initial commit - game folder + maps + dme

This commit is contained in:
deathride58
2018-01-03 22:52:38 -05:00
parent fb555e5680
commit d8facb3bce
230 changed files with 20742 additions and 14130 deletions
+3 -3
View File
@@ -115,7 +115,7 @@
/obj/structure/displaycase/attackby(obj/item/W, mob/user, params)
if(W.GetID() && !broken && openable)
if(allowed(user))
to_chat(user, "<span class='notice'>You [open ? "close":"open"] the [src]</span>")
to_chat(user, "<span class='notice'>You [open ? "close":"open"] [src].</span>")
toggle_lock(user)
else
to_chat(user, "<span class='warning'>Access denied.</span>")
@@ -140,9 +140,9 @@
to_chat(user, "<span class='notice'>You remove the destroyed case</span>")
qdel(src)
else
to_chat(user, "<span class='notice'>You start to [open ? "close":"open"] the [src]</span>")
to_chat(user, "<span class='notice'>You start to [open ? "close":"open"] [src].</span>")
if(do_after(user, 20*W.toolspeed, target = src))
to_chat(user, "<span class='notice'>You [open ? "close":"open"] the [src]</span>")
to_chat(user, "<span class='notice'>You [open ? "close":"open"] [src].</span>")
toggle_lock(user)
else if(open && !showpiece)
if(user.transferItemToLoc(W, src))