initial commit - game folder + maps + dme
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@@ -21,6 +21,10 @@
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var/buildstacktype = /obj/item/stack/sheet/metal
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var/buildstackamount = 2
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/obj/structure/bed/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
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/obj/structure/bed/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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if(buildstacktype)
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@@ -145,7 +149,7 @@
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/obj/item/roller/robo/examine(mob/user)
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..()
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to_chat(user, "The dock is [loaded ? "loaded" : "empty"]")
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to_chat(user, "The dock is [loaded ? "loaded" : "empty"].")
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/obj/item/roller/robo/deploy_roller(mob/user, atom/location)
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if(loaded)
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