initial commit - game folder + maps + dme

This commit is contained in:
deathride58
2018-01-03 22:52:38 -05:00
parent fb555e5680
commit d8facb3bce
230 changed files with 20742 additions and 14130 deletions
@@ -304,7 +304,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
sleep(30)
if(!owner || QDELETED(owner))
return
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/AI/aimalf.ogg')
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/ai/aimalf.ogg')
set_security_level("delta")
var/obj/machinery/doomsday_device/DOOM = new(owner_AI)
owner_AI.nuking = TRUE
@@ -367,12 +367,12 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
var/sec_left = seconds_remaining()
if(!sec_left)
timing = FALSE
detonate(T.z)
detonate()
else if(world.time >= next_announce)
minor_announce("[sec_left] SECONDS UNTIL DOOMSDAY DEVICE ACTIVATION!", "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4", TRUE)
next_announce += DOOMSDAY_ANNOUNCE_INTERVAL
/obj/machinery/doomsday_device/proc/detonate(z_level = ZLEVEL_STATION_PRIMARY)
/obj/machinery/doomsday_device/proc/detonate()
sound_to_playing_players('sound/machines/alarm.ogg')
sleep(100)
for(var/i in GLOB.mob_living_list)