initial commit - game folder + maps + dme

This commit is contained in:
deathride58
2018-01-03 22:52:38 -05:00
parent fb555e5680
commit d8facb3bce
230 changed files with 20742 additions and 14130 deletions
+15 -5
View File
@@ -10,13 +10,23 @@
var/label = ""
var/last_wave = 0
/obj/item/picket_sign/cyborg
name = "metallic nano-sign"
desc = "A high tech picket sign used by silicons that can reprogram its surface at will. Probably hurts to get hit by, too."
force = 13
resistance_flags = NONE
actions_types = list(/datum/action/item_action/nano_picket_sign)
/obj/item/picket_sign/proc/retext(mob/user)
var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30)
if(txt && Adjacent(user))
label = txt
name = "[label] sign"
desc = "It reads: [label]"
/obj/item/picket_sign/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/pen) || istype(W, /obj/item/toy/crayon))
var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30)
if(txt)
label = txt
src.name = "[label] sign"
desc = "It reads: [label]"
retext(user)
else
return ..()