Merge branch 'master' into drag
This commit is contained in:
@@ -31,19 +31,13 @@ SUBSYSTEM_DEF(chat)
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//Some macros remain in the string even after parsing and fuck up the eventual output
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var/original_message = message
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message = replacetext(message, "\improper", "")
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message = replacetext(message, "\proper", "")
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if(handle_whitespace)
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message = replacetext(message, "\n", "<br>")
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message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
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if (trailing_newline)
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message += "<br>"
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//url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
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//Do the double-encoding here to save nanoseconds
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var/twiceEncoded = url_encode(url_encode(message))
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var/twiceEncoded
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if(islist(target))
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var/sanitized_message = FALSE
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for(var/I in target)
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var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
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@@ -55,6 +49,17 @@ SUBSYSTEM_DEF(chat)
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if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
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continue
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if(!sanitized_message)
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message = replacetext(message, "\improper", "")
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message = replacetext(message, "\proper", "")
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if(handle_whitespace)
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message = replacetext(message, "\n", "<br>")
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message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
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if (trailing_newline)
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message += "<br>"
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twiceEncoded = url_encode(url_encode(message))
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sanitized_message = TRUE
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if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
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C.chatOutput.messageQueue += message
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@@ -74,6 +79,15 @@ SUBSYSTEM_DEF(chat)
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if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
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return
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message = replacetext(message, "\improper", "")
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message = replacetext(message, "\proper", "")
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if(handle_whitespace)
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message = replacetext(message, "\n", "<br>")
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message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
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if (trailing_newline)
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message += "<br>"
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twiceEncoded = url_encode(url_encode(message))
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if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
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C.chatOutput.messageQueue += message
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return
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@@ -452,7 +452,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
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mob_trait = TRAIT_COLDBLOODED
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gain_text = "<span class='notice'>You feel cold-blooded.</span>"
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lose_text = "<span class='notice'>You feel more warm-blooded.</span>"
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/datum/quirk/monophobia
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name = "Monophobia"
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desc = "You will become increasingly stressed when not in company of others, triggering panic reactions ranging from sickness to heart attacks."
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@@ -196,3 +196,15 @@
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transfer_prints = FALSE
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strip_mod = 5
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strip_silence = TRUE
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/obj/item/clothing/gloves/evening
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name = "evening gloves"
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desc = "Thin, pretty gloves intended for use in regal feminine attire, but knowing Space China these are just for some maid fetish."
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icon_state = "evening"
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item_state = "evening"
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strip_delay = 40
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equip_delay_other = 20
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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strip_mod = 0.9
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custom_price = PRICE_ALMOST_CHEAP
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@@ -446,3 +446,10 @@
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/obj/item/clothing/head/kepi/old
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icon_state = "kepi_old"
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desc = "A flat, white circular cap with a visor, that demands some honor from it's wearer."
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/obj/item/clothing/head/maid
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name = "maid headband"
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desc = "Maid in China."
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icon_state = "maid"
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item_state = "maid"
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dynamic_hair_suffix = ""
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@@ -79,9 +79,9 @@
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new /obj/item/clothing/neck/necklace/memento_mori(src)
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if(29)
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if(prob(50))
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new /obj/item/malf_upgrade
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new /obj/item/malf_upgrade(src)
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else
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new /obj/item/disk/tech_disk/illegal
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new /obj/item/disk/tech_disk/illegal(src)
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//KA modkit design discs
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/obj/item/disk/design_disk/modkit_disc
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@@ -84,8 +84,10 @@
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/obj/item/clothing/suit/poncho = 1,
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/obj/item/clothing/suit/poncho/green = 1,
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/obj/item/clothing/suit/poncho/red = 1,
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/obj/item/clothing/head/maid = 1,
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/obj/item/clothing/under/costume/maid = 1,
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/obj/item/clothing/under/rank/civilian/janitor/maid = 1,
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/obj/item/clothing/gloves/evening = 1,
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/obj/item/clothing/glasses/cold=1,
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/obj/item/clothing/glasses/heat=1,
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/obj/item/clothing/suit/whitedress = 1,
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@@ -6,8 +6,10 @@
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product_slogans = "Kinky!;Sexy!;Check me out, big boy!"
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vend_reply = "Have fun, you shameless pervert!"
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products = list(
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/obj/item/clothing/head/maid = 5,
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/obj/item/clothing/under/costume/maid = 5,
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/obj/item/clothing/under/rank/civilian/janitor/maid = 5,
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/obj/item/clothing/gloves/evening = 5,
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/obj/item/clothing/neck/petcollar = 5,
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/obj/item/clothing/neck/petcollar/choker = 5,
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/obj/item/clothing/neck/petcollar/leather = 5,
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