initial commit - game folder + maps + dme
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@@ -30,4 +30,4 @@
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name = initial(name)
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desc = initial(desc)
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atmosblock = TRUE
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air_update_turf(1)
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air_update_turf(1)
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@@ -59,7 +59,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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/mob/camera/blob/proc/validate_location()
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var/turf/T = get_turf(src)
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var/area/A = get_area(T)
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if(((A && !A.blob_allowed) || !T || !(T.z in GLOB.station_z_levels)) && LAZYLEN(GLOB.blobstart))
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if(((A && !A.blob_allowed) || !T || !is_station_level(T.z)) && LAZYLEN(GLOB.blobstart))
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T = get_turf(pick(GLOB.blobstart))
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if(!T)
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CRASH("No blobspawnpoints and blob spawned in nullspace.")
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@@ -83,7 +83,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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max_blob_points = INFINITY
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blob_points = INFINITY
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addtimer(CALLBACK(src, .proc/victory), 450)
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if(!victory_in_progress && max_count < blobs_legit.len)
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max_count = blobs_legit.len
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..()
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@@ -95,7 +95,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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for(var/i in GLOB.mob_living_list)
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var/mob/living/L = i
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var/turf/T = get_turf(L)
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if(!T || !(T.z in GLOB.station_z_levels))
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if(!T || !is_station_level(T.z))
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continue
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if(L in GLOB.overminds || (L.pass_flags & PASSBLOB))
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@@ -348,4 +348,4 @@
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icon_state = "blob"
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name = "blob"
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desc = "A thick wall of writhing tendrils."
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brute_resist = 0.25
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brute_resist = 0.25
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