*Dramatic low-pitch scenic sound plays in*
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@@ -12,6 +12,8 @@
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var/mob/dead/observe = M
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observe.reset_perspective(null)
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qdel(hud_used)
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if(!QDELETED(inception) && inception.parent)
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inception.virtual_reality_in_a_virtual_reality(TRUE)
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for(var/cc in client_colours)
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qdel(cc)
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client_colours = null
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@@ -438,7 +440,7 @@
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/mob/proc/transfer_key(mob/new_mob, send_signal = TRUE)
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if(send_signal)
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SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob)
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SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob, src)
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new_mob.key = key
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/mob/verb/cancel_camera()
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