initial commit - game folder + maps + dme
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@@ -173,7 +173,7 @@ AI MODULES
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/******************** OneHuman ********************/
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/obj/item/aiModule/zeroth/oneHuman
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name = "'OneCrew' AI Module"
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name = "'OneCrew' AI Module"//CIT CHANGE - changes onehuman to onecrew
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var/targetName = ""
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laws = list("Only SUBJECT is crew.")
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@@ -554,3 +554,16 @@ AI MODULES
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/obj/item/aiModule/core/full/peacekeeper
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name = "'Peacekeeper' Core AI Module"
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law_id = "peacekeeper"
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// Bad times ahead
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/obj/item/aiModule/core/full/damaged
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name = "damaged Core AI Module"
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desc = "An AI Module for programming laws to an AI. It looks slightly damaged."
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/obj/item/aiModule/core/full/damaged/install(datum/ai_laws/law_datum, mob/user)
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laws += generate_ion_law()
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while (prob(75))
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laws += generate_ion_law()
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..()
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laws = list()
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