A bunch of Initialize()s now have return values

This commit is contained in:
CitadelStationBot
2017-04-25 03:51:57 -05:00
parent 306e7c1cba
commit d931e5801c
39 changed files with 59 additions and 51 deletions
@@ -42,6 +42,5 @@
var/mob/living/buckled_mob = m
buckled_mob.electrocute_act(85, src, 1)
to_chat(buckled_mob, "<span class='userdanger'>You feel a deep shock course through your body!</span>")
spawn(1)
buckled_mob.electrocute_act(85, src, 1)
addtimer(CALLBACK(buckled_mob, /mob/living.proc/electrocute_act, 85, src, 1), 1)
visible_message("<span class='danger'>The electric chair went off!</span>", "<span class='italics'>You hear a deep sharp shock!</span>")
+1 -2
View File
@@ -19,8 +19,7 @@
/obj/structure/fireaxecabinet/Destroy()
if(fireaxe)
qdel(fireaxe)
fireaxe = null
QDEL_NULL(fireaxe)
return ..()
/obj/structure/fireaxecabinet/attackby(obj/item/I, mob/user, params)
+1 -1
View File
@@ -18,7 +18,7 @@
// flags = CONDUCT
/obj/structure/lattice/Initialize(mapload)
..()
. = ..()
for(var/obj/structure/lattice/LAT in loc)
if(LAT != src)
QDEL_IN(LAT, 0)
+1 -1
View File
@@ -7,7 +7,7 @@
/mob/living/carbon/human/virtual_reality/Initialize()
..()
. = ..()
quit_action = new()
quit_action.Grant(src)
@@ -106,7 +106,7 @@ Difficulty: Very Hard
var/target
/obj/effect/overlay/temp/at_shield/Initialize(mapload, new_target)
..()
. = ..()
target = new_target
INVOKE_ASYNC(src, /atom/movable/proc/orbit, target, 0, FALSE, 0, 0, FALSE, TRUE)
@@ -628,7 +628,7 @@ Difficulty: Very Hard
var/heal_power = 5
/mob/living/simple_animal/hostile/lightgeist/Initialize()
..()
. = ..()
verbs -= /mob/living/verb/pulled
verbs -= /mob/verb/me_verb
var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
@@ -54,7 +54,7 @@ Difficulty: Medium
death_sound = 'sound/magic/demon_dies.ogg'
/mob/living/simple_animal/hostile/megafauna/dragon/Initialize()
..()
. = ..()
internal = new/obj/item/device/gps/internal/dragon(src)
/mob/living/simple_animal/hostile/megafauna/dragon/ex_act(severity, target)
@@ -97,7 +97,7 @@ Difficulty: Medium
pixel_z = 500
/obj/effect/overlay/temp/fireball/Initialize(loc)
..()
. = ..()
animate(src, pixel_z = 0, time = 12)
/obj/effect/overlay/temp/target
@@ -122,7 +122,7 @@ Difficulty: Medium
return
/obj/effect/overlay/temp/target/Initialize(loc)
..()
. = ..()
INVOKE_ASYNC(src, .proc/fall)
/obj/effect/overlay/temp/target/proc/fall()
@@ -74,7 +74,7 @@ Difficulty: Hard
death_sound = 'sound/magic/Repulse.ogg'
/mob/living/simple_animal/hostile/megafauna/hierophant/Initialize()
..()
. = ..()
internal = new/obj/item/device/gps/internal/hierophant(src)
spawned_beacon = new(loc)
@@ -51,7 +51,7 @@ Difficulty: Medium
mouse_opacity = 1
/mob/living/simple_animal/hostile/megafauna/legion/Initialize()
..()
. = ..()
internal = new/obj/item/device/gps/internal/legion(src)
/mob/living/simple_animal/hostile/megafauna/legion/AttackingTarget()
@@ -66,7 +66,7 @@ GLOBAL_LIST_INIT(AISwarmerCapsByType, list(/mob/living/simple_animal/hostile/swa
/mob/living/simple_animal/hostile/megafauna/swarmer_swarm_beacon/Initialize()
..()
. = ..()
swarmer_caps = GLOB.AISwarmerCapsByType //for admin-edits
internal = new/obj/item/device/gps/internal/swarmer_beacon(src)
for(var/ddir in GLOB.cardinal)
@@ -109,7 +109,7 @@ GLOBAL_LIST_INIT(AISwarmerCapsByType, list(/mob/living/simple_animal/hostile/swa
/mob/living/simple_animal/hostile/swarmer/ai/Initialize()
..()
. = ..()
ToggleLight() //so you can see them eating you out of house and home/shooting you/stunlocking you for eternity
LAZYINITLIST(GLOB.AISwarmersByType[type])
GLOB.AISwarmers += src
@@ -179,7 +179,7 @@ GLOBAL_LIST_INIT(AISwarmerCapsByType, list(/mob/living/simple_animal/hostile/swa
/mob/living/simple_animal/hostile/swarmer/ai/resource/Initialize()
..()
. = ..()
sharedWanted = typecacheof(sharedWanted)
sharedIgnore = typecacheof(sharedIgnore)
@@ -26,7 +26,7 @@
gold_core_spawnable = 1
/mob/living/simple_animal/hostile/retaliate/frog/Initialize()
..()
. = ..()
if(prob(1))
name = "rare frog"
desc = "It seems a little smug."
@@ -39,7 +39,7 @@
var/random = TRUE //if you want random names for ghosts or not
/mob/living/simple_animal/hostile/retaliate/ghost/Initialize()
..()
. = ..()
if(!random)
give_hair()
else
@@ -0,0 +1,10 @@
diff a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm (rejected hunks)
@@ -92,7 +92,7 @@
create_reagents(100)
set_colour(new_colour)
grant_language(/datum/language/slime)
- ..()
+ . = ..()
/mob/living/simple_animal/slime/proc/set_colour(new_colour)
colour = new_colour
@@ -19,7 +19,7 @@
var/slowdown_open = 1
/obj/item/device/modular_computer/laptop/Initialize()
..()
. = ..()
// No running around with open laptops in hands.
SET_SECONDARY_FLAG(src, SLOWS_WHILE_IN_HAND)
+1 -1
View File
@@ -32,7 +32,7 @@
/obj/structure/filingcabinet/Initialize(mapload)
..()
. = ..()
if(mapload)
for(var/obj/item/I in loc)
if(istype(I, /obj/item/weapon/paper) || istype(I, /obj/item/weapon/folder) || istype(I, /obj/item/weapon/photo))
+1 -1
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@@ -15,7 +15,7 @@
var/obj/item/weapon/pen/bin_pen
/obj/item/weapon/paper_bin/Initialize(mapload)
..()
. = ..()
if(!mapload)
return
var/obj/item/weapon/pen/P = locate(/obj/item/weapon/pen) in src.loc
+1 -1
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@@ -14,7 +14,7 @@
var/obj/item/weapon/paper/internalPaper
/obj/item/weapon/paperplane/Initialize(mapload, obj/item/weapon/paper/newPaper)
..()
. = ..()
pixel_y = rand(-8, 8)
pixel_x = rand(-9, 9)
if(newPaper)
+1 -1
View File
@@ -172,7 +172,7 @@
terminal.master = src
/obj/machinery/power/apc/Initialize(mapload)
..()
. = ..()
if(!mapload)
return
has_electronics = 2 //installed and secured
+1 -1
View File
@@ -28,7 +28,7 @@
/obj/machinery/power/generator/Initialize(mapload)
..()
. = ..()
var/obj/machinery/atmospherics/components/binary/circulator/circpath = /obj/machinery/atmospherics/components/binary/circulator
cold_circ = locate(circpath) in get_step(src, cold_dir)
hot_circ = locate(circpath) in get_step(src, hot_dir)
+1 -1
View File
@@ -98,7 +98,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
//
/obj/machinery/gravity_generator/main/station/Initialize()
..()
. = ..()
setup_parts()
middle.add_overlay("activated")
update_list()
+1 -1
View File
@@ -60,7 +60,7 @@
var/current_heat = 0
/obj/machinery/power/port_gen/pacman/Initialize()
..()
. = ..()
if(anchored)
connect_to_network()
+1 -1
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@@ -34,7 +34,7 @@
/obj/item/stack/sheet/mineral/uranium = 10) // We have no Pu-238, and this is the closest thing to it.
/obj/machinery/power/rtg/Initialize()
..()
. = ..()
connect_to_network()
/obj/machinery/power/rtg/process()
+1 -1
View File
@@ -88,7 +88,7 @@
rotate()
/obj/machinery/power/emitter/Initialize()
..()
. = ..()
if(state == 2 && anchored)
connect_to_network()
+1 -1
View File
@@ -282,7 +282,7 @@
var/list/connected_panels = list()
/obj/machinery/power/solar_control/Initialize()
..()
. = ..()
if(powernet)
set_panels(currentdir)
connect_to_network()
+3 -3
View File
@@ -86,7 +86,7 @@
/obj/item/weapon/stock_parts/manipulator = 6)
/obj/machinery/power/compressor/Initialize()
..()
. = ..()
locate_machinery()
if(!turbine)
stat |= BROKEN
@@ -202,7 +202,7 @@
/obj/item/weapon/stock_parts/capacitor = 6)
/obj/machinery/power/turbine/Initialize()
..()
. = ..()
locate_machinery()
if(!compressor)
stat |= BROKEN
@@ -338,7 +338,7 @@
/obj/machinery/computer/turbine_computer/Initialize()
..()
. = ..()
locate_machinery()
/obj/machinery/computer/turbine_computer/locate_machinery()
@@ -15,7 +15,7 @@
var/slowdown_when_ready = 2
/obj/item/weapon/gun/ballistic/bow/Initialize(mapload)
..()
. = ..()
SET_SECONDARY_FLAG(src, SLOWS_WHILE_IN_HAND)
/obj/item/weapon/gun/ballistic/bow/update_icon()
@@ -42,7 +42,7 @@
range = 10
/obj/item/projectile/energy/net/Initialize()
..()
. = ..()
SpinAnimation()
/obj/item/projectile/energy/net/on_hit(atom/target, blocked = 0)
@@ -61,11 +61,11 @@
desc = "A field of bluespace energy, locking on to teleport a target."
icon = 'icons/effects/effects.dmi'
icon_state = "dragnetfield"
light_range = 3
anchored = 1
/obj/effect/nettingportal/Initialize()
..()
set_light(3)
. = ..()
var/obj/item/device/radio/beacon/teletarget = null
for(var/obj/machinery/computer/teleporter/com in GLOB.machines)
if(com.target)
+1 -1
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@@ -214,7 +214,7 @@
/obj/machinery/conveyor_switch/Initialize(mapload, newid)
if(mapload)
return TRUE //need machines list
..()
. = ..()
if(!id)
id = newid
update()
+2 -2
View File
@@ -38,7 +38,7 @@
heat_gen /= max(1, tot_rating)
/obj/machinery/r_n_d/server/Initialize(mapload)
..()
. = ..()
if(!files) files = new /datum/research(src)
var/list/temp_list
if(!id_with_upload.len)
@@ -137,7 +137,7 @@
server_id = -1
/obj/machinery/r_n_d/server/centcom/Initialize()
..()
. = ..()
fix_noid_research_servers()
/proc/fix_noid_research_servers()
@@ -8,7 +8,7 @@
/mob/camera/aiEye/remote/xenobio/Initialize()
var/area/A = get_area(loc)
allowed_area = A.name
..()
. = ..()
/mob/camera/aiEye/remote/xenobio/setLoc(var/t)
var/area/new_area = get_area(t)
@@ -7,7 +7,7 @@
var/baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
/obj/effect/baseturf_helper/Initialize()
..()
. = ..()
var/area/thearea = get_area(src)
for(var/turf/T in get_area_turfs(thearea, z))
if(T.baseturf != T.type) //Don't break indestructible walls and the like
+1 -1
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@@ -34,7 +34,7 @@
SSshuttle.arrivals = src
..()
. = ..()
areas = list()
+1 -1
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@@ -450,7 +450,7 @@
// Minimal distance from the map edge, setting this too low can result in shuttle landing on the edge and getting "sliced"
/obj/docking_port/stationary/random/Initialize(mapload)
..()
. = ..()
if(!mapload)
return
+2 -2
View File
@@ -241,7 +241,7 @@
. = ..()
/obj/docking_port/mobile/Initialize(mapload)
..()
. = ..()
var/area/A = get_area(src)
if(istype(A, /area/shuttle))
@@ -316,7 +316,7 @@
if(!check_dock(S))
testing("check_dock failed on request for [src]")
return
if(mode == SHUTTLE_IGNITING && destination == S)
return
+1 -1
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@@ -85,7 +85,7 @@
var/static/active_phylacteries = 0
/obj/item/phylactery/Initialize(mapload, datum/mind/newmind)
..()
. = ..()
mind = newmind
name = "phylactery of [mind.name]"
@@ -74,7 +74,7 @@
var/walks_left = 50 //prevents the game from hanging in extreme cases (such as minigun fire)
/obj/effect/cross_action/spacetime_dist/Initialize(mapload)
..()
. = ..()
sound = "sound/guitar/[safepick(GLOB.guitar_notes)]"
dir = pick(GLOB.cardinal)
+1 -1
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@@ -170,7 +170,7 @@
plants_max = G.plant_count
dna_max = G.human_count
break
..()
. = ..()
/obj/machinery/dna_vault/Destroy()
for(var/V in fillers)
+1 -1
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@@ -12,7 +12,7 @@
var/starting_organ
/obj/item/device/autosurgeon/Initialize(mapload)
..()
. = ..()
if(starting_organ)
insert_organ(new starting_organ(src))
+1 -1
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@@ -46,7 +46,7 @@
to_chat(user, "There are [crystals.len ? crystals.len : "no"] bluespace crystal\s in the crystal slots.")
/obj/machinery/computer/telescience/Initialize(mapload)
..()
. = ..()
if(mapload)
for(var/i = 1; i <= starting_crystals; i++)
crystals += new /obj/item/weapon/ore/bluespace_crystal/artificial(null) // starting crystals
+1 -1
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@@ -8,7 +8,7 @@
var/floorbuffer = FALSE
/obj/vehicle/janicart/Initialize(mapload)
..()
. = ..()
update_icon()
/obj/vehicle/janicart/Destroy()