initial commit - game folder + maps + dme
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@@ -70,6 +70,10 @@
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if(realappearence)
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qdel(realappearence)
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realappearence = null
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if(heated)
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var/mob/camera/eminence/E = get_eminence()
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if(E)
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E.superheated_walls--
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return ..()
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/turf/closed/wall/clockwork/ReplaceWithLattice()
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