diff --git a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm index a8732c1046..c0bb1824b2 100644 --- a/code/game/gamemodes/gang/gang_items.dm +++ b/code/game/gamemodes/gang/gang_items.dm @@ -108,10 +108,16 @@ /datum/gang_item/weapon/ammo/get_cost_display(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool) return " ↳" + ..() //this is pretty hacky but it looks nice on the popup +/datum/gang_item/weapon/shuriken + name = "Shuriken" + id = "shuriken" + cost = 3 + item_path = /obj/item/weapon/throwing_star + /datum/gang_item/weapon/switchblade name = "Switchblade" id = "switchblade" - cost = 10 + cost = 5 item_path = /obj/item/weapon/switchblade /datum/gang_item/weapon/pistol @@ -125,6 +131,18 @@ id = "pistol_ammo" cost = 10 item_path = /obj/item/ammo_box/magazine/m10mm + +/datum/gang_item/weapon/sniper + name = ".50cal Sniper Rifle" + id = "sniper" + cost = 40 + item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle + +/datum/gang_item/weapon/ammo/sniper_ammo + name = "Standard .50cal Sniper Rounds" + id = "sniper_ammo" + cost = 15 + item_path = /obj/item/ammo_box/magazine/sniper_rounds /datum/gang_item/weapon/uzi name = "Uzi SMG" @@ -138,30 +156,8 @@ id = "uzi_ammo" cost = 40 item_path = /obj/item/ammo_box/magazine/uzim9mm - -//SLEEPING CARP - -/datum/gang_item/weapon/bostaff - name = "Bo Staff" - id = "bostaff" - cost = 10 - item_path = /obj/item/weapon/twohanded/bostaff - -/datum/gang_item/weapon/sleeping_carp_scroll - name = "Sleeping Carp Scroll (one-use)" - id = "sleeping_carp_scroll" - cost = 30 - item_path = /obj/item/weapon/sleeping_carp_scroll - spawn_msg = "Anyone who reads the sleeping carp scroll will learn secrets of the sleeping carp martial arts style." - -/datum/gang_item/weapon/wrestlingbelt - name = "Wrestling Belt" - id = "wrastling_belt" - cost = 20 - item_path = /obj/item/weapon/storage/belt/champion/wrestling - spawn_msg = "Anyone wearing the wresting belt will know how to be effective with wrestling." - - + + /////////////////// //EQUIPMENT /////////////////// @@ -175,6 +171,12 @@ id = "spraycan" cost = 5 item_path = /obj/item/toy/crayon/spraycan/gang + +/datum/gang_item/equipment/sharpener + name = "Sharpener" + id = "whetstone" + cost = 3 + item_path = /obj/item/weapon/sharpener /datum/gang_item/equipment/necklace name = "Gold Necklace" @@ -182,12 +184,31 @@ cost = 1 item_path = /obj/item/clothing/neck/necklace/dope + +/datum/gang_item/equipment/emp + name = "EMP Grenade" + id = "EMP" + cost = 5 + item_path = /obj/item/weapon/grenade/empgrenade + /datum/gang_item/equipment/c4 name = "C4 Explosive" id = "c4" - cost = 10 + cost = 7 item_path = /obj/item/weapon/grenade/plastic/c4 +/datum/gang_item/equipment/frag + name = "Fragmentation Grenade" + id = "frag nade" + cost = 10 + item_path = /obj/item/weapon/grenade/syndieminibomb/concussion/frag + +/datum/gang_item/equipment/stimpack + name = "Black Market Stimulants" + id = "stimpack" + cost = 15 + item_path = /obj/item/weapon/reagent_containers/syringe/stimulants + /datum/gang_item/equipment/implant_breaker name = "Implant Breaker" id = "implant_breaker"