Merge branch 'master' into upstream-merge-37598
This commit is contained in:
@@ -39,7 +39,7 @@
|
||||
return list("reason"="guest", "desc"="\nReason: Guests not allowed. Please sign in with a byond account.")
|
||||
if (CONFIG_GET(flag/panic_bunker) && SSdbcore.Connect())
|
||||
log_access("Failed Login: [key] - Guests not allowed during panic bunker")
|
||||
return list("reason"="guest", "desc"="\nReason: You must first join the Discord to verify your account before joining this server. Please ping an admin once you've joined and read the rules. https://discord.gg/E6SQuhz")
|
||||
return list("reason"="guest", "desc"="\nReason: You must first sign into your BYOND account or join the Discord to verify your account before joining this server. Please ping an admin once you've joined and read the rules. https://discord.gg/E6SQuhz")
|
||||
|
||||
//Population Cap Checking
|
||||
var/extreme_popcap = CONFIG_GET(number/extreme_popcap)
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||||
|
||||
@@ -434,7 +434,7 @@
|
||||
return
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||||
|
||||
var/list/options = list("Regular Restart", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
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||||
if(SERVER_TOOLS_PRESENT)
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||||
if(world.TgsAvailable())
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||||
options += "Server Restart (Kill and restart DD)";
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||||
var/rebootconfirm
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||||
@@ -459,7 +459,7 @@
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||||
world.Reboot(fast_track = TRUE)
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||||
if("Server Restart (Kill and restart DD)")
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||||
to_chat(world, "Server restart - [init_by]")
|
||||
SERVER_TOOLS_REBOOT_BYOND
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||||
world.TgsEndProcess()
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||||
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||||
/datum/admins/proc/end_round()
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||||
set category = "Server"
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||||
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||||
@@ -242,7 +242,6 @@ GLOBAL_PROTECT(protected_ranks)
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||||
var/skip
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||||
if(rank_names[admin_rank] == null)
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||||
message_admins("[admin_ckey] loaded with invalid admin rank [admin_rank].")
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||||
log_sql("[admin_ckey] loaded with invalid admin rank [admin_rank].")
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||||
skip = 1
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||||
if(GLOB.admin_datums[admin_ckey] || GLOB.deadmins[admin_ckey])
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||||
skip = 1
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||||
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||||
@@ -93,6 +93,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
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||||
/client/proc/forceEvent,
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||||
/client/proc/admin_change_sec_level,
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||||
/client/proc/toggle_nuke,
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||||
/client/proc/run_weather,
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||||
/client/proc/mass_zombie_infection,
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||||
/client/proc/mass_zombie_cure,
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/client/proc/polymorph_all,
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||||
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||||
@@ -1,12 +1,12 @@
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||||
#define IRC_STATUS_THROTTLE 5
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||||
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||||
/datum/server_tools_command/ircstatus
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||||
/datum/tgs_chat_command/ircstatus
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name = "status"
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help_text = "Gets the admincount, playercount, gamemode, and true game mode of the server"
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admin_only = TRUE
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var/static/last_irc_status = 0
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var/last_irc_status = 0
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/datum/server_tools_command/ircstatus/Run(sender, params)
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/datum/tgs_chat_command/ircstatus/Run(datum/tgs_chat_user/sender, params)
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var/rtod = REALTIMEOFDAY
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||||
if(rtod - last_irc_status < IRC_STATUS_THROTTLE)
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||||
return
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||||
@@ -17,12 +17,12 @@
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||||
status += "Players: [GLOB.clients.len] (Active: [get_active_player_count(0,1,0)]). Mode: [SSticker.mode ? SSticker.mode.name : "Not started"]."
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||||
return status
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||||
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||||
/datum/server_tools_command/irccheck
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||||
/datum/tgs_chat_command/irccheck
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name = "check"
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help_text = "Gets the playercount, gamemode, and address of the server"
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||||
var/static/last_irc_check = 0
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||||
var/last_irc_check = 0
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||||
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||||
/datum/server_tools_command/irccheck/Run(sender, params)
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||||
/datum/tgs_chat_command/irccheck/Run(datum/tgs_chat_user/sender, params)
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||||
var/rtod = REALTIMEOFDAY
|
||||
if(rtod - last_irc_check < IRC_STATUS_THROTTLE)
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||||
return
|
||||
@@ -30,14 +30,15 @@
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||||
var/server = CONFIG_GET(string/server)
|
||||
return "[GLOB.round_id ? "Round #[GLOB.round_id]: " : ""][GLOB.clients.len] players on [SSmapping.config.map_name]; Round [SSticker.HasRoundStarted() ? (SSticker.IsRoundInProgress() ? "Active" : "Finishing") : "Starting"] -- [server ? server : "[world.internet_address]:[world.port]"]" //CIT CHANGE - obfuscates the current gamemode from players
|
||||
|
||||
/datum/server_tools_command/ahelp
|
||||
/datum/tgs_chat_command/ahelp
|
||||
name = "ahelp"
|
||||
help_text = "<ckey|ticket #> <message|ticket <close|resolve|icissue|reject|reopen <ticket #>|list>>"
|
||||
required_parameters = 2
|
||||
admin_only = TRUE
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||||
|
||||
/datum/server_tools_command/ahelp/Run(sender, params)
|
||||
/datum/tgs_chat_command/ahelp/Run(datum/tgs_chat_user/sender, params)
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||||
var/list/all_params = splittext(params, " ")
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||||
if(all_params.len < 2)
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||||
return "Insufficient parameters"
|
||||
var/target = all_params[1]
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||||
all_params.Cut(1, 2)
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||||
var/id = text2num(target)
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||||
@@ -47,52 +48,54 @@
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||||
target = AH.initiator_ckey
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||||
else
|
||||
return "Ticket #[id] not found!"
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||||
var/res = IrcPm(target, all_params.Join(" "), sender)
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||||
var/res = IrcPm(target, all_params.Join(" "), sender.friendly_name)
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if(res != "Message Successful")
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||||
return res
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||||
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||||
/datum/server_tools_command/namecheck
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||||
/datum/tgs_chat_command/namecheck
|
||||
name = "namecheck"
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||||
help_text = "Returns info on the specified target"
|
||||
required_parameters = 1
|
||||
admin_only = TRUE
|
||||
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||||
/datum/server_tools_command/namecheck/Run(sender, params)
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||||
log_admin("Chat Name Check: [sender] on [params]")
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||||
message_admins("Name checking [params] from [sender]")
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||||
/datum/tgs_chat_command/namecheck/Run(datum/tgs_chat_user/sender, params)
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params = trim(params)
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||||
if(!params)
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||||
return "Insufficient parameters"
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log_admin("Chat Name Check: [sender.friendly_name] on [params]")
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message_admins("Name checking [params] from [sender.friendly_name]")
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return keywords_lookup(params, 1)
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||||
|
||||
/datum/server_tools_command/adminwho
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||||
/datum/tgs_chat_command/adminwho
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||||
name = "adminwho"
|
||||
help_text = "Lists administrators currently on the server"
|
||||
admin_only = TRUE
|
||||
|
||||
/datum/server_tools_command/adminwho/Run(sender, params)
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||||
/datum/tgs_chat_command/adminwho/Run(datum/tgs_chat_user/sender, params)
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||||
return ircadminwho()
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||||
|
||||
GLOBAL_LIST(round_end_notifiees)
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||||
|
||||
/datum/server_tools_command/notify
|
||||
/datum/tgs_chat_command/notify
|
||||
name = "notify"
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||||
help_text = "Pings the invoker when the round ends"
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||||
admin_only = TRUE
|
||||
|
||||
/datum/server_tools_command/notify/Run(sender, params)
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||||
/datum/tgs_chat_command/notify/Run(datum/tgs_chat_user/sender, params)
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||||
if(!SSticker.IsRoundInProgress() && SSticker.HasRoundStarted())
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||||
return "[sender], the round has already ended!"
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||||
return "[sender.mention], the round has already ended!"
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||||
LAZYINITLIST(GLOB.round_end_notifiees)
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||||
GLOB.round_end_notifiees[sender] = TRUE
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||||
return "I will notify [sender] when the round ends."
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||||
return "I will notify [sender.mention] when the round ends."
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||||
|
||||
/datum/server_tools_command/sdql
|
||||
/datum/tgs_chat_command/sdql
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||||
name = "sdql"
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||||
help_text = "Runs an SDQL query"
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||||
admin_only = TRUE
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||||
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||||
/datum/server_tools_command/sdql/Run(sender, params)
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||||
/datum/tgs_chat_command/sdql/Run(datum/tgs_chat_user/sender, params)
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||||
if(GLOB.AdminProcCaller)
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||||
return "Unable to run query, another admin proc call is in progress. Try again later."
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||||
GLOB.AdminProcCaller = "CHAT_[sender]" //_ won't show up in ckeys so it'll never match with a real admin
|
||||
GLOB.AdminProcCaller = "CHAT_[sender.friendly_name]" //_ won't show up in ckeys so it'll never match with a real admin
|
||||
var/list/results = world.SDQL2_query(params, GLOB.AdminProcCaller, GLOB.AdminProcCaller)
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||||
GLOB.AdminProcCaller = null
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||||
if(!results)
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||||
@@ -100,13 +103,13 @@ GLOBAL_LIST(round_end_notifiees)
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||||
var/list/text_res = results.Copy(1, 3)
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||||
var/list/refs = results.len > 3 ? results.Copy(4) : null
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||||
. = "[text_res.Join("\n")][refs ? "\nRefs: [refs.Join(" ")]" : ""]"
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||||
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||||
/datum/server_tools_command/reload_admins
|
||||
|
||||
/datum/tgs_chat_command/reload_admins
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||||
name = "reload_admins"
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||||
help_text = "Forces the server to reload admins."
|
||||
admin_only = TRUE
|
||||
|
||||
/datum/server_tools_command/reload_admins/Run(sender, params)
|
||||
/datum/tgs_chat_command/reload_admins/Run(datum/tgs_chat_user/sender, params)
|
||||
load_admins()
|
||||
log_admin("[sender] reloaded admins via chat command.")
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||||
log_admin("[sender.friendly_name] reloaded admins via chat command.")
|
||||
return "Admins reloaded."
|
||||
|
||||
@@ -22,6 +22,17 @@
|
||||
H.facial_hair_color = H.hair_color
|
||||
H.eye_color = random_eye_color()
|
||||
H.dna.blood_type = random_blood_type()
|
||||
|
||||
// Mutant randomizing, doesn't affect the mob appearance unless it's the specific mutant.
|
||||
H.dna.features["mcolor"] = random_short_color()
|
||||
H.dna.features["tail_lizard"] = pick(GLOB.tails_list_lizard)
|
||||
H.dna.features["snout"] = pick(GLOB.snouts_list)
|
||||
H.dna.features["horns"] = pick(GLOB.horns_list)
|
||||
H.dna.features["frills"] = pick(GLOB.frills_list)
|
||||
H.dna.features["spines"] = pick(GLOB.spines_list)
|
||||
H.dna.features["body_markings"] = pick(GLOB.body_markings_list)
|
||||
H.dna.features["moth_wings"] = pick(GLOB.moth_wings_list)
|
||||
|
||||
H.update_body()
|
||||
H.update_hair()
|
||||
H.update_body_parts()
|
||||
@@ -73,7 +73,7 @@
|
||||
if(!option)
|
||||
return
|
||||
option = sanitizeSQL(option)
|
||||
var/default_percentage_calc
|
||||
var/default_percentage_calc = 0
|
||||
if(polltype != POLLTYPE_IRV)
|
||||
switch(alert("Should this option be included by default when poll result percentages are generated?",,"Yes","No","Cancel"))
|
||||
if("Yes")
|
||||
|
||||
@@ -6,56 +6,106 @@
|
||||
return
|
||||
usr.client.holder.edit_admin_permissions()
|
||||
|
||||
/datum/admins/proc/edit_admin_permissions()
|
||||
/datum/admins/proc/edit_admin_permissions(action, target, operation, page)
|
||||
if(!check_rights(R_PERMISSIONS))
|
||||
return
|
||||
|
||||
var/list/output = list({"<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Permissions Panel</title>
|
||||
<script type='text/javascript' src='search.js'></script>
|
||||
<link rel='stylesheet' type='text/css' href='panels.css'>
|
||||
</head>
|
||||
<body onload='selectTextField();updateSearch();'>
|
||||
<div id='main'><table id='searchable' cellspacing='0'>
|
||||
<tr class='title'>
|
||||
<th style='width:150px;text-align:right;'>CKEY <a class='small' href='?src=[REF(src)];[HrefToken()];editrights=add'>\[+\]</a></th>
|
||||
<th style='width:125px;'>RANK</th>
|
||||
<th style='width:40%;'>PERMISSIONS</th>
|
||||
<th style='width:20%;'>DENIED</th>
|
||||
<th style='width:40%;'>ALLOWED TO EDIT</th>
|
||||
</tr>
|
||||
"})
|
||||
|
||||
for(var/adm_ckey in GLOB.admin_datums+GLOB.deadmins)
|
||||
var/datum/admins/D = GLOB.admin_datums[adm_ckey]
|
||||
if(!D)
|
||||
D = GLOB.deadmins[adm_ckey]
|
||||
if (!D)
|
||||
continue
|
||||
|
||||
var/deadminlink = ""
|
||||
if (D.deadmined)
|
||||
deadminlink = " <a class='small' href='?src=[REF(src)];[HrefToken()];editrights=activate;ckey=[adm_ckey]'>\[RA\]</a>"
|
||||
else
|
||||
deadminlink = " <a class='small' href='?src=[REF(src)];[HrefToken()];editrights=deactivate;ckey=[adm_ckey]'>\[DA\]</a>"
|
||||
|
||||
output += "<tr>"
|
||||
output += "<td style='text-align:center;'>[adm_ckey]<br>[deadminlink]<a class='small' href='?src=[REF(src)];[HrefToken()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=sync;ckey=[adm_ckey]'>\[SYNC TGDB\]</a></td>"
|
||||
output += "<td><a href='?src=[REF(src)];[HrefToken()];editrights=rank;ckey=[adm_ckey]'>[D.rank.name]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(D.rank.include_rights," ")]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(D.rank.exclude_rights," ", "-")]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(D.rank.can_edit_rights," ", "*")]</a></td>"
|
||||
output += "</tr>"
|
||||
|
||||
output += {"
|
||||
</table></div>
|
||||
<div id='top'><b>Search:</b> <input type='text' id='filter' value='' style='width:70%;' onkeyup='updateSearch();'></div>
|
||||
</body>
|
||||
</html>"}
|
||||
|
||||
usr << browse(jointext(output, ""),"window=editrights;size=1000x650")
|
||||
var/list/output = list("<link rel='stylesheet' type='text/css' href='panels.css'><a href='?_src_=holder;[HrefToken()];editrightsbrowser=1'>\[Permissions\]</a>")
|
||||
if(action)
|
||||
output += " | <a href='?_src_=holder;[HrefToken()];editrightsbrowserlog=1;editrightspage=0'>\[Log\]</a> | <a href='?_src_=holder;[HrefToken()];editrightsbrowsermanage=1'>\[Management\]</a><hr style='background:#000000; border:0; height:3px'>"
|
||||
else
|
||||
output += "<br><a href='?_src_=holder;[HrefToken()];editrightsbrowserlog=1;editrightspage=0'>\[Log\]</a><br><a href='?_src_=holder;[HrefToken()];editrightsbrowsermanage=1'>\[Management\]</a>"
|
||||
if(action == 1)
|
||||
var/list/searchlist = list(" WHERE ")
|
||||
if(target)
|
||||
searchlist += "ckey = '[sanitizeSQL(target)]'"
|
||||
if(operation)
|
||||
if(target)
|
||||
searchlist += " AND "
|
||||
searchlist += "operation = '[sanitizeSQL(operation)]'"
|
||||
var/search
|
||||
if(searchlist.len > 1)
|
||||
search = searchlist.Join("")
|
||||
var/logcount = 0
|
||||
var/logssperpage = 20
|
||||
var/pagecount = 0
|
||||
page = text2num(page)
|
||||
var/datum/DBQuery/query_count_admin_logs = SSdbcore.NewQuery("SELECT COUNT(id) FROM [format_table_name("admin_log")][search]")
|
||||
if(!query_count_admin_logs.warn_execute())
|
||||
return
|
||||
if(query_count_admin_logs.NextRow())
|
||||
logcount = text2num(query_count_admin_logs.item[1])
|
||||
if(logcount > logssperpage)
|
||||
output += "<br><b>Page: </b>"
|
||||
while(logcount > 0)
|
||||
output += "|<a href='?_src_=holder;[HrefToken()];editrightsbrowserlog=1;editrightstarget=[target];editrightsoperation=[operation];editrightspage=[pagecount]'>[pagecount == page ? "<b>\[[pagecount]\]</b>" : "\[[pagecount]\]"]</a>"
|
||||
logcount -= logssperpage
|
||||
pagecount++
|
||||
output += "|"
|
||||
var/limit = " LIMIT [logssperpage * page], [logssperpage]"
|
||||
var/datum/DBQuery/query_search_admin_logs = SSdbcore.NewQuery("SELECT datetime, round_id, adminckey, operation, target, log FROM [format_table_name("admin_log")][search] ORDER BY datetime DESC[limit]")
|
||||
if(!query_search_admin_logs.warn_execute())
|
||||
return
|
||||
while(query_search_admin_logs.NextRow())
|
||||
var/datetime = query_search_admin_logs.item[1]
|
||||
var/round_id = query_search_admin_logs.item[2]
|
||||
var/admin_ckey = query_search_admin_logs.item[3]
|
||||
operation = query_search_admin_logs.item[4]
|
||||
target = query_search_admin_logs.item[5]
|
||||
var/log = query_search_admin_logs.item[6]
|
||||
output += "<p style='margin:0px'><b>[datetime] | Round ID [round_id] | Admin [admin_ckey] | Operation [operation] on [target]</b><br>[log]</p><hr style='background:#000000; border:0; height:3px'>"
|
||||
if(action == 2)
|
||||
output += "<h3>Admin ckeys with invalid ranks</h3>"
|
||||
var/datum/DBQuery/query_check_admin_errors = SSdbcore.NewQuery("SELECT ckey, [format_table_name("admin")].rank FROM [format_table_name("admin")] LEFT JOIN [format_table_name("admin_ranks")] ON [format_table_name("admin_ranks")].rank = [format_table_name("admin")].rank WHERE [format_table_name("admin_ranks")].rank IS NULL")
|
||||
if(!query_check_admin_errors.warn_execute())
|
||||
return
|
||||
while(query_check_admin_errors.NextRow())
|
||||
var/admin_ckey = query_check_admin_errors.item[1]
|
||||
var/admin_rank = query_check_admin_errors.item[2]
|
||||
output += "[admin_ckey] has non-existant rank [admin_rank] | <a href='?_src_=holder;[HrefToken()];editrightsbrowsermanage=1;editrightschange=[admin_ckey]'>\[Change Rank\]</a> | <a href='?_src_=holder;[HrefToken()];editrightsbrowsermanage=1;editrightsremove=[admin_ckey]'>\[Remove\]</a>"
|
||||
output += "<hr style='background:#000000; border:0; height:1px'>"
|
||||
output += "<h3>Unused ranks</h3>"
|
||||
var/datum/DBQuery/query_check_unused_rank = SSdbcore.NewQuery("SELECT [format_table_name("admin_ranks")].rank FROM [format_table_name("admin_ranks")] LEFT JOIN [format_table_name("admin")] ON [format_table_name("admin")].rank = [format_table_name("admin_ranks")].rank WHERE [format_table_name("admin")].rank IS NULL")
|
||||
if(!query_check_unused_rank.warn_execute())
|
||||
return
|
||||
while(query_check_unused_rank.NextRow())
|
||||
var/admin_rank = query_check_unused_rank.item[1]
|
||||
output += "Rank [admin_rank] is not held by any admin | <a href='?_src_=holder;[HrefToken()];editrightsbrowsermanage=1;editrightsremoverank=[admin_rank]'>\[Remove\]</a>"
|
||||
output += "<hr style='background:#000000; border:0; height:1px'>"
|
||||
else if(!action)
|
||||
output += {"<head>
|
||||
<title>Permissions Panel</title>
|
||||
<script type='text/javascript' src='search.js'></script>
|
||||
</head>
|
||||
<body onload='selectTextField();updateSearch();'>
|
||||
<div id='main'><table id='searchable' cellspacing='0'>
|
||||
<tr class='title'>
|
||||
<th style='width:150px;'>CKEY <a class='small' href='?src=[REF(src)];[HrefToken()];editrights=add'>\[+\]</a></th>
|
||||
<th style='width:125px;'>RANK</th>
|
||||
<th style='width:40%;'>PERMISSIONS</th>
|
||||
<th style='width:20%;'>DENIED</th>
|
||||
<th style='width:40%;'>ALLOWED TO EDIT</th>
|
||||
</tr>
|
||||
"}
|
||||
for(var/adm_ckey in GLOB.admin_datums+GLOB.deadmins)
|
||||
var/datum/admins/D = GLOB.admin_datums[adm_ckey]
|
||||
if(!D)
|
||||
D = GLOB.deadmins[adm_ckey]
|
||||
if (!D)
|
||||
continue
|
||||
var/deadminlink = ""
|
||||
if (D.deadmined)
|
||||
deadminlink = " <a class='small' href='?src=[REF(src)];[HrefToken()];editrights=activate;ckey=[adm_ckey]'>\[RA\]</a>"
|
||||
else
|
||||
deadminlink = " <a class='small' href='?src=[REF(src)];[HrefToken()];editrights=deactivate;ckey=[adm_ckey]'>\[DA\]</a>"
|
||||
output += "<tr>"
|
||||
output += "<td style='text-align:center;'>[adm_ckey]<br>[deadminlink]<a class='small' href='?src=[REF(src)];[HrefToken()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=sync;ckey=[adm_ckey]'>\[SYNC TGDB\]</a></td>"
|
||||
output += "<td><a href='?src=[REF(src)];[HrefToken()];editrights=rank;ckey=[adm_ckey]'>[D.rank.name]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(D.rank.include_rights," ")]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(D.rank.exclude_rights," ", "-")]</a></td>"
|
||||
output += "<td><a class='small' href='?src=[REF(src)];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(D.rank.can_edit_rights," ", "*")]</a></td>"
|
||||
output += "</tr>"
|
||||
output += "</table></div><div id='top'><b>Search:</b> <input type='text' id='filter' value='' style='width:70%;' onkeyup='updateSearch();'></div></body>"
|
||||
usr << browse("<!DOCTYPE html><html>[jointext(output, "")]</html>","window=editrights;size=1000x650")
|
||||
|
||||
/datum/admins/proc/edit_rights_topic(list/href_list)
|
||||
if(!check_rights(R_PERMISSIONS))
|
||||
@@ -142,10 +192,17 @@
|
||||
return FALSE
|
||||
if(use_db)
|
||||
. = sanitizeSQL(.)
|
||||
//if an admin exists without a datum they won't be caught by the above
|
||||
var/datum/DBQuery/query_admin_in_db = SSdbcore.NewQuery("SELECT 1 FROM [format_table_name("admin_ranks")] WHERE ckey = '[.]'")
|
||||
if(!query_admin_in_db.warn_execute())
|
||||
return FALSE
|
||||
if(query_admin_in_db.NextRow())
|
||||
to_chat(usr, "<span class='danger'>[.] already listed in admin database. Check the Management tab if they don't appear in the list of admins.</span>")
|
||||
return FALSE
|
||||
var/datum/DBQuery/query_add_admin = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin")] (ckey, rank) VALUES ('[.]', 'NEW ADMIN')")
|
||||
if(!query_add_admin.warn_execute())
|
||||
return FALSE
|
||||
var/datum/DBQuery/query_add_admin_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add admin', 'New admin added: [.]')")
|
||||
var/datum/DBQuery/query_add_admin_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add admin', '[.]', 'New admin added: [.]')")
|
||||
if(!query_add_admin_log.warn_execute())
|
||||
return FALSE
|
||||
|
||||
@@ -153,12 +210,13 @@
|
||||
if(alert("Are you sure you want to remove [admin_ckey]?","Confirm Removal","Do it","Cancel") == "Do it")
|
||||
GLOB.admin_datums -= admin_ckey
|
||||
GLOB.deadmins -= admin_ckey
|
||||
D.disassociate()
|
||||
if(D)
|
||||
D.disassociate()
|
||||
if(use_db)
|
||||
var/datum/DBQuery/query_add_rank = SSdbcore.NewQuery("DELETE FROM [format_table_name("admin")] WHERE ckey = '[admin_ckey]'")
|
||||
if(!query_add_rank.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'remove admin', 'Admin removed: [admin_ckey]')")
|
||||
var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'remove admin', '[admin_ckey]', 'Admin removed: [admin_ckey]')")
|
||||
if(!query_add_rank_log.warn_execute())
|
||||
return
|
||||
message_admins("[key_name_admin(usr)] removed [admin_ckey] from the admins list [use_db ? "permanently" : "temporarily"]")
|
||||
@@ -216,13 +274,13 @@
|
||||
var/datum/DBQuery/query_add_rank = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_ranks")] (rank, flags, exclude_flags, can_edit_flags) VALUES ('[new_rank]', '0', '0', '0')")
|
||||
if(!query_add_rank.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add rank', 'New rank added: [admin_ckey]')")
|
||||
var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'add rank', '[new_rank]', 'New rank added: [new_rank]')")
|
||||
if(!query_add_rank_log.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_change_rank = SSdbcore.NewQuery("UPDATE [format_table_name("admin")] SET rank = '[new_rank]' WHERE ckey = '[admin_ckey]'")
|
||||
if(!query_change_rank.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_change_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change admin rank', 'Rank of [admin_ckey] changed from [old_rank] to [new_rank]')")
|
||||
var/datum/DBQuery/query_change_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change admin rank', '[admin_ckey]', 'Rank of [admin_ckey] changed from [old_rank] to [new_rank]')")
|
||||
if(!query_change_rank_log.warn_execute())
|
||||
return
|
||||
if(D) //they were previously an admin
|
||||
@@ -259,7 +317,7 @@
|
||||
var/datum/DBQuery/query_change_rank_flags = SSdbcore.NewQuery("UPDATE [format_table_name("admin_ranks")] SET flags = '[new_flags]', exclude_flags = '[new_exclude_flags]', can_edit_flags = '[new_can_edit_flags]' WHERE rank = '[D.rank.name]'")
|
||||
if(!query_change_rank_flags.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_change_rank_flags_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, adminckey, adminip, operation, log) VALUES ('[SQLtime()]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change rank flags', 'Permissions of [admin_ckey] changed from[rights2text(old_flags," ")][rights2text(old_exclude_flags," ", "-")][rights2text(old_can_edit_flags," ", "*")] to[rights2text(new_flags," ")][rights2text(new_exclude_flags," ", "-")][rights2text(new_can_edit_flags," ", "*")]')")
|
||||
var/datum/DBQuery/query_change_rank_flags_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'change rank flags', '[D.rank.name]', 'Permissions of [D.rank.name] changed from[rights2text(old_flags," ")][rights2text(old_exclude_flags," ", "-")][rights2text(old_can_edit_flags," ", "*")] to[rights2text(new_flags," ")][rights2text(new_exclude_flags," ", "-")][rights2text(new_can_edit_flags," ", "*")]')")
|
||||
if(!query_change_rank_flags_log.warn_execute())
|
||||
return
|
||||
for(var/datum/admin_rank/R in GLOB.admin_ranks)
|
||||
@@ -294,6 +352,36 @@
|
||||
message_admins("[key_name_admin(usr)] edited the permissions of [use_db ? " rank [D.rank.name] permanently" : "[admin_ckey] temporarily"]")
|
||||
log_admin("[key_name(usr)] edited the permissions of [use_db ? " rank [D.rank.name] permanently" : "[admin_ckey] temporarily"]")
|
||||
|
||||
/datum/admins/proc/remove_rank(admin_rank)
|
||||
if(!admin_rank)
|
||||
return
|
||||
for(var/datum/admin_rank/R in GLOB.admin_ranks)
|
||||
if(R.name == admin_rank && (!(R.rights & usr.client.holder.rank.can_edit_rights) == R.rights))
|
||||
to_chat(usr, "<span class='admin prefix'>You don't have edit rights to all the rights this rank has, rank deletion not permitted.</span>")
|
||||
return
|
||||
if(!CONFIG_GET(flag/admin_legacy_system) && CONFIG_GET(flag/protect_legacy_ranks) && (admin_rank in GLOB.protected_ranks))
|
||||
to_chat(usr, "<span class='admin prefix'>Deletion of protected ranks is not permitted, it must be removed from admin_ranks.txt.</span>")
|
||||
return
|
||||
if(CONFIG_GET(flag/load_legacy_ranks_only))
|
||||
to_chat(usr, "<span class='admin prefix'>Rank deletion not permitted while database rank loading is disabled.</span>")
|
||||
return
|
||||
admin_rank = sanitizeSQL(admin_rank)
|
||||
var/datum/DBQuery/query_admins_with_rank = SSdbcore.NewQuery("SELECT 1 FROM [format_table_name("admin")] WHERE rank = '[admin_rank]'")
|
||||
if(!query_admins_with_rank.warn_execute())
|
||||
return
|
||||
if(query_admins_with_rank.NextRow())
|
||||
to_chat(usr, "<span class='danger'>Error: Rank deletion attempted while rank still used; Tell a coder, this shouldn't happen.</span>")
|
||||
return
|
||||
if(alert("Are you sure you want to remove [admin_rank]?","Confirm Removal","Do it","Cancel") == "Do it")
|
||||
var/datum/DBQuery/query_add_rank = SSdbcore.NewQuery("DELETE FROM [format_table_name("admin_ranks")] WHERE rank = '[admin_rank]'")
|
||||
if(!query_add_rank.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_add_rank_log = SSdbcore.NewQuery("INSERT INTO [format_table_name("admin_log")] (datetime, round_id, adminckey, adminip, operation, target, log) VALUES ('[SQLtime()]', '[GLOB.round_id]', '[sanitizeSQL(usr.ckey)]', INET_ATON('[sanitizeSQL(usr.client.address)]'), 'remove rank', '[admin_rank]', 'Rank removed: [admin_rank]')")
|
||||
if(!query_add_rank_log.warn_execute())
|
||||
return
|
||||
message_admins("[key_name_admin(usr)] removed rank [admin_rank] permanently")
|
||||
log_admin("[key_name(usr)] removed rank [admin_rank] permanently")
|
||||
|
||||
/datum/admins/proc/sync_lastadminrank(admin_ckey, datum/admins/D)
|
||||
var/sqlrank = sanitizeSQL(D.rank.name)
|
||||
admin_ckey = sanitizeSQL(admin_ckey)
|
||||
|
||||
@@ -430,7 +430,7 @@
|
||||
var/obj/item/clothing/under/schoolgirl/I = new seifuku
|
||||
var/olduniform = H.w_uniform
|
||||
H.temporarilyRemoveItemFromInventory(H.w_uniform, TRUE, FALSE)
|
||||
H.equip_to_slot_or_del(I, slot_w_uniform)
|
||||
H.equip_to_slot_or_del(I, SLOT_W_UNIFORM)
|
||||
qdel(olduniform)
|
||||
if(droptype == "Yes")
|
||||
I.flags_1 |= NODROP_1
|
||||
|
||||
@@ -273,6 +273,21 @@
|
||||
return
|
||||
create_message("note", banckey, null, banreason, null, null, 0, 0)
|
||||
|
||||
else if(href_list["editrightsbrowser"])
|
||||
edit_admin_permissions(0)
|
||||
|
||||
else if(href_list["editrightsbrowserlog"])
|
||||
edit_admin_permissions(1, href_list["editrightstarget"], href_list["editrightsoperation"], href_list["editrightspage"])
|
||||
|
||||
if(href_list["editrightsbrowsermanage"])
|
||||
if(href_list["editrightschange"])
|
||||
change_admin_rank(href_list["editrightschange"], TRUE)
|
||||
else if(href_list["editrightsremove"])
|
||||
remove_admin(href_list["editrightsremove"], TRUE)
|
||||
else if(href_list["editrightsremoverank"])
|
||||
remove_rank(href_list["editrightsremoverank"])
|
||||
edit_admin_permissions(2)
|
||||
|
||||
else if(href_list["editrights"])
|
||||
edit_rights_topic(href_list)
|
||||
|
||||
@@ -1493,8 +1508,8 @@
|
||||
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/observer = L
|
||||
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform)
|
||||
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), slot_shoes)
|
||||
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), SLOT_W_UNIFORM)
|
||||
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), SLOT_SHOES)
|
||||
L.Unconscious(100)
|
||||
sleep(5)
|
||||
L.forceMove(pick(GLOB.tdomeobserve))
|
||||
@@ -2448,6 +2463,19 @@
|
||||
usr.client.cmd_admin_mod_antag_rep(C, href_list["modantagrep"])
|
||||
show_player_panel(M)
|
||||
|
||||
else if(href_list["slowquery"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
var/answer = href_list["slowquery"]
|
||||
if(answer == "yes")
|
||||
log_query_debug("[usr.key] | Reported a server hang")
|
||||
if(alert(usr, "Had you just press any admin buttons?", "Query server hang report", "Yes", "No") == "Yes")
|
||||
var/response = input(usr,"What were you just doing?","Query server hang report") as null|text
|
||||
if(response)
|
||||
log_query_debug("[usr.key] | [response]")
|
||||
else if(answer == "no")
|
||||
log_query_debug("[usr.key] | Reported no server hang")
|
||||
|
||||
/datum/admins/proc/HandleCMode()
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
@@ -594,7 +594,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
/proc/send2irc(msg,msg2)
|
||||
msg = replacetext(replacetext(msg, "\proper", ""), "\improper", "")
|
||||
msg2 = replacetext(replacetext(msg2, "\proper", ""), "\improper", "")
|
||||
SERVER_TOOLS_RELAY_BROADCAST("[msg] | [msg2]")
|
||||
world.TgsTargetedChatBroadcast("[msg] | [msg2]", TRUE)
|
||||
|
||||
/proc/send2otherserver(source,msg,type = "Ahelp")
|
||||
var/comms_key = CONFIG_GET(string/comms_key)
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/Getmob(mob/M in GLOB.mob_list)
|
||||
/client/proc/Getmob(mob/M in GLOB.mob_list - GLOB.dummy_mob_list)
|
||||
set category = "Admin"
|
||||
set name = "Get Mob"
|
||||
set desc = "Mob to teleport"
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
if(isnewplayer(M))
|
||||
continue
|
||||
if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
|
||||
M.show_message(rendered, 2)
|
||||
to_chat(M, rendered)
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
@@ -110,10 +110,14 @@ GLOBAL_PROTECT(LastAdminCalledProc)
|
||||
GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention)
|
||||
GLOBAL_PROTECT(AdminProcCallSpamPrevention)
|
||||
|
||||
/proc/WrapAdminProcCall(target, procname, list/arguments)
|
||||
/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
|
||||
if(target && procname == "Del")
|
||||
to_chat(usr, "Calling Del() is not allowed")
|
||||
return
|
||||
|
||||
if(target != GLOBAL_PROC && !target.CanProcCall(procname))
|
||||
to_chat(usr, "Proccall on [target.type]/proc/[procname] is disallowed!")
|
||||
return
|
||||
var/current_caller = GLOB.AdminProcCaller
|
||||
var/ckey = usr ? usr.client.ckey : GLOB.AdminProcCaller
|
||||
if(!ckey)
|
||||
@@ -137,7 +141,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
|
||||
GLOB.AdminProcCaller = null
|
||||
|
||||
//adv proc call this, ya nerds
|
||||
/world/proc/WrapAdminProcCall(target, procname, list/arguments)
|
||||
/world/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
|
||||
if(target == GLOBAL_PROC)
|
||||
return call(procname)(arglist(arguments))
|
||||
else if(target != world)
|
||||
@@ -476,7 +480,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
|
||||
id.forceMove(W)
|
||||
W.update_icon()
|
||||
else
|
||||
H.equip_to_slot(id,slot_wear_id)
|
||||
H.equip_to_slot(id,SLOT_WEAR_ID)
|
||||
|
||||
else
|
||||
alert("Invalid mob")
|
||||
|
||||
@@ -1043,6 +1043,30 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
for(var/obj/machinery/shuttle_manipulator/M in GLOB.machines)
|
||||
M.ui_interact(usr)
|
||||
|
||||
/client/proc/run_weather()
|
||||
set category = "Fun"
|
||||
set name = "Run Weather"
|
||||
set desc = "Triggers a weather on the z-level you choose."
|
||||
|
||||
if(!holder)
|
||||
return
|
||||
|
||||
var/weather_type = input("Choose a weather", "Weather") as null|anything in subtypesof(/datum/weather)
|
||||
if(!weather_type)
|
||||
return
|
||||
|
||||
var/z_level = input("Z-Level to target? Leave blank to target current Z-Level.", "Z-Level") as num|null
|
||||
if(!isnum(z_level))
|
||||
if(!src.mob)
|
||||
return
|
||||
z_level = src.mob.z
|
||||
|
||||
SSweather.run_weather(weather_type, z_level)
|
||||
|
||||
message_admins("[key_name_admin(usr)] started weather of type [weather_type] on the z-level [z_level].")
|
||||
log_admin("[key_name(usr)] started weather of type [weather_type] on the z-level [z_level].")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Run Weather")
|
||||
|
||||
/client/proc/mass_zombie_infection()
|
||||
set category = "Fun"
|
||||
set name = "Mass Zombie Infection"
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/clothing/suit/armor/abductor/vest/item_action_slot_check(slot, mob/user)
|
||||
if(slot == slot_wear_suit) //we only give the mob the ability to activate the vest if he's actually wearing it.
|
||||
if(slot == SLOT_WEAR_SUIT) //we only give the mob the ability to activate the vest if he's actually wearing it.
|
||||
return 1
|
||||
|
||||
/obj/item/clothing/suit/armor/abductor/vest/proc/SetDisguise(datum/icon_snapshot/entry)
|
||||
@@ -338,7 +338,7 @@
|
||||
if(QDELETED(G))
|
||||
return
|
||||
|
||||
if(istype(C.get_item_by_slot(slot_head), /obj/item/clothing/head/foilhat))
|
||||
if(istype(C.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>Your target seems to have some sort of protective headgear on, blocking the message from being sent!</span>")
|
||||
return
|
||||
|
||||
@@ -425,7 +425,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
item_state = "wonderprod"
|
||||
lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
force = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
actions_types = list(/datum/action/item_action/toggle_mode)
|
||||
@@ -515,7 +515,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
|
||||
/obj/item/abductor_baton/proc/SleepAttack(mob/living/L,mob/living/user)
|
||||
if(L.incapacitated(TRUE, TRUE))
|
||||
if(istype(L.get_item_by_slot(slot_head), /obj/item/clothing/head/foilhat))
|
||||
if(istype(L.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>The specimen's protective headgear is interfering with the sleep inducement!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induced sleep in [L] with [src], but their headgear protected them!</span>", \
|
||||
"<span class='userdanger'>You feel a strange wave of heavy drowsiness wash over you, but your headgear deflects most of it!</span>")
|
||||
@@ -527,7 +527,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
L.Sleeping(1200)
|
||||
add_logs(user, L, "put to sleep")
|
||||
else
|
||||
if(istype(L.get_item_by_slot(slot_head), /obj/item/clothing/head/foilhat))
|
||||
if(istype(L.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>The specimen's protective headgear is completely blocking our sleep inducement methods!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induce sleep in [L] with [src], but their headgear completely protected them!</span>", \
|
||||
"<span class='userdanger'>Any sense of drowsiness is quickly diminished as your headgear deflects the effects!</span>")
|
||||
@@ -620,12 +620,15 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
icon_state = "abductor_headset"
|
||||
item_state = "abductor_headset"
|
||||
keyslot2 = new /obj/item/encryptionkey/heads/captain
|
||||
flags_2 = BANG_PROTECT_2
|
||||
|
||||
/obj/item/radio/headset/abductor/Initialize(mapload)
|
||||
. = ..()
|
||||
make_syndie()
|
||||
|
||||
/obj/item/radio/headset/abductor/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
|
||||
|
||||
/obj/item/radio/headset/abductor/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
return // Stops humans from disassembling abductor headsets.
|
||||
|
||||
@@ -122,7 +122,7 @@
|
||||
owner.grant_language(/datum/language/slime)
|
||||
|
||||
/obj/item/organ/heart/gland/slime/activate()
|
||||
to_chat(owner, "<span class='warning'>You feel nauseous!</span>")
|
||||
to_chat(owner, "<span class='warning'>You feel nauseated!</span>")
|
||||
owner.vomit(20)
|
||||
|
||||
var/mob/living/simple_animal/slime/Slime = new(get_turf(owner), "grey")
|
||||
@@ -153,7 +153,7 @@
|
||||
H.confused += 15
|
||||
H.adjustBrainLoss(10, 160)
|
||||
if(3)
|
||||
H.hallucination += 80
|
||||
H.hallucination += 60
|
||||
|
||||
/obj/item/organ/heart/gland/pop
|
||||
cooldown_low = 900
|
||||
@@ -272,10 +272,10 @@
|
||||
|
||||
/obj/item/organ/heart/gland/electric/Insert(mob/living/carbon/M, special = 0)
|
||||
..()
|
||||
owner.add_trait(TRAIT_SHOCKIMMUNE, "abductor_gland")
|
||||
owner.add_trait(TRAIT_SHOCKIMMUNE, ORGAN_TRAIT)
|
||||
|
||||
/obj/item/organ/heart/gland/electric/Remove(mob/living/carbon/M, special = 0)
|
||||
owner.remove_trait(TRAIT_SHOCKIMMUNE, "abductor_gland")
|
||||
owner.remove_trait(TRAIT_SHOCKIMMUNE, ORGAN_TRAIT)
|
||||
..()
|
||||
|
||||
/obj/item/organ/heart/gland/electric/activate()
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
c.console = src
|
||||
|
||||
/obj/machinery/abductor/console/proc/AddSnapshot(mob/living/carbon/human/target)
|
||||
if(istype(target.get_item_by_slot(slot_head), /obj/item/clothing/head/foilhat))
|
||||
if(istype(target.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
say("Subject wearing specialized protective headgear, unable to get a proper scan!")
|
||||
return
|
||||
var/datum/icon_snapshot/entry = new
|
||||
|
||||
@@ -353,7 +353,10 @@
|
||||
if(GLOB.changeling_team_objective_type)
|
||||
var/datum/objective/changeling_team_objective/team_objective = new GLOB.changeling_team_objective_type
|
||||
team_objective.owner = owner
|
||||
objectives += team_objective
|
||||
if(team_objective.prepare())//Setting up succeeded
|
||||
objectives += team_objective
|
||||
else
|
||||
qdel(team_objective)
|
||||
return
|
||||
|
||||
/datum/antagonist/changeling/proc/forge_objectives()
|
||||
|
||||
@@ -72,10 +72,10 @@
|
||||
|
||||
//used in /mob/Stat()
|
||||
/obj/effect/proc_holder/changeling/proc/can_be_used_by(mob/user)
|
||||
if(!user || QDELETED(user))
|
||||
return 0
|
||||
if(QDELETED(user))
|
||||
return FALSE
|
||||
if(!ishuman(user) && !ismonkey(user))
|
||||
return 0
|
||||
return FALSE
|
||||
if(req_human && !ishuman(user))
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
return 0
|
||||
|
||||
if(user.handcuffed)
|
||||
var/obj/O = user.get_item_by_slot(slot_handcuffed)
|
||||
var/obj/O = user.get_item_by_slot(SLOT_HANDCUFFED)
|
||||
if(!istype(O))
|
||||
return 0
|
||||
user.visible_message("<span class='warning'>[user] vomits a glob of acid on [user.p_their()] [O]!</span>", \
|
||||
@@ -23,7 +23,7 @@
|
||||
used = TRUE
|
||||
|
||||
if(user.wear_suit && user.wear_suit.breakouttime && !used)
|
||||
var/obj/item/clothing/suit/S = user.get_item_by_slot(slot_wear_suit)
|
||||
var/obj/item/clothing/suit/S = user.get_item_by_slot(SLOT_WEAR_SUIT)
|
||||
if(!istype(S))
|
||||
return 0
|
||||
user.visible_message("<span class='warning'>[user] vomits a glob of acid across the front of [user.p_their()] [S]!</span>", \
|
||||
|
||||
@@ -119,8 +119,8 @@
|
||||
user.dropItemToGround(user.head)
|
||||
user.dropItemToGround(user.wear_suit)
|
||||
|
||||
user.equip_to_slot_if_possible(new suit_type(user), slot_wear_suit, 1, 1, 1)
|
||||
user.equip_to_slot_if_possible(new helmet_type(user), slot_head, 1, 1, 1)
|
||||
user.equip_to_slot_if_possible(new suit_type(user), SLOT_WEAR_SUIT, 1, 1, 1)
|
||||
user.equip_to_slot_if_possible(new helmet_type(user), SLOT_HEAD, 1, 1, 1)
|
||||
|
||||
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
changeling.chem_recharge_slowdown += recharge_slowdown
|
||||
@@ -445,7 +445,8 @@
|
||||
name = "flesh mass"
|
||||
icon_state = "lingspacesuit"
|
||||
desc = "A huge, bulky mass of pressure and temperature-resistant organic tissue, evolved to facilitate space travel."
|
||||
flags_1 = STOPSPRESSUREDMAGE_1 | NODROP_1 | DROPDEL_1 //Not THICKMATERIAL_1 because it's organic tissue, so if somebody tries to inject something into it, it still ends up in your blood. (also balance but muh fluff)
|
||||
flags_1 = NODROP_1 | DROPDEL_1
|
||||
clothing_flags = STOPSPRESSUREDAMAGE //Not THICKMATERIAL because it's organic tissue, so if somebody tries to inject something into it, it still ends up in your blood. (also balance but muh fluff)
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/oxygen)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90) //No armor at all.
|
||||
|
||||
@@ -464,7 +465,8 @@
|
||||
name = "flesh mass"
|
||||
icon_state = "lingspacehelmet"
|
||||
desc = "A covering of pressure and temperature-resistant organic tissue with a glass-like chitin front."
|
||||
flags_1 = STOPSPRESSUREDMAGE_1 | NODROP_1 | DROPDEL_1 //Again, no THICKMATERIAL_1.
|
||||
flags_1 = NODROP_1 | DROPDEL_1
|
||||
clothing_flags = STOPSPRESSUREDAMAGE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
|
||||
|
||||
@@ -29,8 +29,12 @@
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/revive/can_be_used_by(mob/living/user)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
|
||||
if(user.has_trait(CHANGELING_DRAIN) || ((user.stat != DEAD) && !(user.has_trait(TRAIT_FAKEDEATH))))
|
||||
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
changeling.purchasedpowers -= src
|
||||
return 0
|
||||
. = ..()
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -214,19 +214,19 @@
|
||||
/obj/effect/proc_holder/changeling/sting/LSD
|
||||
name = "Hallucination Sting"
|
||||
desc = "Causes terror in the target."
|
||||
helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect occurs after 30 to 60 seconds."
|
||||
helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect begins after a few seconds."
|
||||
sting_icon = "sting_lsd"
|
||||
chemical_cost = 10
|
||||
dna_cost = 1
|
||||
|
||||
/obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/living/carbon/target)
|
||||
add_logs(user, target, "stung", "LSD sting")
|
||||
addtimer(CALLBACK(src, .proc/hallucination_time, target), rand(300,600))
|
||||
addtimer(CALLBACK(src, .proc/hallucination_time, target), rand(100,200))
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/sting/LSD/proc/hallucination_time(mob/living/carbon/target)
|
||||
if(target)
|
||||
target.hallucination = max(400, target.hallucination)
|
||||
target.hallucination = max(90, target.hallucination)
|
||||
|
||||
/obj/effect/proc_holder/changeling/sting/cryo
|
||||
name = "Cryogenic Sting"
|
||||
|
||||
@@ -21,23 +21,23 @@
|
||||
/obj/item/clothing/head/helmet/clockwork/ratvar_act()
|
||||
if(GLOB.ratvar_awakens)
|
||||
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
flags_1 |= STOPSPRESSUREDMAGE_1
|
||||
clothing_flags |= STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
else if(GLOB.ratvar_approaches)
|
||||
armor = list("melee" = 70, "bullet" = 80, "laser" = -15, "energy" = 25, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
flags_1 |= STOPSPRESSUREDMAGE_1
|
||||
clothing_flags |= STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
else
|
||||
armor = list("melee" = 60, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
flags_1 &= ~STOPSPRESSUREDMAGE_1
|
||||
clothing_flags &= ~STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = initial(max_heat_protection_temperature)
|
||||
min_cold_protection_temperature = initial(min_cold_protection_temperature)
|
||||
|
||||
/obj/item/clothing/head/helmet/clockwork/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(slot == slot_head && !is_servant_of_ratvar(user))
|
||||
if(slot == SLOT_HEAD && !is_servant_of_ratvar(user))
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='heavy_brass'>\"Now now, this is for my servants, not you.\"</span>")
|
||||
user.visible_message("<span class='warning'>As [user] puts [src] on, it flickers off their head!</span>", "<span class='warning'>The helmet flickers off your head, leaving only nausea!</span>")
|
||||
@@ -82,17 +82,17 @@
|
||||
/obj/item/clothing/suit/armor/clockwork/ratvar_act()
|
||||
if(GLOB.ratvar_awakens)
|
||||
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
flags_1 |= STOPSPRESSUREDMAGE_1
|
||||
clothing_flags |= STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
else if(GLOB.ratvar_approaches)
|
||||
armor = list("melee" = 70, "bullet" = 80, "laser" = -15, "energy" = 25, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
flags_1 |= STOPSPRESSUREDMAGE_1
|
||||
clothing_flags |= STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
else
|
||||
armor = list("melee" = 60, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
flags_1 &= ~STOPSPRESSUREDMAGE_1
|
||||
clothing_flags &= ~STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = initial(max_heat_protection_temperature)
|
||||
min_cold_protection_temperature = initial(min_cold_protection_temperature)
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
|
||||
/obj/item/clothing/suit/armor/clockwork/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(slot == slot_wear_suit && !is_servant_of_ratvar(user))
|
||||
if(slot == SLOT_WEAR_SUIT && !is_servant_of_ratvar(user))
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='heavy_brass'>\"Now now, this is for my servants, not you.\"</span>")
|
||||
user.visible_message("<span class='warning'>As [user] puts [src] on, it flickers off their body!</span>", "<span class='warning'>The curiass flickers off your body, leaving only nausea!</span>")
|
||||
@@ -148,12 +148,12 @@
|
||||
/obj/item/clothing/gloves/clockwork/ratvar_act()
|
||||
if(GLOB.ratvar_awakens)
|
||||
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
flags_1 |= STOPSPRESSUREDMAGE_1
|
||||
clothing_flags |= STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
else
|
||||
armor = list("melee" = 80, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
flags_1 &= ~STOPSPRESSUREDMAGE_1
|
||||
clothing_flags &= ~STOPSPRESSUREDAMAGE
|
||||
max_heat_protection_temperature = initial(max_heat_protection_temperature)
|
||||
min_cold_protection_temperature = initial(min_cold_protection_temperature)
|
||||
|
||||
@@ -164,7 +164,7 @@
|
||||
|
||||
/obj/item/clothing/gloves/clockwork/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(slot == slot_gloves && !is_servant_of_ratvar(user))
|
||||
if(slot == SLOT_GLOVES && !is_servant_of_ratvar(user))
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='heavy_brass'>\"Now now, this is for my servants, not you.\"</span>")
|
||||
user.visible_message("<span class='warning'>As [user] puts [src] on, it flickers off their arms!</span>", "<span class='warning'>The gauntlets flicker off your arms, leaving only nausea!</span>")
|
||||
@@ -203,9 +203,9 @@
|
||||
|
||||
/obj/item/clothing/shoes/clockwork/ratvar_act()
|
||||
if(GLOB.ratvar_awakens)
|
||||
flags_1 |= NOSLIP_1
|
||||
clothing_flags |= NOSLIP
|
||||
else
|
||||
flags_1 &= ~NOSLIP_1
|
||||
clothing_flags &= ~NOSLIP
|
||||
|
||||
/obj/item/clothing/shoes/clockwork/mob_can_equip(mob/M, mob/equipper, slot, disable_warning = 0)
|
||||
if(equipper && !is_servant_of_ratvar(equipper))
|
||||
@@ -214,7 +214,7 @@
|
||||
|
||||
/obj/item/clothing/shoes/clockwork/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(slot == slot_shoes && !is_servant_of_ratvar(user))
|
||||
if(slot == SLOT_SHOES && !is_servant_of_ratvar(user))
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='heavy_brass'>\"Now now, this is for my servants, not you.\"</span>")
|
||||
user.visible_message("<span class='warning'>As [user] puts [src] on, it flickers off their feet!</span>", "<span class='warning'>The treads flicker off your feet, leaving only nausea!</span>")
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi'
|
||||
var/inhand_overlay //If applicable, this overlay will be applied to the slab's inhand
|
||||
|
||||
slot_flags = SLOT_BELT
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
var/busy //If the slab is currently being used by something
|
||||
|
||||
@@ -115,4 +115,4 @@
|
||||
S.no_cost = TRUE
|
||||
if(seasonal_hat && seasonal_hat != "none")
|
||||
var/obj/item/hat = new seasonal_hat(construct)
|
||||
construct.equip_to_slot_or_del(hat, slot_head)
|
||||
construct.equip_to_slot_or_del(hat, SLOT_HEAD)
|
||||
|
||||
@@ -28,13 +28,13 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/glasses/judicial_visor/item_action_slot_check(slot, mob/user)
|
||||
if(slot != slot_glasses)
|
||||
if(slot != SLOT_GLASSES)
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/glasses/judicial_visor/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(slot != slot_glasses)
|
||||
if(slot != SLOT_GLASSES)
|
||||
update_status(FALSE)
|
||||
if(blaster.ranged_ability_user)
|
||||
blaster.remove_ranged_ability()
|
||||
@@ -55,13 +55,13 @@
|
||||
addtimer(CALLBACK(src, .proc/check_on_mob, user), 1) //dropped is called before the item is out of the slot, so we need to check slightly later
|
||||
|
||||
/obj/item/clothing/glasses/judicial_visor/proc/check_on_mob(mob/user)
|
||||
if(user && src != user.get_item_by_slot(slot_glasses)) //if we happen to check and we AREN'T in the slot, we need to remove our shit from whoever we got dropped from
|
||||
if(user && src != user.get_item_by_slot(SLOT_GLASSES)) //if we happen to check and we AREN'T in the slot, we need to remove our shit from whoever we got dropped from
|
||||
update_status(FALSE)
|
||||
if(blaster.ranged_ability_user)
|
||||
blaster.remove_ranged_ability()
|
||||
|
||||
/obj/item/clothing/glasses/judicial_visor/attack_self(mob/user)
|
||||
if(is_servant_of_ratvar(user) && src == user.get_item_by_slot(slot_glasses))
|
||||
if(is_servant_of_ratvar(user) && src == user.get_item_by_slot(SLOT_GLASSES))
|
||||
blaster.toggle(user)
|
||||
|
||||
/obj/item/clothing/glasses/judicial_visor/proc/update_status(change_to)
|
||||
@@ -89,7 +89,7 @@
|
||||
if(!src)
|
||||
return 0
|
||||
recharging = FALSE
|
||||
if(user && src == user.get_item_by_slot(slot_glasses))
|
||||
if(user && src == user.get_item_by_slot(SLOT_GLASSES))
|
||||
to_chat(user, "<span class='brass'>Your [name] hums. It is ready.</span>")
|
||||
else
|
||||
active = FALSE
|
||||
@@ -115,7 +115,7 @@
|
||||
/obj/effect/proc_holder/judicial_visor/InterceptClickOn(mob/living/caller, params, atom/target)
|
||||
if(..())
|
||||
return
|
||||
if(ranged_ability_user.incapacitated() || !visor || visor != ranged_ability_user.get_item_by_slot(slot_glasses))
|
||||
if(ranged_ability_user.incapacitated() || !visor || visor != ranged_ability_user.get_item_by_slot(SLOT_GLASSES))
|
||||
remove_ranged_ability()
|
||||
return
|
||||
|
||||
@@ -151,6 +151,7 @@
|
||||
desc = "You get the feeling that you shouldn't be standing here."
|
||||
clockwork_desc = "A sigil that will soon erupt and smite any unenlightened nearby."
|
||||
icon = 'icons/effects/96x96.dmi'
|
||||
icon_state = ""
|
||||
pixel_x = -32
|
||||
pixel_y = -32
|
||||
layer = BELOW_MOB_LAYER
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
|
||||
/obj/item/clothing/glasses/wraith_spectacles/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(slot != slot_glasses || up)
|
||||
if(slot != SLOT_GLASSES || up)
|
||||
return
|
||||
if(user.has_trait(TRAIT_BLIND))
|
||||
to_chat(user, "<span class='heavy_brass'>\"You're blind, idiot. Stop embarrassing yourself.\"</span>" )
|
||||
|
||||
@@ -160,18 +160,18 @@
|
||||
|
||||
/datum/action/innate/clockwork_armaments/Activate()
|
||||
var/do_message = 0
|
||||
var/obj/item/I = owner.get_item_by_slot(slot_wear_suit)
|
||||
var/obj/item/I = owner.get_item_by_slot(SLOT_WEAR_SUIT)
|
||||
if(remove_item_if_better(I, owner))
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/suit/armor/clockwork(null), slot_wear_suit)
|
||||
I = owner.get_item_by_slot(slot_head)
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/suit/armor/clockwork(null), SLOT_WEAR_SUIT)
|
||||
I = owner.get_item_by_slot(SLOT_HEAD)
|
||||
if(remove_item_if_better(I, owner))
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/head/helmet/clockwork(null), slot_head)
|
||||
I = owner.get_item_by_slot(slot_gloves)
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/head/helmet/clockwork(null), SLOT_HEAD)
|
||||
I = owner.get_item_by_slot(SLOT_GLOVES)
|
||||
if(remove_item_if_better(I, owner))
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/gloves/clockwork(null), slot_gloves)
|
||||
I = owner.get_item_by_slot(slot_shoes)
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/gloves/clockwork(null), SLOT_GLOVES)
|
||||
I = owner.get_item_by_slot(SLOT_SHOES)
|
||||
if(remove_item_if_better(I, owner))
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/shoes/clockwork(null), slot_shoes)
|
||||
do_message += owner.equip_to_slot_or_del(new/obj/item/clothing/shoes/clockwork(null), SLOT_SHOES)
|
||||
if(do_message)
|
||||
owner.visible_message("<span class='warning'>Strange armor appears on [owner]!</span>", "<span class='heavy_brass'>A bright shimmer runs down your body, equipping you with Ratvarian armor.</span>")
|
||||
playsound(owner, 'sound/magic/clockwork/fellowship_armory.ogg', 15 * do_message, TRUE) //get sound loudness based on how much we equipped
|
||||
|
||||
@@ -159,7 +159,7 @@
|
||||
SSticker.mode.servants_of_ratvar -= owner
|
||||
SSticker.mode.update_servant_icons_removed(owner)
|
||||
if(!silent)
|
||||
owner.current.visible_message("<span class='deconversion_message'>[owner] seems to have remembered their true allegiance!</span>", null, null, null, owner.current)
|
||||
owner.current.visible_message("<span class='deconversion_message'>[owner.current] seems to have remembered [owner.current.p_their()] true allegiance!</span>", null, null, null, owner.current)
|
||||
to_chat(owner, "<span class='userdanger'>A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.</span>")
|
||||
owner.current.log_message("<font color=#BE8700>Has renounced the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
owner.special_role = null
|
||||
|
||||
@@ -260,7 +260,7 @@
|
||||
if(!ishuman(target) || iscultist(target))
|
||||
return
|
||||
var/mob/living/carbon/human/H = target
|
||||
H.hallucination = max(H.hallucination, 240)
|
||||
H.hallucination = max(H.hallucination, 120)
|
||||
SEND_SOUND(ranged_ability_user, sound('sound/effects/ghost.ogg',0,1,50))
|
||||
var/image/C = image('icons/effects/cult_effects.dmi',H,"bloodsparkles", ABOVE_MOB_LAYER)
|
||||
add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/cult, "cult_apoc", C, FALSE)
|
||||
@@ -605,11 +605,11 @@
|
||||
uses--
|
||||
var/mob/living/carbon/C = target
|
||||
C.visible_message("<span class='warning'>Otherworldly armor suddenly appears on [C]!</span>")
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/under/color/black,slot_w_uniform)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), slot_head)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult/alt(user), slot_shoes)
|
||||
C.equip_to_slot_or_del(new /obj/item/storage/backpack/cultpack(user), slot_back)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/under/color/black,SLOT_W_UNIFORM)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), SLOT_HEAD)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), SLOT_WEAR_SUIT)
|
||||
C.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult/alt(user), SLOT_SHOES)
|
||||
C.equip_to_slot_or_del(new /obj/item/storage/backpack/cultpack(user), SLOT_BACK)
|
||||
if(C == user)
|
||||
qdel(src) //Clears the hands
|
||||
C.put_in_hands(new /obj/item/melee/cultblade(user))
|
||||
|
||||
@@ -81,9 +81,9 @@
|
||||
|
||||
/datum/antagonist/cult/proc/cult_give_item(obj/item/item_path, mob/living/carbon/human/mob)
|
||||
var/list/slots = list(
|
||||
"backpack" = slot_in_backpack,
|
||||
"left pocket" = slot_l_store,
|
||||
"right pocket" = slot_r_store
|
||||
"backpack" = SLOT_IN_BACKPACK,
|
||||
"left pocket" = SLOT_L_STORE,
|
||||
"right pocket" = SLOT_R_STORE
|
||||
)
|
||||
|
||||
var/T = new item_path(mob)
|
||||
@@ -128,7 +128,7 @@
|
||||
SSticker.mode.cult -= owner
|
||||
SSticker.mode.update_cult_icons_removed(owner)
|
||||
if(!silent)
|
||||
owner.current.visible_message("<span class='deconversion_message'>[owner.current] looks like [owner.current.p_they()] just reverted to their old faith!</span>", null, null, null, owner.current)
|
||||
owner.current.visible_message("<span class='deconversion_message'>[owner.current] looks like [owner.current.p_theyve()] just reverted to [owner.current.p_their()] old faith!</span>", null, null, null, owner.current)
|
||||
to_chat(owner.current, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Geometer and all your memories as her servant.</span>")
|
||||
owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(cult_team.blood_target && cult_team.blood_target_image && owner.current.client)
|
||||
|
||||
@@ -33,10 +33,8 @@
|
||||
desc = "A sword humming with unholy energy. It glows with a dim red light."
|
||||
icon_state = "cultblade"
|
||||
item_state = "cultblade"
|
||||
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
||||
inhand_x_dimension = 64
|
||||
inhand_y_dimension = 64
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
sharpness = IS_SHARP
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
@@ -73,8 +71,6 @@
|
||||
if(!iscultist(user))
|
||||
if(!is_servant_of_ratvar(user))
|
||||
to_chat(user, "<span class='cultlarge'>\"I wouldn't advise that.\"</span>")
|
||||
to_chat(user, "<span class='warning'>An overwhelming sense of nausea overpowers you!</span>")
|
||||
user.Dizzy(120)
|
||||
else
|
||||
to_chat(user, "<span class='cultlarge'>\"One of Ratvar's toys is trying to play with things [user.p_they()] shouldn't. Cute.\"</span>")
|
||||
to_chat(user, "<span class='userdanger'>A horrible force yanks at your arm!</span>")
|
||||
@@ -103,7 +99,7 @@
|
||||
inhand_x_dimension = 64
|
||||
inhand_y_dimension = 64
|
||||
actions_types = list()
|
||||
flags_2 = SLOWS_WHILE_IN_HAND_2
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
var/datum/action/innate/dash/cult/jaunt
|
||||
var/datum/action/innate/cult/spin2win/linked_action
|
||||
var/spinning = FALSE
|
||||
@@ -138,10 +134,7 @@
|
||||
if(!iscultist(user))
|
||||
if(!is_servant_of_ratvar(user))
|
||||
to_chat(user, "<span class='cultlarge'>\"I wouldn't advise that.\"</span>")
|
||||
to_chat(user, "<span class='warning'>An overwhelming sense of nausea overpowers you!</span>")
|
||||
user.Dizzy(80)
|
||||
user.dropItemToGround(src, TRUE)
|
||||
user.Knockdown(30)
|
||||
force = 5
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='cultlarge'>\"One of Ratvar's toys is trying to play with things [user.p_they()] shouldn't. Cute.\"</span>")
|
||||
@@ -151,6 +144,7 @@
|
||||
user.dropItemToGround(src, TRUE)
|
||||
user.Knockdown(50)
|
||||
return
|
||||
force = initial(force)
|
||||
jaunt.Grant(user, src)
|
||||
linked_action.Grant(user, src)
|
||||
user.update_icons()
|
||||
|
||||
@@ -144,7 +144,8 @@ This file contains the cult dagger and rune list code
|
||||
if(locate(/obj/effect/rune) in T)
|
||||
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
|
||||
return FALSE
|
||||
if(!is_station_level(T.z) && !is_mining_level(T.z))
|
||||
var/area/A = get_area(T)
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !A.blob_allowed))
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -708,6 +708,11 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target died")
|
||||
return
|
||||
if(cultist_to_summon.pulledby || cultist_to_summon.buckled)
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] is being held in place!</span>")
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target restrained")
|
||||
return
|
||||
if(!iscultist(cultist_to_summon))
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] is not a follower of the Geometer!</span>")
|
||||
fail_invoke()
|
||||
@@ -1056,7 +1061,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
/proc/hudFix(mob/living/carbon/human/target)
|
||||
if(!target || !target.client)
|
||||
return
|
||||
var/obj/O = target.get_item_by_slot(slot_glasses)
|
||||
var/obj/O = target.get_item_by_slot(SLOT_GLASSES)
|
||||
if(istype(O, /obj/item/clothing/glasses/hud/security))
|
||||
var/datum/atom_hud/AH = GLOB.huds[DATA_HUD_SECURITY_ADVANCED]
|
||||
AH.add_hud_to(target)
|
||||
|
||||
@@ -456,10 +456,10 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
return -1
|
||||
currentMob.change_mob_type( /mob/living/carbon/human, targetturf, null, 1)
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/black(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/storage/briefcase(H), slot_hands)
|
||||
H.equip_to_slot_or_del(new /obj/item/pen(H), slot_l_store)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/black(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), SLOT_SHOES)
|
||||
H.equip_to_slot_or_del(new /obj/item/storage/briefcase(H), SLOT_HANDS)
|
||||
H.equip_to_slot_or_del(new /obj/item/pen(H), SLOT_L_STORE)
|
||||
if(SOULVALUE >= BLOOD_THRESHOLD)
|
||||
H.set_species(/datum/species/lizard, 1)
|
||||
H.underwear = "Nude"
|
||||
|
||||
@@ -46,11 +46,11 @@
|
||||
qdel(I)
|
||||
for(var/obj/item/I in H.held_items)
|
||||
qdel(I)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt/highlander(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), slot_ears)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(H), slot_head)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new /obj/item/pinpointer/nuke(H), slot_l_store)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt/highlander(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), SLOT_EARS)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(H), SLOT_HEAD)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), SLOT_SHOES)
|
||||
H.equip_to_slot_or_del(new /obj/item/pinpointer/nuke(H), SLOT_L_STORE)
|
||||
for(var/obj/item/pinpointer/nuke/P in H)
|
||||
P.attack_self(H)
|
||||
var/obj/item/card/id/W = new(H)
|
||||
@@ -61,7 +61,7 @@
|
||||
W.registered_name = H.real_name
|
||||
W.flags_1 |= NODROP_1
|
||||
W.update_label(H.real_name)
|
||||
H.equip_to_slot_or_del(W, slot_wear_id)
|
||||
H.equip_to_slot_or_del(W, SLOT_WEAR_ID)
|
||||
|
||||
sword = new(H)
|
||||
if(!GLOB.highlander)
|
||||
|
||||
@@ -27,12 +27,14 @@
|
||||
see_in_dark = 8
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
vision_range = 1 // Only attack when target is close
|
||||
wander = 0
|
||||
wander = FALSE
|
||||
attacktext = "glomps"
|
||||
attack_sound = 'sound/effects/blobattack.ogg'
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
|
||||
|
||||
var/morphed = FALSE
|
||||
var/melee_damage_disguised = 0
|
||||
var/eat_while_disguised = FALSE
|
||||
var/atom/movable/form = null
|
||||
var/morph_time = 0
|
||||
var/static/list/blacklist_typecache = typecacheof(list(
|
||||
@@ -75,11 +77,14 @@
|
||||
return !is_type_in_typecache(A, blacklist_typecache) && (isobj(A) || ismob(A))
|
||||
|
||||
/mob/living/simple_animal/hostile/morph/proc/eat(atom/movable/A)
|
||||
if(morphed && !eat_while_disguised)
|
||||
to_chat(src, "<span class='warning'>You can not eat anything while you are disguised!</span>")
|
||||
return FALSE
|
||||
if(A && A.loc != src)
|
||||
visible_message("<span class='warning'>[src] swallows [A] whole!</span>")
|
||||
A.forceMove(src)
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/morph/ShiftClickOn(atom/movable/A)
|
||||
if(morph_time <= world.time && !stat)
|
||||
@@ -109,8 +114,8 @@
|
||||
pixel_x = initial(pixel_x)
|
||||
|
||||
//Morphed is weaker
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 5
|
||||
melee_damage_lower = melee_damage_disguised
|
||||
melee_damage_upper = melee_damage_disguised
|
||||
speed = 0
|
||||
|
||||
morph_time = world.time + MORPH_COOLDOWN
|
||||
@@ -181,10 +186,13 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/morph/can_track(mob/living/user)
|
||||
if(morphed)
|
||||
return 0
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/morph/AttackingTarget()
|
||||
if(morphed && !melee_damage_disguised)
|
||||
to_chat(src, "<span class='warning'>You can not attack while disguised!</span>")
|
||||
return
|
||||
if(isliving(target)) //Eat Corpses to regen health
|
||||
var/mob/living/L = target
|
||||
if(L.stat == DEAD)
|
||||
|
||||
@@ -501,16 +501,37 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
var/fake = FALSE
|
||||
var/turf/lastlocation
|
||||
var/last_disk_move
|
||||
|
||||
/obj/item/disk/nuclear/Initialize()
|
||||
. = ..()
|
||||
if(!fake)
|
||||
GLOB.poi_list |= src
|
||||
last_disk_move = world.time
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/disk/nuclear/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/stationloving, !fake)
|
||||
|
||||
/obj/item/disk/nuclear/process()
|
||||
if(fake)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck")
|
||||
var/turf/newturf = get_turf(src)
|
||||
if(newturf && lastlocation == newturf)
|
||||
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.00001))
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
if(istype(loneop))
|
||||
loneop.weight += 1
|
||||
else
|
||||
lastlocation = newturf
|
||||
last_disk_move = world.time
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
if(istype(loneop) && prob(loneop.weight))
|
||||
loneop.weight = max(loneop.weight - 1, 0)
|
||||
|
||||
/obj/item/disk/nuclear/examine(mob/user)
|
||||
. = ..()
|
||||
if(!fake)
|
||||
|
||||
@@ -218,7 +218,7 @@
|
||||
else //Already set by admins/something else?
|
||||
nuke_team.memorized_code = nuke.r_code
|
||||
else
|
||||
stack_trace("Station self destruct ot found during lone op team creation.")
|
||||
stack_trace("Station self destruct not found during lone op team creation.")
|
||||
nuke_team.memorized_code = null
|
||||
|
||||
/datum/antagonist/nukeop/reinforcement
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
to_chat(src, "<b>You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.</b>")
|
||||
to_chat(src, "<b>To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities.</b>")
|
||||
to_chat(src, "<b><i>You do not remember anything of your past lives, nor will you remember anything about this one after your death.</i></b>")
|
||||
to_chat(src, "<b>Be sure to read the wiki page at https://tgstation13.org/wiki/Revenant to learn more.</b>")
|
||||
to_chat(src, "<b>Be sure to read <a href=\"https://tgstation13.org/wiki/Revenant\">the wiki page</a> to learn more.</b>")
|
||||
if(!generated_objectives_and_spells)
|
||||
generated_objectives_and_spells = TRUE
|
||||
mind.assigned_role = ROLE_REVENANT
|
||||
|
||||
@@ -290,7 +290,7 @@
|
||||
unlock_amount = 200
|
||||
action_icon_state = "malfunction"
|
||||
|
||||
//A note to future coders: do not replace this with an EMP because it will wreck malf AIs and gang dominators and everyone will hate you.
|
||||
//A note to future coders: do not replace this with an EMP because it will wreck malf AIs and everyone will hate you.
|
||||
/obj/effect/proc_holder/spell/aoe_turf/revenant/malfunction/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
|
||||
if(attempt_cast(user))
|
||||
for(var/turf/T in targets)
|
||||
@@ -312,7 +312,7 @@
|
||||
new /obj/effect/temp_visual/revenant(human.loc)
|
||||
human.emp_act(EMP_HEAVY)
|
||||
for(var/obj/thing in T)
|
||||
if(istype(thing, /obj/machinery/dominator) || istype(thing, /obj/machinery/power/apc) || istype(thing, /obj/machinery/power/smes)) //Doesn't work on dominators, SMES and APCs, to prevent kekkery
|
||||
if(istype(thing, /obj/machinery/power/apc) || istype(thing, /obj/machinery/power/smes)) //Doesn't work on SMES and APCs, to prevent kekkery
|
||||
continue
|
||||
if(prob(20))
|
||||
if(prob(50))
|
||||
|
||||
@@ -201,12 +201,13 @@
|
||||
|
||||
/datum/antagonist/rev/farewell()
|
||||
if(ishuman(owner.current))
|
||||
owner.current.visible_message("<span class='deconversion_message'>[owner.current] looks like they just remembered their real allegiance!</span>", null, null, null, owner.current)
|
||||
owner.current.visible_message("<span class='deconversion_message'>[owner.current] looks like [owner.current.p_theyve()] just remembered [owner.current.p_their()] real allegiance!</span>", null, null, null, owner.current)
|
||||
to_chat(owner, "<span class='userdanger'>You are no longer a brainwashed revolutionary! Your memory is hazy from the time you were a rebel...the only thing you remember is the name of the one who brainwashed you...</span>")
|
||||
else if(issilicon(owner.current))
|
||||
owner.current.visible_message("<span class='deconversion_message'>The frame beeps contentedly, purging the hostile memory engram from the MMI before initalizing it.</span>", null, null, null, owner.current)
|
||||
to_chat(owner, "<span class='userdanger'>The frame's firmware detects and deletes your neural reprogramming! You remember nothing but the name of the one who flashed you.</span>")
|
||||
|
||||
//blunt trauma deconversions call this through species.dm spec_attacked_by()
|
||||
/datum/antagonist/rev/proc/remove_revolutionary(borged, deconverter)
|
||||
log_attack("[owner.current] (Key: [key_name(owner.current)]) has been deconverted from the revolution by [deconverter] (Key: [key_name(deconverter)])!")
|
||||
if(borged)
|
||||
@@ -234,9 +235,9 @@
|
||||
if(give_flash)
|
||||
var/obj/item/assembly/flash/T = new(H)
|
||||
var/list/slots = list (
|
||||
"backpack" = slot_in_backpack,
|
||||
"left pocket" = slot_l_store,
|
||||
"right pocket" = slot_r_store
|
||||
"backpack" = SLOT_IN_BACKPACK,
|
||||
"left pocket" = SLOT_L_STORE,
|
||||
"right pocket" = SLOT_R_STORE
|
||||
)
|
||||
var/where = H.equip_in_one_of_slots(T, slots)
|
||||
if (!where)
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
name = "pile of viscera"
|
||||
desc = "A repulsive pile of guts and gore."
|
||||
gender = NEUTER
|
||||
random_icon_states = list("innards")
|
||||
icon_state = "innards"
|
||||
|
||||
/mob/living/simple_animal/slaughter/phasein()
|
||||
. = ..()
|
||||
|
||||
@@ -302,10 +302,6 @@
|
||||
to_chat(S, "<span class='warning'>This device's destruction would result in the extermination of everything in the area. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/dominator/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
to_chat(S, "<span class='warning'>This device is attempting to corrupt our entire network; attempting to interact with it is too risky. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/obj/effect/rune/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
to_chat(S, "<span class='warning'>Searching... sensor malfunction! Target lost. Aborting.</span>")
|
||||
return FALSE
|
||||
@@ -497,10 +493,10 @@
|
||||
D.pixel_z = target.pixel_z
|
||||
if(do_mob(src, target, 100))
|
||||
to_chat(src, "<span class='info'>Dismantling complete.</span>")
|
||||
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(target.loc)
|
||||
M.amount = 5
|
||||
var/atom/Tsec = target.drop_location()
|
||||
new /obj/item/stack/sheet/metal(Tsec, 5)
|
||||
for(var/obj/item/I in target.component_parts)
|
||||
I.forceMove(M.drop_location())
|
||||
I.forceMove(Tsec)
|
||||
var/obj/effect/temp_visual/swarmer/disintegration/N = new /obj/effect/temp_visual/swarmer/disintegration(get_turf(target))
|
||||
N.pixel_x = target.pixel_x
|
||||
N.pixel_y = target.pixel_y
|
||||
@@ -509,7 +505,7 @@
|
||||
if(istype(target, /obj/machinery/computer))
|
||||
var/obj/machinery/computer/C = target
|
||||
if(C.circuit)
|
||||
C.circuit.forceMove(M.drop_location())
|
||||
C.circuit.forceMove(Tsec)
|
||||
qdel(target)
|
||||
|
||||
|
||||
|
||||
@@ -296,9 +296,9 @@
|
||||
folder = new/obj/item/folder/syndicate/blue(mob.loc)
|
||||
|
||||
var/list/slots = list (
|
||||
"backpack" = slot_in_backpack,
|
||||
"left pocket" = slot_l_store,
|
||||
"right pocket" = slot_r_store
|
||||
"backpack" = SLOT_IN_BACKPACK,
|
||||
"left pocket" = SLOT_L_STORE,
|
||||
"right pocket" = SLOT_R_STORE
|
||||
)
|
||||
|
||||
var/where = "At your feet"
|
||||
|
||||
@@ -204,12 +204,12 @@
|
||||
H.dropItemToGround(I)
|
||||
|
||||
var/hat = pick(/obj/item/clothing/head/helmet/roman, /obj/item/clothing/head/helmet/roman/legionaire)
|
||||
H.equip_to_slot_or_del(new hat(H), slot_head)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), slot_shoes)
|
||||
H.equip_to_slot_or_del(new hat(H), SLOT_HEAD)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), SLOT_W_UNIFORM)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), SLOT_SHOES)
|
||||
H.put_in_hands(new /obj/item/shield/riot/roman(H), TRUE)
|
||||
H.put_in_hands(new /obj/item/claymore(H), TRUE)
|
||||
H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), slot_back)
|
||||
H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), SLOT_BACK)
|
||||
|
||||
|
||||
/obj/item/voodoo
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
layer = HIGH_OBJ_LAYER
|
||||
desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artefact's power."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = SLOT_BELT
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
var/usability = 0
|
||||
|
||||
var/old_shard = FALSE
|
||||
@@ -33,7 +33,6 @@
|
||||
..()
|
||||
if(!iscultist(user) && !iswizard(user) && !usability)
|
||||
to_chat(user, "<span class='danger'>An overwhelming feeling of dread comes over you as you pick up the soulstone. It would be wise to be rid of this quickly.</span>")
|
||||
user.Dizzy(120)
|
||||
|
||||
/obj/item/soulstone/examine(mob/user)
|
||||
..()
|
||||
@@ -223,7 +222,7 @@
|
||||
if(newstruct.mind && ((stoner && iscultist(stoner)) || cultoverride) && SSticker && SSticker.mode)
|
||||
SSticker.mode.add_cultist(newstruct.mind, 0)
|
||||
if(iscultist(stoner) || cultoverride)
|
||||
to_chat(newstruct, "<b>You are still bound to serve the cult[stoner ? " and [stoner]":""], follow their orders and help them complete their goals at all costs.</b>")
|
||||
to_chat(newstruct, "<b>You are still bound to serve the cult[stoner ? " and [stoner]":""], follow [stoner ? stoner.p_their() : "their"] orders and help [stoner ? stoner.p_them() : "them"] complete [stoner ? stoner.p_their() : "their"] goals at all costs.</b>")
|
||||
else if(stoner)
|
||||
to_chat(newstruct, "<b>You are still bound to serve your creator, [stoner], follow their orders and help them complete their goals at all costs.</b>")
|
||||
newstruct.clear_alert("bloodsense")
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -238,17 +238,17 @@
|
||||
if(!istype(master_mob) || !istype(H))
|
||||
return
|
||||
if(master_mob.ears)
|
||||
H.equip_to_slot_or_del(new master_mob.ears.type, slot_ears)
|
||||
H.equip_to_slot_or_del(new master_mob.ears.type, SLOT_EARS)
|
||||
if(master_mob.w_uniform)
|
||||
H.equip_to_slot_or_del(new master_mob.w_uniform.type, slot_w_uniform)
|
||||
H.equip_to_slot_or_del(new master_mob.w_uniform.type, SLOT_W_UNIFORM)
|
||||
if(master_mob.shoes)
|
||||
H.equip_to_slot_or_del(new master_mob.shoes.type, slot_shoes)
|
||||
H.equip_to_slot_or_del(new master_mob.shoes.type, SLOT_SHOES)
|
||||
if(master_mob.wear_suit)
|
||||
H.equip_to_slot_or_del(new master_mob.wear_suit.type, slot_wear_suit)
|
||||
H.equip_to_slot_or_del(new master_mob.wear_suit.type, SLOT_WEAR_SUIT)
|
||||
if(master_mob.head)
|
||||
H.equip_to_slot_or_del(new master_mob.head.type, slot_head)
|
||||
H.equip_to_slot_or_del(new master_mob.head.type, SLOT_HEAD)
|
||||
if(master_mob.back)
|
||||
H.equip_to_slot_or_del(new master_mob.back.type, slot_back)
|
||||
H.equip_to_slot_or_del(new master_mob.back.type, SLOT_BACK)
|
||||
|
||||
//Operation: Fuck off and scare people
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(null))
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#define WIRE_PULSE_SPECIAL (1<<2)
|
||||
#define WIRE_RADIO_RECEIVE (1<<3)
|
||||
#define WIRE_RADIO_PULSE (1<<4)
|
||||
#define ASSEMBLY_BEEP_VOLUME 5
|
||||
|
||||
/obj/item/assembly
|
||||
name = "assembly"
|
||||
@@ -16,6 +17,8 @@
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
|
||||
var/is_position_sensitive = FALSE //set to true if the device has different icons for each position.
|
||||
//This will prevent things such as visible lasers from facing the incorrect direction when transformed by assembly_holder's update_icon()
|
||||
var/secured = TRUE
|
||||
var/list/attached_overlays = null
|
||||
var/obj/item/assembly_holder/holder = null
|
||||
@@ -30,14 +33,18 @@
|
||||
|
||||
/obj/item/assembly/proc/on_attach()
|
||||
|
||||
/obj/item/assembly/proc/on_detach()
|
||||
/obj/item/assembly/proc/on_detach() //call this when detaching it from a device. handles any special functions that need to be updated ex post facto
|
||||
if(!holder)
|
||||
return FALSE
|
||||
forceMove(holder.drop_location())
|
||||
holder = null
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/proc/holder_movement() //Called when the holder is moved
|
||||
return
|
||||
|
||||
/obj/item/assembly/proc/describe() // Called by grenades to describe the state of the trigger (time left, etc)
|
||||
return "The trigger assembly looks broken!"
|
||||
|
||||
if(!holder)
|
||||
return FALSE
|
||||
setDir(holder.dir)
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/proc/is_secured(mob/user)
|
||||
if(!secured)
|
||||
@@ -47,7 +54,7 @@
|
||||
|
||||
|
||||
//Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs
|
||||
/obj/item/assembly/proc/pulsed(radio = 0)
|
||||
/obj/item/assembly/proc/pulsed(radio = FALSE)
|
||||
if(wire_type & WIRE_RECEIVE)
|
||||
INVOKE_ASYNC(src, .proc/activate)
|
||||
if(radio && (wire_type & WIRE_RADIO_RECEIVE))
|
||||
@@ -56,7 +63,7 @@
|
||||
|
||||
|
||||
//Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct
|
||||
/obj/item/assembly/proc/pulse(radio = 0)
|
||||
/obj/item/assembly/proc/pulse(radio = FALSE)
|
||||
if(connected && wire_type)
|
||||
connected.pulse_assembly(src)
|
||||
return TRUE
|
||||
@@ -91,21 +98,19 @@
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Both devices must be in attachable mode to be attached together.</span>")
|
||||
return
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
if(toggle_secure())
|
||||
to_chat(user, "<span class='notice'>\The [src] is ready!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] can now be attached!</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/assembly/screwdriver_act(mob/living/user, obj/item/I)
|
||||
if(toggle_secure())
|
||||
to_chat(user, "<span class='notice'>\The [src] is ready!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] can now be attached!</span>")
|
||||
add_fingerprint(user)
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/examine(mob/user)
|
||||
..()
|
||||
if(secured)
|
||||
to_chat(user, "\The [src] is secured and ready to be used.")
|
||||
else
|
||||
to_chat(user, "\The [src] can be attached to other things.")
|
||||
to_chat(user, "<span class='notice'>\The [src] [secured? "is secured and ready to be used!" : "can be attached to other things."]</span>")
|
||||
|
||||
|
||||
/obj/item/assembly/attack_self(mob/user)
|
||||
|
||||
@@ -13,11 +13,14 @@
|
||||
var/obj/item/assembly_holder/bombassembly = null //The first part of the bomb is an assembly holder, holding an igniter+some device
|
||||
var/obj/item/tank/bombtank = null //the second part of the bomb is a plasma tank
|
||||
|
||||
/obj/item/onetankbomb/IsSpecialAssembly()
|
||||
return TRUE
|
||||
|
||||
/obj/item/onetankbomb/examine(mob/user)
|
||||
bombtank.examine(user)
|
||||
|
||||
/obj/item/onetankbomb/update_icon()
|
||||
cut_overlays()
|
||||
if(bombtank)
|
||||
icon = bombtank.icon
|
||||
icon_state = bombtank.icon_state
|
||||
@@ -30,29 +33,37 @@
|
||||
if(istype(W, /obj/item/analyzer))
|
||||
bombtank.attackby(W, user)
|
||||
return
|
||||
if(istype(W, /obj/item/wrench) && !status) //This is basically bomb assembly code inverted. apparently it works.
|
||||
|
||||
to_chat(user, "<span class='notice'>You disassemble [src].</span>")
|
||||
add_fingerprint(user)
|
||||
..()
|
||||
|
||||
/obj/item/onetankbomb/wrench_act(mob/living/user, obj/item/I)
|
||||
to_chat(user, "<span class='notice'>You disassemble [src]!</span>")
|
||||
if(bombassembly)
|
||||
bombassembly.forceMove(drop_location())
|
||||
bombassembly.master = null
|
||||
bombassembly = null
|
||||
|
||||
if(bombtank)
|
||||
bombtank.forceMove(drop_location())
|
||||
bombtank.master = null
|
||||
bombtank = null
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
qdel(src)
|
||||
/obj/item/onetankbomb/welder_act(mob/living/user, obj/item/I)
|
||||
. = FALSE
|
||||
if(status)
|
||||
to_chat(user, "<span class='notice'>[bombtank] already has a pressure hole!</span>")
|
||||
return
|
||||
var/obj/item/weldingtool/WT = W
|
||||
if((istype(WT) && WT.welding))
|
||||
if(!status)
|
||||
status = TRUE
|
||||
GLOB.bombers += "[key_name(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]"
|
||||
message_admins("[key_name_admin(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]")
|
||||
to_chat(user, "<span class='notice'>A pressure hole has been bored to [bombtank] valve. \The [bombtank] can now be ignited.</span>")
|
||||
add_fingerprint(user)
|
||||
..()
|
||||
if(!I.tool_start_check(user, amount=0))
|
||||
return
|
||||
if(I.use_tool(src, user, 0, volume=40))
|
||||
status = TRUE
|
||||
GLOB.bombers += "[key_name(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]"
|
||||
message_admins("[key_name_admin(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]")
|
||||
to_chat(user, "<span class='notice'>A pressure hole has been bored to [bombtank] valve. \The [bombtank] can now be ignited.</span>")
|
||||
add_fingerprint(user)
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/onetankbomb/attack_self(mob/user) //pressing the bomb accesses its assembly
|
||||
bombassembly.attack_self(user, TRUE)
|
||||
@@ -60,16 +71,20 @@
|
||||
return
|
||||
|
||||
/obj/item/onetankbomb/receive_signal() //This is mainly called by the sensor through sense() to the holder, and from the holder to here.
|
||||
visible_message("[icon2html(src, viewers(src))] *beep* *beep*", "*beep* *beep*")
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*")
|
||||
playsound(src, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
sleep(10)
|
||||
if(!src)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(status)
|
||||
bombtank.ignite() //if its not a dud, boom (or not boom if you made shitty mix) the ignite proc is below, in this file
|
||||
else
|
||||
bombtank.release()
|
||||
|
||||
//Assembly / attached device memes
|
||||
|
||||
/obj/item/onetankbomb/Crossed(atom/movable/AM as mob|obj) //for mousetraps
|
||||
. = ..()
|
||||
if(bombassembly)
|
||||
bombassembly.Crossed(AM)
|
||||
|
||||
@@ -77,6 +92,26 @@
|
||||
if(bombassembly)
|
||||
bombassembly.on_found(finder)
|
||||
|
||||
/obj/item/onetankbomb/attack_hand() //also for mousetraps
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(bombassembly)
|
||||
bombassembly.attack_hand()
|
||||
|
||||
/obj/item/onetankbomb/Move()
|
||||
. = ..()
|
||||
if(bombassembly)
|
||||
bombassembly.setDir(dir)
|
||||
bombassembly.Move()
|
||||
|
||||
/obj/item/onetankbomb/dropped()
|
||||
. = ..()
|
||||
if(bombassembly)
|
||||
bombassembly.dropped()
|
||||
|
||||
|
||||
|
||||
|
||||
// ---------- Procs below are for tanks that are used exclusively in 1-tank bombs ----------
|
||||
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
name = "blast door controller"
|
||||
desc = "A small electronic device able to control a blast door remotely."
|
||||
icon_state = "control"
|
||||
attachable = 1
|
||||
attachable = TRUE
|
||||
var/id = null
|
||||
var/can_change_id = 0
|
||||
var/cooldown = 0//Door cooldowns
|
||||
var/cooldown = FALSE //Door cooldowns
|
||||
|
||||
/obj/item/assembly/control/examine(mob/user)
|
||||
..()
|
||||
@@ -13,15 +13,14 @@
|
||||
to_chat(user, "<span class='notice'>Its channel ID is '[id]'.</span>")
|
||||
|
||||
/obj/item/assembly/control/activate()
|
||||
cooldown = 1
|
||||
cooldown = TRUE
|
||||
var/openclose
|
||||
for(var/obj/machinery/door/poddoor/M in GLOB.machines)
|
||||
if(M.id == src.id)
|
||||
if(openclose == null)
|
||||
openclose = M.density
|
||||
INVOKE_ASYNC(M, openclose ? /obj/machinery/door/poddoor.proc/open : /obj/machinery/door/poddoor.proc/close)
|
||||
sleep(10)
|
||||
cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10)
|
||||
|
||||
|
||||
/obj/item/assembly/control/airlock
|
||||
@@ -38,7 +37,7 @@
|
||||
*/
|
||||
|
||||
/obj/item/assembly/control/airlock/activate()
|
||||
cooldown = 1
|
||||
cooldown = TRUE
|
||||
var/doors_need_closing = FALSE
|
||||
var/list/obj/machinery/door/airlock/open_or_close = list()
|
||||
for(var/obj/machinery/door/airlock/D in GLOB.airlocks)
|
||||
@@ -66,8 +65,7 @@
|
||||
for(var/D in open_or_close)
|
||||
INVOKE_ASYNC(D, doors_need_closing ? /obj/machinery/door/airlock.proc/close : /obj/machinery/door/airlock.proc/open)
|
||||
|
||||
sleep(10)
|
||||
cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10)
|
||||
|
||||
|
||||
/obj/item/assembly/control/massdriver
|
||||
@@ -75,7 +73,7 @@
|
||||
desc = "A small electronic device able to control a mass driver."
|
||||
|
||||
/obj/item/assembly/control/massdriver/activate()
|
||||
cooldown = 1
|
||||
cooldown = TRUE
|
||||
for(var/obj/machinery/door/poddoor/M in GLOB.machines)
|
||||
if (M.id == src.id)
|
||||
INVOKE_ASYNC(M, /obj/machinery/door/poddoor.proc/open)
|
||||
@@ -92,8 +90,7 @@
|
||||
if (M.id == src.id)
|
||||
INVOKE_ASYNC(M, /obj/machinery/door/poddoor.proc/close)
|
||||
|
||||
sleep(10)
|
||||
cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10)
|
||||
|
||||
|
||||
/obj/item/assembly/control/igniter
|
||||
@@ -101,7 +98,7 @@
|
||||
desc = "A remote controller for a mounted igniter."
|
||||
|
||||
/obj/item/assembly/control/igniter/activate()
|
||||
cooldown = 1
|
||||
cooldown = TRUE
|
||||
for(var/obj/machinery/sparker/M in GLOB.machines)
|
||||
if (M.id == src.id)
|
||||
INVOKE_ASYNC(M, /obj/machinery/sparker.proc/ignite)
|
||||
@@ -112,22 +109,19 @@
|
||||
M.on = !M.on
|
||||
M.icon_state = "igniter[M.on]"
|
||||
|
||||
sleep(30)
|
||||
cooldown = 0
|
||||
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 30)
|
||||
|
||||
/obj/item/assembly/control/flasher
|
||||
name = "flasher controller"
|
||||
desc = "A remote controller for a mounted flasher."
|
||||
|
||||
/obj/item/assembly/control/flasher/activate()
|
||||
cooldown = 1
|
||||
cooldown = TRUE
|
||||
for(var/obj/machinery/flasher/M in GLOB.machines)
|
||||
if(M.id == src.id)
|
||||
INVOKE_ASYNC(M, /obj/machinery/flasher.proc/flash)
|
||||
|
||||
sleep(50)
|
||||
cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50)
|
||||
|
||||
|
||||
/obj/item/assembly/control/crematorium
|
||||
@@ -135,10 +129,9 @@
|
||||
desc = "An evil-looking remote controller for a crematorium."
|
||||
|
||||
/obj/item/assembly/control/crematorium/activate()
|
||||
cooldown = 1
|
||||
cooldown = TRUE
|
||||
for (var/obj/structure/bodycontainer/crematorium/C in GLOB.crematoriums)
|
||||
if (C.id == id)
|
||||
C.cremate(usr)
|
||||
|
||||
sleep(50)
|
||||
cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50)
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
if(crit_fail || (world.time < last_trigger + cooldown))
|
||||
return FALSE
|
||||
last_trigger = world.time
|
||||
playsound(src, 'sound/weapons/flash.ogg', 100, 1)
|
||||
playsound(src, 'sound/weapons/flash.ogg', 100, TRUE)
|
||||
times_used++
|
||||
flash_recharge()
|
||||
update_icon(TRUE)
|
||||
@@ -195,6 +195,8 @@
|
||||
|
||||
/obj/item/assembly/flash/cyborg/attackby(obj/item/W, mob/user, params)
|
||||
return
|
||||
/obj/item/assembly/flash/cyborg/screwdriver_act(mob/living/user, obj/item/I)
|
||||
return
|
||||
|
||||
/obj/item/assembly/flash/memorizer
|
||||
name = "memorizer"
|
||||
@@ -226,7 +228,7 @@
|
||||
return FALSE
|
||||
overheat = TRUE
|
||||
addtimer(CALLBACK(src, .proc/cooldown), flashcd)
|
||||
playsound(src, 'sound/weapons/flash.ogg', 100, 1)
|
||||
playsound(src, 'sound/weapons/flash.ogg', 100, TRUE)
|
||||
update_icon(1)
|
||||
return TRUE
|
||||
|
||||
@@ -242,7 +244,7 @@
|
||||
item_state = "flashshield"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
slot_flags = SLOT_BACK
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
force = 10
|
||||
throwforce = 5
|
||||
throw_speed = 2
|
||||
@@ -272,7 +274,7 @@
|
||||
return
|
||||
crit_fail = FALSE
|
||||
times_used = 0
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE)
|
||||
update_icon()
|
||||
flash.crit_fail = TRUE
|
||||
flash.update_icon()
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
desc = "Used for scanning and monitoring health."
|
||||
icon_state = "health"
|
||||
materials = list(MAT_METAL=800, MAT_GLASS=200)
|
||||
attachable = 1
|
||||
secured = 0
|
||||
attachable = TRUE
|
||||
secured = FALSE
|
||||
|
||||
var/scanning = 0
|
||||
var/scanning = FALSE
|
||||
var/health_scan
|
||||
var/alarm_health = 0
|
||||
|
||||
@@ -16,31 +16,28 @@
|
||||
|
||||
/obj/item/assembly/health/activate()
|
||||
if(!..())
|
||||
return 0//Cooldown check
|
||||
return FALSE//Cooldown check
|
||||
toggle_scan()
|
||||
return 0
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/health/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured && scanning)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
scanning = 0
|
||||
scanning = FALSE
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
/obj/item/assembly/health/attackby(obj/item/W as obj, mob/user as mob)
|
||||
if(istype(W, /obj/item/multitool))
|
||||
if(alarm_health == 0)
|
||||
alarm_health = -90
|
||||
user.show_message("You toggle [src] to \"detect death\" mode.")
|
||||
else
|
||||
alarm_health = 0
|
||||
user.show_message("You toggle [src] to \"detect critical state\" mode.")
|
||||
return
|
||||
/obj/item/assembly/health/multitool_act(mob/living/user, obj/item/I)
|
||||
if(alarm_health == 0)
|
||||
alarm_health = -90
|
||||
to_chat(user, "<span class='notice'>You toggle [src] to \"detect death\" mode.</span>")
|
||||
else
|
||||
return ..()
|
||||
alarm_health = 0
|
||||
to_chat(user, "<span class='notice'>You toggle [src] to \"detect critical state\" mode.</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/health/process()
|
||||
if(!scanning || !secured)
|
||||
@@ -58,7 +55,8 @@
|
||||
health_scan = M.health
|
||||
if(health_scan <= alarm_health)
|
||||
pulse()
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", "*beep* *beep*")
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*")
|
||||
playsound(src, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
toggle_scan()
|
||||
return
|
||||
return
|
||||
@@ -77,8 +75,9 @@
|
||||
. = ..()
|
||||
if(!secured)
|
||||
user.show_message("<span class='warning'>The [name] is unsecured!</span>")
|
||||
return 0
|
||||
var/dat = "<TT><B>Health Sensor</B> <A href='?src=[REF(src)];scanning=1'>[scanning?"On":"Off"]</A>"
|
||||
return FALSE
|
||||
var/dat = "<TT><B>Health Sensor</B></TT>"
|
||||
dat += "<BR><A href='?src=[REF(src)];scanning=1'>[scanning?"On":"Off"]</A>"
|
||||
if(scanning && health_scan)
|
||||
dat += "<BR>Health: [health_scan]"
|
||||
user << browse(dat, "window=hscan")
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// See _DEFINES/is_helpers.dm for type helpers
|
||||
|
||||
/*
|
||||
Name: IsSpecialAssembly
|
||||
Desc: If true is an object that can be attached to an assembly holder but is a special thing like a plasma can or door
|
||||
*/
|
||||
|
||||
/obj/proc/IsSpecialAssembly()
|
||||
return 0
|
||||
|
||||
/*
|
||||
Name: IsAssemblyHolder
|
||||
Desc: If true is an object that can hold an assemblyholder object
|
||||
*/
|
||||
/obj/proc/IsAssemblyHolder()
|
||||
return 0
|
||||
// See _DEFINES/is_helpers.dm for type helpers
|
||||
|
||||
/*
|
||||
Name: IsSpecialAssembly
|
||||
Desc: If true is an object that can be attached to an assembly holder but is a special thing like a plasma can or door
|
||||
*/
|
||||
|
||||
/obj/proc/IsSpecialAssembly()
|
||||
return FALSE
|
||||
|
||||
/*
|
||||
Name: IsAssemblyHolder
|
||||
Desc: If true is an object that can hold an assemblyholder object
|
||||
*/
|
||||
/obj/proc/IsAssemblyHolder()
|
||||
return FALSE
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
var/obj/item/assembly/a_right = null
|
||||
|
||||
/obj/item/assembly_holder/IsAssemblyHolder()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly_holder/proc/assemble(obj/item/assembly/A, obj/item/assembly/A2, mob/user)
|
||||
@@ -37,6 +37,7 @@
|
||||
a_left = A
|
||||
else
|
||||
a_right = A
|
||||
A.holder_movement()
|
||||
|
||||
/obj/item/assembly_holder/update_icon()
|
||||
cut_overlays()
|
||||
@@ -46,11 +47,16 @@
|
||||
add_overlay("[O]_l")
|
||||
|
||||
if(a_right)
|
||||
var/mutable_appearance/right = mutable_appearance(icon, "[a_right.icon_state]_left")
|
||||
right.transform = matrix(-1, 0, 0, 0, 1, 0)
|
||||
for(var/O in a_right.attached_overlays)
|
||||
right.add_overlay("[O]_l")
|
||||
add_overlay(right)
|
||||
if(a_right.is_position_sensitive)
|
||||
add_overlay("[a_right.icon_state]_right")
|
||||
for(var/O in a_right.attached_overlays)
|
||||
add_overlay("[O]_r")
|
||||
else
|
||||
var/mutable_appearance/right = mutable_appearance(icon, "[a_right.icon_state]_left")
|
||||
right.transform = matrix(-1, 0, 0, 0, 1, 0)
|
||||
for(var/O in a_right.attached_overlays)
|
||||
right.add_overlay("[O]_l")
|
||||
add_overlay(right)
|
||||
|
||||
if(master)
|
||||
master.update_icon()
|
||||
@@ -69,32 +75,37 @@
|
||||
|
||||
/obj/item/assembly_holder/Move()
|
||||
. = ..()
|
||||
if(a_left && a_right)
|
||||
if(a_left)
|
||||
a_left.holder_movement()
|
||||
if(a_right)
|
||||
a_right.holder_movement()
|
||||
|
||||
/obj/item/assembly_holder/dropped(mob/user)
|
||||
. = ..()
|
||||
if(a_left)
|
||||
a_left.dropped()
|
||||
if(a_right)
|
||||
a_right.dropped()
|
||||
|
||||
/obj/item/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(a_left && a_right)
|
||||
a_left.holder_movement()
|
||||
a_right.holder_movement()
|
||||
if(a_left)
|
||||
a_left.attack_hand()
|
||||
if(a_right)
|
||||
a_right.attack_hand()
|
||||
|
||||
/obj/item/assembly_holder/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
return 0
|
||||
if(a_left)
|
||||
a_left.holder = null
|
||||
a_left.forceMove(T)
|
||||
if(a_right)
|
||||
a_right.holder = null
|
||||
a_right.forceMove(T)
|
||||
qdel(src)
|
||||
else
|
||||
..()
|
||||
/obj/item/assembly_holder/screwdriver_act(mob/user, obj/item/tool)
|
||||
to_chat(user, "<span class='notice'>You disassemble [src]!</span>")
|
||||
if(a_left)
|
||||
a_left.on_detach()
|
||||
a_left = null
|
||||
if(a_right)
|
||||
a_right.on_detach()
|
||||
a_right = null
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly_holder/attack_self(mob/user)
|
||||
src.add_fingerprint(user)
|
||||
@@ -115,12 +126,12 @@
|
||||
|
||||
/obj/item/assembly_holder/proc/process_activation(obj/D, normal = 1, special = 1)
|
||||
if(!D)
|
||||
return 0
|
||||
return FALSE
|
||||
if((normal) && (a_right) && (a_left))
|
||||
if(a_right != D)
|
||||
a_right.pulsed(0)
|
||||
a_right.pulsed(FALSE)
|
||||
if(a_left != D)
|
||||
a_left.pulsed(0)
|
||||
a_left.pulsed(FALSE)
|
||||
if(master)
|
||||
master.receive_signal()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
@@ -23,12 +23,12 @@
|
||||
|
||||
/obj/item/assembly/igniter/activate()
|
||||
if(!..())
|
||||
return 0//Cooldown check
|
||||
return FALSE//Cooldown check
|
||||
var/turf/location = get_turf(loc)
|
||||
if(location)
|
||||
location.hotspot_expose(1000,1000)
|
||||
sparks.start()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/igniter/attack_self(mob/user)
|
||||
activate()
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
/obj/item/assembly/infra
|
||||
name = "infrared emitter"
|
||||
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted.\n<span class='notice'>Alt-click to rotate it clockwise.</span>"
|
||||
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
|
||||
icon_state = "infrared"
|
||||
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
||||
is_position_sensitive = TRUE
|
||||
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
@@ -10,30 +11,48 @@
|
||||
var/list/obj/effect/beam/i_beam/beams
|
||||
var/olddir = 0
|
||||
var/datum/component/redirect/listener
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/infra/Initialize()
|
||||
. = ..()
|
||||
beams = list()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/infra/Destroy()
|
||||
QDEL_LIST(beams)
|
||||
return ..()
|
||||
/obj/item/assembly/infra/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(
|
||||
/datum/component/simple_rotation,
|
||||
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
|
||||
null,
|
||||
null,
|
||||
CALLBACK(src,.proc/after_rotation)
|
||||
)
|
||||
|
||||
/obj/item/assembly/infra/describe()
|
||||
return "The infrared trigger is [on?"on":"off"]."
|
||||
/obj/item/assembly/infra/proc/after_rotation()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
QDEL_LIST(beams)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/infra/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>The infrared trigger is [on?"on":"off"].</span>")
|
||||
|
||||
/obj/item/assembly/infra/activate()
|
||||
if(!..())
|
||||
return 0//Cooldown check
|
||||
return FALSE//Cooldown check
|
||||
on = !on
|
||||
refreshBeam()
|
||||
update_icon()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/infra/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured)
|
||||
START_PROCESSING(SSobj, src)
|
||||
refreshBeam()
|
||||
else
|
||||
QDEL_LIST(beams)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
@@ -46,13 +65,20 @@
|
||||
if(on)
|
||||
add_overlay("infrared_on")
|
||||
attached_overlays += "infrared_on"
|
||||
if(visible && secured)
|
||||
add_overlay("infrared_visible")
|
||||
attached_overlays += "infrared_visible"
|
||||
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped()
|
||||
refreshBeam()
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
else
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/process()
|
||||
if(!on || !secured)
|
||||
@@ -61,7 +87,15 @@
|
||||
|
||||
/obj/item/assembly/infra/proc/refreshBeam()
|
||||
QDEL_LIST(beams)
|
||||
if(throwing || !on || !secured || !(isturf(loc) || holder && isturf(holder.loc)))
|
||||
if(throwing || !on || !secured)
|
||||
return
|
||||
if(holder)
|
||||
if(holder.master) //incase the sensor is part of an assembly that's contained in another item, such as a single tank bomb
|
||||
if(!holder.master.IsSpecialAssembly() || !isturf(holder.master.loc))
|
||||
return
|
||||
else if(!isturf(holder.loc)) //else just check where the holder is
|
||||
return
|
||||
else if(!isturf(loc)) //or just where the fuck we are in general
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
var/_dir = dir
|
||||
@@ -69,6 +103,11 @@
|
||||
if(_T)
|
||||
for(var/i in 1 to maxlength)
|
||||
var/obj/effect/beam/i_beam/I = new(T)
|
||||
if(istype(holder, /obj/item/assembly_holder))
|
||||
var/obj/item/assembly_holder/assembly_holder = holder
|
||||
I.icon_state = "[initial(I.icon_state)]_[(assembly_holder.a_left == src) ? "l":"r"]" //Sync the offset of the beam with the position of the sensor.
|
||||
else if(istype(holder, /obj/item/transfer_valve))
|
||||
I.icon_state = "[initial(I.icon_state)]_ttv"
|
||||
I.density = TRUE
|
||||
if(!I.Move(_T))
|
||||
qdel(I)
|
||||
@@ -83,6 +122,12 @@
|
||||
_T = get_step(_T, _dir)
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/assembly/infra/on_detach()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/attack_hand()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
@@ -103,19 +148,17 @@
|
||||
setDir(olddir)
|
||||
olddir = null
|
||||
|
||||
/obj/item/assembly/infra/holder_movement()
|
||||
if(!holder)
|
||||
return 0
|
||||
refreshBeam()
|
||||
return 1
|
||||
|
||||
/obj/item/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location)
|
||||
refreshBeam()
|
||||
switchListener(location)
|
||||
if(!secured || !on || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(0)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
next_activate = world.time + 30
|
||||
|
||||
/obj/item/assembly/infra/proc/switchListener(turf/newloc)
|
||||
@@ -131,7 +174,9 @@
|
||||
. = ..()
|
||||
if(is_secured(user))
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Infrared Laser</B>\n<B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]<BR>\n<B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]<BR>\n</TT>"
|
||||
var/dat = "<TT><B>Infrared Laser</B></TT>"
|
||||
dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
|
||||
dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=infra")
|
||||
@@ -150,6 +195,7 @@
|
||||
refreshBeam()
|
||||
if(href_list["visible"])
|
||||
visible = !(visible)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=infra")
|
||||
@@ -157,23 +203,6 @@
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/assembly/infra/verb/rotate()//This could likely be better
|
||||
set name = "Rotate Infrared Laser"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if(!usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
||||
return
|
||||
|
||||
setDir(turn(dir, -90))
|
||||
|
||||
/obj/item/assembly/infra/AltClick(mob/user)
|
||||
..()
|
||||
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
||||
return
|
||||
else
|
||||
rotate()
|
||||
|
||||
/obj/item/assembly/infra/setDir()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
@@ -2,17 +2,15 @@
|
||||
name = "mousetrap"
|
||||
desc = "A handy little spring-loaded trap for catching pesty rodents."
|
||||
icon_state = "mousetrap"
|
||||
item_state = "mousetrap"
|
||||
materials = list(MAT_METAL=100)
|
||||
attachable = 1
|
||||
var/armed = 0
|
||||
attachable = TRUE
|
||||
var/armed = FALSE
|
||||
|
||||
|
||||
/obj/item/assembly/mousetrap/examine(mob/user)
|
||||
..()
|
||||
if(armed)
|
||||
to_chat(user, "The mousetrap is armed!")
|
||||
else
|
||||
to_chat(user, "The mousetrap is not armed.")
|
||||
to_chat(user, "<span class='notice'>The pressure plate is [armed?"primed":"safe"].</span>")
|
||||
|
||||
/obj/item/assembly/mousetrap/activate()
|
||||
if(..())
|
||||
@@ -22,13 +20,9 @@
|
||||
var/mob/living/carbon/human/user = usr
|
||||
if((user.has_trait(TRAIT_DUMB) || user.has_trait(TRAIT_CLUMSY)) && prob(50))
|
||||
to_chat(user, "<span class='warning'>Your hand slips, setting off the trigger!</span>")
|
||||
pulse(0)
|
||||
pulse(FALSE)
|
||||
update_icon()
|
||||
if(usr)
|
||||
playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
|
||||
|
||||
/obj/item/assembly/mousetrap/describe()
|
||||
return "The pressure switch is [armed?"primed":"safe"]."
|
||||
playsound(src, 'sound/weapons/handcuffs.ogg', 30, TRUE, -3)
|
||||
|
||||
/obj/item/assembly/mousetrap/update_icon()
|
||||
if(armed)
|
||||
@@ -45,11 +39,11 @@
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(H.has_trait(TRAIT_PIERCEIMMUNE))
|
||||
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
armed = 0
|
||||
playsound(src, 'sound/effects/snap.ogg', 50, TRUE)
|
||||
armed = FALSE
|
||||
update_icon()
|
||||
pulse(0)
|
||||
return 0
|
||||
pulse(FALSE)
|
||||
return FALSE
|
||||
switch(type)
|
||||
if("feet")
|
||||
if(!H.shoes)
|
||||
@@ -66,10 +60,10 @@
|
||||
var/mob/living/simple_animal/mouse/M = target
|
||||
visible_message("<span class='boldannounce'>SPLAT!</span>")
|
||||
M.splat()
|
||||
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
armed = 0
|
||||
playsound(src, 'sound/effects/snap.ogg', 50, TRUE)
|
||||
armed = FALSE
|
||||
update_icon()
|
||||
pulse(0)
|
||||
pulse(FALSE)
|
||||
|
||||
|
||||
/obj/item/assembly/mousetrap/attack_self(mob/living/carbon/human/user)
|
||||
@@ -87,7 +81,7 @@
|
||||
to_chat(user, "<span class='notice'>You disarm [src].</span>")
|
||||
armed = !armed
|
||||
update_icon()
|
||||
playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
|
||||
playsound(src, 'sound/weapons/handcuffs.ogg', 30, TRUE, -3)
|
||||
|
||||
|
||||
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
||||
@@ -124,11 +118,16 @@
|
||||
|
||||
/obj/item/assembly/mousetrap/on_found(mob/finder)
|
||||
if(armed)
|
||||
finder.visible_message("<span class='warning'>[finder] accidentally sets off [src], breaking their fingers.</span>", \
|
||||
if(finder)
|
||||
finder.visible_message("<span class='warning'>[finder] accidentally sets off [src], breaking their fingers.</span>", \
|
||||
"<span class='warning'>You accidentally trigger [src]!</span>")
|
||||
triggered(finder, (finder.active_hand_index % 2 == 0) ? BODY_ZONE_PRECISE_R_HAND : BODY_ZONE_PRECISE_L_HAND)
|
||||
return 1 //end the search!
|
||||
return 0
|
||||
triggered(finder, (finder.active_hand_index % 2 == 0) ? BODY_ZONE_PRECISE_R_HAND : BODY_ZONE_PRECISE_L_HAND)
|
||||
return TRUE //end the search!
|
||||
else
|
||||
visible_message("<span class='warning'>[src] snaps shut!</span>")
|
||||
triggered(loc)
|
||||
return FALSE
|
||||
return FALSE
|
||||
|
||||
|
||||
/obj/item/assembly/mousetrap/hitby(A as mob|obj)
|
||||
@@ -140,4 +139,4 @@
|
||||
|
||||
/obj/item/assembly/mousetrap/armed
|
||||
icon_state = "mousetraparmed"
|
||||
armed = 1
|
||||
armed = TRUE
|
||||
|
||||
@@ -3,34 +3,36 @@
|
||||
desc = "Used for scanning and alerting when someone enters a certain proximity."
|
||||
icon_state = "prox"
|
||||
materials = list(MAT_METAL=800, MAT_GLASS=200)
|
||||
attachable = 1
|
||||
attachable = TRUE
|
||||
|
||||
var/scanning = 0
|
||||
var/timing = 0
|
||||
var/scanning = FALSE
|
||||
var/timing = FALSE
|
||||
var/time = 10
|
||||
var/sensitivity = 1
|
||||
|
||||
/obj/item/assembly/prox_sensor/proc/toggle_scan()
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/proc/sense()
|
||||
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/prox_sensor/Initialize()
|
||||
. = ..()
|
||||
proximity_monitor = new(src, 0)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/prox_sensor/describe()
|
||||
if(timing)
|
||||
return "<span class='notice'>The proximity sensor is arming.</span>"
|
||||
return "The proximity sensor is [scanning?"armed":"disarmed"]."
|
||||
/obj/item/assembly/prox_sensor/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/prox_sensor/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>The proximity sensor is [timing ? "arming" : (scanning ? "armed" : "disarmed")].</span>")
|
||||
|
||||
/obj/item/assembly/prox_sensor/activate()
|
||||
if(!..())
|
||||
return 0//Cooldown check
|
||||
timing = !timing
|
||||
return FALSE//Cooldown check
|
||||
if(!scanning)
|
||||
timing = !timing
|
||||
else
|
||||
scanning = FALSE
|
||||
update_icon()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/prox_sensor/toggle_secure()
|
||||
secured = !secured
|
||||
@@ -38,8 +40,10 @@
|
||||
if(scanning)
|
||||
toggle_scan()
|
||||
proximity_monitor.host = src
|
||||
timing = 0
|
||||
timing = FALSE
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
else
|
||||
START_PROCESSING(SSobj, src)
|
||||
proximity_monitor.host = loc
|
||||
update_icon()
|
||||
return secured
|
||||
@@ -51,25 +55,31 @@
|
||||
sense()
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/sense()
|
||||
/obj/item/assembly/prox_sensor/proc/sense()
|
||||
if(!scanning || !secured || next_activate > world.time)
|
||||
return 0
|
||||
pulse(0)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
||||
return FALSE
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
next_activate = world.time + 30
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/prox_sensor/process()
|
||||
if(timing)
|
||||
time--
|
||||
if(time <= 0)
|
||||
timing = 0
|
||||
toggle_scan(1)
|
||||
time = initial(time)
|
||||
if(!timing)
|
||||
return
|
||||
time--
|
||||
if(time <= 0)
|
||||
timing = FALSE
|
||||
toggle_scan(TRUE)
|
||||
time = initial(time)
|
||||
|
||||
/obj/item/assembly/prox_sensor/toggle_scan(scan)
|
||||
/obj/item/assembly/prox_sensor/proc/toggle_scan(scan)
|
||||
if(!secured)
|
||||
return 0
|
||||
return FALSE
|
||||
scanning = scan
|
||||
proximity_monitor.SetRange(scanning ? sensitivity : 0)
|
||||
update_icon()
|
||||
@@ -98,8 +108,11 @@
|
||||
if(is_secured(user))
|
||||
var/second = time % 60
|
||||
var/minute = (time - second) / 60
|
||||
var/dat = "<TT><B>Proximity Sensor</B>\n[(timing ? "<A href='?src=[REF(src)];time=0'>Arming</A>" : "<A href='?src=[REF(src)];time=1'>Not Arming</A>")] [minute]:[second]\n<A href='?src=[REF(src)];tp=-30'>-</A> <A href='?src=[REF(src)];tp=-1'>-</A> <A href='?src=[REF(src)];tp=1'>+</A> <A href='?src=[REF(src)];tp=30'>+</A>\n</TT>"
|
||||
dat += "<BR><A href='?src=[REF(src)];scanning=[scanning?"0'>Armed":"1'>Unarmed"]</A> (Movement sensor active when armed!)"
|
||||
var/dat = "<TT><B>Proximity Sensor</B></TT>"
|
||||
if(!scanning)
|
||||
dat += "<BR>[(timing ? "<A href='?src=[REF(src)];time=0'>Arming</A>" : "<A href='?src=[REF(src)];time=1'>Not Arming</A>")] [minute]:[second]"
|
||||
dat += "<BR><A href='?src=[REF(src)];tp=-30'>-</A> <A href='?src=[REF(src)];tp=-1'>-</A> <A href='?src=[REF(src)];tp=1'>+</A> <A href='?src=[REF(src)];tp=30'>+</A>"
|
||||
dat += "<BR><A href='?src=[REF(src)];scanning=[scanning?"0'>Armed":"1'>Unarmed (Movement sensor active when armed!)"]</A>"
|
||||
dat += "<BR>Detection range: <A href='?src=[REF(src)];sense=down'>-</A> [sensitivity] <A href='?src=[REF(src)];sense=up'>+</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
|
||||
@@ -13,18 +13,18 @@
|
||||
qdel(part2)
|
||||
return ..()
|
||||
|
||||
/obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/wrench))
|
||||
/obj/item/assembly/shock_kit/wrench_act(mob/living/user, obj/item/I)
|
||||
to_chat(user, "<span class='notice'>You disassemble [src].</span>")
|
||||
if(part1)
|
||||
part1.forceMove(drop_location())
|
||||
part2.forceMove(drop_location())
|
||||
part1.master = null
|
||||
part2.master = null
|
||||
part1 = null
|
||||
if(part2)
|
||||
part2.forceMove(drop_location())
|
||||
part2.master = null
|
||||
part2 = null
|
||||
qdel(src)
|
||||
return
|
||||
add_fingerprint(user)
|
||||
return
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/shock_kit/attack_self(mob/user)
|
||||
part1.attack_self(user)
|
||||
|
||||
@@ -7,17 +7,18 @@
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
materials = list(MAT_METAL=400, MAT_GLASS=120)
|
||||
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
|
||||
attachable = 1
|
||||
attachable = TRUE
|
||||
|
||||
var/code = DEFAULT_SIGNALER_CODE
|
||||
var/frequency = FREQ_SIGNALER
|
||||
var/delay = 0
|
||||
var/datum/radio_frequency/radio_connection
|
||||
var/suicider = null
|
||||
var/hearing_range = 1
|
||||
|
||||
/obj/item/assembly/signaler/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] eats \the [src]! If it is signaled, [user.p_they()] will die!</span>")
|
||||
playsound(src, 'sound/items/eatfood.ogg', 50, 1)
|
||||
playsound(src, 'sound/items/eatfood.ogg', 50, TRUE)
|
||||
user.transferItemToLoc(src, user, TRUE)
|
||||
suicider = user
|
||||
return MANUAL_SUICIDE
|
||||
@@ -27,15 +28,14 @@
|
||||
user.adjustOxyLoss(200)//it sends an electrical pulse to their heart, killing them. or something.
|
||||
user.death(0)
|
||||
|
||||
/obj/item/assembly/signaler/New()
|
||||
..()
|
||||
spawn(40)
|
||||
set_frequency(frequency)
|
||||
/obj/item/assembly/signaler/Initialize()
|
||||
. = ..()
|
||||
set_frequency(frequency)
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/signaler/activate()
|
||||
if(!..())//cooldown processing
|
||||
@@ -80,7 +80,7 @@ Code:
|
||||
/obj/item/assembly/signaler/Topic(href, href_list)
|
||||
..()
|
||||
|
||||
if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
|
||||
if(!usr.canUseTopic(src, BE_CLOSE))
|
||||
usr << browse(null, "window=radio")
|
||||
onclose(usr, "radio")
|
||||
return
|
||||
@@ -111,7 +111,7 @@ Code:
|
||||
var/obj/item/assembly/signaler/signaler2 = W
|
||||
if(secured && signaler2.secured)
|
||||
code = signaler2.code
|
||||
frequency = signaler2.frequency
|
||||
set_frequency(signaler2.frequency)
|
||||
to_chat(user, "You transfer the frequency and code of \the [signaler2.name] to \the [name]")
|
||||
..()
|
||||
|
||||
@@ -131,17 +131,22 @@ Code:
|
||||
return
|
||||
|
||||
/obj/item/assembly/signaler/receive_signal(datum/signal/signal)
|
||||
. = FALSE
|
||||
if(!signal)
|
||||
return 0
|
||||
return
|
||||
if(signal.data["code"] != code)
|
||||
return 0
|
||||
return
|
||||
if(!(src.wires & WIRE_RADIO_RECEIVE))
|
||||
return 0
|
||||
return
|
||||
if(suicider)
|
||||
manual_suicide(suicider)
|
||||
pulse(1)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 1)
|
||||
return
|
||||
pulse(TRUE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/signaler/proc/set_frequency(new_frequency)
|
||||
@@ -161,10 +166,11 @@ Code:
|
||||
|
||||
/obj/item/assembly/signaler/reciever/activate()
|
||||
toggle_safety()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/signaler/reciever/describe()
|
||||
return "The radio receiver is [on?"on":"off"]."
|
||||
/obj/item/assembly/signaler/reciever/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>The radio receiver is [on?"on":"off"].</span>")
|
||||
|
||||
/obj/item/assembly/signaler/reciever/receive_signal(datum/signal/signal)
|
||||
if(!on)
|
||||
@@ -180,14 +186,16 @@ Code:
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
var/anomaly_type = /obj/effect/anomaly
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
|
||||
if(!signal)
|
||||
return 0
|
||||
return FALSE
|
||||
if(signal.data["code"] != code)
|
||||
return 0
|
||||
return FALSE
|
||||
for(var/obj/effect/anomaly/A in get_turf(src))
|
||||
A.anomalyNeutralize()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/attack_self()
|
||||
return
|
||||
@@ -196,3 +204,5 @@ Code:
|
||||
|
||||
/obj/item/assembly/signaler/cyborg/attackby(obj/item/W, mob/user, params)
|
||||
return
|
||||
/obj/item/assembly/signaler/cyborg/screwdriver_act(mob/living/user, obj/item/I)
|
||||
return
|
||||
|
||||
@@ -3,12 +3,13 @@
|
||||
desc = "Used to time things. Works well with contraptions which has to count down. Tick tock."
|
||||
icon_state = "timer"
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=50)
|
||||
attachable = 1
|
||||
attachable = TRUE
|
||||
|
||||
var/timing = 0
|
||||
var/timing = FALSE
|
||||
var/time = 5
|
||||
var/saved_time = 5
|
||||
var/loop = 0
|
||||
var/loop = FALSE
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/timer/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] looks at the timer and decides [user.p_their()] fate! It looks like [user.p_theyre()] going to commit suicide!</span>")
|
||||
@@ -21,22 +22,24 @@
|
||||
user.adjustOxyLoss(200)
|
||||
user.death(0)
|
||||
|
||||
/obj/item/assembly/timer/New()
|
||||
..()
|
||||
/obj/item/assembly/timer/Initialize()
|
||||
. = ..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/timer/describe()
|
||||
if(timing)
|
||||
return "The timer is counting down from [time]!"
|
||||
return "The timer is set for [time] seconds."
|
||||
/obj/item/assembly/timer/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/timer/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>The timer is [timing ? "counting down from [time]":"set for [time] seconds"].</span>")
|
||||
|
||||
/obj/item/assembly/timer/activate()
|
||||
if(!..())
|
||||
return 0//Cooldown check
|
||||
return FALSE//Cooldown check
|
||||
timing = !timing
|
||||
update_icon()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/assembly/timer/toggle_secure()
|
||||
@@ -44,7 +47,7 @@
|
||||
if(secured)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
timing = 0
|
||||
timing = FALSE
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return secured
|
||||
@@ -53,20 +56,25 @@
|
||||
/obj/item/assembly/timer/proc/timer_end()
|
||||
if(!secured || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(0)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
if(loop)
|
||||
timing = 1
|
||||
timing = TRUE
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/assembly/timer/process()
|
||||
if(timing)
|
||||
time--
|
||||
if(time <= 0)
|
||||
timing = 0
|
||||
timer_end()
|
||||
time = saved_time
|
||||
if(!timing)
|
||||
return
|
||||
time--
|
||||
if(time <= 0)
|
||||
timing = FALSE
|
||||
timer_end()
|
||||
time = saved_time
|
||||
|
||||
|
||||
/obj/item/assembly/timer/update_icon()
|
||||
@@ -84,7 +92,9 @@
|
||||
if(is_secured(user))
|
||||
var/second = time % 60
|
||||
var/minute = (time - second) / 60
|
||||
var/dat = "<TT><B>Timing Unit</B>\n[(timing ? "<A href='?src=[REF(src)];time=0'>Timing</A>" : "<A href='?src=[REF(src)];time=1'>Not Timing</A>")] [minute]:[second]\n<A href='?src=[REF(src)];tp=-30'>-</A> <A href='?src=[REF(src)];tp=-1'>-</A> <A href='?src=[REF(src)];tp=1'>+</A> <A href='?src=[REF(src)];tp=30'>+</A>\n</TT>"
|
||||
var/dat = "<TT><B>Timing Unit</B></TT>"
|
||||
dat += "<BR>[(timing ? "<A href='?src=[REF(src)];time=0'>Timing</A>" : "<A href='?src=[REF(src)];time=1'>Not Timing</A>")] [minute]:[second]"
|
||||
dat += "<BR><A href='?src=[REF(src)];tp=-30'>-</A> <A href='?src=[REF(src)];tp=-1'>-</A> <A href='?src=[REF(src)];tp=1'>+</A> <A href='?src=[REF(src)];tp=30'>+</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];repeat=[(loop ? "0'>Stop repeating" : "1'>Set to repeat")]</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
@@ -95,7 +105,7 @@
|
||||
|
||||
/obj/item/assembly/timer/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
if(!usr.canUseTopic(src, BE_CLOSE))
|
||||
usr << browse(null, "window=timer")
|
||||
onclose(usr, "timer")
|
||||
return
|
||||
|
||||
@@ -1,14 +1,19 @@
|
||||
#define INCLUSIVE_MODE 1
|
||||
#define EXCLUSIVE_MODE 2
|
||||
#define RECOGNIZER_MODE 3
|
||||
#define VOICE_SENSOR_MODE 4
|
||||
|
||||
/obj/item/assembly/voice
|
||||
name = "voice analyzer"
|
||||
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
|
||||
icon_state = "voice"
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=50)
|
||||
flags_1 = HEAR_1
|
||||
attachable = 1
|
||||
attachable = TRUE
|
||||
verb_say = "beeps"
|
||||
verb_ask = "beeps"
|
||||
verb_exclaim = "beeps"
|
||||
var/listening = 0
|
||||
var/listening = FALSE
|
||||
var/recorded = "" //the activation message
|
||||
var/mode = 1
|
||||
var/static/list/modes = list("inclusive",
|
||||
@@ -32,60 +37,64 @@
|
||||
|
||||
/obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
|
||||
switch(mode)
|
||||
if(1)
|
||||
if(INCLUSIVE_MODE)
|
||||
recorded = raw_message
|
||||
listening = 0
|
||||
listening = FALSE
|
||||
say("Activation message is '[recorded]'.", message_language)
|
||||
if(2)
|
||||
if(EXCLUSIVE_MODE)
|
||||
recorded = raw_message
|
||||
listening = 0
|
||||
listening = FALSE
|
||||
say("Activation message is '[recorded]'.", message_language)
|
||||
if(3)
|
||||
if(RECOGNIZER_MODE)
|
||||
recorded = speaker.GetVoice()
|
||||
listening = 0
|
||||
listening = FALSE
|
||||
say("Your voice pattern is saved.", message_language)
|
||||
if(4)
|
||||
if(VOICE_SENSOR_MODE)
|
||||
if(length(raw_message))
|
||||
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
|
||||
|
||||
/obj/item/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
|
||||
. = 0
|
||||
. = FALSE
|
||||
switch(mode)
|
||||
if(1)
|
||||
if(INCLUSIVE_MODE)
|
||||
if(findtext(raw_message, recorded))
|
||||
. = 1
|
||||
if(2)
|
||||
. = TRUE
|
||||
if(EXCLUSIVE_MODE)
|
||||
if(raw_message == recorded)
|
||||
. = 1
|
||||
if(3)
|
||||
. = TRUE
|
||||
if(RECOGNIZER_MODE)
|
||||
if(speaker.GetVoice() == recorded)
|
||||
. = 1
|
||||
if(4)
|
||||
. = TRUE
|
||||
if(VOICE_SENSOR_MODE)
|
||||
if(length(raw_message))
|
||||
. = 1
|
||||
. = TRUE
|
||||
|
||||
/obj/item/assembly/voice/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/multitool))
|
||||
mode %= modes.len
|
||||
mode++
|
||||
to_chat(user, "You set [src] into a [modes[mode]] mode.")
|
||||
listening = 0
|
||||
recorded = ""
|
||||
else
|
||||
return ..()
|
||||
/obj/item/assembly/voice/multitool_act(mob/living/user, obj/item/I)
|
||||
mode %= modes.len
|
||||
mode++
|
||||
to_chat(user, "<span class='notice'>You set [src] into [modes[mode]] mode.</span>")
|
||||
listening = FALSE
|
||||
recorded = ""
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/voice/activate()
|
||||
if(secured)
|
||||
if(!holder)
|
||||
listening = !listening
|
||||
say("[listening ? "Now" : "No longer"] recording input.")
|
||||
if(!secured || holder)
|
||||
return FALSE
|
||||
listening = !listening
|
||||
say("[listening ? "Now" : "No longer"] recording input.")
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/voice/attack_self(mob/user)
|
||||
if(!user)
|
||||
return 0
|
||||
return FALSE
|
||||
activate()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/voice/toggle_secure()
|
||||
. = ..()
|
||||
listening = 0
|
||||
listening = FALSE
|
||||
|
||||
#undef INCLUSIVE_MODE
|
||||
#undef EXCLUSIVE_MODE
|
||||
#undef RECOGNIZER_MODE
|
||||
#undef VOICE_SENSOR_MODE
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
|
||||
for(var/A in location)
|
||||
var/atom/AT = A
|
||||
if(AT && AT != src) // It's possible that the item is deleted in temperature_expose
|
||||
if(!QDELETED(AT) && AT != src) // It's possible that the item is deleted in temperature_expose
|
||||
AT.fire_act(temperature, volume)
|
||||
return
|
||||
|
||||
|
||||
@@ -4,11 +4,11 @@ What are the archived variables for?
|
||||
This prevents race conditions that arise based on the order of tile processing.
|
||||
*/
|
||||
#define MINIMUM_HEAT_CAPACITY 0.0003
|
||||
#define MINIMUM_MOLE_COUNT 0.01
|
||||
#define QUANTIZE(variable) (round(variable,0.0000001))/*I feel the need to document what happens here. Basically this is used to catch most rounding errors, however it's previous value made it so that
|
||||
once gases got hot enough, most procedures wouldnt occur due to the fact that the mole counts would get rounded away. Thus, we lowered it a few orders of magnititude */
|
||||
GLOBAL_LIST_INIT(meta_gas_info, meta_gas_list()) //see ATMOSPHERICS/gas_types.dm
|
||||
GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
|
||||
GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/carbon_dioxide))) // These gasses cannot react amongst themselves
|
||||
|
||||
/proc/init_gaslist_cache()
|
||||
. = list()
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/carbon_dioxide, /datum/gas/plasma)) //the main four gases, which were at one time hardcoded
|
||||
GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/gas/nitrogen, /datum/gas/carbon_dioxide, /datum/gas/pluoxium, /datum/gas/stimulum, /datum/gas/nitryl))) //unable to react amongst themselves
|
||||
|
||||
/proc/meta_gas_list()
|
||||
. = subtypesof(/datum/gas)
|
||||
@@ -124,6 +125,7 @@ GLOBAL_LIST_INIT(hardcoded_gases, list(/datum/gas/oxygen, /datum/gas/nitrogen, /
|
||||
specific_heat = 80
|
||||
name = "Pluoxium"
|
||||
fusion_power = 10
|
||||
|
||||
/obj/effect/overlay/gas
|
||||
icon = 'icons/effects/tile_effects.dmi'
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
//Plasma fire properties
|
||||
#define OXYGEN_BURN_RATE_BASE 1.4
|
||||
#define PLASMA_BURN_RATE_DELTA 9
|
||||
#define PLASMA_UPPER_TEMPERATURE (1370+T0C)
|
||||
#define PLASMA_MINIMUM_OXYGEN_NEEDED 2
|
||||
#define PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO 30
|
||||
#define PLASMA_OXYGEN_FULLBURN 10
|
||||
#define FIRE_CARBON_ENERGY_RELEASED 100000 //Amount of heat released per mole of burnt carbon into the tile
|
||||
#define FIRE_HYDROGEN_ENERGY_RELEASED 280000 // Amount of heat released per mole of burnt hydrogen and/or tritium(hydrogen isotope)
|
||||
#define FIRE_PLASMA_ENERGY_RELEASED 3000000 //Amount of heat released per mole of burnt plasma into the tile
|
||||
@@ -30,7 +28,6 @@
|
||||
#define FUSION_PURITY_THRESHOLD 0.95
|
||||
#define FUSION_HEAT_DROPOFF (20000+T0C)
|
||||
#define NOBLIUM_FORMATION_ENERGY 2e9 //1 Mole of Noblium takes the planck energy to condense.
|
||||
/datum/controller/subsystem/air/var/list/gas_reactions //this is our singleton of all reactions
|
||||
|
||||
/proc/init_gas_reactions()
|
||||
var/list/reaction_types = list()
|
||||
@@ -49,7 +46,7 @@
|
||||
|
||||
/datum/gas_reaction
|
||||
//regarding the requirements lists: the minimum or maximum requirements must be non-zero.
|
||||
//when in doubt, use MINIMUM_HEAT_CAPACITY.
|
||||
//when in doubt, use MINIMUM_MOLE_COUNT.
|
||||
var/list/min_requirements
|
||||
var/list/max_requirements
|
||||
var/exclude = FALSE //do it this way to allow for addition/removal of reactions midmatch in the future
|
||||
@@ -61,6 +58,7 @@
|
||||
init_reqs()
|
||||
|
||||
/datum/gas_reaction/proc/init_reqs()
|
||||
|
||||
/datum/gas_reaction/proc/react(datum/gas_mixture/air, atom/location)
|
||||
return NO_REACTION
|
||||
|
||||
@@ -94,16 +92,20 @@
|
||||
air.gases[/datum/gas/water_vapor][MOLES] -= MOLES_GAS_VISIBLE
|
||||
. = REACTING
|
||||
|
||||
//fire: combustion of plasma and volatile fuel (treated as hydrocarbons). creates hotspots. exothermic
|
||||
/datum/gas_reaction/fire
|
||||
priority = -1 //fire should ALWAYS be last
|
||||
name = "Hydrocarbon Combustion"
|
||||
id = "fire"
|
||||
//tritium combustion: combustion of oxygen and tritium (treated as hydrocarbons). creates hotspots. exothermic
|
||||
/datum/gas_reaction/tritfire
|
||||
priority = -1 //fire should ALWAYS be last, but tritium fires happen before plasma fires
|
||||
name = "Tritium Combustion"
|
||||
id = "tritfire"
|
||||
|
||||
/datum/gas_reaction/fire/init_reqs()
|
||||
min_requirements = list("TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST) //doesn't include plasma reqs b/c of other, rarer, burning gases.
|
||||
/datum/gas_reaction/tritfire/init_reqs()
|
||||
min_requirements = list(
|
||||
"TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST,
|
||||
/datum/gas/tritium = MINIMUM_MOLE_COUNT,
|
||||
/datum/gas/oxygen = MINIMUM_MOLE_COUNT
|
||||
)
|
||||
|
||||
/datum/gas_reaction/fire/react(datum/gas_mixture/air, datum/holder)
|
||||
/datum/gas_reaction/tritfire/react(datum/gas_mixture/air, datum/holder)
|
||||
var/energy_released = 0
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/list/cached_gases = air.gases //this speeds things up because accessing datum vars is slow
|
||||
@@ -112,65 +114,99 @@
|
||||
cached_results[id] = 0
|
||||
var/turf/open/location = isturf(holder) ? holder : null
|
||||
|
||||
//General volatile gas burn
|
||||
if(cached_gases[/datum/gas/tritium] && cached_gases[/datum/gas/tritium][MOLES])
|
||||
var/burned_fuel
|
||||
if(!cached_gases[/datum/gas/oxygen])
|
||||
burned_fuel = 0
|
||||
else if(cached_gases[/datum/gas/oxygen][MOLES] < cached_gases[/datum/gas/tritium][MOLES])
|
||||
burned_fuel = cached_gases[/datum/gas/oxygen][MOLES]/TRITIUM_BURN_OXY_FACTOR
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= burned_fuel
|
||||
else
|
||||
burned_fuel = cached_gases[/datum/gas/tritium][MOLES]*TRITIUM_BURN_TRIT_FACTOR
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]/TRITIUM_BURN_TRIT_FACTOR
|
||||
cached_gases[/datum/gas/oxygen][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]
|
||||
var/burned_fuel = 0
|
||||
if(cached_gases[/datum/gas/oxygen][MOLES] < cached_gases[/datum/gas/tritium][MOLES])
|
||||
burned_fuel = cached_gases[/datum/gas/oxygen][MOLES]/TRITIUM_BURN_OXY_FACTOR
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= burned_fuel
|
||||
else
|
||||
burned_fuel = cached_gases[/datum/gas/tritium][MOLES]*TRITIUM_BURN_TRIT_FACTOR
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]/TRITIUM_BURN_TRIT_FACTOR
|
||||
cached_gases[/datum/gas/oxygen][MOLES] -= cached_gases[/datum/gas/tritium][MOLES]
|
||||
|
||||
if(burned_fuel)
|
||||
energy_released += FIRE_HYDROGEN_ENERGY_RELEASED * burned_fuel
|
||||
if(location && prob(10) && burned_fuel > TRITIUM_MINIMUM_RADIATION_ENERGY) //woah there let's not crash the server
|
||||
radiation_pulse(location, energy_released/TRITIUM_BURN_RADIOACTIVITY_FACTOR)
|
||||
if(burned_fuel)
|
||||
energy_released += FIRE_HYDROGEN_ENERGY_RELEASED * burned_fuel
|
||||
if(location && prob(10) && burned_fuel > TRITIUM_MINIMUM_RADIATION_ENERGY) //woah there let's not crash the server
|
||||
radiation_pulse(location, energy_released/TRITIUM_BURN_RADIOACTIVITY_FACTOR)
|
||||
|
||||
ASSERT_GAS(/datum/gas/water_vapor, air) //oxygen+more-or-less hydrogen=H2O
|
||||
cached_gases[/datum/gas/water_vapor][MOLES] += burned_fuel/TRITIUM_BURN_OXY_FACTOR
|
||||
ASSERT_GAS(/datum/gas/water_vapor, air) //oxygen+more-or-less hydrogen=H2O
|
||||
cached_gases[/datum/gas/water_vapor][MOLES] += burned_fuel/TRITIUM_BURN_OXY_FACTOR
|
||||
|
||||
cached_results[id] += burned_fuel
|
||||
cached_results[id] += burned_fuel
|
||||
|
||||
if(energy_released > 0)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
air.temperature = (temperature*old_heat_capacity + energy_released)/new_heat_capacity
|
||||
|
||||
//let the floor know a fire is happening
|
||||
if(istype(location))
|
||||
temperature = air.temperature
|
||||
if(temperature > FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
|
||||
location.hotspot_expose(temperature, CELL_VOLUME)
|
||||
for(var/I in location)
|
||||
var/atom/movable/item = I
|
||||
item.temperature_expose(air, temperature, CELL_VOLUME)
|
||||
location.temperature_expose(air, temperature, CELL_VOLUME)
|
||||
|
||||
return cached_results[id] ? REACTING : NO_REACTION
|
||||
|
||||
//plasma combustion: combustion of oxygen and plasma (treated as hydrocarbons). creates hotspots. exothermic
|
||||
/datum/gas_reaction/plasmafire
|
||||
priority = -2 //fire should ALWAYS be last, but plasma fires happen after tritium fires
|
||||
name = "Plasma Combustion"
|
||||
id = "plasmafire"
|
||||
|
||||
/datum/gas_reaction/plasmafire/init_reqs()
|
||||
min_requirements = list(
|
||||
"TEMP" = FIRE_MINIMUM_TEMPERATURE_TO_EXIST,
|
||||
/datum/gas/plasma = MINIMUM_MOLE_COUNT,
|
||||
/datum/gas/oxygen = MINIMUM_MOLE_COUNT
|
||||
)
|
||||
|
||||
/datum/gas_reaction/plasmafire/react(datum/gas_mixture/air, datum/holder)
|
||||
var/energy_released = 0
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/list/cached_gases = air.gases //this speeds things up because accessing datum vars is slow
|
||||
var/temperature = air.temperature
|
||||
var/list/cached_results = air.reaction_results
|
||||
cached_results[id] = 0
|
||||
var/turf/open/location = isturf(holder) ? holder : null
|
||||
|
||||
//Handle plasma burning
|
||||
if(cached_gases[/datum/gas/plasma] && cached_gases[/datum/gas/plasma][MOLES] > MINIMUM_HEAT_CAPACITY)
|
||||
var/plasma_burn_rate = 0
|
||||
var/oxygen_burn_rate = 0
|
||||
//more plasma released at higher temperatures
|
||||
var/temperature_scale
|
||||
var/super_saturation
|
||||
if(temperature > PLASMA_UPPER_TEMPERATURE)
|
||||
temperature_scale = 1
|
||||
var/plasma_burn_rate = 0
|
||||
var/oxygen_burn_rate = 0
|
||||
//more plasma released at higher temperatures
|
||||
var/temperature_scale = 0
|
||||
//to make tritium
|
||||
var/super_saturation = FALSE
|
||||
|
||||
if(temperature > PLASMA_UPPER_TEMPERATURE)
|
||||
temperature_scale = 1
|
||||
else
|
||||
temperature_scale = (temperature-PLASMA_MINIMUM_BURN_TEMPERATURE)/(PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE)
|
||||
if(temperature_scale > 0)
|
||||
oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale
|
||||
if(cached_gases[/datum/gas/oxygen][MOLES] / cached_gases[/datum/gas/plasma][MOLES] > SUPER_SATURATION_THRESHOLD) //supersaturation. Form Tritium.
|
||||
super_saturation = TRUE
|
||||
if(cached_gases[/datum/gas/oxygen][MOLES] > cached_gases[/datum/gas/plasma][MOLES]*PLASMA_OXYGEN_FULLBURN)
|
||||
plasma_burn_rate = (cached_gases[/datum/gas/plasma][MOLES]*temperature_scale)/PLASMA_BURN_RATE_DELTA
|
||||
else
|
||||
temperature_scale = (temperature-PLASMA_MINIMUM_BURN_TEMPERATURE)/(PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE)
|
||||
if(temperature_scale > 0)
|
||||
var/o2 = cached_gases[/datum/gas/oxygen] ? cached_gases[/datum/gas/oxygen][MOLES] : 0
|
||||
oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale
|
||||
if(o2 / cached_gases[/datum/gas/plasma][MOLES] > SUPER_SATURATION_THRESHOLD) //supersaturation. Form Tritium.
|
||||
super_saturation = TRUE
|
||||
if(o2 > cached_gases[/datum/gas/plasma][MOLES]*PLASMA_OXYGEN_FULLBURN)
|
||||
plasma_burn_rate = (cached_gases[/datum/gas/plasma][MOLES]*temperature_scale)/PLASMA_BURN_RATE_DELTA
|
||||
plasma_burn_rate = (temperature_scale*(cached_gases[/datum/gas/oxygen][MOLES]/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA
|
||||
|
||||
if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY)
|
||||
plasma_burn_rate = min(plasma_burn_rate,cached_gases[/datum/gas/plasma][MOLES],cached_gases[/datum/gas/oxygen][MOLES]/oxygen_burn_rate) //Ensures matter is conserved properly
|
||||
cached_gases[/datum/gas/plasma][MOLES] = QUANTIZE(cached_gases[/datum/gas/plasma][MOLES] - plasma_burn_rate)
|
||||
cached_gases[/datum/gas/oxygen][MOLES] = QUANTIZE(cached_gases[/datum/gas/oxygen][MOLES] - (plasma_burn_rate * oxygen_burn_rate))
|
||||
if (super_saturation)
|
||||
ASSERT_GAS(/datum/gas/tritium,air)
|
||||
cached_gases[/datum/gas/tritium][MOLES] += plasma_burn_rate
|
||||
else
|
||||
plasma_burn_rate = (temperature_scale*(o2/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA
|
||||
ASSERT_GAS(/datum/gas/carbon_dioxide,air)
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] += plasma_burn_rate
|
||||
|
||||
if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY)
|
||||
ASSERT_GAS(/datum/gas/carbon_dioxide, air) //don't need to assert o2, since if it isn't present we'll never reach this point anyway
|
||||
plasma_burn_rate = min(plasma_burn_rate,cached_gases[/datum/gas/plasma][MOLES],cached_gases[/datum/gas/oxygen][MOLES]/oxygen_burn_rate) //Ensures matter is conserved properly
|
||||
cached_gases[/datum/gas/plasma][MOLES] = QUANTIZE(cached_gases[/datum/gas/plasma][MOLES] - plasma_burn_rate)
|
||||
cached_gases[/datum/gas/oxygen][MOLES] = QUANTIZE(cached_gases[/datum/gas/oxygen][MOLES] - (plasma_burn_rate * oxygen_burn_rate))
|
||||
if (super_saturation)
|
||||
ASSERT_GAS(/datum/gas/tritium,air)
|
||||
cached_gases[/datum/gas/tritium][MOLES] += plasma_burn_rate
|
||||
else
|
||||
ASSERT_GAS(/datum/gas/carbon_dioxide,air)
|
||||
cached_gases[/datum/gas/carbon_dioxide][MOLES] += plasma_burn_rate
|
||||
energy_released += FIRE_PLASMA_ENERGY_RELEASED * (plasma_burn_rate)
|
||||
|
||||
energy_released += FIRE_PLASMA_ENERGY_RELEASED * (plasma_burn_rate)
|
||||
|
||||
cached_results[id] += (plasma_burn_rate)*(1+oxygen_burn_rate)
|
||||
cached_results[id] += (plasma_burn_rate)*(1+oxygen_burn_rate)
|
||||
|
||||
if(energy_released > 0)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
@@ -191,12 +227,11 @@
|
||||
|
||||
//fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting. Again.
|
||||
/datum/gas_reaction/fusion
|
||||
exclude = FALSE
|
||||
exclude = TRUE
|
||||
priority = 2
|
||||
name = "Plasmic Fusion"
|
||||
id = "fusion"
|
||||
|
||||
|
||||
/datum/gas_reaction/fusion/init_reqs()
|
||||
min_requirements = list(
|
||||
"ENER" = PLASMA_BINDING_ENERGY * 1000,
|
||||
@@ -361,7 +396,7 @@
|
||||
air.temperature = max(((air.temperature*old_heat_capacity + stim_energy_change)/new_heat_capacity),TCMB)
|
||||
return REACTING
|
||||
|
||||
/datum/gas_reaction/nobliumformation //Hyper-Nobelium formation is extrememly endothermic, but requires high temperatures to start. Due to its high mass, hyper-nobelium uses large amounts of nitrogen and tritium. BZ can be used as a catalyst to make it less endothermic.
|
||||
/datum/gas_reaction/nobliumformation //Hyper-Noblium formation is extrememly endothermic, but requires high temperatures to start. Due to its high mass, hyper-nobelium uses large amounts of nitrogen and tritium. BZ can be used as a catalyst to make it less endothermic.
|
||||
priority = 6
|
||||
name = "Hyper-Noblium condensation"
|
||||
id = "nobformation"
|
||||
@@ -380,8 +415,8 @@
|
||||
var/energy_taken = nob_formed*(NOBLIUM_FORMATION_ENERGY/(max(cached_gases[/datum/gas/bz][MOLES],1)))
|
||||
if ((cached_gases[/datum/gas/tritium][MOLES] - 10*nob_formed < 0) || (cached_gases[/datum/gas/nitrogen][MOLES] - 20*nob_formed < 0))
|
||||
return NO_REACTION
|
||||
cached_gases[/datum/gas/tritium][MOLES] = max(cached_gases[/datum/gas/tritium][MOLES]- 10*nob_formed,0)
|
||||
cached_gases[/datum/gas/nitrogen][MOLES] = max(cached_gases[/datum/gas/nitrogen][MOLES]- 20*nob_formed,0)
|
||||
cached_gases[/datum/gas/tritium][MOLES] -= 10*nob_formed
|
||||
cached_gases[/datum/gas/nitrogen][MOLES] -= 20*nob_formed
|
||||
cached_gases[/datum/gas/hypernoblium][MOLES]+= nob_formed
|
||||
|
||||
|
||||
@@ -392,10 +427,8 @@
|
||||
|
||||
#undef OXYGEN_BURN_RATE_BASE
|
||||
#undef PLASMA_BURN_RATE_DELTA
|
||||
#undef PLASMA_UPPER_TEMPERATURE
|
||||
#undef PLASMA_MINIMUM_OXYGEN_NEEDED
|
||||
#undef PLASMA_MINIMUM_OXYGEN_PLASMA_RATIO
|
||||
#undef PLASMA_OXYGEN_FULLBURN
|
||||
#undef FIRE_CARBON_ENERGY_RELEASED
|
||||
#undef FIRE_PLASMA_ENERGY_RELEASED
|
||||
#undef WATER_VAPOR_FREEZE
|
||||
|
||||
@@ -153,6 +153,9 @@
|
||||
req_access = null
|
||||
req_one_access = null
|
||||
|
||||
/obj/machinery/airalarm/syndicate //general syndicate access
|
||||
req_access = list(ACCESS_SYNDICATE)
|
||||
|
||||
//all air alarms in area are connected via magic
|
||||
/area
|
||||
var/list/air_vent_names = list()
|
||||
|
||||
@@ -8,6 +8,7 @@ It's like a regular ol' straight pipe, but you can turn it on and off.
|
||||
desc = "A pipe with a valve that can be used to disable flow of gas through it."
|
||||
|
||||
can_unwrench = TRUE
|
||||
interaction_flags_machine = INTERACT_MACHINE_OFFLINE | INTERACT_MACHINE_OPEN //Intentionally no allow_silicon flag
|
||||
|
||||
var/frequency = 0
|
||||
var/id = null
|
||||
@@ -68,13 +69,7 @@ It's like a regular ol' straight pipe, but you can turn it on and off.
|
||||
else if(dir==WEST)
|
||||
setDir(EAST)
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/valve/attack_ai(mob/user)
|
||||
return
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/valve/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
/obj/machinery/atmospherics/components/binary/valve/interact(mob/user)
|
||||
add_fingerprint(usr)
|
||||
update_icon_nopipes(1)
|
||||
if(switching)
|
||||
@@ -97,6 +92,7 @@ It's like a regular ol' straight pipe, but you can turn it on and off.
|
||||
icon_state = "dvalve_map"
|
||||
valve_type = "d"
|
||||
pipe_state = "dvalve"
|
||||
interaction_flags_machine = INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OFFLINE | INTERACT_MACHINE_OPEN | INTERACT_MACHINE_OPEN_SILICON
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/valve/digital/layer1
|
||||
piping_layer = PIPING_LAYER_MIN
|
||||
@@ -108,9 +104,6 @@ It's like a regular ol' straight pipe, but you can turn it on and off.
|
||||
pixel_x = PIPING_LAYER_P_X
|
||||
pixel_y = PIPING_LAYER_P_Y
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/valve/digital/attack_ai(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/valve/digital/update_icon_nopipes(animation)
|
||||
if(!is_operational())
|
||||
normalize_dir()
|
||||
|
||||
@@ -34,8 +34,10 @@ Iconnery
|
||||
var/turf/T = loc
|
||||
if(level == 2 || !T.intact)
|
||||
showpipe = TRUE
|
||||
plane = GAME_PLANE
|
||||
else
|
||||
showpipe = FALSE
|
||||
plane = FLOOR_PLANE
|
||||
|
||||
if(!showpipe)
|
||||
return //no need to update the pipes if they aren't showing
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
armour_penetration = 1000
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
anchored = TRUE
|
||||
flags_2 = SLOWS_WHILE_IN_HAND_2
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
var/team = WHITE_TEAM
|
||||
var/reset_cooldown = 0
|
||||
var/anyonecanpickup = TRUE
|
||||
@@ -496,10 +496,10 @@
|
||||
W.update_label(W.registered_name, W.assignment)
|
||||
|
||||
// The shielded hardsuit is already NODROP_1
|
||||
no_drops += H.get_item_by_slot(slot_gloves)
|
||||
no_drops += H.get_item_by_slot(slot_shoes)
|
||||
no_drops += H.get_item_by_slot(slot_w_uniform)
|
||||
no_drops += H.get_item_by_slot(slot_ears)
|
||||
no_drops += H.get_item_by_slot(SLOT_GLOVES)
|
||||
no_drops += H.get_item_by_slot(SLOT_SHOES)
|
||||
no_drops += H.get_item_by_slot(SLOT_W_UNIFORM)
|
||||
no_drops += H.get_item_by_slot(SLOT_EARS)
|
||||
for(var/i in no_drops)
|
||||
var/obj/item/I = i
|
||||
I.flags_1 |= NODROP_1
|
||||
|
||||
@@ -115,7 +115,7 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
|
||||
return FALSE
|
||||
if(!get_cost(O, contr, emag))
|
||||
return FALSE
|
||||
if(O.flags_2 & HOLOGRAM_2)
|
||||
if(O.flags_1 & HOLOGRAM_1)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@
|
||||
export_types = list(/obj/machinery/iv_drip)
|
||||
|
||||
/datum/export/large/barrier
|
||||
cost = 325
|
||||
cost = 100
|
||||
unit_name = "security barrier"
|
||||
export_types = list(/obj/item/grenade/barrier, /obj/structure/barricade/security)
|
||||
|
||||
|
||||
@@ -1649,8 +1649,9 @@
|
||||
. = ..()
|
||||
if(prob(50))
|
||||
var/mob/living/simple_animal/pet/dog/corgi/D = locate() in .
|
||||
qdel(D)
|
||||
new /mob/living/simple_animal/pet/dog/corgi/Lisa(.)
|
||||
if(D.gender == FEMALE)
|
||||
qdel(D)
|
||||
new /mob/living/simple_animal/pet/dog/corgi/Lisa(.)
|
||||
|
||||
/datum/supply_pack/critter/cow
|
||||
name = "Cow Crate"
|
||||
|
||||
@@ -157,12 +157,14 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
//get an assetdatum or make a new one
|
||||
/proc/get_asset_datum(var/type)
|
||||
if (!(type in GLOB.asset_datums))
|
||||
return new type()
|
||||
return GLOB.asset_datums[type]
|
||||
return GLOB.asset_datums[type] || new type()
|
||||
|
||||
/datum/asset
|
||||
var/_abstract = /datum/asset
|
||||
|
||||
/datum/asset/New()
|
||||
GLOB.asset_datums[type] = src
|
||||
register()
|
||||
|
||||
/datum/asset/proc/register()
|
||||
return
|
||||
@@ -170,20 +172,173 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
/datum/asset/proc/send(client)
|
||||
return
|
||||
|
||||
|
||||
//If you don't need anything complicated.
|
||||
/datum/asset/simple
|
||||
_abstract = /datum/asset/simple
|
||||
var/assets = list()
|
||||
var/verify = FALSE
|
||||
|
||||
/datum/asset/simple/register()
|
||||
for(var/asset_name in assets)
|
||||
register_asset(asset_name, assets[asset_name])
|
||||
|
||||
/datum/asset/simple/send(client)
|
||||
send_asset_list(client,assets,verify)
|
||||
|
||||
|
||||
// For registering or sending multiple others at once
|
||||
/datum/asset/group
|
||||
_abstract = /datum/asset/group
|
||||
var/list/children
|
||||
|
||||
/datum/asset/group/register()
|
||||
for(var/type in children)
|
||||
get_asset_datum(type)
|
||||
|
||||
/datum/asset/group/send(client/C)
|
||||
for(var/type in children)
|
||||
var/datum/asset/A = get_asset_datum(type)
|
||||
A.send(C)
|
||||
|
||||
|
||||
// spritesheet implementation - coalesces various icons into a single .png file
|
||||
// and uses CSS to select icons out of that file - saves on transferring some
|
||||
// 1400-odd individual PNG files
|
||||
#define SPR_SIZE 1
|
||||
#define SPR_IDX 2
|
||||
#define SPRSZ_COUNT 1
|
||||
#define SPRSZ_ICON 2
|
||||
#define SPRSZ_STRIPPED 3
|
||||
|
||||
/datum/asset/spritesheet
|
||||
_abstract = /datum/asset/spritesheet
|
||||
var/name
|
||||
var/list/sizes = list() // "32x32" -> list(10, icon/normal, icon/stripped)
|
||||
var/list/sprites = list() // "foo_bar" -> list("32x32", 5)
|
||||
var/verify = FALSE
|
||||
|
||||
/datum/asset/spritesheet/register()
|
||||
if (!name)
|
||||
CRASH("spritesheet [type] cannot register without a name")
|
||||
ensure_stripped()
|
||||
|
||||
var/res_name = "spritesheet_[name].css"
|
||||
var/fname = "data/spritesheets/[res_name]"
|
||||
call("rust_g", "file_write")(generate_css(), fname)
|
||||
register_asset(res_name, file(fname))
|
||||
|
||||
for(var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED])
|
||||
|
||||
/datum/asset/spritesheet/send(client/C)
|
||||
if (!name)
|
||||
return
|
||||
var/all = list("spritesheet_[name].css")
|
||||
for(var/size_id in sizes)
|
||||
all += "[name]_[size_id].png"
|
||||
send_asset_list(C, all, verify)
|
||||
|
||||
/datum/asset/spritesheet/proc/ensure_stripped(sizes_to_strip = sizes)
|
||||
for(var/size_id in sizes_to_strip)
|
||||
var/size = sizes[size_id]
|
||||
if (size[SPRSZ_STRIPPED])
|
||||
continue
|
||||
|
||||
// save flattened version
|
||||
var/fname = "data/spritesheets/[name]_[size_id].png"
|
||||
fcopy(size[SPRSZ_ICON], fname)
|
||||
var/error = call("rust_g", "dmi_strip_metadata")(fname)
|
||||
if(length(error))
|
||||
stack_trace("Failed to strip [name]_[size_id].png: [error]")
|
||||
size[SPRSZ_STRIPPED] = icon(fname)
|
||||
|
||||
/datum/asset/spritesheet/proc/generate_css()
|
||||
var/list/out = list()
|
||||
|
||||
for (var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[name]_[size_id].png') no-repeat;}"
|
||||
|
||||
for (var/sprite_id in sprites)
|
||||
var/sprite = sprites[sprite_id]
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
var/idx = sprite[SPR_IDX]
|
||||
var/size = sizes[size_id]
|
||||
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
var/icon/big = size[SPRSZ_STRIPPED]
|
||||
var/per_line = big.Width() / tiny.Width()
|
||||
var/x = (idx % per_line) * tiny.Width()
|
||||
var/y = round(idx / per_line) * tiny.Height()
|
||||
|
||||
out += ".[name][size_id].[sprite_id]{background-position:-[x]px -[y]px;}"
|
||||
|
||||
return out.Join("\n")
|
||||
|
||||
/datum/asset/spritesheet/proc/Insert(sprite_name, icon/I, icon_state="", dir=SOUTH, frame=1, moving=FALSE)
|
||||
I = icon(I, icon_state=icon_state, dir=dir, frame=frame, moving=moving)
|
||||
if (!I || !length(icon_states(I))) // that direction or state doesn't exist
|
||||
return
|
||||
var/size_id = "[I.Width()]x[I.Height()]"
|
||||
var/size = sizes[size_id]
|
||||
|
||||
if (sprites[sprite_name])
|
||||
CRASH("duplicate sprite \"[sprite_name]\" in sheet [name] ([type])")
|
||||
|
||||
if (size)
|
||||
var/position = size[SPRSZ_COUNT]++
|
||||
var/icon/sheet = size[SPRSZ_ICON]
|
||||
size[SPRSZ_STRIPPED] = null
|
||||
sheet.Insert(I, icon_state=sprite_name)
|
||||
sprites[sprite_name] = list(size_id, position)
|
||||
else
|
||||
sizes[size_id] = size = list(1, I, null)
|
||||
sprites[sprite_name] = list(size_id, 0)
|
||||
|
||||
/datum/asset/spritesheet/proc/InsertAll(prefix, icon/I, list/directions)
|
||||
if (length(prefix))
|
||||
prefix = "[prefix]-"
|
||||
|
||||
if (!directions)
|
||||
directions = list(SOUTH)
|
||||
|
||||
for (var/icon_state_name in icon_states(I))
|
||||
for (var/direction in directions)
|
||||
var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]-" : ""
|
||||
Insert("[prefix][prefix2][icon_state_name]", I, icon_state=icon_state_name, dir=direction)
|
||||
|
||||
/datum/asset/spritesheet/proc/css_tag()
|
||||
return {"<link rel="stylesheet" href="spritesheet_[name].css" />"}
|
||||
|
||||
/datum/asset/spritesheet/proc/icon_tag(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return {"<span class="[name][size_id] [sprite_name]"></span>"}
|
||||
|
||||
#undef SPR_SIZE
|
||||
#undef SPR_IDX
|
||||
#undef SPRSZ_COUNT
|
||||
#undef SPRSZ_ICON
|
||||
#undef SPRSZ_STRIPPED
|
||||
|
||||
|
||||
/datum/asset/spritesheet/simple
|
||||
_abstract = /datum/asset/spritesheet/simple
|
||||
var/list/assets
|
||||
|
||||
/datum/asset/spritesheet/simple/register()
|
||||
for (var/key in assets)
|
||||
Insert(key, assets[key])
|
||||
..()
|
||||
|
||||
//Generates assets based on iconstates of a single icon
|
||||
/datum/asset/simple/icon_states
|
||||
_abstract = /datum/asset/simple/icon_states
|
||||
var/icon
|
||||
var/list/directions = list(SOUTH)
|
||||
var/frame = 1
|
||||
@@ -209,6 +364,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
register_asset(asset_name, asset)
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons
|
||||
_abstract = /datum/asset/simple/icon_states/multiple_icons
|
||||
var/list/icons
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons/register()
|
||||
@@ -260,56 +416,63 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif'
|
||||
)
|
||||
|
||||
/datum/asset/simple/pda
|
||||
/datum/asset/spritesheet/simple/pda
|
||||
name = "pda"
|
||||
assets = list(
|
||||
"pda_atmos.png" = 'icons/pda_icons/pda_atmos.png',
|
||||
"pda_back.png" = 'icons/pda_icons/pda_back.png',
|
||||
"pda_bell.png" = 'icons/pda_icons/pda_bell.png',
|
||||
"pda_blank.png" = 'icons/pda_icons/pda_blank.png',
|
||||
"pda_boom.png" = 'icons/pda_icons/pda_boom.png',
|
||||
"pda_bucket.png" = 'icons/pda_icons/pda_bucket.png',
|
||||
"pda_medbot.png" = 'icons/pda_icons/pda_medbot.png',
|
||||
"pda_floorbot.png" = 'icons/pda_icons/pda_floorbot.png',
|
||||
"pda_cleanbot.png" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
"pda_crate.png" = 'icons/pda_icons/pda_crate.png',
|
||||
"pda_cuffs.png" = 'icons/pda_icons/pda_cuffs.png',
|
||||
"pda_eject.png" = 'icons/pda_icons/pda_eject.png',
|
||||
"pda_flashlight.png" = 'icons/pda_icons/pda_flashlight.png',
|
||||
"pda_honk.png" = 'icons/pda_icons/pda_honk.png',
|
||||
"pda_mail.png" = 'icons/pda_icons/pda_mail.png',
|
||||
"pda_medical.png" = 'icons/pda_icons/pda_medical.png',
|
||||
"pda_menu.png" = 'icons/pda_icons/pda_menu.png',
|
||||
"pda_mule.png" = 'icons/pda_icons/pda_mule.png',
|
||||
"pda_notes.png" = 'icons/pda_icons/pda_notes.png',
|
||||
"pda_power.png" = 'icons/pda_icons/pda_power.png',
|
||||
"pda_rdoor.png" = 'icons/pda_icons/pda_rdoor.png',
|
||||
"pda_reagent.png" = 'icons/pda_icons/pda_reagent.png',
|
||||
"pda_refresh.png" = 'icons/pda_icons/pda_refresh.png',
|
||||
"pda_scanner.png" = 'icons/pda_icons/pda_scanner.png',
|
||||
"pda_signaler.png" = 'icons/pda_icons/pda_signaler.png',
|
||||
"pda_status.png" = 'icons/pda_icons/pda_status.png',
|
||||
"pda_dronephone.png" = 'icons/pda_icons/pda_dronephone.png'
|
||||
"atmos" = 'icons/pda_icons/pda_atmos.png',
|
||||
"back" = 'icons/pda_icons/pda_back.png',
|
||||
"bell" = 'icons/pda_icons/pda_bell.png',
|
||||
"blank" = 'icons/pda_icons/pda_blank.png',
|
||||
"boom" = 'icons/pda_icons/pda_boom.png',
|
||||
"bucket" = 'icons/pda_icons/pda_bucket.png',
|
||||
"medbot" = 'icons/pda_icons/pda_medbot.png',
|
||||
"floorbot" = 'icons/pda_icons/pda_floorbot.png',
|
||||
"cleanbot" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
"crate" = 'icons/pda_icons/pda_crate.png',
|
||||
"cuffs" = 'icons/pda_icons/pda_cuffs.png',
|
||||
"eject" = 'icons/pda_icons/pda_eject.png',
|
||||
"flashlight" = 'icons/pda_icons/pda_flashlight.png',
|
||||
"honk" = 'icons/pda_icons/pda_honk.png',
|
||||
"mail" = 'icons/pda_icons/pda_mail.png',
|
||||
"medical" = 'icons/pda_icons/pda_medical.png',
|
||||
"menu" = 'icons/pda_icons/pda_menu.png',
|
||||
"mule" = 'icons/pda_icons/pda_mule.png',
|
||||
"notes" = 'icons/pda_icons/pda_notes.png',
|
||||
"power" = 'icons/pda_icons/pda_power.png',
|
||||
"rdoor" = 'icons/pda_icons/pda_rdoor.png',
|
||||
"reagent" = 'icons/pda_icons/pda_reagent.png',
|
||||
"refresh" = 'icons/pda_icons/pda_refresh.png',
|
||||
"scanner" = 'icons/pda_icons/pda_scanner.png',
|
||||
"signaler" = 'icons/pda_icons/pda_signaler.png',
|
||||
"status" = 'icons/pda_icons/pda_status.png',
|
||||
"dronephone" = 'icons/pda_icons/pda_dronephone.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/paper
|
||||
/datum/asset/spritesheet/simple/paper
|
||||
name = "paper"
|
||||
assets = list(
|
||||
"large_stamp-clown.png" = 'icons/stamp_icons/large_stamp-clown.png',
|
||||
"large_stamp-deny.png" = 'icons/stamp_icons/large_stamp-deny.png',
|
||||
"large_stamp-ok.png" = 'icons/stamp_icons/large_stamp-ok.png',
|
||||
"large_stamp-hop.png" = 'icons/stamp_icons/large_stamp-hop.png',
|
||||
"large_stamp-cmo.png" = 'icons/stamp_icons/large_stamp-cmo.png',
|
||||
"large_stamp-ce.png" = 'icons/stamp_icons/large_stamp-ce.png',
|
||||
"large_stamp-hos.png" = 'icons/stamp_icons/large_stamp-hos.png',
|
||||
"large_stamp-rd.png" = 'icons/stamp_icons/large_stamp-rd.png',
|
||||
"large_stamp-cap.png" = 'icons/stamp_icons/large_stamp-cap.png',
|
||||
"large_stamp-qm.png" = 'icons/stamp_icons/large_stamp-qm.png',
|
||||
"large_stamp-law.png" = 'icons/stamp_icons/large_stamp-law.png'
|
||||
"stamp-clown" = 'icons/stamp_icons/large_stamp-clown.png',
|
||||
"stamp-deny" = 'icons/stamp_icons/large_stamp-deny.png',
|
||||
"stamp-ok" = 'icons/stamp_icons/large_stamp-ok.png',
|
||||
"stamp-hop" = 'icons/stamp_icons/large_stamp-hop.png',
|
||||
"stamp-cmo" = 'icons/stamp_icons/large_stamp-cmo.png',
|
||||
"stamp-ce" = 'icons/stamp_icons/large_stamp-ce.png',
|
||||
"stamp-hos" = 'icons/stamp_icons/large_stamp-hos.png',
|
||||
"stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png',
|
||||
"stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png',
|
||||
"stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png',
|
||||
"stamp-law" = 'icons/stamp_icons/large_stamp-law.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/IRV
|
||||
assets = list(
|
||||
"jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',
|
||||
"jquery-1.10.2.min.js" = 'html/IRV/jquery-1.10.2.min.js'
|
||||
)
|
||||
|
||||
/datum/asset/group/IRV
|
||||
children = list(
|
||||
/datum/asset/simple/jquery,
|
||||
/datum/asset/simple/IRV
|
||||
)
|
||||
|
||||
/datum/asset/simple/changelog
|
||||
@@ -335,10 +498,22 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
"changelog.css" = 'html/changelog.css'
|
||||
)
|
||||
|
||||
/datum/asset/simple/goonchat
|
||||
/datum/asset/group/goonchat
|
||||
children = list(
|
||||
/datum/asset/simple/jquery,
|
||||
/datum/asset/simple/goonchat,
|
||||
/datum/asset/spritesheet/goonchat
|
||||
)
|
||||
|
||||
/datum/asset/simple/jquery
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js',
|
||||
)
|
||||
|
||||
/datum/asset/simple/goonchat
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js',
|
||||
"errorHandler.js" = 'code/modules/goonchat/browserassets/js/errorHandler.js',
|
||||
"browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js',
|
||||
@@ -350,6 +525,24 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
"browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css',
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/goonchat
|
||||
name = "chat"
|
||||
|
||||
/datum/asset/spritesheet/goonchat/register()
|
||||
InsertAll("emoji", 'icons/emoji.dmi')
|
||||
|
||||
// pre-loading all lanugage icons also helps to avoid meta
|
||||
InsertAll("language", 'icons/misc/language.dmi')
|
||||
// catch languages which are pulling icons from another file
|
||||
for(var/path in typesof(/datum/language))
|
||||
var/datum/language/L = path
|
||||
var/icon = initial(L.icon)
|
||||
if (icon != 'icons/misc/language.dmi')
|
||||
var/icon_state = initial(L.icon_state)
|
||||
Insert("language-[icon_state]", icon, icon_state=icon_state)
|
||||
|
||||
..()
|
||||
|
||||
/datum/asset/simple/permissions
|
||||
assets = list(
|
||||
"padlock.png" = 'html/padlock.png'
|
||||
@@ -362,26 +555,19 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
var/datum/language/L = new path ()
|
||||
L.get_icon()
|
||||
|
||||
/datum/asset/simple/icon_states/emojis
|
||||
icon = 'icons/emoji.dmi'
|
||||
generic_icon_names = TRUE
|
||||
/datum/asset/spritesheet/pipes
|
||||
name = "pipes"
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons/pipes
|
||||
icons = list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi')
|
||||
prefix = "pipe"
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons/pipes/New()
|
||||
directions = GLOB.alldirs
|
||||
/datum/asset/spritesheet/pipes/register()
|
||||
for (var/each in list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi'))
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons/pipes/register()
|
||||
..()
|
||||
var/meter = icon('icons/obj/atmospherics/pipes/simple.dmi', "meterX", SOUTH, frame, movement_states)
|
||||
if(meter)
|
||||
register_asset(sanitize_filename("[prefix].south.meterX.png"), fcopy_rsc(meter))
|
||||
|
||||
// Representative icons for each research design
|
||||
/datum/asset/simple/research_designs/register()
|
||||
/datum/asset/spritesheet/research_designs
|
||||
name = "design"
|
||||
|
||||
/datum/asset/spritesheet/research_designs/register()
|
||||
for (var/path in subtypesof(/datum/design))
|
||||
var/datum/design/D = path
|
||||
|
||||
@@ -401,7 +587,6 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
if (machine)
|
||||
item = machine
|
||||
var/icon_file = initial(item.icon)
|
||||
var/all_states = icon_states(icon_file)
|
||||
var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH)
|
||||
|
||||
// computers (and snowflakes) get their screen and keyboard sprites
|
||||
@@ -409,10 +594,11 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
var/obj/machinery/computer/C = item
|
||||
var/screen = initial(C.icon_screen)
|
||||
var/keyboard = initial(C.icon_keyboard)
|
||||
var/all_states = icon_states(icon_file)
|
||||
if (screen && (screen in all_states))
|
||||
I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY)
|
||||
if (keyboard && (keyboard in all_states))
|
||||
I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY)
|
||||
|
||||
assets["design_[initial(D.id)].png"] = I
|
||||
Insert(initial(D.id), I)
|
||||
return ..()
|
||||
|
||||
@@ -92,7 +92,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
if (citadel_client_procs(href_list))
|
||||
return
|
||||
// CITADEL End
|
||||
|
||||
|
||||
switch(href_list["_src_"])
|
||||
if("holder")
|
||||
hsrc = holder
|
||||
@@ -115,16 +115,16 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
switch(href_list["action"])
|
||||
if("openLink")
|
||||
src << link(href_list["link"])
|
||||
|
||||
var/datum/real_src = hsrc
|
||||
if(QDELETED(real_src))
|
||||
return
|
||||
if (hsrc)
|
||||
var/datum/real_src = hsrc
|
||||
if(QDELETED(real_src))
|
||||
return
|
||||
|
||||
..() //redirect to hsrc.Topic()
|
||||
|
||||
/client/proc/is_content_unlocked()
|
||||
if(!prefs.unlock_content)
|
||||
to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! <a href='http://www.byond.com/membership'>Click Here to find out more</a>.")
|
||||
to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! <a href=\"https://secure.byond.com/membership\">Click Here to find out more</a>.")
|
||||
return 0
|
||||
return 1
|
||||
|
||||
@@ -165,6 +165,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
return var_name != NAMEOF(src, holder) && ..()
|
||||
|
||||
/client/New(TopicData)
|
||||
world.SetConfig("APP/admin", ckey, "role=admin") //CITADEL EDIT - Allows admins to reboot in OOM situations
|
||||
var/tdata = TopicData //save this for later use
|
||||
chatOutput = new /datum/chatOutput(src)
|
||||
TopicData = null //Prevent calls to client.Topic from connect
|
||||
@@ -179,10 +180,15 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
var/connecting_admin = FALSE //because de-admined admins connecting should be treated like admins.
|
||||
//Admin Authorisation
|
||||
holder = GLOB.admin_datums[ckey]
|
||||
var/debug_tools_allowed = FALSE //CITADEL EDIT
|
||||
if(holder)
|
||||
GLOB.admins |= src
|
||||
holder.owner = src
|
||||
connecting_admin = TRUE
|
||||
//CITADEL EDIT
|
||||
if(check_rights_for(src, R_DEBUG))
|
||||
debug_tools_allowed = TRUE
|
||||
//END CITADEL EDIT
|
||||
else if(GLOB.deadmins[ckey])
|
||||
verbs += /client/proc/readmin
|
||||
connecting_admin = TRUE
|
||||
@@ -197,6 +203,12 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
to_chat(world, "Autoadmin rank not found")
|
||||
else
|
||||
new /datum/admins(autorank, ckey)
|
||||
//CITADEL EDIT
|
||||
if(check_rights_for(src, R_DEBUG)) //check if autoadmin gave us it
|
||||
debug_tools_allowed = TRUE
|
||||
if(!debug_tools_allowed)
|
||||
world.SetConfig("APP/admin", ckey, null)
|
||||
//END CITADEL EDIT
|
||||
if(CONFIG_GET(flag/enable_localhost_rank) && !connecting_admin)
|
||||
var/localhost_addresses = list("127.0.0.1", "::1")
|
||||
if(isnull(address) || (address in localhost_addresses))
|
||||
@@ -211,6 +223,9 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
prefs.last_id = computer_id //these are gonna be used for banning
|
||||
fps = prefs.clientfps
|
||||
|
||||
if(fexists(roundend_report_file()))
|
||||
verbs += /client/proc/show_previous_roundend_report
|
||||
|
||||
log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[byond_version]")
|
||||
var/alert_mob_dupe_login = FALSE
|
||||
if(CONFIG_GET(flag/log_access))
|
||||
@@ -255,7 +270,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
log_access("Failed login: [key] - blacklisted byond version")
|
||||
to_chat(src, "<span class='userdanger'>Your version of byond is blacklisted.</span>")
|
||||
to_chat(src, "<span class='danger'>Byond build [byond_build] ([byond_version].[byond_build]) has been blacklisted for the following reason: [GLOB.blacklisted_builds[num2text(byond_build)]].</span>")
|
||||
to_chat(src, "<span class='danger'>Please download a new version of byond. if [byond_build] is the latest, you can go to http://www.byond.com/download/build/ to download other versions.</span>")
|
||||
to_chat(src, "<span class='danger'>Please download a new version of byond. If [byond_build] is the latest, you can go to <a href=\"https://secure.byond.com/download/build\">BYOND's website</a> to download other versions.</span>")
|
||||
if(connecting_admin)
|
||||
to_chat(src, "As an admin, you are being allowed to continue using this version, but please consider changing byond versions")
|
||||
else
|
||||
@@ -278,11 +293,11 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
var/cev = CONFIG_GET(number/client_error_version)
|
||||
var/cwv = CONFIG_GET(number/client_warn_version)
|
||||
if (byond_version < cev) //Out of date client.
|
||||
to_chat(src, "<span class='danger'><b>Your version of byond is too old:</b></span>")
|
||||
to_chat(src, "<span class='danger'><b>Your version of BYOND is too old:</b></span>")
|
||||
to_chat(src, CONFIG_GET(string/client_error_message))
|
||||
to_chat(src, "Your version: [byond_version]")
|
||||
to_chat(src, "Required version: [cev] or later")
|
||||
to_chat(src, "Visit http://www.byond.com/download/ to get the latest version of byond.")
|
||||
to_chat(src, "Visit <a href=\"https://secure.byond.com/download\">BYOND's website</a> to get the latest version of BYOND.")
|
||||
if (connecting_admin)
|
||||
to_chat(src, "Because you are an admin, you are being allowed to walk past this limitation, But it is still STRONGLY suggested you upgrade")
|
||||
else
|
||||
@@ -294,14 +309,14 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
msg += CONFIG_GET(string/client_warn_message) + "<br><br>"
|
||||
msg += "Your version: [byond_version]<br>"
|
||||
msg += "Required version to remove this message: [cwv] or later<br>"
|
||||
msg += "Visit http://www.byond.com/download/ to get the latest version of byond.<br>"
|
||||
msg += "Visit <a href=\"https://secure.byond.com/download\">BYOND's website</a> to get the latest version of BYOND.<br>"
|
||||
src << browse(msg, "window=warning_popup")
|
||||
else
|
||||
to_chat(src, "<span class='danger'><b>Your version of byond may be getting out of date:</b></span>")
|
||||
to_chat(src, CONFIG_GET(string/client_warn_message))
|
||||
to_chat(src, "Your version: [byond_version]")
|
||||
to_chat(src, "Required version to remove this message: [cwv] or later")
|
||||
to_chat(src, "Visit http://www.byond.com/download/ to get the latest version of byond.")
|
||||
to_chat(src, "Visit <a href=\"https://secure.byond.com/download\">BYOND's website</a> to get the latest version of BYOND.")
|
||||
|
||||
if (connection == "web" && !connecting_admin)
|
||||
if (!CONFIG_GET(flag/allow_webclient))
|
||||
@@ -381,7 +396,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
winset(src, "[topmenu.type]", "parent=menu;name=[url_encode(topmenuname)]")
|
||||
var/list/entries = topmenu.Generate_list(src)
|
||||
for (var/child in entries)
|
||||
winset(src, "[url_encode(child)]", "[entries[child]]")
|
||||
winset(src, "[child]", "[entries[child]]")
|
||||
if (!ispath(child, /datum/verbs/menu))
|
||||
var/atom/verb/verbpath = child
|
||||
if (copytext(verbpath.name,1,2) != "@")
|
||||
@@ -391,9 +406,9 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
var/datum/verbs/menu/menuitem = GLOB.menulist[thing]
|
||||
if (menuitem)
|
||||
menuitem.Load_checked(src)
|
||||
|
||||
|
||||
hook_vr("client_new",list(src)) // CIT CHANGE - hook for client/New() changes
|
||||
|
||||
|
||||
Master.UpdateTickRate()
|
||||
|
||||
//////////////
|
||||
@@ -472,7 +487,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
if (CONFIG_GET(flag/panic_bunker) && !holder && !GLOB.deadmins[ckey])
|
||||
log_access("Failed Login: [key] - New account attempting to connect during panic bunker")
|
||||
message_admins("<span class='adminnotice'>Failed Login: [key] - New account attempting to connect during panic bunker</span>")
|
||||
to_chat(src, "Sorry but the server is currently not accepting connections from never before seen players.")
|
||||
to_chat(src, "You must first join the Discord to verify your account before joining this server. Please ping an admin once you've joined and read the rules. https://discord.gg/E6SQuhz") //CIT CHANGE - makes the panic bunker disconnect message point to the discord
|
||||
var/list/connectiontopic_a = params2list(connectiontopic)
|
||||
var/list/panic_addr = CONFIG_GET(string/panic_server_address)
|
||||
if(panic_addr && !connectiontopic_a["redirect"])
|
||||
|
||||
@@ -83,12 +83,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
//Mob preview
|
||||
var/icon/preview_icon = null
|
||||
|
||||
//Trait list
|
||||
var/list/positive_traits = list()
|
||||
var/list/negative_traits = list()
|
||||
var/list/neutral_traits = list()
|
||||
var/list/all_traits = list()
|
||||
var/list/character_traits = list()
|
||||
//Quirk list
|
||||
var/list/positive_quirks = list()
|
||||
var/list/negative_quirks = list()
|
||||
var/list/neutral_quirks = list()
|
||||
var/list/all_quirks = list()
|
||||
var/list/character_quirks = list()
|
||||
|
||||
//Jobs, uses bitflags
|
||||
var/job_civilian_high = 0
|
||||
@@ -120,6 +120,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
var/parallax
|
||||
|
||||
var/ambientocclusion = TRUE
|
||||
|
||||
var/uplink_spawn_loc = UPLINK_PDA
|
||||
|
||||
var/list/exp = list()
|
||||
@@ -193,9 +195,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<center><h2>Occupation Choices</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=job;task=menu'>Set Occupation Preferences</a><br></center>"
|
||||
if(CONFIG_GET(flag/roundstart_traits))
|
||||
dat += "<center><h2>Trait Setup</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=trait;task=menu'>Configure Traits</a><br></center>"
|
||||
dat += "<center><b>Current traits:</b> [all_traits.len ? all_traits.Join(", ") : "None"]</center>"
|
||||
dat += "<center><h2>Quirk Setup</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=trait;task=menu'>Configure Quirks</a><br></center>"
|
||||
dat += "<center><b>Current Quirks:</b> [all_quirks.len ? all_quirks.Join(", ") : "None"]</center>"
|
||||
dat += "<h2>Identity</h2>"
|
||||
dat += "<table width='100%'><tr><td width='75%' valign='top'>"
|
||||
if(jobban_isbanned(user, "appearance"))
|
||||
@@ -490,6 +492,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "High"
|
||||
dat += "</a><br>"
|
||||
|
||||
dat += "<b>Ambient Occlusion:</b> <a href='?_src_=prefs;preference=ambientocclusion'>[ambientocclusion ? "Enabled" : "Disabled"]</a><br>"
|
||||
|
||||
dat += "</td><td width='300px' height='300px' valign='top'>"
|
||||
|
||||
dat += "<h2>Special Role Settings</h2>"
|
||||
@@ -855,72 +859,72 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
return job_engsec_low
|
||||
return 0
|
||||
|
||||
/datum/preferences/proc/SetTraits(mob/user)
|
||||
if(!SStraits)
|
||||
to_chat(user, "<span class='danger'>The trait subsystem is still initializing! Try again in a minute.</span>")
|
||||
/datum/preferences/proc/SetQuirks(mob/user)
|
||||
if(!SSquirks)
|
||||
to_chat(user, "<span class='danger'>The quirk subsystem is still initializing! Try again in a minute.</span>")
|
||||
return
|
||||
|
||||
var/list/dat = list()
|
||||
if(!SStraits.traits.len)
|
||||
dat += "The trait subsystem hasn't finished initializing, please hold..."
|
||||
if(!SSquirks.quirks.len)
|
||||
dat += "The quirk subsystem hasn't finished initializing, please hold..."
|
||||
dat += "<center><a href='?_src_=prefs;preference=trait;task=close'>Done</a></center><br>"
|
||||
|
||||
else
|
||||
dat += "<center><b>Choose trait setup</b></center><br>"
|
||||
dat += "<div align='center'>Left-click to add or remove traits. You need one negative trait for every positive trait.<br>\
|
||||
Traits are applied at roundstart and cannot normally be removed.</div>"
|
||||
dat += "<center><b>Choose quirk setup</b></center><br>"
|
||||
dat += "<div align='center'>Left-click to add or remove quirks. You need negative quirks to have positive ones.<br>\
|
||||
Quirks are applied at roundstart and cannot normally be removed.</div>"
|
||||
dat += "<center><a href='?_src_=prefs;preference=trait;task=close'>Done</a></center>"
|
||||
dat += "<hr>"
|
||||
dat += "<center><b>Current traits:</b> [all_traits.len ? all_traits.Join(", ") : "None"]</center>"
|
||||
dat += "<center>[all_traits.len] / [MAX_TRAITS] max traits<br>\
|
||||
<b>Trait balance remaining:</b> [GetTraitBalance()]</center><br>"
|
||||
for(var/V in SStraits.traits)
|
||||
var/datum/trait/T = SStraits.traits[V]
|
||||
var/trait_name = initial(T.name)
|
||||
var/has_trait
|
||||
var/trait_cost = initial(T.value) * -1
|
||||
dat += "<center><b>Current quirks:</b> [all_quirks.len ? all_quirks.Join(", ") : "None"]</center>"
|
||||
dat += "<center>[positive_quirks.len] / [MAX_QUIRKS] max positive quirks<br>\
|
||||
<b>Quirk balance remaining:</b> [GetQuirkBalance()]</center><br>"
|
||||
for(var/V in SSquirks.quirks)
|
||||
var/datum/quirk/T = SSquirks.quirks[V]
|
||||
var/quirk_name = initial(T.name)
|
||||
var/has_quirk
|
||||
var/quirk_cost = initial(T.value) * -1
|
||||
var/lock_reason = "This trait is unavailable."
|
||||
var/trait_conflict = FALSE
|
||||
for(var/_V in all_traits)
|
||||
if(_V == trait_name)
|
||||
has_trait = TRUE
|
||||
if(initial(T.mood_trait) && CONFIG_GET(flag/disable_human_mood))
|
||||
var/quirk_conflict = FALSE
|
||||
for(var/_V in all_quirks)
|
||||
if(_V == quirk_name)
|
||||
has_quirk = TRUE
|
||||
if(initial(T.mood_quirk) && CONFIG_GET(flag/disable_human_mood))
|
||||
lock_reason = "Mood is disabled."
|
||||
trait_conflict = TRUE
|
||||
if(has_trait)
|
||||
if(trait_conflict)
|
||||
all_traits -= trait_name
|
||||
has_trait = FALSE
|
||||
quirk_conflict = TRUE
|
||||
if(has_quirk)
|
||||
if(quirk_conflict)
|
||||
all_quirks -= quirk_name
|
||||
has_quirk = FALSE
|
||||
else
|
||||
trait_cost *= -1 //invert it back, since we'd be regaining this amount
|
||||
if(trait_cost > 0)
|
||||
trait_cost = "+[trait_cost]"
|
||||
quirk_cost *= -1 //invert it back, since we'd be regaining this amount
|
||||
if(quirk_cost > 0)
|
||||
quirk_cost = "+[quirk_cost]"
|
||||
var/font_color = "#AAAAFF"
|
||||
if(initial(T.value) != 0)
|
||||
font_color = initial(T.value) > 0 ? "#AAFFAA" : "#FFAAAA"
|
||||
if(trait_conflict)
|
||||
dat += "<font color='[font_color]'>[trait_name]</font> - [initial(T.desc)] \
|
||||
if(quirk_conflict)
|
||||
dat += "<font color='[font_color]'>[quirk_name]</font> - [initial(T.desc)] \
|
||||
<font color='red'><b>LOCKED: [lock_reason]</b></font><br>"
|
||||
else
|
||||
if(has_trait)
|
||||
dat += "<b><font color='[font_color]'>[trait_name]</font></b> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[trait_name]'>[has_trait ? "Lose" : "Take"] ([trait_cost] pts.)</a><br>"
|
||||
if(has_quirk)
|
||||
dat += "<b><font color='[font_color]'>[quirk_name]</font></b> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[quirk_name]'>[has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)</a><br>"
|
||||
else
|
||||
dat += "<font color='[font_color]'>[trait_name]</font> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[trait_name]'>[has_trait ? "Lose" : "Take"] ([trait_cost] pts.)</a><br>"
|
||||
dat += "<font color='[font_color]'>[quirk_name]</font> - [initial(T.desc)] \
|
||||
<a href='?_src_=prefs;preference=trait;task=update;trait=[quirk_name]'>[has_quirk ? "Lose" : "Take"] ([quirk_cost] pts.)</a><br>"
|
||||
dat += "<br><center><a href='?_src_=prefs;preference=trait;task=reset'>Reset Traits</a></center>"
|
||||
|
||||
user << browse(null, "window=preferences")
|
||||
var/datum/browser/popup = new(user, "mob_occupation", "<div align='center'>Trait Preferences</div>", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way
|
||||
var/datum/browser/popup = new(user, "mob_occupation", "<div align='center'>Quirk Preferences</div>", 900, 600) //no reason not to reuse the occupation window, as it's cleaner that way
|
||||
popup.set_window_options("can_close=0")
|
||||
popup.set_content(dat.Join())
|
||||
popup.open(0)
|
||||
return
|
||||
|
||||
/datum/preferences/proc/GetTraitBalance()
|
||||
/datum/preferences/proc/GetQuirkBalance()
|
||||
var/bal = 0
|
||||
for(var/V in all_traits)
|
||||
var/datum/trait/T = SStraits.traits[V]
|
||||
for(var/V in all_quirks)
|
||||
var/datum/quirk/T = SSquirks.quirks[V]
|
||||
bal -= initial(T.value)
|
||||
return bal
|
||||
|
||||
@@ -977,55 +981,49 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
user << browse(null, "window=mob_occupation")
|
||||
ShowChoices(user)
|
||||
if("update")
|
||||
var/trait = href_list["trait"]
|
||||
if(!SStraits.traits[trait])
|
||||
var/quirk = href_list["trait"]
|
||||
if(!SSquirks.quirks[quirk])
|
||||
return
|
||||
var/value = SStraits.trait_points[trait]
|
||||
var/value = SSquirks.quirk_points[quirk]
|
||||
if(value == 0)
|
||||
if(trait in neutral_traits)
|
||||
neutral_traits -= trait
|
||||
all_traits -= trait
|
||||
if(quirk in neutral_quirks)
|
||||
neutral_quirks -= quirk
|
||||
all_quirks -= quirk
|
||||
else
|
||||
if(all_traits.len >= MAX_TRAITS)
|
||||
to_chat(user, "<span class='warning'>You can't have more than [MAX_TRAITS] traits!</span>")
|
||||
return
|
||||
neutral_traits += trait
|
||||
all_traits += trait
|
||||
neutral_quirks += quirk
|
||||
all_quirks += quirk
|
||||
else
|
||||
var/balance = GetTraitBalance()
|
||||
if(trait in positive_traits)
|
||||
positive_traits -= trait
|
||||
all_traits -= trait
|
||||
else if(trait in negative_traits)
|
||||
var/balance = GetQuirkBalance()
|
||||
if(quirk in positive_quirks)
|
||||
positive_quirks -= quirk
|
||||
all_quirks -= quirk
|
||||
else if(quirk in negative_quirks)
|
||||
if(balance + value < 0)
|
||||
to_chat(user, "<span class='warning'>Refunding this would cause you to go below your balance!</span>")
|
||||
return
|
||||
negative_traits -= trait
|
||||
all_traits -= trait
|
||||
negative_quirks -= quirk
|
||||
all_quirks -= quirk
|
||||
else if(value > 0)
|
||||
if(all_traits.len >= MAX_TRAITS)
|
||||
to_chat(user, "<span class='warning'>You can't have more than [MAX_TRAITS] traits!</span>")
|
||||
if(positive_quirks.len >= MAX_QUIRKS)
|
||||
to_chat(user, "<span class='warning'>You can't have more than [MAX_QUIRKS] positive quirks!</span>")
|
||||
return
|
||||
if(balance - value < 0)
|
||||
to_chat(user, "<span class='warning'>You don't have enough balance to gain this trait!</span>")
|
||||
to_chat(user, "<span class='warning'>You don't have enough balance to gain this quirk!</span>")
|
||||
return
|
||||
positive_traits += trait
|
||||
all_traits += trait
|
||||
positive_quirks += quirk
|
||||
all_quirks += quirk
|
||||
else
|
||||
if(all_traits.len >= MAX_TRAITS)
|
||||
to_chat(user, "<span class='warning'>You can't have more than [MAX_TRAITS] traits!</span>")
|
||||
return
|
||||
negative_traits += trait
|
||||
all_traits += trait
|
||||
SetTraits(user)
|
||||
negative_quirks += quirk
|
||||
all_quirks += quirk
|
||||
SetQuirks(user)
|
||||
if("reset")
|
||||
all_traits = list()
|
||||
positive_traits = list()
|
||||
negative_traits = list()
|
||||
neutral_traits = list()
|
||||
SetTraits(user)
|
||||
all_quirks = list()
|
||||
positive_quirks = list()
|
||||
negative_quirks = list()
|
||||
neutral_quirks = list()
|
||||
SetQuirks(user)
|
||||
else
|
||||
SetTraits(user)
|
||||
SetQuirks(user)
|
||||
return TRUE
|
||||
|
||||
switch(href_list["task"])
|
||||
@@ -1535,6 +1533,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
cit_toggles ^= DIGESTION_NOISES
|
||||
//END CITADEL EDIT
|
||||
|
||||
if("ambientocclusion")
|
||||
ambientocclusion = !ambientocclusion
|
||||
if(parent && parent.screen && parent.screen.len)
|
||||
var/obj/screen/plane_master/game_world/PM = locate(/obj/screen/plane_master/game_world) in parent.screen
|
||||
PM.backdrop(parent.mob)
|
||||
|
||||
if("save")
|
||||
save_preferences()
|
||||
save_character()
|
||||
@@ -1642,4 +1646,4 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(icon_updates)
|
||||
character.update_body()
|
||||
character.update_hair()
|
||||
character.update_body_parts()
|
||||
character.update_body_parts()
|
||||
|
||||
@@ -130,6 +130,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["uses_glasses_colour"]>> uses_glasses_colour
|
||||
S["clientfps"] >> clientfps
|
||||
S["parallax"] >> parallax
|
||||
S["ambientocclusion"] >> ambientocclusion
|
||||
S["menuoptions"] >> menuoptions
|
||||
S["enable_tips"] >> enable_tips
|
||||
S["tip_delay"] >> tip_delay
|
||||
@@ -160,6 +161,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
|
||||
clientfps = sanitize_integer(clientfps, 0, 1000, 0)
|
||||
parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, null)
|
||||
ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion))
|
||||
ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form))
|
||||
ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit))
|
||||
ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION)
|
||||
@@ -210,6 +212,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["uses_glasses_colour"], uses_glasses_colour)
|
||||
WRITE_FILE(S["clientfps"], clientfps)
|
||||
WRITE_FILE(S["parallax"], parallax)
|
||||
WRITE_FILE(S["ambientocclusion"], ambientocclusion)
|
||||
WRITE_FILE(S["menuoptions"], menuoptions)
|
||||
WRITE_FILE(S["enable_tips"], enable_tips)
|
||||
WRITE_FILE(S["tip_delay"], tip_delay)
|
||||
@@ -310,11 +313,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["job_engsec_med"] >> job_engsec_med
|
||||
S["job_engsec_low"] >> job_engsec_low
|
||||
|
||||
//Traits
|
||||
S["all_traits"] >> all_traits
|
||||
S["positive_traits"] >> positive_traits
|
||||
S["negative_traits"] >> negative_traits
|
||||
S["neutral_traits"] >> neutral_traits
|
||||
//Quirks
|
||||
S["all_quirks"] >> all_quirks
|
||||
S["positive_quirks"] >> positive_quirks
|
||||
S["negative_quirks"] >> negative_quirks
|
||||
S["neutral_quirks"] >> neutral_quirks
|
||||
|
||||
//Citadel code
|
||||
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
|
||||
@@ -421,10 +424,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med))
|
||||
job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
|
||||
|
||||
all_traits = SANITIZE_LIST(all_traits)
|
||||
positive_traits = SANITIZE_LIST(positive_traits)
|
||||
negative_traits = SANITIZE_LIST(negative_traits)
|
||||
neutral_traits = SANITIZE_LIST(neutral_traits)
|
||||
all_quirks = SANITIZE_LIST(all_quirks)
|
||||
positive_quirks = SANITIZE_LIST(positive_quirks)
|
||||
negative_quirks = SANITIZE_LIST(negative_quirks)
|
||||
neutral_quirks = SANITIZE_LIST(neutral_quirks)
|
||||
|
||||
cit_character_pref_load(S)
|
||||
|
||||
@@ -491,11 +494,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["job_engsec_med"] , job_engsec_med)
|
||||
WRITE_FILE(S["job_engsec_low"] , job_engsec_low)
|
||||
|
||||
//Traits
|
||||
WRITE_FILE(S["all_traits"] , all_traits)
|
||||
WRITE_FILE(S["positive_traits"] , positive_traits)
|
||||
WRITE_FILE(S["negative_traits"] , negative_traits)
|
||||
WRITE_FILE(S["neutral_traits"] , neutral_traits)
|
||||
//Quirks
|
||||
WRITE_FILE(S["all_quirks"] , all_quirks)
|
||||
WRITE_FILE(S["positive_quirks"] , positive_quirks)
|
||||
WRITE_FILE(S["negative_quirks"] , negative_quirks)
|
||||
WRITE_FILE(S["neutral_quirks"] , neutral_quirks)
|
||||
|
||||
cit_character_pref_save(S)
|
||||
|
||||
|
||||
@@ -294,3 +294,10 @@ GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR)
|
||||
to_chat(src, "You can't ignore yourself.")
|
||||
return
|
||||
ignore_key(selection)
|
||||
|
||||
/client/proc/show_previous_roundend_report()
|
||||
set name = "Your Last Round"
|
||||
set category = "OOC"
|
||||
set desc = "View the last round end report you've seen"
|
||||
|
||||
SSticker.show_roundend_report(src, TRUE)
|
||||
|
||||
@@ -63,8 +63,8 @@
|
||||
// it's NODROP_1
|
||||
D.dropItemToGround(target, TRUE)
|
||||
qdel(old_headgear)
|
||||
// where is `slot_head` defined? WHO KNOWS
|
||||
D.equip_to_slot(new_headgear, slot_head)
|
||||
// where is `SLOT_HEAD` defined? WHO KNOWS
|
||||
D.equip_to_slot(new_headgear, SLOT_HEAD)
|
||||
return 1
|
||||
|
||||
|
||||
@@ -331,8 +331,7 @@
|
||||
item_state = "gas_alt"
|
||||
resistance_flags = NONE
|
||||
armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
|
||||
|
||||
flags_1 = BLOCK_GAS_SMOKE_EFFECT_1 | MASKINTERNALS_1
|
||||
clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS
|
||||
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
|
||||
gas_transfer_coefficient = 0.01
|
||||
permeability_coefficient = 0.01
|
||||
@@ -408,7 +407,7 @@
|
||||
icon_state = "black"
|
||||
item_color = "black"
|
||||
desc = "A pair of black shoes."
|
||||
flags_1 = NOSLIP_1
|
||||
clothing_flags = NOSLIP
|
||||
|
||||
/obj/item/clothing/shoes/chameleon/noslip/broken/Initialize()
|
||||
. = ..()
|
||||
@@ -637,4 +636,3 @@
|
||||
/obj/item/pda/chameleon/broken/Initialize()
|
||||
. = ..()
|
||||
chameleon_action.emp_randomise(INFINITY)
|
||||
|
||||
|
||||
@@ -24,9 +24,11 @@
|
||||
var/can_flashlight = 0
|
||||
var/scan_reagents = 0 //Can the wearer see reagents while it's equipped?
|
||||
|
||||
var/clothing_flags = NONE
|
||||
|
||||
//Var modification - PLEASE be careful with this I know who you are and where you live
|
||||
var/list/user_vars_to_edit = list() //VARNAME = VARVALUE eg: "name" = "butts"
|
||||
var/list/user_vars_remembered = list() //Auto built by the above + dropped() + equipped()
|
||||
var/list/user_vars_to_edit //VARNAME = VARVALUE eg: "name" = "butts"
|
||||
var/list/user_vars_remembered //Auto built by the above + dropped() + equipped()
|
||||
|
||||
var/pocket_storage_component_path
|
||||
|
||||
@@ -72,21 +74,23 @@
|
||||
..()
|
||||
if(!istype(user))
|
||||
return
|
||||
if(user_vars_remembered && user_vars_remembered.len)
|
||||
if(LAZYLEN(user_vars_remembered))
|
||||
for(var/variable in user_vars_remembered)
|
||||
if(variable in user.vars)
|
||||
if(user.vars[variable] == user_vars_to_edit[variable]) //Is it still what we set it to? (if not we best not change it)
|
||||
user.vars[variable] = user_vars_remembered[variable]
|
||||
user_vars_remembered = list()
|
||||
user_vars_remembered = initial(user_vars_remembered) // Effectively this sets it to null.
|
||||
|
||||
/obj/item/clothing/equipped(mob/user, slot)
|
||||
..()
|
||||
|
||||
if (!istype(user))
|
||||
return
|
||||
if(slot_flags & slotdefine2slotbit(slot)) //Was equipped to a valid slot for this item?
|
||||
for(var/variable in user_vars_to_edit)
|
||||
if(variable in user.vars)
|
||||
user_vars_remembered[variable] = user.vars[variable]
|
||||
user.vars[variable] = user_vars_to_edit[variable]
|
||||
if (LAZYLEN(user_vars_to_edit))
|
||||
for(var/variable in user_vars_to_edit)
|
||||
if(variable in user.vars)
|
||||
LAZYSET(user_vars_remembered, variable, user.vars[variable])
|
||||
user.vars[variable] = user_vars_to_edit[variable]
|
||||
|
||||
/obj/item/clothing/examine(mob/user)
|
||||
..()
|
||||
@@ -260,7 +264,7 @@ BLIND // can't see anything
|
||||
|
||||
/obj/item/clothing/proc/visor_toggling() //handles all the actual toggling of flags
|
||||
up = !up
|
||||
flags_1 ^= visor_flags
|
||||
clothing_flags ^= visor_flags
|
||||
flags_inv ^= visor_flags_inv
|
||||
flags_cover ^= initial(flags_cover)
|
||||
icon_state = "[initial(icon_state)][up ? "up" : ""]"
|
||||
@@ -285,4 +289,4 @@ BLIND // can't see anything
|
||||
Shreds.desc = "The sad remains of what used to be [name]."
|
||||
deconstruct(FALSE)
|
||||
else
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "ears"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 0
|
||||
slot_flags = SLOT_EARS
|
||||
slot_flags = ITEM_SLOT_EARS
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/ears/earmuffs
|
||||
@@ -15,7 +15,11 @@
|
||||
strip_delay = 15
|
||||
equip_delay_other = 25
|
||||
resistance_flags = FLAMMABLE
|
||||
flags_2 = BANG_PROTECT_2|HEALS_EARS_2
|
||||
|
||||
/obj/item/clothing/ears/earmuffs/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/earhealing)
|
||||
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
|
||||
|
||||
/obj/item/clothing/ears/headphones
|
||||
name = "headphones"
|
||||
@@ -23,7 +27,7 @@
|
||||
icon = 'icons/obj/clothing/accessories.dmi'
|
||||
icon_state = "headphones"
|
||||
item_state = "headphones"
|
||||
slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_NECK //Fluff item, put it whereever you want!
|
||||
slot_flags = ITEM_SLOT_EARS | ITEM_SLOT_HEAD | ITEM_SLOT_NECK //Fluff item, put it whereever you want!
|
||||
actions_types = list(/datum/action/item_action/toggle_headphones)
|
||||
var/headphones_on = FALSE
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/clothing/glasses.dmi'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags_cover = GLASSESCOVERSEYES
|
||||
slot_flags = SLOT_EYES
|
||||
slot_flags = ITEM_SLOT_EYES
|
||||
strip_delay = 20
|
||||
equip_delay_other = 25
|
||||
resistance_flags = NONE
|
||||
@@ -100,7 +100,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
|
||||
/obj/item/clothing/glasses/science/item_action_slot_check(slot)
|
||||
if(slot == slot_glasses)
|
||||
if(slot == SLOT_GLASSES)
|
||||
return 1
|
||||
|
||||
/obj/item/clothing/glasses/night
|
||||
@@ -263,7 +263,7 @@
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/blindfold/equipped(mob/living/carbon/human/user, slot)
|
||||
. = ..()
|
||||
if(slot == slot_glasses)
|
||||
if(slot == SLOT_GLASSES)
|
||||
user.become_blind("blindfold_[REF(src)]")
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/blindfold/dropped(mob/living/carbon/human/user)
|
||||
@@ -365,6 +365,7 @@
|
||||
scan_reagents = 1
|
||||
flags_1 = NODROP_1
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF
|
||||
|
||||
/obj/item/clothing/glasses/godeye/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(istype(W, src) && W != src && W.loc == user)
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
MA.alpha = 180
|
||||
MA.maptext = "[strength]k"
|
||||
MA.color = "#64C864"
|
||||
MA.layer = AREA_LAYER
|
||||
MA.layer = FLY_LAYER
|
||||
pic.appearance = MA
|
||||
flick_overlay(pic, list(user.client), 8)
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
item_state = icon_state
|
||||
if(isliving(loc))
|
||||
var/mob/living/user = loc
|
||||
if(user.get_item_by_slot(slot_glasses) == src)
|
||||
if(user.get_item_by_slot(SLOT_GLASSES) == src)
|
||||
user.update_inv_glasses()
|
||||
else
|
||||
user.update_inv_hands()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
/obj/item/clothing/glasses/hud/equipped(mob/living/carbon/human/user, slot)
|
||||
..()
|
||||
if(hud_type && slot == slot_glasses)
|
||||
if(hud_type && slot == SLOT_GLASSES)
|
||||
var/datum/atom_hud/H = GLOB.huds[hud_type]
|
||||
H.add_hud_to(user)
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
siemens_coefficient = 0.5
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = SLOT_GLOVES
|
||||
slot_flags = ITEM_SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
var/transfer_prints = FALSE
|
||||
strip_delay = 20
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
var/obj/item/clothing/gloves/color/selected = pick(gloves)
|
||||
if(ishuman(loc))
|
||||
var/mob/living/carbon/human/H = loc
|
||||
H.equip_to_slot_or_del(new selected(H), slot_gloves)
|
||||
H.equip_to_slot_or_del(new selected(H), SLOT_GLOVES)
|
||||
else
|
||||
new selected(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "top_hat"
|
||||
item_state = "that"
|
||||
body_parts_covered = HEAD
|
||||
slot_flags = SLOT_HEAD
|
||||
slot_flags = ITEM_SLOT_HEAD
|
||||
var/blockTracking = 0 //For AI tracking
|
||||
var/can_toggle = null
|
||||
dynamic_hair_suffix = "+generic"
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
item_color = "red"
|
||||
dog_fashion = null
|
||||
name = "firefighter helmet"
|
||||
flags_1 = STOPSPRESSUREDMAGE_1
|
||||
clothing_flags = STOPSPRESSUREDAMAGE
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
|
||||
cold_protection = HEAD
|
||||
@@ -56,7 +56,7 @@
|
||||
icon_state = "hardhat0_white"
|
||||
item_state = "hardhat0_white"
|
||||
item_color = "white"
|
||||
flags_1 = STOPSPRESSUREDMAGE_1
|
||||
clothing_flags = STOPSPRESSUREDAMAGE
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
|
||||
cold_protection = HEAD
|
||||
@@ -76,7 +76,7 @@
|
||||
dog_fashion = null
|
||||
name = "atmospheric technician's firefighting helmet"
|
||||
desc = "A firefighter's helmet, able to keep the user cool in any situation."
|
||||
flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1
|
||||
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
|
||||
|
||||
@@ -13,10 +13,13 @@
|
||||
resistance_flags = NONE
|
||||
flags_cover = HEADCOVERSEYES
|
||||
flags_inv = HIDEHAIR
|
||||
flags_2 = BANG_PROTECT_2
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/helmet
|
||||
|
||||
/obj/item/clothing/head/helmet/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_HEAD))
|
||||
|
||||
/obj/item/clothing/head/helmet/sec
|
||||
can_flashlight = 1
|
||||
|
||||
@@ -122,7 +125,7 @@
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT
|
||||
flags_1 = STOPSPRESSUREDMAGE_1
|
||||
clothing_flags = STOPSPRESSUREDAMAGE
|
||||
strip_delay = 80
|
||||
dog_fashion = null
|
||||
|
||||
@@ -158,12 +161,20 @@
|
||||
strip_delay = 100
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/clothing/head/helmet/roman/fake
|
||||
desc = "An ancient helmet made of plastic and leather."
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/head/helmet/roman/legionaire
|
||||
name = "roman legionaire helmet"
|
||||
desc = "An ancient helmet made of bronze and leather. Has a red crest on top of it."
|
||||
icon_state = "roman_c"
|
||||
item_state = "roman_c"
|
||||
|
||||
/obj/item/clothing/head/helmet/roman/legionaire/fake
|
||||
desc = "An ancient helmet made of plastic and leather. Has a red crest on top of it."
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/head/helmet/gladiator
|
||||
name = "gladiator helmet"
|
||||
desc = "Ave, Imperator, morituri te salutant."
|
||||
@@ -203,11 +214,12 @@
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
strip_delay = 80
|
||||
dog_fashion = null
|
||||
// old knight helmets do not offer protection against loud noises
|
||||
flags_2 = NONE
|
||||
|
||||
|
||||
/obj/item/clothing/head/helmet/knight/Initialize(mapload)
|
||||
. = ..()
|
||||
var/datum/component = GetComponent(/datum/component/wearertargeting/earprotection)
|
||||
qdel(component)
|
||||
|
||||
/obj/item/clothing/head/helmet/knight/blue
|
||||
icon_state = "knight_blue"
|
||||
|
||||
@@ -321,4 +321,27 @@
|
||||
name = "headress of Nemes"
|
||||
desc = "Lavish space tomb not included."
|
||||
icon_state = "nemes_headdress"
|
||||
icon_state = "nemes_headdress"
|
||||
icon_state = "nemes_headdress"
|
||||
|
||||
/obj/item/clothing/head/frenchberet
|
||||
name = "french beret"
|
||||
desc = "A quality beret, infused with the aroma of chain-smoking, wine-swilling Parisians. You feel less inclined to engage military conflict, for some reason."
|
||||
icon_state = "beretblack"
|
||||
|
||||
/obj/item/clothing/head/frenchberet/speechModification(M)
|
||||
if(copytext(M, 1, 2) != "*")
|
||||
M = " [M]"
|
||||
var/list/french_words = strings("french_replacement.json", "french")
|
||||
|
||||
for(var/key in french_words)
|
||||
var/value = french_words[key]
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
|
||||
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
|
||||
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
|
||||
M = replacetextEx(M, " [key]", " [value]")
|
||||
|
||||
if(prob(3))
|
||||
M += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
|
||||
return trim(M)
|
||||
@@ -131,7 +131,7 @@
|
||||
dog_fashion = /datum/dog_fashion/head/kitty
|
||||
|
||||
/obj/item/clothing/head/kitty/equipped(mob/living/carbon/human/user, slot)
|
||||
if(ishuman(user) && slot == slot_head)
|
||||
if(ishuman(user) && slot == SLOT_HEAD)
|
||||
update_icon(user)
|
||||
user.update_inv_head() //Color might have been changed by update_icon.
|
||||
..()
|
||||
@@ -169,7 +169,7 @@
|
||||
|
||||
/obj/item/clothing/head/cardborg/equipped(mob/living/user, slot)
|
||||
..()
|
||||
if(ishuman(user) && slot == slot_head)
|
||||
if(ishuman(user) && slot == SLOT_HEAD)
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(istype(H.wear_suit, /obj/item/clothing/suit/cardborg))
|
||||
var/obj/item/clothing/suit/cardborg/CB = H.wear_suit
|
||||
@@ -240,7 +240,7 @@
|
||||
|
||||
/obj/item/clothing/head/foilhat/equipped(mob/living/carbon/human/user, slot)
|
||||
..()
|
||||
if(slot == slot_head)
|
||||
if(slot == SLOT_HEAD)
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
paranoia = new()
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT
|
||||
flags_1 = STOPSPRESSUREDMAGE_1
|
||||
strip_delay = 80
|
||||
dog_fashion = null
|
||||
icon_override = 'modular_citadel/icons/mob/citadel/head.dmi'
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "mask"
|
||||
icon = 'icons/obj/clothing/masks.dmi'
|
||||
body_parts_covered = HEAD
|
||||
slot_flags = SLOT_MASK
|
||||
slot_flags = ITEM_SLOT_MASK
|
||||
strip_delay = 40
|
||||
equip_delay_other = 40
|
||||
var/mask_adjusted = 0
|
||||
@@ -33,7 +33,7 @@
|
||||
src.icon_state = initial(icon_state)
|
||||
gas_transfer_coefficient = initial(gas_transfer_coefficient)
|
||||
permeability_coefficient = initial(permeability_coefficient)
|
||||
flags_1 |= visor_flags
|
||||
clothing_flags |= visor_flags
|
||||
flags_inv |= visor_flags_inv
|
||||
flags_cover |= visor_flags_cover
|
||||
to_chat(user, "<span class='notice'>You push \the [src] back into place.</span>")
|
||||
@@ -43,11 +43,11 @@
|
||||
to_chat(user, "<span class='notice'>You push \the [src] out of the way.</span>")
|
||||
gas_transfer_coefficient = null
|
||||
permeability_coefficient = null
|
||||
flags_1 &= ~visor_flags
|
||||
clothing_flags &= ~visor_flags
|
||||
flags_inv &= ~visor_flags_inv
|
||||
flags_cover &= ~visor_flags_cover
|
||||
if(adjusted_flags)
|
||||
slot_flags = adjusted_flags
|
||||
if(user)
|
||||
user.wear_mask_update(src, toggle_off = mask_adjusted)
|
||||
user.update_action_buttons_icon() //when mask is adjusted out, we update all buttons icon so the user's potential internal tank correctly shows as off.
|
||||
user.update_action_buttons_icon() //when mask is adjusted out, we update all buttons icon so the user's potential internal tank correctly shows as off.
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
icon_state = "breath"
|
||||
item_state = "m_mask"
|
||||
body_parts_covered = 0
|
||||
flags_1 = MASKINTERNALS_1
|
||||
visor_flags = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
visor_flags = MASKINTERNALS
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
gas_transfer_coefficient = 0.1
|
||||
permeability_coefficient = 0.5
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "gas mask"
|
||||
desc = "A face-covering mask that can be connected to an air supply. While good for concealing your identity, it isn't good for blocking gas flow." //More accurate
|
||||
icon_state = "gas_alt"
|
||||
flags_1 = BLOCK_GAS_SMOKE_EFFECT_1 | MASKINTERNALS_1
|
||||
clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS
|
||||
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
item_state = "gas_alt"
|
||||
@@ -51,7 +51,7 @@
|
||||
/obj/item/clothing/mask/gas/clown_hat
|
||||
name = "clown wig and mask"
|
||||
desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
|
||||
flags_1 = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
icon_state = "clown"
|
||||
item_state = "clown_hat"
|
||||
flags_cover = MASKCOVERSEYES
|
||||
@@ -83,7 +83,7 @@
|
||||
/obj/item/clothing/mask/gas/sexyclown
|
||||
name = "sexy-clown wig and mask"
|
||||
desc = "A feminine clown mask for the dabbling crossdressers or female entertainers."
|
||||
flags_1 = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
icon_state = "sexyclown"
|
||||
item_state = "sexyclown"
|
||||
flags_cover = MASKCOVERSEYES
|
||||
@@ -92,7 +92,7 @@
|
||||
/obj/item/clothing/mask/gas/mime
|
||||
name = "mime mask"
|
||||
desc = "The traditional mime's mask. It has an eerie facial posture."
|
||||
flags_1 = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
icon_state = "mime"
|
||||
item_state = "mime"
|
||||
flags_cover = MASKCOVERSEYES
|
||||
@@ -124,7 +124,7 @@
|
||||
/obj/item/clothing/mask/gas/monkeymask
|
||||
name = "monkey mask"
|
||||
desc = "A mask used when acting as a monkey."
|
||||
flags_1 = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
icon_state = "monkeymask"
|
||||
item_state = "monkeymask"
|
||||
flags_cover = MASKCOVERSEYES
|
||||
@@ -133,7 +133,7 @@
|
||||
/obj/item/clothing/mask/gas/sexymime
|
||||
name = "sexy mime mask"
|
||||
desc = "A traditional female mime's mask."
|
||||
flags_1 = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
icon_state = "sexymime"
|
||||
item_state = "sexymime"
|
||||
flags_cover = MASKCOVERSEYES
|
||||
@@ -154,7 +154,7 @@
|
||||
name = "owl mask"
|
||||
desc = "Twoooo!"
|
||||
icon_state = "owl"
|
||||
flags_1 = MASKINTERNALS_1
|
||||
clothing_flags = MASKINTERNALS
|
||||
flags_cover = MASKCOVERSEYES
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
|
||||
@@ -7,10 +7,10 @@
|
||||
actions_types = list(/datum/action/item_action/halt, /datum/action/item_action/adjust)
|
||||
icon_state = "sechailer"
|
||||
item_state = "sechailer"
|
||||
flags_1 = BLOCK_GAS_SMOKE_EFFECT_1 | MASKINTERNALS_1
|
||||
clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS
|
||||
flags_inv = HIDEFACIALHAIR|HIDEFACE
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
visor_flags = BLOCK_GAS_SMOKE_EFFECT_1 | MASKINTERNALS_1
|
||||
visor_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS
|
||||
visor_flags_inv = HIDEFACE
|
||||
flags_cover = MASKCOVERSMOUTH
|
||||
visor_flags_cover = MASKCOVERSMOUTH
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user