A bunch of Initialize()s now have return values
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@@ -15,7 +15,7 @@
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var/slowdown_when_ready = 2
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/obj/item/weapon/gun/ballistic/bow/Initialize(mapload)
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..()
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. = ..()
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SET_SECONDARY_FLAG(src, SLOWS_WHILE_IN_HAND)
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/obj/item/weapon/gun/ballistic/bow/update_icon()
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