
|
||||
if(locate(/obj/effect/rune) in T)
|
||||
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
|
||||
return FALSE
|
||||
|
||||
if(!is_station_level(T.z) && !is_mining_level(T.z))
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -140,7 +140,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
L.say(invocation, language = /datum/language/common, ignore_spam = TRUE)
|
||||
if(invoke_damage)
|
||||
L.apply_damage(invoke_damage, BRUTE)
|
||||
to_chat(L, "<span class='cultitalic'>[src] saps your strength!</span>")
|
||||
to_chat(L, "<span class='cult italic'>[src] saps your strength!</span>")
|
||||
do_invoke_glow()
|
||||
|
||||
/obj/effect/rune/proc/do_invoke_glow()
|
||||
@@ -201,12 +201,12 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
var/obj/item/paper/talisman/talisman_type
|
||||
var/list/possible_talismans = list()
|
||||
if(!papers_on_rune.len)
|
||||
to_chat(user, "<span class='cultitalic'>There must be a blank paper on top of [src]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>There must be a blank paper on top of [src]!</span>")
|
||||
fail_invoke()
|
||||
log_game("Talisman Creation rune failed - no blank papers on rune")
|
||||
return
|
||||
if(rune_in_use)
|
||||
to_chat(user, "<span class='cultitalic'>[src] can only support one ritual at a time!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[src] can only support one ritual at a time!</span>")
|
||||
fail_invoke()
|
||||
log_game("Talisman Creation rune failed - already in use")
|
||||
return
|
||||
@@ -222,7 +222,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
return
|
||||
papers_on_rune = checkpapers()
|
||||
if(!papers_on_rune.len)
|
||||
to_chat(user, "<span class='cultitalic'>There must be a blank paper on top of [src]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>There must be a blank paper on top of [src]!</span>")
|
||||
fail_invoke()
|
||||
log_game("Talisman Creation rune failed - no blank papers on rune")
|
||||
return
|
||||
@@ -394,9 +394,9 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
SSticker.mode.add_cultist(convertee.mind, 1)
|
||||
new /obj/item/tome(get_turf(src))
|
||||
convertee.mind.special_role = "Cultist"
|
||||
to_chat(convertee, "<span class='cultitalic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
|
||||
to_chat(convertee, "<span class='cult italic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
|
||||
and something evil takes root.</b></span>")
|
||||
to_chat(convertee, "<span class='cultitalic'><b>Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\
|
||||
to_chat(convertee, "<span class='cult italic'><b>Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\
|
||||
</b></span>")
|
||||
return 1
|
||||
|
||||
@@ -412,7 +412,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
var/big_sac = FALSE
|
||||
if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3)
|
||||
for(var/M in invokers)
|
||||
to_chat(M, "<span class='cultitalic'>[sacrificial] is too greatly linked to the world! You need three acolytes!</span>")
|
||||
to_chat(M, "<span class='cult italic'>[sacrificial] is too greatly linked to the world! You need three acolytes!</span>")
|
||||
log_game("Offer rune failed - not enough acolytes and target is living or sac target")
|
||||
return FALSE
|
||||
if(sacrificial.mind)
|
||||
@@ -515,10 +515,10 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
message_admins("[key_name_admin(user)] erased a Narsie rune with a null rod")
|
||||
..()
|
||||
|
||||
//Rite of Resurrection: Requires the corpse of a cultist and that there have been less revives than the number of people GLOB.sacrificed
|
||||
//Rite of Resurrection: Requires a dead or inactive cultist. When reviving the dead, you can only perform one revival for every sacrifice your cult has carried out.
|
||||
/obj/effect/rune/raise_dead
|
||||
cultist_name = "Resurrect Cultist"
|
||||
cultist_desc = "requires the corpse of a cultist placed upon the rune. Provided there have been sufficient sacrifices, they will be revived."
|
||||
cultist_name = "Revive Cultist"
|
||||
cultist_desc = "requires a dead, mindless, or inactive cultist placed upon the rune. Provided there have been sufficient sacrifices, they will be given a new life."
|
||||
invocation = "Pasnar val'keriam usinar. Savrae ines amutan. Yam'toth remium il'tarat!" //Depends on the name of the user - see below
|
||||
icon_state = "1"
|
||||
color = RUNE_COLOR_MEDIUMRED
|
||||
@@ -539,16 +539,11 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
return
|
||||
rune_in_use = TRUE
|
||||
for(var/mob/living/M in T.contents)
|
||||
if(iscultist(M) && M.stat == DEAD)
|
||||
if(iscultist(M) && (M.stat == DEAD || !M.client || M.client.is_afk()))
|
||||
potential_revive_mobs |= M
|
||||
if(!potential_revive_mobs.len)
|
||||
to_chat(user, "<span class='cultitalic'>There are no dead cultists on the rune!</span>")
|
||||
log_game("Raise Dead rune failed - no corpses to revive")
|
||||
fail_invoke()
|
||||
rune_in_use = FALSE
|
||||
return
|
||||
if(LAZYLEN(GLOB.sacrificed) <= revives_used)
|
||||
to_chat(user, "<span class='warning'>You have sacrificed too few people to revive a cultist!</span>")
|
||||
to_chat(user, "<span class='cult italic'>There are no dead cultists on the rune!</span>")
|
||||
log_game("Raise Dead rune failed - no cultists to revive")
|
||||
fail_invoke()
|
||||
rune_in_use = FALSE
|
||||
return
|
||||
@@ -564,9 +559,25 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
else
|
||||
invocation = initial(invocation)
|
||||
..()
|
||||
revives_used++
|
||||
mob_to_revive.revive(1, 1) //This does remove disabilities and such, but the rune might actually see some use because of it!
|
||||
mob_to_revive.grab_ghost()
|
||||
if(mob_to_revive.stat == DEAD)
|
||||
if(LAZYLEN(GLOB.sacrificed) <= revives_used)
|
||||
to_chat(user, "<span class='warning'>Your cult must carry out another sacrifice before it can revive a cultist!</span>")
|
||||
fail_invoke()
|
||||
rune_in_use = FALSE
|
||||
return
|
||||
revives_used++
|
||||
mob_to_revive.revive(1, 1) //This does remove disabilities and such, but the rune might actually see some use because of it!
|
||||
mob_to_revive.grab_ghost()
|
||||
else if(!mob_to_revive.client || mob_to_revive.client.is_afk())
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [mob_to_revive.name], an inactive blood cultist?", "[name]", null, "Blood Cultist", 50, mob_to_revive)
|
||||
var/mob/dead/observer/theghost = null
|
||||
if(candidates.len)
|
||||
theghost = pick(candidates)
|
||||
to_chat(mob_to_revive.mind, "Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form.")
|
||||
message_admins("[key_name_admin(theghost)] has taken control of ([key_name_admin(mob_to_revive)]) to replace an AFK player.")
|
||||
mob_to_revive.ghostize(0)
|
||||
mob_to_revive.key = theghost.key
|
||||
to_chat(mob_to_revive, "<span class='cultlarge'>\"PASNAR SAVRAE YAM'TOTH. Arise.\"</span>")
|
||||
mob_to_revive.visible_message("<span class='warning'>[mob_to_revive] draws in a huge breath, red light shining from [mob_to_revive.p_their()] eyes.</span>", \
|
||||
"<span class='cultlarge'>You awaken suddenly from the void. You're alive!</span>")
|
||||
@@ -582,13 +593,13 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
fail_invoke()
|
||||
return FALSE
|
||||
if(!(target_mob in T.contents))
|
||||
to_chat(user, "<span class='cultitalic'>The cultist to revive has been moved!</span>")
|
||||
to_chat(user, "<span class='cult italic'>The cultist to revive has been moved!</span>")
|
||||
fail_invoke()
|
||||
log_game("Raise Dead rune failed - revival target moved")
|
||||
return FALSE
|
||||
var/mob/dead/observer/ghost = target_mob.get_ghost(TRUE)
|
||||
if(!ghost && (!target_mob.mind || !target_mob.mind.active))
|
||||
to_chat(user, "<span class='cultitalic'>The corpse to revive has no spirit!</span>")
|
||||
to_chat(user, "<span class='cult italic'>The corpse to revive has no spirit!</span>")
|
||||
fail_invoke()
|
||||
log_game("Raise Dead rune failed - revival target has no ghost")
|
||||
return FALSE
|
||||
@@ -655,16 +666,16 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
/obj/effect/rune/spirit/examine(mob/user)
|
||||
..()
|
||||
if(affecting)
|
||||
to_chat(user, "<span class='cultitalic'>A translucent field encases [affecting] above the rune!</span>")
|
||||
to_chat(user, "<span class='cult italic'>A translucent field encases [affecting] above the rune!</span>")
|
||||
|
||||
/obj/effect/rune/spirit/can_invoke(mob/living/user)
|
||||
if(rune_in_use)
|
||||
to_chat(user, "<span class='cultitalic'>[src] cannot support more than one body!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[src] cannot support more than one body!</span>")
|
||||
log_game("Spirit Sight rune failed - more than one user")
|
||||
return list()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!(user in T))
|
||||
to_chat(user, "<span class='cultitalic'>You must be standing on top of [src]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You must be standing on top of [src]!</span>")
|
||||
log_game("Spirit Sight rune failed - user not standing on rune")
|
||||
return list()
|
||||
return ..()
|
||||
@@ -694,11 +705,11 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
if(affecting.stat == UNCONSCIOUS)
|
||||
if(prob(1))
|
||||
var/mob/dead/observer/G = affecting.get_ghost()
|
||||
to_chat(G, "<span class='cultitalic'>You feel the link between you and your body weakening... you must hurry!</span>")
|
||||
to_chat(G, "<span class='cult italic'>You feel the link between you and your body weakening... you must hurry!</span>")
|
||||
else if(affecting.stat == DEAD)
|
||||
affecting.remove_atom_colour(ADMIN_COLOUR_PRIORITY, RUNE_COLOR_DARKRED)
|
||||
var/mob/dead/observer/G = affecting.get_ghost()
|
||||
to_chat(G, "<span class='cultitalic'><b>You suddenly feel your physical form pass on. [src]'s exertion has killed you!</b></span>")
|
||||
to_chat(G, "<span class='cult italic'><b>You suddenly feel your physical form pass on. [src]'s exertion has killed you!</b></span>")
|
||||
break
|
||||
sleep(1)
|
||||
affecting = null
|
||||
@@ -722,7 +733,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
/obj/effect/rune/wall/examine(mob/user)
|
||||
..()
|
||||
if(density)
|
||||
to_chat(user, "<span class='cultitalic'>There is a barely perceptible shimmering of the air above [src].</span>")
|
||||
to_chat(user, "<span class='cult italic'>There is a barely perceptible shimmering of the air above [src].</span>")
|
||||
|
||||
/obj/effect/rune/wall/Destroy()
|
||||
density = FALSE
|
||||
@@ -744,7 +755,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
spread_density()
|
||||
var/carbon_user = iscarbon(user)
|
||||
user.visible_message("<span class='warning'>[user] [carbon_user ? "places [user.p_their()] hands on":"stares intently at"] [src], and [density ? "the air above it begins to shimmer" : "the shimmer above it fades"].</span>", \
|
||||
"<span class='cultitalic'>You channel [carbon_user ? "your life ":""]energy into [src], [density ? "temporarily preventing" : "allowing"] passage above it.</span>")
|
||||
"<span class='cult italic'>You channel [carbon_user ? "your life ":""]energy into [src], [density ? "temporarily preventing" : "allowing"] passage above it.</span>")
|
||||
if(carbon_user)
|
||||
var/mob/living/carbon/C = user
|
||||
C.apply_damage(2, BRUTE, pick("l_arm", "r_arm"))
|
||||
@@ -806,17 +817,17 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
if(!Adjacent(user) || !src || QDELETED(src) || user.incapacitated())
|
||||
return
|
||||
if(!cultist_to_summon)
|
||||
to_chat(user, "<span class='cultitalic'>You require a summoning target!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You require a summoning target!</span>")
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - no target")
|
||||
return
|
||||
if(cultist_to_summon.stat == DEAD)
|
||||
to_chat(user, "<span class='cultitalic'>[cultist_to_summon] has died!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] has died!</span>")
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target died")
|
||||
return
|
||||
if(!iscultist(cultist_to_summon))
|
||||
to_chat(user, "<span class='cultitalic'>[cultist_to_summon] is not a follower of the Geometer!</span>")
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] is not a follower of the Geometer!</span>")
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target was deconverted")
|
||||
return
|
||||
@@ -826,7 +837,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
log_game("Summon Cultist rune failed - target in away mission")
|
||||
return
|
||||
cultist_to_summon.visible_message("<span class='warning'>[cultist_to_summon] suddenly disappears in a flash of red light!</span>", \
|
||||
"<span class='cultitalic'><b>Overwhelming vertigo consumes you as you are hurled through the air!</b></span>")
|
||||
"<span class='cult italic'><b>Overwhelming vertigo consumes you as you are hurled through the air!</b></span>")
|
||||
..()
|
||||
visible_message("<span class='warning'>A foggy shape materializes atop [src] and solidifes into [cultist_to_summon]!</span>")
|
||||
cultist_to_summon.forceMove(get_turf(src))
|
||||
@@ -914,17 +925,17 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
|
||||
/obj/effect/rune/manifest/can_invoke(mob/living/user)
|
||||
if(!(user in get_turf(src)))
|
||||
to_chat(user, "<span class='cultitalic'>You must be standing on [src]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You must be standing on [src]!</span>")
|
||||
fail_invoke()
|
||||
log_game("Manifest rune failed - user not standing on rune")
|
||||
return list()
|
||||
if(user.has_status_effect(STATUS_EFFECT_SUMMONEDGHOST))
|
||||
to_chat(user, "<span class='cultitalic'>Ghosts can't summon more ghosts!</span>")
|
||||
to_chat(user, "<span class='cult italic'>Ghosts can't summon more ghosts!</span>")
|
||||
fail_invoke()
|
||||
log_game("Manifest rune failed - user is a ghost")
|
||||
return list()
|
||||
if(ghosts >= ghost_limit)
|
||||
to_chat(user, "<span class='cultitalic'>You are sustaining too many ghosts to summon more!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You are sustaining too many ghosts to summon more!</span>")
|
||||
fail_invoke()
|
||||
log_game("Manifest rune failed - too many summoned ghosts")
|
||||
return list()
|
||||
@@ -933,7 +944,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
if(O.client && !jobban_isbanned(O, ROLE_CULTIST))
|
||||
ghosts_on_rune += O
|
||||
if(!ghosts_on_rune.len)
|
||||
to_chat(user, "<span class='cultitalic'>There are no spirits near [src]!</span>")
|
||||
to_chat(user, "<span class='cult italic'>There are no spirits near [src]!</span>")
|
||||
fail_invoke()
|
||||
log_game("Manifest rune failed - no nearby ghosts")
|
||||
return list()
|
||||
@@ -955,13 +966,13 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
ghosts++
|
||||
playsound(src, 'sound/magic/exit_blood.ogg', 50, 1)
|
||||
visible_message("<span class='warning'>A cloud of red mist forms above [src], and from within steps... a [new_human.gender == FEMALE ? "wo":""]man.</span>")
|
||||
to_chat(user, "<span class='cultitalic'>Your blood begins flowing into [src]. You must remain in place and conscious to maintain the forms of those summoned. This will hurt you slowly but surely...</span>")
|
||||
to_chat(user, "<span class='cult italic'>Your blood begins flowing into [src]. You must remain in place and conscious to maintain the forms of those summoned. This will hurt you slowly but surely...</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
var/obj/structure/emergency_shield/invoker/N = new(T)
|
||||
|
||||
new_human.key = ghost_to_spawn.key
|
||||
SSticker.mode.add_cultist(new_human.mind, 0)
|
||||
to_chat(new_human, "<span class='cultitalic'><b>You are a servant of the Geometer. You have been made semi-corporeal by the cult of Nar-Sie, and you are to serve them at all costs.</b></span>")
|
||||
to_chat(new_human, "<span class='cult italic'><b>You are a servant of the Geometer. You have been made semi-corporeal by the cult of Nar-Sie, and you are to serve them at all costs.</b></span>")
|
||||
|
||||
while(!QDELETED(src) && !QDELETED(user) && !QDELETED(new_human) && (user in T))
|
||||
if(user.stat || new_human.InCritical())
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
invocation = "Ra'sha yoka!"
|
||||
|
||||
/obj/item/paper/talisman/malformed/invoke(mob/living/user, successfuluse = 1)
|
||||
to_chat(user, "<span class='cultitalic'>You feel a pain in your head. The Geometer is displeased.</span>")
|
||||
to_chat(user, "<span class='cult italic'>You feel a pain in your head. The Geometer is displeased.</span>")
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.apply_damage(10, BRUTE, "head")
|
||||
@@ -79,7 +79,7 @@
|
||||
to_chat(user, "<span class='warning'>The target rune is blocked. Attempting to teleport to it would be massively unwise.</span>")
|
||||
return ..(user, 0)
|
||||
user.visible_message("<span class='warning'>Dust flows from [user]'s hand, and [user.p_they()] disappear[user.p_s()] with a sharp crack!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman and find yourself somewhere else!</span>", "<i>You hear a sharp crack.</i>")
|
||||
"<span class='cult italic'>You speak the words of the talisman and find yourself somewhere else!</span>", "<i>You hear a sharp crack.</i>")
|
||||
user.forceMove(target)
|
||||
target.visible_message("<span class='warning'>There is a boom of outrushing air as something appears above the rune!</span>", null, "<i>You hear a boom.</i>")
|
||||
return ..()
|
||||
@@ -96,10 +96,10 @@
|
||||
/obj/item/paper/talisman/summon_tome/invoke(mob/living/user, successfuluse = 1)
|
||||
. = ..()
|
||||
user.visible_message("<span class='warning'>[user]'s hand glows red for a moment.</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman!</span>")
|
||||
"<span class='cult italic'>You speak the words of the talisman!</span>")
|
||||
new /obj/item/tome(get_turf(user))
|
||||
user.visible_message("<span class='warning'>A tome appears at [user]'s feet!</span>", \
|
||||
"<span class='cultitalic'>An arcane tome materializes at your feet.</span>")
|
||||
"<span class='cult italic'>An arcane tome materializes at your feet.</span>")
|
||||
|
||||
/obj/item/paper/talisman/true_sight
|
||||
cultist_name = "Talisman of Veiling"
|
||||
@@ -115,14 +115,14 @@
|
||||
. = ..()
|
||||
if(!revealing)
|
||||
user.visible_message("<span class='warning'>Thin grey dust falls from [user]'s hand!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman, hiding nearby runes.</span>")
|
||||
"<span class='cult italic'>You speak the words of the talisman, hiding nearby runes.</span>")
|
||||
invocation = "Nikt'o barada kla'atu!"
|
||||
revealing = TRUE
|
||||
for(var/obj/effect/rune/R in range(4,user))
|
||||
R.talismanhide()
|
||||
else
|
||||
user.visible_message("<span class='warning'>A flash of light shines from [user]'s hand!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman, revealing nearby runes.</span>")
|
||||
"<span class='cult italic'>You speak the words of the talisman, revealing nearby runes.</span>")
|
||||
for(var/obj/effect/rune/R in range(3,user))
|
||||
R.talismanreveal()
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
/obj/item/paper/talisman/emp/invoke(mob/living/user, successfuluse = 1)
|
||||
. = ..()
|
||||
user.visible_message("<span class='warning'>[user]'s hand flashes a bright blue!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman, emitting an EMP blast.</span>")
|
||||
"<span class='cult italic'>You speak the words of the talisman, emitting an EMP blast.</span>")
|
||||
empulse(src, 4, 8)
|
||||
|
||||
|
||||
@@ -162,7 +162,7 @@
|
||||
if(iscultist(user))
|
||||
invoke(user, 1)
|
||||
user.visible_message("<span class='warning'>[user] holds up [src], which explodes in a flash of red light!</span>", \
|
||||
"<span class='cultitalic'>You stun [target] with the talisman!</span>")
|
||||
"<span class='cult italic'>You stun [target] with the talisman!</span>")
|
||||
var/obj/item/nullrod/N = locate() in target
|
||||
if(N)
|
||||
target.visible_message("<span class='warning'>[target]'s holy weapon absorbs the talisman's light!</span>", \
|
||||
@@ -197,7 +197,7 @@
|
||||
/obj/item/paper/talisman/armor/invoke(mob/living/user, successfuluse = 1)
|
||||
. = ..()
|
||||
user.visible_message("<span class='warning'>Otherworldly armor suddenly appears on [user]!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman, arming yourself!</span>")
|
||||
"<span class='cult italic'>You speak the words of the talisman, arming yourself!</span>")
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), slot_head)
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit)
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult/alt(user), slot_shoes)
|
||||
@@ -226,7 +226,7 @@
|
||||
/obj/item/paper/talisman/horror/afterattack(mob/living/target, mob/living/user)
|
||||
if(iscultist(user) && (get_dist(user, target) < 7))
|
||||
if(iscarbon(target))
|
||||
to_chat(user, "<span class='cultitalic'>You disturb [target] with visions of madness!</span>")
|
||||
to_chat(user, "<span class='cult italic'>You disturb [target] with visions of madness!</span>")
|
||||
var/mob/living/carbon/H = target
|
||||
H.reagents.add_reagent("mindbreaker", 12)
|
||||
if(is_servant_of_ratvar(target))
|
||||
@@ -254,7 +254,7 @@
|
||||
|
||||
/obj/item/paper/talisman/construction/attack(obj/M,mob/living/user)
|
||||
if(iscultist(user))
|
||||
to_chat(user, "<span class='cultitalic'>This talisman will only work on a stack of metal or plasteel sheets!</span>")
|
||||
to_chat(user, "<span class='cult italic'>This talisman will only work on a stack of metal or plasteel sheets!</span>")
|
||||
log_game("Construct talisman failed - not a valid target")
|
||||
else
|
||||
..()
|
||||
@@ -306,7 +306,7 @@
|
||||
/obj/item/paper/talisman/shackle/attack(mob/living/carbon/target, mob/living/user)
|
||||
if(iscultist(user) && istype(target))
|
||||
if(target.stat == DEAD)
|
||||
user.visible_message("<span class='cultitalic'>This talisman's magic does not affect the dead!</span>")
|
||||
user.visible_message("<span class='cult italic'>This talisman's magic does not affect the dead!</span>")
|
||||
return
|
||||
CuffAttack(target, user)
|
||||
return
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
var/boost = 0
|
||||
bloodcrawl = BLOODCRAWL_EAT
|
||||
var/list/consumed_mobs = list()
|
||||
var/playstyle_string = "<B><font size=3 color='red'>You are an imp,</font> a mischevious creature from hell. You are the lowest rank on the hellish totem pole \
|
||||
var/playstyle_string = "<span class='big bold'>You are an imp,</span><B> a mischevious creature from hell. You are the lowest rank on the hellish totem pole \
|
||||
Though you are not obligated to help, perhaps by aiding a higher ranking devil, you might just get a promotion. However, you are incapable \
|
||||
of intentionally harming a fellow devil.</B>"
|
||||
|
||||
|
||||
@@ -304,7 +304,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
sleep(30)
|
||||
if(!owner || QDELETED(owner))
|
||||
return
|
||||
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/AI/aimalf.ogg')
|
||||
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/ai/aimalf.ogg')
|
||||
set_security_level("delta")
|
||||
var/obj/machinery/doomsday_device/DOOM = new(owner_AI)
|
||||
owner_AI.nuking = TRUE
|
||||
@@ -367,12 +367,12 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
var/sec_left = seconds_remaining()
|
||||
if(!sec_left)
|
||||
timing = FALSE
|
||||
detonate(T.z)
|
||||
detonate()
|
||||
else if(world.time >= next_announce)
|
||||
minor_announce("[sec_left] SECONDS UNTIL DOOMSDAY DEVICE ACTIVATION!", "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4", TRUE)
|
||||
next_announce += DOOMSDAY_ANNOUNCE_INTERVAL
|
||||
|
||||
/obj/machinery/doomsday_device/proc/detonate(z_level = ZLEVEL_STATION_PRIMARY)
|
||||
/obj/machinery/doomsday_device/proc/detonate()
|
||||
sound_to_playing_players('sound/machines/alarm.ogg')
|
||||
sleep(100)
|
||||
for(var/i in GLOB.mob_living_list)
|
||||
|
||||
@@ -105,7 +105,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
/obj/effect/meteor/Move()
|
||||
if(z != z_original || loc == dest)
|
||||
qdel(src)
|
||||
return
|
||||
return FALSE
|
||||
|
||||
. = ..() //process movement...
|
||||
|
||||
@@ -317,7 +317,6 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
|
||||
/obj/effect/meteor/meaty/xeno/New()
|
||||
meteordrop += subtypesof(/obj/item/organ/alien)
|
||||
meteordrop -= /obj/item/organ/alien/eggsac
|
||||
..()
|
||||
|
||||
/obj/effect/meteor/meaty/xeno/ram_turf(turf/T)
|
||||
|
||||
@@ -300,11 +300,10 @@
|
||||
|
||||
/obj/item/organ/heart/gland/plasma/activate()
|
||||
to_chat(owner, "<span class='warning'>You feel bloated.</span>")
|
||||
sleep(150)
|
||||
if(!owner)
|
||||
return
|
||||
to_chat(owner, "<span class='userdanger'>A massive stomachache overcomes you.</span>")
|
||||
sleep(50)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, owner, "<span class='userdanger'>A massive stomachache overcomes you.</span>"), 150)
|
||||
addtimer(CALLBACK(src, .proc/vomit_plasma), 200)
|
||||
|
||||
/obj/item/organ/heart/gland/plasma/proc/vomit_plasma()
|
||||
if(!owner)
|
||||
return
|
||||
owner.visible_message("<span class='danger'>[owner] vomits a cloud of plasma!</span>")
|
||||
|
||||
@@ -322,10 +322,6 @@
|
||||
to_chat(S, "<span class='warning'>This communications relay should be preserved, it will be a useful resource to our masters in the future. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/message_server/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
to_chat(S, "<span class='warning'>This communications relay should be preserved, it will be a useful resource to our masters in the future. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/deepfryer/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
to_chat(S, "<span class='warning'>This kitchen appliance should be preserved, it will make delicious unhealthy snacks for our masters in the future. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/datum/round_event_control/spawn_swarmer
|
||||
name = "Spawn Swarmer Shell"
|
||||
typepath = /datum/round_event/spawn_swarmer
|
||||
weight = 0
|
||||
max_occurrences = 0 //Only once okay fam
|
||||
weight = 7
|
||||
max_occurrences = 1 //Only once okay fam
|
||||
earliest_start = 18000 //30 minutes
|
||||
min_players = 15
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
return 0
|
||||
new /obj/effect/mob_spawn/swarmer(get_turf(GLOB.the_gateway))
|
||||
if(prob(25)) //25% chance to announce it to the crew
|
||||
var/swarmer_report = "<font size=3><b>[command_name()] High-Priority Update</b></span>"
|
||||
var/swarmer_report = "<span class='big bold'>[command_name()] High-Priority Update</span>"
|
||||
swarmer_report += "<br><br>Our long-range sensors have detected an odd signal emanating from your station's gateway. We recommend immediate investigation of your gateway, as something may have come through."
|
||||
print_command_report(swarmer_report, announce=TRUE)
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
/mob/living/simple_animal/hostile/morph,
|
||||
/obj/effect))
|
||||
|
||||
var/playstyle_string = "<b><font size=3 color='red'>You are a morph,</font> an abomination of science created primarily with changeling cells. \
|
||||
var/playstyle_string = "<span class='big bold'>You are a morph,</span></b> an abomination of science created primarily with changeling cells. \
|
||||
You may take the form of anything nearby by shift-clicking it. This process will alert any nearby \
|
||||
observers, and can only be performed once every five seconds. While morphed, you move faster, but do \
|
||||
less damage. In addition, anyone within three tiles will note an uncanny wrongness if examining you. \
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
|
||||
/mob/living/simple_animal/revenant/Login()
|
||||
..()
|
||||
to_chat(src, "<span class='deadsay'><font size=3><b>You are a revenant.</b></font></span>")
|
||||
to_chat(src, "<span class='deadsay'><span class='big bold'>You are a revenant.</span></span>")
|
||||
to_chat(src, "<b>Your formerly mundane spirit has been infused with alien energies and empowered into a revenant.</b>")
|
||||
to_chat(src, "<b>You are not dead, not alive, but somewhere in between. You are capable of limited interaction with both worlds.</b>")
|
||||
to_chat(src, "<b>You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.</b>")
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
var/boost = 0
|
||||
bloodcrawl = BLOODCRAWL_EAT
|
||||
var/playstyle_string = "<B><font size=3 color='red'>You are a slaughter demon,</font> a terrible creature from another realm. You have a single desire: To kill. \
|
||||
var/playstyle_string = "<span class='big bold'>You are a slaughter demon,</span><B> a terrible creature from another realm. You have a single desire: To kill. \
|
||||
You may use the \"Blood Crawl\" ability near blood pools to travel through them, appearing and disappearing from the station at will. \
|
||||
Pulling a dead or unconscious mob while you enter a pool will pull them in with you, allowing you to feast and regain your health. \
|
||||
You move quickly upon leaving a pool of blood, but the material world will soon sap your strength and leave you sluggish. </B>"
|
||||
@@ -136,8 +136,8 @@
|
||||
// Keep the people we hug!
|
||||
var/list/consumed_mobs = list()
|
||||
|
||||
playstyle_string = "<B><font size=3 color='red'>You are a laughter \
|
||||
demon,</font> a wonderful creature from another realm. You have a single \
|
||||
playstyle_string = "<span class='big bold'>You are a laughter \
|
||||
demon,</span><B> a wonderful creature from another realm. You have a single \
|
||||
desire: <span class='clown'>To hug and tickle.</span><BR>\
|
||||
You may use the \"Blood Crawl\" ability near blood pools to travel \
|
||||
through them, appearing and disappearing from the station at will. \
|
||||
|
||||
@@ -141,8 +141,8 @@
|
||||
|
||||
/datum/outfit/syndicate/post_equip(mob/living/carbon/human/H)
|
||||
var/obj/item/device/radio/R = H.ears
|
||||
R.set_frequency(GLOB.SYND_FREQ)
|
||||
R.freqlock = 1
|
||||
R.set_frequency(FREQ_SYNDICATE)
|
||||
R.freqlock = TRUE
|
||||
if(command_radio)
|
||||
R.command = TRUE
|
||||
|
||||
|
||||
@@ -572,4 +572,4 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
user.visible_message("<span class='suicide'>[user] is pretending to go delta! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
playsound(src, 'sound/machines/alarm.ogg', 30, -1, 1)
|
||||
addtimer(CALLBACK(src, .proc/manual_suicide, user), 101)
|
||||
return MANUAL_SUICIDE
|
||||
return MANUAL_SUICIDE
|
||||
@@ -1,6 +1,6 @@
|
||||
/datum/objective
|
||||
var/datum/mind/owner //The primary owner of the objective. !!SOMEWHAT DEPRECATED!! Prefer using 'team' for new code.
|
||||
var/datum/objective_team/team //An alternative to 'owner': a team. Use this when writing new code.
|
||||
var/datum/team/team //An alternative to 'owner': a team. Use this when writing new code.
|
||||
var/explanation_text = "Nothing" //What that person is supposed to do.
|
||||
var/team_explanation_text //For when there are multiple owners.
|
||||
var/datum/mind/target = null //If they are focused on a particular person.
|
||||
@@ -47,9 +47,9 @@
|
||||
. = list()
|
||||
for(var/V in GLOB.data_core.locked)
|
||||
var/datum/data/record/R = V
|
||||
var/mob/M = R.fields["reference"]
|
||||
if(M && M.mind)
|
||||
. += M.mind
|
||||
var/datum/mind/M = R.fields["mindref"]
|
||||
if(M)
|
||||
. += M
|
||||
|
||||
/datum/objective/proc/find_target()
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
@@ -524,7 +524,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
var/list/otherwise = M.GetAllContents()
|
||||
for(var/obj/item/disk/tech_disk/TD in otherwise)
|
||||
TD.stored_research.copy_research_to(checking)
|
||||
return checking.researched_nodes.len >= target
|
||||
return checking.researched_nodes.len >= target_amount
|
||||
|
||||
/datum/objective/capture
|
||||
|
||||
@@ -537,25 +537,25 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
var/captured_amount = 0
|
||||
var/area/centcom/holding/A = locate() in GLOB.sortedAreas
|
||||
for(var/mob/living/carbon/human/M in A)//Humans.
|
||||
if(M.stat==2)//Dead folks are worth less.
|
||||
if(M.stat == DEAD)//Dead folks are worth less.
|
||||
captured_amount+=0.5
|
||||
continue
|
||||
captured_amount+=1
|
||||
for(var/mob/living/carbon/monkey/M in A)//Monkeys are almost worthless, you failure.
|
||||
captured_amount+=0.1
|
||||
for(var/mob/living/carbon/alien/larva/M in A)//Larva are important for research.
|
||||
if(M.stat==2)
|
||||
if(M.stat == DEAD)
|
||||
captured_amount+=0.5
|
||||
continue
|
||||
captured_amount+=1
|
||||
for(var/mob/living/carbon/alien/humanoid/M in A)//Aliens are worth twice as much as humans.
|
||||
if(istype(M, /mob/living/carbon/alien/humanoid/royal/queen))//Queens are worth three times as much as humans.
|
||||
if(M.stat==2)
|
||||
if(M.stat == DEAD)
|
||||
captured_amount+=1.5
|
||||
else
|
||||
captured_amount+=3
|
||||
continue
|
||||
if(M.stat==2)
|
||||
if(M.stat == DEAD)
|
||||
captured_amount+=1
|
||||
continue
|
||||
captured_amount+=2
|
||||
|
||||
@@ -27,7 +27,7 @@ GLOBAL_VAR_INIT(hsboxspawn, TRUE)
|
||||
//items that shouldn't spawn on the floor because they would bug or act weird
|
||||
var/global/list/spawn_forbidden = list(
|
||||
/obj/item/tk_grab, /obj/item/implant, // not implanter, the actual thing that is inside you
|
||||
/obj/item/assembly, /obj/item/device/onetankbomb, /obj/item/radio, /obj/item/device/pda/ai,
|
||||
/obj/item/assembly, /obj/item/device/onetankbomb, /obj/item/device/pda/ai,
|
||||
/obj/item/smallDelivery, /obj/item/projectile,
|
||||
/obj/item/borg/sight, /obj/item/borg/stun, /obj/item/robot_module)
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
for(var/datum/mind/wizard in wizards)
|
||||
if(isliving(wizard.current) && wizard.current.stat!=DEAD)
|
||||
return FALSE
|
||||
|
||||
|
||||
for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead()
|
||||
if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard))
|
||||
return FALSE
|
||||
@@ -55,7 +55,7 @@
|
||||
if(SSevents.wizardmode) //If summon events was active, turn it off
|
||||
SSevents.toggleWizardmode()
|
||||
SSevents.resetFrequency()
|
||||
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/game_mode/wizard/set_round_result()
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
state_open = TRUE
|
||||
circuit = /obj/item/circuitboard/machine/sleeper
|
||||
var/efficiency = 1
|
||||
var/min_health = 30
|
||||
var/min_health = -25
|
||||
var/list/available_chems
|
||||
var/controls_inside = FALSE
|
||||
var/list/possible_chems = list(
|
||||
@@ -42,7 +42,7 @@
|
||||
I += M.rating
|
||||
|
||||
efficiency = initial(efficiency)* E
|
||||
min_health = initial(min_health) - (10*E)
|
||||
min_health = initial(min_health) - (10*(E-1)) // CIT CHANGE - changes min health equation to be min_health - (matterbin rating * 10)
|
||||
available_chems = list()
|
||||
for(var/i in 1 to I)
|
||||
available_chems |= possible_chems[i]
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
|
||||
/obj/machinery/door/airlock/receive_signal(datum/signal/signal)
|
||||
if(!signal || signal.encryption)
|
||||
if(!signal)
|
||||
return
|
||||
|
||||
if(id_tag != signal.data["tag"] || !signal.data["command"])
|
||||
@@ -52,15 +52,13 @@
|
||||
|
||||
/obj/machinery/door/airlock/proc/send_status()
|
||||
if(radio_connection)
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 //radio signal
|
||||
signal.data["tag"] = id_tag
|
||||
signal.data["timestamp"] = world.time
|
||||
|
||||
signal.data["door_status"] = density?("closed"):("open")
|
||||
signal.data["lock_status"] = locked?("locked"):("unlocked")
|
||||
|
||||
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = GLOB.RADIO_AIRLOCK)
|
||||
var/datum/signal/signal = new(list(
|
||||
"tag" = id_tag,
|
||||
"timestamp" = world.time,
|
||||
"door_status" = density ? "closed" : "open",
|
||||
"lock_status" = locked ? "locked" : "unlocked"
|
||||
))
|
||||
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
|
||||
|
||||
|
||||
/obj/machinery/door/airlock/open(surpress_send)
|
||||
@@ -79,10 +77,10 @@
|
||||
SSradio.remove_object(src, frequency)
|
||||
if(new_frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_AIRLOCK)
|
||||
radio_connection = SSradio.add_object(src, frequency, RADIO_AIRLOCK)
|
||||
|
||||
/obj/machinery/door/airlock/Destroy()
|
||||
if(frequency && SSradio)
|
||||
if(frequency)
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
|
||||
@@ -97,7 +95,7 @@
|
||||
|
||||
var/id_tag
|
||||
var/master_tag
|
||||
var/frequency = 1449
|
||||
var/frequency = FREQ_AIRLOCK_CONTROL
|
||||
|
||||
var/datum/radio_frequency/radio_connection
|
||||
|
||||
@@ -115,36 +113,34 @@
|
||||
icon_state = "airlock_sensor_off"
|
||||
|
||||
/obj/machinery/airlock_sensor/attack_hand(mob/user)
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 //radio signal
|
||||
signal.data["tag"] = master_tag
|
||||
signal.data["command"] = "cycle"
|
||||
var/datum/signal/signal = new(list(
|
||||
"tag" = master_tag,
|
||||
"command" = "cycle"
|
||||
))
|
||||
|
||||
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = GLOB.RADIO_AIRLOCK)
|
||||
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
|
||||
flick("airlock_sensor_cycle", src)
|
||||
|
||||
/obj/machinery/airlock_sensor/process()
|
||||
if(on)
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 //radio signal
|
||||
signal.data["tag"] = id_tag
|
||||
signal.data["timestamp"] = world.time
|
||||
|
||||
var/datum/gas_mixture/air_sample = return_air()
|
||||
|
||||
var/pressure = round(air_sample.return_pressure(),0.1)
|
||||
alert = (pressure < ONE_ATMOSPHERE*0.8)
|
||||
|
||||
signal.data["pressure"] = num2text(pressure)
|
||||
var/datum/signal/signal = new(list(
|
||||
"tag" = id_tag,
|
||||
"timestamp" = world.time,
|
||||
"pressure" = num2text(pressure)
|
||||
))
|
||||
|
||||
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = GLOB.RADIO_AIRLOCK)
|
||||
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
|
||||
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/airlock_sensor/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_AIRLOCK)
|
||||
radio_connection = SSradio.add_object(src, frequency, RADIO_AIRLOCK)
|
||||
|
||||
/obj/machinery/airlock_sensor/Initialize()
|
||||
. = ..()
|
||||
@@ -152,4 +148,4 @@
|
||||
|
||||
/obj/machinery/airlock_sensor/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
return ..()
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
radio = new(src)
|
||||
radio.keyslot = new radio_key
|
||||
radio.subspace_transmission = 1
|
||||
radio.subspace_transmission = TRUE
|
||||
radio.canhear_range = 0
|
||||
radio.recalculateChannels()
|
||||
|
||||
|
||||
@@ -44,8 +44,7 @@
|
||||
/obj/item/grenade/chem_grenade/glitter/blue = 1,
|
||||
/obj/item/grenade/chem_grenade/glitter/white = 1,
|
||||
/obj/item/toy/eightball = 2,
|
||||
/obj/item/toy/windupToolbox = 2,
|
||||
/obj/item/toy/sword/cx = 2)
|
||||
/obj/item/toy/windupToolbox = 2)
|
||||
|
||||
light_color = LIGHT_COLOR_GREEN
|
||||
|
||||
@@ -418,17 +417,17 @@
|
||||
dat += "<br>You ran out of food and starved."
|
||||
if(emagged)
|
||||
user.nutrition = 0 //yeah you pretty hongry
|
||||
to_chat(user, "<span class='userdanger'><font size=3>Your body instantly contracts to that of one who has not eaten in months. Agonizing cramps seize you as you fall to the floor.</span>")
|
||||
to_chat(user, "<span class='userdanger'>Your body instantly contracts to that of one who has not eaten in months. Agonizing cramps seize you as you fall to the floor.</span>")
|
||||
if(fuel <= 0)
|
||||
dat += "<br>You ran out of fuel, and drift, slowly, into a star."
|
||||
if(emagged)
|
||||
var/mob/living/M = user
|
||||
M.adjust_fire_stacks(5)
|
||||
M.IgniteMob() //flew into a star, so you're on fire
|
||||
to_chat(user, "<span class='userdanger'><font size=3>You feel an immense wave of heat emanate from the arcade machine. Your skin bursts into flames.</span>")
|
||||
to_chat(user, "<span class='userdanger'>You feel an immense wave of heat emanate from the arcade machine. Your skin bursts into flames.</span>")
|
||||
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='userdanger'><font size=3>You're never going to make it to Orion...</span></font>")
|
||||
to_chat(user, "<span class='userdanger'>You're never going to make it to Orion...</span>")
|
||||
user.death()
|
||||
emagged = FALSE //removes the emagged status after you lose
|
||||
gameStatus = ORION_STATUS_START
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_keyboard = "atmos_key"
|
||||
var/list/priority_alarms = list()
|
||||
var/list/minor_alarms = list()
|
||||
var/receive_frequency = 1437
|
||||
var/receive_frequency = FREQ_ATMOS_ALARMS
|
||||
var/datum/radio_frequency/radio_connection
|
||||
|
||||
light_color = LIGHT_COLOR_CYAN
|
||||
@@ -57,10 +57,10 @@
|
||||
/obj/machinery/computer/atmos_alert/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, receive_frequency)
|
||||
receive_frequency = new_frequency
|
||||
radio_connection = SSradio.add_object(src, receive_frequency, GLOB.RADIO_ATMOSIA)
|
||||
radio_connection = SSradio.add_object(src, receive_frequency, RADIO_ATMOSIA)
|
||||
|
||||
/obj/machinery/computer/atmos_alert/receive_signal(datum/signal/signal)
|
||||
if(!signal || signal.encryption)
|
||||
if(!signal)
|
||||
return
|
||||
|
||||
var/zone = signal.data["zone"]
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
var/on = TRUE
|
||||
|
||||
var/id_tag
|
||||
var/frequency = 1441
|
||||
var/frequency = FREQ_ATMOS_STORAGE
|
||||
var/datum/radio_frequency/radio_connection
|
||||
|
||||
/obj/machinery/air_sensor/update_icon()
|
||||
@@ -19,31 +19,29 @@
|
||||
|
||||
/obj/machinery/air_sensor/process_atmos()
|
||||
if(on)
|
||||
var/datum/signal/signal = new
|
||||
var/datum/gas_mixture/air_sample = return_air()
|
||||
|
||||
signal.transmission_method = 1 //radio signal
|
||||
signal.data = list(
|
||||
var/datum/signal/signal = new(list(
|
||||
"sigtype" = "status",
|
||||
"id_tag" = id_tag,
|
||||
"timestamp" = world.time,
|
||||
"pressure" = air_sample.return_pressure(),
|
||||
"temperature" = air_sample.temperature,
|
||||
"gases" = list()
|
||||
)
|
||||
))
|
||||
var/total_moles = air_sample.total_moles()
|
||||
if(total_moles)
|
||||
for(var/gas_id in air_sample.gases)
|
||||
var/gas_name = air_sample.gases[gas_id][GAS_META][META_GAS_NAME]
|
||||
signal.data["gases"][gas_name] = air_sample.gases[gas_id][MOLES] / total_moles * 100
|
||||
|
||||
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
|
||||
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
|
||||
|
||||
|
||||
/obj/machinery/air_sensor/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA)
|
||||
radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
|
||||
|
||||
/obj/machinery/air_sensor/Initialize()
|
||||
. = ..()
|
||||
@@ -66,7 +64,7 @@
|
||||
icon_keyboard = "atmos_key"
|
||||
circuit = /obj/item/circuitboard/computer/atmos_control
|
||||
|
||||
var/frequency = 1441
|
||||
var/frequency = FREQ_ATMOS_STORAGE
|
||||
var/list/sensors = list(
|
||||
"n2_sensor" = "Nitrogen Tank",
|
||||
"o2_sensor" = "Oxygen Tank",
|
||||
@@ -117,7 +115,7 @@
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/atmos_control/receive_signal(datum/signal/signal)
|
||||
if(!signal || signal.encryption)
|
||||
if(!signal)
|
||||
return
|
||||
|
||||
var/id_tag = signal.data["id_tag"]
|
||||
@@ -129,7 +127,7 @@
|
||||
/obj/machinery/computer/atmos_control/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA)
|
||||
radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// LARGE TANK CONTROL
|
||||
@@ -138,7 +136,7 @@
|
||||
/obj/machinery/computer/atmos_control/tank
|
||||
var/input_tag
|
||||
var/output_tag
|
||||
frequency = 1441
|
||||
frequency = FREQ_ATMOS_STORAGE
|
||||
circuit = /obj/item/circuitboard/computer/atmos_control/tank
|
||||
|
||||
var/list/input_info
|
||||
@@ -147,7 +145,7 @@
|
||||
// This hacky madness is the evidence of the fact that a lot of machines were never meant to be constructable, im so sorry you had to see this
|
||||
/obj/machinery/computer/atmos_control/tank/proc/reconnect(mob/user)
|
||||
var/list/IO = list()
|
||||
var/datum/radio_frequency/freq = SSradio.return_frequency(1441)
|
||||
var/datum/radio_frequency/freq = SSradio.return_frequency(FREQ_ATMOS_STORAGE)
|
||||
var/list/devices = freq.devices["_default"]
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_pump/U in devices)
|
||||
var/list/text = splittext(U.id_tag, "_")
|
||||
@@ -194,10 +192,7 @@
|
||||
/obj/machinery/computer/atmos_control/tank/ui_act(action, params)
|
||||
if(..() || !radio_connection)
|
||||
return
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1
|
||||
signal.source = src
|
||||
signal.data = list("sigtype" = "command")
|
||||
var/datum/signal/signal = new(list("sigtype" = "command"))
|
||||
switch(action)
|
||||
if("reconnect")
|
||||
reconnect(usr)
|
||||
@@ -214,10 +209,10 @@
|
||||
target = CLAMP(target, 0, 50 * ONE_ATMOSPHERE)
|
||||
signal.data += list("tag" = output_tag, "set_internal_pressure" = target)
|
||||
. = TRUE
|
||||
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
|
||||
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
|
||||
|
||||
/obj/machinery/computer/atmos_control/tank/receive_signal(datum/signal/signal)
|
||||
if(!signal || signal.encryption)
|
||||
if(!signal)
|
||||
return
|
||||
|
||||
var/id_tag = signal.data["tag"]
|
||||
@@ -227,4 +222,4 @@
|
||||
else if(output_tag == id_tag)
|
||||
output_info = signal.data
|
||||
else
|
||||
..(signal)
|
||||
..(signal)
|
||||
|
||||
@@ -311,6 +311,9 @@
|
||||
else if(isspaceturf(T))
|
||||
to_chat(user, "<span class='sevtug_small'>[prob(1) ? "Servant cannot into space." : "You can't teleport into space."]</span>")
|
||||
return
|
||||
else if(T.flags_1 & NOJAUNT_1)
|
||||
to_chat(user, "<span class='sevtug_small'>This tile is blessed by holy water and deflects the warp.</span>")
|
||||
return
|
||||
var/area/AR = get_area(T)
|
||||
if(!AR.clockwork_warp_allowed)
|
||||
to_chat(user, "<span class='sevtug_small'>[AR.clockwork_warp_fail]</span>")
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
var/const/STATE_TOGGLE_EMERGENCY = 10
|
||||
var/const/STATE_PURCHASE = 11
|
||||
|
||||
var/status_display_freq = "1435"
|
||||
var/stat_msg1
|
||||
var/stat_msg2
|
||||
|
||||
@@ -136,6 +135,7 @@
|
||||
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
|
||||
var/input = stripped_multiline_input(usr, "Please choose a message to transmit to allied stations. Please be aware that this process is very expensive, and abuse will lead to... termination.", "Send a message to an allied station.", "")
|
||||
if(!input || !(usr in view(1,src)))
|
||||
return
|
||||
@@ -228,7 +228,7 @@
|
||||
log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]")
|
||||
if(currmsg)
|
||||
currmsg.answer_callback.Invoke()
|
||||
|
||||
|
||||
state = STATE_VIEWMESSAGE
|
||||
if("status")
|
||||
state = STATE_STATUSDISPLAY
|
||||
@@ -464,8 +464,9 @@
|
||||
if (authenticated==2)
|
||||
dat += "<BR><BR><B>Captain Functions</B>"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=announce'>Make a Captain's Announcement</A> \]"
|
||||
if(CONFIG_GET(string/cross_server_address))
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=crossserver'>Send a message to an allied station</A> \]"
|
||||
var/cross_servers_count = length(CONFIG_GET(keyed_string_list/cross_server))
|
||||
if(cross_servers_count)
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=crossserver'>Send a message to [cross_servers_count == 1 ? "an " : ""]allied station[cross_servers_count > 1 ? "s" : ""]</A> \]"
|
||||
if(SSmapping.config.allow_custom_shuttles)
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=purchase_menu'>Purchase Shuttle</A> \]"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=changeseclevel'>Change Alert Level</A> \]"
|
||||
@@ -693,16 +694,12 @@
|
||||
|
||||
/obj/machinery/computer/communications/proc/post_status(command, data1, data2)
|
||||
|
||||
var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
|
||||
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
|
||||
|
||||
if(!frequency)
|
||||
return
|
||||
|
||||
var/datum/signal/status_signal = new
|
||||
status_signal.source = src
|
||||
status_signal.transmission_method = 1
|
||||
status_signal.data["command"] = command
|
||||
|
||||
var/datum/signal/status_signal = new(list("command" = command))
|
||||
switch(command)
|
||||
if("message")
|
||||
status_signal.data["msg1"] = data1
|
||||
|
||||
@@ -108,9 +108,9 @@
|
||||
else
|
||||
scanner_status = "Closed"
|
||||
if(connected.locked)
|
||||
scanner_status += " <span class='bad'>(Locked)</span>"
|
||||
scanner_status += "<span class='bad'>(Locked)</span>"
|
||||
else
|
||||
scanner_status += " <span class='good'>(Unlocked)</span>"
|
||||
scanner_status += "<span class='good'>(Unlocked)</span>"
|
||||
|
||||
|
||||
else
|
||||
@@ -143,27 +143,27 @@
|
||||
status += "<div class='line'><div class='statusLabel'>Pulse Duration:</div><div class='statusValue'>[radduration]</div></div>"
|
||||
status += "<div class='line'><div class='statusLabel'> \> Accuracy:</div><div class='statusValue'>[chance_to_hit]</div></div>"
|
||||
status += "<br></div>" // Close statusDisplay div
|
||||
var/list/buttons = list("<a href='?src=[REF(src)];'>Scan</a> ")
|
||||
var/list/buttons = list("<a href='?src=[REF(src)];'>Scan</a>")
|
||||
if(connected)
|
||||
buttons += " <a href='?src=[REF(src)];task=toggleopen;'>[connected.state_open ? "Close" : "Open"] Scanner</a> "
|
||||
buttons += "<a href='?src=[REF(src)];task=toggleopen;'>[connected.state_open ? "Close" : "Open"] Scanner</a>"
|
||||
if (connected.state_open)
|
||||
buttons += "<span class='linkOff'>[connected.locked ? "Unlock" : "Lock"] Scanner</span> "
|
||||
buttons += "<span class='linkOff'>[connected.locked ? "Unlock" : "Lock"] Scanner</span>"
|
||||
else
|
||||
buttons += "<a href='?src=[REF(src)];task=togglelock;'>[connected.locked ? "Unlock" : "Lock"] Scanner</a> "
|
||||
buttons += "<a href='?src=[REF(src)];task=togglelock;'>[connected.locked ? "Unlock" : "Lock"] Scanner</a>"
|
||||
else
|
||||
buttons += "<span class='linkOff'>Open Scanner</span> <span class='linkOff'>Lock Scanner</span> "
|
||||
buttons += "<span class='linkOff'>Open Scanner</span> <span class='linkOff'>Lock Scanner</span>"
|
||||
if(viable_occupant)
|
||||
buttons += "<a href='?src=[REF(src)];task=rejuv'>Inject Rejuvenators</a> "
|
||||
buttons += "<a href='?src=[REF(src)];task=rejuv'>Inject Rejuvenators</a>"
|
||||
else
|
||||
buttons += "<span class='linkOff'>Inject Rejuvenators</span> "
|
||||
buttons += "<span class='linkOff'>Inject Rejuvenators</span>"
|
||||
if(diskette)
|
||||
buttons += "<a href='?src=[REF(src)];task=ejectdisk'>Eject Disk</a> "
|
||||
buttons += "<a href='?src=[REF(src)];task=ejectdisk'>Eject Disk</a>"
|
||||
else
|
||||
buttons += "<span class='linkOff'>Eject Disk</span> "
|
||||
buttons += "<span class='linkOff'>Eject Disk</span>"
|
||||
if(current_screen == "buffer")
|
||||
buttons += "<a href='?src=[REF(src)];task=screen;text=mainmenu;'>Radiation Emitter Menu</a> "
|
||||
buttons += "<a href='?src=[REF(src)];task=screen;text=mainmenu;'>Radiation Emitter Menu</a>"
|
||||
else
|
||||
buttons += "<a href='?src=[REF(src)];task=screen;text=buffer;'>Buffer Menu</a> "
|
||||
buttons += "<a href='?src=[REF(src)];task=screen;text=buffer;'>Buffer Menu</a>"
|
||||
|
||||
switch(current_screen)
|
||||
if("working")
|
||||
@@ -182,15 +182,15 @@
|
||||
if( !buffer_slot || !buffer_slot.len || !buffer_slot["name"] || !((buffer_slot["UI"] && buffer_slot["UE"]) || buffer_slot["SE"]) )
|
||||
temp_html += "<br>\tNo Data"
|
||||
if(viable_occupant)
|
||||
temp_html += "<br><a href='?src=[REF(src)];task=setbuffer;num=[i];'>Save to Buffer</a> "
|
||||
temp_html += "<br><a href='?src=[REF(src)];task=setbuffer;num=[i];'>Save to Buffer</a>"
|
||||
else
|
||||
temp_html += "<br><span class='linkOff'>Save to Buffer</span> "
|
||||
temp_html += "<span class='linkOff'>Clear Buffer</span> "
|
||||
temp_html += "<br><span class='linkOff'>Save to Buffer</span>"
|
||||
temp_html += "<span class='linkOff'>Clear Buffer</span>"
|
||||
if(diskette)
|
||||
temp_html += "<a href='?src=[REF(src)];task=loaddisk;num=[i];'>Load from Disk</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=loaddisk;num=[i];'>Load from Disk</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Load from Disk</span> "
|
||||
temp_html += "<span class='linkOff'>Save to Disk</span> "
|
||||
temp_html += "<span class='linkOff'>Load from Disk</span>"
|
||||
temp_html += "<span class='linkOff'>Save to Disk</span>"
|
||||
else
|
||||
var/ui = buffer_slot["UI"]
|
||||
var/se = buffer_slot["SE"]
|
||||
@@ -204,10 +204,10 @@
|
||||
temp_html += "<br>\tBlood Type: [blood_type]"
|
||||
temp_html += "<br>\tUE: [ue] "
|
||||
if(viable_occupant)
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=ue'>Occupant</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=ue'>Occupant</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_UE]'>Occupant:Delayed</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_UE]'>Occupant:Delayed</a>"
|
||||
if(injectorready < world.time)
|
||||
temp_html += "<a href='?src=[REF(src)];task=injector;num=[i];text=ue'>Injector</a>"
|
||||
else
|
||||
@@ -218,10 +218,10 @@
|
||||
if(ui)
|
||||
temp_html += "<br>\tUI: [ui] "
|
||||
if(viable_occupant)
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=ui'>Occupant</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=ui'>Occupant</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_UI]'>Occupant:Delayed</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_UI]'>Occupant:Delayed</a>"
|
||||
if(injectorready < world.time)
|
||||
temp_html += "<a href='?src=[REF(src)];task=injector;num=[i];text=ui'>Injector</a>"
|
||||
else
|
||||
@@ -231,10 +231,10 @@
|
||||
if(ue && name && blood_type && ui)
|
||||
temp_html += "<br>\tUI+UE: [ui]/[ue] "
|
||||
if(viable_occupant)
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=mixed'>Occupant</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=mixed'>Occupant</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_MIXED]'>Occupant:Delayed</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_MIXED]'>Occupant:Delayed</a>"
|
||||
if(injectorready < world.time)
|
||||
temp_html += "<a href='?src=[REF(src)];task=injector;num=[i];text=mixed'>UI+UE Injector</a>"
|
||||
else
|
||||
@@ -242,10 +242,10 @@
|
||||
if(se)
|
||||
temp_html += "<br>\tSE: [se] "
|
||||
if(viable_occupant)
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=se'>Occupant</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=transferbuffer;num=[i];text=se'>Occupant</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_SE]'>Occupant:Delayed</a> "
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=[REF(src)];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_SE]'>Occupant:Delayed</a>"
|
||||
if(injectorready < world.time )
|
||||
temp_html += "<a href='?src=[REF(src)];task=injector;num=[i];text=se'>Injector</a>"
|
||||
else
|
||||
@@ -253,18 +253,18 @@
|
||||
else
|
||||
temp_html += "<br>\tSE: No Data"
|
||||
if(viable_occupant)
|
||||
temp_html += "<br><a href='?src=[REF(src)];task=setbuffer;num=[i];'>Save to Buffer</a> "
|
||||
temp_html += "<br><a href='?src=[REF(src)];task=setbuffer;num=[i];'>Save to Buffer</a>"
|
||||
else
|
||||
temp_html += "<br><span class='linkOff'>Save to Buffer</span> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=clearbuffer;num=[i];'>Clear Buffer</a> "
|
||||
temp_html += "<br><span class='linkOff'>Save to Buffer</span>"
|
||||
temp_html += "<a href='?src=[REF(src)];task=clearbuffer;num=[i];'>Clear Buffer</a>"
|
||||
if(diskette)
|
||||
temp_html += "<a href='?src=[REF(src)];task=loaddisk;num=[i];'>Load from Disk</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=loaddisk;num=[i];'>Load from Disk</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Load from Disk</span> "
|
||||
temp_html += "<span class='linkOff'>Load from Disk</span>"
|
||||
if(diskette && !diskette.read_only)
|
||||
temp_html += "<a href='?src=[REF(src)];task=savedisk;num=[i];'>Save to Disk</a> "
|
||||
temp_html += "<a href='?src=[REF(src)];task=savedisk;num=[i];'>Save to Disk</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Save to Disk</span> "
|
||||
temp_html += "<span class='linkOff'>Save to Disk</span>"
|
||||
else
|
||||
temp_html += status
|
||||
temp_html += buttons
|
||||
@@ -528,7 +528,7 @@
|
||||
var/mob/living/carbon/viable_occupant = null
|
||||
if(connected)
|
||||
viable_occupant = connected.occupant
|
||||
if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.has_disability(DISABILITY_NOCLONE)))
|
||||
if(!istype(viable_occupant) || !viable_occupant.dna || (RADIMMUNE in viable_occupant.dna.species.species_traits) || (viable_occupant.has_disability(DISABILITY_NOCLONE)))
|
||||
viable_occupant = null
|
||||
return viable_occupant
|
||||
|
||||
|
||||
@@ -156,8 +156,6 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
..()
|
||||
var/list/nukeops = get_antagonists(/datum/antagonist/nukeop)
|
||||
var/danger = GLOB.joined_player_list.len - nukeops.len
|
||||
// var/list/nukeops = get_antagonists(/datum/antagonist/nukeop)
|
||||
// var/danger = GLOB.joined_player_list.len - nukeops.len
|
||||
danger = CEILING(danger, 10)
|
||||
scaleTC(danger)
|
||||
|
||||
|
||||
@@ -173,12 +173,8 @@
|
||||
if(M.stat == DEAD)
|
||||
if(M.timeofdeath + 6000 < world.time)
|
||||
continue
|
||||
var/turf/T = get_turf(M)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z == ZLEVEL_CENTCOM)
|
||||
continue
|
||||
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I
|
||||
if(is_eligible(I))
|
||||
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I
|
||||
|
||||
var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
|
||||
target = L[desc]
|
||||
|
||||
@@ -257,4 +257,5 @@
|
||||
for(var/X in components)
|
||||
var/obj/item/I = X
|
||||
I.forceMove(loc)
|
||||
|
||||
..()
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
#define AIRLOCK_INTEGRITY_N 300 // Normal airlock integrity
|
||||
#define AIRLOCK_INTEGRITY_MULTIPLIER 1.5 // How much reinforced doors health increases
|
||||
#define AIRLOCK_DAMAGE_DEFLECTION_N 20 // Normal airlock damage deflection
|
||||
#define AIRLOCK_DAMAGE_DEFLECTION_N 20 // Normal airlock damage deflection // CIT CHANGE - CHANGES DEFAULT AIRLOCK DEFLECTION FROM 21 TO 20
|
||||
#define AIRLOCK_DAMAGE_DEFLECTION_R 30 // Reinforced airlock damage deflection
|
||||
|
||||
#define NOT_ELECTRIFIED 0
|
||||
@@ -209,23 +209,27 @@
|
||||
/obj/machinery/door/airlock/narsie_act()
|
||||
var/turf/T = get_turf(src)
|
||||
var/runed = prob(20)
|
||||
var/obj/machinery/door/airlock/cult/A
|
||||
if(glass)
|
||||
if(runed)
|
||||
new/obj/machinery/door/airlock/cult/glass(T)
|
||||
A = new/obj/machinery/door/airlock/cult/glass(T)
|
||||
else
|
||||
new/obj/machinery/door/airlock/cult/unruned/glass(T)
|
||||
A = new/obj/machinery/door/airlock/cult/unruned/glass(T)
|
||||
else
|
||||
if(runed)
|
||||
new/obj/machinery/door/airlock/cult(T)
|
||||
A = new/obj/machinery/door/airlock/cult(T)
|
||||
else
|
||||
new/obj/machinery/door/airlock/cult/unruned(T)
|
||||
A = new/obj/machinery/door/airlock/cult/unruned(T)
|
||||
A.name = name
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/door/airlock/ratvar_act() //Airlocks become pinion airlocks that only allow servants
|
||||
var/obj/machinery/door/airlock/clockwork/A
|
||||
if(glass)
|
||||
new/obj/machinery/door/airlock/clockwork/brass(get_turf(src))
|
||||
A = new/obj/machinery/door/airlock/clockwork/brass(get_turf(src))
|
||||
else
|
||||
new/obj/machinery/door/airlock/clockwork(get_turf(src))
|
||||
A = new/obj/machinery/door/airlock/clockwork(get_turf(src))
|
||||
A.name = name
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/door/airlock/Destroy()
|
||||
@@ -251,16 +255,13 @@
|
||||
note = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/door/airlock/proc/unzap() //for addtimer
|
||||
justzap = FALSE
|
||||
|
||||
/obj/machinery/door/airlock/bumpopen(mob/living/user) //Airlocks now zap you when you 'bump' them open when they're electrified. --NeoFite
|
||||
if(!issilicon(usr))
|
||||
if(isElectrified())
|
||||
if(!justzap)
|
||||
if(shock(user, 100))
|
||||
justzap = TRUE
|
||||
addtimer(CALLBACK(src, .proc/unzap), 10)
|
||||
addtimer(VARSET_CALLBACK(src, justzap, FALSE) , 10)
|
||||
return
|
||||
else
|
||||
return
|
||||
@@ -568,6 +569,8 @@
|
||||
|
||||
/obj/machinery/door/airlock/examine(mob/user)
|
||||
..()
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='warning'>Its access panel is smoking slightly.</span>")
|
||||
if(charge && !panel_open && in_range(user, src))
|
||||
to_chat(user, "<span class='warning'>The maintenance panel seems haphazardly fastened.</span>")
|
||||
if(charge && panel_open)
|
||||
@@ -1231,7 +1234,6 @@
|
||||
if(!open())
|
||||
update_icon(AIRLOCK_CLOSED, 1)
|
||||
emagged = TRUE
|
||||
desc = "<span class='warning'>Its access panel is smoking slightly.</span>"
|
||||
lights = FALSE
|
||||
locked = TRUE
|
||||
loseMainPower()
|
||||
|
||||
@@ -79,69 +79,49 @@
|
||||
opacity = 0
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_command
|
||||
icon = 'icons/obj/doors/airlocks/station/command.dmi'
|
||||
/obj/machinery/door/airlock/command/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_com
|
||||
glass = TRUE
|
||||
normal_integrity = 400
|
||||
|
||||
/obj/machinery/door/airlock/glass_engineering
|
||||
icon = 'icons/obj/doors/airlocks/station/engineering.dmi'
|
||||
/obj/machinery/door/airlock/engineering/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_eng
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_security
|
||||
icon = 'icons/obj/doors/airlocks/station/security.dmi'
|
||||
/obj/machinery/door/airlock/security/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_sec
|
||||
glass = TRUE
|
||||
normal_integrity = 400
|
||||
|
||||
/obj/machinery/door/airlock/glass_security/abandoned
|
||||
/obj/machinery/door/airlock/security/glass/abandoned
|
||||
abandoned = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_medical
|
||||
icon = 'icons/obj/doors/airlocks/station/medical.dmi'
|
||||
/obj/machinery/door/airlock/medical/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_med
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_research
|
||||
icon = 'icons/obj/doors/airlocks/station/research.dmi'
|
||||
/obj/machinery/door/airlock/research/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_research
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_mining
|
||||
icon = 'icons/obj/doors/airlocks/station/mining.dmi'
|
||||
/obj/machinery/door/airlock/mining/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_min
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_atmos
|
||||
icon = 'icons/obj/doors/airlocks/station/atmos.dmi'
|
||||
/obj/machinery/door/airlock/atmos/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_atmo
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_science
|
||||
icon = 'icons/obj/doors/airlocks/station/science.dmi'
|
||||
/obj/machinery/door/airlock/science/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_science
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_virology
|
||||
icon = 'icons/obj/doors/airlocks/station/virology.dmi'
|
||||
/obj/machinery/door/airlock/virology/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_viro
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/glass_maintenance
|
||||
icon = 'icons/obj/doors/airlocks/station/maintenance.dmi'
|
||||
/obj/machinery/door/airlock/maintenance/glass
|
||||
opacity = 0
|
||||
assemblytype = /obj/structure/door_assembly/door_assembly_mai
|
||||
glass = TRUE
|
||||
|
||||
/obj/machinery/door/airlock/maintenance/external/glass
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
glass = TRUE
|
||||
|
||||
var/datum/radio_frequency/air_connection
|
||||
var/air_frequency = 1437
|
||||
var/air_frequency = FREQ_ATMOS_ALARMS
|
||||
autoclose = FALSE
|
||||
|
||||
/obj/machinery/door/airlock/alarmlock/New()
|
||||
@@ -22,7 +22,7 @@
|
||||
/obj/machinery/door/airlock/alarmlock/Initialize()
|
||||
. = ..()
|
||||
SSradio.remove_object(src, air_frequency)
|
||||
air_connection = SSradio.add_object(src, air_frequency, GLOB.RADIO_TO_AIRALARM)
|
||||
air_connection = SSradio.add_object(src, air_frequency, RADIO_TO_AIRALARM)
|
||||
open()
|
||||
|
||||
/obj/machinery/door/airlock/alarmlock/receive_signal(datum/signal/signal)
|
||||
@@ -41,4 +41,4 @@
|
||||
close()
|
||||
if("minor", "clear")
|
||||
autoclose = FALSE
|
||||
open()
|
||||
open()
|
||||
@@ -112,8 +112,8 @@
|
||||
return 0
|
||||
|
||||
if(!forced)
|
||||
Radio.set_frequency(GLOB.SEC_FREQ)
|
||||
Radio.talk_into(src, "Timer has expired. Releasing prisoner.", GLOB.SEC_FREQ, get_default_language())
|
||||
Radio.set_frequency(FREQ_SECURITY)
|
||||
Radio.talk_into(src, "Timer has expired. Releasing prisoner.", FREQ_SECURITY)
|
||||
|
||||
timing = FALSE
|
||||
activation_time = null
|
||||
|
||||
@@ -32,11 +32,27 @@
|
||||
var/datum/effect_system/spark_spread/spark_system
|
||||
var/damage_deflection = 10
|
||||
var/real_explosion_block //ignore this, just use explosion_block
|
||||
var/red_alert_access = FALSE //if TRUE, this door will always open on red alert
|
||||
|
||||
/obj/machinery/door/examine(mob/user)
|
||||
..()
|
||||
if(red_alert_access)
|
||||
if(GLOB.security_level >= SEC_LEVEL_RED)
|
||||
to_chat(user, "<span class='notice'>Due to a security threat, its access requirements have been lifted!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>In the event of a red alert, its access requirements will automatically lift.</span>")
|
||||
to_chat(user, "<span class='notice'>Its maintenance panel is <b>screwed</b> in place.</span>")
|
||||
|
||||
/obj/machinery/door/check_access(access)
|
||||
if(red_alert_access && GLOB.security_level >= SEC_LEVEL_RED)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/door/check_access_list(list/access_list)
|
||||
if(red_alert_access && GLOB.security_level >= SEC_LEVEL_RED)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/door/New()
|
||||
..()
|
||||
if(density)
|
||||
@@ -96,7 +112,7 @@
|
||||
|
||||
/obj/machinery/door/Move()
|
||||
var/turf/T = loc
|
||||
..()
|
||||
. = ..()
|
||||
move_update_air(T)
|
||||
|
||||
/obj/machinery/door/CanPass(atom/movable/mover, turf/target)
|
||||
@@ -195,7 +211,7 @@
|
||||
/obj/machinery/door/emp_act(severity)
|
||||
if(prob(20/severity) && (istype(src, /obj/machinery/door/airlock) || istype(src, /obj/machinery/door/window)) )
|
||||
INVOKE_ASYNC(src, .proc/open)
|
||||
if(prob(40/severity))
|
||||
if(prob(severity*10 - 20))
|
||||
if(secondsElectrified == 0)
|
||||
secondsElectrified = -1
|
||||
shockedby += "\[[time_stamp()]\]EM Pulse"
|
||||
|
||||
@@ -26,4 +26,4 @@
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/close(ignorepower = 0)
|
||||
..()
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
layer = CLOSED_DOOR_LAYER
|
||||
@@ -1,25 +1,25 @@
|
||||
/obj/machinery/door/unpowered
|
||||
|
||||
/obj/machinery/door/unpowered
|
||||
|
||||
/obj/machinery/door/unpowered/CollidedWith(atom/movable/AM)
|
||||
if(src.locked)
|
||||
return
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/door/unpowered/attackby(obj/item/I, mob/user, params)
|
||||
if(locked)
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/door/unpowered/emag_act()
|
||||
return
|
||||
|
||||
/obj/machinery/door/unpowered/shuttle
|
||||
icon = 'icons/turf/shuttle.dmi'
|
||||
name = "door"
|
||||
icon_state = "door1"
|
||||
opacity = 1
|
||||
if(src.locked)
|
||||
return
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/door/unpowered/attackby(obj/item/I, mob/user, params)
|
||||
if(locked)
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/door/unpowered/emag_act()
|
||||
return
|
||||
|
||||
/obj/machinery/door/unpowered/shuttle
|
||||
icon = 'icons/turf/shuttle.dmi'
|
||||
name = "door"
|
||||
icon_state = "door1"
|
||||
opacity = 1
|
||||
density = TRUE
|
||||
explosion_block = 1
|
||||
@@ -192,7 +192,8 @@
|
||||
add_atom_colour("#7D1919", FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/machinery/door/window/ratvar_act()
|
||||
new/obj/machinery/door/window/clockwork(src.loc, dir)
|
||||
var/obj/machinery/door/window/clockwork/C = new(loc, dir)
|
||||
C.name = name
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/door/window/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
|
||||
@@ -19,6 +19,10 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
GLOB.doppler_arrays -= src
|
||||
return ..()
|
||||
|
||||
/obj/machinery/doppler_array/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>")
|
||||
|
||||
/obj/machinery/doppler_array/process()
|
||||
return PROCESS_KILL
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
var/target_state = AIRLOCK_STATE_CLOSED
|
||||
var/sensor_pressure = null
|
||||
|
||||
/datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
|
||||
/datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/signal/signal)
|
||||
var/receive_tag = signal.data["tag"]
|
||||
if(!receive_tag)
|
||||
return
|
||||
@@ -68,19 +68,17 @@
|
||||
state = AIRLOCK_STATE_CLOSED
|
||||
process_again = 1
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data["tag"] = interior_door_tag
|
||||
signal.data["command"] = "secure_close"
|
||||
post_signal(signal)
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = interior_door_tag,
|
||||
"command" = "secure_close"
|
||||
)))
|
||||
else
|
||||
if(memory["pump_status"] != "off")
|
||||
var/datum/signal/signal = new
|
||||
signal.data = list(
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = airpump_tag,
|
||||
"power" = 0,
|
||||
"sigtype"="command"
|
||||
)
|
||||
post_signal(signal)
|
||||
"sigtype" = "command"
|
||||
)))
|
||||
|
||||
if(AIRLOCK_STATE_PRESSURIZE)
|
||||
if(target_state < state)
|
||||
@@ -89,16 +87,15 @@
|
||||
state = AIRLOCK_STATE_INOPEN
|
||||
process_again = 1
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data["tag"] = interior_door_tag
|
||||
signal.data["command"] = "secure_open"
|
||||
post_signal(signal)
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = interior_door_tag,
|
||||
"command" = "secure_open"
|
||||
)))
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data = list(
|
||||
var/datum/signal/signal = new(list(
|
||||
"tag" = airpump_tag,
|
||||
"sigtype"="command"
|
||||
)
|
||||
"sigtype" = "command"
|
||||
))
|
||||
if(memory["pump_status"] == "siphon")
|
||||
signal.data["stabalize"] = 1
|
||||
else if(memory["pump_status"] != "release")
|
||||
@@ -114,29 +111,27 @@
|
||||
state = AIRLOCK_STATE_DEPRESSURIZE
|
||||
process_again = 1
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data["tag"] = interior_door_tag
|
||||
signal.data["command"] = "secure_close"
|
||||
post_signal(signal)
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = interior_door_tag,
|
||||
"command" = "secure_close"
|
||||
)))
|
||||
else if(target_state < state)
|
||||
if(memory["exterior_status"] == "closed")
|
||||
state = AIRLOCK_STATE_PRESSURIZE
|
||||
process_again = 1
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data["tag"] = exterior_door_tag
|
||||
signal.data["command"] = "secure_close"
|
||||
post_signal(signal)
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = exterior_door_tag,
|
||||
"command" = "secure_close"
|
||||
)))
|
||||
|
||||
else
|
||||
if(memory["pump_status"] != "off")
|
||||
var/datum/signal/signal = new
|
||||
signal.data = list(
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = airpump_tag,
|
||||
"power" = 0,
|
||||
"sigtype"="command"
|
||||
)
|
||||
post_signal(signal)
|
||||
"sigtype" = "command"
|
||||
)))
|
||||
|
||||
if(AIRLOCK_STATE_DEPRESSURIZE)
|
||||
var/target_pressure = ONE_ATMOSPHERE*0.05
|
||||
@@ -148,10 +143,10 @@
|
||||
if(memory["exterior_status"] == "open")
|
||||
state = AIRLOCK_STATE_OUTOPEN
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data["tag"] = exterior_door_tag
|
||||
signal.data["command"] = "secure_open"
|
||||
post_signal(signal)
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = exterior_door_tag,
|
||||
"command" = "secure_open"
|
||||
)))
|
||||
else if(target_state < state)
|
||||
state = AIRLOCK_STATE_CLOSED
|
||||
process_again = 1
|
||||
@@ -159,12 +154,10 @@
|
||||
state = AIRLOCK_STATE_CLOSED
|
||||
process_again = 1
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 //radio signal
|
||||
signal.data = list(
|
||||
var/datum/signal/signal = new(list(
|
||||
"tag" = airpump_tag,
|
||||
"sigtype"="command"
|
||||
)
|
||||
"sigtype" = "command"
|
||||
))
|
||||
if(memory["pump_status"] == "release")
|
||||
signal.data["purge"] = 1
|
||||
else if(memory["pump_status"] != "siphon")
|
||||
@@ -181,19 +174,17 @@
|
||||
state = AIRLOCK_STATE_CLOSED
|
||||
process_again = 1
|
||||
else
|
||||
var/datum/signal/signal = new
|
||||
signal.data["tag"] = exterior_door_tag
|
||||
signal.data["command"] = "secure_close"
|
||||
post_signal(signal)
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = exterior_door_tag,
|
||||
"command" = "secure_close"
|
||||
)))
|
||||
else
|
||||
if(memory["pump_status"] != "off")
|
||||
var/datum/signal/signal = new
|
||||
signal.data = list(
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = airpump_tag,
|
||||
"power" = 0,
|
||||
"sigtype"="command"
|
||||
)
|
||||
post_signal(signal)
|
||||
"sigtype" = "command"
|
||||
)))
|
||||
|
||||
memory["sensor_pressure"] = sensor_pressure
|
||||
memory["processing"] = state != target_state
|
||||
@@ -209,7 +200,7 @@
|
||||
name = "airlock console"
|
||||
density = FALSE
|
||||
|
||||
frequency = 1449
|
||||
frequency = FREQ_AIRLOCK_CONTROL
|
||||
power_channel = ENVIRON
|
||||
|
||||
// Setup parameters only
|
||||
@@ -293,4 +284,4 @@
|
||||
</div>
|
||||
[state_options]"}
|
||||
|
||||
return output
|
||||
return output
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/datum/computer/file/embedded_program/proc/receive_user_command(command)
|
||||
|
||||
/datum/computer/file/embedded_program/proc/receive_signal(datum/signal/signal, receive_method, receive_param)
|
||||
/datum/computer/file/embedded_program/proc/receive_signal(datum/signal/signal)
|
||||
return null
|
||||
|
||||
/datum/computer/file/embedded_program/process()
|
||||
@@ -43,13 +43,9 @@
|
||||
/obj/machinery/embedded_controller/proc/post_signal(datum/signal/signal, comm_line)
|
||||
return 0
|
||||
|
||||
/obj/machinery/embedded_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
|
||||
if(!signal || signal.encryption)
|
||||
return
|
||||
|
||||
if(program)
|
||||
program.receive_signal(signal, receive_method, receive_param)
|
||||
//spawn(5) program.process() //no, program.process sends some signals and machines respond and we here again and we lag -rastaf0
|
||||
/obj/machinery/embedded_controller/receive_signal(datum/signal/signal)
|
||||
if(istype(signal) && program)
|
||||
program.receive_signal(signal)
|
||||
|
||||
/obj/machinery/embedded_controller/Topic(href, href_list)
|
||||
if(..())
|
||||
|
||||
@@ -5,34 +5,27 @@
|
||||
/datum/computer/file/embedded_program/simple_vent_controller/receive_user_command(command)
|
||||
switch(command)
|
||||
if("vent_inactive")
|
||||
var/datum/signal/signal = new
|
||||
signal.data = list(
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = airpump_tag,
|
||||
"sigtype"="command"
|
||||
)
|
||||
signal.data["power"] = 0
|
||||
post_signal(signal)
|
||||
"sigtype" = "command",
|
||||
"power" = 0
|
||||
)))
|
||||
|
||||
if("vent_pump")
|
||||
var/datum/signal/signal = new
|
||||
signal.data = list(
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = airpump_tag,
|
||||
"sigtype"="command"
|
||||
)
|
||||
signal.data["stabalize"] = 1
|
||||
signal.data["power"] = 1
|
||||
post_signal(signal)
|
||||
"sigtype" = "command",
|
||||
"stabalize" = 1,
|
||||
"power" = 1
|
||||
)))
|
||||
|
||||
if("vent_clear")
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 //radio signal
|
||||
signal.data = list(
|
||||
post_signal(new /datum/signal(list(
|
||||
"tag" = airpump_tag,
|
||||
"sigtype"="command"
|
||||
)
|
||||
signal.data["purge"] = 1
|
||||
signal.data["power"] = 1
|
||||
post_signal(signal)
|
||||
"sigtype" = "command",
|
||||
"purge" = 1,
|
||||
"power" = 1
|
||||
)))
|
||||
|
||||
/datum/computer/file/embedded_program/simple_vent_controller/process()
|
||||
return 0
|
||||
@@ -45,7 +38,7 @@
|
||||
name = "vent controller"
|
||||
density = FALSE
|
||||
|
||||
frequency = 1229
|
||||
frequency = FREQ_ATMOS_CONTROL
|
||||
power_channel = ENVIRON
|
||||
|
||||
// Setup parameters only
|
||||
|
||||
@@ -213,4 +213,4 @@
|
||||
to_chat(user, "<span class='notice'>[attached ? attached : "No one"] is attached.</span>")
|
||||
|
||||
#undef IV_TAKING
|
||||
#undef IV_INJECTING
|
||||
#undef IV_INJECTING
|
||||
@@ -15,7 +15,7 @@
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 50
|
||||
|
||||
var/freq = 1449 // radio frequency
|
||||
var/freq = FREQ_MAGNETS // radio frequency
|
||||
var/electricity_level = 1 // intensity of the magnetic pull
|
||||
var/magnetic_field = 1 // the range of magnetic attraction
|
||||
var/code = 0 // frequency code, they should be different unless you have a group of magnets working together or something
|
||||
@@ -33,7 +33,7 @@
|
||||
var/turf/T = loc
|
||||
hide(T.intact)
|
||||
center = T
|
||||
SSradio.add_object(src, freq, GLOB.RADIO_MAGNETS)
|
||||
SSradio.add_object(src, freq, RADIO_MAGNETS)
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/magnetic_module/LateInitialize()
|
||||
@@ -198,7 +198,7 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 45
|
||||
var/frequency = 1449
|
||||
var/frequency = FREQ_MAGNETS
|
||||
var/code = 0
|
||||
var/list/magnets = list()
|
||||
var/title = "Magnetic Control Console"
|
||||
@@ -224,7 +224,7 @@
|
||||
|
||||
if(path) // check for default path
|
||||
filter_path() // renders rpath
|
||||
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_MAGNETS)
|
||||
radio_connection = SSradio.add_object(src, frequency, RADIO_MAGNETS)
|
||||
|
||||
/obj/machinery/magnetic_controller/Destroy()
|
||||
SSradio.remove_object(src, frequency)
|
||||
@@ -278,11 +278,7 @@
|
||||
if(href_list["radio-op"])
|
||||
|
||||
// Prepare signal beforehand, because this is a radio operation
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 // radio transmission
|
||||
signal.source = src
|
||||
signal.frequency = frequency
|
||||
signal.data["code"] = code
|
||||
var/datum/signal/signal = new(list("code" = code))
|
||||
|
||||
// Apply any necessary commands
|
||||
switch(href_list["radio-op"])
|
||||
@@ -302,7 +298,7 @@
|
||||
|
||||
// Broadcast the signal
|
||||
|
||||
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_MAGNETS)
|
||||
radio_connection.post_signal(src, signal, filter = RADIO_MAGNETS)
|
||||
|
||||
spawn(1)
|
||||
updateUsrDialog() // pretty sure this increases responsiveness
|
||||
@@ -345,11 +341,7 @@
|
||||
looping = 1
|
||||
|
||||
// Prepare the radio signal
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 1 // radio transmission
|
||||
signal.source = src
|
||||
signal.frequency = frequency
|
||||
signal.data["code"] = code
|
||||
var/datum/signal/signal = new(list("code" = code))
|
||||
|
||||
if(pathpos > rpath.len) // if the position is greater than the length, we just loop through the list!
|
||||
pathpos = 1
|
||||
@@ -370,7 +362,7 @@
|
||||
|
||||
// Broadcast the signal
|
||||
spawn()
|
||||
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_MAGNETS)
|
||||
radio_connection.post_signal(src, signal, filter = RADIO_MAGNETS)
|
||||
|
||||
if(speed == 10)
|
||||
sleep(1)
|
||||
@@ -393,4 +385,4 @@
|
||||
if(!(nextchar in list(";", "&", "*", " "))) // if char is a separator, ignore
|
||||
rpath += copytext(path, i, i+1) // else, add to list
|
||||
|
||||
// there doesn't HAVE to be separators but it makes paths syntatically visible
|
||||
// there doesn't HAVE to be separators but it makes paths syntatically visible
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
var/open = FALSE // true if cover is open
|
||||
var/locked = TRUE // true if controls are locked
|
||||
var/freq = 1445 // radio frequency
|
||||
var/freq = FREQ_NAV_BEACON
|
||||
var/location = "" // location response text
|
||||
var/list/codes // assoc. list of transponder codes
|
||||
var/codes_txt = "" // codes as set on map: "tag1;tag2" or "tag1=value;tag2=value"
|
||||
@@ -205,4 +205,4 @@ Transponder Codes:<UL>"}
|
||||
|
||||
codes[newkey] = newval
|
||||
|
||||
updateDialog()
|
||||
updateDialog()
|
||||
@@ -15,17 +15,17 @@
|
||||
var/teleporting = 0 //if it's in the process of teleporting
|
||||
var/power_efficiency = 1
|
||||
var/obj/machinery/quantumpad/linked_pad
|
||||
|
||||
|
||||
//mapping
|
||||
var/static/list/mapped_quantum_pads = list()
|
||||
var/map_pad_id = "" as text //what's my name
|
||||
var/map_pad_link_id = "" as text //who's my friend
|
||||
|
||||
|
||||
/obj/machinery/quantumpad/Initialize()
|
||||
. = ..()
|
||||
if(map_pad_id)
|
||||
mapped_quantum_pads[map_pad_id] = src
|
||||
|
||||
|
||||
/obj/machinery/quantumpad/Destroy()
|
||||
mapped_quantum_pads -= map_pad_id
|
||||
return ..()
|
||||
|
||||
@@ -315,13 +315,13 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
var/radio_freq
|
||||
switch(text2num(href_list["emergency"]))
|
||||
if(1) //Security
|
||||
radio_freq = GLOB.SEC_FREQ
|
||||
radio_freq = FREQ_SECURITY
|
||||
emergency = "Security"
|
||||
if(2) //Engineering
|
||||
radio_freq = GLOB.ENG_FREQ
|
||||
radio_freq = FREQ_ENGINEERING
|
||||
emergency = "Engineering"
|
||||
if(3) //Medical
|
||||
radio_freq = GLOB.MED_FREQ
|
||||
radio_freq = FREQ_MEDICAL
|
||||
emergency = "Medical"
|
||||
if(radio_freq)
|
||||
Radio.set_frequency(radio_freq)
|
||||
@@ -341,28 +341,28 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
sending += "<br>"
|
||||
screen = 7 //if it's successful, this will get overrwritten (7 = unsufccessfull, 6 = successfull)
|
||||
if (sending)
|
||||
var/pass = 0
|
||||
for (var/obj/machinery/message_server/MS in GLOB.machines)
|
||||
if(!MS.active)
|
||||
continue
|
||||
MS.send_rc_message(href_list["department"],department,log_msg,msgStamped,msgVerified,priority)
|
||||
pass = 1
|
||||
var/pass = FALSE
|
||||
var/datum/data_rc_msg/log = new(href_list["department"], department, log_msg, msgStamped, msgVerified, priority)
|
||||
for (var/obj/machinery/telecomms/message_server/MS in GLOB.telecomms_list)
|
||||
if (MS.toggled)
|
||||
MS.rc_msgs += log
|
||||
pass = TRUE
|
||||
|
||||
if(pass)
|
||||
var/radio_freq = 0
|
||||
switch(href_list["department"])
|
||||
if("bridge")
|
||||
radio_freq = GLOB.COMM_FREQ
|
||||
radio_freq = FREQ_COMMAND
|
||||
if("medbay")
|
||||
radio_freq = GLOB.MED_FREQ
|
||||
radio_freq = FREQ_MEDICAL
|
||||
if("science")
|
||||
radio_freq = GLOB.SCI_FREQ
|
||||
radio_freq = FREQ_SCIENCE
|
||||
if("engineering")
|
||||
radio_freq = GLOB.ENG_FREQ
|
||||
radio_freq = FREQ_ENGINEERING
|
||||
if("security")
|
||||
radio_freq = GLOB.SEC_FREQ
|
||||
radio_freq = FREQ_SECURITY
|
||||
if("cargobay" || "mining")
|
||||
radio_freq = GLOB.SUPP_FREQ
|
||||
radio_freq = FREQ_SUPPLY
|
||||
Radio.set_frequency(radio_freq)
|
||||
var/authentic
|
||||
if(msgVerified || msgStamped)
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
/obj/structure/emergency_shield/Move()
|
||||
var/turf/T = loc
|
||||
..()
|
||||
. = ..()
|
||||
move_update_air(T)
|
||||
|
||||
/obj/structure/emergency_shield/emp_act(severity)
|
||||
@@ -180,19 +180,25 @@
|
||||
anchored = FALSE
|
||||
|
||||
else if(W.GetID())
|
||||
if(allowed(user))
|
||||
if(allowed(user) && !emagged)
|
||||
locked = !locked
|
||||
to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] the controls.</span>")
|
||||
else if(emagged)
|
||||
to_chat(user, "<span class='danger'>Error, access controller damaged!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='danger'>Access denied.</span>")
|
||||
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shieldgen/emag_act()
|
||||
if(!(stat & BROKEN))
|
||||
stat |= BROKEN
|
||||
update_icon()
|
||||
/obj/machinery/shieldgen/emag_act(mob/user)
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='warning'>The access controller is damaged!</span>")
|
||||
return
|
||||
emagged = TRUE
|
||||
locked = FALSE
|
||||
playsound(src, "sparks", 100, 1)
|
||||
to_chat(user, "<span class='warning'>You short out the access controller.</span>")
|
||||
|
||||
/obj/machinery/shieldgen/update_icon()
|
||||
if(active)
|
||||
@@ -337,9 +343,11 @@
|
||||
default_unfasten_wrench(user, W, 0)
|
||||
|
||||
else if(W.GetID())
|
||||
if(allowed(user))
|
||||
if(allowed(user) && !emagged)
|
||||
locked = !locked
|
||||
to_chat(user, "<span class='notice'>You [src.locked ? "lock" : "unlock"] the controls.</span>")
|
||||
else if(emagged)
|
||||
to_chat(user, "<span class='danger'>Error, access controller damaged!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='danger'>Access denied.</span>")
|
||||
|
||||
@@ -372,6 +380,14 @@
|
||||
update_activity()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/machinery/shieldwallgen/emag_act(mob/user)
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='warning'>The access controller is damaged!</span>")
|
||||
return
|
||||
emagged = TRUE
|
||||
locked = FALSE
|
||||
playsound(src, "sparks", 100, 1)
|
||||
to_chat(user, "<span class='warning'>You short out the access controller.</span>")
|
||||
|
||||
//////////////Containment Field START
|
||||
/obj/machinery/shieldwall
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
var/index1 // display index for scrolling messages or 0 if non-scrolling
|
||||
var/index2
|
||||
|
||||
var/frequency = 1435 // radio frequency
|
||||
var/frequency = FREQ_STATUS_DISPLAYS
|
||||
var/supply_display = 0 // true if a supply shuttle display
|
||||
var/shuttle_id // Id used for "generic shuttle timer" mode
|
||||
|
||||
|
||||
@@ -53,132 +53,141 @@
|
||||
|
||||
**/
|
||||
|
||||
// Subtype of /datum/signal with additional processing information.
|
||||
/datum/signal/subspace
|
||||
transmission_method = TRANSMISSION_SUBSPACE
|
||||
var/server_type = /obj/machinery/telecomms/server
|
||||
var/datum/signal/subspace/original
|
||||
var/list/levels
|
||||
|
||||
/proc/Broadcast_Message(var/atom/movable/AM,
|
||||
var/vmask, var/obj/item/device/radio/radio,
|
||||
var/message, var/name, var/job, var/realname,
|
||||
var/data, var/compression, var/list/level, var/freq, var/list/spans,
|
||||
var/verb_say, var/verb_ask, var/verb_exclaim, var/verb_yell, var/datum/language/language)
|
||||
/datum/signal/subspace/New(data)
|
||||
src.data = data || list()
|
||||
|
||||
/datum/signal/subspace/proc/copy()
|
||||
var/datum/signal/subspace/copy = new
|
||||
copy.original = src
|
||||
copy.source = source
|
||||
copy.levels = levels
|
||||
copy.frequency = frequency
|
||||
copy.server_type = server_type
|
||||
copy.transmission_method = transmission_method
|
||||
copy.data = data.Copy()
|
||||
return copy
|
||||
|
||||
/datum/signal/subspace/proc/mark_done()
|
||||
var/datum/signal/subspace/current = src
|
||||
while (current)
|
||||
current.data["done"] = TRUE
|
||||
current = current.original
|
||||
|
||||
/datum/signal/subspace/proc/send_to_receivers()
|
||||
for(var/obj/machinery/telecomms/receiver/R in GLOB.telecomms_list)
|
||||
R.receive_signal(src)
|
||||
for(var/obj/machinery/telecomms/allinone/R in GLOB.telecomms_list)
|
||||
R.receive_signal(src)
|
||||
|
||||
/datum/signal/subspace/proc/broadcast()
|
||||
set waitfor = FALSE
|
||||
|
||||
message = copytext(message, 1, MAX_BROADCAST_LEN)
|
||||
// Vocal transmissions (i.e. using saycode).
|
||||
// Despite "subspace" in the name, these transmissions can also be RADIO
|
||||
// (intercoms and SBRs) or SUPERSPACE (CentCom).
|
||||
/datum/signal/subspace/vocal
|
||||
var/atom/movable/virtualspeaker/virt
|
||||
var/datum/language/language
|
||||
|
||||
/datum/signal/subspace/vocal/New(
|
||||
obj/source, // the originating radio
|
||||
frequency, // the frequency the signal is taking place on
|
||||
atom/movable/virtualspeaker/speaker, // representation of the method's speaker
|
||||
datum/language/language, // the langauge of the message
|
||||
message, // the text content of the message
|
||||
spans // the list of spans applied to the message
|
||||
)
|
||||
src.source = source
|
||||
src.frequency = frequency
|
||||
src.language = language
|
||||
virt = speaker
|
||||
var/datum/language/lang_instance = GLOB.language_datum_instances[language]
|
||||
data = list(
|
||||
"name" = speaker.name,
|
||||
"job" = speaker.job,
|
||||
"message" = message,
|
||||
"compression" = rand(35, 65),
|
||||
"language" = lang_instance.name,
|
||||
"spans" = spans
|
||||
)
|
||||
var/turf/T = get_turf(source)
|
||||
levels = list(T.z)
|
||||
|
||||
/datum/signal/subspace/vocal/copy()
|
||||
var/datum/signal/subspace/vocal/copy = new(source, frequency, virt, language)
|
||||
copy.original = src
|
||||
copy.data = data.Copy()
|
||||
copy.levels = levels
|
||||
return copy
|
||||
|
||||
// This is the meat function for making radios hear vocal transmissions.
|
||||
/datum/signal/subspace/vocal/broadcast()
|
||||
set waitfor = FALSE
|
||||
|
||||
// Perform final composition steps on the message.
|
||||
var/message = copytext(data["message"], 1, MAX_BROADCAST_LEN)
|
||||
if(!message)
|
||||
return
|
||||
|
||||
var/list/radios = list()
|
||||
|
||||
var/atom/movable/virtualspeaker/virt = new /atom/movable/virtualspeaker(null)
|
||||
virt.name = name
|
||||
virt.job = job
|
||||
virt.source = AM
|
||||
virt.radio = radio
|
||||
virt.verb_say = verb_say
|
||||
virt.verb_ask = verb_ask
|
||||
virt.verb_exclaim = verb_exclaim
|
||||
virt.verb_yell = verb_yell
|
||||
|
||||
var/compression = data["compression"]
|
||||
if(compression > 0)
|
||||
message = Gibberish(message, compression + 40)
|
||||
|
||||
// --- Broadcast only to intercom devices ---
|
||||
// Assemble the list of radios
|
||||
var/list/radios = list()
|
||||
switch (transmission_method)
|
||||
if (TRANSMISSION_SUBSPACE)
|
||||
// Reaches any radios on the levels
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[frequency]"])
|
||||
if(R.can_receive(frequency, levels))
|
||||
radios += R
|
||||
|
||||
if(data == 1)
|
||||
for(var/obj/item/device/radio/intercom/R in GLOB.all_radios["[freq]"])
|
||||
if(R.receive_range(freq, level) > -1)
|
||||
radios += R
|
||||
// Syndicate radios can hear all well-known radio channels
|
||||
if (num2text(frequency) in GLOB.reverseradiochannels)
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[FREQ_SYNDICATE]"])
|
||||
if(R.can_receive(FREQ_SYNDICATE, list(R.z)))
|
||||
radios |= R
|
||||
|
||||
// --- Broadcast only to intercoms and station-bounced radios ---
|
||||
if (TRANSMISSION_RADIO)
|
||||
// Only radios not currently in subspace mode
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[frequency]"])
|
||||
if(!R.subspace_transmission && R.can_receive(frequency, levels))
|
||||
radios += R
|
||||
|
||||
else if(data == 2)
|
||||
if (TRANSMISSION_SUPERSPACE)
|
||||
// Only radios which are independent
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[frequency]"])
|
||||
if(R.independent && R.can_receive(frequency, levels))
|
||||
radios += R
|
||||
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[freq]"])
|
||||
if(R.subspace_transmission)
|
||||
continue
|
||||
// From the list of radios, find all mobs who can hear those.
|
||||
var/list/receive = get_mobs_in_radio_ranges(radios)
|
||||
|
||||
if(R.receive_range(freq, level) > -1)
|
||||
radios += R
|
||||
|
||||
// --- This space left blank for Syndicate data ---
|
||||
|
||||
// --- CentCom radio, yo. ---
|
||||
|
||||
else if(data == 5)
|
||||
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[freq]"])
|
||||
if(!R.independent)
|
||||
continue
|
||||
|
||||
if(R.receive_range(freq, level) > -1)
|
||||
radios += R
|
||||
|
||||
// --- Broadcast to ALL radio devices ---
|
||||
|
||||
else
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[freq]"])
|
||||
if(R.receive_range(freq, level) > -1)
|
||||
radios += R
|
||||
|
||||
var/freqtext = num2text(freq)
|
||||
for(var/obj/item/device/radio/R in GLOB.all_radios["[GLOB.SYND_FREQ]"]) //syndicate radios use magic that allows them to hear everything. this was already the case, now it just doesn't need the allinone anymore. solves annoying bugs that aren't worth solving.
|
||||
if(R.receive_range(GLOB.SYND_FREQ, list(R.z)) > -1 && freqtext in GLOB.reverseradiochannels)
|
||||
radios |= R
|
||||
|
||||
// Get a list of mobs who can hear from the radios we collected.
|
||||
var/list/receive = get_mobs_in_radio_ranges(radios) //this includes all hearers.
|
||||
|
||||
for(var/mob/R in receive) //Filter receiver list.
|
||||
if (R.client && R.client.holder && !(R.client.prefs.chat_toggles & CHAT_RADIO)) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
|
||||
// Cut out mobs with clients who are admins and have radio chatter disabled.
|
||||
for(var/mob/R in receive)
|
||||
if (R.client && R.client.holder && !(R.client.prefs.chat_toggles & CHAT_RADIO))
|
||||
receive -= R
|
||||
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTRADIO))
|
||||
// Add observers who have ghost radio enabled.
|
||||
for(var/mob/dead/observer/M in GLOB.player_list)
|
||||
if(M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTRADIO))
|
||||
receive |= M
|
||||
|
||||
var/rendered = virt.compose_message(virt, language, message, freq, spans) //Always call this on the virtualspeaker to advoid issues.
|
||||
// Render the message and have everybody hear it.
|
||||
// Always call this on the virtualspeaker to avoid issues.
|
||||
var/spans = data["spans"]
|
||||
var/rendered = virt.compose_message(virt, language, message, frequency, spans)
|
||||
for(var/atom/movable/hearer in receive)
|
||||
hearer.Hear(rendered, virt, language, message, freq, spans)
|
||||
hearer.Hear(rendered, virt, language, message, frequency, spans)
|
||||
|
||||
// This following recording is intended for research and feedback in the use of department radio channels
|
||||
if(length(receive))
|
||||
// --- This following recording is intended for research and feedback in the use of department radio channels ---
|
||||
SSblackbox.LogBroadcast(freq)
|
||||
SSblackbox.LogBroadcast(frequency)
|
||||
|
||||
sleep(50)
|
||||
if(!QDELETED(virt)) //It could happen to YOU
|
||||
qdel(virt)
|
||||
|
||||
//Use this to test if an obj can communicate with a Telecommunications Network
|
||||
|
||||
/atom/proc/test_telecomms()
|
||||
var/datum/signal/signal = telecomms_process()
|
||||
var/turf/position = get_turf(src)
|
||||
return (position.z in signal.data["level"] && signal.data["done"])
|
||||
|
||||
/atom/proc/telecomms_process()
|
||||
|
||||
// First, we want to generate a new radio signal
|
||||
var/datum/signal/signal = new
|
||||
signal.transmission_method = 2 // 2 would be a subspace transmission.
|
||||
var/turf/pos = get_turf(src)
|
||||
|
||||
// --- Finally, tag the actual signal with the appropriate values ---
|
||||
signal.data = list(
|
||||
"slow" = 0, // how much to sleep() before broadcasting - simulates net lag
|
||||
"message" = "TEST",
|
||||
"compression" = rand(45, 50), // If the signal is compressed, compress our message too.
|
||||
"traffic" = 0, // dictates the total traffic sum that the signal went through
|
||||
"type" = 4, // determines what type of radio input it is: test broadcast
|
||||
"reject" = 0,
|
||||
"done" = 0,
|
||||
"level" = pos.z // The level it is being broadcasted at.
|
||||
)
|
||||
signal.frequency = 1459// Common channel
|
||||
|
||||
//#### Sending the signal to all subspace receivers ####//
|
||||
for(var/obj/machinery/telecomms/receiver/R in GLOB.telecomms_list)
|
||||
R.receive_signal(signal)
|
||||
|
||||
sleep(rand(10,25))
|
||||
|
||||
return signal
|
||||
QDEL_IN(virt, 50) // Make extra sure the virtualspeaker gets qdeleted
|
||||
|
||||
@@ -0,0 +1,456 @@
|
||||
/*
|
||||
The monitoring computer for the messaging server.
|
||||
Lets you read PDA and request console messages.
|
||||
*/
|
||||
|
||||
// The monitor itself.
|
||||
/obj/machinery/computer/message_monitor
|
||||
name = "message monitor console"
|
||||
desc = "Used to monitor the crew's PDA messages, as well as request console messages."
|
||||
icon_screen = "comm_logs"
|
||||
circuit = /obj/item/circuitboard/computer/message_monitor
|
||||
//Server linked to.
|
||||
var/obj/machinery/telecomms/message_server/linkedServer = null
|
||||
//Sparks effect - For emag
|
||||
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread
|
||||
//Messages - Saves me time if I want to change something.
|
||||
var/noserver = "<span class='alert'>ALERT: No server detected.</span>"
|
||||
var/incorrectkey = "<span class='warning'>ALERT: Incorrect decryption key!</span>"
|
||||
var/defaultmsg = "<span class='notice'>Welcome. Please select an option.</span>"
|
||||
var/rebootmsg = "<span class='warning'>%$&(�: Critical %$$@ Error // !RestArting! <lOadiNg backUp iNput ouTput> - ?pLeaSe wAit!</span>"
|
||||
//Computer properties
|
||||
var/screen = 0 // 0 = Main menu, 1 = Message Logs, 2 = Hacked screen, 3 = Custom Message
|
||||
var/hacking = 0 // Is it being hacked into by the AI/Cyborg
|
||||
var/message = "<span class='notice'>System bootup complete. Please select an option.</span>" // The message that shows on the main menu.
|
||||
var/auth = 0 // Are they authenticated?
|
||||
var/optioncount = 7
|
||||
// Custom Message Properties
|
||||
var/customsender = "System Administrator"
|
||||
var/obj/item/device/pda/customrecepient = null
|
||||
var/customjob = "Admin"
|
||||
var/custommessage = "This is a test, please ignore."
|
||||
|
||||
light_color = LIGHT_COLOR_GREEN
|
||||
|
||||
/obj/machinery/computer/message_monitor/attackby(obj/item/O, mob/living/user, params)
|
||||
if(istype(O, /obj/item/screwdriver) && emagged)
|
||||
//Stops people from just unscrewing the monitor and putting it back to get the console working again.
|
||||
to_chat(user, "<span class='warning'>It is too hot to mess with!</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/message_monitor/emag_act(mob/user)
|
||||
if(emagged)
|
||||
return
|
||||
if(!isnull(linkedServer))
|
||||
emagged = TRUE
|
||||
screen = 2
|
||||
spark_system.set_up(5, 0, src)
|
||||
src.spark_system.start()
|
||||
var/obj/item/paper/monitorkey/MK = new(loc, linkedServer)
|
||||
// Will help make emagging the console not so easy to get away with.
|
||||
MK.info += "<br><br><font color='red'>�%@%(*$%&(�&?*(%&�/{}</font>"
|
||||
var/time = 100 * length(linkedServer.decryptkey)
|
||||
addtimer(CALLBACK(src, .proc/UnmagConsole), time)
|
||||
message = rebootmsg
|
||||
else
|
||||
to_chat(user, "<span class='notice'>A no server error appears on the screen.</span>")
|
||||
|
||||
/obj/machinery/computer/message_monitor/Initialize()
|
||||
..()
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/computer/message_monitor/LateInitialize()
|
||||
//Is the server isn't linked to a server, and there's a server available, default it to the first one in the list.
|
||||
if(!linkedServer)
|
||||
for(var/obj/machinery/telecomms/message_server/S in GLOB.telecomms_list)
|
||||
linkedServer = S
|
||||
break
|
||||
|
||||
/obj/machinery/computer/message_monitor/attack_hand(mob/living/user)
|
||||
if(..())
|
||||
return
|
||||
//If the computer is being hacked or is emagged, display the reboot message.
|
||||
if(hacking || emagged)
|
||||
message = rebootmsg
|
||||
var/dat = "<center><font color='blue'[message]</font>/</center>"
|
||||
|
||||
if(auth)
|
||||
dat += "<h4><dd><A href='?src=[REF(src)];auth=1'>	<font color='green'>\[Authenticated\]</font></a>	/"
|
||||
dat += " Server Power: <A href='?src=[REF(src)];active=1'>[src.linkedServer && src.linkedServer.toggled ? "<font color='green'>\[On\]</font>":"<font color='red'>\[Off\]</font>"]</a></h4>"
|
||||
else
|
||||
dat += "<h4><dd><A href='?src=[REF(src)];auth=1'>	<font color='red'>\[Unauthenticated\]</font></a>	/"
|
||||
dat += " Server Power: <u>[src.linkedServer && src.linkedServer.toggled ? "<font color='green'>\[On\]</font>":"<font color='red'>\[Off\]</font>"]</u></h4>"
|
||||
|
||||
if(hacking || emagged)
|
||||
screen = 2
|
||||
else if(!auth || !linkedServer || (linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
if(!linkedServer || (linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
screen = 0
|
||||
|
||||
switch(screen)
|
||||
//Main menu
|
||||
if(0)
|
||||
//	 = TAB
|
||||
var/i = 0
|
||||
dat += "<dd><A href='?src=[REF(src)];find=1'>	[++i]. Link To A Server</a></dd>"
|
||||
if(auth)
|
||||
if(!linkedServer || (linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
dat += "<dd><A>	ERROR: Server not found!</A><br></dd>"
|
||||
else
|
||||
dat += "<dd><A href='?src=[REF(src)];view=1'>	[++i]. View Message Logs </a><br></dd>"
|
||||
dat += "<dd><A href='?src=[REF(src)];viewr=1'>	[++i]. View Request Console Logs </a></br></dd>"
|
||||
dat += "<dd><A href='?src=[REF(src)];clear=1'>	[++i]. Clear Message Logs</a><br></dd>"
|
||||
dat += "<dd><A href='?src=[REF(src)];clearr=1'>	[++i]. Clear Request Console Logs</a><br></dd>"
|
||||
dat += "<dd><A href='?src=[REF(src)];pass=1'>	[++i]. Set Custom Key</a><br></dd>"
|
||||
dat += "<dd><A href='?src=[REF(src)];msg=1'>	[++i]. Send Admin Message</a><br></dd>"
|
||||
else
|
||||
for(var/n = ++i; n <= optioncount; n++)
|
||||
dat += "<dd><font color='blue'>	[n]. ---------------</font><br></dd>"
|
||||
if(issilicon(usr) && is_special_character(usr))
|
||||
//Malf/Traitor AIs can bruteforce into the system to gain the Key.
|
||||
dat += "<dd><A href='?src=[REF(src)];hack=1'><i><font color='Red'>*&@#. Bruteforce Key</font></i></font></a><br></dd>"
|
||||
else
|
||||
dat += "<br>"
|
||||
|
||||
//Bottom message
|
||||
if(!auth)
|
||||
dat += "<br><hr><dd><span class='notice'>Please authenticate with the server in order to show additional options.</span>"
|
||||
else
|
||||
dat += "<br><hr><dd><span class='warning'>Reg, #514 forbids sending messages to a Head of Staff containing Erotic Rendering Properties.</span>"
|
||||
|
||||
//Message Logs
|
||||
if(1)
|
||||
var/index = 0
|
||||
dat += "<center><A href='?src=[REF(src)];back=1'>Back</a> - <A href='?src=[REF(src)];refresh=1'>Refresh</a></center><hr>"
|
||||
dat += "<table border='1' width='100%'><tr><th width = '5%'>X</th><th width='15%'>Sender</th><th width='15%'>Recipient</th><th width='300px' word-wrap: break-word>Message</th></tr>"
|
||||
for(var/datum/data_pda_msg/pda in src.linkedServer.pda_msgs)
|
||||
index++
|
||||
if(index > 3000)
|
||||
break
|
||||
// Del - Sender - Recepient - Message
|
||||
// X - Al Green - Your Mom - WHAT UP!?
|
||||
dat += "<tr><td width = '5%'><center><A href='?src=[REF(src)];delete=[REF(pda)]' style='color: rgb(255,0,0)'>X</a></center></td><td width='15%'>[pda.sender]</td><td width='15%'>[pda.recipient]</td><td width='300px'>[pda.message][pda.photo ? " <a href='byond://?src=[REF(pda)];photo=1'>(Photo)</a>":""]</td></tr>"
|
||||
dat += "</table>"
|
||||
//Hacking screen.
|
||||
if(2)
|
||||
if(isAI(user) || iscyborg(user))
|
||||
dat += "Brute-forcing for server key.<br> It will take 20 seconds for every character that the password has."
|
||||
dat += "In the meantime, this console can reveal your true intentions if you let someone access it. Make sure no humans enter the room during that time."
|
||||
else
|
||||
//It's the same message as the one above but in binary. Because robots understand binary and humans don't... well I thought it was clever.
|
||||
dat += {"01000010011100100111010101110100011001010010110<br>
|
||||
10110011001101111011100100110001101101001011011100110011<br>
|
||||
10010000001100110011011110111001000100000011100110110010<br>
|
||||
10111001001110110011001010111001000100000011010110110010<br>
|
||||
10111100100101110001000000100100101110100001000000111011<br>
|
||||
10110100101101100011011000010000001110100011000010110101<br>
|
||||
10110010100100000001100100011000000100000011100110110010<br>
|
||||
10110001101101111011011100110010001110011001000000110011<br>
|
||||
00110111101110010001000000110010101110110011001010111001<br>
|
||||
00111100100100000011000110110100001100001011100100110000<br>
|
||||
10110001101110100011001010111001000100000011101000110100<br>
|
||||
00110000101110100001000000111010001101000011001010010000<br>
|
||||
00111000001100001011100110111001101110111011011110111001<br>
|
||||
00110010000100000011010000110000101110011001011100010000<br>
|
||||
00100100101101110001000000111010001101000011001010010000<br>
|
||||
00110110101100101011000010110111001110100011010010110110<br>
|
||||
10110010100101100001000000111010001101000011010010111001<br>
|
||||
10010000001100011011011110110111001110011011011110110110<br>
|
||||
00110010100100000011000110110000101101110001000000111001<br>
|
||||
00110010101110110011001010110000101101100001000000111100<br>
|
||||
10110111101110101011100100010000001110100011100100111010<br>
|
||||
10110010100100000011010010110111001110100011001010110111<br>
|
||||
00111010001101001011011110110111001110011001000000110100<br>
|
||||
10110011000100000011110010110111101110101001000000110110<br>
|
||||
00110010101110100001000000111001101101111011011010110010<br>
|
||||
10110111101101110011001010010000001100001011000110110001<br>
|
||||
10110010101110011011100110010000001101001011101000010111<br>
|
||||
00010000001001101011000010110101101100101001000000111001<br>
|
||||
10111010101110010011001010010000001101110011011110010000<br>
|
||||
00110100001110101011011010110000101101110011100110010000<br>
|
||||
00110010101101110011101000110010101110010001000000111010<br>
|
||||
00110100001100101001000000111001001101111011011110110110<br>
|
||||
10010000001100100011101010111001001101001011011100110011<br>
|
||||
10010000001110100011010000110000101110100001000000111010<br>
|
||||
001101001011011010110010100101110"}
|
||||
|
||||
//Fake messages
|
||||
if(3)
|
||||
dat += "<center><A href='?src=[REF(src)];back=1'>Back</a> - <A href='?src=[REF(src)];Reset=1'>Reset</a></center><hr>"
|
||||
|
||||
dat += {"<table border='1' width='100%'>
|
||||
<tr><td width='20%'><A href='?src=[REF(src)];select=Sender'>Sender</a></td>
|
||||
<td width='20%'><A href='?src=[REF(src)];select=RecJob'>Sender's Job</a></td>
|
||||
<td width='20%'><A href='?src=[REF(src)];select=Recepient'>Recipient</a></td>
|
||||
<td width='300px' word-wrap: break-word><A href='?src=[REF(src)];select=Message'>Message</a></td></tr>"}
|
||||
//Sender - Sender's Job - Recepient - Message
|
||||
//Al Green- Your Dad - Your Mom - WHAT UP!?
|
||||
|
||||
dat += {"<tr><td width='20%'>[customsender]</td>
|
||||
<td width='20%'>[customjob]</td>
|
||||
<td width='20%'>[customrecepient ? customrecepient.owner : "NONE"]</td>
|
||||
<td width='300px'>[custommessage]</td></tr>"}
|
||||
dat += "</table><br><center><A href='?src=[REF(src)];select=Send'>Send</a>"
|
||||
|
||||
//Request Console Logs
|
||||
if(4)
|
||||
|
||||
var/index = 0
|
||||
/* data_rc_msg
|
||||
X - 5%
|
||||
var/rec_dpt = "Unspecified" //name of the person - 15%
|
||||
var/send_dpt = "Unspecified" //name of the sender- 15%
|
||||
var/message = "Blank" //transferred message - 300px
|
||||
var/stamp = "Unstamped" - 15%
|
||||
var/id_auth = "Unauthenticated" - 15%
|
||||
var/priority = "Normal" - 10%
|
||||
*/
|
||||
dat += "<center><A href='?src=[REF(src)];back=1'>Back</a> - <A href='?src=[REF(src)];refresh=1'>Refresh</a></center><hr>"
|
||||
dat += {"<table border='1' width='100%'><tr><th width = '5%'>X</th><th width='15%'>Sending Dep.</th><th width='15%'>Receiving Dep.</th>
|
||||
<th width='300px' word-wrap: break-word>Message</th><th width='15%'>Stamp</th><th width='15%'>ID Auth.</th><th width='15%'>Priority.</th></tr>"}
|
||||
for(var/datum/data_rc_msg/rc in src.linkedServer.rc_msgs)
|
||||
index++
|
||||
if(index > 3000)
|
||||
break
|
||||
// Del - Sender - Recepient - Message
|
||||
// X - Al Green - Your Mom - WHAT UP!?
|
||||
dat += {"<tr><td width = '5%'><center><A href='?src=[REF(src)];deleter=[REF(rc)]' style='color: rgb(255,0,0)'>X</a></center></td><td width='15%'>[rc.send_dpt]</td>
|
||||
<td width='15%'>[rc.rec_dpt]</td><td width='300px'>[rc.message]</td><td width='15%'>[rc.stamp]</td><td width='15%'>[rc.id_auth]</td><td width='15%'>[rc.priority]</td></tr>"}
|
||||
dat += "</table>"
|
||||
|
||||
message = defaultmsg
|
||||
var/datum/browser/popup = new(user, "hologram_console", name, 700, 700)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.open()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/message_monitor/proc/BruteForce(mob/user)
|
||||
if(isnull(linkedServer))
|
||||
to_chat(user, "<span class='warning'>Could not complete brute-force: Linked Server Disconnected!</span>")
|
||||
else
|
||||
var/currentKey = src.linkedServer.decryptkey
|
||||
to_chat(user, "<span class='warning'>Brute-force completed! The key is '[currentKey]'.</span>")
|
||||
src.hacking = 0
|
||||
src.screen = 0 // Return the screen back to normal
|
||||
|
||||
/obj/machinery/computer/message_monitor/proc/UnmagConsole()
|
||||
emagged = FALSE
|
||||
|
||||
/obj/machinery/computer/message_monitor/proc/ResetMessage()
|
||||
customsender = "System Administrator"
|
||||
customrecepient = null
|
||||
custommessage = "This is a test, please ignore."
|
||||
customjob = "Admin"
|
||||
|
||||
/obj/machinery/computer/message_monitor/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
|
||||
//Authenticate
|
||||
if (href_list["auth"])
|
||||
if(!linkedServer || linkedServer.stat & (NOPOWER|BROKEN))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
auth = 0
|
||||
screen = 0
|
||||
else
|
||||
var/dkey = trim(input(usr, "Please enter the decryption key.") as text|null)
|
||||
if(dkey && dkey != "")
|
||||
if(src.linkedServer.decryptkey == dkey)
|
||||
auth = 1
|
||||
else
|
||||
message = incorrectkey
|
||||
|
||||
//Turn the server on/off.
|
||||
if (href_list["active"])
|
||||
if(auth)
|
||||
linkedServer.toggled = !linkedServer.toggled
|
||||
//Find a server
|
||||
if (href_list["find"])
|
||||
var/list/message_servers = list()
|
||||
for (var/obj/machinery/telecomms/message_server/M in GLOB.telecomms_list)
|
||||
message_servers += M
|
||||
|
||||
if(message_servers.len > 1)
|
||||
linkedServer = input(usr, "Please select a server.", "Select a server.", null) as null|anything in message_servers
|
||||
message = "<span class='alert'>NOTICE: Server selected.</span>"
|
||||
else if(message_servers.len > 0)
|
||||
linkedServer = message_servers[1]
|
||||
message = "<span class='notice'>NOTICE: Only Single Server Detected - Server selected.</span>"
|
||||
else
|
||||
message = noserver
|
||||
|
||||
//View the logs - KEY REQUIRED
|
||||
if (href_list["view"])
|
||||
if(src.linkedServer == null || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
src.screen = 1
|
||||
|
||||
//Clears the logs - KEY REQUIRED
|
||||
if (href_list["clear"])
|
||||
if(!linkedServer || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
src.linkedServer.pda_msgs = list()
|
||||
message = "<span class='notice'>NOTICE: Logs cleared.</span>"
|
||||
//Clears the request console logs - KEY REQUIRED
|
||||
if (href_list["clearr"])
|
||||
if(!linkedServer || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
src.linkedServer.rc_msgs = list()
|
||||
message = "<span class='notice'>NOTICE: Logs cleared.</span>"
|
||||
//Change the password - KEY REQUIRED
|
||||
if (href_list["pass"])
|
||||
if(!linkedServer || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
var/dkey = trim(stripped_input(usr, "Please enter the decryption key."))
|
||||
if(dkey && dkey != "")
|
||||
if(src.linkedServer.decryptkey == dkey)
|
||||
var/newkey = trim(input(usr,"Please enter the new key (3 - 16 characters max):"))
|
||||
if(length(newkey) <= 3)
|
||||
message = "<span class='notice'>NOTICE: Decryption key too short!</span>"
|
||||
else if(length(newkey) > 16)
|
||||
message = "<span class='notice'>NOTICE: Decryption key too long!</span>"
|
||||
else if(newkey && newkey != "")
|
||||
src.linkedServer.decryptkey = newkey
|
||||
message = "<span class='notice'>NOTICE: Decryption key set.</span>"
|
||||
else
|
||||
message = incorrectkey
|
||||
|
||||
//Hack the Console to get the password
|
||||
if (href_list["hack"])
|
||||
if(issilicon(usr) && is_special_character(usr))
|
||||
src.hacking = 1
|
||||
src.screen = 2
|
||||
//Time it takes to bruteforce is dependant on the password length.
|
||||
spawn(100*length(src.linkedServer.decryptkey))
|
||||
if(src && src.linkedServer && usr)
|
||||
BruteForce(usr)
|
||||
//Delete the log.
|
||||
if (href_list["delete"])
|
||||
//Are they on the view logs screen?
|
||||
if(screen == 1)
|
||||
if(!linkedServer || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else //if(istype(href_list["delete"], /datum/data_pda_msg))
|
||||
src.linkedServer.pda_msgs -= locate(href_list["delete"])
|
||||
message = "<span class='notice'>NOTICE: Log Deleted!</span>"
|
||||
//Delete the request console log.
|
||||
if (href_list["deleter"])
|
||||
//Are they on the view logs screen?
|
||||
if(screen == 4)
|
||||
if(!linkedServer || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else //if(istype(href_list["delete"], /datum/data_pda_msg))
|
||||
src.linkedServer.rc_msgs -= locate(href_list["deleter"])
|
||||
message = "<span class='notice'>NOTICE: Log Deleted!</span>"
|
||||
//Create a custom message
|
||||
if (href_list["msg"])
|
||||
if(src.linkedServer == null || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
src.screen = 3
|
||||
//Fake messaging selection - KEY REQUIRED
|
||||
if (href_list["select"])
|
||||
if(src.linkedServer == null || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
screen = 0
|
||||
else
|
||||
switch(href_list["select"])
|
||||
|
||||
//Reset
|
||||
if("Reset")
|
||||
ResetMessage()
|
||||
|
||||
//Select Your Name
|
||||
if("Sender")
|
||||
customsender = stripped_input(usr, "Please enter the sender's name.") || customsender
|
||||
|
||||
//Select Receiver
|
||||
if("Recepient")
|
||||
//Get out list of viable PDAs
|
||||
var/list/obj/item/device/pda/sendPDAs = get_viewable_pdas()
|
||||
if(GLOB.PDAs && GLOB.PDAs.len > 0)
|
||||
customrecepient = input(usr, "Select a PDA from the list.") as null|anything in sortNames(sendPDAs)
|
||||
else
|
||||
customrecepient = null
|
||||
|
||||
//Enter custom job
|
||||
if("RecJob")
|
||||
customjob = stripped_input(usr, "Please enter the sender's job.") || customjob
|
||||
|
||||
//Enter message
|
||||
if("Message")
|
||||
custommessage = stripped_input(usr, "Please enter your message.") || custommessage
|
||||
|
||||
//Send message
|
||||
if("Send")
|
||||
if(isnull(customsender) || customsender == "")
|
||||
customsender = "UNKNOWN"
|
||||
|
||||
if(isnull(customrecepient))
|
||||
message = "<span class='notice'>NOTICE: No recepient selected!</span>"
|
||||
return src.attack_hand(usr)
|
||||
|
||||
if(isnull(custommessage) || custommessage == "")
|
||||
message = "<span class='notice'>NOTICE: No message entered!</span>"
|
||||
return src.attack_hand(usr)
|
||||
|
||||
var/datum/signal/subspace/pda/signal = new(src, list(
|
||||
"name" = "[customsender]",
|
||||
"job" = "[customjob]",
|
||||
"message" = custommessage,
|
||||
"targets" = list("[customrecepient.owner] ([customrecepient.ownjob])")
|
||||
))
|
||||
// this will log the signal and transmit it to the target
|
||||
linkedServer.receive_information(signal, null)
|
||||
|
||||
|
||||
//Request Console Logs - KEY REQUIRED
|
||||
if(href_list["viewr"])
|
||||
if(src.linkedServer == null || (src.linkedServer.stat & (NOPOWER|BROKEN)))
|
||||
message = noserver
|
||||
else
|
||||
if(auth)
|
||||
src.screen = 4
|
||||
|
||||
if (href_list["back"])
|
||||
src.screen = 0
|
||||
|
||||
return src.attack_hand(usr)
|
||||
|
||||
|
||||
/obj/item/paper/monitorkey
|
||||
name = "monitor decryption key"
|
||||
|
||||
/obj/item/paper/monitorkey/Initialize(mapload, obj/machinery/telecomms/message_server/server)
|
||||
..()
|
||||
if (server)
|
||||
print(server)
|
||||
return INITIALIZE_HINT_NORMAL
|
||||
else
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/item/paper/monitorkey/proc/print(obj/machinery/telecomms/message_server/server)
|
||||
info = "<center><h2>Daily Key Reset</h2></center><br>The new message monitor key is '[server.decryptkey]'.<br>Please keep this a secret and away from the clown.<br>If necessary, change the password to a more secure one."
|
||||
info_links = info
|
||||
add_overlay("paper_words")
|
||||
|
||||
/obj/item/paper/monitorkey/LateInitialize()
|
||||
for (var/obj/machinery/telecomms/message_server/server in GLOB.telecomms_list)
|
||||
if (server.decryptkey)
|
||||
print(server)
|
||||
break
|
||||
@@ -102,23 +102,8 @@
|
||||
dat += "</font>"
|
||||
temp = ""
|
||||
user << browse(dat, "window=tcommachine;size=520x500;can_resize=0")
|
||||
onclose(user, "dormitory")
|
||||
|
||||
|
||||
// Off-Site Relays
|
||||
//
|
||||
// You are able to send/receive signals from the station's z level (changeable in the ZLEVEL_STATION_PRIMARY #define) if
|
||||
|
||||
|
||||
/obj/machinery/telecomms/relay/proc/toggle_level()
|
||||
|
||||
var/turf/position = get_turf(src)
|
||||
|
||||
// Toggle on/off getting signals from the station or the current Z level
|
||||
if(listening_level in GLOB.station_z_levels) // equals the station
|
||||
listening_level = position.z
|
||||
return TRUE
|
||||
return FALSE
|
||||
onclose(user, "tcommachine")
|
||||
return TRUE
|
||||
|
||||
// Returns a multitool from a user depending on their mobtype.
|
||||
|
||||
@@ -234,7 +219,7 @@
|
||||
if(newfreq && canAccess(usr))
|
||||
if(findtext(num2text(newfreq), "."))
|
||||
newfreq *= 10 // shift the decimal one place
|
||||
if(newfreq == GLOB.SYND_FREQ)
|
||||
if(newfreq == FREQ_SYNDICATE)
|
||||
temp = "<font color = #FF0000>-% Error: Interference preventing filtering frequency: \"[newfreq] GHz\" %-</font color>"
|
||||
else
|
||||
if(!(newfreq in freq_listening) && newfreq < 10000)
|
||||
|
||||
@@ -11,50 +11,31 @@
|
||||
anchored = TRUE
|
||||
use_power = NO_POWER_USE
|
||||
idle_power_usage = 0
|
||||
machinetype = 6
|
||||
var/intercept = FALSE // if TRUE, broadcasts all syndie messages to syndicate channel
|
||||
var/intercept = FALSE // If true, only works on the Syndicate frequency.
|
||||
|
||||
/obj/machinery/telecomms/allinone/receive_signal(datum/signal/signal)
|
||||
/obj/machinery/telecomms/allinone/Initialize()
|
||||
..()
|
||||
if (intercept)
|
||||
freq_listening = list(FREQ_SYNDICATE)
|
||||
|
||||
if(!on) // has to be on to receive messages
|
||||
/obj/machinery/telecomms/allinone/receive_signal(datum/signal/subspace/signal)
|
||||
if(!istype(signal) || signal.transmission_method != TRANSMISSION_SUBSPACE) // receives on subspace only
|
||||
return
|
||||
if(!on || !is_freq_listening(signal)) // has to be on to receive messages
|
||||
return
|
||||
if (!intercept && !(z in signal.levels) && !(0 in signal.levels)) // has to be syndicate or on the right level
|
||||
return
|
||||
|
||||
if(is_freq_listening(signal)) // detect subspace signals
|
||||
// Decompress the signal and mark it done
|
||||
if (intercept)
|
||||
signal.levels += 0 // Signal is broadcast to agents anywhere
|
||||
|
||||
signal.data["done"] = 1 // mark the signal as being broadcasted
|
||||
signal.data["compression"] = 0
|
||||
|
||||
// Search for the original signal and mark it as done as well
|
||||
var/datum/signal/original = signal.data["original"]
|
||||
if(original)
|
||||
original.data["done"] = 1
|
||||
|
||||
if(signal.data["slow"] > 0)
|
||||
sleep(signal.data["slow"]) // simulate the network lag if necessary
|
||||
|
||||
|
||||
|
||||
|
||||
/* ###### Copy all syndie communications to the Syndicate Frequency ###### */
|
||||
if(intercept && signal.frequency == GLOB.SYND_FREQ)
|
||||
Broadcast_Message(signal.data["mob"],
|
||||
signal.data["vmask"],
|
||||
signal.data["radio"], signal.data["message"],
|
||||
signal.data["name"], signal.data["job"],
|
||||
signal.data["realname"],, signal.data["compression"], list(0, z), GLOB.SYND_FREQ, signal.data["spans"],
|
||||
signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"],
|
||||
signal.data["language"])
|
||||
/* ###### Broadcast a message using signal.data ###### */
|
||||
else if(!intercept)
|
||||
Broadcast_Message(signal.data["mob"],
|
||||
signal.data["vmask"],
|
||||
signal.data["radio"], signal.data["message"],
|
||||
signal.data["name"], signal.data["job"],
|
||||
signal.data["realname"],, signal.data["compression"], list(0, z), signal.frequency, signal.data["spans"],
|
||||
signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"],
|
||||
signal.data["language"])
|
||||
signal.data["compression"] = 0
|
||||
signal.mark_done()
|
||||
if(signal.data["slow"] > 0)
|
||||
sleep(signal.data["slow"]) // simulate the network lag if necessary
|
||||
signal.broadcast()
|
||||
|
||||
/obj/machinery/telecomms/allinone/attackby(obj/item/P, mob/user, params)
|
||||
|
||||
if(istype(P, /obj/item/device/multitool))
|
||||
attack_hand(user)
|
||||
|
||||
@@ -16,70 +16,45 @@ GLOBAL_VAR_INIT(message_delay, 0) // To make sure restarting the recentmessages
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 25
|
||||
machinetype = 5
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/broadcaster
|
||||
|
||||
/obj/machinery/telecomms/broadcaster/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
/obj/machinery/telecomms/broadcaster/receive_information(datum/signal/subspace/signal, obj/machinery/telecomms/machine_from)
|
||||
// Don't broadcast rejected signals
|
||||
if(!istype(signal))
|
||||
return
|
||||
if(signal.data["reject"])
|
||||
return
|
||||
if(!signal.data["message"])
|
||||
return
|
||||
|
||||
if(signal.data["message"])
|
||||
// Prevents massive radio spam
|
||||
signal.mark_done()
|
||||
var/datum/signal/subspace/original = signal.original
|
||||
if(original && ("compression" in signal.data))
|
||||
original.data["compression"] = signal.data["compression"]
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if (T)
|
||||
signal.levels |= T.z
|
||||
|
||||
// Prevents massive radio spam
|
||||
signal.data["done"] = 1 // mark the signal as being broadcasted
|
||||
// Search for the original signal and mark it as done as well
|
||||
var/datum/signal/original = signal.data["original"]
|
||||
if(original)
|
||||
original.data["done"] = 1
|
||||
original.data["compression"] = signal.data["compression"]
|
||||
original.data["level"] = signal.data["level"]
|
||||
var/signal_message = "[signal.frequency]:[signal.data["message"]]:[signal.data["name"]]"
|
||||
if(signal_message in GLOB.recentmessages)
|
||||
return
|
||||
GLOB.recentmessages.Add(signal_message)
|
||||
|
||||
var/signal_message = "[signal.frequency]:[signal.data["message"]]:[signal.data["realname"]]"
|
||||
if(signal_message in GLOB.recentmessages)
|
||||
return
|
||||
GLOB.recentmessages.Add(signal_message)
|
||||
if(signal.data["slow"] > 0)
|
||||
sleep(signal.data["slow"]) // simulate the network lag if necessary
|
||||
|
||||
if(signal.data["slow"] > 0)
|
||||
sleep(signal.data["slow"]) // simulate the network lag if necessary
|
||||
signal.broadcast()
|
||||
|
||||
signal.data["level"] |= listening_level
|
||||
if(!GLOB.message_delay)
|
||||
GLOB.message_delay = 1
|
||||
spawn(10)
|
||||
GLOB.message_delay = 0
|
||||
GLOB.recentmessages = list()
|
||||
|
||||
/** #### - Normal Broadcast - #### **/
|
||||
|
||||
if(signal.data["type"] == 0)
|
||||
|
||||
/* ###### Broadcast a message using signal.data ###### */
|
||||
Broadcast_Message(signal.data["mob"],
|
||||
signal.data["vmask"], signal.data["radio"],
|
||||
signal.data["message"], signal.data["name"], signal.data["job"], signal.data["realname"],
|
||||
0, signal.data["compression"], signal.data["level"], signal.frequency, signal.data["spans"],
|
||||
signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"], signal.data["language"])
|
||||
|
||||
|
||||
/** #### - Artificial Broadcast - #### **/
|
||||
// (Imitates a mob)
|
||||
|
||||
if(signal.data["type"] == 2)
|
||||
|
||||
/* ###### Broadcast a message using signal.data ###### */
|
||||
// Parameter "data" as 4: AI can't track this person/mob
|
||||
Broadcast_Message(signal.data["mob"],
|
||||
signal.data["vmask"],
|
||||
signal.data["radio"], signal.data["message"],
|
||||
signal.data["name"], signal.data["job"],
|
||||
signal.data["realname"], 4, signal.data["compression"], signal.data["level"], signal.frequency, signal.data["spans"],
|
||||
signal.data["verb_say"], signal.data["verb_ask"], signal.data["verb_exclaim"], signal.data["verb_yell"], signal.data["language"])
|
||||
|
||||
if(!GLOB.message_delay)
|
||||
GLOB.message_delay = 1
|
||||
spawn(10)
|
||||
GLOB.message_delay = 0
|
||||
GLOB.recentmessages = list()
|
||||
|
||||
/* --- Do a snazzy animation! --- */
|
||||
flick("broadcaster_send", src)
|
||||
/* --- Do a snazzy animation! --- */
|
||||
flick("broadcaster_send", src)
|
||||
|
||||
/obj/machinery/telecomms/broadcaster/Destroy()
|
||||
// In case message_delay is left on 1, otherwise it won't reset the list and people can't say the same thing twice anymore.
|
||||
|
||||
@@ -16,68 +16,65 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 50
|
||||
machinetype = 2
|
||||
netspeed = 40
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/bus
|
||||
var/change_frequency = 0
|
||||
|
||||
/obj/machinery/telecomms/bus/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
/obj/machinery/telecomms/bus/receive_information(datum/signal/subspace/signal, obj/machinery/telecomms/machine_from)
|
||||
if(!istype(signal) || !is_freq_listening(signal))
|
||||
return
|
||||
|
||||
if(is_freq_listening(signal))
|
||||
if(change_frequency)
|
||||
if(signal.frequency != GLOB.SYND_FREQ)
|
||||
signal.frequency = change_frequency
|
||||
if(change_frequency && signal.frequency != FREQ_SYNDICATE)
|
||||
signal.frequency = change_frequency
|
||||
|
||||
if(!istype(machine_from, /obj/machinery/telecomms/processor) && machine_from != src) // Signal must be ready (stupid assuming machine), let's send it
|
||||
// send to one linked processor unit
|
||||
var/send_to_processor = relay_information(signal, "/obj/machinery/telecomms/processor")
|
||||
if(!istype(machine_from, /obj/machinery/telecomms/processor) && machine_from != src) // Signal must be ready (stupid assuming machine), let's send it
|
||||
// send to one linked processor unit
|
||||
if(relay_information(signal, /obj/machinery/telecomms/processor))
|
||||
return
|
||||
|
||||
if(send_to_processor)
|
||||
return
|
||||
// failed to send to a processor, relay information anyway
|
||||
signal.data["slow"] += rand(1, 5) // slow the signal down only slightly
|
||||
src.receive_information(signal, src)
|
||||
// failed to send to a processor, relay information anyway
|
||||
signal.data["slow"] += rand(1, 5) // slow the signal down only slightly
|
||||
|
||||
// Try sending it!
|
||||
var/list/try_send = list("/obj/machinery/telecomms/server", "/obj/machinery/telecomms/hub", "/obj/machinery/telecomms/broadcaster", "/obj/machinery/telecomms/bus")
|
||||
var/i = 0
|
||||
for(var/send in try_send)
|
||||
if(i)
|
||||
signal.data["slow"] += rand(0, 1) // slow the signal down only slightly
|
||||
i++
|
||||
var/can_send = relay_information(signal, send)
|
||||
if(can_send)
|
||||
break
|
||||
// Try sending it!
|
||||
var/list/try_send = list(signal.server_type, /obj/machinery/telecomms/hub, /obj/machinery/telecomms/broadcaster, /obj/machinery/telecomms/bus)
|
||||
|
||||
var/i = 0
|
||||
for(var/send in try_send)
|
||||
if(i)
|
||||
signal.data["slow"] += rand(0, 1) // slow the signal down only slightly
|
||||
i++
|
||||
if(relay_information(signal, send))
|
||||
break
|
||||
|
||||
//Preset Buses
|
||||
|
||||
/obj/machinery/telecomms/bus/preset_one
|
||||
id = "Bus 1"
|
||||
network = "tcommsat"
|
||||
freq_listening = list(GLOB.SCI_FREQ, GLOB.MED_FREQ)
|
||||
freq_listening = list(FREQ_SCIENCE, FREQ_MEDICAL)
|
||||
autolinkers = list("processor1", "science", "medical")
|
||||
|
||||
/obj/machinery/telecomms/bus/preset_two
|
||||
id = "Bus 2"
|
||||
network = "tcommsat"
|
||||
freq_listening = list(GLOB.SUPP_FREQ,GLOB.SERV_FREQ)
|
||||
freq_listening = list(FREQ_SUPPLY, FREQ_SERVICE)
|
||||
autolinkers = list("processor2", "supply", "service")
|
||||
|
||||
/obj/machinery/telecomms/bus/preset_three
|
||||
id = "Bus 3"
|
||||
network = "tcommsat"
|
||||
freq_listening = list(GLOB.SEC_FREQ, GLOB.COMM_FREQ)
|
||||
freq_listening = list(FREQ_SECURITY, FREQ_COMMAND)
|
||||
autolinkers = list("processor3", "security", "command")
|
||||
|
||||
/obj/machinery/telecomms/bus/preset_four
|
||||
id = "Bus 4"
|
||||
network = "tcommsat"
|
||||
freq_listening = list(GLOB.ENG_FREQ)
|
||||
freq_listening = list(FREQ_ENGINEERING)
|
||||
autolinkers = list("processor4", "engineering", "common")
|
||||
|
||||
/obj/machinery/telecomms/bus/preset_four/Initialize()
|
||||
. = ..()
|
||||
for(var/i = 1441, i < 1489, i += 2)
|
||||
for(var/i = MIN_FREQ, i <= MAX_FREQ, i += 2)
|
||||
freq_listening |= i
|
||||
|
||||
/obj/machinery/telecomms/bus/preset_one/birdstation
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/*
|
||||
The HUB idles until it receives information. It then passes on that information
|
||||
depending on where it came from.
|
||||
@@ -17,20 +16,22 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 80
|
||||
machinetype = 7
|
||||
long_range_link = 1
|
||||
long_range_link = TRUE
|
||||
netspeed = 40
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/hub
|
||||
|
||||
/obj/machinery/telecomms/hub/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
if(is_freq_listening(signal))
|
||||
if(istype(machine_from, /obj/machinery/telecomms/receiver))
|
||||
//If the signal is compressed, send it to the bus.
|
||||
relay_information(signal, "/obj/machinery/telecomms/bus", 1) // ideally relay the copied information to bus units
|
||||
else
|
||||
// Get a list of relays that we're linked to, then send the signal to their levels.
|
||||
relay_information(signal, "/obj/machinery/telecomms/relay", 1)
|
||||
relay_information(signal, "/obj/machinery/telecomms/broadcaster", 1) // Send it to a broadcaster.
|
||||
if(!is_freq_listening(signal))
|
||||
return
|
||||
|
||||
if(istype(machine_from, /obj/machinery/telecomms/receiver))
|
||||
// It's probably compressed so send it to the bus.
|
||||
relay_information(signal, /obj/machinery/telecomms/bus, TRUE)
|
||||
else
|
||||
// Send it to each relay so their levels get added...
|
||||
relay_information(signal, /obj/machinery/telecomms/relay)
|
||||
// Then broadcast that signal to
|
||||
relay_information(signal, /obj/machinery/telecomms/broadcaster)
|
||||
|
||||
//Preset HUB
|
||||
|
||||
|
||||
@@ -0,0 +1,180 @@
|
||||
/*
|
||||
The equivalent of the server, for PDA and request console messages.
|
||||
Without it, PDA and request console messages cannot be transmitted.
|
||||
PDAs require the rest of the telecomms setup, but request consoles only
|
||||
require the message server.
|
||||
*/
|
||||
|
||||
// A decorational representation of SSblackbox, usually placed alongside the message server.
|
||||
/obj/machinery/blackbox_recorder
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "blackbox"
|
||||
name = "Blackbox Recorder"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 10
|
||||
active_power_usage = 100
|
||||
armor = list(melee = 25, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 70)
|
||||
|
||||
|
||||
// The message server itself.
|
||||
/obj/machinery/telecomms/message_server
|
||||
icon = 'icons/obj/machines/research.dmi'
|
||||
icon_state = "server"
|
||||
name = "Messaging Server"
|
||||
desc = "A machine that attempts to gather the secret knowledge of the universe."
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 10
|
||||
active_power_usage = 100
|
||||
|
||||
id = "Messaging Server"
|
||||
network = "tcommsat"
|
||||
autolinkers = list("common")
|
||||
|
||||
var/list/datum/data_pda_msg/pda_msgs = list()
|
||||
var/list/datum/data_rc_msg/rc_msgs = list()
|
||||
var/decryptkey
|
||||
|
||||
/obj/machinery/telecomms/message_server/Initialize()
|
||||
. = ..()
|
||||
if (!decryptkey)
|
||||
decryptkey = GenerateKey()
|
||||
pda_msgs += new /datum/data_pda_msg("System Administrator", "system", "This is an automated message. The messaging system is functioning correctly.")
|
||||
|
||||
/obj/machinery/telecomms/message_server/proc/GenerateKey()
|
||||
var/newKey
|
||||
newKey += pick("the", "if", "of", "as", "in", "a", "you", "from", "to", "an", "too", "little", "snow", "dead", "drunk", "rosebud", "duck", "al", "le")
|
||||
newKey += pick("diamond", "beer", "mushroom", "assistant", "clown", "captain", "twinkie", "security", "nuke", "small", "big", "escape", "yellow", "gloves", "monkey", "engine", "nuclear", "ai")
|
||||
newKey += pick("1", "2", "3", "4", "5", "6", "7", "8", "9", "0")
|
||||
return newKey
|
||||
|
||||
/obj/machinery/telecomms/message_server/process()
|
||||
if(toggled && (stat & (BROKEN|NOPOWER)))
|
||||
toggled = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/telecomms/message_server/receive_information(datum/signal/subspace/pda/signal, obj/machinery/telecomms/machine_from)
|
||||
// can't log non-PDA signals
|
||||
if(!istype(signal) || !signal.data["message"] || !toggled)
|
||||
return
|
||||
|
||||
// log the signal
|
||||
var/datum/data_pda_msg/M = new(signal.format_target(), "[signal.data["name"]] ([signal.data["job"]])", signal.data["message"], signal.data["photo"])
|
||||
pda_msgs += M
|
||||
signal.logged = M
|
||||
|
||||
// pass it along to either the hub or the broadcaster
|
||||
if(!relay_information(signal, /obj/machinery/telecomms/hub))
|
||||
relay_information(signal, /obj/machinery/telecomms/broadcaster)
|
||||
|
||||
/obj/machinery/telecomms/message_server/update_icon()
|
||||
if((stat & (BROKEN|NOPOWER)))
|
||||
icon_state = "server-nopower"
|
||||
else if (!toggled)
|
||||
icon_state = "server-off"
|
||||
else
|
||||
icon_state = "server-on"
|
||||
|
||||
|
||||
// Repath for maps
|
||||
/obj/machinery/message_server
|
||||
parent_type = /obj/machinery/telecomms/message_server
|
||||
|
||||
|
||||
// PDA signal datum
|
||||
/datum/signal/subspace/pda
|
||||
frequency = FREQ_COMMON
|
||||
server_type = /obj/machinery/telecomms/message_server
|
||||
var/datum/data_pda_msg/logged
|
||||
|
||||
/datum/signal/subspace/pda/New(source, data)
|
||||
src.source = source
|
||||
src.data = data
|
||||
var/turf/T = get_turf(source)
|
||||
levels = list(T.z)
|
||||
|
||||
/datum/signal/subspace/pda/copy()
|
||||
var/datum/signal/subspace/pda/copy = new(source, data.Copy())
|
||||
copy.original = src
|
||||
copy.levels = levels
|
||||
return copy
|
||||
|
||||
/datum/signal/subspace/pda/proc/format_target()
|
||||
if (length(data["targets"]) > 1)
|
||||
return "Everyone"
|
||||
return data["targets"][1]
|
||||
|
||||
/datum/signal/subspace/pda/proc/format_message()
|
||||
if (logged && data["photo"])
|
||||
return "\"[data["message"]]\" (<a href='byond://?src=[REF(logged)];photo=1'>Photo</a>)"
|
||||
return "\"[data["message"]]\""
|
||||
|
||||
/datum/signal/subspace/pda/broadcast()
|
||||
if (!logged) // Can only go through if a message server logs it
|
||||
return
|
||||
for (var/obj/item/device/pda/P in GLOB.PDAs)
|
||||
if ("[P.owner] ([P.ownjob])" in data["targets"])
|
||||
P.receive_message(src)
|
||||
|
||||
|
||||
// Log datums stored by the message server.
|
||||
/datum/data_pda_msg
|
||||
var/sender = "Unspecified"
|
||||
var/recipient = "Unspecified"
|
||||
var/message = "Blank" // transferred message
|
||||
var/icon/photo // attached photo
|
||||
|
||||
/datum/data_pda_msg/New(param_rec, param_sender, param_message, param_photo)
|
||||
if(param_rec)
|
||||
recipient = param_rec
|
||||
if(param_sender)
|
||||
sender = param_sender
|
||||
if(param_message)
|
||||
message = param_message
|
||||
if(param_photo)
|
||||
photo = param_photo
|
||||
|
||||
/datum/data_pda_msg/Topic(href,href_list)
|
||||
..()
|
||||
if(href_list["photo"])
|
||||
var/mob/M = usr
|
||||
M << browse_rsc(photo, "pda_photo.png")
|
||||
M << browse("<html><head><title>PDA Photo</title></head>" \
|
||||
+ "<body style='overflow:hidden;margin:0;text-align:center'>" \
|
||||
+ "<img src='pda_photo.png' width='192' style='-ms-interpolation-mode:nearest-neighbor' />" \
|
||||
+ "</body></html>", "window=pdaphoto;size=192x192")
|
||||
onclose(M, "pdaphoto")
|
||||
|
||||
/datum/data_rc_msg
|
||||
var/rec_dpt = "Unspecified" // receiving department
|
||||
var/send_dpt = "Unspecified" // sending department
|
||||
var/message = "Blank"
|
||||
var/stamp = "Unstamped"
|
||||
var/id_auth = "Unauthenticated"
|
||||
var/priority = "Normal"
|
||||
|
||||
/datum/data_rc_msg/New(param_rec, param_sender, param_message, param_stamp, param_id_auth, param_priority)
|
||||
if(param_rec)
|
||||
rec_dpt = param_rec
|
||||
if(param_sender)
|
||||
send_dpt = param_sender
|
||||
if(param_message)
|
||||
message = param_message
|
||||
if(param_stamp)
|
||||
stamp = param_stamp
|
||||
if(param_id_auth)
|
||||
id_auth = param_id_auth
|
||||
if(param_priority)
|
||||
switch(param_priority)
|
||||
if(1)
|
||||
priority = "Normal"
|
||||
if(2)
|
||||
priority = "High"
|
||||
if(3)
|
||||
priority = "Extreme"
|
||||
else
|
||||
priority = "Undetermined"
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/*
|
||||
The processor is a very simple machine that decompresses subspace signals and
|
||||
transfers them back to the original bus. It is essential in producing audible
|
||||
@@ -15,24 +14,23 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 30
|
||||
machinetype = 3
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/processor
|
||||
var/process_mode = 1 // 1 = Uncompress Signals, 0 = Compress Signals
|
||||
|
||||
/obj/machinery/telecomms/processor/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
/obj/machinery/telecomms/processor/receive_information(datum/signal/subspace/signal, obj/machinery/telecomms/machine_from)
|
||||
if(!is_freq_listening(signal))
|
||||
return
|
||||
|
||||
if(is_freq_listening(signal))
|
||||
if (!process_mode)
|
||||
signal.data["compression"] = 100 // even more compressed signal
|
||||
else if (signal.data["compression"])
|
||||
signal.data["compression"] = 0 // uncompress subspace signal
|
||||
|
||||
if(process_mode)
|
||||
signal.data["compression"] = 0 // uncompress subspace signal
|
||||
else
|
||||
signal.data["compression"] = 100 // even more compressed signal
|
||||
|
||||
if(istype(machine_from, /obj/machinery/telecomms/bus))
|
||||
relay_direct_information(signal, machine_from) // send the signal back to the machine
|
||||
else // no bus detected - send the signal to servers instead
|
||||
signal.data["slow"] += rand(5, 10) // slow the signal down
|
||||
relay_information(signal, "/obj/machinery/telecomms/server")
|
||||
if(istype(machine_from, /obj/machinery/telecomms/bus))
|
||||
relay_direct_information(signal, machine_from) // send the signal back to the machine
|
||||
else // no bus detected - send the signal to servers instead
|
||||
signal.data["slow"] += rand(5, 10) // slow the signal down
|
||||
relay_information(signal, signal.server_type)
|
||||
|
||||
//Preset Processors
|
||||
|
||||
@@ -57,4 +55,4 @@
|
||||
autolinkers = list("processor4")
|
||||
|
||||
/obj/machinery/telecomms/processor/preset_one/birdstation
|
||||
name = "Processor"
|
||||
name = "Processor"
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/*
|
||||
The receiver idles and receives messages from subspace-compatible radio equipment;
|
||||
primarily headsets. They then just relay this information to all linked devices,
|
||||
@@ -15,40 +14,30 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 30
|
||||
machinetype = 1
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/receiver
|
||||
|
||||
/obj/machinery/telecomms/receiver/receive_signal(datum/signal/signal)
|
||||
|
||||
if(!on) // has to be on to receive messages
|
||||
/obj/machinery/telecomms/receiver/receive_signal(datum/signal/subspace/signal)
|
||||
if(!on || !istype(signal) || !check_receive_level(signal) || signal.transmission_method != TRANSMISSION_SUBSPACE)
|
||||
return
|
||||
if(!signal)
|
||||
if(!is_freq_listening(signal))
|
||||
return
|
||||
if(!check_receive_level(signal))
|
||||
return
|
||||
if(signal.transmission_method == 2)
|
||||
|
||||
if(is_freq_listening(signal)) // detect subspace signals
|
||||
signal.levels = list()
|
||||
|
||||
//Remove the level and then start adding levels that it is being broadcasted in.
|
||||
signal.data["level"] = list()
|
||||
// send the signal to the hub if possible, or a bus otherwise
|
||||
if(!relay_information(signal, /obj/machinery/telecomms/hub))
|
||||
relay_information(signal, /obj/machinery/telecomms/bus)
|
||||
|
||||
var/can_send = relay_information(signal, "/obj/machinery/telecomms/hub") // ideally relay the copied information to relays
|
||||
if(!can_send)
|
||||
relay_information(signal, "/obj/machinery/telecomms/bus") // Send it to a bus instead, if it's linked to one
|
||||
/obj/machinery/telecomms/receiver/proc/check_receive_level(datum/signal/subspace/signal)
|
||||
if (z in signal.levels)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/telecomms/receiver/proc/check_receive_level(datum/signal/signal)
|
||||
for(var/obj/machinery/telecomms/hub/H in links)
|
||||
for(var/obj/machinery/telecomms/relay/R in H.links)
|
||||
if(R.can_receive(signal) && R.z in signal.levels)
|
||||
return TRUE
|
||||
|
||||
if(signal.data["level"] != listening_level)
|
||||
for(var/obj/machinery/telecomms/hub/H in links)
|
||||
var/list/connected_levels = list()
|
||||
for(var/obj/machinery/telecomms/relay/R in H.links)
|
||||
if(R.can_receive(signal))
|
||||
connected_levels |= R.listening_level
|
||||
if(signal.data["level"] in connected_levels)
|
||||
return 1
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
|
||||
//Preset Receivers
|
||||
|
||||
@@ -58,7 +47,7 @@
|
||||
id = "Receiver A"
|
||||
network = "tcommsat"
|
||||
autolinkers = list("receiverA") // link to relay
|
||||
freq_listening = list(GLOB.SCI_FREQ, GLOB.MED_FREQ, GLOB.SUPP_FREQ, GLOB.SERV_FREQ) // science, medical, supply, service
|
||||
freq_listening = list(FREQ_SCIENCE, FREQ_MEDICAL, FREQ_SUPPLY, FREQ_SERVICE)
|
||||
|
||||
|
||||
//--PRESET RIGHT--//
|
||||
@@ -67,14 +56,14 @@
|
||||
id = "Receiver B"
|
||||
network = "tcommsat"
|
||||
autolinkers = list("receiverB") // link to relay
|
||||
freq_listening = list(GLOB.COMM_FREQ, GLOB.ENG_FREQ, GLOB.SEC_FREQ) //command, engineering, security
|
||||
freq_listening = list(FREQ_COMMAND, FREQ_ENGINEERING, FREQ_SECURITY)
|
||||
|
||||
//Common and other radio frequencies for people to freely use
|
||||
/obj/machinery/telecomms/receiver/preset_right/Initialize()
|
||||
. = ..()
|
||||
for(var/i = 1441, i < 1489, i += 2)
|
||||
for(var/i = MIN_FREQ, i <= MAX_FREQ, i += 2)
|
||||
freq_listening |= i
|
||||
|
||||
/obj/machinery/telecomms/receiver/preset_left/birdstation
|
||||
name = "Receiver"
|
||||
freq_listening = list()
|
||||
freq_listening = list()
|
||||
|
||||
@@ -14,17 +14,17 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 30
|
||||
machinetype = 8
|
||||
netspeed = 5
|
||||
long_range_link = 1
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/relay
|
||||
var/broadcasting = 1
|
||||
var/receiving = 1
|
||||
|
||||
/obj/machinery/telecomms/relay/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
/obj/machinery/telecomms/relay/receive_information(datum/signal/subspace/signal, obj/machinery/telecomms/machine_from)
|
||||
// Add our level and send it back
|
||||
if(can_send(signal))
|
||||
signal.data["level"] |= listening_level
|
||||
var/turf/T = get_turf(src)
|
||||
if(can_send(signal) && T)
|
||||
signal.levels |= T.z
|
||||
|
||||
// Checks to see if it can send/receive.
|
||||
|
||||
@@ -52,7 +52,6 @@
|
||||
|
||||
/obj/machinery/telecomms/relay/preset/station
|
||||
id = "Station Relay"
|
||||
listening_level = 1
|
||||
autolinkers = list("s_relay")
|
||||
|
||||
/obj/machinery/telecomms/relay/preset/telecomms
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/*
|
||||
The server logs all traffic and signal data. Once it records the signal, it sends
|
||||
it to the subspace broadcaster.
|
||||
@@ -6,7 +5,6 @@
|
||||
Store a maximum of 100 logs and then deletes them.
|
||||
*/
|
||||
|
||||
|
||||
/obj/machinery/telecomms/server
|
||||
name = "telecommunication server"
|
||||
icon_state = "comm_server"
|
||||
@@ -15,112 +13,57 @@
|
||||
anchored = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 15
|
||||
machinetype = 4
|
||||
circuit = /obj/item/circuitboard/machine/telecomms/server
|
||||
var/list/log_entries = list()
|
||||
var/list/stored_names = list()
|
||||
var/list/TrafficActions = list()
|
||||
var/logs = 0 // number of logs
|
||||
var/totaltraffic = 0 // gigabytes (if > 1024, divide by 1024 -> terrabytes)
|
||||
|
||||
var/list/memory = list() // stored memory
|
||||
|
||||
var/encryption = "null" // encryption key: ie "password"
|
||||
var/salt = "null" // encryption salt: ie "123comsat"
|
||||
// would add up to md5("password123comsat")
|
||||
var/language = "human"
|
||||
var/obj/item/device/radio/headset/server_radio = null
|
||||
var/last_signal = 0 // Last time it sent a signal
|
||||
|
||||
/obj/machinery/telecomms/server/Initialize()
|
||||
. = ..()
|
||||
server_radio = new
|
||||
|
||||
/obj/machinery/telecomms/server/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
if(signal.data["message"])
|
||||
/obj/machinery/telecomms/server/receive_information(datum/signal/subspace/vocal/signal, obj/machinery/telecomms/machine_from)
|
||||
// can't log non-vocal signals
|
||||
if(!istype(signal) || !signal.data["message"] || !is_freq_listening(signal))
|
||||
return
|
||||
|
||||
if(is_freq_listening(signal))
|
||||
if(traffic > 0)
|
||||
totaltraffic += traffic // add current traffic to total traffic
|
||||
|
||||
if(traffic > 0)
|
||||
totaltraffic += traffic // add current traffic to total traffic
|
||||
// Delete particularly old logs
|
||||
if (log_entries.len >= 400)
|
||||
log_entries.Cut(1, 2)
|
||||
|
||||
//Is this a test signal? Bypass logging
|
||||
if(signal.data["type"] != 4)
|
||||
|
||||
// If signal has a message and appropriate frequency
|
||||
|
||||
update_logs()
|
||||
|
||||
var/datum/comm_log_entry/log = new
|
||||
|
||||
// Copy the signal.data entries we want
|
||||
log.parameters["mobtype"] = signal.data["mobtype"]
|
||||
log.parameters["job"] = signal.data["job"]
|
||||
log.parameters["key"] = signal.data["key"]
|
||||
log.parameters["message"] = signal.data["message"]
|
||||
log.parameters["name"] = signal.data["name"]
|
||||
log.parameters["realname"] = signal.data["realname"]
|
||||
|
||||
//log.parameters["uspeech"] = signal.data["languages"] & HUMAN //good enough
|
||||
// TODO languages: ^ I don't know what this does
|
||||
|
||||
// If the signal is still compressed, make the log entry gibberish
|
||||
if(signal.data["compression"] > 0)
|
||||
log.parameters["message"] = Gibberish(signal.data["message"], signal.data["compression"] + 50)
|
||||
log.parameters["job"] = Gibberish(signal.data["job"], signal.data["compression"] + 50)
|
||||
log.parameters["name"] = Gibberish(signal.data["name"], signal.data["compression"] + 50)
|
||||
log.parameters["realname"] = Gibberish(signal.data["realname"], signal.data["compression"] + 50)
|
||||
log.input_type = "Corrupt File"
|
||||
|
||||
// Log and store everything that needs to be logged
|
||||
log_entries.Add(log)
|
||||
if(!(signal.data["name"] in stored_names))
|
||||
stored_names.Add(signal.data["name"])
|
||||
logs++
|
||||
signal.data["server"] = src
|
||||
|
||||
// Give the log a name
|
||||
var/identifier = num2text( rand(-1000,1000) + world.time )
|
||||
log.name = "data packet ([md5(identifier)])"
|
||||
|
||||
var/can_send = relay_information(signal, "/obj/machinery/telecomms/hub")
|
||||
if(!can_send)
|
||||
relay_information(signal, "/obj/machinery/telecomms/broadcaster")
|
||||
|
||||
/obj/machinery/telecomms/server/proc/update_logs()
|
||||
// start deleting the very first log entry
|
||||
if(logs >= 400)
|
||||
for(var/i = 1, i <= logs, i++) // locate the first garbage collectable log entry and remove it
|
||||
var/datum/comm_log_entry/L = log_entries[i]
|
||||
if(L.garbage_collector)
|
||||
log_entries.Remove(L)
|
||||
logs--
|
||||
break
|
||||
|
||||
/obj/machinery/telecomms/server/proc/add_entry(content, input)
|
||||
var/datum/comm_log_entry/log = new
|
||||
var/identifier = num2text( rand(-1000,1000) + world.time )
|
||||
log.name = "[input] ([md5(identifier)])"
|
||||
log.input_type = input
|
||||
log.parameters["message"] = content
|
||||
log_entries.Add(log)
|
||||
update_logs()
|
||||
log.parameters["mobtype"] = signal.virt.source.type
|
||||
log.parameters["name"] = signal.data["name"]
|
||||
log.parameters["job"] = signal.data["job"]
|
||||
log.parameters["message"] = signal.data["message"]
|
||||
|
||||
// If the signal is still compressed, make the log entry gibberish
|
||||
var/compression = signal.data["compression"]
|
||||
if(compression > 0)
|
||||
log.input_type = "Corrupt File"
|
||||
log.parameters["name"] = Gibberish(signal.data["name"], compression + 50)
|
||||
log.parameters["job"] = Gibberish(signal.data["job"], compression + 50)
|
||||
log.parameters["message"] = Gibberish(signal.data["message"], compression + 50)
|
||||
|
||||
// Give the log a name and store it
|
||||
var/identifier = num2text( rand(-1000,1000) + world.time )
|
||||
log.name = "data packet ([md5(identifier)])"
|
||||
log_entries.Add(log)
|
||||
|
||||
var/can_send = relay_information(signal, /obj/machinery/telecomms/hub)
|
||||
if(!can_send)
|
||||
relay_information(signal, /obj/machinery/telecomms/broadcaster)
|
||||
|
||||
|
||||
// Simple log entry datum
|
||||
|
||||
/datum/comm_log_entry
|
||||
var/parameters = list() // carbon-copy to signal.data[]
|
||||
var/name = "data packet (#)"
|
||||
var/garbage_collector = 1 // if set to 0, will not be garbage collected
|
||||
var/input_type = "Speech File"
|
||||
var/name = "data packet (#)"
|
||||
var/parameters = list() // copied from signal.data above
|
||||
|
||||
|
||||
|
||||
|
||||
//Preset Servers
|
||||
|
||||
// Preset Servers
|
||||
/obj/machinery/telecomms/server/presets
|
||||
network = "tcommsat"
|
||||
|
||||
@@ -131,22 +74,22 @@
|
||||
|
||||
/obj/machinery/telecomms/server/presets/science
|
||||
id = "Science Server"
|
||||
freq_listening = list(GLOB.SCI_FREQ)
|
||||
freq_listening = list(FREQ_SCIENCE)
|
||||
autolinkers = list("science")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/medical
|
||||
id = "Medical Server"
|
||||
freq_listening = list(GLOB.MED_FREQ)
|
||||
freq_listening = list(FREQ_MEDICAL)
|
||||
autolinkers = list("medical")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/supply
|
||||
id = "Supply Server"
|
||||
freq_listening = list(GLOB.SUPP_FREQ)
|
||||
freq_listening = list(FREQ_SUPPLY)
|
||||
autolinkers = list("supply")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/service
|
||||
id = "Service Server"
|
||||
freq_listening = list(GLOB.SERV_FREQ)
|
||||
freq_listening = list(FREQ_SERVICE)
|
||||
autolinkers = list("service")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/common
|
||||
@@ -154,26 +97,25 @@
|
||||
freq_listening = list()
|
||||
autolinkers = list("common")
|
||||
|
||||
//Common and other radio frequencies for people to freely use
|
||||
// 1441 to 1489
|
||||
//Common and other radio frequencies for people to freely use
|
||||
/obj/machinery/telecomms/server/presets/common/Initialize()
|
||||
. = ..()
|
||||
for(var/i = 1441, i < 1489, i += 2)
|
||||
for(var/i = MIN_FREQ, i <= MAX_FREQ, i += 2)
|
||||
freq_listening |= i
|
||||
|
||||
/obj/machinery/telecomms/server/presets/command
|
||||
id = "Command Server"
|
||||
freq_listening = list(GLOB.COMM_FREQ)
|
||||
freq_listening = list(FREQ_COMMAND)
|
||||
autolinkers = list("command")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/engineering
|
||||
id = "Engineering Server"
|
||||
freq_listening = list(GLOB.ENG_FREQ)
|
||||
freq_listening = list(FREQ_ENGINEERING)
|
||||
autolinkers = list("engineering")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/security
|
||||
id = "Security Server"
|
||||
freq_listening = list(GLOB.SEC_FREQ)
|
||||
freq_listening = list(FREQ_SECURITY)
|
||||
autolinkers = list("security")
|
||||
|
||||
/obj/machinery/telecomms/server/presets/common/birdstation/Initialize()
|
||||
|
||||
@@ -26,15 +26,13 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
|
||||
var/list/freq_listening = list() // list of frequencies to tune into: if none, will listen to all
|
||||
|
||||
var/machinetype = 0 // just a hacky way of preventing alike machines from pairing
|
||||
var/toggled = TRUE // Is it toggled on
|
||||
var/on = TRUE
|
||||
var/long_range_link = 0 // Can you link it across Z levels or on the otherside of the map? (Relay & Hub)
|
||||
var/hide = 0 // Is it a hidden machine?
|
||||
var/listening_level = 0 // 0 = auto set in New() - this is the z level that the machine is listening to.
|
||||
var/toggled = TRUE // Is it toggled on
|
||||
var/long_range_link = FALSE // Can you link it across Z levels or on the otherside of the map? (Relay & Hub)
|
||||
var/hide = FALSE // Is it a hidden machine?
|
||||
|
||||
|
||||
/obj/machinery/telecomms/proc/relay_information(datum/signal/signal, filter, copysig, amount = 20)
|
||||
/obj/machinery/telecomms/proc/relay_information(datum/signal/subspace/signal, filter, copysig, amount = 20)
|
||||
// relay signal to all linked machinery that are of type [filter]. If signal has been sent [amount] times, stop sending
|
||||
|
||||
if(!on)
|
||||
@@ -46,70 +44,26 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
if(netlag > signal.data["slow"])
|
||||
signal.data["slow"] = netlag
|
||||
|
||||
// Loop through all linked machines and send the signal or copy.
|
||||
// Loop through all linked machines and send the signal or copy.
|
||||
for(var/obj/machinery/telecomms/machine in links)
|
||||
if(filter && !istype( machine, text2path(filter) ))
|
||||
if(filter && !istype( machine, filter ))
|
||||
continue
|
||||
if(!machine.on)
|
||||
continue
|
||||
if(amount && send_count >= amount)
|
||||
break
|
||||
if(machine.loc.z != listening_level)
|
||||
if(long_range_link == 0 && machine.long_range_link == 0)
|
||||
continue
|
||||
// If we're sending a copy, be sure to create the copy for EACH machine and paste the data
|
||||
var/datum/signal/copy = new
|
||||
if(copysig)
|
||||
|
||||
copy.transmission_method = 2
|
||||
copy.frequency = signal.frequency
|
||||
// Copy the main data contents! Workaround for some nasty bug where the actual array memory is copied and not its contents.
|
||||
copy.data = list(
|
||||
|
||||
"mob" = signal.data["mob"],
|
||||
"mobtype" = signal.data["mobtype"],
|
||||
"realname" = signal.data["realname"],
|
||||
"name" = signal.data["name"],
|
||||
"job" = signal.data["job"],
|
||||
"key" = signal.data["key"],
|
||||
"vmask" = signal.data["vmask"],
|
||||
"compression" = signal.data["compression"],
|
||||
"message" = signal.data["message"],
|
||||
"radio" = signal.data["radio"],
|
||||
"slow" = signal.data["slow"],
|
||||
"traffic" = signal.data["traffic"],
|
||||
"type" = signal.data["type"],
|
||||
"server" = signal.data["server"],
|
||||
"reject" = signal.data["reject"],
|
||||
"level" = signal.data["level"],
|
||||
"spans" = signal.data["spans"],
|
||||
"verb_say" = signal.data["verb_say"],
|
||||
"verb_ask" = signal.data["verb_ask"],
|
||||
"verb_exclaim" = signal.data["verb_exclaim"],
|
||||
"verb_yell" = signal.data["verb_yell"],
|
||||
"language" = signal.data["language"]
|
||||
)
|
||||
|
||||
// Keep the "original" signal constant
|
||||
if(!signal.data["original"])
|
||||
copy.data["original"] = signal
|
||||
else
|
||||
copy.data["original"] = signal.data["original"]
|
||||
|
||||
else
|
||||
copy = null
|
||||
|
||||
if(z != machine.loc.z && !long_range_link && !machine.long_range_link)
|
||||
continue
|
||||
|
||||
send_count++
|
||||
if(machine.is_freq_listening(signal))
|
||||
machine.traffic++
|
||||
|
||||
if(copysig && copy)
|
||||
machine.receive_information(copy, src)
|
||||
if(copysig)
|
||||
machine.receive_information(signal.copy(), src)
|
||||
else
|
||||
machine.receive_information(signal, src)
|
||||
|
||||
|
||||
if(send_count > 0 && is_freq_listening(signal))
|
||||
traffic++
|
||||
|
||||
@@ -121,28 +75,16 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
|
||||
/obj/machinery/telecomms/proc/receive_information(datum/signal/signal, obj/machinery/telecomms/machine_from)
|
||||
// receive information from linked machinery
|
||||
..()
|
||||
|
||||
/obj/machinery/telecomms/proc/is_freq_listening(datum/signal/signal)
|
||||
// return TRUE if found, FALSE if not found
|
||||
if(!signal)
|
||||
return FALSE
|
||||
if((signal.frequency in freq_listening) || (!freq_listening.len))
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
return signal && (!freq_listening.len || (signal.frequency in freq_listening))
|
||||
|
||||
|
||||
/obj/machinery/telecomms/New()
|
||||
GLOB.telecomms_list += src
|
||||
..()
|
||||
|
||||
//Set the listening_level if there's none.
|
||||
if(!listening_level)
|
||||
//Defaults to our Z level!
|
||||
var/turf/position = get_turf(src)
|
||||
listening_level = position.z
|
||||
|
||||
/obj/machinery/telecomms/Initialize(mapload)
|
||||
. = ..()
|
||||
if(mapload && autolinkers.len)
|
||||
|
||||
@@ -24,3 +24,5 @@
|
||||
if(occupant && occupant.client && occupant.client.mouse_pointer_icon == 'icons/mecha/mecha_mouse.dmi')
|
||||
occupant.client.mouse_pointer_icon = initial(occupant.client.mouse_pointer_icon)
|
||||
..()
|
||||
|
||||
|
||||
|
||||
@@ -63,3 +63,4 @@
|
||||
/obj/mecha/combat/gygax/dark/RemoveActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
thrusters_action.Remove(user)
|
||||
|
||||
|
||||
@@ -141,3 +141,5 @@
|
||||
for (var/i=0;i<6;i++)
|
||||
color = color+pick(colors)
|
||||
return color
|
||||
|
||||
|
||||
|
||||
@@ -1,90 +1,90 @@
|
||||
/obj/mecha/combat/marauder
|
||||
desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations."
|
||||
name = "\improper Marauder"
|
||||
icon_state = "marauder"
|
||||
step_in = 5
|
||||
max_integrity = 500
|
||||
deflect_chance = 25
|
||||
armor = list(melee = 50, bullet = 55, laser = 40, energy = 30, bomb = 30, bio = 0, rad = 0, fire = 100, acid = 100)
|
||||
max_temperature = 60000
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
infra_luminosity = 3
|
||||
/obj/mecha/combat/marauder
|
||||
desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations."
|
||||
name = "\improper Marauder"
|
||||
icon_state = "marauder"
|
||||
step_in = 5
|
||||
max_integrity = 500
|
||||
deflect_chance = 25
|
||||
armor = list(melee = 50, bullet = 55, laser = 40, energy = 30, bomb = 30, bio = 0, rad = 0, fire = 100, acid = 100)
|
||||
max_temperature = 60000
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
infra_luminosity = 3
|
||||
operation_req_access = list(ACCESS_CENT_SPECOPS)
|
||||
wreckage = /obj/structure/mecha_wreckage/marauder
|
||||
add_req_access = 0
|
||||
internal_damage_threshold = 25
|
||||
force = 45
|
||||
max_equip = 4
|
||||
bumpsmash = 1
|
||||
|
||||
/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
smoke_action.Grant(user, src)
|
||||
thrusters_action.Grant(user, src)
|
||||
zoom_action.Grant(user, src)
|
||||
|
||||
/obj/mecha/combat/marauder/RemoveActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
smoke_action.Remove(user)
|
||||
thrusters_action.Remove(user)
|
||||
zoom_action.Remove(user)
|
||||
|
||||
/obj/mecha/combat/marauder/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
|
||||
/obj/mecha/combat/marauder/seraph
|
||||
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
|
||||
name = "\improper Seraph"
|
||||
icon_state = "seraph"
|
||||
wreckage = /obj/structure/mecha_wreckage/marauder
|
||||
add_req_access = 0
|
||||
internal_damage_threshold = 25
|
||||
force = 45
|
||||
max_equip = 4
|
||||
bumpsmash = 1
|
||||
|
||||
/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
smoke_action.Grant(user, src)
|
||||
thrusters_action.Grant(user, src)
|
||||
zoom_action.Grant(user, src)
|
||||
|
||||
/obj/mecha/combat/marauder/RemoveActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
smoke_action.Remove(user)
|
||||
thrusters_action.Remove(user)
|
||||
zoom_action.Remove(user)
|
||||
|
||||
/obj/mecha/combat/marauder/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
|
||||
/obj/mecha/combat/marauder/seraph
|
||||
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
|
||||
name = "\improper Seraph"
|
||||
icon_state = "seraph"
|
||||
operation_req_access = list(ACCESS_CENT_SPECOPS)
|
||||
step_in = 3
|
||||
step_in = 3
|
||||
max_integrity = 550
|
||||
wreckage = /obj/structure/mecha_wreckage/seraph
|
||||
internal_damage_threshold = 20
|
||||
force = 55
|
||||
max_equip = 5
|
||||
|
||||
/obj/mecha/combat/marauder/seraph/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/teleporter(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
|
||||
/obj/mecha/combat/marauder/mauler
|
||||
desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
|
||||
name = "\improper Mauler"
|
||||
icon_state = "mauler"
|
||||
wreckage = /obj/structure/mecha_wreckage/seraph
|
||||
internal_damage_threshold = 20
|
||||
force = 55
|
||||
max_equip = 5
|
||||
|
||||
/obj/mecha/combat/marauder/seraph/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/teleporter(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
|
||||
/obj/mecha/combat/marauder/mauler
|
||||
desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
|
||||
name = "\improper Mauler"
|
||||
icon_state = "mauler"
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/mauler
|
||||
max_equip = 5
|
||||
|
||||
/obj/mecha/combat/marauder/mauler/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
|
||||
|
||||
wreckage = /obj/structure/mecha_wreckage/mauler
|
||||
max_equip = 5
|
||||
|
||||
/obj/mecha/combat/marauder/mauler/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
|
||||
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
/obj/mecha/combat/reticence
|
||||
desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins."
|
||||
name = "\improper reticence"
|
||||
icon_state = "reticence"
|
||||
step_in = 2
|
||||
dir_in = 1 //Facing North.
|
||||
max_integrity = 100
|
||||
deflect_chance = 3
|
||||
armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100)
|
||||
max_temperature = 15000
|
||||
wreckage = /obj/structure/mecha_wreckage/reticence
|
||||
/obj/mecha/combat/reticence
|
||||
desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins."
|
||||
name = "\improper reticence"
|
||||
icon_state = "reticence"
|
||||
step_in = 2
|
||||
dir_in = 1 //Facing North.
|
||||
max_integrity = 100
|
||||
deflect_chance = 3
|
||||
armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100)
|
||||
max_temperature = 15000
|
||||
wreckage = /obj/structure/mecha_wreckage/reticence
|
||||
operation_req_access = list(ACCESS_THEATRE)
|
||||
add_req_access = 0
|
||||
internal_damage_threshold = 25
|
||||
max_equip = 2
|
||||
step_energy_drain = 3
|
||||
color = "#87878715"
|
||||
stepsound = null
|
||||
turnsound = null
|
||||
opacity = 0
|
||||
|
||||
/obj/mecha/combat/reticence/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT
|
||||
ME.attach(src)
|
||||
return
|
||||
add_req_access = 0
|
||||
internal_damage_threshold = 25
|
||||
max_equip = 2
|
||||
step_energy_drain = 3
|
||||
color = "#87878715"
|
||||
stepsound = null
|
||||
turnsound = null
|
||||
opacity = 0
|
||||
|
||||
/obj/mecha/combat/reticence/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT
|
||||
ME.attach(src)
|
||||
return
|
||||
|
||||
@@ -34,15 +34,13 @@
|
||||
"Misc"
|
||||
)
|
||||
|
||||
var/datum/component/material_container/materials
|
||||
|
||||
/obj/machinery/mecha_part_fabricator/Initialize()
|
||||
materials = AddComponent(/datum/component/material_container,
|
||||
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0,
|
||||
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
|
||||
materials.precise_insertion = TRUE
|
||||
stored_research = new
|
||||
return ..()
|
||||
var/datum/component/material_container/materials = AddComponent(/datum/component/material_container,
|
||||
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0,
|
||||
FALSE, list(/obj/item/stack, /obj/item/ore/bluespace_crystal), CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
|
||||
materials.precise_insertion = TRUE
|
||||
stored_research = new
|
||||
return ..()
|
||||
|
||||
/obj/machinery/mecha_part_fabricator/RefreshParts()
|
||||
var/T = 0
|
||||
|
||||
@@ -247,7 +247,7 @@
|
||||
radio.name = "[src] radio"
|
||||
radio.icon = icon
|
||||
radio.icon_state = icon_state
|
||||
radio.subspace_transmission = 1
|
||||
radio.subspace_transmission = TRUE
|
||||
|
||||
/obj/mecha/proc/can_use(mob/user)
|
||||
if(user != occupant)
|
||||
|
||||
@@ -284,7 +284,7 @@
|
||||
|
||||
if(href_list["rfreq"])
|
||||
var/new_frequency = (radio.frequency + afilter.getNum("rfreq"))
|
||||
if (!radio.freerange || (radio.frequency < 1200 || radio.frequency > 1600))
|
||||
if (!radio.freerange || (radio.frequency < MIN_FREE_FREQ || radio.frequency > MAX_FREE_FREQ))
|
||||
new_frequency = sanitize_frequency(new_frequency)
|
||||
radio.set_frequency(new_frequency)
|
||||
send_byjax(src.occupant,"exosuit.browser","rfreq","[format_frequency(radio.frequency)]")
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
aSignal = new(src)
|
||||
aSignal.name = "[name] core"
|
||||
aSignal.code = rand(1,100)
|
||||
|
||||
aSignal.frequency = rand(MIN_FREE_FREQ, MAX_FREE_FREQ)
|
||||
if(ISMULTIPLE(aSignal.frequency, 2))//signaller frequencies are always uneven!
|
||||
aSignal.frequency++
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
LAZYREMOVE(AllTeleporters, src)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/effect/bump_teleporter/singularity_act()
|
||||
return
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
if(e_name)
|
||||
name = e_name
|
||||
desc = "A [name] vandalizing the station."
|
||||
|
||||
if(alt_icon)
|
||||
icon = alt_icon
|
||||
if(type)
|
||||
@@ -28,3 +27,4 @@
|
||||
if(main)
|
||||
paint_colour = main
|
||||
add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
|
||||
@@ -236,7 +236,7 @@
|
||||
|
||||
/obj/structure/foamedmetal/Move()
|
||||
var/turf/T = loc
|
||||
..()
|
||||
. = ..()
|
||||
move_update_air(T)
|
||||
|
||||
/obj/structure/foamedmetal/attack_paw(mob/user)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
/obj/effect/landmark/start
|
||||
name = "start"
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
icon = 'icons/mob/landmarks.dmi'
|
||||
icon_state = "x"
|
||||
anchored = TRUE
|
||||
var/jobspawn_override = FALSE
|
||||
@@ -40,9 +40,9 @@
|
||||
|
||||
// START LANDMARKS FOLLOW. Don't change the names unless
|
||||
// you are refactoring shitty landmark code.
|
||||
|
||||
/obj/effect/landmark/start/assistant
|
||||
name = "Assistant"
|
||||
icon_state = "Assistant"
|
||||
|
||||
/obj/effect/landmark/start/assistant/override
|
||||
jobspawn_override = TRUE
|
||||
@@ -50,102 +50,135 @@
|
||||
|
||||
/obj/effect/landmark/start/janitor
|
||||
name = "Janitor"
|
||||
icon_state = "Janitor"
|
||||
|
||||
/obj/effect/landmark/start/cargo_technician
|
||||
name = "Cargo Technician"
|
||||
icon_state = "Cargo Technician"
|
||||
|
||||
/obj/effect/landmark/start/bartender
|
||||
name = "Bartender"
|
||||
icon_state = "Bartender"
|
||||
|
||||
/obj/effect/landmark/start/clown
|
||||
name = "Clown"
|
||||
icon_state = "Clown"
|
||||
|
||||
/obj/effect/landmark/start/mime
|
||||
name = "Mime"
|
||||
icon_state = "Mime"
|
||||
|
||||
/obj/effect/landmark/start/quartermaster
|
||||
name = "Quartermaster"
|
||||
icon_state = "Quartermaster"
|
||||
|
||||
/obj/effect/landmark/start/atmospheric_technician
|
||||
name = "Atmospheric Technician"
|
||||
icon_state = "Atmospheric Technician"
|
||||
|
||||
/obj/effect/landmark/start/cook
|
||||
name = "Cook"
|
||||
icon_state = "Cook"
|
||||
|
||||
/obj/effect/landmark/start/shaft_miner
|
||||
name = "Shaft Miner"
|
||||
icon_state = "Shaft Miner"
|
||||
|
||||
/obj/effect/landmark/start/security_officer
|
||||
name = "Security Officer"
|
||||
icon_state = "Security Officer"
|
||||
|
||||
/obj/effect/landmark/start/botanist
|
||||
name = "Botanist"
|
||||
icon_state = "Botanist"
|
||||
|
||||
/obj/effect/landmark/start/head_of_security
|
||||
name = "Head of Security"
|
||||
|
||||
/obj/effect/landmark/start/ai
|
||||
name = "AI"
|
||||
delete_after_roundstart = FALSE
|
||||
icon_state = "Head of Security"
|
||||
|
||||
/obj/effect/landmark/start/captain
|
||||
name = "Captain"
|
||||
icon_state = "Captain"
|
||||
|
||||
/obj/effect/landmark/start/detective
|
||||
name = "Detective"
|
||||
icon_state = "Detective"
|
||||
|
||||
/obj/effect/landmark/start/warden
|
||||
name = "Warden"
|
||||
icon_state = "Warden"
|
||||
|
||||
/obj/effect/landmark/start/chief_engineer
|
||||
name = "Chief Engineer"
|
||||
|
||||
/obj/effect/landmark/start/cyborg
|
||||
name = "Cyborg"
|
||||
icon_state = "Chief Engineer"
|
||||
|
||||
/obj/effect/landmark/start/head_of_personnel
|
||||
name = "Head of Personnel"
|
||||
icon_state = "Head of Personnel"
|
||||
|
||||
/obj/effect/landmark/start/librarian
|
||||
name = "Curator"
|
||||
icon_state = "Curator"
|
||||
|
||||
/obj/effect/landmark/start/lawyer
|
||||
name = "Lawyer"
|
||||
icon_state = "Lawyer"
|
||||
|
||||
/obj/effect/landmark/start/station_engineer
|
||||
name = "Station Engineer"
|
||||
icon_state = "Station Engineer"
|
||||
|
||||
/obj/effect/landmark/start/medical_doctor
|
||||
name = "Medical Doctor"
|
||||
icon_state = "Medical Doctor"
|
||||
|
||||
/obj/effect/landmark/start/scientist
|
||||
name = "Scientist"
|
||||
icon_state = "Scientist"
|
||||
|
||||
/obj/effect/landmark/start/chemist
|
||||
name = "Chemist"
|
||||
icon_state = "Chemist"
|
||||
|
||||
/obj/effect/landmark/start/roboticist
|
||||
name = "Roboticist"
|
||||
icon_state = "Roboticist"
|
||||
|
||||
/obj/effect/landmark/start/research_director
|
||||
name = "Research Director"
|
||||
icon_state = "Research Director"
|
||||
|
||||
/obj/effect/landmark/start/geneticist
|
||||
name = "Geneticist"
|
||||
icon_state = "Geneticist"
|
||||
|
||||
/obj/effect/landmark/start/chief_medical_officer
|
||||
name = "Chief Medical Officer"
|
||||
icon_state = "Chief Medical Officer"
|
||||
|
||||
/obj/effect/landmark/start/virologist
|
||||
name = "Virologist"
|
||||
icon_state = "Virologist"
|
||||
|
||||
/obj/effect/landmark/start/chaplain
|
||||
name = "Chaplain"
|
||||
icon_state = "Chaplain"
|
||||
|
||||
/obj/effect/landmark/start/cyborg
|
||||
name = "Cyborg"
|
||||
icon_state = "Cyborg"
|
||||
|
||||
/obj/effect/landmark/start/ai
|
||||
name = "AI"
|
||||
icon_state = "AI"
|
||||
delete_after_roundstart = FALSE
|
||||
|
||||
|
||||
//Department Security spawns
|
||||
|
||||
/obj/effect/landmark/start/depsec
|
||||
name = "department_sec"
|
||||
icon_state = "Security Officer"
|
||||
|
||||
/obj/effect/landmark/start/depsec/New()
|
||||
..()
|
||||
@@ -358,4 +391,4 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
/obj/effect/landmark/ruin/Destroy()
|
||||
GLOB.ruin_landmarks -= src
|
||||
ruin_template = null
|
||||
. = ..()
|
||||
. = ..()
|
||||
|
||||
@@ -65,3 +65,4 @@
|
||||
|
||||
/obj/effect/abstract/marker/at
|
||||
name = "active turf marker"
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user