initial commit - game folder + maps + dme
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@@ -10,13 +10,23 @@
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var/label = ""
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var/last_wave = 0
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/obj/item/picket_sign/cyborg
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name = "metallic nano-sign"
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desc = "A high tech picket sign used by silicons that can reprogram its surface at will. Probably hurts to get hit by, too."
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force = 13
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resistance_flags = NONE
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actions_types = list(/datum/action/item_action/nano_picket_sign)
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/obj/item/picket_sign/proc/retext(mob/user)
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var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30)
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if(txt && Adjacent(user))
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label = txt
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name = "[label] sign"
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desc = "It reads: [label]"
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/obj/item/picket_sign/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/pen) || istype(W, /obj/item/toy/crayon))
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var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30)
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if(txt)
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label = txt
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src.name = "[label] sign"
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desc = "It reads: [label]"
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retext(user)
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else
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return ..()
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