diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 027e6e4856..326889b872 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -45,7 +45,11 @@ /datum/game_mode/wizard/check_finished() for(var/datum/mind/wizard in wizards) if(isliving(wizard.current) && wizard.current.stat!=DEAD) - return ..() + return FALSE + + for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead() + if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard)) + return FALSE if(SSevents.wizardmode) //If summon events was active, turn it off SSevents.toggleWizardmode()