diff --git a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm
index a8732c1046..c0bb1824b2 100644
--- a/code/game/gamemodes/gang/gang_items.dm
+++ b/code/game/gamemodes/gang/gang_items.dm
@@ -108,10 +108,16 @@
/datum/gang_item/weapon/ammo/get_cost_display(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool)
return " ↳" + ..() //this is pretty hacky but it looks nice on the popup
+/datum/gang_item/weapon/shuriken
+ name = "Shuriken"
+ id = "shuriken"
+ cost = 3
+ item_path = /obj/item/weapon/throwing_star
+
/datum/gang_item/weapon/switchblade
name = "Switchblade"
id = "switchblade"
- cost = 10
+ cost = 5
item_path = /obj/item/weapon/switchblade
/datum/gang_item/weapon/pistol
@@ -125,6 +131,18 @@
id = "pistol_ammo"
cost = 10
item_path = /obj/item/ammo_box/magazine/m10mm
+
+/datum/gang_item/weapon/sniper
+ name = ".50cal Sniper Rifle"
+ id = "sniper"
+ cost = 40
+ item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle
+
+/datum/gang_item/weapon/ammo/sniper_ammo
+ name = "Standard .50cal Sniper Rounds"
+ id = "sniper_ammo"
+ cost = 15
+ item_path = /obj/item/ammo_box/magazine/sniper_rounds
/datum/gang_item/weapon/uzi
name = "Uzi SMG"
@@ -138,30 +156,8 @@
id = "uzi_ammo"
cost = 40
item_path = /obj/item/ammo_box/magazine/uzim9mm
-
-//SLEEPING CARP
-
-/datum/gang_item/weapon/bostaff
- name = "Bo Staff"
- id = "bostaff"
- cost = 10
- item_path = /obj/item/weapon/twohanded/bostaff
-
-/datum/gang_item/weapon/sleeping_carp_scroll
- name = "Sleeping Carp Scroll (one-use)"
- id = "sleeping_carp_scroll"
- cost = 30
- item_path = /obj/item/weapon/sleeping_carp_scroll
- spawn_msg = "Anyone who reads the sleeping carp scroll will learn secrets of the sleeping carp martial arts style."
-
-/datum/gang_item/weapon/wrestlingbelt
- name = "Wrestling Belt"
- id = "wrastling_belt"
- cost = 20
- item_path = /obj/item/weapon/storage/belt/champion/wrestling
- spawn_msg = "Anyone wearing the wresting belt will know how to be effective with wrestling."
-
-
+
+
///////////////////
//EQUIPMENT
///////////////////
@@ -175,6 +171,12 @@
id = "spraycan"
cost = 5
item_path = /obj/item/toy/crayon/spraycan/gang
+
+/datum/gang_item/equipment/sharpener
+ name = "Sharpener"
+ id = "whetstone"
+ cost = 3
+ item_path = /obj/item/weapon/sharpener
/datum/gang_item/equipment/necklace
name = "Gold Necklace"
@@ -182,12 +184,31 @@
cost = 1
item_path = /obj/item/clothing/neck/necklace/dope
+
+/datum/gang_item/equipment/emp
+ name = "EMP Grenade"
+ id = "EMP"
+ cost = 5
+ item_path = /obj/item/weapon/grenade/empgrenade
+
/datum/gang_item/equipment/c4
name = "C4 Explosive"
id = "c4"
- cost = 10
+ cost = 7
item_path = /obj/item/weapon/grenade/plastic/c4
+/datum/gang_item/equipment/frag
+ name = "Fragmentation Grenade"
+ id = "frag nade"
+ cost = 10
+ item_path = /obj/item/weapon/grenade/syndieminibomb/concussion/frag
+
+/datum/gang_item/equipment/stimpack
+ name = "Black Market Stimulants"
+ id = "stimpack"
+ cost = 15
+ item_path = /obj/item/weapon/reagent_containers/syringe/stimulants
+
/datum/gang_item/equipment/implant_breaker
name = "Implant Breaker"
id = "implant_breaker"