initial commit - game folder + maps + dme
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@@ -29,7 +29,7 @@
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new /obj/item/clothing/gloves/color/captain(src)
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new /obj/item/restraints/handcuffs/cable/zipties(src)
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new /obj/item/storage/belt/sabre(src)
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new /obj/item/gun/energy/e_gun/cx(src)
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new /obj/item/gun/energy/e_gun(src)
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new /obj/item/door_remote/captain(src)
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/obj/structure/closet/secure_closet/hop
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@@ -52,7 +52,7 @@
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new /obj/item/device/assembly/flash/handheld(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/restraints/handcuffs/cable/zipties(src)
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new /obj/item/gun/energy/e_gun/cx(src)
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new /obj/item/gun/energy/e_gun(src)
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new /obj/item/clothing/neck/petcollar(src)
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new /obj/item/pet_carrier(src)
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new /obj/item/door_remote/civillian(src)
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@@ -70,8 +70,6 @@
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new /obj/item/device/radio/headset/heads/hos(src)
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new /obj/item/clothing/under/hosparadefem(src)
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new /obj/item/clothing/under/hosparademale(src)
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new /obj/item/clothing/under/rank/head_of_security/skirt(src)
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new /obj/item/clothing/suit/armor/hos/trenchcoat/cloak(src)
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new /obj/item/clothing/suit/armor/vest/leather(src)
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new /obj/item/clothing/suit/armor/hos(src)
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new /obj/item/clothing/under/rank/head_of_security/alt(src)
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@@ -90,6 +88,7 @@
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new /obj/item/gun/energy/e_gun/hos(src)
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new /obj/item/device/flashlight/seclite(src)
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new /obj/item/pinpointer/nuke(src)
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new /obj/item/circuitboard/machine/protolathe/department/security(src)
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/obj/structure/closet/secure_closet/warden
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name = "\proper warden's locker"
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@@ -122,7 +121,6 @@
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/obj/structure/closet/secure_closet/security/PopulateContents()
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..()
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new /obj/item/clothing/under/rank/security/skirt(src)
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new /obj/item/clothing/suit/armor/vest(src)
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new /obj/item/clothing/head/helmet/sec(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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