Merge branch 'master' into upstream-merge-33621
This commit is contained in:
@@ -435,7 +435,7 @@
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else if(expression[start + 1] == "\[" && islist(v))
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var/list/L = v
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var/index = SDQL_expression(source, expression[start + 2])
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if(isnum(index) && (!IsInteger(index) || L.len < index))
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if(isnum(index) && (!ISINTEGER(index) || L.len < index))
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to_chat(usr, "<span class='danger'>Invalid list index: [index]</span>")
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return null
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return L[index]
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@@ -735,7 +735,7 @@ GLOBAL_PROTECT(LastAdminCalledProc)
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if(Rad.anchored)
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if(!Rad.loaded_tank)
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var/obj/item/tank/internals/plasma/Plasma = new/obj/item/tank/internals/plasma(Rad)
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ASSERT_GAS(/datum/gas/plasma, Plasma.air_contents)
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Plasma.air_contents.assert_gas(/datum/gas/plasma)
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Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70
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Rad.drainratio = 0
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Rad.loaded_tank = Plasma
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@@ -213,7 +213,9 @@ GLOBAL_PROTECT(VVpixelmovement)
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.["class"] = null
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return
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.["type"] = type
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.["value"] = new type()
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var/atom/newguy = new type()
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newguy.var_edited = TRUE
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.["value"] = newguy
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if (VV_NEW_DATUM)
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var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
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@@ -221,7 +223,9 @@ GLOBAL_PROTECT(VVpixelmovement)
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.["class"] = null
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return
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.["type"] = type
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.["value"] = new type()
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var/datum/newguy = new type()
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newguy.var_edited = TRUE
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.["value"] = newguy
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if (VV_NEW_TYPE)
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var/type = current_value
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@@ -237,7 +241,10 @@ GLOBAL_PROTECT(VVpixelmovement)
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.["class"] = null
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return
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.["type"] = type
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.["value"] = new type()
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var/datum/newguy = new type()
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if(istype(newguy))
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newguy.var_edited = TRUE
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.["value"] = newguy
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if (VV_NEW_LIST)
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@@ -238,26 +238,17 @@
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if(agentcount < 3)
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return 0
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var/nuke_code = random_nukecode()
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var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list
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if(nuke)
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nuke.r_code = nuke_code
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//Let's find the spawn locations
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var/leader_chosen = FALSE
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var/spawnpos = 1 //Decides where they'll spawn. 1=leader.
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var/datum/team/nuclear/nuke_team
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for(var/mob/c in chosen)
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if(spawnpos > GLOB.nukeop_start.len)
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spawnpos = 1 //Ran out of spawns. Let's loop back to the first non-leader position
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var/mob/living/carbon/human/new_character=makeBody(c)
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if(!leader_chosen)
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leader_chosen = TRUE
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new_character.mind.make_Nuke(pick(GLOB.nukeop_leader_start), nuke_code, TRUE)
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var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader)
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nuke_team = N.nuke_team
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else
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new_character.mind.make_Nuke(GLOB.nukeop_start[spawnpos], nuke_code)
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spawnpos++
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new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team)
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return 1
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else
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return 0
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@@ -317,12 +308,15 @@
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//Assign antag status and the mission
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SSticker.mode.traitors += Commando.mind
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Commando.mind.special_role = "deathsquad"
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var/datum/objective/missionobj = new
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missionobj.owner = Commando.mind
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missionobj.explanation_text = mission
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missionobj.completed = 1
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Commando.mind.objectives += missionobj
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Commando.mind.add_antag_datum(/datum/antagonist/auto_custom)
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//Greet the commando
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to_chat(Commando, "<B><font size=3 color=red>You are the [numagents==1?"Deathsquad Officer":"Death Commando"].</font></B>")
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var/missiondesc = "Your squad is being sent on a mission to [station_name()] by Nanotrasen's Security Division."
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@@ -369,12 +363,15 @@
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//Assign antag status and the mission
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SSticker.mode.traitors += newmob.mind
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newmob.mind.special_role = "official"
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var/datum/objective/missionobj = new
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missionobj.owner = newmob.mind
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missionobj.explanation_text = mission
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missionobj.completed = 1
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newmob.mind.objectives += missionobj
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newmob.mind.add_antag_datum(/datum/antagonist/auto_custom)
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if(CONFIG_GET(flag/enforce_human_authority))
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newmob.set_species(/datum/species/human)
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@@ -474,12 +471,15 @@
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//Assign antag status and the mission
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SSticker.mode.traitors += ERTOperative.mind
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ERTOperative.mind.special_role = "ERT"
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var/datum/objective/missionobj = new
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missionobj.owner = ERTOperative.mind
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missionobj.explanation_text = mission
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missionobj.completed = 1
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ERTOperative.mind.objectives += missionobj
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ERTOperative.mind.add_antag_datum(/datum/antagonist/auto_custom)
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//Greet the commando
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to_chat(ERTOperative, "<B><font size=3 color=red>You are [numagents==1?"the Emergency Response Team Commander":"an Emergency Response Officer"].</font></B>")
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var/missiondesc = "Your squad is being sent on a Code [alert] mission to [station_name()] by Nanotrasen's Security Division."
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@@ -28,6 +28,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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/mob/living/carbon/human/proc/make_scottish()
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SSticker.mode.traitors += mind
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mind.special_role = "highlander"
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dna.species.species_traits |= NOGUNS //nice try jackass
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var/datum/objective/steal/steal_objective = new
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@@ -40,6 +41,8 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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hijack_objective.owner = mind
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mind.objectives += hijack_objective
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mind.add_antag_datum(/datum/antagonist/auto_custom)
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mind.announce_objectives()
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for(var/obj/item/I in get_equipped_items())
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@@ -12,7 +12,7 @@
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var/vol = input(usr, "What volume would you like the sound to play at?",, 100) as null|num
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if(!vol)
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return
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vol = Clamp(vol, 1, 100)
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vol = CLAMP(vol, 1, 100)
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var/sound/admin_sound = new()
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admin_sound.file = S
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@@ -386,7 +386,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
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A.equip_wizard()
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if("Syndicate")
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new_character.forceMove(pick(GLOB.nukeop_start))
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call(/datum/game_mode/proc/equip_syndicate)(new_character)
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var/datum/antagonist/nukeop/N = new_character.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)
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N.equip_op()
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if("Space Ninja")
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var/list/ninja_spawn = list()
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for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
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@@ -522,7 +523,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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if(isturf(D))
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var/turf/T = D
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T.ChangeTurf(T.baseturf)
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T.ScrapeAway()
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else
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qdel(D)
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@@ -1206,7 +1207,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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if(!holder)
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return
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var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL)
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var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_ROD)
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var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
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@@ -1228,6 +1229,12 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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bluespace_artillery(target)
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if(ADMIN_PUNISHMENT_FIREBALL)
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new /obj/effect/temp_visual/target(get_turf(target))
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if(ADMIN_PUNISHMENT_ROD)
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var/turf/T = get_turf(target)
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var/startside = pick(GLOB.cardinals)
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var/turf/startT = spaceDebrisStartLoc(startside, T.z)
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var/turf/endT = spaceDebrisFinishLoc(startside, T.z)
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new /obj/effect/immovablerod(startT, endT,target)
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var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]."
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message_admins(msg)
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