diff --git a/_maps/RandomRuins/SpaceRuins/oldstation.dmm b/_maps/RandomRuins/SpaceRuins/oldstation.dmm index e820b06f61..89e2c553b9 100644 --- a/_maps/RandomRuins/SpaceRuins/oldstation.dmm +++ b/_maps/RandomRuins/SpaceRuins/oldstation.dmm @@ -1651,7 +1651,7 @@ /turf/open/floor/plasteel/white, /area/ruin/space/has_grav/ancientstation/rnd) "eD" = ( -/obj/machinery/mecha_part_fabricator, +/obj/machinery/mecha_part_fabricator/offstation, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white, /area/ruin/space/has_grav/ancientstation/rnd) @@ -2010,12 +2010,12 @@ /turf/open/floor/plasteel, /area/ruin/space/has_grav/ancientstation/deltacorridor) "fu" = ( -/obj/machinery/rnd/production/protolathe, +/obj/machinery/rnd/production/protolathe/offstation, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel/white, /area/ruin/space/has_grav/ancientstation/rnd) "fv" = ( -/obj/machinery/rnd/production/circuit_imprinter, +/obj/machinery/rnd/production/circuit_imprinter/offstation, /obj/effect/decal/cleanable/dirt, /obj/item/reagent_containers/dropper, /turf/open/floor/plasteel/white, diff --git a/_maps/RandomRuins/StationRuins/Box/Engine/engine_teg.dmm b/_maps/RandomRuins/StationRuins/Box/Engine/engine_teg.dmm index 37bc2a7dde..a9c5eab318 100644 --- a/_maps/RandomRuins/StationRuins/Box/Engine/engine_teg.dmm +++ b/_maps/RandomRuins/StationRuins/Box/Engine/engine_teg.dmm @@ -103,10 +103,6 @@ /obj/structure/window/reinforced, /turf/open/floor/plasteel, /area/engine/engineering) -"dw" = ( -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/space/nearstation) "dZ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -1170,7 +1166,8 @@ /obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ dir = 1 }, -/turf/open/floor/plating/airless, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, /area/engine/engineering) "Hp" = ( /obj/machinery/atmospherics/components/binary/pump{ @@ -1332,7 +1329,8 @@ /area/engine/engineering) "LS" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/turf/open/floor/plating/airless, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, /area/engine/engineering) "Mf" = ( /obj/structure/closet/secure_closet/engineering_personal, @@ -2629,7 +2627,7 @@ EN fq LS Hn -dw +tw yf Rh yf @@ -2655,9 +2653,9 @@ XW ST Ok MP -dw -dw -dw +tw +tw +tw Rh Rh Rh diff --git a/_maps/RandomZLevels/Academy.dmm b/_maps/RandomZLevels/away_mission/Academy.dmm similarity index 100% rename from _maps/RandomZLevels/Academy.dmm rename to _maps/RandomZLevels/away_mission/Academy.dmm diff --git a/_maps/RandomZLevels/Cabin.dmm b/_maps/RandomZLevels/away_mission/Cabin.dmm similarity index 100% rename from _maps/RandomZLevels/Cabin.dmm rename to _maps/RandomZLevels/away_mission/Cabin.dmm diff --git a/_maps/RandomZLevels/TheBeach.dmm b/_maps/RandomZLevels/away_mission/TheBeach.dmm similarity index 100% rename from _maps/RandomZLevels/TheBeach.dmm rename to _maps/RandomZLevels/away_mission/TheBeach.dmm diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/away_mission/caves.dmm similarity index 100% rename from _maps/RandomZLevels/caves.dmm rename to _maps/RandomZLevels/away_mission/caves.dmm diff --git a/_maps/RandomZLevels/challenge.dmm b/_maps/RandomZLevels/away_mission/challenge.dmm similarity index 100% rename from _maps/RandomZLevels/challenge.dmm rename to _maps/RandomZLevels/away_mission/challenge.dmm diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/away_mission/moonoutpost19.dmm similarity index 100% rename from _maps/RandomZLevels/moonoutpost19.dmm rename to _maps/RandomZLevels/away_mission/moonoutpost19.dmm diff --git a/_maps/RandomZLevels/research.dmm b/_maps/RandomZLevels/away_mission/research.dmm similarity index 100% rename from _maps/RandomZLevels/research.dmm rename to _maps/RandomZLevels/away_mission/research.dmm diff --git a/_maps/RandomZLevels/snowdin.dmm b/_maps/RandomZLevels/away_mission/snowdin.dmm similarity index 100% rename from _maps/RandomZLevels/snowdin.dmm rename to _maps/RandomZLevels/away_mission/snowdin.dmm diff --git a/_maps/RandomZLevels/spacebattle.dmm b/_maps/RandomZLevels/away_mission/spacebattle.dmm similarity index 100% rename from _maps/RandomZLevels/spacebattle.dmm rename to _maps/RandomZLevels/away_mission/spacebattle.dmm diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/away_mission/undergroundoutpost45.dmm similarity index 100% rename from _maps/RandomZLevels/undergroundoutpost45.dmm rename to _maps/RandomZLevels/away_mission/undergroundoutpost45.dmm diff --git a/_maps/RandomZLevels/wildwest.dmm b/_maps/RandomZLevels/away_mission/wildwest.dmm similarity index 100% rename from _maps/RandomZLevels/wildwest.dmm rename to _maps/RandomZLevels/away_mission/wildwest.dmm diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index e0dfa2ab74..9a28e2d1f4 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -3098,7 +3098,10 @@ /turf/open/floor/plating, /area/maintenance/fore/secondary) "agd" = ( -/obj/machinery/atmospherics/pipe/manifold4w/general/visible, +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_x = -30 + }, /turf/open/floor/plasteel, /area/engine/atmos) "age" = ( @@ -6032,7 +6035,7 @@ /turf/open/floor/plasteel, /area/security/brig) "alk" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ +/obj/structure/chair/office/dark{ dir = 1 }, /turf/open/floor/plasteel, @@ -6346,10 +6349,13 @@ /turf/closed/wall, /area/maintenance/port/fore) "alX" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 +/obj/machinery/button/door{ + id = "atmos"; + name = "Atmospherics Lockdown"; + pixel_x = 24; + pixel_y = 4; + req_access_txt = "24" }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "alY" = ( @@ -7469,10 +7475,10 @@ /turf/open/floor/plating, /area/security/warden) "apa" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/meter, /turf/open/floor/plasteel, /area/engine/atmos) "apc" = ( @@ -7700,7 +7706,9 @@ /area/maintenance/starboard/fore) "apF" = ( /obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 5 + }, /turf/open/floor/plating, /area/engine/atmos) "apG" = ( @@ -7730,12 +7738,11 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "apI" = ( -/obj/machinery/atmospherics/components/unary/relief_valve/atmos/atmos_waste{ - dir = 1 +/obj/structure/disposalpipe/segment{ + dir = 5 }, -/obj/structure/lattice/catwalk, -/turf/open/space, -/area/engine/atmos) +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "apJ" = ( /turf/closed/wall, /area/construction/mining/aux_base) @@ -37755,33 +37762,32 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/turf/open/floor/plasteel/checker, +/turf/open/floor/plasteel, /area/hallway/primary/aft) "bLI" = ( /obj/structure/disposalpipe/segment, /turf/open/floor/plasteel, /area/hallway/primary/aft) "bLJ" = ( -/obj/machinery/portable_atmospherics/canister/air, -/obj/effect/turf_decal/bot, +/obj/machinery/computer/atmos_control, /turf/open/floor/plasteel, /area/engine/atmos) "bLK" = ( /turf/closed/wall/r_wall, /area/engine/atmos) "bLL" = ( -/obj/machinery/portable_atmospherics/canister/nitrogen, -/obj/effect/turf_decal/bot, +/obj/machinery/computer/station_alert, +/obj/machinery/airalarm{ + pixel_y = 23 + }, /turf/open/floor/plasteel, /area/engine/atmos) "bLM" = ( -/obj/machinery/portable_atmospherics/canister/oxygen, -/obj/effect/turf_decal/bot, +/obj/machinery/computer/atmos_alert, /turf/open/floor/plasteel, /area/engine/atmos) "bLN" = ( -/obj/machinery/portable_atmospherics/canister/nitrous_oxide, -/obj/effect/turf_decal/bot, +/obj/machinery/vending/wardrobe/atmos_wardrobe, /turf/open/floor/plasteel, /area/engine/atmos) "bLO" = ( @@ -38146,25 +38152,30 @@ /turf/closed/wall, /area/engine/atmos) "bML" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ +/obj/structure/disposalpipe/segment{ dir = 4 }, -/obj/machinery/portable_atmospherics/canister/air, +/obj/structure/plasticflaps/opaque, +/obj/machinery/navbeacon{ + codes_txt = "delivery;dir=4"; + dir = 4; + freq = 1400; + location = "Atmospherics" + }, +/obj/effect/turf_decal/delivery, +/obj/machinery/door/window/northleft{ + dir = 4; + name = "Atmospherics Desk"; + req_access_txt = "24" + }, /turf/open/floor/plasteel, /area/engine/atmos) "bMM" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 8 - }, -/obj/machinery/airalarm{ - pixel_y = 23 - }, +/obj/machinery/atmospherics/components/unary/thermomachine/heater, /turf/open/floor/plasteel, /area/engine/atmos) "bMN" = ( -/obj/machinery/atmospherics/components/trinary/filter{ - dir = 4 - }, +/obj/machinery/atmospherics/components/unary/thermomachine/freezer, /turf/open/floor/plasteel, /area/engine/atmos) "bMO" = ( @@ -38522,18 +38533,20 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/obj/effect/turf_decal/tile/yellow{ +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/effect/turf_decal/loading_area{ dir = 8 }, -/turf/open/floor/plasteel/dark/corner, +/turf/open/floor/plasteel, /area/hallway/primary/aft) "bNP" = ( /obj/structure/disposalpipe/segment{ - dir = 6 + dir = 4 }, -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_x = -30 +/obj/effect/turf_decal/loading_area{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -38548,9 +38561,6 @@ /obj/structure/disposalpipe/trunk{ dir = 8 }, -/obj/machinery/airalarm{ - pixel_y = 23 - }, /obj/machinery/camera{ c_tag = "Atmospherics Monitoring" }, @@ -38616,17 +38626,11 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, /area/science/misc_lab) -"bOa" = ( +"bOb" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bOb" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /turf/open/floor/plasteel, /area/engine/atmos) "bOc" = ( @@ -38634,16 +38638,17 @@ dir = 1; name = "Mix to Distro" }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "bOd" = ( /turf/open/floor/plasteel, /area/engine/atmos) "bOe" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 8 - }, /obj/machinery/meter, +/obj/machinery/atmospherics/pipe/manifold4w/cyan/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bOf" = ( @@ -38965,55 +38970,38 @@ /turf/open/floor/plasteel/white, /area/medical/virology) "bOQ" = ( -/obj/structure/disposalpipe/segment{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/loading_area{ - dir = 8 - }, +/obj/item/beacon, /turf/open/floor/plasteel, -/area/hallway/primary/aft) +/area/engine/atmos) "bOR" = ( -/obj/structure/disposalpipe/segment{ - dir = 5 +/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ + dir = 1 }, +/obj/machinery/meter, /turf/open/floor/plasteel, -/area/hallway/primary/aft) +/area/engine/atmos) "bOS" = ( -/obj/structure/disposalpipe/segment{ - dir = 9 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 6 }, -/obj/effect/turf_decal/loading_area{ - dir = 4 - }, +/obj/structure/tank_dispenser, /turf/open/floor/plasteel, /area/engine/atmos) "bOT" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 +/obj/machinery/door/poddoor/preopen{ + id = "atmos"; + name = "Atmospherics Blast Door" }, -/obj/structure/plasticflaps/opaque, -/obj/machinery/navbeacon{ - codes_txt = "delivery;dir=4"; - dir = 4; - freq = 1400; - location = "Atmospherics" - }, -/obj/effect/turf_decal/delivery, -/obj/machinery/door/window/northleft{ - dir = 4; - name = "Atmospherics Desk"; - req_access_txt = "24" - }, -/turf/open/floor/plasteel, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/engine/atmos) "bOU" = ( /obj/machinery/holopad, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -39024,9 +39012,6 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bOW" = ( -/obj/machinery/computer/atmos_control{ - dir = 8 - }, /obj/machinery/requests_console{ department = "Atmospherics"; departmentType = 4; @@ -39036,8 +39021,8 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 +/obj/machinery/computer/atmos_control{ + dir = 8 }, /turf/open/floor/plasteel/dark/corner, /area/engine/atmos) @@ -39086,17 +39071,19 @@ /turf/open/floor/plasteel/white, /area/science/circuit) "bPc" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Mix to Waste" }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bPd" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - name = "Waste In" +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ + dir = 8 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -39105,18 +39092,15 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bPf" = ( -/obj/machinery/atmospherics/components/binary/pump{ - name = "Air to Mix" - }, /obj/machinery/atmospherics/pipe/simple/yellow/visible{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bPg" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Mix Outlet Pump" +/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ + dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -39559,25 +39543,33 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/turf/open/floor/plasteel/checker, +/turf/open/floor/plasteel, /area/hallway/primary/aft) "bQg" = ( /turf/open/floor/plasteel, /area/hallway/primary/aft) "bQh" = ( -/obj/structure/tank_dispenser{ - pixel_x = -1 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/chair{ + dir = 8 + }, +/obj/effect/landmark/start/atmospheric_technician, /turf/open/floor/plasteel, /area/engine/atmos) "bQi" = ( +/obj/structure/table/reinforced, +/obj/machinery/door/firedoor/heavy, +/obj/machinery/door/window/northleft{ + dir = 4; + name = "Atmospherics Desk"; + req_access_txt = "24" + }, /obj/machinery/door/poddoor/preopen{ id = "atmos"; name = "Atmospherics Blast Door" }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel, /area/engine/atmos) "bQj" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -39592,15 +39584,15 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bQl" = ( -/obj/machinery/computer/atmos_control{ - dir = 8 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/machinery/computer/atmos_alert{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/open/floor/plasteel/dark/corner, /area/engine/atmos) "bQm" = ( @@ -39617,10 +39609,14 @@ /turf/open/floor/plating, /area/engine/atmos) "bQo" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/structure/window/reinforced{ + dir = 1 + }, +/obj/effect/turf_decal/bot, +/obj/machinery/portable_atmospherics/canister/air, /turf/open/floor/plasteel, /area/engine/atmos) "bQp" = ( @@ -39657,39 +39653,58 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bQs" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/machinery/atmospherics/components/binary/pump{ dir = 8; - name = "Mix to Filter" + name = "Air to Waste" }, /turf/open/floor/plasteel, /area/engine/atmos) "bQt" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ +/obj/item/crowbar, +/obj/item/wrench, +/obj/structure/window/reinforced, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ dir = 8 }, -/turf/open/floor/plasteel, -/area/engine/atmos) +/turf/open/floor/plasteel/dark/corner, +/area/hallway/primary/aft) "bQu" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 6 - }, +/obj/structure/rack, +/obj/item/clothing/suit/hazardvest, +/obj/item/clothing/suit/hazardvest, +/obj/item/clothing/suit/hazardvest, +/obj/item/clothing/suit/hazardvest, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/mask/gas, +/obj/item/clothing/mask/gas, /turf/open/floor/plasteel, /area/engine/atmos) "bQv" = ( -/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/yellow/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bQw" = ( -/obj/machinery/atmospherics/pipe/manifold/green/visible{ - dir = 4 +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 9 }, /turf/open/floor/plasteel, /area/engine/atmos) "bQx" = ( -/obj/machinery/atmospherics/pipe/manifold/green/visible{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "Mix to Distro" }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -39991,46 +40006,34 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) -"bRq" = ( -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/turf/open/floor/plasteel/dark/corner, -/area/hallway/primary/aft) "bRr" = ( -/obj/structure/chair{ - dir = 8 - }, -/obj/effect/landmark/start/atmospheric_technician, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/engine/atmos) "bRs" = ( -/obj/structure/table/reinforced, -/obj/machinery/door/firedoor/heavy, -/obj/machinery/door/window/northleft{ - dir = 4; - name = "Atmospherics Desk"; - req_access_txt = "24" - }, +/obj/effect/spawner/structure/window/reinforced, /obj/machinery/door/poddoor/preopen{ id = "atmos"; name = "Atmospherics Blast Door" }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/engine/atmos) "bRt" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/firealarm{ + dir = 1; + pixel_y = -24 + }, /turf/open/floor/plasteel, /area/engine/atmos) "bRu" = ( -/obj/machinery/computer/atmos_alert{ - dir = 8 - }, /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/machinery/computer/atmos_alert{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/dark/corner, /area/engine/atmos) "bRv" = ( @@ -40044,9 +40047,7 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bRw" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 4 - }, +/obj/effect/turf_decal/bot, /obj/machinery/portable_atmospherics/canister/oxygen, /turf/open/floor/plasteel, /area/engine/atmos) @@ -40055,14 +40056,8 @@ /turf/open/floor/plating, /area/engine/atmos) "bRy" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bRz" = ( -/obj/machinery/atmospherics/components/trinary/mixer{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -40073,12 +40068,12 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bRB" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, /obj/structure/cable{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "bRC" = ( @@ -40093,37 +40088,26 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bRD" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bRE" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "Pure to Mix" +/obj/machinery/atmospherics/pipe/manifold/green/visible{ + dir = 1 }, +/obj/machinery/meter, /turf/open/floor/plasteel, /area/engine/atmos) "bRF" = ( -/obj/machinery/atmospherics/pipe/simple/yellow/visible{ - dir = 9 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bRG" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 1; - name = "Unfiltered to Mix" - }, /obj/machinery/atmospherics/pipe/simple/green/visible{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/yellow/visible, /turf/open/floor/plasteel, /area/engine/atmos) -"bRH" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 5 +"bRG" = ( +/obj/machinery/atmospherics/pipe/manifold/green/visible{ + dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -40136,15 +40120,9 @@ /turf/open/floor/plating, /area/engine/atmos) "bRJ" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/effect/turf_decal/tile/green, -/obj/effect/turf_decal/tile/green{ - dir = 4 - }, -/obj/effect/turf_decal/tile/green{ - dir = 8 +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Unfiltered & Air to Mix" }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -40449,143 +40427,67 @@ /turf/open/floor/plasteel, /area/hallway/primary/aft) "bSB" = ( -/obj/machinery/firealarm{ - dir = 1; - pixel_y = -24 - }, -/obj/structure/table, -/obj/item/tank/internals/emergency_oxygen{ - pixel_x = -8 - }, -/obj/item/tank/internals/emergency_oxygen{ - pixel_x = -8 - }, -/obj/item/clothing/mask/breath{ - pixel_x = 4 - }, -/obj/item/clothing/mask/breath{ - pixel_x = 4 - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/door/airlock/atmos/glass{ + name = "Atmospherics Monitoring"; + req_access_txt = "24" + }, /turf/open/floor/plasteel, /area/engine/atmos) "bSC" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/door/poddoor/preopen{ - id = "atmos"; - name = "Atmospherics Blast Door" +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 10 }, -/turf/open/floor/plating, +/turf/closed/wall/r_wall, /area/engine/atmos) "bSD" = ( -/obj/structure/sign/plaques/atmos{ - pixel_y = -32 - }, -/obj/structure/table, -/obj/item/storage/box, -/obj/item/storage/box, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, +/turf/closed/wall, /area/engine/atmos) "bSE" = ( -/obj/machinery/computer/station_alert{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 5 }, -/obj/machinery/light{ - dir = 4 - }, -/obj/machinery/button/door{ - id = "atmos"; - name = "Atmospherics Lockdown"; - pixel_x = 24; - pixel_y = 4; - req_access_txt = "24" - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/turf/open/floor/plasteel/dark/corner, +/turf/closed/wall, /area/engine/atmos) "bSF" = ( -/obj/structure/table, -/obj/item/clothing/head/welding{ - pixel_x = -3; - pixel_y = 7 - }, -/obj/item/clothing/head/welding{ - pixel_x = -5; - pixel_y = 3 - }, -/obj/machinery/light{ - dir = 8 - }, -/obj/item/multitool, -/obj/item/clothing/glasses/welding, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bSG" = ( -/obj/structure/table, -/obj/item/stack/sheet/metal/fifty, -/obj/item/stack/sheet/metal/fifty{ - pixel_x = 2; - pixel_y = 2 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bSH" = ( -/obj/structure/table, -/obj/item/stack/sheet/glass/fifty, -/obj/item/storage/belt/utility, -/obj/item/t_scanner, -/obj/item/t_scanner, -/obj/item/t_scanner, +/obj/effect/turf_decal/bot, +/obj/machinery/portable_atmospherics/canister/nitrogen, /turf/open/floor/plasteel, /area/engine/atmos) "bSI" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /obj/structure/cable{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 6 + }, /turf/open/floor/plasteel, /area/engine/atmos) "bSJ" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/yellow/visible, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 9 + }, /turf/open/floor/plating, /area/engine/atmos) "bSK" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 6 - }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, /turf/open/floor/plating, /area/engine/atmos) "bSM" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/yellow/visible, /turf/open/floor/plating, /area/engine/atmos) "bSN" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, /obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/engine/atmos) -"bSP" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 4 +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 5 }, -/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/engine/atmos) "bSQ" = ( @@ -40972,39 +40874,44 @@ /turf/open/floor/plasteel, /area/hallway/primary/aft) "bTK" = ( -/obj/item/crowbar, -/obj/item/wrench, -/obj/structure/window/reinforced, -/obj/effect/turf_decal/tile/yellow{ +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 4 }, /obj/effect/turf_decal/tile/yellow{ dir = 8 }, -/turf/open/floor/plasteel/dark/corner, -/area/hallway/primary/aft) +/turf/open/floor/plasteel/dark/corner{ + dir = 1 + }, +/area/engine/atmos) "bTL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/closed/wall, -/area/engine/atmos) -"bTM" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/closed/wall, -/area/engine/atmos) -"bTN" = ( -/obj/machinery/door/firedoor/heavy, -/obj/machinery/door/airlock/atmos/glass{ - name = "Atmospherics Monitoring"; - req_access_txt = "24" +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) -"bTO" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 6 +"bTM" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) +"bTN" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/obj/effect/spawner/structure/window, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bTO" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/engine/atmos) "bTP" = ( /obj/machinery/atmospherics/pipe/simple/cyan/visible{ dir = 4 @@ -41012,34 +40919,28 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bTQ" = ( -/obj/machinery/atmospherics/pipe/simple/yellow/visible, -/obj/machinery/meter, +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Waste to Filter" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bTR" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 4 +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Filter to Waste" }, -/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bTS" = ( -/obj/machinery/atmospherics/pipe/simple/yellow/visible{ - dir = 6 - }, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bTT" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/atmospherics/pipe/simple/yellow/visible{ - dir = 4 - }, +/obj/machinery/atmospherics/pipe/simple/yellow/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bTU" = ( -/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/yellow/visible{ + dir = 5 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -41051,6 +40952,7 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel/cafeteria, /area/engine/atmos) "bTW" = ( @@ -41383,6 +41285,9 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/effect/decal/cleanable/oil{ + icon_state = "floor5" + }, /turf/open/floor/plasteel/dark/corner, /area/engine/atmos) "bUJ" = ( @@ -41397,56 +41302,60 @@ /turf/open/floor/plasteel, /area/engine/atmos) "bUK" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 8; - name = "Air to External" - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bUL" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 9 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bUM" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /obj/machinery/atmospherics/pipe/simple/cyan/visible{ dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) -"bUN" = ( -/obj/item/beacon, +"bUL" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/open/floor/plating, +/area/engine/atmos) +"bUM" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 9 + }, /turf/open/floor/plasteel, /area/engine/atmos) +"bUN" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 10 + }, +/turf/open/floor/plating, +/area/engine/atmos) "bUO" = ( -/obj/machinery/atmospherics/components/binary/pump{ - name = "Mix to Port" - }, -/turf/open/floor/plasteel, +/obj/machinery/atmospherics/pipe/manifold/orange/visible, +/obj/machinery/meter, +/turf/closed/wall/r_wall, /area/engine/atmos) "bUP" = ( -/obj/machinery/atmospherics/components/binary/pump{ - name = "Air to Port" +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 }, -/turf/open/floor/plasteel, +/turf/closed/wall, /area/engine/atmos) "bUQ" = ( -/obj/machinery/atmospherics/components/binary/pump{ - name = "Pure to Port" +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) -"bUR" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) "bUS" = ( -/obj/machinery/atmospherics/pipe/simple/yellow/visible, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Mix to External" + }, /turf/open/floor/plasteel, /area/engine/atmos) "bUT" = ( @@ -41456,6 +41365,7 @@ /obj/effect/turf_decal/tile/red{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel/white/corner, /area/engine/atmos) "bUU" = ( @@ -41805,12 +41715,11 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ dir = 6 }, +/obj/effect/spawner/structure/window, /turf/open/floor/plasteel, /area/engine/atmos) "bVQ" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/engine/atmos) "bVR" = ( @@ -41820,6 +41729,10 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/obj/machinery/suit_storage_unit/atmos, /turf/open/floor/plasteel/dark/corner, /area/engine/atmos) "bVS" = ( @@ -41830,75 +41743,74 @@ /turf/closed/wall, /area/engine/atmos) "bVT" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bVU" = ( +/obj/machinery/portable_atmospherics/pump, +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel/white/corner{ + dir = 1 + }, +/area/engine/atmos) +"bVV" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bVW" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Air to External" + }, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bVX" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/obj/machinery/suit_storage_unit/atmos, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bVY" = ( /obj/machinery/atmospherics/components/binary/pump/on{ dir = 4; name = "External to Filter" }, /turf/open/floor/plasteel, /area/engine/atmos) -"bVU" = ( -/obj/structure/reagent_dispensers/watertank/high, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bVV" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bVW" = ( -/obj/structure/rack, -/obj/item/clothing/suit/hazardvest, -/obj/item/clothing/suit/hazardvest, -/obj/item/clothing/suit/hazardvest, -/obj/item/clothing/suit/hazardvest, -/obj/item/clothing/gloves/color/black, -/obj/item/clothing/gloves/color/black, -/obj/item/clothing/gloves/color/black, -/obj/item/clothing/mask/gas, -/obj/item/clothing/mask/gas, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bVX" = ( -/obj/structure/reagent_dispensers/fueltank, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bVY" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/atmos) "bVZ" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bWa" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bWb" = ( -/obj/machinery/atmospherics/components/trinary/filter/atmos/n2o{ +/obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) -"bWc" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/effect/turf_decal/tile/red{ - dir = 4 - }, -/obj/effect/turf_decal/tile/red{ +"bWa" = ( +/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ dir = 8 }, +/obj/machinery/meter, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bWc" = ( +/obj/machinery/atmospherics/components/trinary/filter/atmos/n2o{ + dir = 1 + }, /turf/open/floor/plasteel/white/corner, /area/engine/atmos) "bWd" = ( @@ -42175,33 +42087,21 @@ }, /area/engine/atmos) "bWN" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -22 }, -/obj/machinery/door/poddoor/preopen{ - id = "atmos"; - name = "Atmospherics Blast Door" - }, -/obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/engine/atmos) "bWO" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 10 }, -/obj/machinery/meter, /turf/closed/wall/r_wall, /area/engine/atmos) "bWP" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, -/obj/machinery/door/poddoor/preopen{ - id = "atmos"; - name = "Atmospherics Blast Door" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/turf/closed/wall, /area/engine/atmos) "bWQ" = ( /turf/closed/wall/r_wall, @@ -42211,44 +42111,31 @@ name = "Station Intercom (General)"; pixel_x = -30 }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bWS" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = 27 - }, -/obj/machinery/camera{ - c_tag = "Atmospherics West"; - dir = 8 - }, -/obj/structure/cable{ - icon_state = "1-2" - }, /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/obj/machinery/light{ +/obj/machinery/camera{ + c_tag = "Atmospherics Central"; dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) "bWT" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = -27 +/obj/structure/cable{ + icon_state = "1-2" }, -/obj/machinery/atmospherics/components/binary/pump{ - name = "Air to Port" +/obj/structure/cable{ + icon_state = "1-4" }, -/obj/machinery/light{ - dir = 8 - }, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/engine/atmos) "bWU" = ( /obj/machinery/light{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 +/obj/machinery/atmospherics/components/binary/pump{ + dir = 4; + name = "Mix to Engine" }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bWV" = ( @@ -42598,20 +42485,24 @@ }, /area/engine/atmos) "bXK" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, +/obj/machinery/meter, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible, /turf/closed/wall/r_wall, /area/engine/atmos) "bXL" = ( -/obj/structure/sign/warning/securearea, -/turf/closed/wall/r_wall, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 9 + }, +/turf/closed/wall, /area/engine/atmos) "bXM" = ( -/obj/machinery/door/firedoor/heavy, -/obj/machinery/door/airlock/atmos{ - name = "Atmospherics"; - req_access_txt = "24" +/obj/machinery/door/poddoor/preopen{ + id = "atmos"; + name = "Atmospherics Blast Door" + }, +/obj/effect/turf_decal/delivery, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -42654,35 +42545,34 @@ /obj/structure/fireaxecabinet{ pixel_x = -32 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bXR" = ( -/obj/structure/closet/secure_closet/atmospherics, -/obj/effect/turf_decal/stripes/line{ - dir = 8 +/obj/machinery/power/floodlight, +/obj/structure/cable{ + icon_state = "0-8" }, -/obj/item/cartridge/atmos, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/engine/atmos) "bXS" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 4 +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/machinery/portable_atmospherics/canister, -/obj/effect/turf_decal/bot, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/engine/atmos) "bXT" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/light{ dir = 8 }, -/obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/engine/atmos) "bXU" = ( -/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ - dir = 8 - }, +/obj/structure/reagent_dispensers/fueltank, /turf/open/floor/plasteel, /area/engine/atmos) "bXV" = ( @@ -42697,6 +42587,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 5 }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bXW" = ( @@ -43002,27 +42893,28 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, -/obj/effect/turf_decal/tile/yellow{ +/obj/machinery/door/airlock/atmos{ + name = "Atmospherics"; + req_access_txt = "24" + }, +/obj/machinery/door/firedoor/heavy, +/turf/open/floor/plasteel/dark/corner{ + dir = 1 + }, +/area/engine/atmos) +"bYK" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/structure/extinguisher_cabinet{ + pixel_x = -27 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) +"bYL" = ( +/obj/machinery/atmospherics/pipe/manifold/yellow/visible{ dir = 8 }, -/turf/open/floor/plasteel/dark/corner{ - dir = 1 - }, -/area/engine/break_room) -"bYK" = ( -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/turf/open/floor/plasteel/checker, -/area/engine/break_room) -"bYL" = ( -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/turf/open/floor/plasteel/dark/corner{ - dir = 1 - }, -/area/engine/break_room) +/turf/open/floor/plasteel, +/area/engine/atmos) "bYM" = ( /obj/machinery/airalarm{ dir = 1; @@ -43041,8 +42933,12 @@ /turf/open/floor/plasteel, /area/hallway/primary/aft) "bYN" = ( -/turf/closed/wall, -/area/security/checkpoint/engineering) +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/atmos) "bYO" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -43053,24 +42949,6 @@ /obj/effect/landmark/event_spawn, /turf/closed/wall, /area/crew_quarters/bar) -"bYQ" = ( -/obj/machinery/suit_storage_unit/atmos, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bYR" = ( -/obj/structure/sign/warning/nosmoking, -/turf/closed/wall, -/area/engine/atmos) -"bYS" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 4 - }, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/atmos) "bYT" = ( /obj/machinery/computer/atmos_control/tank/toxin_tank{ dir = 8 @@ -43078,6 +42956,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bYU" = ( @@ -43376,41 +43255,26 @@ /obj/structure/cable{ icon_state = "0-4" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "bZG" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /obj/structure/cable{ icon_state = "1-8" }, /turf/open/floor/plasteel, /area/engine/atmos) "bZH" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 4 - }, -/obj/item/wrench, +/obj/machinery/portable_atmospherics/canister, /turf/open/floor/plasteel, /area/engine/atmos) "bZI" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/atmos) -"bZJ" = ( -/obj/machinery/atmospherics/components/trinary/filter/atmos/plasma{ - dir = 1 - }, +/obj/machinery/portable_atmospherics/scrubber, /turf/open/floor/plasteel, /area/engine/atmos) "bZK" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 6 +/obj/machinery/atmospherics/components/trinary/filter/atmos/plasma{ + dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -43795,42 +43659,32 @@ /turf/closed/wall/r_wall, /area/security/checkpoint/engineering) "caE" = ( -/obj/machinery/requests_console{ - department = "Atmospherics"; - departmentType = 4; - name = "Atmos RC"; - pixel_x = 30 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/obj/machinery/light{ - dir = 4 - }, +/obj/structure/reagent_dispensers/watertank/high, /turf/open/floor/plasteel, /area/engine/atmos) "caF" = ( -/obj/machinery/light{ - dir = 8 - }, -/obj/machinery/camera{ - c_tag = "Atmospherics Central"; - dir = 4 - }, -/obj/machinery/atmospherics/components/binary/pump{ - name = "Port to Filter" +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 6 }, /turf/open/floor/plasteel, /area/engine/atmos) "caG" = ( -/obj/machinery/atmospherics/components/unary/thermomachine/heater{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/requests_console{ + department = "Atmospherics"; + departmentType = 4; + name = "Atmos RC"; + pixel_x = -30 }, /turf/open/floor/plasteel, /area/engine/atmos) "caH" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/yellow/visible{ + dir = 5 + }, +/obj/effect/decal/cleanable/oil{ + icon_state = "floor6" }, -/obj/structure/chair/stool, /turf/open/floor/plasteel, /area/engine/atmos) "caI" = ( @@ -44276,44 +44130,43 @@ }, /turf/open/floor/plating, /area/maintenance/port/aft) -"cbz" = ( -/obj/machinery/vending/wardrobe/atmos_wardrobe, -/turf/open/floor/plasteel, -/area/engine/atmos) "cbA" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/portable_atmospherics/pump, /turf/open/floor/plasteel, /area/engine/atmos) "cbB" = ( -/obj/machinery/space_heater, -/obj/effect/turf_decal/stripes/line{ - dir = 6 +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Air Outlet Pump" }, /turf/open/floor/plasteel, /area/engine/atmos) "cbC" = ( -/obj/machinery/space_heater, -/obj/effect/turf_decal/stripes/line{ - dir = 10 +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 1 }, +/obj/machinery/meter, /turf/open/floor/plasteel, /area/engine/atmos) "cbD" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Port to Filter" +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 8 }, +/obj/machinery/meter, /turf/open/floor/plasteel, /area/engine/atmos) "cbE" = ( -/obj/machinery/atmospherics/components/unary/thermomachine/freezer{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 10 }, +/obj/machinery/meter, /turf/open/floor/plasteel, /area/engine/atmos) "cbF" = ( -/obj/machinery/atmospherics/pipe/manifold/general/visible, -/obj/item/cigbutt, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ + dir = 8 + }, /turf/open/floor/plasteel, /area/engine/atmos) "cbG" = ( @@ -44328,6 +44181,7 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cbH" = ( @@ -44696,29 +44550,21 @@ dir = 4; pixel_x = -24 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "ccw" = ( /turf/closed/wall/r_wall, /area/engine/engineering) -"ccx" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ - dir = 1 - }, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/atmos) "ccy" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 5 - }, +/obj/machinery/space_heater, /turf/open/floor/plasteel, /area/engine/atmos) "ccz" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 4; - name = "N2 to Pure" +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, /turf/open/floor/plasteel, /area/engine/atmos) "ccA" = ( @@ -44729,6 +44575,7 @@ /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, /area/engine/atmos) "ccB" = ( @@ -45054,51 +44901,26 @@ dir = 4; pixel_x = -22 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cdx" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cdy" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 +/obj/structure/lattice, +/obj/machinery/atmospherics/components/unary/relief_valve/atmos/atmos_waste{ + dir = 1 }, -/obj/machinery/meter, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cdz" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "O2 to Pure" - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cdA" = ( -/obj/machinery/atmospherics/components/trinary/mixer/airmix{ - dir = 4 - }, -/turf/open/floor/plasteel, +/obj/structure/lattice/catwalk, +/turf/open/space, /area/engine/atmos) "cdB" = ( -/obj/machinery/atmospherics/components/trinary/filter/atmos/co2{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/yellow/visible{ + dir = 9 }, /turf/open/floor/plasteel, /area/engine/atmos) "cdC" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 +/obj/machinery/atmospherics/components/trinary/filter/atmos/co2{ + dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -45441,6 +45263,7 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cey" = ( @@ -45455,17 +45278,15 @@ /area/engine/atmos) "ceA" = ( /obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 9 - }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, /turf/open/floor/plating, /area/engine/atmos) "ceB" = ( /obj/machinery/light{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 6 +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 9 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -45693,7 +45514,7 @@ /turf/open/floor/plasteel, /area/engine/break_room) "cfi" = ( -/obj/machinery/atmospherics/components/trinary/filter/atmos/n2, +/obj/machinery/portable_atmospherics/scrubber/huge, /turf/open/floor/plasteel, /area/engine/atmos) "cfj" = ( @@ -45923,37 +45744,23 @@ /turf/open/floor/plasteel, /area/engine/engineering) "cfN" = ( -/obj/machinery/portable_atmospherics/scrubber, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cfO" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/portable_atmospherics/pump, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cfP" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ +/obj/machinery/atmospherics/components/trinary/mixer/airmix/inverse{ dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) "cfQ" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cfR" = ( -/obj/machinery/atmospherics/components/trinary/filter/atmos/o2{ - dir = 4 +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 6 }, /turf/open/floor/plasteel, /area/engine/atmos) "cfT" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 9 - }, +/obj/machinery/atmospherics/pipe/simple/green/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cfU" = ( @@ -46335,11 +46142,12 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "cgW" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/portable_atmospherics/pump, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -46347,11 +46155,17 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/atmospherics/components/trinary/filter/atmos/n2{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "cgX" = ( /obj/machinery/light, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cgY" = ( @@ -46366,6 +46180,9 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "cgZ" = ( @@ -46376,16 +46193,14 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "cha" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/effect/turf_decal/tile/blue{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue, -/obj/effect/turf_decal/tile/blue{ - dir = 8 +/obj/machinery/atmospherics/components/trinary/filter/atmos/o2{ + dir = 4 }, /turf/open/floor/plasteel, /area/engine/atmos) @@ -46401,6 +46216,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engine/atmos) "chc" = ( @@ -46410,6 +46228,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 9 + }, /turf/open/floor/plasteel/white/corner, /area/engine/atmos) "chd" = ( @@ -46417,6 +46238,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, /turf/open/floor/plasteel/cafeteria, /area/engine/atmos) "che" = ( @@ -46926,6 +46750,9 @@ "civ" = ( /obj/machinery/atmospherics/pipe/simple/green/visible, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, /turf/open/floor/plating, /area/engine/atmos) "cix" = ( @@ -52454,10 +52281,8 @@ /turf/open/floor/engine/vacuum, /area/science/mixing) "cBF" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ - dir = 8 - }, /obj/effect/landmark/event_spawn, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) "cBG" = ( @@ -52483,9 +52308,6 @@ /turf/open/floor/plasteel, /area/security/checkpoint/engineering) "cBJ" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, /obj/effect/landmark/event_spawn, /turf/open/floor/plasteel, /area/engine/atmos) @@ -52659,28 +52481,8 @@ /obj/item/poster/random_official, /turf/open/floor/plating, /area/maintenance/starboard/aft) -"cCB" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 10 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cCC" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 5 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) -"cCD" = ( -/obj/machinery/atmospherics/pipe/simple/yellow/visible, -/obj/machinery/atmospherics/components/binary/pump{ - dir = 4; - name = "Mix to Engine" - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "cCE" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/machinery/atmospherics/pipe/simple/yellow/visible, /obj/machinery/atmospherics/pipe/simple/orange/visible{ dir = 4 }, @@ -52829,6 +52631,13 @@ /obj/item/instrument/violin, /turf/open/floor/wood, /area/crew_quarters/theatre) +"cGG" = ( +/obj/effect/spawner/structure/window, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 10 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "cHf" = ( /obj/structure/cable{ icon_state = "4-8" @@ -53870,18 +53679,12 @@ /turf/open/floor/plasteel, /area/security/brig) "daI" = ( -/obj/structure/reagent_dispensers/foamtank, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/tile/yellow{ +/obj/structure/window/reinforced, +/obj/effect/turf_decal/bot, +/obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ dir = 4 }, -/obj/effect/turf_decal/tile/blue, -/obj/effect/turf_decal/tile/blue{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/box, /turf/open/floor/plasteel, /area/engine/atmos) "dbU" = ( @@ -54158,6 +53961,16 @@ dir = 4 }, /area/crew_quarters/fitness/pool) +"ecE" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "Mix to Waste" + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "edA" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -54893,6 +54706,16 @@ }, /turf/open/floor/carpet, /area/crew_quarters/cryopod) +"gfJ" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/door/airlock/atmos{ + name = "Atmospherics"; + req_access_txt = "24" + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "ghq" = ( /obj/structure/lattice/catwalk, /obj/item/stack/marker_beacon{ @@ -54913,6 +54736,17 @@ "gjl" = ( /turf/closed/wall, /area/quartermaster/warehouse) +"glY" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/obj/structure/closet/secure_closet/atmospherics, +/obj/item/cartridge/atmos, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "gnf" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -55636,6 +55470,11 @@ /obj/item/coin/silver, /turf/open/floor/plating, /area/maintenance/starboard/fore) +"iYC" = ( +/obj/effect/spawner/structure/window, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, +/area/engine/atmos) "iYE" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57589,21 +57428,6 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness/pool) -"plm" = ( -/obj/structure/reagent_dispensers/watertank/high, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/obj/effect/turf_decal/tile/blue, -/obj/effect/turf_decal/tile/blue{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/box, -/turf/open/floor/plasteel, -/area/engine/atmos) "plC" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -58067,6 +57891,17 @@ /obj/structure/chair/sofa/left, /turf/open/floor/plasteel, /area/security/prison) +"rca" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/obj/structure/closet/secure_closet/atmospherics, +/obj/item/cartridge/atmos, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "rcD" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -60045,6 +59880,14 @@ }, /turf/open/floor/wood, /area/crew_quarters/bar) +"wzX" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/yellow/visible, +/turf/open/floor/plating, +/area/engine/atmos) "wBd" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -89880,8 +89723,8 @@ bGO bHl bHS bLI -bLI -bOR +apI +bQg bQg bQg bQg @@ -90136,19 +89979,19 @@ bCv bJq bKw bLH -bRq -bNO -bOQ bQf -bRq -bRq +bNO +bQg +bQf +bQt bTK -bUE +bTK +bVU bUE bWM bXJ -bYH -bYH +bMK +bMK bYH bYH bVg @@ -90394,17 +90237,17 @@ bJs bKy bLK bLK -bLK +bML bOT bQi bRs bSC -bLK +bUO bUG bVO bWO bXK -bYH +bLK bZz caw bYH @@ -90650,7 +90493,7 @@ bCv bJs bKy bLJ -bLJ +agd bNP bOS bQh @@ -90660,7 +90503,7 @@ bTL bUF bVN bWN -bLK +bXM bYJ bRi bZy @@ -90907,7 +90750,7 @@ bCv bJs bKy bLM -bLM +alk bNQ bOV bQk @@ -90916,9 +90759,9 @@ bSD bTM bUH bVQ -bWN +bVZ bXM -bYL +bLK cew bTh cdt @@ -91164,18 +91007,18 @@ bCv bJs bKy bLL -bLL +bOd bNQ bOU -bQj -bOd -bOd -bRx -bTP +bTO +bRr +bSE +bTN +gfJ bVP bWP bXL -bYK +bLK bRj bTg bUm @@ -91421,18 +91264,18 @@ bCy bGP bHn bLN -bLN +alX bNS bOX bQm bRv -bOd -bTN +cGG +glY bTP -bRA +bVX +bWQ bWQ bWQ -bYN bRm bTj caA @@ -91683,8 +91526,8 @@ bNR bOW bQl bRu -bSE -bRx +iYC +rca bUI bVR bWQ @@ -91941,7 +91784,7 @@ bOY bQn bRx bMK -bMK +bUP bUJ bVS bWQ @@ -92192,10 +92035,10 @@ bCv bJs bKz bLK -bML +bQr bNT bOV -bQj +bQo bRw bSF daI @@ -92453,11 +92296,11 @@ bMN bNV bOV bQo -bRz -bSH -plm -bTP -bRA +bRw +bSF +daI +bVW +bVY bWQ bWQ bWQ @@ -92707,28 +92550,28 @@ bJv bKB bLK bMM -bOd -bOV +bNV +bOQ bQj bRy -bSG -daI +cfN +bUQ bUK bVT bWR bXQ -bOd +cfN bZF -bPc -bOd +bXT +bYK ccv cdw cex -bOd +caG cfN -cfN -bLK -aaf +cbF +bLQ +cdx bOh bOh bOh @@ -92969,20 +92812,20 @@ bJB bKV bRB bSI -bSI +bUS bUM bVV -bWS -bSI -bSI +bVV +bVV +bWT bZG caE cbA ccy -bOd -bOd +bZH +bZI bQu -cfO +bOd cgW cit cph @@ -93225,21 +93068,21 @@ bIF bOZ bQp bRA +bTP bOd -bTO -bUL -bVU -bMK -bXR -bYQ -bXR -bMK -cbz -ccx -cbA +bOd +bOd +bOd +bOd +bXS +bOd +bXU cbA +ccy +bZH +bZI cfi -bRH +bOd cgV bMQ aaf @@ -93480,22 +93323,22 @@ bLK bMR bIH bJF -bQr -bRA +bRy +bTQ +ecE +bOd +bOd +bOd +bOd +bOd +bXS +bOd +bOd +bOd +bOd +bOd bOd -bTP bOd -bVX -bMK -bMK -bYR -bMK -bMK -cbC -bRA -bTO -cez -cez cfQ cgY ciu @@ -93737,26 +93580,26 @@ bLK bMQ bNY bPa -bMQ +bYN bRC -bMQ -bTP -bUN -bVW -bMK +bSK +bOd +bOd +bOd +bOd +bOd bXS -bXS -bXS -bMK -cbB -alk -alX -cbA -bQt +bOd +bOd +bOd +bOd +bOd +bOd +bOd apa cgX apF -apI +aaf bOh bOh bOh @@ -93997,20 +93840,20 @@ bPd cBF bRD bSK -bTR -bUP -bVZ -bWT -bWa -bYS -bZH -caF -bQt -cBJ -cdy bOd -bRy -cfR +bOd +bOd +bOd +bOd +bXS +bOd +bOd +bOd +cBJ +bOd +bOd +bOd +bOd cha civ cph @@ -94249,27 +94092,27 @@ bvd bKH bLK bMS -bOa +cfQ bPc bQs -bMZ +bTR bSJ -bTQ -bUO -bVY bOd bOd bOd bOd bOd -cbD -bTO -cdx +bXR +bOd +bOd +bOd +bOd +bOd +bOd bOd bOd -cfP cgZ -bMQ +bSK aaf bQA ckX @@ -94506,27 +94349,27 @@ bvd bKJ bLR bMV -bOd -bMZ +bTP +bOR bQv bRF bSM bTS -bUQ -agd -bUO -bVZ -bVZ -bZI -caH -cbF -ccz -cdA -cez -bOe -cfQ +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +cbD chb -ciu +wzX bVu ckb ckZ @@ -94765,25 +94608,25 @@ bLK bMU bOc bPe -bQu +bTP bRE -bSJ -bPe -bOd -cCB -cCC -bXT -bXT -bXT -caG -cbE -bTU -cdz -cez bUL -cfP +cfT bOd -bMQ +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +cfP +ccz +bSJ aaf bOh bOh @@ -95020,25 +94863,25 @@ bvd bKH bLK bMX -bOd +bTP bPg bQx -bRH +bRF bSM bTU -bUS -bUS -cCD -bXU -bUS -bUS -bUS -bXU -bRF -bMW -cez -cez -cfQ +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bOd +bMZ +bTS +caH +cbE chd bQy cpP @@ -95282,19 +95125,19 @@ bPf bQw bRG bSN -bTT -bUR -bWb +bPg +bTS +bTS cCE -bTT -bUR -bZJ -bUR -bTT -bUR +bWa +bTS +bTS +bTS +bYL +bTS cdB -bUR -bUR +caF +cbB cfT chc bMQ @@ -95538,7 +95381,7 @@ bOg bPi bQz bRJ -bSM +bUN bTV bUT bWc @@ -95546,12 +95389,12 @@ bWU bXV bYT bZK -bOd +cfT cbG ccA cdC ceB -cez +cbC cez chf cix @@ -95795,7 +95638,7 @@ bOf bPh bQy bRI -bSP +ceA bPh bQy bRI @@ -95808,7 +95651,7 @@ bPh bQy bRI ceA -bLK +bVO bLK che bLK diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 61ed3edba7..02e44d0a5a 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -52240,6 +52240,9 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/cable/white{ + icon_state = "0-4" + }, /turf/open/floor/plasteel/dark, /area/engine/transit_tube) "bLJ" = ( @@ -52257,6 +52260,9 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/cable/white{ + icon_state = "1-8" + }, /turf/open/floor/plasteel/dark, /area/engine/transit_tube) "bLK" = ( @@ -53546,9 +53552,6 @@ /turf/open/floor/plasteel/dark, /area/aisat) "bND" = ( -/obj/structure/cable/white{ - icon_state = "0-4" - }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, @@ -53562,6 +53565,9 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/cable/white{ + icon_state = "0-4" + }, /turf/open/floor/plasteel/dark, /area/aisat) "bNE" = ( @@ -56011,27 +56017,33 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/structure/cable/white{ + icon_state = "4-8" + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) "bRB" = ( -/obj/machinery/power/port_gen/pacman, -/obj/structure/cable/yellow{ - icon_state = "0-2" - }, /obj/structure/sign/warning/electricshock{ pixel_y = 32 }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/power/smes{ + charge = 5e+006 + }, +/obj/structure/cable/white{ + icon_state = "0-8" + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) "bRC" = ( -/obj/machinery/cell_charger, -/obj/structure/table/reinforced, -/obj/item/stock_parts/cell/high, -/obj/effect/turf_decal/stripes/corner{ - dir = 4 +/obj/machinery/power/port_gen/pacman, +/obj/structure/cable/yellow{ + icon_state = "0-2" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) @@ -57108,10 +57120,16 @@ /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) "bTr" = ( -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, /obj/effect/turf_decal/stripes/line, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/power/terminal{ + dir = 1 + }, +/obj/structure/cable/yellow{ + icon_state = "0-4" + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) "bTs" = ( @@ -57123,6 +57141,9 @@ start_active = 1 }, /obj/effect/turf_decal/stripes/line, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, /turf/open/floor/plating, /area/ai_monitored/turret_protected/aisat_interior) "bTt" = ( diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index bdbce36c9c..64d4bd344a 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -23111,7 +23111,7 @@ name = "Hydroponics Desk"; req_access_txt = "35" }, -/obj/item/reagent_containers/food/snacks/monkeycube, +/obj/item/reagent_containers/food/snacks/cube/monkey, /turf/open/floor/plasteel/dark, /area/hydroponics) "bce" = ( @@ -53150,6 +53150,9 @@ dir = 1; pixel_y = -22 }, +/obj/structure/reflector/double/anchored{ + dir = 9 + }, /turf/open/floor/plasteel/dark, /area/engine/engineering) "dFJ" = ( @@ -56503,6 +56506,16 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) +"loL" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4; + filter_type = "n2" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "lqc" = ( /obj/item/toy/gun, /obj/effect/decal/cleanable/oil, @@ -58403,9 +58416,6 @@ /turf/open/space/basic, /area/space/nearstation) "pCo" = ( -/obj/structure/reflector/single/anchored{ - dir = 6 - }, /obj/machinery/light/small{ dir = 1 }, @@ -59921,10 +59931,10 @@ /turf/open/floor/engine, /area/engine/engineering) "tlV" = ( -/obj/structure/reflector/double/anchored{ - dir = 9 +/obj/structure/reflector/single/anchored{ + dir = 6 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plating, /area/engine/engineering) "tnP" = ( /obj/machinery/seed_extractor, @@ -60772,19 +60782,6 @@ }, /turf/open/floor/engine, /area/engine/engineering) -"vsG" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/door/airlock/maintenance{ - name = "Research Lab Maintenance"; - req_one_access_txt = "7;29" - }, -/turf/open/floor/plating, -/area/maintenance/department/engine) "vsJ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral{ @@ -94044,7 +94041,7 @@ jZG bpY bpY bpY -vsG +bNZ bva bva bva @@ -94076,7 +94073,7 @@ bXk pCo wcs wcs -tlV +wcs eyj qkM miw @@ -94330,7 +94327,7 @@ bZA cam mgz aac -cbX +tlV wcs wcs dEy @@ -94592,7 +94589,7 @@ oHa eWi cbX aac -vlC +loL cgx qeY fyO diff --git a/code/__DEFINES/__513_compatibility.dm b/code/__DEFINES/__513_compatibility.dm deleted file mode 100644 index 12577fb68b..0000000000 --- a/code/__DEFINES/__513_compatibility.dm +++ /dev/null @@ -1,32 +0,0 @@ - -#if DM_VERSION < 513 - -#define ismovableatom(A) (istype(A, /atom/movable)) - -#define islist(L) (istype(L, /list)) - -#define CLAMP01(x) (CLAMP(x, 0, 1)) - -#define CLAMP(CLVALUE,CLMIN,CLMAX) ( max( (CLMIN), min((CLVALUE), (CLMAX)) ) ) - -#define ATAN2(x, y) ( !(x) && !(y) ? 0 : (y) >= 0 ? arccos((x) / sqrt((x)*(x) + (y)*(y))) : -arccos((x) / sqrt((x)*(x) + (y)*(y))) ) - -#define TAN(x) (sin(x) / cos(x)) - -#define arctan(x) (arcsin(x/sqrt(1+x*x))) - -////////////////////////////////////////////////// - -#else - -#define ismovableatom(A) ismovable(A) - -#define CLAMP01(x) clamp(x, 0, 1) - -#define CLAMP(CLVALUE, CLMIN, CLMAX) clamp(CLVALUE, CLMIN, CLMAX) - -#define TAN(x) tan(x) - -#define ATAN2(x, y) arctan(x, y) - -#endif diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm index 14c78f90d0..7de162207d 100644 --- a/code/__DEFINES/combat.dm +++ b/code/__DEFINES/combat.dm @@ -111,9 +111,6 @@ #define GRAB_NECK 2 #define GRAB_KILL 3 -//slowdown when in softcrit -#define SOFTCRIT_ADD_SLOWDOWN 6 - /// Attack types for check_block()/run_block(). Flags, combinable. /// Attack was melee, whether or not armed. #define ATTACK_TYPE_MELEE (1<<0) @@ -302,8 +299,8 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list( /// Block priorities #define BLOCK_PRIORITY_HELD_ITEM 100 -#define BLOCK_PRIORITY_CLOTHING 50 #define BLOCK_PRIORITY_WEAR_SUIT 75 +#define BLOCK_PRIORITY_CLOTHING 50 #define BLOCK_PRIORITY_UNIFORM 25 #define BLOCK_PRIORITY_DEFAULT BLOCK_PRIORITY_HELD_ITEM diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm index b32625a539..4222322f31 100644 --- a/code/__DEFINES/dcs/signals.dm +++ b/code/__DEFINES/dcs/signals.dm @@ -200,6 +200,7 @@ #define COMSIG_LIVING_RUN_BLOCK "living_do_run_block" //from base of mob/living/do_run_block(): (real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone) #define COMSIG_LIVING_COMBAT_ENABLED "combatmode_enabled" //from base of mob/living/enable_combat_mode() (was_forced) #define COMSIG_LIVING_COMBAT_DISABLED "combatmode_disabled" //from base of mob/living/disable_combat_mode() (was_forced) +#define COMSIG_LIVING_GET_BLOCKING_ITEMS "get_blocking_items" //from base of mob/living/get_blocking_items(): (list/items) //ALL OF THESE DO NOT TAKE INTO ACCOUNT WHETHER AMOUNT IS 0 OR LOWER AND ARE SENT REGARDLESS! #define COMSIG_LIVING_STATUS_STUN "living_stun" //from base of mob/living/Stun() (amount, update, ignore) @@ -241,6 +242,8 @@ #define COMSIG_ITEM_ALT_AFTERATTACK "item_alt_afterattack" //from base of obj/item/altafterattack(): (atom/target, mob/user, proximity, params) #define COMSIG_ITEM_EQUIPPED "item_equip" //from base of obj/item/equipped(): (/mob/equipper, slot) #define COMSIG_ITEM_DROPPED "item_drop" //from base of obj/item/dropped(): (mob/user) + // relocated, tell inventory procs if those called this that the item isn't available anymore. + #define COMPONENT_DROPPED_RELOCATION 1 #define COMSIG_ITEM_PICKUP "item_pickup" //from base of obj/item/pickup(): (/mob/taker) #define COMSIG_ITEM_ATTACK_ZONE "item_attack_zone" //from base of mob/living/carbon/attacked_by(): (mob/living/carbon/target, mob/living/user, hit_zone) #define COMSIG_ITEM_IMBUE_SOUL "item_imbue_soul" //return a truthy value to prevent ensouling, checked in /obj/effect/proc_holder/spell/targeted/lichdom/cast(): (mob/user) diff --git a/code/__DEFINES/maps.dm b/code/__DEFINES/maps.dm index 73e900226e..844fe2cb90 100644 --- a/code/__DEFINES/maps.dm +++ b/code/__DEFINES/maps.dm @@ -35,6 +35,7 @@ require only minor tweaks. #define ZTRAIT_REEBE "Reebe" #define ZTRAIT_RESERVED "Transit/Reserved" #define ZTRAIT_AWAY "Away Mission" +#define ZTRAIT_VR "Virtual Reality" #define ZTRAIT_SPACE_RUINS "Space Ruins" #define ZTRAIT_LAVA_RUINS "Lava Ruins" #define ZTRAIT_ISOLATED_RUINS "Isolated Ruins" //Placing ruins on z levels with this trait will use turf reservation instead of usual placement. @@ -101,4 +102,8 @@ require only minor tweaks. #define PLACE_BELOW "below" //On z levl below - centered on same tile #define PLACE_ISOLATED "isolated" //On isolated ruin z level //Map type stuff. -#define MAP_TYPE_STATION "station" \ No newline at end of file +#define MAP_TYPE_STATION "station" + +//Random z-levels name defines. +#define AWAY_MISSION_NAME "Away Mission" +#define VIRT_REALITY_NAME "Virtual Reality" diff --git a/code/__DEFINES/maths.dm b/code/__DEFINES/maths.dm index f37efd694c..e418b8b4c6 100644 --- a/code/__DEFINES/maths.dm +++ b/code/__DEFINES/maths.dm @@ -17,6 +17,8 @@ #define PERCENT(val) (round((val)*100, 0.1)) +#define CLAMP01(x) clamp(x, 0, 1) + //time of day but automatically adjusts to the server going into the next day within the same round. //for when you need a reliable time number that doesn't depend on byond time. #define REALTIMEOFDAY (world.timeofday + (MIDNIGHT_ROLLOVER * MIDNIGHT_ROLLOVER_CHECK)) @@ -30,13 +32,13 @@ #define FLOOR(x, y) ( round((x) / (y)) * (y) ) // Similar to clamp but the bottom rolls around to the top and vice versa. min is inclusive, max is exclusive -#define WRAP(val, min, max) CLAMP(( min == max ? min : (val) - (round(((val) - (min))/((max) - (min))) * ((max) - (min))) ),min,max-1) +#define WRAP(val, min, max) clamp(( min == max ? min : (val) - (round(((val) - (min))/((max) - (min))) * ((max) - (min))) ),min,max-1) // Real modulus that handles decimals #define MODULUS(x, y) ( (x) - (y) * round((x) / (y)) ) // Cotangent -#define COT(x) (1 / TAN(x)) +#define COT(x) (1 / tan(x)) // Secant #define SEC(x) (1 / cos(x)) @@ -169,8 +171,8 @@ while(pixel_y < -16) pixel_y += 32 new_y-- - new_x = CLAMP(new_x, 0, world.maxx) - new_y = CLAMP(new_y, 0, world.maxy) + new_x = clamp(new_x, 0, world.maxx) + new_y = clamp(new_y, 0, world.maxy) return locate(new_x, new_y, starting.z) // Returns a list where [1] is all x values and [2] is all y values that overlap between the given pair of rectangles @@ -195,7 +197,7 @@ #define EXP_DISTRIBUTION(desired_mean) ( -(1/(1/desired_mean)) * log(rand(1, 1000) * 0.001) ) -#define LORENTZ_DISTRIBUTION(x, s) ( s*TAN(TODEGREES(PI*(rand()-0.5))) + x ) +#define LORENTZ_DISTRIBUTION(x, s) ( s*tan(TODEGREES(PI*(rand()-0.5))) + x ) #define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 ) #define RULE_OF_THREE(a, b, x) ((a*x)/b) diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 3fb149d071..37633ae52f 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -71,14 +71,6 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s #define ABOVE_SHOES_LAYER (SHOES_LAYER-1) #define ABOVE_BODY_FRONT_LAYER (BODY_FRONT_LAYER-1) - -//Security levels -#define SEC_LEVEL_GREEN 0 -#define SEC_LEVEL_BLUE 1 -#define SEC_LEVEL_AMBER 2 -#define SEC_LEVEL_RED 3 -#define SEC_LEVEL_DELTA 4 - //some arbitrary defines to be used by self-pruning global lists. (see master_controller) #define PROCESS_KILL 26 //Used to trigger removal from a processing list diff --git a/code/__DEFINES/misc/return_values.dm b/code/__DEFINES/misc/return_values.dm new file mode 100644 index 0000000000..d55f603de9 --- /dev/null +++ b/code/__DEFINES/misc/return_values.dm @@ -0,0 +1,3 @@ +// obj/item/dropped +/// dropped() relocated this item, return FALSE for doUnEquip. +#define ITEM_RELOCATED_BY_DROPPED "relocated_by_dropped" diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index e5f817614b..c89bd4843e 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -291,3 +291,7 @@ #define PULL_PRONE_SLOWDOWN 0.6 #define FIREMAN_CARRY_SLOWDOWN 0 #define PIGGYBACK_CARRY_SLOWDOWN 1 +//slowdown when in softcrit. Note that crawling slowdown will also apply at the same time! +#define SOFTCRIT_ADD_SLOWDOWN 2 +//slowdown when crawling +#define CRAWLING_ADD_SLOWDOWN 4 diff --git a/code/__DEFINES/movespeed_modification.dm b/code/__DEFINES/movespeed_modification.dm index 4d40474a3c..1f3ae63940 100644 --- a/code/__DEFINES/movespeed_modification.dm +++ b/code/__DEFINES/movespeed_modification.dm @@ -1,12 +1,3 @@ -#define MOVESPEED_DATA_INDEX_PRIORITY 1 -#define MOVESPEED_DATA_INDEX_FLAGS 2 -#define MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN 3 -#define MOVESPEED_DATA_INDEX_MOVETYPE 4 -#define MOVESPEED_DATA_INDEX_BL_MOVETYPE 5 -#define MOVESPEED_DATA_INDEX_CONFLICT 6 - -#define MOVESPEED_DATA_INDEX_MAX 6 - //flags #define IGNORE_NOSLOW (1 << 0) @@ -15,70 +6,7 @@ #define MOVE_CONFLICT_JETPACK "JETPACK" //ids +#define MOVESPEED_ID_SANITY "mood_sanity" -#define MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED "MOB_WALK_RUN" -#define MOVESPEED_ID_MOB_GRAB_STATE "MOB_GRAB_STATE" -#define MOVESPEED_ID_MOB_EQUIPMENT "MOB_EQUIPMENT" -#define MOVESPEED_ID_MOB_GRAVITY "MOB_GRAVITY" -#define MOVESPEED_ID_CONFIG_SPEEDMOD "MOB_CONFIG_MODIFIER" - -#define MOVESPEED_ID_SLIME_REAGENTMOD "SLIME_REAGENT_MODIFIER" -#define MOVESPEED_ID_SLIME_HEALTHMOD "SLIME_HEALTH_MODIFIER" -#define MOVESPEED_ID_SLIME_TEMPMOD "SLIME_TEMPERATURE_MODIFIER" - -#define MOVESPEED_ID_SLIME_STATUS "SLIME_STATUS" - -#define MOVESPEED_ID_TARANTULA_WEB "TARANTULA_WEB" - -#define MOVESPEED_ID_LIVING_TURF_SPEEDMOD "LIVING_TURF_SPEEDMOD" -#define MOVESPEED_ID_LIVING_LIMBLESS "LIVING_LIMBLESS" - -#define MOVESPEED_ID_CARBON_SOFTCRIT "CARBON_SOFTCRIT" -#define MOVESPEED_ID_CARBON_OLDSPEED "CARBON_DEPRECATED_SPEED" - -#define MOVESPEED_ID_DNA_VAULT "DNA_VAULT" - -#define MOVESPEED_ID_YELLOW_ORB "YELLOW_ORB" - -#define MOVESPEED_ID_TARFOOT "TARFOOT" - -#define MOVESPEED_ID_SEPIA "SEPIA" - -#define MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD "MONKEY_REAGENT_SPEEDMOD" -#define MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD "MONKEY_TEMPERATURE_SPEEDMOD" -#define MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD "MONKEY_HEALTH_SPEEDMOD" - -#define MOVESPEED_ID_CHANGELING_MUSCLES "CHANGELING_MUSCLES" - -#define MOVESPEED_ID_SIMPLEMOB_VARSPEED "SIMPLEMOB_VARSPEED_MODIFIER" -#define MOVESPEED_ID_ADMIN_VAREDIT "ADMIN_VAREDIT_MODIFIER" - -#define MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD "PAI_SPACEWALK_MODIFIER" - -#define MOVESPEED_ID_SANITY "MOOD_SANITY" - -#define MOVESPEED_ID_SPECIES "SPECIES_SPEED_MOD" - -#define MOVESPEED_ID_SMALL_STRIDE "SMALL_STRIDE" -#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG" -#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY" -#define MOVESPEED_ID_SHRINK_RAY "SHRUNKEN_SPEED_MODIFIER" - -#define MOVESPEED_ID_SLAUGHTER "SLAUGHTER" - -#define MOVESPEED_ID_CYBER_THRUSTER "CYBER_IMPLANT_THRUSTER" -#define MOVESPEED_ID_JETPACK "JETPACK" - -#define MOVESPEED_ID_MKULTRA "MKULTRA" - -#define MOVESPEED_ID_TASED_STATUS "TASED" -#define MOVESPEED_ID_ELECTROSTAFF "ELECTROSTAFF" - -#define MOVESPEED_ID_SHOVE "SHOVE" -#define MOVESPEED_ID_FAT "FAT" -#define MOVESPEED_ID_COLD "COLD" -#define MOVESPEED_ID_HUNGRY "HUNGRY" -#define MOVESPEED_ID_DAMAGE_SLOWDOWN "DAMAGE" -#define MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING "FLYING" - -#define MOVESPEED_ID_CIRRHOSIS "CIRRHOSIS" \ No newline at end of file +#define MOVESPEED_ID_MOB_GRAB_STATE "mob_grab_state" +#define MOVESPEED_ID_MOB_WALK_RUN "mob_walk_run" diff --git a/code/__DEFINES/nanites.dm b/code/__DEFINES/nanites.dm index ed15e972ab..05c3501609 100644 --- a/code/__DEFINES/nanites.dm +++ b/code/__DEFINES/nanites.dm @@ -12,6 +12,10 @@ #define NANITE_CLOUD_DISABLE 2 #define NANITE_CLOUD_ENABLE 3 +///Nanite Protocol types +#define NANITE_PROTOCOL_REPLICATION "nanite_replication" +#define NANITE_PROTOCOL_STORAGE "nanite_storage" + ///Nanite extra settings types: used to help uis know what type an extra setting is #define NESTYPE_TEXT "text" #define NESTYPE_NUMBER "number" diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm index 97ae7b8e95..f4beef7ee8 100644 --- a/code/__DEFINES/reagents.dm +++ b/code/__DEFINES/reagents.dm @@ -22,11 +22,23 @@ // Is an open container for all intents and purposes. #define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT) -//reagents_value defines, for cargo stuff. +//reagents_value defines, basically a multiplier used in reagent containers cargo selling. #define DEFAULT_REAGENTS_VALUE 1 #define NO_REAGENTS_VALUE 0 #define HARVEST_REAGENTS_VALUE 0.3 +/// Standard reagents value defines. +/// Take a grain of salt, only "rare" reagents should have a decent value here, for balance reasons. +/// TL;DR Think of it also like general market request price more than rarity. +#define REAGENT_VALUE_NONE 0 //all the stuff pretty much available in potentially unlimited quantities. +#define REAGENT_VALUE_VERY_COMMON 0.1 //same as above, just not so unlimited. +#define REAGENT_VALUE_COMMON 0.5 +#define REAGENT_VALUE_UNCOMMON 1 +#define REAGENT_VALUE_RARE 2.5 +#define REAGENT_VALUE_VERY_RARE 5 +#define REAGENT_VALUE_EXCEPTIONAL 10 //extremely rare or tedious to craft, possibly unsynthetizable, reagents. +#define REAGENT_VALUE_AMAZING 30 //reserved ONLY for non-mass produceable, unsynthetizable reagents. +#define REAGENT_VALUE_GLORIOUS 300 //reagents that shouldn't be possible to get or farm under normal conditions. e.g. Romerol, fungal TB, adminordrazine... #define TOUCH 1 // splashing #define INGEST 2 // ingestion diff --git a/code/__DEFINES/security_levels.dm b/code/__DEFINES/security_levels.dm new file mode 100644 index 0000000000..19c66d9125 --- /dev/null +++ b/code/__DEFINES/security_levels.dm @@ -0,0 +1,10 @@ +//Security levels +#define SEC_LEVEL_GREEN 1 +#define SEC_LEVEL_BLUE 2 +#define SEC_LEVEL_AMBER 3 +#define SEC_LEVEL_RED 4 +#define SEC_LEVEL_DELTA 5 + +//Macro helpers. +#define SECLEVEL2NUM(text) (GLOB.all_security_levels.Find(text)) +#define NUM2SECLEVEL(num) (ISINRANGE(num, 1, length(GLOB.all_security_levels)) ? GLOB.all_security_levels[num] : null) diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index e1fc8fa001..4d18e60b71 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -152,6 +152,42 @@ #define TRAIT_PASSTABLE "passtable" #define TRAIT_GIANT "giant" #define TRAIT_DWARF "dwarf" +#define TRAIT_ALCOHOL_TOLERANCE "alcohol_tolerance" +#define TRAIT_AGEUSIA "ageusia" +#define TRAIT_HEAVY_SLEEPER "heavy_sleeper" +#define TRAIT_NIGHT_VISION "night_vision" +#define TRAIT_LIGHT_STEP "light_step" +#define TRAIT_SILENT_STEP "silent_step" +#define TRAIT_SPEEDY_STEP "speedy_step" +#define TRAIT_SPIRITUAL "spiritual" +#define TRAIT_VORACIOUS "voracious" +#define TRAIT_SELF_AWARE "self_aware" +#define TRAIT_FREERUNNING "freerunning" +#define TRAIT_SKITTISH "skittish" +#define TRAIT_POOR_AIM "poor_aim" +#define TRAIT_PROSOPAGNOSIA "prosopagnosia" +#define TRAIT_DRUNK_HEALING "drunk_healing" +#define TRAIT_TAGGER "tagger" +#define TRAIT_PHOTOGRAPHER "photographer" +#define TRAIT_MUSICIAN "musician" +#define TRAIT_PERMABONER "permanent_arousal" +#define TRAIT_NEVERBONER "never_aroused" +#define TRAIT_MASO "masochism" +#define TRAIT_HIGH_BLOOD "high_blood" +#define TRAIT_PARA "paraplegic" +#define TRAIT_EMPATH "empath" +#define TRAIT_FRIENDLY "friendly" +#define TRAIT_CULT_EYES "cult_eyes" +#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item" +#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman. +#define TRAIT_FREESPRINT "free_sprinting" +#define TRAIT_XRAY_VISION "xray_vision" +#define TRAIT_THERMAL_VISION "thermal_vision" +#define TRAIT_NO_TELEPORT "no-teleport" //you just can't +#define TRAIT_NO_INTERNALS "no-internals" +#define TRAIT_NO_ALCOHOL "alcohol_intolerance" +#define TRAIT_MUTATION_STASIS "mutation_stasis" //Prevents processed genetics mutations from processing. +#define TRAIT_FAST_PUMP "fast_pump" // mobility flag traits // IN THE FUTURE, IT WOULD BE NICE TO DO SOMETHING SIMILAR TO https://github.com/tgstation/tgstation/pull/48923/files (ofcourse not nearly the same because I have my.. thoughts on it) @@ -185,43 +221,6 @@ // item traits #define TRAIT_NODROP "nodrop" -#define TRAIT_ALCOHOL_TOLERANCE "alcohol_tolerance" -#define TRAIT_AGEUSIA "ageusia" -#define TRAIT_HEAVY_SLEEPER "heavy_sleeper" -#define TRAIT_NIGHT_VISION "night_vision" -#define TRAIT_LIGHT_STEP "light_step" -#define TRAIT_SILENT_STEP "silent_step" -#define TRAIT_SPEEDY_STEP "speedy_step" -#define TRAIT_SPIRITUAL "spiritual" -#define TRAIT_VORACIOUS "voracious" -#define TRAIT_SELF_AWARE "self_aware" -#define TRAIT_FREERUNNING "freerunning" -#define TRAIT_SKITTISH "skittish" -#define TRAIT_POOR_AIM "poor_aim" -#define TRAIT_PROSOPAGNOSIA "prosopagnosia" -#define TRAIT_DRUNK_HEALING "drunk_healing" -#define TRAIT_TAGGER "tagger" -#define TRAIT_PHOTOGRAPHER "photographer" -#define TRAIT_MUSICIAN "musician" -#define TRAIT_PERMABONER "permanent_arousal" -#define TRAIT_NEVERBONER "never_aroused" -#define TRAIT_NYMPHO "nymphomania" -#define TRAIT_MASO "masochism" -#define TRAIT_HIGH_BLOOD "high_blood" -#define TRAIT_PARA "paraplegic" -#define TRAIT_EMPATH "empath" -#define TRAIT_FRIENDLY "friendly" -#define TRAIT_CULT_EYES "cult_eyes" -#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item" -#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman. -#define TRAIT_FREESPRINT "free_sprinting" -#define TRAIT_XRAY_VISION "xray_vision" -#define TRAIT_THERMAL_VISION "thermal_vision" -#define TRAIT_NO_TELEPORT "no-teleport" //you just can't -#define TRAIT_NO_INTERNALS "no-internals" -#define TRAIT_NO_ALCOHOL "alcohol_intolerance" -#define TRAIT_MUTATION_STASIS "mutation_stasis" //Prevents processed genetics mutations from processing. - // common trait sources #define TRAIT_GENERIC "generic" #define EYE_DAMAGE "eye_damage" @@ -246,6 +245,7 @@ #define BLOODSUCKER_TRAIT "bloodsucker" #define SHOES_TRAIT "shoes" //inherited from your sweet kicks #define GLOVE_TRAIT "glove" //inherited by your cool gloves +#define BOOK_TRAIT "granter (book)" // knowledge is power // unique trait sources, still defines #define STATUE_MUTE "statue" diff --git a/code/__DEFINES/vv.dm b/code/__DEFINES/vv.dm index ec7a11085c..a364e0b93c 100644 --- a/code/__DEFINES/vv.dm +++ b/code/__DEFINES/vv.dm @@ -73,6 +73,7 @@ #define VV_HK_EXPOSE "expose" #define VV_HK_CALLPROC "proc_call" #define VV_HK_MARK "mark" +#define VV_HK_ADDCOMPONENT "addcomponent" #define VV_HK_MODIFY_TRAITS "modtraits" // /atom diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm index a34b3ce67c..ad977ec493 100644 --- a/code/__HELPERS/_lists.dm +++ b/code/__HELPERS/_lists.dm @@ -11,6 +11,7 @@ #define LAZYINITLIST(L) if (!L) L = list() #define UNSETEMPTY(L) if (L && !length(L)) L = null +#define LAZYCOPY(L) (L ? L.Copy() : list() ) #define LAZYREMOVE(L, I) if(L) { L -= I; if(!length(L)) { L = null; } } #define LAZYADD(L, I) if(!L) { L = list(); } L += I; #define LAZYOR(L, I) if(!L) { L = list(); } L |= I; @@ -21,34 +22,47 @@ #define LAZYCLEARLIST(L) if(L) L.Cut() #define SANITIZE_LIST(L) ( islist(L) ? L : list() ) #define reverseList(L) reverseRange(L.Copy()) +#define LAZYADDASSOC(L, K, V) if(!L) { L = list(); } L[K] += list(V); +#define LAZYREMOVEASSOC(L, K, V) if(L) { if(L[K]) { L[K] -= V; if(!length(L[K])) L -= K; } if(!length(L)) L = null; } -// binary search sorted insert -// IN: Object to be inserted -// LIST: List to insert object into -// TYPECONT: The typepath of the contents of the list -// COMPARE: The variable on the objects to compare -#define BINARY_INSERT(IN, LIST, TYPECONT, COMPARE) \ - var/__BIN_CTTL = length(LIST);\ - if(!__BIN_CTTL) {\ - LIST += IN;\ - } else {\ - var/__BIN_LEFT = 1;\ - var/__BIN_RIGHT = __BIN_CTTL;\ - var/__BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\ - var/##TYPECONT/__BIN_ITEM;\ - while(__BIN_LEFT < __BIN_RIGHT) {\ - __BIN_ITEM = LIST[__BIN_MID];\ - if(__BIN_ITEM.##COMPARE <= IN.##COMPARE) {\ - __BIN_LEFT = __BIN_MID + 1;\ - } else {\ - __BIN_RIGHT = __BIN_MID;\ +/// Passed into BINARY_INSERT to compare keys +#define COMPARE_KEY __BIN_LIST[__BIN_MID] +/// Passed into BINARY_INSERT to compare values +#define COMPARE_VALUE __BIN_LIST[__BIN_LIST[__BIN_MID]] + +/**** + * Binary search sorted insert + * INPUT: Object to be inserted + * LIST: List to insert object into + * TYPECONT: The typepath of the contents of the list + * COMPARE: The object to compare against, usualy the same as INPUT + * COMPARISON: The variable on the objects to compare + */ +#define BINARY_INSERT(INPUT, LIST, TYPECONT, COMPARE, COMPARISON, COMPTYPE) \ + do {\ + var/list/__BIN_LIST = LIST;\ + var/__BIN_CTTL = length(__BIN_LIST);\ + if(!__BIN_CTTL) {\ + __BIN_LIST += INPUT;\ + } else {\ + var/__BIN_LEFT = 1;\ + var/__BIN_RIGHT = __BIN_CTTL;\ + var/__BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\ + var/##TYPECONT/__BIN_ITEM;\ + while(__BIN_LEFT < __BIN_RIGHT) {\ + __BIN_ITEM = COMPTYPE;\ + if(__BIN_ITEM.##COMPARISON <= COMPARE.##COMPARISON) {\ + __BIN_LEFT = __BIN_MID + 1;\ + } else {\ + __BIN_RIGHT = __BIN_MID;\ + };\ + __BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\ };\ - __BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\ + __BIN_ITEM = COMPTYPE;\ + __BIN_MID = __BIN_ITEM.##COMPARISON > COMPARE.##COMPARISON ? __BIN_MID : __BIN_MID + 1;\ + __BIN_LIST.Insert(__BIN_MID, INPUT);\ };\ - __BIN_ITEM = LIST[__BIN_MID];\ - __BIN_MID = __BIN_ITEM.##COMPARE > IN.##COMPARE ? __BIN_MID : __BIN_MID + 1;\ - LIST.Insert(__BIN_MID, IN);\ - } + } while(FALSE) //Returns a list in plain english as a string /proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" ) @@ -231,40 +245,77 @@ //Picks a random element from a list based on a weighting system: //1. Adds up the total of weights for each element -//2. Gets a number between 1 and that total +//2. Gets the total from 0% to 100% of previous total value. //3. For each element in the list, subtracts its weighting from that number //4. If that makes the number 0 or less, return that element. -/proc/pickweight(list/L) +/proc/pickweight(list/L, base_weight = 1) var/total = 0 var/item for (item in L) if (!L[item]) - L[item] = 1 + L[item] = base_weight total += L[item] - total = rand(1, total) + total = rand() * total for (item in L) - total -=L [item] + total -= L[item] if (total <= 0) return item - return null - -/proc/pickweightAllowZero(list/L) //The original pickweight proc will sometimes pick entries with zero weight. I'm not sure if changing the original will break anything, so I left it be. +//Picks a number of elements from a list based on weight. +//This is highly optimised and good for things like grabbing 200 items from a list of 40,000 +//Much more efficient than many pickweight calls +/proc/pickweight_mult(list/L, quantity, base_weight = 1) + //First we total the list as normal var/total = 0 var/item for (item in L) if (!L[item]) - L[item] = 0 + L[item] = base_weight total += L[item] - total = rand(0, total) - for (item in L) - total -=L [item] - if (total <= 0 && L[item]) - return item + //Next we will make a list of randomly generated numbers, called Requests + //It is critical that this list be sorted in ascending order, so we will build it in that order + //First one is free, so we start counting at 2 + var/list/requests = list(rand(1, total)) + for (var/i in 2 to quantity) + //Each time we generate the next request + var/newreq = rand()* total + //We will loop through all existing requests + for (var/j in 1 to requests.len) + //We keep going through the list until we find an element which is bigger than the one we want to add + if (requests[j] > newreq) + //And then we insert the newqreq at that point, pushing everything else forward + requests.Insert(j, newreq) + break - return null + + + //Now when we get here, we have a list of random numbers sorted in ascending order. + //The length of that list is equal to Quantity passed into this function + //Next we make a list to store results + var/list/results = list() + + //Zero the total, we'll reuse it + total = 0 + + //Now we will iterate forward through the items list, adding each weight to the total + for (item in L) + total += L[item] + + //After each item we do a while loop + while (requests.len && total >= requests[1]) + //If the total is higher than the value of the first request + results += item //We add this item to the results list + requests.Cut(1,2) //And we cut off the top of the requests list + + //This while loop will repeat until the next request is higher than the total. + //The current item might be added to the results list many times, in this process + + //By the time we get here: + //Requests will be empty + //Results will have a length of quality + return results //Pick a random element from the list and remove it from the list. /proc/pick_n_take(list/L) @@ -274,6 +325,13 @@ . = L[picked] L.Cut(picked,picked+1) //Cut is far more efficient that Remove() +//Pick a random element from the list by weight and remove it from the list. +//Result is returned as a list in the format list(key, value) +/proc/pickweight_n_take(list/L, base_weight = 1) + if (L.len) + . = pickweight(L, base_weight) + L.Remove(.) + //Returns the top(last) element from the list and removes it from the list (typical stack function) /proc/pop(list/L) if(L.len) diff --git a/code/__HELPERS/icon_smoothing.dm b/code/__HELPERS/icon_smoothing.dm index 7e52fbe273..801a2cd431 100644 --- a/code/__HELPERS/icon_smoothing.dm +++ b/code/__HELPERS/icon_smoothing.dm @@ -61,7 +61,7 @@ var/adjacencies = 0 var/atom/movable/AM - if(ismovableatom(A)) + if(ismovable(A)) AM = A if(AM.can_be_unanchored && !AM.anchored) return 0 diff --git a/code/__HELPERS/level_traits.dm b/code/__HELPERS/level_traits.dm index 3e6e88c8fa..030a324614 100644 --- a/code/__HELPERS/level_traits.dm +++ b/code/__HELPERS/level_traits.dm @@ -12,3 +12,5 @@ #define is_reserved_level(z) SSmapping.level_trait(z, ZTRAIT_RESERVED) #define is_away_level(z) SSmapping.level_trait(z, ZTRAIT_AWAY) + +#define is_vr_level(z) SSmapping.level_trait(z, ZTRAIT_VR) diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 2827e40120..d93a89a179 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -47,7 +47,7 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear/socks, GLOB.socks_list) return pick(GLOB.socks_list) -/proc/random_features(intendedspecies) +/proc/random_features(intendedspecies, intended_gender) if(!GLOB.tails_list_human.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human) if(!GLOB.tails_list_lizard.len) @@ -149,7 +149,13 @@ var/color2 = random_short_color() var/color3 = random_short_color() - //CIT CHANGE - changes this entire return to support cit's snowflake parts + var/body_model = MALE + switch(intended_gender) + if(MALE, FEMALE) + body_model = intended_gender + if(PLURAL) + body_model = pick(MALE,FEMALE) + return(list( "mcolor" = color1, "mcolor2" = color2, @@ -209,7 +215,7 @@ "ipc_antenna" = "None", "flavor_text" = "", "meat_type" = "Mammalian", - "body_model" = MALE, + "body_model" = body_model, "body_size" = RESIZE_DEFAULT_SIZE )) diff --git a/code/__HELPERS/mouse_control.dm b/code/__HELPERS/mouse_control.dm index a69c139d80..10fe976c26 100644 --- a/code/__HELPERS/mouse_control.dm +++ b/code/__HELPERS/mouse_control.dm @@ -11,7 +11,7 @@ var/screenviewY = screenview[2] * world.icon_size var/ox = round(screenviewX/2) - client.pixel_x //"origin" x var/oy = round(screenviewY/2) - client.pixel_y //"origin" y - var/angle = SIMPLIFY_DEGREES(ATAN2(y - oy, x - ox)) + var/angle = SIMPLIFY_DEGREES(arctan(y - oy, x - ox)) return angle //Wow, specific name! diff --git a/code/__HELPERS/radio.dm b/code/__HELPERS/radio.dm index 5fe87bdf5b..dc52299025 100644 --- a/code/__HELPERS/radio.dm +++ b/code/__HELPERS/radio.dm @@ -2,9 +2,9 @@ /proc/sanitize_frequency(frequency, free = FALSE) frequency = round(frequency) if(free) - . = CLAMP(frequency, MIN_FREE_FREQ, MAX_FREE_FREQ) + . = clamp(frequency, MIN_FREE_FREQ, MAX_FREE_FREQ) else - . = CLAMP(frequency, MIN_FREQ, MAX_FREQ) + . = clamp(frequency, MIN_FREQ, MAX_FREQ) if(!(. % 2)) // Ensure the last digit is an odd number . += 1 diff --git a/code/__HELPERS/sanitize_values.dm b/code/__HELPERS/sanitize_values.dm index e494468fe7..dadd4322fb 100644 --- a/code/__HELPERS/sanitize_values.dm +++ b/code/__HELPERS/sanitize_values.dm @@ -9,7 +9,7 @@ /proc/sanitize_num_clamp(number, min=0, max=1, default=0, quantize=0) if(!isnum(number)) return default - . = CLAMP(number, min, max) + . = clamp(number, min, max) if(quantize) . = round(number, quantize) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index afa858afb7..8a196e8651 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -777,8 +777,8 @@ GLOBAL_LIST_INIT(WALLITEMS_INVERSE, typecacheof(list( tX = splittext(tX[1], ":") tX = tX[1] var/list/actual_view = getviewsize(C ? C.view : world.view) - tX = CLAMP(origin.x + text2num(tX) - round(actual_view[1] / 2) - 1, 1, world.maxx) - tY = CLAMP(origin.y + text2num(tY) - round(actual_view[2] / 2) - 1, 1, world.maxy) + tX = clamp(origin.x + text2num(tX) - round(actual_view[1] / 2) - 1, 1, world.maxx) + tY = clamp(origin.y + text2num(tY) - round(actual_view[2] / 2) - 1, 1, world.maxy) return locate(tX, tY, tZ) /proc/screen_loc2turf(text, turf/origin, client/C) @@ -791,8 +791,8 @@ GLOBAL_LIST_INIT(WALLITEMS_INVERSE, typecacheof(list( tX = text2num(tX[2]) tZ = origin.z var/list/actual_view = getviewsize(C ? C.view : world.view) - tX = CLAMP(origin.x + round(actual_view[1] / 2) - tX, 1, world.maxx) - tY = CLAMP(origin.y + round(actual_view[2] / 2) - tY, 1, world.maxy) + tX = clamp(origin.x + round(actual_view[1] / 2) - tX, 1, world.maxx) + tY = clamp(origin.y + round(actual_view[2] / 2) - tY, 1, world.maxy) return locate(tX, tY, tZ) /proc/IsValidSrc(datum/D) @@ -1568,7 +1568,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) /proc/blood_sucking_checks(var/mob/living/carbon/target, check_neck, check_blood) //Bypass this if the target isnt carbon. if(!iscarbon(target)) - return TRUE + return TRUE if(check_neck) if(istype(target.get_item_by_slot(SLOT_NECK), /obj/item/clothing/neck/garlic_necklace)) return FALSE diff --git a/code/_compile_options.dm b/code/_compile_options.dm index fe4761ddcd..9a36c626ba 100644 --- a/code/_compile_options.dm +++ b/code/_compile_options.dm @@ -32,31 +32,12 @@ #endif //Update this whenever you need to take advantage of more recent byond features -#define MIN_COMPILER_VERSION 512 -#if DM_VERSION < MIN_COMPILER_VERSION +#define MIN_COMPILER_VERSION 513 +#define MIN_COMPILER_BUILD 1508 +#if DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD //Don't forget to update this part #error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update. -#error You need version 512 or higher -#endif - -//Compatability -- These procs were added in 513.1493, not 513.1490 -//Which really shoulda bumped us up to 514 right then and there but instead Lummox is a dumb dumb -#if DM_BUILD < 1493 -#define length_char(args...) length(args) -#define text2ascii_char(args...) text2ascii(args) -#define copytext_char(args...) copytext(args) -#define splittext_char(args...) splittext(args) -#define spantext_char(args...) spantext(args) -#define nonspantext_char(args...) nonspantext(args) -#define findtext_char(args...) findtext(args) -#define findtextEx_char(args...) findtextEx(args) -#define findlasttext_char(args...) findlasttext(args) -#define findlasttextEx_char(args...) findlasttextEx(args) -#define replacetext_char(args...) replacetext(args) -#define replacetextEx_char(args...) replacetextEx(args) -// /regex procs -#define Find_char(args...) Find(args) -#define Replace_char(args...) Replace(args) +#error You need version 513.1508 or higher #endif //Additional code for the above flags. diff --git a/code/_globalvars/lists/mapping.dm b/code/_globalvars/lists/mapping.dm index fb8863ebe7..d214ec94ef 100644 --- a/code/_globalvars/lists/mapping.dm +++ b/code/_globalvars/lists/mapping.dm @@ -50,3 +50,8 @@ GLOBAL_LIST_EMPTY_TYPED(areas_by_type, /area) GLOBAL_LIST_EMPTY(all_abstract_markers) GLOBAL_LIST_EMPTY(stationroom_landmarks) //List of all spawns for stationrooms + +///Away missions, VR, random z levels stuff. +GLOBAL_LIST_EMPTY(random_zlevels_generated) +GLOBAL_LIST_INIT(potential_away_levels, generateMapList(filename = "[global.config.directory]/awaymissionconfig.txt")) +GLOBAL_LIST_INIT(potential_vr_levels, generateMapList(filename = "[global.config.directory]/vr_config.txt")) diff --git a/code/_globalvars/traits.dm b/code/_globalvars/traits.dm new file mode 100644 index 0000000000..dd8b9f0d94 --- /dev/null +++ b/code/_globalvars/traits.dm @@ -0,0 +1,138 @@ +/* + FUN ZONE OF ADMIN LISTINGS + Try to keep this in sync with __DEFINES/traits.dm + quirks have it's own panel so we don't need them here. +*/ + +GLOBAL_LIST_INIT(traits_by_type, list( + /mob = list( + "TRAIT_BLIND" = TRAIT_BLIND, + "TRAIT_MUTE" = TRAIT_MUTE, + "TRAIT_EMOTEMUTE " = TRAIT_EMOTEMUTE, + "TRAIT_DEAF" = TRAIT_DEAF, + "TRAIT_NEARSIGHT" = TRAIT_NEARSIGHT, + "TRAIT_FAT" = TRAIT_FAT, + "TRAIT_HUSK" = TRAIT_HUSK, + "TRAIT_NOCLONE" = TRAIT_NOCLONE, + "TRAIT_CLUMSY" = TRAIT_CLUMSY, + "TRAIT_CHUNKYFINGERS" = TRAIT_CHUNKYFINGERS, + "TRAIT_DUMB" = TRAIT_DUMB, + "TRAIT_MONKEYLIKE" = TRAIT_MONKEYLIKE, + "TRAIT_PACIFISM" = TRAIT_PACIFISM, + "TRAIT_IGNORESLOWDOWN" = TRAIT_IGNORESLOWDOWN, + "TRAIT_DEATHCOMA" = TRAIT_DEATHCOMA, + "TRAIT_FAKEDEATH" = TRAIT_FAKEDEATH, + "TRAIT_DISFIGURED" = TRAIT_DISFIGURED, + "TRAIT_XENO_HOST" = TRAIT_XENO_HOST, + "TRAIT_STUNIMMUNE" = TRAIT_STUNIMMUNE, + "TRAIT_TASED_RESISTANCE" = TRAIT_TASED_RESISTANCE, + "TRAIT_SLEEPIMMUNE" = TRAIT_SLEEPIMMUNE, + "TRAIT_PUSHIMMUNE" = TRAIT_PUSHIMMUNE, + "TRAIT_SHOCKIMMUNE" = TRAIT_SHOCKIMMUNE, + "TRAIT_STABLEHEART" = TRAIT_STABLEHEART, + "TRAIT_STABLELIVER" = TRAIT_STABLELIVER, + "TRAIT_RESISTHEAT" = TRAIT_RESISTHEAT, + "TRAIT_RESISTHEATHANDS" = TRAIT_RESISTHEATHANDS, + "TRAIT_RESISTCOLD" = TRAIT_RESISTCOLD, + "TRAIT_RESISTHIGHPRESSURE" = TRAIT_RESISTHIGHPRESSURE, + "TRAIT_RESISTLOWPRESSURE" = TRAIT_RESISTLOWPRESSURE, + "TRAIT_RADIMMUNE" = TRAIT_RADIMMUNE, + "TRAIT_VIRUSIMMUNE" = TRAIT_VIRUSIMMUNE, + "TRAIT_PIERCEIMMUNE" = TRAIT_PIERCEIMMUNE, + "TRAIT_NODISMEMBER" = TRAIT_NODISMEMBER, + "TRAIT_NOFIRE" = TRAIT_NOFIRE, + "TRAIT_NOGUNS" = TRAIT_NOGUNS, + "TRAIT_NOHUNGER" = TRAIT_NOHUNGER, + "TRAIT_EASYDISMEMBER" = TRAIT_EASYDISMEMBER, + "TRAIT_LIMBATTACHMENT" = TRAIT_LIMBATTACHMENT, + "TRAIT_NOLIMBDISABLE" = TRAIT_NOLIMBDISABLE, + "TRAIT_EASYLIMBDISABLE" = TRAIT_EASYLIMBDISABLE, + "TRAIT_TOXINLOVER" = TRAIT_TOXINLOVER, + "TRAIT_NOBREATH" = TRAIT_NOBREATH, + "TRAIT_ANTIMAGIC" = TRAIT_ANTIMAGIC, + "TRAIT_HOLY" = TRAIT_HOLY, + "TRAIT_DEPRESSION" = TRAIT_DEPRESSION, + "TRAIT_JOLLY" = TRAIT_JOLLY, + "TRAIT_NOCRITDAMAGE" = TRAIT_NOCRITDAMAGE, + "TRAIT_NOSLIPWATER" = TRAIT_NOSLIPWATER, + "TRAIT_NOSLIPALL" = TRAIT_NOSLIPALL, + "TRAIT_NODEATH" = TRAIT_NODEATH, + "TRAIT_NOHARDCRIT" = TRAIT_NOHARDCRIT, + "TRAIT_NOSOFTCRIT" = TRAIT_NOSOFTCRIT, + "TRAIT_MINDSHIELD" = TRAIT_MINDSHIELD, + "TRAIT_HIJACKER" = TRAIT_HIJACKER, + "TRAIT_DISSECTED" = TRAIT_DISSECTED, + "TRAIT_SIXTHSENSE" = TRAIT_SIXTHSENSE, + "TRAIT_FEARLESS" = TRAIT_FEARLESS, + "TRAIT_PARALYSIS_L_ARM" = TRAIT_PARALYSIS_L_ARM, + "TRAIT_PARALYSIS_R_ARM" = TRAIT_PARALYSIS_R_ARM, + "TRAIT_PARALYSIS_L_LEG" = TRAIT_PARALYSIS_L_LEG, + "TRAIT_PARALYSIS_R_LEG" = TRAIT_PARALYSIS_R_LEG, + "TRAIT_DISK_VERIFIER" = TRAIT_DISK_VERIFIER, + "TRAIT_XRAY_VISION" = TRAIT_XRAY_VISION, + "TRAIT_THERMAL_VISION" = TRAIT_THERMAL_VISION, + "TRAIT_ABDUCTOR_TRAINING" = TRAIT_ABDUCTOR_TRAINING, + "TRAIT_ABDUCTOR_SCIENTIST_TRAINING" = TRAIT_ABDUCTOR_SCIENTIST_TRAINING, + "TRAIT_SURGEON" = TRAIT_SURGEON, + "TRAIT_STRONG_GRABBER" = TRAIT_STRONG_GRABBER, + "TRAIT_MAGIC_CHOKE" = TRAIT_MAGIC_CHOKE, + "TRAIT_SOOTHED_THROAT" = TRAIT_SOOTHED_THROAT, + "TRAIT_LAW_ENFORCEMENT_METABOLISM" = TRAIT_LAW_ENFORCEMENT_METABOLISM, + "TRAIT_UNINTELLIGIBLE_SPEECH" = TRAIT_UNINTELLIGIBLE_SPEECH, + "TRAIT_UNSTABLE" = TRAIT_UNSTABLE, + "TRAIT_COLDBLOODED" = TRAIT_COLDBLOODED, + "TRAIT_NONATURALHEAL" = TRAIT_NONATURALHEAL, + "TRAIT_NORUNNING" = TRAIT_NORUNNING, + "TRAIT_NOMARROW" = TRAIT_NOMARROW, + "TRAIT_NOPULSE" = TRAIT_NOPULSE, + "TRAIT_EXEMPT_HEALTH_EVENTS" = TRAIT_EXEMPT_HEALTH_EVENTS, + "TRAIT_NO_MIDROUND_ANTAG" = TRAIT_NO_MIDROUND_ANTAG, + "TRAIT_PUGILIST" = TRAIT_PUGILIST, + "TRAIT_KI_VAMPIRE" = TRAIT_KI_VAMPIRE, + "TRAIT_PASSTABLE" = TRAIT_PASSTABLE, + "TRAIT_GIANT" = TRAIT_GIANT, + "TRAIT_DWARF" = TRAIT_DWARF, + "TRAIT_COMBAT_MODE_LOCKED" = TRAIT_COMBAT_MODE_LOCKED, + "TRAIT_SPRINT_LOCKED" = TRAIT_SPRINT_LOCKED, + "TRAIT_AUTO_CATCH_ITEM" = TRAIT_AUTO_CATCH_ITEM, + "TRAIT_FREESPRINT" = TRAIT_FREESPRINT, + "TRAIT_NO_INTERNALS" = TRAIT_NO_INTERNALS, + "TRAIT_NO_ALCOHOL" = TRAIT_NO_ALCOHOL, + "TRAIT_MUTATION_STASIS" = TRAIT_MUTATION_STASIS, + "TRAIT_HEAVY_SLEEPER" = TRAIT_HEAVY_SLEEPER, + "TRAIT_LIGHT_STEP" = TRAIT_LIGHT_STEP, + "TRAIT_SILENT_STEP" = TRAIT_SILENT_STEP, + "TRAIT_VORACIOUS" = TRAIT_VORACIOUS, + "TRAIT_SELF_AWARE" = TRAIT_SELF_AWARE, + "TRAIT_FREERUNNING" = TRAIT_FREERUNNING, + "TRAIT_SKITTISH" = TRAIT_SKITTISH, + "TRAIT_POOR_AIM" = TRAIT_POOR_AIM, + "TRAIT_PROSOPAGNOSIA" = TRAIT_PROSOPAGNOSIA, + "TRAIT_DRUNK_HEALING" = TRAIT_DRUNK_HEALING, + "TRAIT_TAGGER" = TRAIT_TAGGER, + "TRAIT_PHOTOGRAPHER" = TRAIT_PHOTOGRAPHER, + "TRAIT_MUSICIAN" = TRAIT_MUSICIAN, + "TRAIT_MASO" = TRAIT_MASO, + "TRAIT_HIGH_BLOOD" = TRAIT_HIGH_BLOOD, + "TRAIT_EMPATH" = TRAIT_EMPATH, + "TRAIT_FRIENDLY" = TRAIT_FRIENDLY + ), + /obj/item/bodypart = list( + "TRAIT_PARALYSIS" = TRAIT_PARALYSIS + ), + /obj/item = list( + "TRAIT_NODROP" = TRAIT_NODROP, + "TRAIT_NO_TELEPORT" = TRAIT_NO_TELEPORT + ) + )) + + +/// value -> trait name, generated on use from trait_by_type global +GLOBAL_LIST(trait_name_map) + +/proc/generate_trait_name_map() + . = list() + for(var/key in GLOB.traits_by_type) + for(var/tname in GLOB.traits_by_type[key]) + var/val = GLOB.traits_by_type[key][tname] + .[val] = tname diff --git a/code/_onclick/hud/picture_in_picture.dm b/code/_onclick/hud/picture_in_picture.dm index e028212e96..5e474331f6 100644 --- a/code/_onclick/hud/picture_in_picture.dm +++ b/code/_onclick/hud/picture_in_picture.dm @@ -102,8 +102,8 @@ add_overlay(standard_background) /obj/screen/movable/pic_in_pic/proc/set_view_size(width, height, do_refresh = TRUE) - width = CLAMP(width, 0, max_dimensions) - height = CLAMP(height, 0, max_dimensions) + width = clamp(width, 0, max_dimensions) + height = clamp(height, 0, max_dimensions) src.width = width src.height = height diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index b0e1d39d9a..98db89a100 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -155,9 +155,9 @@ /obj/item/proc/get_clamped_volume() if(w_class) if(force) - return CLAMP((force + w_class) * 4, 30, 100)// Add the item's force to its weight class and multiply by 4, then clamp the value between 30 and 100 + return clamp((force + w_class) * 4, 30, 100)// Add the item's force to its weight class and multiply by 4, then clamp the value between 30 and 100 else - return CLAMP(w_class * 6, 10, 100) // Multiply the item's weight class by 6, then clamp the value between 10 and 100 + return clamp(w_class * 6, 10, 100) // Multiply the item's weight class by 6, then clamp the value between 10 and 100 /mob/living/proc/send_item_attack_message(obj/item/I, mob/living/user, hit_area) var/message_verb = "attacked" diff --git a/code/_onclick/observer.dm b/code/_onclick/observer.dm index d596b5fabf..9f9870a9e5 100644 --- a/code/_onclick/observer.dm +++ b/code/_onclick/observer.dm @@ -5,7 +5,7 @@ return // seems legit. // Things you might plausibly want to follow - if(ismovableatom(A)) + if(ismovable(A)) ManualFollow(A) // Otherwise jump diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm index d7323700e4..4647b83cd7 100644 --- a/code/controllers/configuration/config_entry.dm +++ b/code/controllers/configuration/config_entry.dm @@ -103,7 +103,7 @@ return FALSE var/temp = text2num(trim(str_val)) if(!isnull(temp)) - config_entry_value = CLAMP(integer ? round(temp) : temp, min_val, max_val) + config_entry_value = clamp(integer ? round(temp) : temp, min_val, max_val) if(config_entry_value != temp && !(datum_flags & DF_VAR_EDITED)) log_config("Changing [name] from [temp] to [config_entry_value]!") return TRUE diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index 60eda61802..3c6660b3ab 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -248,8 +248,18 @@ /datum/config_entry/number/movedelay/run_delay +/datum/config_entry/number/movedelay/run_delay/ValidateAndSet() + . = ..() + var/datum/movespeed_modifier/config_walk_run/M = get_cached_movespeed_modifier(/datum/movespeed_modifier/config_walk_run/run) + M.sync() + /datum/config_entry/number/movedelay/walk_delay +/datum/config_entry/number/movedelay/walk_delay/ValidateAndSet() + . = ..() + var/datum/movespeed_modifier/config_walk_run/M = get_cached_movespeed_modifier(/datum/movespeed_modifier/config_walk_run/walk) + M.sync() + /datum/config_entry/number/movedelay/sprint_speed_increase config_entry_value = 1 @@ -288,6 +298,8 @@ /datum/config_entry/flag/roundstart_away //Will random away mission be loaded. +/datum/config_entry/flag/roundstart_vr //Will virtual reality missions be loaded? + /datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour. Only matters if roundstart_away is enabled. config_entry_value = 18000 min_val = 0 @@ -479,5 +491,4 @@ integer = FALSE //Allows players to set a hexadecimal color of their choice as skin tone, on top of the standard ones. -/datum/config_entry/number/allow_custom_skintones - config_entry_value = 1 +/datum/config_entry/flag/allow_custom_skintones diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm index 12b467b624..c6e6a84bcf 100644 --- a/code/controllers/subsystem/lighting.dm +++ b/code/controllers/subsystem/lighting.dm @@ -6,7 +6,6 @@ SUBSYSTEM_DEF(lighting) name = "Lighting" wait = 2 init_order = INIT_ORDER_LIGHTING - flags = SS_TICKER /datum/controller/subsystem/lighting/stat_entry() ..("L:[GLOB.lighting_update_lights.len]|C:[GLOB.lighting_update_corners.len]|O:[GLOB.lighting_update_objects.len]") @@ -85,4 +84,4 @@ SUBSYSTEM_DEF(lighting) /datum/controller/subsystem/lighting/Recover() initialized = SSlighting.initialized - ..() \ No newline at end of file + ..() diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm index f13d5a2779..89155cefb3 100644 --- a/code/controllers/subsystem/mapping.dm +++ b/code/controllers/subsystem/mapping.dm @@ -1,3 +1,5 @@ +#define INIT_ANNOUNCE(X) to_chat(world, "[X]"); log_world(X) + SUBSYSTEM_DEF(mapping) name = "Mapping" init_order = INIT_ORDER_MAPPING @@ -81,7 +83,9 @@ SUBSYSTEM_DEF(mapping) // Pick a random away mission. if(CONFIG_GET(flag/roundstart_away)) createRandomZlevel() - + // Pick a random VR level. + if(CONFIG_GET(flag/roundstart_vr)) + createRandomZlevel(VIRT_REALITY_NAME, list(ZTRAIT_AWAY = TRUE, ZTRAIT_VR = TRUE), GLOB.potential_vr_levels) // Generate mining ruins loading_ruins = TRUE @@ -181,7 +185,6 @@ SUBSYSTEM_DEF(mapping) z_list = SSmapping.z_list -#define INIT_ANNOUNCE(X) to_chat(world, "[X]"); log_world(X) /datum/controller/subsystem/mapping/proc/LoadGroup(list/errorList, name, path, files, list/traits, list/default_traits, silent = FALSE) . = list() var/start_time = REALTIMEOFDAY @@ -265,7 +268,6 @@ SUBSYSTEM_DEF(mapping) msg += ", [FailedZs[I]]" msg += ". Yell at your server host!" INIT_ANNOUNCE(msg) -#undef INIT_ANNOUNCE GLOBAL_LIST_EMPTY(the_station_areas) @@ -410,52 +412,63 @@ GLOBAL_LIST_EMPTY(the_station_areas) //Manual loading of away missions. /client/proc/admin_away() - set name = "Load Away Mission" + set name = "Load Away Mission / Virtual Reality" set category = "Fun" if(!holder ||!check_rights(R_FUN)) return + var/choice = alert(src, "What kind of level would you like to load?", "Load Away/VR", AWAY_MISSION_NAME, VIRT_REALITY_NAME, "Cancel") - if(!GLOB.the_gateway) - if(alert("There's no home gateway on the station. You sure you want to continue ?", "Uh oh", "Yes", "No") != "Yes") + var/list/possible_options + var/list/ztraits + switch(choice) + if(VIRT_REALITY_NAME) + possible_options = GLOB.potential_vr_levels + ztraits = list(ZTRAIT_AWAY = TRUE, ZTRAIT_VR = TRUE) + if(AWAY_MISSION_NAME) + if(!GLOB.the_gateway) + if(alert("There's no home gateway on the station. You sure you want to continue ?", "Uh oh", "Yes", "No") != "Yes") + return + possible_options = GLOB.potential_away_levels + ztraits = list(ZTRAIT_AWAY = TRUE) + else return - var/list/possible_options = GLOB.potentialRandomZlevels + "Custom" - var/away_name - var/datum/space_level/away_level + possible_options += "Custom" + var/lvl_name + var/datum/space_level/level - var/answer = input("What kind ? ","Away") as null|anything in possible_options + var/answer = input("What kind ? ","Away/VR") as null|anything in possible_options switch(answer) + if(null) + return if("Custom") var/mapfile = input("Pick file:", "File") as null|file if(!mapfile) return - away_name = "[mapfile] custom" - to_chat(usr,"Loading [away_name]...") - var/datum/map_template/template = new(mapfile, "Away Mission") - away_level = template.load_new_z() + lvl_name = "[mapfile] custom" + to_chat(usr,"Loading [lvl_name]...") + var/datum/map_template/template = new(mapfile, choice, ztraits) + level = template.load_new_z(ztraits) else - if(answer in GLOB.potentialRandomZlevels) - away_name = answer - to_chat(usr,"Loading [away_name]...") - var/datum/map_template/template = new(away_name, "Away Mission") - away_level = template.load_new_z() - else - return + lvl_name = answer + to_chat(usr,"Loading [lvl_name]...") + var/datum/map_template/template = new(lvl_name, choice) + level = template.load_new_z(ztraits) - message_admins("Admin [key_name_admin(usr)] has loaded [away_name] away mission.") - log_admin("Admin [key_name(usr)] has loaded [away_name] away mission.") - if(!away_level) - message_admins("Loading [away_name] failed!") + message_admins("Admin [key_name_admin(usr)] has loaded [lvl_name] [choice].") + log_admin("Admin [key_name(usr)] has loaded [lvl_name] [choice].") + if(!level) + message_admins("Loading [lvl_name] failed!") return - if(GLOB.the_gateway) + if(choice == AWAY_MISSION_NAME && GLOB.the_gateway) //Link any found away gate with station gate var/obj/machinery/gateway/centeraway/new_gate for(var/obj/machinery/gateway/centeraway/G in GLOB.machines) - if(G.z == away_level.z_value) //I'll have to refactor gateway shitcode before multi-away support. + if(G.z == level.z_value) //I'll have to refactor gateway shitcode before multi-away support. new_gate = G break //Link station gate with away gate and remove wait time. diff --git a/code/controllers/subsystem/processing/flightpacks.dm b/code/controllers/subsystem/processing/flightpacks.dm deleted file mode 100644 index a462e2b645..0000000000 --- a/code/controllers/subsystem/processing/flightpacks.dm +++ /dev/null @@ -1,25 +0,0 @@ -PROCESSING_SUBSYSTEM_DEF(flightpacks) - name = "Flightpack Movement" - priority = FIRE_PRIORITY_FLIGHTPACKS - wait = 2 - stat_tag = "FM" - flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING - - var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL - -/datum/controller/subsystem/processing/flightpacks/Initialize() - sync_flightsuit_processing() - -/datum/controller/subsystem/processing/flightpacks/vv_edit_var(var_name, var_value) - ..() - switch(var_name) - if("flightsuit_processing") - sync_flightsuit_processing() - -/datum/controller/subsystem/processing/flightpacks/proc/sync_flightsuit_processing() - for(var/obj/item/flightpack/FP in processing) - FP.sync_processing(src) - if(flightsuit_processing == FLIGHTSUIT_PROCESSING_NONE) //Don't even bother firing. - can_fire = FALSE - else - can_fire = TRUE diff --git a/code/controllers/subsystem/profiler.dm b/code/controllers/subsystem/profiler.dm index ec8b243073..ef10e0626c 100644 --- a/code/controllers/subsystem/profiler.dm +++ b/code/controllers/subsystem/profiler.dm @@ -5,7 +5,7 @@ SUBSYSTEM_DEF(profiler) init_order = INIT_ORDER_PROFILER runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY wait = 3000 - flags = SS_NO_TICK_CHECK + flags = SS_NO_TICK_CHECK var/fetch_cost = 0 var/write_cost = 0 @@ -31,23 +31,12 @@ SUBSYSTEM_DEF(profiler) return ..() /datum/controller/subsystem/profiler/proc/StartProfiling() -#if DM_BUILD < 1506 || DM_VERSION < 513 - stack_trace("Auto profiling unsupported on this byond version") - CONFIG_SET(flag/auto_profile, FALSE) -#else world.Profile(PROFILE_START) -#endif /datum/controller/subsystem/profiler/proc/StopProfiling() -#if DM_BUILD >= 1506 && DM_VERSION >= 513 world.Profile(PROFILE_STOP) -#endif /datum/controller/subsystem/profiler/proc/DumpFile() -#if DM_BUILD < 1506 || DM_VERSION < 513 - stack_trace("Auto profiling unsupported on this byond version") - CONFIG_SET(flag/auto_profile, FALSE) -#else var/timer = TICK_USAGE_REAL var/current_profile_data = world.Profile(PROFILE_REFRESH,format="json") fetch_cost = MC_AVERAGE(fetch_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer)) @@ -60,4 +49,3 @@ SUBSYSTEM_DEF(profiler) timer = TICK_USAGE_REAL WRITE_FILE(json_file, current_profile_data) write_cost = MC_AVERAGE(write_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer)) -#endif diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm index e4a3ff1f9a..a3e804d541 100644 --- a/code/controllers/subsystem/shuttle.dm +++ b/code/controllers/subsystem/shuttle.dm @@ -217,13 +217,13 @@ SUBSYSTEM_DEF(shuttle) call_reason = trim(html_encode(call_reason)) - if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH && seclevel2num(get_security_level()) > SEC_LEVEL_GREEN) + if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH && GLOB.security_level > SEC_LEVEL_GREEN) to_chat(user, "You must provide a reason.") return var/area/signal_origin = get_area(user) var/emergency_reason = "\nNature of emergency:\n\n[call_reason]" - var/security_num = seclevel2num(get_security_level()) + var/security_num = GLOB.security_level switch(security_num) if(SEC_LEVEL_RED,SEC_LEVEL_DELTA) emergency.request(null, signal_origin, html_decode(emergency_reason), 1) //There is a serious threat we gotta move no time to give them five minutes. @@ -285,7 +285,7 @@ SUBSYSTEM_DEF(shuttle) /datum/controller/subsystem/shuttle/proc/canRecall() if(!emergency || emergency.mode != SHUTTLE_CALL || emergencyNoRecall || SSticker.mode.name == "meteor") return - var/security_num = seclevel2num(get_security_level()) + var/security_num = GLOB.security_level switch(security_num) if(SEC_LEVEL_GREEN) if(emergency.timeLeft(1) < emergencyCallTime) @@ -642,7 +642,7 @@ SUBSYSTEM_DEF(shuttle) /datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end without being a proper shuttle call? if(EMERGENCY_IDLE_OR_RECALLED) SSshuttle.emergency.request(silent = TRUE) - priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, "shuttlecalled", "Priority") + priority_announce("The shift has come to an end and the shuttle called. [GLOB.security_level == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, "shuttlecalled", "Priority") log_game("Round end vote passed. Shuttle has been auto-called.") message_admins("Round end vote passed. Shuttle has been auto-called.") emergencyNoRecall = TRUE diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm index bd2fb854af..36bf992cfb 100644 --- a/code/controllers/subsystem/timer.dm +++ b/code/controllers/subsystem/timer.dm @@ -94,7 +94,7 @@ SUBSYSTEM_DEF(timer) if(ctime_timer.flags & TIMER_LOOP) ctime_timer.spent = 0 ctime_timer.timeToRun = REALTIMEOFDAY + ctime_timer.wait - BINARY_INSERT(ctime_timer, clienttime_timers, datum/timedevent, timeToRun) + BINARY_INSERT(ctime_timer, clienttime_timers, datum/timedevent, ctime_timer, timeToRun, COMPARE_KEY) else qdel(ctime_timer) @@ -423,7 +423,7 @@ SUBSYSTEM_DEF(timer) L = SStimer.second_queue if(L) - BINARY_INSERT(src, L, datum/timedevent, timeToRun) + BINARY_INSERT(src, L, datum/timedevent, src, timeToRun, COMPARE_KEY) return //get the list of buckets diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index a202afd905..df3f24f0dc 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -361,7 +361,7 @@ SUBSYSTEM_DEF(vote) picked = S runnable_storytellers[S] *= round(stored_gamemode_votes[initial(S.name)]*100000,1) if(!picked) - picked = pickweightAllowZero(runnable_storytellers) + picked = pickweight(runnable_storytellers, 0) GLOB.dynamic_storyteller_type = picked if("map") var/datum/map_config/VM = config.maplist[.] diff --git a/code/datums/action.dm b/code/datums/action.dm index f2f93ac40d..8862482dc2 100644 --- a/code/datums/action.dm +++ b/code/datums/action.dm @@ -171,7 +171,7 @@ if(!..()) return 0 var/mob/M = target - M.ghostize(1) + M.ghostize(can_reenter_corpse = TRUE, voluntary = TRUE) /datum/action/proc/OnUpdatedIcon() UpdateButtonIcon() diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm index ebddc187ae..9c6bb2ebfd 100644 --- a/code/datums/ai_laws.dm +++ b/code/datums/ai_laws.dm @@ -253,7 +253,7 @@ var/datum/ai_laws/lawtype var/list/law_weights = CONFIG_GET(keyed_list/law_weight) while(!lawtype && law_weights.len) - var/possible_id = pickweightAllowZero(law_weights) + var/possible_id = pickweight(law_weights, 0) lawtype = lawid_to_type(possible_id) if(!lawtype) law_weights -= possible_id diff --git a/code/datums/components/bouncy.dm b/code/datums/components/bouncy.dm index c7ca85455b..fed603410e 100644 --- a/code/datums/components/bouncy.dm +++ b/code/datums/components/bouncy.dm @@ -4,7 +4,7 @@ var/list/bounce_signals = list(COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_HIT_REACT, COMSIG_ITEM_ATTACK) /datum/component/bouncy/Initialize(_bouncy_mod, list/_bounce_signals) - if(!ismovableatom(parent)) + if(!ismovable(parent)) return COMPONENT_INCOMPATIBLE if(_bouncy_mod) bouncy_mod = _bouncy_mod diff --git a/code/datums/components/butchering.dm b/code/datums/components/butchering.dm index e5625dee6a..441a161428 100644 --- a/code/datums/components/butchering.dm +++ b/code/datums/components/butchering.dm @@ -55,7 +55,7 @@ log_combat(user, H, "starts slicing the throat of") playsound(H.loc, butcher_sound, 50, TRUE, -1) - if(do_mob(user, H, CLAMP(500 / source.force, 30, 100)) && H.Adjacent(source)) + if(do_mob(user, H, clamp(500 / source.force, 30, 100)) && H.Adjacent(source)) if(H.has_status_effect(/datum/status_effect/neck_slice)) user.show_message("[H]'s neck has already been already cut, you can't make the bleeding any worse!", 1, \ "Their neck has already been already cut, you can't make the bleeding any worse!") @@ -65,7 +65,7 @@ "[user] slits your throat...") log_combat(user, H, "finishes slicing the throat of") H.apply_damage(source.force, BRUTE, BODY_ZONE_HEAD) - H.bleed_rate = CLAMP(H.bleed_rate + 20, 0, 30) + H.bleed_rate = clamp(H.bleed_rate + 20, 0, 30) H.apply_status_effect(/datum/status_effect/neck_slice) /datum/component/butchering/proc/Butcher(mob/living/butcher, mob/living/meat) diff --git a/code/datums/components/edit_complainer.dm b/code/datums/components/edit_complainer.dm index bf52296e2c..e2cca2eb50 100644 --- a/code/datums/components/edit_complainer.dm +++ b/code/datums/components/edit_complainer.dm @@ -3,7 +3,7 @@ var/list/say_lines /datum/component/edit_complainer/Initialize(list/text) - if(!ismovableatom(parent)) + if(!ismovable(parent)) return COMPONENT_INCOMPATIBLE var/static/list/default_lines = list( diff --git a/code/datums/components/explodable.dm b/code/datums/components/explodable.dm index 820208a319..2e5834c025 100644 --- a/code/datums/components/explodable.dm +++ b/code/datums/components/explodable.dm @@ -13,7 +13,7 @@ RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/explodable_attack) RegisterSignal(parent, COMSIG_TRY_STORAGE_INSERT, .proc/explodable_insert_item) RegisterSignal(parent, COMSIG_ATOM_EX_ACT, .proc/detonate) - if(ismovableatom(parent)) + if(ismovable(parent)) RegisterSignal(parent, COMSIG_MOVABLE_IMPACT, .proc/explodable_impact) RegisterSignal(parent, COMSIG_MOVABLE_BUMP, .proc/explodable_bump) if(isitem(parent)) diff --git a/code/datums/components/fantasy/prefixes.dm b/code/datums/components/fantasy/prefixes.dm index 702ec9329a..5ef2ac2baf 100644 --- a/code/datums/components/fantasy/prefixes.dm +++ b/code/datums/components/fantasy/prefixes.dm @@ -54,7 +54,7 @@ /datum/fantasy_affix/pyromantic/apply(datum/component/fantasy/comp, newName) var/obj/item/master = comp.parent - comp.appliedComponents += master.AddComponent(/datum/component/igniter, CLAMP(comp.quality, 1, 10)) + comp.appliedComponents += master.AddComponent(/datum/component/igniter, clamp(comp.quality, 1, 10)) return "pyromantic [newName]" /datum/fantasy_affix/vampiric diff --git a/code/datums/components/infective.dm b/code/datums/components/infective.dm index ad2b7ded14..8d3c6ab81f 100644 --- a/code/datums/components/infective.dm +++ b/code/datums/components/infective.dm @@ -13,7 +13,7 @@ expire_time = world.time + expire_in QDEL_IN(src, expire_in) - if(!ismovableatom(parent)) + if(!ismovable(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean) RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/try_infect_buckle) diff --git a/code/datums/components/knockback.dm b/code/datums/components/knockback.dm index 988a0e575e..3899e92a22 100644 --- a/code/datums/components/knockback.dm +++ b/code/datums/components/knockback.dm @@ -34,7 +34,7 @@ do_knockback(target, null, angle2dir(Angle)) /datum/component/knockback/proc/do_knockback(atom/target, mob/thrower, throw_dir) - if(!ismovableatom(target) || throw_dir == null) + if(!ismovable(target) || throw_dir == null) return var/atom/movable/throwee = target if(throwee.anchored && !throw_anchored) diff --git a/code/datums/components/magnetic_catch.dm b/code/datums/components/magnetic_catch.dm index c7e59e0ead..181b24260b 100644 --- a/code/datums/components/magnetic_catch.dm +++ b/code/datums/components/magnetic_catch.dm @@ -2,7 +2,7 @@ if(!isatom(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine) - if(ismovableatom(parent)) + if(ismovable(parent)) RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/crossed_react) RegisterSignal(parent, COMSIG_MOVABLE_UNCROSSED, .proc/uncrossed_react) for(var/i in get_turf(parent)) diff --git a/code/datums/components/mirage_border.dm b/code/datums/components/mirage_border.dm index 20e3b317ec..de4425e208 100644 --- a/code/datums/components/mirage_border.dm +++ b/code/datums/components/mirage_border.dm @@ -14,8 +14,8 @@ var/x = target.x var/y = target.y var/z = target.z - var/turf/southwest = locate(CLAMP(x - (direction & WEST ? range : 0), 1, world.maxx), CLAMP(y - (direction & SOUTH ? range : 0), 1, world.maxy), CLAMP(z, 1, world.maxz)) - var/turf/northeast = locate(CLAMP(x + (direction & EAST ? range : 0), 1, world.maxx), CLAMP(y + (direction & NORTH ? range : 0), 1, world.maxy), CLAMP(z, 1, world.maxz)) + var/turf/southwest = locate(clamp(x - (direction & WEST ? range : 0), 1, world.maxx), clamp(y - (direction & SOUTH ? range : 0), 1, world.maxy), clamp(z, 1, world.maxz)) + var/turf/northeast = locate(clamp(x + (direction & EAST ? range : 0), 1, world.maxx), clamp(y + (direction & NORTH ? range : 0), 1, world.maxy), clamp(z, 1, world.maxz)) //holder.vis_contents += block(southwest, northeast) // This doesnt work because of beta bug memes for(var/i in block(southwest, northeast)) holder.vis_contents += i diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm index 5e9382f88e..6938046e11 100644 --- a/code/datums/components/mood.dm +++ b/code/datums/components/mood.dm @@ -175,27 +175,27 @@ switch(sanity) if(-INFINITY to SANITY_CRAZY) setInsanityEffect(MAJOR_INSANITY_PEN) - master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1.5) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING)) + master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/insane) sanity_level = 6 if(SANITY_CRAZY to SANITY_UNSTABLE) setInsanityEffect(MINOR_INSANITY_PEN) - master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1)//, movetypes=(~FLYING)) + master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/crazy) sanity_level = 5 if(SANITY_UNSTABLE to SANITY_DISTURBED) setInsanityEffect(0) - master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.5)//, movetypes=(~FLYING)) + master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/disturbed) sanity_level = 4 if(SANITY_DISTURBED to SANITY_NEUTRAL) setInsanityEffect(0) - master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE) + master.remove_movespeed_modifier(MOVESPEED_ID_SANITY) sanity_level = 3 if(SANITY_NEUTRAL+1 to SANITY_GREAT+1) //shitty hack but +1 to prevent it from responding to super small differences setInsanityEffect(0) - master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE) + master.remove_movespeed_modifier(MOVESPEED_ID_SANITY) sanity_level = 2 if(SANITY_GREAT+1 to INFINITY) setInsanityEffect(0) - master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE) + master.remove_movespeed_modifier(MOVESPEED_ID_SANITY) sanity_level = 1 //update_mood_icon() diff --git a/code/datums/components/nanites.dm b/code/datums/components/nanites.dm index 7aacb745b6..29add286be 100644 --- a/code/datums/components/nanites.dm +++ b/code/datums/components/nanites.dm @@ -12,7 +12,7 @@ var/list/datum/nanite_program/programs = list() var/max_programs = NANITE_PROGRAM_LIMIT - var/list/datum/nanite_program/protocol/protocols = list() ///Separate list of protocol programs, to avoid looping through the whole programs list when cheking for conflicts + var/list/datum/nanite_program/protocol/protocols = list() ///Separate list of protocol programs, to avoid looping through the whole programs list when checking for conflicts var/start_time = 0 ///Timestamp to when the nanites were first inserted in the host var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans var/diagnostics = TRUE //if TRUE, displays program list when scanned by nanite scanners @@ -175,7 +175,7 @@ return (nanite_volume > 0) /datum/component/nanites/proc/adjust_nanites(datum/source, amount) - nanite_volume = CLAMP(nanite_volume + amount, 0, max_nanites) + nanite_volume = clamp(nanite_volume + amount, 0, max_nanites) if(nanite_volume <= 0) //oops we ran out qdel(src) @@ -187,7 +187,7 @@ if(remove || stealth) return //bye icon var/nanite_percent = (nanite_volume / max_nanites) * 100 - nanite_percent = CLAMP(CEILING(nanite_percent, 10), 10, 100) + nanite_percent = clamp(CEILING(nanite_percent, 10), 10, 100) holder.icon_state = "nanites[nanite_percent]" /datum/component/nanites/proc/on_emp(datum/source, severity) @@ -249,13 +249,13 @@ return FALSE /datum/component/nanites/proc/set_volume(datum/source, amount) - nanite_volume = CLAMP(amount, 0, max_nanites) + nanite_volume = clamp(amount, 0, max_nanites) /datum/component/nanites/proc/set_max_volume(datum/source, amount) max_nanites = max(1, max_nanites) /datum/component/nanites/proc/set_cloud(datum/source, amount) - cloud_id = CLAMP(amount, 0, 100) + cloud_id = clamp(amount, 0, 100) /datum/component/nanites/proc/set_cloud_sync(datum/source, method) switch(method) @@ -267,7 +267,7 @@ cloud_active = TRUE /datum/component/nanites/proc/set_safety(datum/source, amount) - safety_threshold = CLAMP(amount, 0, max_nanites) + safety_threshold = clamp(amount, 0, max_nanites) /datum/component/nanites/proc/set_regen(datum/source, amount) regen_rate = amount diff --git a/code/datums/components/orbiter.dm b/code/datums/components/orbiter.dm index 2be22d01e5..49e6b91c6d 100644 --- a/code/datums/components/orbiter.dm +++ b/code/datums/components/orbiter.dm @@ -22,14 +22,14 @@ /datum/component/orbiter/RegisterWithParent() . = ..() var/atom/target = parent - while(ismovableatom(target)) + while(ismovable(target)) RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react) target = target.loc /datum/component/orbiter/UnregisterFromParent() . = ..() var/atom/target = parent - while(ismovableatom(target)) + while(ismovable(target)) UnregisterSignal(target, COMSIG_MOVABLE_MOVED) target = target.loc @@ -111,12 +111,12 @@ // These are prety rarely activated, how often are you following something in a bag? if(oldloc && !isturf(oldloc)) // We used to be registered to it, probably var/atom/target = oldloc - while(ismovableatom(target)) + while(ismovable(target)) UnregisterSignal(target, COMSIG_MOVABLE_MOVED) target = target.loc if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too var/atom/target = orbited.loc - while(ismovableatom(target)) + while(ismovable(target)) RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE) target = target.loc diff --git a/code/datums/components/riding.dm b/code/datums/components/riding.dm index 4d8cfc4412..9ea723b5bc 100644 --- a/code/datums/components/riding.dm +++ b/code/datums/components/riding.dm @@ -21,7 +21,7 @@ var/list/offhands = list() // keyed list containing all the current riding offsets associated by mob /datum/component/riding/Initialize() - if(!ismovableatom(parent)) + if(!ismovable(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/vehicle_mob_buckle) RegisterSignal(parent, COMSIG_MOVABLE_UNBUCKLE, .proc/vehicle_mob_unbuckle) @@ -204,7 +204,7 @@ . = ..() var/mob/living/carbon/human/H = parent if(!length(H.buckled_mobs)) - H.remove_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING) + H.remove_movespeed_modifier(/datum/movespeed_modifier/human_carry) if(!fireman_carrying) M.Daze(25) REMOVE_TRAIT(M, TRAIT_MOBILITY_NOUSE, src) @@ -213,7 +213,7 @@ . = ..() var/mob/living/carbon/human/H = parent if(length(H.buckled_mobs)) - H.add_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING, multiplicative_slowdown = fireman_carrying? FIREMAN_CARRY_SLOWDOWN : PIGGYBACK_CARRY_SLOWDOWN) + H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/human_carry, TRUE, fireman_carrying? FIREMAN_CARRY_SLOWDOWN : PIGGYBACK_CARRY_SLOWDOWN) if(fireman_carrying) ADD_TRAIT(M, TRAIT_MOBILITY_NOUSE, src) diff --git a/code/datums/components/rotation.dm b/code/datums/components/rotation.dm index 422d73520e..6a32a46aef 100644 --- a/code/datums/components/rotation.dm +++ b/code/datums/components/rotation.dm @@ -14,7 +14,7 @@ var/default_rotation_direction = ROTATION_CLOCKWISE /datum/component/simple_rotation/Initialize(rotation_flags = NONE ,can_user_rotate,can_be_rotated,after_rotation) - if(!ismovableatom(parent)) + if(!ismovable(parent)) return COMPONENT_INCOMPATIBLE //throw if no rotation direction is specificed ? diff --git a/code/datums/components/shielded.dm b/code/datums/components/shielded.dm new file mode 100644 index 0000000000..2052e57f49 --- /dev/null +++ b/code/datums/components/shielded.dm @@ -0,0 +1,191 @@ +/datum/component/shielded + dupe_mode = COMPONENT_DUPE_ALLOWED + can_transfer = TRUE + var/charges = 3 + var/max_charges = 3 + var/recharge_delay = 20 SECONDS //How long after we've been attacked before we can start recharging. + var/recharge_rate = 1 //How quickly the shield recharges once it starts charging. Can be a decimal. set to zero to disable. + var/last_time_used //Last time the shield attempted to stop an attack. + var/accepted_slots + var/shield_state = "shield-old" //the state of the shield overlay. + var/broken_state //null by default. + var/recharge_sound = 'sound/magic/charge.ogg' + var/recharge_end_sound = 'sound/machines/ding.ogg' + var/mob/living/holder //who is currently benefiting from the shield. + var/dissipating = FALSE //Is this shield meant to dissipate over time instead of recharging. + var/del_on_overload = FALSE //will delete itself once it has no charges left. + +/datum/component/shielded/Initialize(current, max = 3, delay = 20 SECONDS, rate = 1, slots, state = "shield-old", broken, \ + sound = 'sound/magic/charge.ogg', end_sound = 'sound/machines/ding.ogg', diss = FALSE, del_overload = FALSE) + var/isitem = isitem(parent) + if(!isitem && !isliving(parent)) + return COMPONENT_INCOMPATIBLE + max_charges = max + charges = !isnull(current) ? current : max_charges + recharge_delay = delay + recharge_rate = rate + accepted_slots = slots + shield_state = state + broken_state = broken + recharge_sound = sound + recharge_end_sound = end_sound + dissipating = diss + del_on_overload = del_overload + if(dissipating && recharge_rate > 0) + recharge_rate = -recharge_rate + if(recharge_delay && recharge_rate && (charges < max_charges || dissipating)) + START_PROCESSING(SSdcs, src) + +/datum/component/shielded/RegisterWithParent() + . = ..() + if(isitem(parent)) + RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip) + RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop) + else //it's a mob + var/mob/living/L = parent + RegisterSignal(L, COMSIG_LIVING_RUN_BLOCK, .proc/living_block) + holder = L + var/to_add = charges >= 1 ? shield_state : broken_state + if(to_add) + var/mutable_appearance/M = mutable_appearance('icons/effects/effects.dmi', to_add) + M.layer = (L.layer > MOB_LAYER ? L.layer : MOB_LAYER) + 0.01 + holder.add_overlay(M, TRUE) + +/datum/component/shielded/UnregisterFromParent() + . = ..() + if(parent != holder) //not a mob, thus an item. + UnregisterSignal(parent, list(COMSIG_ITEM_RUN_BLOCK,COMSIG_ITEM_CHECK_BLOCK,COMSIG_ITEM_EQUIPPED,COMSIG_ITEM_DROPPED)) + if(holder) + UnregisterSignal(holder, list(COMSIG_LIVING_RUN_BLOCK, COMSIG_LIVING_GET_BLOCKING_ITEMS)) + var/to_remove = charges >= 1 ? shield_state : broken_state + if(to_remove) + holder.cut_overlay(mutable_appearance('icons/effects/effects.dmi', to_remove), TRUE) + holder = null + +/datum/component/shielded/process() + if(world.time < last_time_used && !dissipating) + return + var/old_charges = charges + charges = clamp(charges + recharge_rate, 0, max_charges) + if(round(old_charges) >= round(charges)) //only send outputs if it effectively gained at least one charge + return + var/sound = recharge_sound + if(dissipating ? !charges : charges == max_charges ) + STOP_PROCESSING(SSdcs, src) + sound = recharge_end_sound + if(parent && sound) + playsound(parent, sound, 50, 1) + if(charges < 1 && del_on_overload) + if(holder) + holder.visible_message("[holder]'s shield overloads!") + qdel(src) + return + if(holder && (old_charges < 1 && charges >= 1) || (!del_on_overload && old_charges >= 1 && charges < 1)) + update_shield_overlay(charges < 1) + +/datum/component/shielded/proc/adjust_charges(amount) + var/old_charges = charges + charges = clamp(charges + amount, 0, max_charges) + if(recharge_delay && recharge_rate && (dissipating ? !charges : charges == max_charges)) + STOP_PROCESSING(SSdcs, src) + if(charges < 1 && del_on_overload) + if(holder) + holder.visible_message("[holder]'s shield overloads!") + qdel(src) + return + if(holder && (old_charges < 1 && charges >= 1) || (!del_on_overload && old_charges >= 1 && charges < 1)) + update_shield_overlay(charges < 1) + +/datum/component/shielded/proc/update_shield_overlay(broken) + if(!holder) + return + var/to_remove = broken ? shield_state : broken_state + var/to_add = broken ? broken_state : shield_state + if(to_remove) + holder.cut_overlay(mutable_appearance('icons/effects/effects.dmi', to_remove), TRUE) + if(to_add) + var/mutable_appearance/M = mutable_appearance('icons/effects/effects.dmi', to_add) + M.layer = (holder.layer > MOB_LAYER ? holder.layer : MOB_LAYER) + 0.01 + holder.add_overlay(M, TRUE) + +/datum/component/shielded/proc/on_equip(obj/item/source, mob/living/equipper, slot) + if(!(accepted_slots & slotdefine2slotbit(slot))) + return + holder = equipper + RegisterSignal(parent, COMSIG_ITEM_RUN_BLOCK, .proc/on_run_block) + RegisterSignal(parent, COMSIG_ITEM_CHECK_BLOCK, .proc/on_check_block) + RegisterSignal(equipper, COMSIG_LIVING_GET_BLOCKING_ITEMS, .proc/include_shield) + var/to_add = charges >= 1 ? shield_state : broken_state + if(to_add) + var/mutable_appearance/M = mutable_appearance('icons/effects/effects.dmi', to_add) + M.layer = (holder.layer > MOB_LAYER ? holder.layer : MOB_LAYER) + 0.01 + equipper.add_overlay(M, TRUE) + +/datum/component/shielded/proc/on_drop(obj/item/source, mob/dropper) + if(holder == dropper) + UnregisterSignal(holder, COMSIG_LIVING_GET_BLOCKING_ITEMS) + UnregisterSignal(parent, list(COMSIG_ITEM_RUN_BLOCK, COMSIG_ITEM_CHECK_BLOCK)) + var/to_remove = charges >= 1 ? shield_state : broken_state + if(to_remove) + holder.cut_overlay(mutable_appearance('icons/effects/effects.dmi', to_remove), TRUE) + holder = null + +/datum/component/shielded/proc/include_shield(mob/source, list/items) + items += parent + +/datum/component/shielded/proc/on_run_block(obj/item/source, mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) + if(block_return[BLOCK_RETURN_NORMAL_BLOCK_CHANCE] >= 100) //already blocked by another shielded item, don't do anything. + block_return[BLOCK_RETURN_BLOCK_CAPACITY] += round(charges) + return BLOCK_NONE + last_time_used = world.time + recharge_delay + if(charges < 1) + return BLOCK_NONE + var/datum/effect_system/spark_spread/s = new + s.set_up(2, 1, source) + s.start() + owner.visible_message("[holder]'s shields deflect [attack_text] in a shower of sparks!") + charges-- + var/rounded_charges = round(charges) + if(recharge_delay && recharge_rate && !dissipating) + START_PROCESSING(SSdcs, src) + if(charges < 1) + owner.visible_message("[holder]'s shield overloads!") + if(del_on_overload) + qdel(src) + else + update_shield_overlay(TRUE) + block_return[BLOCK_RETURN_NORMAL_BLOCK_CHANCE] = 100 + block_return[BLOCK_RETURN_BLOCK_CAPACITY] += rounded_charges + return BLOCK_SUCCESS | BLOCK_PHYSICAL_EXTERNAL + +/datum/component/shielded/proc/on_check_block(obj/item/source, mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) + if(charges >= 1) + block_return[BLOCK_RETURN_NORMAL_BLOCK_CHANCE] = 100 + block_return[BLOCK_RETURN_BLOCK_CAPACITY] += round(charges) + +/datum/component/shielded/proc/living_block(mob/living/source, real_attack, object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, return_list) + if(!real_attack) + if(charges >= 1) + return_list[BLOCK_RETURN_NORMAL_BLOCK_CHANCE] = 100 + return_list[BLOCK_RETURN_BLOCK_CAPACITY] = round(charges) + return + last_time_used = world.time + recharge_delay + if(charges < 1) + return BLOCK_NONE + var/datum/effect_system/spark_spread/s = new + s.set_up(2, 1, source) + s.start() + source.visible_message("[source]'s shields deflect [attack_text] in a shower of sparks!") + charges-- + var/rounded_charges = round(charges) + if(recharge_delay && recharge_rate && !dissipating) + START_PROCESSING(SSdcs, src) + if(charges < 1) + source.visible_message("[source]'s shield overloads!") + if(del_on_overload) + qdel(src) + else + update_shield_overlay(TRUE) + return_list[BLOCK_RETURN_NORMAL_BLOCK_CHANCE] = 100 + return_list[BLOCK_RETURN_BLOCK_CAPACITY] += rounded_charges + return BLOCK_SUCCESS | BLOCK_PHYSICAL_EXTERNAL diff --git a/code/datums/components/shrink.dm b/code/datums/components/shrink.dm index f070d9b22f..96807fe313 100644 --- a/code/datums/components/shrink.dm +++ b/code/datums/components/shrink.dm @@ -14,7 +14,7 @@ parent_atom.opacity = 0 if(isliving(parent_atom)) var/mob/living/L = parent_atom - L.add_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY, update=TRUE, priority=100, multiplicative_slowdown=4) + L.add_movespeed_modifier(/datum/movespeed_modifier/shrink_ray) if(iscarbon(L)) var/mob/living/carbon/C = L C.unequip_everything() @@ -35,7 +35,7 @@ parent_atom.opacity = oldopac if(isliving(parent_atom)) var/mob/living/L = parent_atom - L.remove_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY) + L.remove_movespeed_modifier(/datum/movespeed_modifier/shrink_ray) if(ishuman(L)) var/mob/living/carbon/human/H = L H.physiology.damage_resistance += 100 diff --git a/code/datums/components/squeak.dm b/code/datums/components/squeak.dm index ad538760db..792222b27b 100644 --- a/code/datums/components/squeak.dm +++ b/code/datums/components/squeak.dm @@ -16,7 +16,7 @@ if(!isatom(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_BLOB_ACT, COMSIG_ATOM_HULK_ATTACK, COMSIG_PARENT_ATTACKBY), .proc/play_squeak) - if(ismovableatom(parent)) + if(ismovable(parent)) RegisterSignal(parent, list(COMSIG_MOVABLE_BUMP, COMSIG_MOVABLE_IMPACT), .proc/play_squeak) RegisterSignal(parent, list(COMSIG_MOVABLE_CROSSED, COMSIG_ITEM_WEARERCROSSED), .proc/play_squeak_crossed) RegisterSignal(parent, COMSIG_MOVABLE_DISPOSING, .proc/disposing_react) diff --git a/code/datums/components/stationloving.dm b/code/datums/components/stationloving.dm index 13267e74c3..b651133274 100644 --- a/code/datums/components/stationloving.dm +++ b/code/datums/components/stationloving.dm @@ -5,7 +5,7 @@ var/allow_death = FALSE /datum/component/stationloving/Initialize(inform_admins = FALSE, allow_death = FALSE) - if(!ismovableatom(parent)) + if(!ismovable(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, list(COMSIG_MOVABLE_Z_CHANGED), .proc/check_in_bounds) RegisterSignal(parent, list(COMSIG_MOVABLE_SECLUDED_LOCATION), .proc/relocate) diff --git a/code/datums/components/storage/concrete/pockets.dm b/code/datums/components/storage/concrete/pockets.dm index 4d3ecc8d17..851885b2ed 100644 --- a/code/datums/components/storage/concrete/pockets.dm +++ b/code/datums/components/storage/concrete/pockets.dm @@ -56,7 +56,8 @@ /obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper, /obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini, - /obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/automatic/magrifle/pistol + /obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/automatic/magrifle/pistol, + /obj/item/toy/plush/snakeplushie )) /datum/component/storage/concrete/pockets/shoes/clown/Initialize() diff --git a/code/datums/components/storage/storage.dm b/code/datums/components/storage/storage.dm index 4100942fec..aad6e8289f 100644 --- a/code/datums/components/storage/storage.dm +++ b/code/datums/components/storage/storage.dm @@ -15,6 +15,7 @@ var/datum/component/storage/concrete/master //If not null, all actions act on master and this is just an access point. var/list/can_hold //if this is set, only things in this typecache will fit. + var/list/can_hold_extra //if this is set, it will also be able to hold these. var/list/cant_hold //if this is set, anything in this typecache will not be able to fit. var/list/mob/is_using //lazy list of mobs looking at the contents of this storage. @@ -493,26 +494,25 @@ if(M && !stop_messages) host.add_fingerprint(M) return FALSE - if(length(can_hold)) - if(!is_type_in_typecache(I, can_hold)) + if(!length(can_hold_extra) || !is_type_in_typecache(I, can_hold_extra)) + if(length(can_hold) && !is_type_in_typecache(I, can_hold)) if(!stop_messages) to_chat(M, "[host] cannot hold [I]!") return FALSE - if(is_type_in_typecache(I, cant_hold)) //Check for specific items which this container can't hold. - if(!stop_messages) - to_chat(M, "[host] cannot hold [I]!") - return FALSE - // STORAGE LIMITS + if(is_type_in_typecache(I, cant_hold)) //Check for specific items which this container can't hold. + if(!stop_messages) + to_chat(M, "[host] cannot hold [I]!") + return FALSE + if(storage_flags & STORAGE_LIMIT_MAX_W_CLASS && I.w_class > max_w_class) + if(!stop_messages) + to_chat(M, "[I] is too long for [host]!") + return FALSE + // STORAGE LIMITS if(storage_flags & STORAGE_LIMIT_MAX_ITEMS) if(real_location.contents.len >= max_items) if(!stop_messages) to_chat(M, "[host] has too many things in it, make some space!") return FALSE //Storage item is full - if(storage_flags & STORAGE_LIMIT_MAX_W_CLASS) - if(I.w_class > max_w_class) - if(!stop_messages) - to_chat(M, "[I] is too long for [host]!") - return FALSE if(storage_flags & STORAGE_LIMIT_COMBINED_W_CLASS) var/sum_w_class = I.w_class for(var/obj/item/_I in real_location) diff --git a/code/datums/components/storage/ui.dm b/code/datums/components/storage/ui.dm index dd8607a51c..f37f574002 100644 --- a/code/datums/components/storage/ui.dm +++ b/code/datums/components/storage/ui.dm @@ -27,8 +27,8 @@ numbered_contents = _process_numerical_display() adjusted_contents = numbered_contents.len - var/columns = CLAMP(max_items, 1, maxcolumns ? maxcolumns : screen_max_columns) - var/rows = CLAMP(CEILING(adjusted_contents / columns, 1), 1, screen_max_rows) + var/columns = clamp(max_items, 1, maxcolumns ? maxcolumns : screen_max_columns) + var/rows = clamp(CEILING(adjusted_contents / columns, 1), 1, screen_max_rows) // First, boxes. ui_boxes = get_ui_boxes() @@ -105,7 +105,7 @@ // after this point we are sure we can somehow fit all items into our max number of rows. // determine rows - var/rows = CLAMP(CEILING(min_pixels / horizontal_pixels, 1), 1, screen_max_rows) + var/rows = clamp(CEILING(min_pixels / horizontal_pixels, 1), 1, screen_max_rows) var/overrun = FALSE if(used > our_volume) @@ -198,7 +198,7 @@ M.active_storage.ui_hide(M) M.active_storage = src LAZYOR(is_using, M) - if(volumetric_ui()) + if(!M.client?.prefs?.no_tetris_storage && volumetric_ui()) //new volumetric ui bay-style M.client.screen |= orient2hud_volumetric(M, maxallowedscreensize) else diff --git a/code/datums/components/wet_floor.dm b/code/datums/components/wet_floor.dm index 30c6625049..0fbbcd59b0 100644 --- a/code/datums/components/wet_floor.dm +++ b/code/datums/components/wet_floor.dm @@ -181,7 +181,7 @@ /datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum) var/time = 0 if(LAZYACCESS(time_left_list, "[type]")) - time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum) + time = clamp(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum) else time = min(duration_minimum, duration_maximum) LAZYSET(time_left_list, "[type]", time) diff --git a/code/datums/dash_weapon.dm b/code/datums/dash_weapon.dm index c31139dcd7..80570d0c3b 100644 --- a/code/datums/dash_weapon.dm +++ b/code/datums/dash_weapon.dm @@ -42,7 +42,7 @@ addtimer(CALLBACK(src, .proc/charge), charge_rate) /datum/action/innate/dash/proc/charge() - current_charges = CLAMP(current_charges + 1, 0, max_charges) + current_charges = clamp(current_charges + 1, 0, max_charges) holder.update_action_buttons_icon() if(recharge_sound) playsound(dashing_item, recharge_sound, 50, 1) diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index f97fde6f7e..348f9e6778 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -29,7 +29,8 @@ VV_DROPDOWN_OPTION(VV_HK_MARK, "Mark Object") VV_DROPDOWN_OPTION(VV_HK_DELETE, "Delete") VV_DROPDOWN_OPTION(VV_HK_EXPOSE, "Show VV To Player") -// VV_DROPDOWN_OPTION(VV_HK_MODIFY_TRAITS, "Modify Traits") + VV_DROPDOWN_OPTION(VV_HK_ADDCOMPONENT, "Add Component/Element") + VV_DROPDOWN_OPTION(VV_HK_MODIFY_TRAITS, "Modify Traits") //This proc is only called if everything topic-wise is verified. The only verifications that should happen here is things like permission checks! //href_list is a reference, modifying it in these procs WILL change the rest of the proc in topic.dm of admin/view_variables! @@ -37,8 +38,8 @@ /datum/proc/vv_do_topic(list/href_list) if(!usr || !usr.client || !usr.client.holder || !check_rights(NONE)) return FALSE //This is VV, not to be called by anything else. -// if(href_list[VV_HK_MODIFY_TRAITS]) -// usr.client.holder.modify_traits(src) + if(href_list[VV_HK_MODIFY_TRAITS]) + usr.client.holder.modify_traits(src) return TRUE /datum/proc/vv_get_header() diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm index 330a3494d9..7e3ac29b2d 100644 --- a/code/datums/diseases/advance/advance.dm +++ b/code/datums/diseases/advance/advance.dm @@ -246,10 +246,10 @@ else visibility_flags &= ~HIDDEN_SCANNER - SetSpread(CLAMP(2 ** (properties["transmittable"] - symptoms.len), DISEASE_SPREAD_BLOOD, DISEASE_SPREAD_AIRBORNE)) + SetSpread(clamp(2 ** (properties["transmittable"] - symptoms.len), DISEASE_SPREAD_BLOOD, DISEASE_SPREAD_AIRBORNE)) permeability_mod = max(CEILING(0.4 * properties["transmittable"], 1), 1) - cure_chance = 15 - CLAMP(properties["resistance"], -5, 5) // can be between 10 and 20 + cure_chance = 15 - clamp(properties["resistance"], -5, 5) // can be between 10 and 20 stage_prob = max(properties["stage_rate"], 2) SetSeverity(properties["severity"]) GenerateCure(properties) @@ -304,7 +304,7 @@ // Will generate a random cure, the less resistance the symptoms have, the harder the cure. /datum/disease/advance/proc/GenerateCure() if(properties && properties.len) - var/res = CLAMP(properties["resistance"] - (symptoms.len / 2), 1, advance_cures.len) + var/res = clamp(properties["resistance"] - (symptoms.len / 2), 1, advance_cures.len) if(res == oldres) return cures = list(pick(advance_cures[res])) diff --git a/code/datums/dna.dm b/code/datums/dna.dm index e08d5c509c..e0df2a8f1b 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -309,7 +309,7 @@ unique_enzymes = generate_unique_enzymes() uni_identity = generate_uni_identity() generate_dna_blocks() - features = random_features(species?.id) + features = random_features(species?.id, holder?.gender) /datum/dna/stored //subtype used by brain mob's stored_dna @@ -662,6 +662,6 @@ var/danger = CONFIG_GET(number/threshold_body_size_slowdown) if(features["body_size"] < danger) var/slowdown = 1 + round(danger/features["body_size"], 0.1) * CONFIG_GET(number/body_size_slowdown_multiplier) - holder.add_movespeed_modifier(MOVESPEED_ID_SMALL_STRIDE, TRUE, 100, NONE, TRUE, slowdown, ALL, FLOATING|CRAWLING) + holder.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/small_stride, TRUE, slowdown) else if(old_size < danger) - holder.remove_movespeed_modifier(MOVESPEED_ID_SMALL_STRIDE) + holder.remove_movespeed_modifier(/datum/movespeed_modifier/small_stride) diff --git a/code/datums/elements/cleaning.dm b/code/datums/elements/cleaning.dm index 3f80204089..d86fe22632 100644 --- a/code/datums/elements/cleaning.dm +++ b/code/datums/elements/cleaning.dm @@ -1,6 +1,6 @@ /datum/element/cleaning/Attach(datum/target) . = ..() - if(!ismovableatom(target)) + if(!ismovable(target)) return ELEMENT_INCOMPATIBLE RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/Clean) diff --git a/code/datums/elements/firestacker.dm b/code/datums/elements/firestacker.dm index 39021d23bb..771812242f 100644 --- a/code/datums/elements/firestacker.dm +++ b/code/datums/elements/firestacker.dm @@ -10,7 +10,7 @@ /datum/element/firestacker/Attach(datum/target, amount) . = ..() - if(!ismovableatom(target)) + if(!ismovable(target)) return ELEMENT_INCOMPATIBLE src.amount = amount diff --git a/code/datums/explosion.dm b/code/datums/explosion.dm index 7be4489e86..f763affcd1 100644 --- a/code/datums/explosion.dm +++ b/code/datums/explosion.dm @@ -121,14 +121,14 @@ GLOBAL_LIST_EMPTY(explosions) if(dist <= round(max_range + world.view - 2, 1)) M.playsound_local(epicenter, null, 100, 1, frequency, falloff = 5, S = explosion_sound) if(baseshakeamount > 0) - shake_camera(M, 25, CLAMP(baseshakeamount, 0, 10)) + shake_camera(M, 25, clamp(baseshakeamount, 0, 10)) // You hear a far explosion if you're outside the blast radius. Small bombs shouldn't be heard all over the station. else if(dist <= far_dist) - var/far_volume = CLAMP(far_dist, 30, 50) // Volume is based on explosion size and dist + var/far_volume = clamp(far_dist, 30, 50) // Volume is based on explosion size and dist far_volume += (dist <= far_dist * 0.5 ? 50 : 0) // add 50 volume if the mob is pretty close to the explosion M.playsound_local(epicenter, null, far_volume, 1, frequency, falloff = 5, S = far_explosion_sound) if(baseshakeamount > 0) - shake_camera(M, 10, CLAMP(baseshakeamount*0.25, 0, 2.5)) + shake_camera(M, 10, clamp(baseshakeamount*0.25, 0, 2.5)) EX_PREPROCESS_CHECK_TICK //postpone processing for a bit diff --git a/code/datums/martial/krav_maga.dm b/code/datums/martial/krav_maga.dm index 4332b09ac6..f054867de4 100644 --- a/code/datums/martial/krav_maga.dm +++ b/code/datums/martial/krav_maga.dm @@ -116,7 +116,7 @@ "[A] slams your chest! You can't breathe!") playsound(get_turf(A), 'sound/effects/hit_punch.ogg', 50, 1, -1) if(D.losebreath <= 10) - D.losebreath = CLAMP(D.losebreath + 5, 0, 10) + D.losebreath = clamp(D.losebreath + 5, 0, 10) D.adjustOxyLoss(damage + 5) log_combat(A, D, "quickchoked") return TRUE @@ -128,7 +128,7 @@ playsound(get_turf(A), 'sound/effects/hit_punch.ogg', 50, 1, -1) D.apply_damage(damage, BRUTE) if(D.silent <= 10) - D.silent = CLAMP(D.silent + 10, 0, 10) + D.silent = clamp(D.silent + 10, 0, 10) log_combat(A, D, "neck chopped") return TRUE @@ -187,7 +187,7 @@ if(damage >= stunthreshold) D.visible_message("[D] sputters and recoils in pain!", "You recoil in pain as you are jabbed in a nerve!") D.drop_all_held_items() - + return TRUE //Krav Maga Gloves diff --git a/code/datums/materials/basemats.dm b/code/datums/materials/basemats.dm index c3d0deeac6..f07b1d8792 100644 --- a/code/datums/materials/basemats.dm +++ b/code/datums/materials/basemats.dm @@ -92,7 +92,7 @@ Unless you know what you're doing, only use the first three numbers. They're in /datum/material/plasma/on_applied(atom/source, amount, material_flags) . = ..() - if(ismovableatom(source)) + if(ismovable(source)) source.AddElement(/datum/element/firestacker, amount=1) source.AddComponent(/datum/component/explodable, 0, 0, amount / 2500, amount / 1250) diff --git a/code/datums/position_point_vector.dm b/code/datums/position_point_vector.dm index 44ff87e8ae..608683c3dc 100644 --- a/code/datums/position_point_vector.dm +++ b/code/datums/position_point_vector.dm @@ -20,7 +20,7 @@ return sqrt(((b.x - a.x) ** 2) + ((b.y - a.y) ** 2)) /proc/angle_between_points(datum/point/a, datum/point/b) - return ATAN2((b.y - a.y), (b.x - a.x)) + return arctan((b.y - a.y), (b.x - a.x)) /datum/position //For positions with map x/y/z and pixel x/y so you don't have to return lists. Could use addition/subtraction in the future I guess. var/x = 0 diff --git a/code/datums/progressbar.dm b/code/datums/progressbar.dm index faecf809cc..fbc194cc6f 100644 --- a/code/datums/progressbar.dm +++ b/code/datums/progressbar.dm @@ -38,7 +38,7 @@ if (user.client) user.client.images += bar - progress = CLAMP(progress, 0, goal) + progress = clamp(progress, 0, goal) bar.icon_state = "prog_bar_[round(((progress / goal) * 100), 5)]" if (!shown) user.client.images += bar diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index 69b74841df..680c0a89c4 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -120,12 +120,12 @@ /datum/status_effect/mesmerize/on_creation(mob/living/new_owner, set_duration) . = ..() ADD_TRAIT(owner, TRAIT_MUTE, "mesmerize") - owner.add_movespeed_modifier("[STATUS_EFFECT_MESMERIZE]_[id]", TRUE, priority = 64, override = TRUE, multiplicative_slowdown = 5, blacklisted_movetypes = FALSE? NONE : CRAWLING) + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/mesmerize) /datum/status_effect/mesmerize/on_remove() . = ..() REMOVE_TRAIT(owner, TRAIT_MUTE, "mesmerize") - owner.remove_movespeed_modifier("[STATUS_EFFECT_MESMERIZE]_[id]") + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/mesmerize) /datum/status_effect/mesmerize/on_creation(mob/living/new_owner, set_duration) if(isnum(set_duration)) @@ -141,9 +141,7 @@ /datum/status_effect/electrode id = "tased" alert_type = null - var/slowdown = 1.5 - var/slowdown_priority = 50 //to make sure the stronger effect overrides - var/affect_crawl = FALSE + var/movespeed_mod = /datum/movespeed_modifier/status_effect/tased var/nextmove_modifier = 1 var/stamdmg_per_ds = 0 //a 20 duration would do 20 stamdmg, disablers do 24 or something var/last_tick = 0 //fastprocess processing speed is a goddamn sham, don't trust it. @@ -155,12 +153,12 @@ last_tick = world.time if(iscarbon(owner)) var/mob/living/carbon/C = owner - C.add_movespeed_modifier("[MOVESPEED_ID_TASED_STATUS]_[id]", TRUE, priority = slowdown_priority, override = TRUE, multiplicative_slowdown = slowdown, blacklisted_movetypes = affect_crawl? NONE : CRAWLING) + C.add_movespeed_modifier(movespeed_mod) /datum/status_effect/electrode/on_remove() if(iscarbon(owner)) var/mob/living/carbon/C = owner - C.remove_movespeed_modifier("[MOVESPEED_ID_TASED_STATUS]_[id]") + C.remove_movespeed_modifier(movespeed_mod) . = ..() /datum/status_effect/electrode/tick() @@ -178,8 +176,7 @@ /datum/status_effect/electrode/no_combat_mode id = "tased_strong" - slowdown = 8 - slowdown_priority = 100 + movespeed_mod = /datum/movespeed_modifier/status_effect/tased/no_combat_mode nextmove_modifier = 2 blocks_combatmode = TRUE stamdmg_per_ds = 1 @@ -336,7 +333,7 @@ if(prob(severity * 0.15)) to_chat(owner, "\"[text2ratvar(pick(mania_messages))]\"") owner.playsound_local(get_turf(motor), hum, severity, 1) - owner.adjust_drugginess(CLAMP(max(severity * 0.075, 1), 0, max(0, 50 - owner.druggy))) //7.5% of severity per second, minimum 1 + owner.adjust_drugginess(clamp(max(severity * 0.075, 1), 0, max(0, 50 - owner.druggy))) //7.5% of severity per second, minimum 1 if(owner.hallucination < 50) owner.hallucination = min(owner.hallucination + max(severity * 0.075, 1), 50) //7.5% of severity per second, minimum 1 if(owner.dizziness < 50) @@ -594,7 +591,7 @@ old_health = owner.health if(!old_oxyloss) old_oxyloss = owner.getOxyLoss() - var/health_difference = old_health - owner.health - CLAMP(owner.getOxyLoss() - old_oxyloss,0, owner.getOxyLoss()) + var/health_difference = old_health - owner.health - clamp(owner.getOxyLoss() - old_oxyloss,0, owner.getOxyLoss()) if(!health_difference) return owner.visible_message("The light in [owner]'s eyes dims as [owner.p_theyre()] harmed!", \ @@ -650,11 +647,11 @@ if(isnum(set_duration)) duration = set_duration . = ..() - owner.add_movespeed_modifier(MOVESPEED_ID_ELECTROSTAFF, multiplicative_slowdown = 1, movetypes = GROUND) + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/electrostaff) /datum/status_effect/electrostaff/on_remove() . = ..() - owner.remove_movespeed_modifier(MOVESPEED_ID_ELECTROSTAFF) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/electrostaff) //GOLEM GANG diff --git a/code/datums/world_topic.dm b/code/datums/world_topic.dm index c2855250f4..30699d36f4 100644 --- a/code/datums/world_topic.dm +++ b/code/datums/world_topic.dm @@ -169,7 +169,7 @@ .["real_mode"] = SSticker.mode.name // Key-authed callers may know the truth behind the "secret" - .["security_level"] = get_security_level() + .["security_level"] = NUM2SECLEVEL(GLOB.security_level) .["round_duration"] = SSticker ? round((world.time-SSticker.round_start_time)/10) : 0 // Amount of world's ticks in seconds, useful for calculating round duration diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 40090c35c5..b71f51bd07 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -192,7 +192,7 @@ reagents = new() reagents.reagent_list.Add(A) reagents.conditional_update() - else if(ismovableatom(A)) + else if(ismovable(A)) var/atom/movable/M = A if(isliving(M.loc)) var/mob/living/L = M.loc @@ -692,7 +692,7 @@ /atom/vv_get_dropdown() . = ..() VV_DROPDOWN_OPTION("", "---------") - if(!ismovableatom(src)) + if(!ismovable(src)) var/turf/curturf = get_turf(src) if(curturf) . += "" diff --git a/code/game/gamemodes/bloodsucker/bloodsucker.dm b/code/game/gamemodes/bloodsucker/bloodsucker.dm index bb776d7bc0..c54de16e2e 100644 --- a/code/game/gamemodes/bloodsucker/bloodsucker.dm +++ b/code/game/gamemodes/bloodsucker/bloodsucker.dm @@ -53,7 +53,7 @@ restricted_jobs += "Assistant" // Set number of Vamps - recommended_enemies = CLAMP(round(num_players()/10), 1, 6); + recommended_enemies = clamp(round(num_players()/10), 1, 6); // Select Antags for(var/i = 0, i < recommended_enemies, i++) @@ -195,7 +195,7 @@ return FALSE if(target.stat > UNCONSCIOUS) return FALSE - + // Check Overdose: Am I even addicted to blood? Do I even have any in me? //if (!target.reagents.addiction_list || !target.reagents.reagent_list) //message_admins("DEBUG2: can_make_vassal() Abort: No reagents") diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index d548f373db..32fb4498dd 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -164,7 +164,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic) dat += "Current threat: [threat] \[Adjust\] \[View Log\]
" dat += "
" - dat += "Storyteller: [storyteller.name]
" + dat += "Storyteller: [storyteller.name]
" dat += "Parameters: centre = [GLOB.dynamic_curve_centre] ; width = [GLOB.dynamic_curve_width].
" dat += "On average, [peaceful_percentage]% of the rounds are more peaceful.
" dat += "Forced extended: [GLOB.dynamic_forced_extended ? "On" : "Off"]
" @@ -222,6 +222,15 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic) show_threatlog(usr) else if (href_list["stacking_limit"]) GLOB.dynamic_stacking_limit = input(usr,"Change the threat limit at which round-endings rulesets will start to stack.", "Change stacking limit", null) as num + else if (href_list["change_storyteller"]) + var/list/choices = list() + for(var/T in config.storyteller_cache) + var/datum/dynamic_storyteller/S = T + choices[initial(S.name)] = T + var/selected_storyteller = choices[input("Select storyteller:", "Storyteller", storyteller.name) as null|anything in choices] + storyteller = new selected_storyteller + storyteller.on_start() + message_admins("[key_name(usr)] changed the storyteller to [storyteller].", 1) admin_panel() // Refreshes the window @@ -441,6 +450,8 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic) if(!drafted_rules.len) message_admins("Not enough threat level for roundstart antags!") log_game("DYNAMIC: Not enough threat level for roundstart antags!") + midround_injection_cooldown = round((midround_injection_cooldown + world.time) / 2, 1) + latejoin_injection_cooldown = round((latejoin_injection_cooldown + world.time) / 2, 1) var/indice_pop = min(10,round(roundstart_pop_ready/pop_per_requirement)+1) extra_rulesets_amount = 0 if (GLOB.dynamic_classic_secret) @@ -721,7 +732,8 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic) if (O.started_as_observer) // Observers current_players[CURRENT_OBSERVERS].Add(M) continue - current_players[CURRENT_DEAD_PLAYERS].Add(M) // Players who actually died (and admins who ghosted, would be nice to avoid counting them somehow) + if(!M.voluntary_ghosted) + current_players[CURRENT_DEAD_PLAYERS].Add(M) // Players who actually died (and admins who ghosted, would be nice to avoid counting them somehow) threat = storyteller.calculate_threat() + added_threat if(threat_average_weight) var/cur_sample_weight = world.time - last_threat_sample_time diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 48e306b2b5..4378a5c440 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -105,7 +105,7 @@ if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles))) job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it - var/threat = CLAMP(round(mode.threat_level/10),1,10) + var/threat = clamp(round(mode.threat_level/10),1,10) if (job_check < required_enemies[threat]) SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles") return FALSE @@ -671,7 +671,7 @@ message_admins("[ADMIN_LOOKUPFLW(Ninja)] has been made into a ninja by dynamic.") log_game("[key_name(Ninja)] was spawned as a ninja by dynamic.") return Ninja - + /datum/dynamic_ruleset/midround/from_ghosts/ninja/finish_setup(mob/new_character, index) return diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index a7fc9b86ce..edaadeae1c 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -789,7 +789,7 @@ if (prob(meteorminutes/2)) wavetype = GLOB.meteors_catastrophic - var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10) + var/ramp_up_final = clamp(round(meteorminutes/rampupdelta), 1, 10) spawn_meteors(ramp_up_final, wavetype) diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm index c37eb9bc2a..561b38fde1 100644 --- a/code/game/gamemodes/dynamic/dynamic_storytellers.dm +++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm @@ -11,7 +11,7 @@ WAROPS_ALWAYS_ALLOWED: Can always do warops, regardless of threat level. USE_PREF_WEIGHTS: Will use peoples' preferences to change the threat centre. FORCE_IF_WON: If this mode won the vote, forces it - USE_PREV_ROUND_WEIGHTS: Changes its threat centre based on the average chaos of previous rounds. + USE_PREV_ROUND_WEIGHTS: Changes its threat centre based on the average chaos of previous rounds. */ var/flags = 0 var/dead_player_weight = 1 // How much dead players matter for threat calculation @@ -22,11 +22,11 @@ var/datum/game_mode/dynamic/mode = null // Cached as soon as it's made, by dynamic. /** -Property weights are: +Property weights are: "story_potential" -- essentially how many different ways the antag can be played. "trust" -- How much it makes the crew trust each other. Negative values means they're suspicious. Team antags are like this. "chaos" -- How chaotic it makes the round. Has some overlap with "valid" and somewhat contradicts "extended". -"valid" -- How likely the non-antag-enemy crew are to get involved, e.g. nukies encouraging the warden to +"valid" -- How likely the non-antag-enemy crew are to get involved, e.g. nukies encouraging the warden to let everyone into the armory, wizard moving around and being a nuisance, nightmare busting lights. "extended" -- How much the antag is conducive to a long round. Nukies and cults are bad for this; Wizard is less bad; and so on. "conversion" -- Basically a bool. Conversion antags, well, convert. It's its own class for a good reason. @@ -34,13 +34,13 @@ Property weights are: /datum/dynamic_storyteller/proc/start_injection_cooldowns() var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min) - mode.latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time + mode.latejoin_injection_cooldown = round(clamp(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_midround_delay_min + GLOB.dynamic_first_midround_delay_max) - mode.midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time - + mode.midround_injection_cooldown = round(clamp(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time + var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min) - mode.event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time) + mode.event_injection_cooldown = (round(clamp(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time) /datum/dynamic_storyteller/proc/calculate_threat() var/threat = 0 @@ -99,15 +99,15 @@ Property weights are: /datum/dynamic_storyteller/proc/get_midround_cooldown() var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min) - return round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + return round(clamp(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) /datum/dynamic_storyteller/proc/get_event_cooldown() var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min) - return round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + return round(clamp(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) /datum/dynamic_storyteller/proc/get_latejoin_cooldown() var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min) - return round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + return round(clamp(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) /datum/dynamic_storyteller/proc/get_injection_chance(dry_run = FALSE) if(mode.forced_injection) @@ -115,7 +115,7 @@ Property weights are: return 100 var/threat_perc = mode.threat/mode.threat_level - return round(max(0,100*(1-(threat_perc*threat_perc*threat_perc)))) + return clamp(round(100*(1-(threat_perc*threat_perc))**2,1),0,100) /datum/dynamic_storyteller/proc/roundstart_draft() var/list/drafted_rules = list() @@ -144,7 +144,7 @@ Property weights are: if(!(rule.flags & MINOR_RULESET)) // makes the traitor rulesets always possible anyway var/cost_difference = abs(rule.cost-(mode.threat_level-mode.threat)) /* Basically, the closer the cost is to the current threat-level-away-from-threat, the more likely it is to - pick this particular ruleset. + pick this particular ruleset. Let's use a toy example: there's 60 threat level and 10 threat spent. We want to pick a ruleset that's close to that, so we run the below equation, on two rulesets. Ruleset 1 has 30 cost, ruleset 2 has 5 cost. @@ -152,7 +152,7 @@ Property weights are: is 2.26 times as likely to be picked, all other things considered. Of course, we don't want it to GUARANTEE the closest, that's no fun, so it's just a weight. */ - threat_weight = 1-abs(1-LOGISTIC_FUNCTION(2,0.05,cost_difference,0)) + threat_weight = abs(1-abs(1-LOGISTIC_FUNCTION(2,0.05,cost_difference,0))) if (rule.ready()) var/property_weight = 0 for(var/property in property_weights) @@ -209,10 +209,10 @@ Property weights are: weight = 1 event_frequency_lower = 2 MINUTES event_frequency_upper = 10 MINUTES - flags = WAROPS_ALWAYS_ALLOWED - min_players = 40 + flags = WAROPS_ALWAYS_ALLOWED | FORCE_IF_WON + min_players = 30 var/refund_cooldown = 0 - + /datum/dynamic_storyteller/chaotic/do_process() if(refund_cooldown < world.time) mode.create_threat(20) @@ -221,7 +221,7 @@ Property weights are: /datum/dynamic_storyteller/chaotic/get_midround_cooldown() return ..() / 4 - + /datum/dynamic_storyteller/chaotic/get_latejoin_cooldown() return ..() / 4 @@ -232,7 +232,7 @@ Property weights are: curve_centre = 2 curve_width = 1.5 weight = 2 - min_players = 30 + min_players = 20 flags = WAROPS_ALWAYS_ALLOWED | USE_PREV_ROUND_WEIGHTS property_weights = list("valid" = 3, "trust" = 5) @@ -331,7 +331,7 @@ Property weights are: /datum/dynamic_storyteller/story/calculate_threat() var/current_time = (world.time / SSautotransfer.targettime)*180 mode.threat_level = round(mode.initial_threat_level*(sin(current_time)+0.25),0.1) - ..() + return ..() /datum/dynamic_storyteller/classic name = "Classic" @@ -358,7 +358,7 @@ Property weights are: flags = NO_ASSASSIN | FORCE_IF_WON weight = 1 dead_player_weight = 5 - property_weights = list("extended" = 2, "chaos" = -1, "valid" = -1, "story_potential" = 1, "conversion" = -10) + property_weights = list("extended" = 2, "chaos" = -1, "valid" = -1, "conversion" = -10) /datum/dynamic_storyteller/no_antag name = "Extended" diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 5affeba6d6..57919863f2 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -272,7 +272,7 @@ reports += config.mode_reports[config_tag] Count++ for(var/i in Count to rand(3,5)) //Between three and five wrong entries on the list. - var/false_report_type = pickweightAllowZero(report_weights) + var/false_report_type = pickweight(report_weights, 0) report_weights[false_report_type] = 0 //Make it so the same false report won't be selected twice reports += config.mode_reports[false_report_type] diff --git a/code/game/gamemodes/gangs/dominator.dm b/code/game/gamemodes/gangs/dominator.dm index 858c10c46c..dca50be5b9 100644 --- a/code/game/gamemodes/gangs/dominator.dm +++ b/code/game/gamemodes/gangs/dominator.dm @@ -229,7 +229,7 @@ if(!was_stranded) priority_announce("All hostile activity within station systems has ceased.","Network Alert") - if(get_security_level() == "delta") + if(NUM2SECLEVEL(GLOB.security_level) == "delta") set_security_level("red") SSshuttle.clearHostileEnvironment(src) diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index 7857eb8253..afeebb770b 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -25,7 +25,7 @@ if (prob(meteorminutes/2)) wavetype = GLOB.meteors_catastrophic - var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10) + var/ramp_up_final = clamp(round(meteorminutes/rampupdelta), 1, 10) spawn_meteors(ramp_up_final, wavetype) diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 74554ac9f8..9eed18d906 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -70,7 +70,7 @@ /datum/game_mode/revolution/post_setup() var/list/heads = SSjob.get_living_heads() var/list/sec = SSjob.get_living_sec() - var/weighted_score = CLAMP(round(heads.len - ((3 - sec.len) / 3)), 1, max_headrevs) + var/weighted_score = clamp(round(heads.len - ((3 - sec.len) / 3)), 1, max_headrevs) for(var/datum/mind/rev_mind in headrev_candidates) //People with return to lobby may still be in the lobby. Let's pick someone else in that case. if(isnewplayer(rev_mind.current)) diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index 6fa7fa30c0..64704d4771 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -169,7 +169,7 @@ var/multiplier = text2num(href_list["multiplier"]) var/is_stack = ispath(being_built.build_path, /obj/item/stack) - multiplier = CLAMP(multiplier,1,50) + multiplier = clamp(multiplier,1,50) ///////////////// @@ -439,8 +439,3 @@ desc = "An autolathe reprogrammed with security protocols to prevent hacking." hackable = FALSE circuit = /obj/item/circuitboard/machine/autolathe/secure - -//Called when the object is constructed by an autolathe -//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes -/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A) - return diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index bc0fec68ba..3f4b389b77 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -69,7 +69,7 @@ for(var/obj/item/stock_parts/manipulator/P in component_parts) speed_coeff += (P.rating / 2) speed_coeff = max(1, speed_coeff) - heal_level = CLAMP((efficiency * 10) + 10, MINIMUM_HEAL_LEVEL, 100) + heal_level = clamp((efficiency * 10) + 10, MINIMUM_HEAL_LEVEL, 100) //The return of data disks?? Just for transferring between genetics machine/cloning machine. //TO-DO: Make the genetics machine accept them. diff --git a/code/game/machinery/computer/apc_control.dm b/code/game/machinery/computer/apc_control.dm index 6d22f9d6c8..eae2d5fa5b 100644 --- a/code/game/machinery/computer/apc_control.dm +++ b/code/game/machinery/computer/apc_control.dm @@ -150,7 +150,7 @@ return log_activity("changed greater than charge filter to \"[new_filter]\"") if(new_filter) - new_filter = CLAMP(new_filter, 0, 100) + new_filter = clamp(new_filter, 0, 100) playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) result_filters["Charge Above"] = new_filter if(href_list["below_filter"]) @@ -160,7 +160,7 @@ return log_activity("changed lesser than charge filter to \"[new_filter]\"") if(new_filter) - new_filter = CLAMP(new_filter, 0, 100) + new_filter = clamp(new_filter, 0, 100) playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) result_filters["Charge Below"] = new_filter if(href_list["access_filter"]) diff --git a/code/game/machinery/computer/arcade/minesweeper.dm b/code/game/machinery/computer/arcade/minesweeper.dm index 370f85b4b9..ad325455ad 100644 --- a/code/game/machinery/computer/arcade/minesweeper.dm +++ b/code/game/machinery/computer/arcade/minesweeper.dm @@ -308,12 +308,12 @@ var/new_rows = input(user, "How many rows do you want? (Minimum: 4, Maximum: 30)", "Minesweeper Rows") as null|num if(!new_rows || !user.canUseTopic(src, !hasSiliconAccessInArea(user))) return FALSE - new_rows = CLAMP(new_rows + 1, 4, 30) + new_rows = clamp(new_rows + 1, 4, 30) playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) var/new_columns = input(user, "How many columns do you want? (Minimum: 4, Maximum: 50)", "Minesweeper Squares") as null|num if(!new_columns || !user.canUseTopic(src, !hasSiliconAccessInArea(user))) return FALSE - new_columns = CLAMP(new_columns + 1, 4, 50) + new_columns = clamp(new_columns + 1, 4, 50) playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) var/grid_area = (new_rows - 1) * (new_columns - 1) var/lower_limit = round(grid_area*0.156) @@ -324,7 +324,7 @@ playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) rows = new_rows columns = new_columns - mine_limit = CLAMP(new_mine_limit, lower_limit, upper_limit) + mine_limit = clamp(new_mine_limit, lower_limit, upper_limit) return TRUE /obj/machinery/computer/arcade/minesweeper/proc/make_mines(var/reset_everything) diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm index 22e102b54b..79ea51eca4 100644 --- a/code/game/machinery/computer/atmos_control.dm +++ b/code/game/machinery/computer/atmos_control.dm @@ -296,7 +296,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers) if("rate") var/target = text2num(params["rate"]) if(!isnull(target)) - target = CLAMP(target, 0, MAX_TRANSFER_RATE) + target = clamp(target, 0, MAX_TRANSFER_RATE) signal.data += list("tag" = input_tag, "set_volume_rate" = target) . = TRUE if("output") @@ -305,7 +305,7 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers) if("pressure") var/target = text2num(params["pressure"]) if(!isnull(target)) - target = CLAMP(target, 0, MAX_OUTPUT_PRESSURE) + target = clamp(target, 0, MAX_OUTPUT_PRESSURE) signal.data += list("tag" = output_tag, "set_internal_pressure" = target) . = TRUE radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 4c3d85a162..6eb06e3be4 100755 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -111,7 +111,7 @@ to_chat(usr, "Authorization confirmed. Modifying security level.") playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) //Only notify people if an actual change happened - var/security_level = get_security_level() + var/security_level = NUM2SECLEVEL(GLOB.security_level) log_game("[key_name(usr)] has changed the security level to [security_level] with [src] at [AREACOORD(usr)].") message_admins("[ADMIN_LOOKUPFLW(usr)] has changed the security level to [security_level] with [src] at [AREACOORD(usr)].") deadchat_broadcast("[usr.real_name] has changed the security level to [security_level] with [src] at [get_area_name(usr, TRUE)].", usr) @@ -404,7 +404,7 @@ security_level_cd = world.time + 15 SECONDS if(GLOB.security_level != old_level) //Only notify people if an actual change happened - var/security_level = get_security_level() + var/security_level = NUM2SECLEVEL(GLOB.security_level) log_game("[key_name(usr)] has changed the security level to [security_level] from [src] at [AREACOORD(usr)].") message_admins("[ADMIN_LOOKUPFLW(usr)] has changed the security level to [security_level] from [src] at [AREACOORD(usr)].") deadchat_broadcast("[usr.real_name] has changed the security level to [security_level] from [src] at [get_area_name(usr, TRUE)].", usr) @@ -555,7 +555,7 @@ dat += " Biohazard \]

" playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) if(STATE_ALERT_LEVEL) - dat += "Current alert level: [get_security_level()]
" + dat += "Current alert level: [NUM2SECLEVEL(GLOB.security_level)]
" if(GLOB.security_level == SEC_LEVEL_DELTA) dat += "The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate." else @@ -563,8 +563,8 @@ dat += "Blue
" dat += "Green" if(STATE_CONFIRM_LEVEL) - dat += "Current alert level: [get_security_level()]
" - dat += "Confirm the change to: [num2seclevel(tmp_alertlevel)]
" + dat += "Current alert level: [NUM2SECLEVEL(GLOB.security_level)]
" + dat += "Confirm the change to: [NUM2SECLEVEL(tmp_alertlevel)]
" dat += "Swipe ID to confirm change.
" if(STATE_TOGGLE_EMERGENCY) playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0) @@ -696,7 +696,7 @@ dat += " Biohazard \]

" if(STATE_ALERT_LEVEL) - dat += "Current alert level: [get_security_level()]
" + dat += "Current alert level: [NUM2SECLEVEL(GLOB.security_level)]
" if(GLOB.security_level == SEC_LEVEL_DELTA) dat += "The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate." else diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm index b9bd3da95e..d465ff2022 100644 --- a/code/game/machinery/computer/dna_console.dm +++ b/code/game/machinery/computer/dna_console.dm @@ -604,13 +604,13 @@ if("setbufferlabel") var/text = sanitize(input(usr, "Input a new label:", "Input a Text", null) as text|null) if(num && text) - num = CLAMP(num, 1, NUMBER_OF_BUFFERS) + num = clamp(num, 1, NUMBER_OF_BUFFERS) var/list/buffer_slot = buffer[num] if(istype(buffer_slot)) buffer_slot["label"] = text if("setbuffer") if(num && viable_occupant) - num = CLAMP(num, 1, NUMBER_OF_BUFFERS) + num = clamp(num, 1, NUMBER_OF_BUFFERS) buffer[num] = list( "label"="Buffer[num]:[viable_occupant.real_name]", "UI"=viable_occupant.dna.uni_identity, @@ -620,7 +620,7 @@ ) if("clearbuffer") if(num) - num = CLAMP(num, 1, NUMBER_OF_BUFFERS) + num = clamp(num, 1, NUMBER_OF_BUFFERS) var/list/buffer_slot = buffer[num] if(istype(buffer_slot)) buffer_slot.Cut() @@ -635,7 +635,7 @@ apply_buffer(SCANNER_ACTION_MIXED,num) if("injector") if(num && injectorready < world.time) - num = CLAMP(num, 1, NUMBER_OF_BUFFERS) + num = clamp(num, 1, NUMBER_OF_BUFFERS) var/list/buffer_slot = buffer[num] if(istype(buffer_slot)) var/obj/item/dnainjector/timed/I @@ -662,11 +662,11 @@ injectorready = world.time + INJECTOR_TIMEOUT if("loaddisk") if(num && diskette && diskette.fields) - num = CLAMP(num, 1, NUMBER_OF_BUFFERS) + num = clamp(num, 1, NUMBER_OF_BUFFERS) buffer[num] = diskette.fields.Copy() if("savedisk") if(num && diskette && !diskette.read_only) - num = CLAMP(num, 1, NUMBER_OF_BUFFERS) + num = clamp(num, 1, NUMBER_OF_BUFFERS) var/list/buffer_slot = buffer[num] if(istype(buffer_slot)) diskette.name = "data disk \[[buffer_slot["label"]]\]" @@ -953,7 +953,7 @@ return viable_occupant /obj/machinery/computer/scan_consolenew/proc/apply_buffer(action,buffer_num) - buffer_num = CLAMP(buffer_num, 1, NUMBER_OF_BUFFERS) + buffer_num = clamp(buffer_num, 1, NUMBER_OF_BUFFERS) var/list/buffer_slot = buffer[buffer_num] var/mob/living/carbon/viable_occupant = get_viable_occupant() if(istype(buffer_slot)) diff --git a/code/game/machinery/computer/prisoner/gulag_teleporter.dm b/code/game/machinery/computer/prisoner/gulag_teleporter.dm index e4a6a0b2d4..ca75ff1dd0 100644 --- a/code/game/machinery/computer/prisoner/gulag_teleporter.dm +++ b/code/game/machinery/computer/prisoner/gulag_teleporter.dm @@ -97,7 +97,7 @@ return if(!new_goal) new_goal = default_goal - contained_id.goal = CLAMP(new_goal, 0, 1000) //maximum 1000 points + contained_id.goal = clamp(new_goal, 0, 1000) //maximum 1000 points return TRUE if("toggle_open") if(teleporter.locked) diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 118145ed88..07f95c17ff 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -405,7 +405,7 @@ // Ghost and delete the mob. if(!mob_occupant.get_ghost(1)) - mob_occupant.ghostize(FALSE, penalize = TRUE) + mob_occupant.ghostize(FALSE, penalize = TRUE, voluntary = TRUE) QDEL_NULL(occupant) for(var/I in cryo_items) //only "CRYO_DESTROY_LATER" atoms are left) diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index 686b62d1c3..67113fcf78 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -33,7 +33,7 @@ to_chat(user, "You begin repairing [src]...") if(I.use_tool(src, user, 40, volume=40)) - obj_integrity = CLAMP(obj_integrity + 20, 0, max_integrity) + obj_integrity = clamp(obj_integrity + 20, 0, max_integrity) else return ..() diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index adc1748ded..cd22b2dc05 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -135,7 +135,7 @@ . /= 10 /obj/machinery/door_timer/proc/set_timer(value) - var/new_time = CLAMP(value,0,MAX_TIMER) + var/new_time = clamp(value,0,MAX_TIMER) . = new_time == timer_duration //return 1 on no change timer_duration = new_time diff --git a/code/game/machinery/launch_pad.dm b/code/game/machinery/launch_pad.dm index d01f7e3e40..c8219e9ebf 100644 --- a/code/game/machinery/launch_pad.dm +++ b/code/game/machinery/launch_pad.dm @@ -68,9 +68,9 @@ if(teleporting) return if(!isnull(x)) - x_offset = CLAMP(x, -range, range) + x_offset = clamp(x, -range, range) if(!isnull(y)) - y_offset = CLAMP(y, -range, range) + y_offset = clamp(y, -range, range) /obj/machinery/launchpad/proc/doteleport(mob/user, sending) if(teleporting) diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index b0e26ce129..c144616c05 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -55,9 +55,9 @@ new /obj/item/pipe_meter(loc) wait = world.time + 15 if(href_list["layer_up"]) - piping_layer = CLAMP(++piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX) + piping_layer = clamp(++piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX) if(href_list["layer_down"]) - piping_layer = CLAMP(--piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX) + piping_layer = clamp(--piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX) return /obj/machinery/pipedispenser/attackby(obj/item/W, mob/user, params) diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index c152e302fe..34db7b0e08 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -270,7 +270,7 @@ use_stored_power(50) /obj/machinery/shieldwallgen/proc/use_stored_power(amount) - power = CLAMP(power - amount, 0, maximum_stored_power) + power = clamp(power - amount, 0, maximum_stored_power) update_activity() /obj/machinery/shieldwallgen/proc/update_activity() diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index 41dfe8e3ac..f9f4eb3e80 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -127,7 +127,7 @@ settableTemperatureRange = cap * 30 efficiency = (cap + 1) * 10000 - targetTemperature = CLAMP(targetTemperature, + targetTemperature = clamp(targetTemperature, max(settableTemperatureMedian - settableTemperatureRange, TCMB), settableTemperatureMedian + settableTemperatureRange) @@ -230,7 +230,7 @@ target= text2num(target) + T0C . = TRUE if(.) - targetTemperature = CLAMP(round(target), + targetTemperature = clamp(round(target), max(settableTemperatureMedian - settableTemperatureRange, TCMB), settableTemperatureMedian + settableTemperatureRange) if("eject") diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index b8d4ef26e8..50984c43b8 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -195,7 +195,7 @@ /obj/machinery/syndicatebomb/proc/settings(mob/user) var/new_timer = input(user, "Please set the timer.", "Timer", "[timer_set]") as num if(in_range(src, user) && isliving(user)) //No running off and setting bombs from across the station - timer_set = CLAMP(new_timer, minimum_timer, maximum_timer) + timer_set = clamp(new_timer, minimum_timer, maximum_timer) loc.visible_message("[icon2html(src, viewers(src))] timer set for [timer_set] seconds.") if(alert(user,"Would you like to start the countdown now?",,"Yes","No") == "Yes" && in_range(src, user) && isliving(user)) if(defused || active) diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index 985c1166b7..16ae158ea7 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -70,7 +70,7 @@ com.target = null visible_message("Cannot authenticate locked on coordinates. Please reinstate coordinate matrix.") return - if (ismovableatom(M)) + if (ismovable(M)) if(do_teleport(M, com.target, channel = TELEPORT_CHANNEL_BLUESPACE)) use_power(5000) diff --git a/code/game/machinery/toylathe.dm b/code/game/machinery/toylathe.dm index c679f3f983..4e039d304c 100644 --- a/code/game/machinery/toylathe.dm +++ b/code/game/machinery/toylathe.dm @@ -156,7 +156,7 @@ var/multiplier = text2num(href_list["multiplier"]) var/is_stack = ispath(being_built.build_path, /obj/item/stack) - multiplier = CLAMP(multiplier,1,50) + multiplier = clamp(multiplier,1,50) ///////////////// @@ -240,7 +240,7 @@ T=1.2 for(var/obj/item/stock_parts/manipulator/M in component_parts) T -= M.rating*0.2 - prod_coeff = CLAMP(T,1,0) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4 + prod_coeff = clamp(T,1,0) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4 /obj/machinery/autoylathe/proc/main_win(mob/user) var/dat = "

Autoylathe Menu:


" diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index f1fa5ddd20..65aa001fe1 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -484,7 +484,7 @@ /obj/item/punching_glove/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) if(!..()) - if(ismovableatom(hit_atom)) + if(ismovable(hit_atom)) var/atom/movable/AM = hit_atom AM.safe_throw_at(get_edge_target_turf(AM,get_dir(src, AM)), 7, 2) qdel(src) diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index 9acc8921b9..fb321665bc 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -19,6 +19,7 @@ var/processing_queue = 0 var/screen = "main" var/temp + var/offstation_security_levels = TRUE var/list/part_sets = list( "Cyborg", "Ripley", @@ -72,6 +73,8 @@ for(var/obj/item/stock_parts/manipulator/Ml in component_parts) T += Ml.rating time_coeff = round(initial(time_coeff) - (initial(time_coeff)*(T))/5,0.01) + var/obj/item/circuitboard/machine/mechfab/C = circuit + offstation_security_levels = C.offstation_security_levels /obj/machinery/mecha_part_fabricator/examine(mob/user) . = ..() @@ -106,13 +109,27 @@ if(!(set_name in D.category)) continue output += "
[output_part_info(D)]
\[" - if(check_resources(D)) + if(check_clearance(D) && check_resources(D)) output += "Build | " output += "Add to queue\]\[?\]
" return output +/obj/machinery/mecha_part_fabricator/proc/check_clearance(datum/design/D) + if(!(obj_flags & EMAGGED) && (offstation_security_levels || is_station_level(z)) && !ISINRANGE(GLOB.security_level, D.min_security_level, D.max_security_level)) + return FALSE + return TRUE + /obj/machinery/mecha_part_fabricator/proc/output_part_info(datum/design/D) - var/output = "[initial(D.name)] (Cost: [output_part_cost(D)]) [get_construction_time_w_coeff(D)/10]sec" + var/clearance = !(obj_flags & EMAGGED) && (offstation_security_levels || is_station_level(z)) + var/sec_text = "" + if(clearance && (D.min_security_level > SEC_LEVEL_GREEN || D.max_security_level < SEC_LEVEL_DELTA)) + sec_text = " (Allowed security levels: " + for(var/n in D.min_security_level to D.max_security_level) + sec_text += NUM2SECLEVEL(n) + if(n + 1 <= D.max_security_level) + sec_text += ", " + sec_text += ") " + var/output = "[initial(D.name)] (Cost: [output_part_cost(D)]) [sec_text][get_construction_time_w_coeff(D)/10]sec" return output /obj/machinery/mecha_part_fabricator/proc/output_part_cost(datum/design/D) @@ -216,6 +233,11 @@ while(D) if(stat&(NOPOWER|BROKEN)) return FALSE + if(!check_clearance(D)) + say("Security level not met. Queue processing stopped.") + temp = {"Security level not met to build next part.
+ Try again | Return"} + return FALSE if(!check_resources(D)) say("Not enough resources. Queue processing stopped.") temp = {"Not enough resources to build next part.
@@ -236,7 +258,7 @@ for(var/datum/design/D in queue) i++ var/obj/part = D.build_path - output += "" + output += "" output += initial(part.name) + " - " output += "[i>1?"
":null] " output += "[i↓":null] " @@ -440,3 +462,7 @@ return FALSE return TRUE + +/obj/machinery/mecha_part_fabricator/offstation + offstation_security_levels = FALSE + circuit = /obj/item/circuitboard/machine/mechfab/offstation diff --git a/code/game/objects/effects/alien_acid.dm b/code/game/objects/effects/alien_acid.dm index 3b5a029df4..5276062121 100644 --- a/code/game/objects/effects/alien_acid.dm +++ b/code/game/objects/effects/alien_acid.dm @@ -17,7 +17,7 @@ target = get_turf(src) if(acid_amt) - acid_level = min( (CLAMP(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor. + acid_level = min( (clamp(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor. //handle APCs and newscasters and stuff nicely pixel_x = target.pixel_x + rand(-4,4) diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 04f14692e3..851a041aab 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -483,7 +483,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) if(!SSmapping.station_room_templates[t]) log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list") templates -= t - template_name = pickweightAllowZero(templates) + template_name = pickweight(templates, 0) if(!template_name) GLOB.stationroom_landmarks -= src qdel(src) diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm index 2fb068a29b..1fe5e46e25 100644 --- a/code/game/objects/effects/mines.dm +++ b/code/game/objects/effects/mines.dm @@ -170,7 +170,7 @@ if(!victim.client || !istype(victim)) return to_chat(victim, "You feel fast!") - victim.add_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING)) + victim.add_movespeed_modifier(/datum/movespeed_modifier/yellow_orb) sleep(duration) - victim.remove_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB) + victim.remove_movespeed_modifier(/datum/movespeed_modifier/yellow_orb) to_chat(victim, "You slow down.") diff --git a/code/game/objects/effects/step_triggers.dm b/code/game/objects/effects/step_triggers.dm index 01edd82ccb..80178c95c4 100644 --- a/code/game/objects/effects/step_triggers.dm +++ b/code/game/objects/effects/step_triggers.dm @@ -52,7 +52,7 @@ var/list/affecting = list() /obj/effect/step_trigger/thrower/Trigger(atom/A) - if(!A || !ismovableatom(A)) + if(!A || !ismovable(A)) return var/atom/movable/AM = A var/curtiles = 0 diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 5c80b81ba5..686018e06d 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -392,7 +392,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) if(item_flags & DROPDEL) qdel(src) item_flags &= ~IN_INVENTORY - SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) + if(SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) & COMPONENT_DROPPED_RELOCATION) + return ITEM_RELOCATED_BY_DROPPED user.update_equipment_speed_mods() // called just as an item is picked up (loc is not yet changed) @@ -896,3 +897,11 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) . = ..() if(var_name == NAMEOF(src, slowdown)) set_slowdown(var_value) //don't care if it's a duplicate edit as slowdown'll be set, do it anyways to force normal behavior. + +//Called when the object is constructed by an autolathe +//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes +/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A) + return + +/obj/item/proc/rnd_crafted(obj/machinery/rnd/production/P) + return diff --git a/code/game/objects/items/chrono_eraser.dm b/code/game/objects/items/chrono_eraser.dm index 6b3428698b..c3b6c0312f 100644 --- a/code/game/objects/items/chrono_eraser.dm +++ b/code/game/objects/items/chrono_eraser.dm @@ -193,7 +193,7 @@ /obj/effect/chrono_field/update_icon() var/ttk_frame = 1 - (tickstokill / initial(tickstokill)) - ttk_frame = CLAMP(CEILING(ttk_frame * CHRONO_FRAME_COUNT, 1), 1, CHRONO_FRAME_COUNT) + ttk_frame = clamp(CEILING(ttk_frame * CHRONO_FRAME_COUNT, 1), 1, CHRONO_FRAME_COUNT) if(ttk_frame != RPpos) RPpos = ttk_frame mob_underlay.icon_state = "frame[RPpos]" diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm index aaa87bbf01..57638060f3 100644 --- a/code/game/objects/items/circuitboards/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm @@ -308,6 +308,13 @@ /obj/item/stock_parts/manipulator = 1, /obj/item/stock_parts/micro_laser = 1, /obj/item/stack/sheet/glass = 1) + var/offstation_security_levels = TRUE + +/obj/item/circuitboard/machine/mechfab/offstation + offstation_security_levels = FALSE + +/obj/item/circuitboard/machine/mechfab/rnd_crafted(obj/machinery/rnd/production/P) + offstation_security_levels = P.offstation_security_levels /obj/item/circuitboard/machine/cryo_tube name = "Cryotube (Machine Board)" @@ -759,6 +766,13 @@ /obj/item/stock_parts/matter_bin = 1, /obj/item/stock_parts/manipulator = 1, /obj/item/reagent_containers/glass/beaker = 2) + var/offstation_security_levels = TRUE + +/obj/item/circuitboard/machine/circuit_imprinter/offstation + offstation_security_levels = FALSE + +/obj/item/circuitboard/machine/mechfab/rnd_crafted(obj/machinery/rnd/production/P) + offstation_security_levels = P.offstation_security_levels /obj/item/circuitboard/machine/circuit_imprinter/department name = "Departmental Circuit Imprinter (Machine Board)" @@ -804,7 +818,7 @@ var/new_cloud = input("Set the public nanite chamber's Cloud ID (1-100).", "Cloud ID", cloud_id) as num|null if(new_cloud == null) return - cloud_id = CLAMP(round(new_cloud, 1), 1, 100) + cloud_id = clamp(round(new_cloud, 1), 1, 100) /obj/item/circuitboard/machine/public_nanite_chamber/examine(mob/user) . = ..() @@ -832,6 +846,13 @@ /obj/item/stock_parts/matter_bin = 2, /obj/item/stock_parts/manipulator = 2, /obj/item/reagent_containers/glass/beaker = 2) + var/offstation_security_levels = TRUE + +/obj/item/circuitboard/machine/protolathe/offstation + offstation_security_levels = FALSE + +/obj/item/circuitboard/machine/protolathe/rnd_crafted(obj/machinery/rnd/production/P) + offstation_security_levels = P.offstation_security_levels /obj/item/circuitboard/machine/protolathe/department name = "Departmental Protolathe (Machine Board)" diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 09c045497c..3dad3877b7 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -59,7 +59,7 @@ var/edible = TRUE // That doesn't mean eating it is a good idea - var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 1) + var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1) // If the user can toggle the colour, a la vanilla spraycan var/can_change_colour = FALSE @@ -346,8 +346,8 @@ var/clicky if(click_params && click_params["icon-x"] && click_params["icon-y"]) - clickx = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) - clicky = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) + clickx = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) + clicky = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) if(!instant) to_chat(user, "You start drawing a [temp] on the [target.name]...") @@ -487,56 +487,56 @@ icon_state = "crayonred" paint_color = "#DA0000" crayon_color = "red" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/red = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/red = 0.9) dye_color = DYE_RED /obj/item/toy/crayon/orange icon_state = "crayonorange" paint_color = "#FF9300" crayon_color = "orange" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/orange = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/orange = 0.9) dye_color = DYE_ORANGE /obj/item/toy/crayon/yellow icon_state = "crayonyellow" paint_color = "#FFF200" crayon_color = "yellow" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/yellow = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/yellow = 0.9) dye_color = DYE_YELLOW /obj/item/toy/crayon/green icon_state = "crayongreen" paint_color = "#A8E61D" crayon_color = "green" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/green = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/green = 0.9) dye_color = DYE_GREEN /obj/item/toy/crayon/blue icon_state = "crayonblue" paint_color = "#00B7EF" crayon_color = "blue" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/blue = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/blue = 0.9) dye_color = DYE_BLUE /obj/item/toy/crayon/purple icon_state = "crayonpurple" paint_color = "#DA00FF" crayon_color = "purple" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/purple = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/purple = 0.9) dye_color = DYE_PURPLE /obj/item/toy/crayon/black icon_state = "crayonblack" paint_color = "#1C1C1C" //Not completely black because total black looks bad. So Mostly Black. crayon_color = "black" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/black = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/black = 0.9) dye_color = DYE_BLACK /obj/item/toy/crayon/white icon_state = "crayonwhite" paint_color = "#FFFFFF" crayon_color = "white" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/white = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/white = 0.9) dye_color = DYE_WHITE /obj/item/toy/crayon/mime @@ -544,7 +544,7 @@ desc = "A very sad-looking crayon." paint_color = "#FFFFFF" crayon_color = "mime" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 0.9) charges = -1 dye_color = DYE_MIME @@ -552,10 +552,9 @@ icon_state = "crayonrainbow" paint_color = "#FFF000" crayon_color = "rainbow" - reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent = 1) + reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent = 0.9) drawtype = RANDOM_ANY // just the default starter. dye_color = DYE_RAINBOW - charges = -1 /obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity, params) diff --git a/code/game/objects/items/devices/desynchronizer.dm b/code/game/objects/items/devices/desynchronizer.dm index e5dcfc0075..e3385dc13f 100644 --- a/code/game/objects/items/devices/desynchronizer.dm +++ b/code/game/objects/items/devices/desynchronizer.dm @@ -39,7 +39,7 @@ var/new_duration = input(user, "Set the duration (5-300):", "Desynchronizer", duration / 10) as null|num if(new_duration) new_duration = new_duration SECONDS - new_duration = CLAMP(new_duration, 50, max_duration) + new_duration = clamp(new_duration, 50, max_duration) duration = new_duration to_chat(user, "You set the duration to [DisplayTimeText(duration)].") return TRUE diff --git a/code/game/objects/items/devices/gps.dm b/code/game/objects/items/devices/gps.dm index 9a09be093d..981a811bc3 100644 --- a/code/game/objects/items/devices/gps.dm +++ b/code/game/objects/items/devices/gps.dm @@ -75,7 +75,7 @@ GLOBAL_LIST_EMPTY(GPS_list) if(!ui) // Variable window height, depending on how many GPS units there are // to show, clamped to relatively safe range. - var/gps_window_height = CLAMP(325 + GLOB.GPS_list.len * 14, 325, 700) + var/gps_window_height = clamp(325 + GLOB.GPS_list.len * 14, 325, 700) ui = new(user, src, ui_key, "gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height ui.open() diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index bee59b254c..9ab6115634 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -171,7 +171,7 @@ // Negative numbers will subtract /obj/item/lightreplacer/proc/AddUses(amount = 1) - uses = CLAMP(uses + amount, 0, max_uses) + uses = clamp(uses + amount, 0, max_uses) /obj/item/lightreplacer/proc/AddShards(amount = 1, user) bulb_shards += amount diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index 1eee083c80..e94d14a57d 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -81,7 +81,7 @@ if(!usr.canUseTopic(src, BE_CLOSE)) return new_code = round(new_code) - new_code = CLAMP(new_code, 1, 100) + new_code = clamp(new_code, 1, 100) code = new_code if(href_list["set"] == "power") diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm index 4bab5a5bcd..b6261b9060 100644 --- a/code/game/objects/items/devices/traitordevices.dm +++ b/code/game/objects/items/devices/traitordevices.dm @@ -232,7 +232,7 @@ effective or pretty fucking useless. charge = max(0,charge - 25)//Quick decrease in light else charge = min(max_charge,charge + 50) //Charge in the dark - animate(user,alpha = CLAMP(255 - charge,0,255),time = 10) + animate(user,alpha = clamp(255 - charge,0,255),time = 10) /obj/item/jammer diff --git a/code/game/objects/items/dice.dm b/code/game/objects/items/dice.dm index f572d0a841..4fdb862288 100644 --- a/code/game/objects/items/dice.dm +++ b/code/game/objects/items/dice.dm @@ -170,7 +170,7 @@ /obj/item/dice/proc/diceroll(mob/user) result = roll(sides) if(rigged && result != rigged) - if(prob(CLAMP(1/(sides - 1) * 100, 25, 80))) + if(prob(clamp(1/(sides - 1) * 100, 25, 80))) result = rigged var/fake_result = roll(sides)//Daredevil isn't as good as he used to be var/comment = "" diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm index 9749bae313..0a705df91c 100644 --- a/code/game/objects/items/granters.dm +++ b/code/game/objects/items/granters.dm @@ -57,6 +57,35 @@ on_reading_finished(user) reading = FALSE return TRUE +///TRAITS/// + +/obj/item/book/granter/trait + var/granted_trait + var/traitname = "being cool" + +/obj/item/book/granter/trait/already_known(mob/user) + if(!granted_trait) + return TRUE + if(HAS_TRAIT(user, granted_trait)) + to_chat(user, "You already have all the insight you need about [traitname].") + return TRUE + return FALSE + +/obj/item/book/granter/trait/on_reading_start(mob/user) + to_chat(user, "You start reading about [traitname]...") + +/obj/item/book/granter/trait/on_reading_finished(mob/user) + to_chat(user, "You feel like you've got a good handle on [traitname]!") + ADD_TRAIT(user, granted_trait, BOOK_TRAIT) + +/obj/item/book/granter/trait/rifleman + name = "\proper the Neo-Russian Rifleman\'s Primer" + desc = "A book with stains of vodka and...blood? The back is hard to read, but says something about bolt-actions. Or pump-actions. Both, maybe." + oneuse = FALSE + granted_trait = TRAIT_FAST_PUMP + traitname = "riflery" + icon_state = "book1" + remarks = list("One smooth motion...", "Palm the bolt...", "Push up, rotate back, push forward, down...", "Don't slap yourself with the bolt...", "Wait, what's this about pumping?", "Who just scribbled \"Z\" and \"LMB\" on this page?") ///ACTION BUTTONS/// diff --git a/code/game/objects/items/grenades/plastic.dm b/code/game/objects/items/grenades/plastic.dm index eaecae5a92..66869d6f04 100644 --- a/code/game/objects/items/grenades/plastic.dm +++ b/code/game/objects/items/grenades/plastic.dm @@ -94,7 +94,7 @@ return var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num if(user.get_active_held_item() == src) - newtime = CLAMP(newtime, 10, 60000) + newtime = clamp(newtime, 10, 60000) det_time = newtime to_chat(user, "Timer set for [det_time] seconds.") diff --git a/code/game/objects/items/his_grace.dm b/code/game/objects/items/his_grace.dm index c961134244..6e270b6374 100644 --- a/code/game/objects/items/his_grace.dm +++ b/code/game/objects/items/his_grace.dm @@ -197,9 +197,9 @@ /obj/item/his_grace/proc/adjust_bloodthirst(amt) prev_bloodthirst = bloodthirst if(prev_bloodthirst < HIS_GRACE_CONSUME_OWNER && !ascended) - bloodthirst = CLAMP(bloodthirst + amt, HIS_GRACE_SATIATED, HIS_GRACE_CONSUME_OWNER) + bloodthirst = clamp(bloodthirst + amt, HIS_GRACE_SATIATED, HIS_GRACE_CONSUME_OWNER) else if(!ascended) - bloodthirst = CLAMP(bloodthirst + amt, HIS_GRACE_CONSUME_OWNER, HIS_GRACE_FALL_ASLEEP) + bloodthirst = clamp(bloodthirst + amt, HIS_GRACE_CONSUME_OWNER, HIS_GRACE_FALL_ASLEEP) update_stats() /obj/item/his_grace/proc/update_stats() diff --git a/code/game/objects/items/hot_potato.dm b/code/game/objects/items/hot_potato.dm index 5f74830c99..347ec118fd 100644 --- a/code/game/objects/items/hot_potato.dm +++ b/code/game/objects/items/hot_potato.dm @@ -74,7 +74,7 @@ L.SetAllImmobility(0) L.SetSleeping(0) L.SetUnconscious(0) - L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, CLAMP(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck! + L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, clamp(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck! colorize(L) /obj/item/hot_potato/examine(mob/user) diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm index 342f756ffc..23be8cbb9a 100644 --- a/code/game/objects/items/pneumaticCannon.dm +++ b/code/game/objects/items/pneumaticCannon.dm @@ -201,8 +201,8 @@ return target var/x_o = (target.x - starting.x) var/y_o = (target.y - starting.y) - var/new_x = CLAMP((starting.x + (x_o * range_multiplier)), 0, world.maxx) - var/new_y = CLAMP((starting.y + (y_o * range_multiplier)), 0, world.maxy) + var/new_x = clamp((starting.x + (x_o * range_multiplier)), 0, world.maxx) + var/new_y = clamp((starting.y + (y_o * range_multiplier)), 0, world.maxy) var/turf/newtarget = locate(new_x, new_y, starting.z) return newtarget diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index 318753e4ad..abb2d12a1f 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -649,7 +649,7 @@ continue usage += projectile_tick_speed_ecost usage += (tracked[I] * projectile_damage_tick_ecost_coefficient) - energy = CLAMP(energy - usage, 0, maxenergy) + energy = clamp(energy - usage, 0, maxenergy) if(energy <= 0) deactivate_field() visible_message("[src] blinks \"ENERGY DEPLETED\".") @@ -659,7 +659,7 @@ if(iscyborg(host.loc)) host = host.loc else - energy = CLAMP(energy + energy_recharge, 0, maxenergy) + energy = clamp(energy + energy_recharge, 0, maxenergy) return if(host.cell && (host.cell.charge >= (host.cell.maxcharge * cyborg_cell_critical_percentage)) && (energy < maxenergy)) host.cell.use(energy_recharge*energy_recharge_cyborg_drain_coefficient) diff --git a/code/game/objects/items/sharpener.dm b/code/game/objects/items/sharpener.dm index 93056adc99..014d4cb159 100644 --- a/code/game/objects/items/sharpener.dm +++ b/code/game/objects/items/sharpener.dm @@ -35,14 +35,14 @@ if(TH.force_wielded > initial(TH.force_wielded)) to_chat(user, "[TH] has already been refined before. It cannot be sharpened further!") return - TH.force_wielded = CLAMP(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay + TH.force_wielded = clamp(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay if(I.force > initial(I.force)) to_chat(user, "[I] has already been refined before. It cannot be sharpened further!") return user.visible_message("[user] sharpens [I] with [src]!", "You sharpen [I], making it much more deadly than before.") I.sharpness = IS_SHARP_ACCURATE - I.force = CLAMP(I.force + increment, 0, max) - I.throwforce = CLAMP(I.throwforce + increment, 0, max) + I.force = clamp(I.force + increment, 0, max) + I.throwforce = clamp(I.throwforce + increment, 0, max) I.name = "[prefix] [I.name]" name = "worn out [name]" desc = "[desc] At least, it used to." diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index 6d8e582c29..863a825771 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -33,11 +33,11 @@ return TRUE /obj/item/shield/alt_pre_attack(atom/A, mob/living/user, params) - user_shieldbash(user, A, user.a_intent != INTENT_HARM) + user_shieldbash(user, A, user.a_intent == INTENT_HARM) return TRUE /obj/item/shield/altafterattack(atom/target, mob/user, proximity_flag, click_parameters) - user_shieldbash(user, target, user.a_intent != INTENT_HARM) + user_shieldbash(user, target, user.a_intent == INTENT_HARM) return TRUE /obj/item/shield/proc/do_shieldbash_effect(mob/living/user, dir, harmful) @@ -52,13 +52,13 @@ px = 12 if(WEST) px = -12 - var/oldpx = user.pixel_x - var/oldpy = user.pixel_y - animate(user, pixel_x = px, pixel_y = py, time = 3, easing = SINE_EASING | EASE_OUT, flags = ANIMATION_END_NOW) - animate(user, pixel_x = oldpx, pixel_y = oldpy, time = 3) - user.visible_message("[user] [harmful? "charges forwards with" : "sweeps"] [src]!") var/obj/effect/temp_visual/dir_setting/shield_bash/effect = new(user.loc, dir) - animate(effect, alpha = 0, pixel_x = px + 4, pixel_y = py + 4, time = 3) + effect.pixel_x = user.pixel_x - 32 //96x96 effect, -32. + effect.pixel_y = user.pixel_y - 32 + user.visible_message("[user] [harmful? "charges forwards with" : "sweeps"] [src]!") + animate(user, pixel_x = px, pixel_y = py, time = 3, easing = SINE_EASING | EASE_OUT, flags = ANIMATION_PARALLEL | ANIMATION_RELATIVE) + animate(user, pixel_x = -px, pixel_y = -py, time = 3, flags = ANIMATION_RELATIVE) + animate(effect, alpha = 0, pixel_x = px * 1.5, pixel_y = py * 1.5, time = 3, flags = ANIMATION_PARALLEL | ANIMATION_RELATIVE) /obj/item/shield/proc/bash_target(mob/living/user, mob/living/target, bashdir, harmful) if(!(target.status_flags & CANKNOCKDOWN) || HAS_TRAIT(src, TRAIT_STUNIMMUNE)) // should probably add stun absorption check at some point I guess.. @@ -76,7 +76,7 @@ "[user] shoves you with [src]!") for(var/i in 1 to harmful? shieldbash_knockback : shieldbash_push_distance) var/turf/new_turf = get_step(target, bashdir) - var/mob/living/carbon/human/H = locate() in new_turf + var/mob/living/carbon/human/H = locate() in (new_turf.contents - target) if(H && harmful) H.visible_message("[target] is sent crashing into [H]!", "[target] is sent crashing into you!") @@ -113,7 +113,8 @@ if(world.time < last_shieldbash + shieldbash_cooldown) to_chat(user, "You can't bash with [src] again so soon!") return FALSE - if(isliving(target)) //GROUND SLAAAM + var/mob/living/livingtarget = target //only access after an isliving check! + if(isliving(target) && !CHECK_MOBILITY(livingtarget, MOBILITY_STAND)) //GROUND SLAAAM if(!(shield_flags & SHIELD_BASH_GROUND_SLAM)) to_chat(user, "You can't ground slam with [src]!") return FALSE @@ -122,7 +123,7 @@ playsound(src, harmful? "swing_hit" : 'sound/weapons/thudswoosh.ogg', 75, 1) last_shieldbash = world.time user.adjustStaminaLossBuffered(shieldbash_stamcost) - return 1 + return TRUE // Directional sweep! last_shieldbash = world.time user.adjustStaminaLossBuffered(shieldbash_stamcost) @@ -164,11 +165,12 @@ attack_verb = list("shoved", "bashed") var/cooldown = 0 //shield bash cooldown. based on world.time var/repair_material = /obj/item/stack/sheet/mineral/titanium + var/can_shatter = TRUE shield_flags = SHIELD_FLAGS_DEFAULT | SHIELD_TRANSPARENT max_integrity = 75 /obj/item/shield/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) - if(ismovableatom(object)) + if(ismovable(object)) var/atom/movable/AM = object if(CHECK_BITFIELD(shield_flags, SHIELD_TRANSPARENT) && (AM.pass_flags & PASSGLASS)) return BLOCK_NONE @@ -213,7 +215,7 @@ new /obj/item/shard((get_turf(src))) /obj/item/shield/riot/on_shield_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) - if(obj_integrity <= damage) + if(can_shatter && (obj_integrity <= damage)) var/turf/T = get_turf(owner) T.visible_message("[attack_text] destroys [src]!") shatter(owner) @@ -324,7 +326,6 @@ obj/item/shield/riot/bullet_proof armor = list("melee" = 25, "bullet" = 25, "laser" = 5, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 80) lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' - icon = 'icons/obj/items_and_weapons.dmi' item_state = "metal" icon_state = "makeshift_shield" custom_materials = list(/datum/material/iron = 18000) @@ -340,7 +341,6 @@ obj/item/shield/riot/bullet_proof armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user item_state = "metal" icon_state = "metal" - icon = 'icons/obj/items_and_weapons.dmi' block_chance = 75 //1/4 shots will hit* force = 16 slowdown = 2 @@ -356,20 +356,47 @@ obj/item/shield/riot/bullet_proof block_chance = 50 /obj/item/shield/riot/implant - name = "riot tower shield" - desc = "A massive shield that can block a lot of attacks and can take a lot of abuse before breaking." //It cant break unless it is removed from the implant + name = "telescoping shield implant" + desc = "A compact, arm-mounted telescopic shield. While nigh-indestructible when powered by a host user, it will eventually overload from damage. Recharges while inside its implant." item_state = "metal" icon_state = "metal" - block_chance = 30 //May be big but hard to move around to block. + block_chance = 50 slowdown = 1 shield_flags = SHIELD_FLAGS_DEFAULT + max_integrity = 60 + obj_integrity = 60 + can_shatter = FALSE item_flags = SLOWS_WHILE_IN_HAND + var/recharge_timerid + var/recharge_delay = 15 SECONDS -/obj/item/shield/riot/implant/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) - if(attack_type & ATTACK_TYPE_PROJECTILE) - final_block_chance = 60 //Massive shield - return ..() +/// Entirely overriden take_damage. This shouldn't exist outside of an implant (other than maybe christmas). +/obj/item/shield/riot/implant/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir, armour_penetration = 0) + obj_integrity -= damage_amount + if(obj_integrity < 0) + obj_integrity = 0 + if(obj_integrity == 0) + if(ismob(loc)) + var/mob/living/L = loc + playsound(src, 'sound/effects/glassbr3.ogg', 100) + L.visible_message("[src] overloads from the damage sustained!") + L.dropItemToGround(src) //implant component catch hook will grab it. +/obj/item/shield/riot/implant/Moved() + . = ..() + if(istype(loc, /obj/item/organ/cyberimp/arm/shield)) + recharge_timerid = addtimer(CALLBACK(src, .proc/recharge), recharge_delay, flags = TIMER_STOPPABLE) + else //extending + if(recharge_timerid) + deltimer(recharge_timerid) + recharge_timerid = null + +/obj/item/shield/riot/implant/proc/recharge() + if(obj_integrity == max_integrity) + return + obj_integrity = max_integrity + if(ismob(loc.loc)) //cyberimplant.user + to_chat(loc, "[src] has recharged its reinforcement matrix and is ready for use!") /obj/item/shield/energy name = "energy combat shield" diff --git a/code/game/objects/items/singularityhammer.dm b/code/game/objects/items/singularityhammer.dm index 4c64ed9dd4..dc761ee3bf 100644 --- a/code/game/objects/items/singularityhammer.dm +++ b/code/game/objects/items/singularityhammer.dm @@ -37,7 +37,7 @@ /obj/item/twohanded/singularityhammer/proc/vortex(turf/pull, mob/wielder) for(var/atom/X in orange(5,pull)) - if(ismovableatom(X)) + if(ismovable(X)) var/atom/movable/A = X if(A == wielder) continue diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 70b00c72ec..add9ebd6b2 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -71,9 +71,9 @@ /obj/item/stack/proc/update_weight() if(amount <= (max_amount * (1/3))) - w_class = CLAMP(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class) + w_class = clamp(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class) else if (amount <= (max_amount * (2/3))) - w_class = CLAMP(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class) + w_class = clamp(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class) else w_class = full_w_class diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm index 103dabdeec..52802fa3df 100644 --- a/code/game/objects/items/storage/bags.dm +++ b/code/game/objects/items/storage/bags.dm @@ -412,7 +412,7 @@ STR.max_combined_w_class = 200 STR.max_items = 25 STR.insert_preposition = "in" - STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube, /obj/item/organ, /obj/item/reagent_containers/food/snacks/meat/slab, /obj/item/bodypart)) + STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/cube, /obj/item/organ, /obj/item/reagent_containers/food/snacks/meat/slab, /obj/item/bodypart)) STR.cant_hold = typecacheof(list(/obj/item/organ/brain, /obj/item/organ/liver/cybernetic, /obj/item/organ/heart/cybernetic, /obj/item/organ/lungs/cybernetic, /obj/item/organ/tongue/cybernetic, /obj/item/organ/ears/cybernetic, /obj/item/organ/eyes/robotic, /obj/item/organ/cyberimp)) /obj/item/storage/bag/bio/holding diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index 515c39ffcb..ec443d4e48 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -454,11 +454,11 @@ . = ..() var/datum/component/storage/STR = GetComponent(/datum/component/storage) STR.max_items = 7 - STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/monkeycube)) + STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/cube/monkey)) /obj/item/storage/box/monkeycubes/PopulateContents() for(var/i in 1 to 5) - new /obj/item/reagent_containers/food/snacks/monkeycube(src) + new /obj/item/reagent_containers/food/snacks/cube/monkey(src) /obj/item/storage/box/ids name = "box of spare IDs" @@ -1117,9 +1117,9 @@ desc = "A box containing a gift for worthy golems." /obj/item/storage/box/rndboards/PopulateContents() - new /obj/item/circuitboard/machine/protolathe(src) + new /obj/item/circuitboard/machine/protolathe/offstation(src) new /obj/item/circuitboard/machine/destructive_analyzer(src) - new /obj/item/circuitboard/machine/circuit_imprinter(src) + new /obj/item/circuitboard/machine/circuit_imprinter/offstation(src) new /obj/item/circuitboard/computer/rdconsole(src) /obj/item/storage/box/silver_sulf diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index 874c858b3f..cf0afb638b 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -501,3 +501,13 @@ new item2(src) new item3(src) new /obj/item/paper/contractor_guide(src) //Paper guide + +/obj/item/storage/box/syndie_kit/northstar + +/obj/item/storage/box/syndie_kit/northstar/PopulateContents() + new /obj/item/clothing/gloves/fingerless/pugilist/rapid(src) + new /obj/item/clothing/accessory/padding(src) + new /obj/item/clothing/under/chameleon(src) + new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src) + new /obj/item/lighter(src) + diff --git a/code/game/objects/items/tanks/jetpack.dm b/code/game/objects/items/tanks/jetpack.dm index f592055338..e81294ceea 100644 --- a/code/game/objects/items/tanks/jetpack.dm +++ b/code/game/objects/items/tanks/jetpack.dm @@ -52,7 +52,7 @@ ion_trail.start() RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/move_react) if(full_speed) - user.add_movespeed_modifier(MOVESPEED_ID_JETPACK, priority=100, multiplicative_slowdown=-2, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK) + user.add_movespeed_modifier(/datum/movespeed_modifier/jetpack/fullspeed) /obj/item/tank/jetpack/proc/turn_off(mob/user) on = FALSE @@ -60,7 +60,7 @@ icon_state = initial(icon_state) ion_trail.stop() UnregisterSignal(user, COMSIG_MOVABLE_MOVED) - user.remove_movespeed_modifier(MOVESPEED_ID_JETPACK) + user.remove_movespeed_modifier(/datum/movespeed_modifier/jetpack/fullspeed) /obj/item/tank/jetpack/proc/move_react(mob/user) allow_thrust(0.01, user) diff --git a/code/game/objects/items/tanks/tanks.dm b/code/game/objects/items/tanks/tanks.dm index 58e16ad615..1c92ed4e61 100644 --- a/code/game/objects/items/tanks/tanks.dm +++ b/code/game/objects/items/tanks/tanks.dm @@ -204,7 +204,7 @@ pressure = text2num(pressure) . = TRUE if(.) - distribute_pressure = CLAMP(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE) + distribute_pressure = clamp(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE) /obj/item/tank/remove_air(amount) return air_contents.remove(amount) diff --git a/code/game/objects/items/theft_tools.dm b/code/game/objects/items/theft_tools.dm index 6fbf9316ed..08390e1607 100644 --- a/code/game/objects/items/theft_tools.dm +++ b/code/game/objects/items/theft_tools.dm @@ -256,7 +256,7 @@ . = ..() if(!sliver) return - if(proximity && ismovableatom(O) && O != sliver) + if(proximity && ismovable(O) && O != sliver) Consume(O, user) /obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 8496a8a216..2d132e4eef 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -303,7 +303,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 custom_materials = list(/datum/material/iron=500, /datum/material/glass=500) resistance_flags = FIRE_PROOF - /obj/item/switchblade name = "switchblade" icon_state = "switchblade" @@ -639,6 +638,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 w_class = WEIGHT_CLASS_SMALL //Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc. var/list/strong_against + var/list/spider_panic /obj/item/melee/flyswatter/Initialize() . = ..() @@ -648,7 +648,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 /mob/living/simple_animal/cockroach, /obj/item/queen_bee )) - + spider_panic = typecacheof(list( + /mob/living/simple_animal/banana_spider, + /mob/living/simple_animal/hostile/poison/giant_spider, + )) /obj/item/melee/flyswatter/afterattack(atom/target, mob/user, proximity_flag) . = ..() @@ -659,6 +662,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 if(istype(target, /mob/living/)) var/mob/living/bug = target bug.death(1) + if(is_type_in_typecache(target, spider_panic)) + to_chat(user, "You easily land a critical blow on the [target].") + if(istype(target, /mob/living/)) + var/mob/living/bug = target + bug.adjustBruteLoss(-35) //What kinda mad man would go into melee with a spider?! else qdel(target) diff --git a/code/game/objects/obj_defense.dm b/code/game/objects/obj_defense.dm index e582aa7e67..8dac972d04 100644 --- a/code/game/objects/obj_defense.dm +++ b/code/game/objects/obj_defense.dm @@ -31,7 +31,7 @@ if(damage_flag) armor_protection = armor.getRating(damage_flag) if(armor_protection) //Only apply weak-against-armor/hollowpoint effects if there actually IS armor. - armor_protection = CLAMP(armor_protection - armour_penetration, 0, 100) + armor_protection = clamp(armor_protection - armour_penetration, 0, 100) return round(damage_amount * (100 - armor_protection)*0.01, DAMAGE_PRECISION) //the sound played when the obj is damaged. @@ -213,7 +213,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e if(T.intact && level == 1) //fire can't damage things hidden below the floor. return if(exposed_temperature && !(resistance_flags & FIRE_PROOF)) - take_damage(CLAMP(0.02 * exposed_temperature, 0, 20), BURN, "fire", 0) + take_damage(clamp(0.02 * exposed_temperature, 0, 20), BURN, "fire", 0) if(!(resistance_flags & ON_FIRE) && (resistance_flags & FLAMMABLE)) resistance_flags |= ON_FIRE SSfire_burning.processing[src] = src @@ -244,7 +244,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e if(has_buckled_mobs()) for(var/m in buckled_mobs) var/mob/living/buckled_mob = m - buckled_mob.electrocute_act((CLAMP(round(strength/400), 10, 90) + rand(-5, 5)), src, flags = SHOCK_TESLA) + buckled_mob.electrocute_act((clamp(round(strength/400), 10, 90) + rand(-5, 5)), src, flags = SHOCK_TESLA) /obj/proc/reset_shocked() obj_flags &= ~BEING_SHOCKED diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index a40314c7ad..5da04a6686 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -505,7 +505,7 @@ /obj/structure/closet/container_resist(mob/living/user) if(opened) return - if(ismovableatom(loc)) + if(ismovable(loc)) user.changeNext_move(CLICK_CD_BREAKOUT) user.last_special = world.time + CLICK_CD_BREAKOUT var/atom/movable/AM = loc diff --git a/code/game/objects/structures/fireplace.dm b/code/game/objects/structures/fireplace.dm index ee8f285230..ca66dbd8de 100644 --- a/code/game/objects/structures/fireplace.dm +++ b/code/game/objects/structures/fireplace.dm @@ -130,7 +130,7 @@ if(burn_time_remaining() < MAXIMUM_BURN_TIMER) flame_expiry_timer = world.time + MAXIMUM_BURN_TIMER else - fuel_added = CLAMP(fuel_added + amount, 0, MAXIMUM_BURN_TIMER) + fuel_added = clamp(fuel_added + amount, 0, MAXIMUM_BURN_TIMER) /obj/structure/fireplace/proc/burn_time_remaining() if(lit) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 7c373f2734..fd62ffd368 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -294,7 +294,7 @@ /obj/structure/girder/CanAStarPass(ID, dir, caller) . = !density - if(ismovableatom(caller)) + if(ismovable(caller)) var/atom/movable/mover = caller . = . || (mover.pass_flags & PASSGRILLE) diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 61983dcb4f..54e08db210 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -129,7 +129,7 @@ /obj/structure/grille/CanAStarPass(ID, dir, caller) . = !density - if(ismovableatom(caller)) + if(ismovable(caller)) var/atom/movable/mover = caller . = . || (mover.pass_flags & PASSGRILLE) diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index be783f387e..e32def727a 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -159,7 +159,7 @@ if(H.dna.species.use_skintones) var/list/choices = GLOB.skin_tones - if(CONFIG_GET(number/allow_custom_skintones)) + if(CONFIG_GET(flag/allow_custom_skintones)) choices += "custom" var/new_s_tone = input(H, "Choose your skin tone:", "Race change") as null|anything in choices if(new_s_tone) diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 8cf5b1ee66..79a7ce0519 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -333,7 +333,7 @@ GLOBAL_LIST_EMPTY(crematoriums) to_chat(user, "That's not connected to anything!") /obj/structure/tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user) - if(!ismovableatom(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user) + if(!ismovable(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user) return if(!ismob(O)) if(!istype(O, /obj/structure/closet/body_bag)) @@ -375,6 +375,6 @@ GLOBAL_LIST_EMPTY(crematoriums) /obj/structure/tray/m_tray/CanAStarPass(ID, dir, caller) . = !density - if(ismovableatom(caller)) + if(ismovable(caller)) var/atom/movable/mover = caller . = . || (mover.pass_flags & PASSTABLE) diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 550c0216c6..bbdf6925f9 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -103,7 +103,7 @@ /obj/structure/table/CanAStarPass(ID, dir, caller) . = !density - if(ismovableatom(caller)) + if(ismovable(caller)) var/atom/movable/mover = caller . = . || (mover.pass_flags & PASSTABLE) @@ -175,8 +175,8 @@ if(!click_params || !click_params["icon-x"] || !click_params["icon-y"]) return //Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf) - I.pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) - I.pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) + I.pixel_x = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) + I.pixel_y = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) return 1 else return ..() @@ -610,7 +610,7 @@ /obj/structure/rack/CanAStarPass(ID, dir, caller) . = !density - if(ismovableatom(caller)) + if(ismovable(caller)) var/atom/movable/mover = caller . = . || (mover.pass_flags & PASSTABLE) diff --git a/code/game/turfs/change_turf.dm b/code/game/turfs/change_turf.dm index bc4cd8df33..3a719d05b9 100644 --- a/code/game/turfs/change_turf.dm +++ b/code/game/turfs/change_turf.dm @@ -256,9 +256,9 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list( if(depth) var/list/target_baseturfs if(length(copytarget.baseturfs)) - // with default inputs this would be Copy(CLAMP(2, -INFINITY, baseturfs.len)) + // with default inputs this would be Copy(clamp(2, -INFINITY, baseturfs.len)) // Don't forget a lower index is lower in the baseturfs stack, the bottom is baseturfs[1] - target_baseturfs = copytarget.baseturfs.Copy(CLAMP(1 + ignore_bottom, 1 + copytarget.baseturfs.len - depth, copytarget.baseturfs.len)) + target_baseturfs = copytarget.baseturfs.Copy(clamp(1 + ignore_bottom, 1 + copytarget.baseturfs.len - depth, copytarget.baseturfs.len)) else if(!ignore_bottom) target_baseturfs = list(copytarget.baseturfs) if(target_baseturfs) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index f31649eaca..849b6cf45d 100755 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -441,7 +441,7 @@ for(var/V in contents) var/atom/A = V if(!QDELETED(A) && A.level >= affecting_level) - if(ismovableatom(A)) + if(ismovable(A)) var/atom/movable/AM = A if(!AM.ex_check(explosion_id)) continue diff --git a/code/game/world.dm b/code/game/world.dm index 77361310b8..1d719ee138 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -10,9 +10,7 @@ GLOBAL_LIST(topic_status_cache) /world/New() enable_debugger() -#if DM_VERSION >= 513 && DM_BUILD >= 1506 world.Profile(PROFILE_START) -#endif log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!") @@ -300,8 +298,8 @@ GLOBAL_LIST(topic_status_cache) if(SSmapping.config) // this just stops the runtime, honk. features += "[SSmapping.config.map_name]" //CIT CHANGE - makes the hub entry display the current map - if(get_security_level())//CIT CHANGE - makes the hub entry show the security level - features += "[get_security_level()] alert" + if(NUM2SECLEVEL(GLOB.security_level))//CIT CHANGE - makes the hub entry show the security level + features += "[NUM2SECLEVEL(GLOB.security_level)] alert" if (n > 1) features += "~[n] players" diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index cbd429af5c..b040c88a49 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -364,7 +364,7 @@ GLOBAL_PROTECT(admin_verbs_hideable) log_admin("[key_name(usr)] admin ghosted.") message_admins("[key_name_admin(usr)] admin ghosted.") var/mob/body = mob - body.ghostize(1) + body.ghostize(1, voluntary = TRUE) if(body && !body.key) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus SSblackbox.record_feedback("tally", "admin_verb", 1, "Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/admin/callproc/callproc.dm b/code/modules/admin/callproc/callproc.dm index 3de5e39ff4..c13353b7cd 100644 --- a/code/modules/admin/callproc/callproc.dm +++ b/code/modules/admin/callproc/callproc.dm @@ -120,7 +120,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention) //adv proc call this, ya nerds /world/proc/WrapAdminProcCall(datum/target, procname, list/arguments) if(target == GLOBAL_PROC) - return call(procname)(arglist(arguments)) + return call(text2path("/proc/[procname]"))(arglist(arguments)) else if(target != world) return call(target, procname)(arglist(arguments)) else diff --git a/code/modules/admin/sound_emitter.dm b/code/modules/admin/sound_emitter.dm index 702e2071bd..56c778dc85 100644 --- a/code/modules/admin/sound_emitter.dm +++ b/code/modules/admin/sound_emitter.dm @@ -95,7 +95,7 @@ var/new_volume = input(user, "Choose a volume.", "Sound Emitter", sound_volume) as null|num if(isnull(new_volume)) return - new_volume = CLAMP(new_volume, 0, 100) + new_volume = clamp(new_volume, 0, 100) sound_volume = new_volume to_chat(user, "Volume set to [sound_volume]%.") if(href_list["edit_mode"]) @@ -118,7 +118,7 @@ var/new_radius = input(user, "Choose a radius.", "Sound Emitter", sound_volume) as null|num if(isnull(new_radius)) return - new_radius = CLAMP(new_radius, 0, 127) + new_radius = clamp(new_radius, 0, 127) play_radius = new_radius to_chat(user, "Audible radius set to [play_radius].") if(href_list["play"]) diff --git a/code/modules/admin/sql_message_system.dm b/code/modules/admin/sql_message_system.dm index 7b59e72403..356746ddbc 100644 --- a/code/modules/admin/sql_message_system.dm +++ b/code/modules/admin/sql_message_system.dm @@ -393,7 +393,7 @@ var/nsd = CONFIG_GET(number/note_stale_days) var/nfd = CONFIG_GET(number/note_fresh_days) if (agegate && type == "note" && isnum(nsd) && isnum(nfd) && nsd > nfd) - var/alpha = CLAMP(100 - (age - nfd) * (85 / (nsd - nfd)), 15, 100) + var/alpha = clamp(100 - (age - nfd) * (85 / (nsd - nfd)), 15, 100) if (alpha < 100) if (alpha <= 15) if (skipped) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 62c2dc900c..342f2ca6eb 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -2363,7 +2363,7 @@ return var/list/offset = splittext(href_list["offset"],",") - var/number = CLAMP(text2num(href_list["object_count"]), 1, 100) + var/number = clamp(text2num(href_list["object_count"]), 1, 100) var/X = offset.len > 0 ? text2num(offset[1]) : 0 var/Y = offset.len > 1 ? text2num(offset[2]) : 0 var/Z = offset.len > 2 ? text2num(offset[3]) : 0 diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm index 83f2839438..869e44e4f5 100644 --- a/code/modules/admin/verbs/borgpanel.dm +++ b/code/modules/admin/verbs/borgpanel.dm @@ -85,7 +85,7 @@ if ("set_charge") var/newcharge = input("New charge (0-[borg.cell.maxcharge]):", borg.name, borg.cell.charge) as num|null if (newcharge) - borg.cell.charge = CLAMP(newcharge, 0, borg.cell.maxcharge) + borg.cell.charge = clamp(newcharge, 0, borg.cell.maxcharge) message_admins("[key_name_admin(user)] set the charge of [ADMIN_LOOKUPFLW(borg)] to [borg.cell.charge].") log_admin("[key_name(user)] set the charge of [key_name(borg)] to [borg.cell.charge].") if ("remove_cell") diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index cbbec40f85..066c38bcba 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -10,7 +10,7 @@ var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num if(!freq) freq = 1 - vol = CLAMP(vol, 1, 100) + vol = clamp(vol, 1, 100) var/sound/admin_sound = new() admin_sound.file = S diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index ef8a63a728..5530225130 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -1379,3 +1379,47 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits else message_admins("[key_name_admin(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name_admin(C)]") log_admin("[key_name(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name(C)]") + +/// Allow admin to add or remove traits of datum +/datum/admins/proc/modify_traits(datum/D) + if(!D) + return + + var/add_or_remove = input("Remove/Add?", "Trait Remove/Add") as null|anything in list("Add","Remove") + if(!add_or_remove) + return + var/list/availible_traits = list() + + switch(add_or_remove) + if("Add") + for(var/key in GLOB.traits_by_type) + if(istype(D,key)) + availible_traits += GLOB.traits_by_type[key] + if("Remove") + if(!GLOB.trait_name_map) + GLOB.trait_name_map = generate_trait_name_map() + for(var/trait in D.status_traits) + var/name = GLOB.trait_name_map[trait] || trait + availible_traits[name] = trait + + var/chosen_trait = input("Select trait to modify", "Trait") as null|anything in sortList(availible_traits) + if(!chosen_trait) + return + chosen_trait = availible_traits[chosen_trait] + + var/source = "adminabuse" + switch(add_or_remove) + if("Add") //Not doing source choosing here intentionally to make this bit faster to use, you can always vv it. + ADD_TRAIT(D,chosen_trait,source) + if("Remove") + var/specific = input("All or specific source ?", "Trait Remove/Add") as null|anything in list("All","Specific") + if(!specific) + return + switch(specific) + if("All") + source = null + if("Specific") + source = input("Source to be removed","Trait Remove/Add") as null|anything in sortList(D.status_traits[chosen_trait]) + if(!source) + return + REMOVE_TRAIT(D,chosen_trait,source) diff --git a/code/modules/admin/view_variables/modify_variables.dm b/code/modules/admin/view_variables/modify_variables.dm index a4ed4d45bd..5f80b3a5e4 100644 --- a/code/modules/admin/view_variables/modify_variables.dm +++ b/code/modules/admin/view_variables/modify_variables.dm @@ -194,9 +194,10 @@ GLOBAL_PROTECT(VVpixelmovement) else variable = L[index] //EXPERIMENTAL - Keep old associated value while modifying key, if any - var/found = L[variable] - if(!isnull(found)) - old_assoc_value = found + if(IS_VALID_ASSOC_KEY(variable)) + var/found = L[variable] + if(!isnull(found)) + old_assoc_value = found // default = vv_get_class(objectvar, variable) diff --git a/code/modules/admin/view_variables/topic_basic.dm b/code/modules/admin/view_variables/topic_basic.dm index 2a0f3d7302..d6e4c2b944 100644 --- a/code/modules/admin/view_variables/topic_basic.dm +++ b/code/modules/admin/view_variables/topic_basic.dm @@ -47,5 +47,33 @@ usr.client.debug_variables(src) if(href_list[VV_HK_MARK]) usr.client.mark_datum(target) + if(href_list[VV_HK_ADDCOMPONENT]) + if(!check_rights(NONE)) + return + var/list/names = list() + var/list/componentsubtypes = subtypesof(/datum/component) + names += "---Components---" + names += componentsubtypes + names += "---Elements---" + names += subtypesof(/datum/element) + var/result = input(usr, "Choose a component/element to add","better know what ur fuckin doin pal") as null|anything in names + if(!usr || !result || result == "---Components---" || result == "---Elements---") + return + if(QDELETED(src)) + to_chat(usr, "That thing doesn't exist anymore!") + return + var/list/lst = get_callproc_args() + if(!lst) + return + var/datumname = "error" + lst.Insert(1, result) + if(result in componentsubtypes) + datumname = "component" + target._AddComponent(lst) + else + datumname = "element" + target._AddElement(lst) + log_admin("[key_name(usr)] has added [result] [datumname] to [key_name(src)].") + message_admins("[key_name_admin(usr)] has added [result] [datumname] to [key_name_admin(src)].") if(href_list[VV_HK_CALLPROC]) usr.client.callproc_datum(target) diff --git a/code/modules/antagonists/blob/blob/blobs/blob_mobs.dm b/code/modules/antagonists/blob/blob/blobs/blob_mobs.dm index 3757aecd02..fbdeea6b84 100644 --- a/code/modules/antagonists/blob/blob/blobs/blob_mobs.dm +++ b/code/modules/antagonists/blob/blob/blobs/blob_mobs.dm @@ -42,7 +42,7 @@ /mob/living/simple_animal/hostile/blob/fire_act(exposed_temperature, exposed_volume) ..() if(exposed_temperature) - adjustFireLoss(CLAMP(0.01 * exposed_temperature, 1, 5)) + adjustFireLoss(clamp(0.01 * exposed_temperature, 1, 5)) else adjustFireLoss(5) diff --git a/code/modules/antagonists/blob/blob/overmind.dm b/code/modules/antagonists/blob/blob/overmind.dm index aed64e4039..02be432045 100644 --- a/code/modules/antagonists/blob/blob/overmind.dm +++ b/code/modules/antagonists/blob/blob/overmind.dm @@ -203,7 +203,7 @@ GLOBAL_LIST_EMPTY(blob_nodes) B.hud_used.blobpwrdisplay.maptext = "
[round(blob_core.obj_integrity)]
" /mob/camera/blob/proc/add_points(points) - blob_points = CLAMP(blob_points + points, 0, max_blob_points) + blob_points = clamp(blob_points + points, 0, max_blob_points) hud_used.blobpwrdisplay.maptext = "
[round(blob_points)]
" /mob/camera/blob/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null) diff --git a/code/modules/antagonists/blob/blob/theblob.dm b/code/modules/antagonists/blob/blob/theblob.dm index 444b10684b..5717dc557d 100644 --- a/code/modules/antagonists/blob/blob/theblob.dm +++ b/code/modules/antagonists/blob/blob/theblob.dm @@ -77,7 +77,7 @@ /obj/structure/blob/CanAStarPass(ID, dir, caller) . = 0 - if(ismovableatom(caller)) + if(ismovable(caller)) var/atom/movable/mover = caller . = . || (mover.pass_flags & PASSBLOB) diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm index efccb5591e..3bfc76322d 100644 --- a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm +++ b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm @@ -39,7 +39,7 @@ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /datum/antagonist/bloodsucker/proc/AddBloodVolume(value) - owner.current.blood_volume = CLAMP(owner.current.blood_volume + value, 0, max_blood_volume) + owner.current.blood_volume = clamp(owner.current.blood_volume + value, 0, max_blood_volume) update_hud() /datum/antagonist/bloodsucker/proc/HandleFeeding(mob/living/carbon/target, mult=1) @@ -112,7 +112,7 @@ CheckVampOrgans() // Heart, Eyes if(check_limbs(costMult)) return TRUE - + // BRUTE: Always Heal var/bruteheal = min(C.getBruteLoss(), actual_regen) var/toxinheal = min(C.getToxLoss(), actual_regen) @@ -121,7 +121,7 @@ if(mult == 0) return TRUE if(owner.current.stat >= UNCONSCIOUS) //Faster regeneration while unconcious, so you dont have to wait all day - mult *= 2 + mult *= 2 // We have damage. Let's heal (one time) C.adjustBruteLoss(-bruteheal * mult, forced = TRUE)// Heal BRUTE / BURN in random portions throughout the body. C.adjustFireLoss(-fireheal * mult, forced = TRUE) @@ -129,7 +129,7 @@ //C.heal_overall_damage(bruteheal * mult, fireheal * mult) // REMOVED: We need to FORCE this, because otherwise, vamps won't heal EVER. Swapped to above. AddBloodVolume((bruteheal * -0.5 + fireheal * -1 + toxinheal * -0.2) / mult * costMult) // Costs blood to heal return TRUE // Healed! Done for this tick. - + /datum/antagonist/bloodsucker/proc/check_limbs(costMult) @@ -137,7 +137,7 @@ var/mob/living/carbon/C = owner.current var/list/missing = C.get_missing_limbs() if(missing.len && C.blood_volume < limb_regen_cost + 5) - return FALSE + return FALSE for(var/targetLimbZone in missing) // 1) Find ONE Limb and regenerate it. C.regenerate_limb(targetLimbZone, FALSE) // regenerate_limbs() <--- If you want to EXCLUDE certain parts, do it like this ----> regenerate_limbs(0, list("head")) AddBloodVolume(50) @@ -183,7 +183,7 @@ owner.current.blur_eyes(8 - 8 * (owner.current.blood_volume / BLOOD_VOLUME_BAD)) // Nutrition owner.current.nutrition = clamp(owner.current.blood_volume, 545, 0) //The amount of blood is how full we are. - //A bit higher regeneration based on blood volume + //A bit higher regeneration based on blood volume if(owner.current.blood_volume < 700) additional_regen = 0.4 else if(owner.current.blood_volume < BLOOD_VOLUME_NORMAL) @@ -369,8 +369,8 @@ //Puke blood only if puke_blood is true, and loose some blood, else just puke normally. if(puke_blood) C.blood_volume = max(0, C.blood_volume - foodInGut * 2) - C.vomit(foodInGut * 4, foodInGut * 2, 0) - else + C.vomit(foodInGut * 4, foodInGut * 2, 0) + else C.vomit(foodInGut * 4, FALSE, 0) C.Stun(30) //C.Dizzy(50) diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm b/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm index 0c80ce0dee..7043c2f429 100644 --- a/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm +++ b/code/modules/antagonists/bloodsucker/bloodsucker_objectives.dm @@ -87,7 +87,7 @@ // Heads? if (target_role == "HEAD") target_amount = rand(1, round(SSticker.mode.num_players() / 20)) - target_amount = CLAMP(target_amount,1,3) + target_amount = clamp(target_amount,1,3) // Department? else switch(target_role) @@ -100,7 +100,7 @@ if("Quartermaster") department_string = "Cargo" target_amount = rand(round(SSticker.mode.num_players() / 20), round(SSticker.mode.num_players() / 10)) - target_amount = CLAMP(target_amount, 2, 4) + target_amount = clamp(target_amount, 2, 4) ..() // EXPLANATION diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm index f68191d6d7..dd7e835d3a 100644 --- a/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm +++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_lair.dm @@ -63,7 +63,7 @@ // Find Animals in Area /* if(rand(0,2) == 0) var/mobCount = 0 - var/mobMax = CLAMP(area_turfs.len / 25, 1, 4) + var/mobMax = clamp(area_turfs.len / 25, 1, 4) for (var/turf/T in area_turfs) if(!T) continue var/mob/living/simple_animal/SA = locate() in T diff --git a/code/modules/antagonists/bloodsucker/powers/veil.dm b/code/modules/antagonists/bloodsucker/powers/veil.dm index 671f88f2c1..422d645ad2 100644 --- a/code/modules/antagonists/bloodsucker/powers/veil.dm +++ b/code/modules/antagonists/bloodsucker/powers/veil.dm @@ -93,7 +93,7 @@ H.socks = random_socks(H.gender) //H.eye_color = random_eye_color() REMOVE_TRAIT(H, TRAIT_DISFIGURED, null) // - H.dna.features = random_features(H.dna.species?.id) + H.dna.features = random_features(H.dna.species?.id, H.gender) // Apply Appearance H.update_body(TRUE) // Outfit and underwear, also body and privates. diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm index 967715ce2f..336d21c974 100644 --- a/code/modules/antagonists/changeling/changeling.dm +++ b/code/modules/antagonists/changeling/changeling.dm @@ -430,7 +430,7 @@ objectives += destroy_objective else if(prob(70)) - var/datum/objective/assassinate/kill_objective = new + var/datum/objective/assassinate/once/kill_objective = new kill_objective.owner = owner if(team_mode) //No backstabbing while in a team kill_objective.find_target_by_role(role = ROLE_CHANGELING, role_type = 1, invert = 1) diff --git a/code/modules/antagonists/changeling/powers/humanform.dm b/code/modules/antagonists/changeling/powers/humanform.dm index a6f7b0b6e9..91119e1c06 100644 --- a/code/modules/antagonists/changeling/powers/humanform.dm +++ b/code/modules/antagonists/changeling/powers/humanform.dm @@ -27,7 +27,7 @@ changeling.purchasedpowers -= src - var/newmob = user.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS) + var/newmob = user.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) changeling_transform(newmob, chosen_prof) return TRUE diff --git a/code/modules/antagonists/changeling/powers/strained_muscles.dm b/code/modules/antagonists/changeling/powers/strained_muscles.dm index a98700683e..d8572f04cc 100644 --- a/code/modules/antagonists/changeling/powers/strained_muscles.dm +++ b/code/modules/antagonists/changeling/powers/strained_muscles.dm @@ -21,7 +21,7 @@ to_chat(user, "Our muscles tense and strengthen.") changeling.chem_recharge_slowdown += 0.5 else - user.remove_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES) + user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles) to_chat(user, "Our muscles relax.") changeling.chem_recharge_slowdown -= 0.5 if(stacks >= 20) @@ -36,12 +36,12 @@ /obj/effect/proc_holder/changeling/strained_muscles/proc/muscle_loop(mob/living/carbon/user) var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) while(active) - user.add_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING)) + user.add_movespeed_modifier(/datum/movespeed_modifier/strained_muscles) if(user.stat != CONSCIOUS || user.staminaloss >= 90) active = !active to_chat(user, "Our muscles relax without the energy to strengthen them.") user.DefaultCombatKnockdown(40) - user.remove_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES) + user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles) changeling.chem_recharge_slowdown -= 0.5 break diff --git a/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm b/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm index 05f11294de..b0259c460e 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/fabrication_helpers.dm @@ -239,7 +239,7 @@ if(!do_after(user, repair_values["healing_for_cycle"] * fabricator.speed_multiplier, target = src, \ extra_checks = CALLBACK(fabricator, /obj/item/clockwork/replica_fabricator.proc/fabricator_repair_checks, repair_values, src, user, TRUE))) break - obj_integrity = CLAMP(obj_integrity + repair_values["healing_for_cycle"], 0, max_integrity) + obj_integrity = clamp(obj_integrity + repair_values["healing_for_cycle"], 0, max_integrity) adjust_clockwork_power(-repair_values["power_required"]) playsound(src, 'sound/machines/click.ogg', 50, 1) diff --git a/code/modules/antagonists/clockcult/clock_helpers/power_helpers.dm b/code/modules/antagonists/clockcult/clock_helpers/power_helpers.dm index f927fc237d..628add0cb3 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/power_helpers.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/power_helpers.dm @@ -10,7 +10,7 @@ if(GLOB.ratvar_awakens) current_power = GLOB.clockwork_power = INFINITY else - current_power = GLOB.clockwork_power = CLAMP(GLOB.clockwork_power + amount, 0, MAX_CLOCKWORK_POWER) + current_power = GLOB.clockwork_power = clamp(GLOB.clockwork_power + amount, 0, MAX_CLOCKWORK_POWER) for(var/obj/effect/clockwork/sigil/transmission/T in GLOB.all_clockwork_objects) T.update_icon() var/unlock_message diff --git a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm index c7c9c42ee9..de2e85a501 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm @@ -211,7 +211,7 @@ var/mob/living/carbon/C = L C.stuttering = max(8, C.stuttering) C.drowsyness = max(8, C.drowsyness) - C.confused += CLAMP(16 - C.confused, 0, 8) + C.confused += clamp(16 - C.confused, 0, 8) C.apply_status_effect(STATUS_EFFECT_BELLIGERENT) L.adjustFireLoss(15) ..() diff --git a/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm b/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm index 4a10862e28..234f0445e0 100644 --- a/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm +++ b/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm @@ -59,7 +59,7 @@ if(issilicon(L)) L.DefaultCombatKnockdown(100) else if(iscultist(L)) - L.confused += CLAMP(10 - L.confused, 0, 5) // Spearthrow now confuses enemy cultists + just deals extra damage / sets on fire instead of hardstunning + damage + L.confused += clamp(10 - L.confused, 0, 5) // Spearthrow now confuses enemy cultists + just deals extra damage / sets on fire instead of hardstunning + damage to_chat(L, "[src] crashes into you with burning force, sending you reeling!") L.adjust_fire_stacks(2) L.DefaultCombatKnockdown(1) diff --git a/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm b/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm index 0fd6c8a8dc..ffe9ecfa80 100644 --- a/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm +++ b/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm @@ -111,7 +111,7 @@ var/mob/living/L = M.current if(ishuman(L) && L.stat != DEAD) human_servants++ - construct_limit = round(CLAMP((human_servants / 4), 1, 3)) //1 per 4 human servants, maximum of 3 + construct_limit = round(clamp((human_servants / 4), 1, 3)) //1 per 4 human servants, maximum of 3 //Summon Neovgre: Summon a very powerful combat mech that explodes when destroyed for massive damage. /datum/clockwork_scripture/create_object/summon_arbiter diff --git a/code/modules/antagonists/clockcult/clock_structures/mania_motor.dm b/code/modules/antagonists/clockcult/clock_structures/mania_motor.dm index 9b4ac8085c..5fbaf9fd57 100644 --- a/code/modules/antagonists/clockcult/clock_structures/mania_motor.dm +++ b/code/modules/antagonists/clockcult/clock_structures/mania_motor.dm @@ -63,4 +63,4 @@ break if(!M) M = H.apply_status_effect(STATUS_EFFECT_MANIAMOTOR, src) - M.severity = CLAMP(M.severity + ((11 - get_dist(src, H)) * efficiency * efficiency), 0, MAX_MANIA_SEVERITY) + M.severity = clamp(M.severity + ((11 - get_dist(src, H)) * efficiency * efficiency), 0, MAX_MANIA_SEVERITY) diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm index d64e99d206..28d1a66e00 100644 --- a/code/modules/antagonists/cult/blood_magic.dm +++ b/code/modules/antagonists/cult/blood_magic.dm @@ -454,16 +454,16 @@ S.emp_act(EMP_HEAVY) else if(iscarbon(target)) var/mob/living/carbon/C = L - C.silent += CLAMP(12 - C.silent, 0, 6) - C.stuttering += CLAMP(30 - C.stuttering, 0, 15) - C.cultslurring += CLAMP(30 - C.cultslurring, 0, 15) + C.silent += clamp(12 - C.silent, 0, 6) + C.stuttering += clamp(30 - C.stuttering, 0, 15) + C.cultslurring += clamp(30 - C.cultslurring, 0, 15) C.Jitter(15) else // cultstun no longer hardstuns + damages hostile cultists, instead debuffs them hard + deals some damage; debuffs for a bit longer since they don't add the clockie belligerent debuff if(iscarbon(target)) var/mob/living/carbon/C = L C.stuttering = max(10, C.stuttering) C.drowsyness = max(10, C.drowsyness) - C.confused += CLAMP(20 - C.confused, 0, 10) + C.confused += clamp(20 - C.confused, 0, 10) L.adjustBruteLoss(15) to_chat(user, "In an brilliant flash of red, [L] [iscultist(L) ? "writhes in pain" : "falls to the ground!"]") uses-- diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm index b05aa7f769..ffab8174e5 100644 --- a/code/modules/antagonists/cult/cult_items.dm +++ b/code/modules/antagonists/cult/cult_items.dm @@ -539,7 +539,7 @@ if(SSshuttle.emergency.mode == SHUTTLE_CALL) var/cursetime = 1800 var/timer = SSshuttle.emergency.timeLeft(1) + cursetime - var/security_num = seclevel2num(get_security_level()) + var/security_num = SECLEVEL2NUM(NUM2SECLEVEL(GLOB.security_level)) var/set_coefficient = 1 switch(security_num) if(SEC_LEVEL_GREEN) @@ -731,7 +731,7 @@ if(!L.anti_magic_check()) if(is_servant_of_ratvar(L)) to_chat(L, "\"Kneel for me, scum\"") - L.confused += CLAMP(10 - L.confused, 0, 5) //confuses and lightly knockdowns + damages hostile cultists instead of hardstunning like before + L.confused += clamp(10 - L.confused, 0, 5) //confuses and lightly knockdowns + damages hostile cultists instead of hardstunning like before L.DefaultCombatKnockdown(15) L.adjustBruteLoss(10) else diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index b4f896fa08..dc44a3b2d8 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -41,7 +41,7 @@ STOP_PROCESSING(SSobj, core) update_icon() GLOB.poi_list |= src - previous_level = get_security_level() + previous_level = NUM2SECLEVEL(GLOB.security_level) /obj/machinery/nuclearbomb/Destroy() safety = FALSE @@ -358,7 +358,7 @@ if(NUKEUI_AWAIT_TIMER) var/number_value = text2num(numeric_input) if(number_value) - timer_set = CLAMP(number_value, minimum_timer_set, maximum_timer_set) + timer_set = clamp(number_value, minimum_timer_set, maximum_timer_set) playsound(src, 'sound/machines/nuke/general_beep.ogg', 50, FALSE) set_safety() . = TRUE @@ -419,7 +419,7 @@ return timing = !timing if(timing) - previous_level = get_security_level() + previous_level = NUM2SECLEVEL(GLOB.security_level) detonation_timer = world.time + (timer_set * 10) for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list) S.switch_mode_to(TRACK_INFILTRATOR) diff --git a/code/modules/antagonists/slaughter/slaughter.dm b/code/modules/antagonists/slaughter/slaughter.dm index 475438ba52..5d409a7fb9 100644 --- a/code/modules/antagonists/slaughter/slaughter.dm +++ b/code/modules/antagonists/slaughter/slaughter.dm @@ -64,8 +64,8 @@ /mob/living/simple_animal/slaughter/phasein() . = ..() - add_movespeed_modifier(MOVESPEED_ID_SLAUGHTER, update=TRUE, priority=100, multiplicative_slowdown=-1) - addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, MOVESPEED_ID_SLAUGHTER, TRUE), 6 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE) + add_movespeed_modifier(/datum/movespeed_modifier/slaughter) + addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, /datum/movespeed_modifier/slaughter), 6 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE) //The loot from killing a slaughter demon - can be consumed to allow the user to blood crawl diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm index cf10f87bf8..df5e6004ba 100644 --- a/code/modules/antagonists/traitor/datum_traitor.dm +++ b/code/modules/antagonists/traitor/datum_traitor.dm @@ -48,7 +48,7 @@ var/datum/traitor_class/class = GLOB.traitor_classes[C] var/weight = LOGISTIC_FUNCTION(1.5*class.weight,chaos_weight,class.chaos,0) weights[C] = weight * 1000 - var/choice = pickweightAllowZero(weights) + var/choice = pickweight(weights, 0) if(!choice) choice = TRAITOR_HUMAN // it's an "easter egg" var/datum/traitor_class/actual_class = GLOB.traitor_classes[choice] diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm index 7c63266255..ff3d95598d 100644 --- a/code/modules/antagonists/wizard/equipment/artefact.dm +++ b/code/modules/antagonists/wizard/equipment/artefact.dm @@ -159,7 +159,7 @@ /obj/item/scrying/attack_self(mob/user) to_chat(user, "You can see...everything!") visible_message("[user] stares into [src], their eyes glazing over.") - user.ghostize(1) + user.ghostize(1, voluntary = TRUE) /////////////////////////////////////////Necromantic Stone/////////////////// diff --git a/code/modules/antagonists/wizard/equipment/spellbook.dm b/code/modules/antagonists/wizard/equipment/spellbook.dm index 2bcda1d400..f33a9a2d42 100644 --- a/code/modules/antagonists/wizard/equipment/spellbook.dm +++ b/code/modules/antagonists/wizard/equipment/spellbook.dm @@ -294,7 +294,7 @@ name = "Staff of Change" desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself." item_path = /obj/item/gun/magic/staff/change - dynamic_requirement = 60 + dynamic_requirement = 200 /datum/spellbook_entry/item/staffanimation name = "Staff of Animation" @@ -361,7 +361,7 @@ desc = "A collection of wands that allow for a wide variety of utility. Wands have a limited number of charges, so be conservative in use. Comes in a handy belt." item_path = /obj/item/storage/belt/wands/full category = "Defensive" - dynamic_requirement = 60 + dynamic_requirement = 200 /datum/spellbook_entry/item/armor name = "Mastercrafted Armor Set" diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index 0fbc5cf71c..8a0645f311 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -229,6 +229,7 @@ var/flashcd = 20 var/overheat = 0 var/obj/item/organ/cyberimp/arm/flash/I = null + var/active_light_strength = 7 /obj/item/assembly/flash/armimplant/burn_out() if(I && I.owner) @@ -248,6 +249,12 @@ update_icon(1) return TRUE +/obj/item/assembly/flash/armimplant/Moved(oldLoc, dir) + . = ..() + if(!ismob(loc)) + set_light(0) + else + set_light(7) /obj/item/assembly/flash/armimplant/proc/cooldown() overheat = FALSE diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm index ebe894138d..59ef15b4cf 100644 --- a/code/modules/atmospherics/gasmixtures/reactions.dm +++ b/code/modules/atmospherics/gasmixtures/reactions.dm @@ -282,7 +282,7 @@ var/new_heat_capacity = air.heat_capacity() if(new_heat_capacity > MINIMUM_HEAT_CAPACITY) - air.temperature = CLAMP(((air.temperature*old_heat_capacity + reaction_energy)/new_heat_capacity),TCMB,INFINITY) + air.temperature = clamp(((air.temperature*old_heat_capacity + reaction_energy)/new_heat_capacity),TCMB,INFINITY) return REACTING /datum/gas_reaction/nitrylformation //The formation of nitryl. Endothermic. Requires N2O as a catalyst. diff --git a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm index 9238b8602b..2dc0afac26 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm @@ -159,13 +159,13 @@ pump_direction = 1 if("set_input_pressure" in signal.data) - input_pressure_min = CLAMP(text2num(signal.data["set_input_pressure"]),0,ONE_ATMOSPHERE*50) + input_pressure_min = clamp(text2num(signal.data["set_input_pressure"]),0,ONE_ATMOSPHERE*50) if("set_output_pressure" in signal.data) - output_pressure_max = CLAMP(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50) + output_pressure_max = clamp(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50) if("set_external_pressure" in signal.data) - external_pressure_bound = CLAMP(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50) + external_pressure_bound = clamp(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50) if("status" in signal.data) spawn(2) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm index 02eb95acab..051dc965ad 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm @@ -122,7 +122,7 @@ Passive gate is similar to the regular pump except: pressure = text2num(pressure) . = TRUE if(.) - target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE) + target_pressure = clamp(pressure, 0, MAX_OUTPUT_PRESSURE) investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() @@ -144,7 +144,7 @@ Passive gate is similar to the regular pump except: on = !on if("set_output_pressure" in signal.data) - target_pressure = CLAMP(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50) + target_pressure = clamp(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50) if(on != old_on) investigate_log("was turned [on ? "on" : "off"] by a remote signal", INVESTIGATE_ATMOS) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm index 9e49953df5..0e41f78e20 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm @@ -145,7 +145,7 @@ pressure = text2num(pressure) . = TRUE if(.) - target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE) + target_pressure = clamp(pressure, 0, MAX_OUTPUT_PRESSURE) investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() @@ -167,7 +167,7 @@ on = !on if("set_output_pressure" in signal.data) - target_pressure = CLAMP(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50) + target_pressure = clamp(text2num(signal.data["set_output_pressure"]),0,ONE_ATMOSPHERE*50) if(on != old_on) investigate_log("was turned [on ? "on" : "off"] by a remote signal", INVESTIGATE_ATMOS) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm b/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm index bc58ef158f..7bdd22cbd1 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm @@ -91,7 +91,7 @@ pressure = text2num(pressure) . = TRUE if(.) - open_pressure = CLAMP(pressure, close_pressure, 50*ONE_ATMOSPHERE) + open_pressure = clamp(pressure, close_pressure, 50*ONE_ATMOSPHERE) investigate_log("open pressure was set to [open_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) if("close_pressure") var/pressure = params["close_pressure"] @@ -106,6 +106,6 @@ pressure = text2num(pressure) . = TRUE if(.) - close_pressure = CLAMP(pressure, 0, open_pressure) + close_pressure = clamp(pressure, 0, open_pressure) investigate_log("close pressure was set to [close_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm index 864e3eef5e..1005f72afe 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm @@ -135,7 +135,7 @@ rate = text2num(rate) . = TRUE if(.) - transfer_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE) + transfer_rate = clamp(rate, 0, MAX_TRANSFER_RATE) investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() @@ -153,7 +153,7 @@ if("set_transfer_rate" in signal.data) var/datum/gas_mixture/air1 = airs[1] - transfer_rate = CLAMP(text2num(signal.data["set_transfer_rate"]),0,air1.volume) + transfer_rate = clamp(text2num(signal.data["set_transfer_rate"]),0,air1.volume) if(on != old_on) investigate_log("was turned [on ? "on" : "off"] by a remote signal", INVESTIGATE_ATMOS) diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm index 1099020662..78258dd10a 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm @@ -175,7 +175,7 @@ rate = text2num(rate) . = TRUE if(.) - transfer_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE) + transfer_rate = clamp(rate, 0, MAX_TRANSFER_RATE) investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS) if("filter") filter_type = null diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm b/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm index 5b929452fe..dcf0d09bee 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm @@ -164,7 +164,7 @@ pressure = text2num(pressure) . = TRUE if(.) - target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE) + target_pressure = clamp(pressure, 0, MAX_OUTPUT_PRESSURE) investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) if("node1") var/value = text2num(params["concentration"]) diff --git a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm index 87ab4fa643..05720583f9 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm @@ -123,7 +123,7 @@ if("set_volume_rate" in signal.data) var/number = text2num(signal.data["set_volume_rate"]) var/datum/gas_mixture/air_contents = airs[1] - volume_rate = CLAMP(number, 0, air_contents.volume) + volume_rate = clamp(number, 0, air_contents.volume) if("status" in signal.data) spawn(2) @@ -172,7 +172,7 @@ rate = text2num(rate) . = TRUE if(.) - volume_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE) + volume_rate = clamp(rate, 0, MAX_TRANSFER_RATE) investigate_log("was set to [volume_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() broadcast_status() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm b/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm index 4b6a4a4c10..1d8b875528 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm @@ -92,7 +92,7 @@ pressure = text2num(pressure) . = TRUE if(.) - open_pressure = CLAMP(pressure, close_pressure, 50*ONE_ATMOSPHERE) + open_pressure = clamp(pressure, close_pressure, 50*ONE_ATMOSPHERE) investigate_log("open pressure was set to [open_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) if("close_pressure") var/pressure = params["close_pressure"] @@ -107,6 +107,6 @@ pressure = text2num(pressure) . = TRUE if(.) - close_pressure = CLAMP(pressure, 0, open_pressure) + close_pressure = clamp(pressure, 0, open_pressure) investigate_log("close pressure was set to [close_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm b/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm index 877826c1c1..f98f628cab 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm @@ -170,7 +170,7 @@ target = text2num(target) . = TRUE if(.) - target_temperature = CLAMP(target, min_temperature, max_temperature) + target_temperature = clamp(target, min_temperature, max_temperature) investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS) update_icon() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm index f2f2329661..9788bcb4ee 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm @@ -210,13 +210,13 @@ if("set_internal_pressure" in signal.data) var/old_pressure = internal_pressure_bound - internal_pressure_bound = CLAMP(text2num(signal.data["set_internal_pressure"]),0,ONE_ATMOSPHERE*50) + internal_pressure_bound = clamp(text2num(signal.data["set_internal_pressure"]),0,ONE_ATMOSPHERE*50) if(old_pressure != internal_pressure_bound) investigate_log(" internal pressure was set to [internal_pressure_bound] by [key_name(signal_sender)]",INVESTIGATE_ATMOS) if("set_external_pressure" in signal.data) var/old_pressure = external_pressure_bound - external_pressure_bound = CLAMP(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50) + external_pressure_bound = clamp(text2num(signal.data["set_external_pressure"]),0,ONE_ATMOSPHERE*50) if(old_pressure != external_pressure_bound) investigate_log(" external pressure was set to [external_pressure_bound] by [key_name(signal_sender)]",INVESTIGATE_ATMOS) @@ -227,10 +227,10 @@ internal_pressure_bound = 0 if("adjust_internal_pressure" in signal.data) - internal_pressure_bound = CLAMP(internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]),0,ONE_ATMOSPHERE*50) + internal_pressure_bound = clamp(internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]),0,ONE_ATMOSPHERE*50) if("adjust_external_pressure" in signal.data) - external_pressure_bound = CLAMP(external_pressure_bound + text2num(signal.data["adjust_external_pressure"]),0,ONE_ATMOSPHERE*50) + external_pressure_bound = clamp(external_pressure_bound + text2num(signal.data["adjust_external_pressure"]),0,ONE_ATMOSPHERE*50) if("init" in signal.data) name = signal.data["init"] diff --git a/code/modules/atmospherics/machinery/pipes/layermanifold.dm b/code/modules/atmospherics/machinery/pipes/layermanifold.dm index b98098584f..33092f5354 100644 --- a/code/modules/atmospherics/machinery/pipes/layermanifold.dm +++ b/code/modules/atmospherics/machinery/pipes/layermanifold.dm @@ -128,7 +128,7 @@ if(initialize_directions & dir) return ..() if((NORTH|EAST) & dir) - user.ventcrawl_layer = CLAMP(user.ventcrawl_layer + 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX) + user.ventcrawl_layer = clamp(user.ventcrawl_layer + 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX) if((SOUTH|WEST) & dir) - user.ventcrawl_layer = CLAMP(user.ventcrawl_layer - 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX) + user.ventcrawl_layer = clamp(user.ventcrawl_layer - 1, PIPING_LAYER_MIN, PIPING_LAYER_MAX) to_chat(user, "You align yourself with the [user.ventcrawl_layer]\th output.") diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm index 0b26cfc2f0..a41bdee3b6 100644 --- a/code/modules/atmospherics/machinery/portable/canister.dm +++ b/code/modules/atmospherics/machinery/portable/canister.dm @@ -390,7 +390,7 @@ pressure = text2num(pressure) . = TRUE if(.) - release_pressure = CLAMP(round(pressure), can_min_release_pressure, can_max_release_pressure) + release_pressure = clamp(round(pressure), can_min_release_pressure, can_max_release_pressure) investigate_log("was set to [release_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS) if("valve") var/logmsg @@ -434,7 +434,7 @@ var/N = text2num(user_input) if(!N) return - timer_set = CLAMP(N,minimum_timer_set,maximum_timer_set) + timer_set = clamp(N,minimum_timer_set,maximum_timer_set) log_admin("[key_name(usr)] has activated a prototype valve timer") . = TRUE if("toggle_timer") diff --git a/code/modules/atmospherics/machinery/portable/pump.dm b/code/modules/atmospherics/machinery/portable/pump.dm index 3603e46490..18e4da621a 100644 --- a/code/modules/atmospherics/machinery/portable/pump.dm +++ b/code/modules/atmospherics/machinery/portable/pump.dm @@ -150,7 +150,7 @@ pressure = text2num(pressure) . = TRUE if(.) - pump.target_pressure = CLAMP(round(pressure), PUMP_MIN_PRESSURE, PUMP_MAX_PRESSURE) + pump.target_pressure = clamp(round(pressure), PUMP_MIN_PRESSURE, PUMP_MAX_PRESSURE) investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS) if("eject") if(holding) diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm index d4c9fdbee7..6c8d8287d8 100644 --- a/code/modules/awaymissions/zlevel.dm +++ b/code/modules/awaymissions/zlevel.dm @@ -1,15 +1,19 @@ -// How much "space" we give the edge of the map -GLOBAL_LIST_INIT(potentialRandomZlevels, generateMapList(filename = "[global.config.directory]/awaymissionconfig.txt")) -/proc/createRandomZlevel() - if(GLOB.awaydestinations.len) //crude, but it saves another var! +/proc/createRandomZlevel(name = AWAY_MISSION_NAME, list/traits = list(ZTRAIT_AWAY = TRUE), list/potential_levels = GLOB.potential_away_levels) + if(GLOB.random_zlevels_generated[name]) + stack_trace("[name] level already generated.") + return + if(!length(potential_levels)) + stack_trace("No potential [name] level to load has been found.") return - if(GLOB.potentialRandomZlevels && GLOB.potentialRandomZlevels.len) - to_chat(world, "Loading away mission...") - var/map = pick(GLOB.potentialRandomZlevels) - load_new_z_level(map, "Away Mission") - to_chat(world, "Away mission loaded.") + var/start_time = REALTIMEOFDAY + var/map = pick(potential_levels) + if(!load_new_z_level(map, name, traits)) + INIT_ANNOUNCE("Failed to load [name]! map filepath: [map]!") + return + INIT_ANNOUNCE("Loaded [name] in [(REALTIMEOFDAY - start_time)/10]s!") + GLOB.random_zlevels_generated[name] = TRUE /proc/reset_gateway_spawns(reset = FALSE) for(var/obj/machinery/gateway/G in world) diff --git a/code/modules/buildmode/effects/line.dm b/code/modules/buildmode/effects/line.dm index 60191de934..8bba27ac88 100644 --- a/code/modules/buildmode/effects/line.dm +++ b/code/modules/buildmode/effects/line.dm @@ -12,7 +12,7 @@ var/matrix/mat = matrix() mat.Translate(0, 16) mat.Scale(1, sqrt((x_offset * x_offset) + (y_offset * y_offset)) / 32) - mat.Turn(90 - ATAN2(x_offset, y_offset)) // So... You pass coords in order x,y to this version of atan2. It should be called acsc2. + mat.Turn(90 - arctan(x_offset, y_offset)) // So... You pass coords in order x,y to this version of atan2. It should be called acsc2. mat.Translate(atom_a.pixel_x, atom_a.pixel_y) transform = mat diff --git a/code/modules/buildmode/submodes/copy.dm b/code/modules/buildmode/submodes/copy.dm index ba415c50fc..4aed8ac700 100644 --- a/code/modules/buildmode/submodes/copy.dm +++ b/code/modules/buildmode/submodes/copy.dm @@ -23,6 +23,6 @@ DuplicateObject(stored, perfectcopy=1, sameloc=0,newloc=T) log_admin("Build Mode: [key_name(c)] copied [stored] to [AREACOORD(object)]") else if(right_click) - if(ismovableatom(object)) // No copying turfs for now. + if(ismovable(object)) // No copying turfs for now. to_chat(c, "[object] set as template.") stored = object diff --git a/code/modules/cargo/packs/organic.dm b/code/modules/cargo/packs/organic.dm index 97b7636f58..22cb518926 100644 --- a/code/modules/cargo/packs/organic.dm +++ b/code/modules/cargo/packs/organic.dm @@ -205,7 +205,7 @@ desc = "Need some meat? With this do-it-yourself kit you'll be swimming in it! Contains a monkey cube, an IV drip, and some cryoxadone!" cost = 2150 contraband = TRUE - contains = list(/obj/item/reagent_containers/food/snacks/monkeycube, + contains = list(/obj/item/reagent_containers/food/snacks/cube/monkey, /obj/item/restraints/handcuffs/cable, /obj/machinery/iv_drip, /obj/item/reagent_containers/glass/beaker/cryoxadone, diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 74885d0ac0..989ccaf450 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -888,8 +888,8 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) var/viewscale = getviewsize(view) var/x = viewscale[1] var/y = viewscale[2] - x = CLAMP(x+change, min, max) - y = CLAMP(y+change, min,max) + x = clamp(x+change, min, max) + y = clamp(y+change, min,max) change_view("[x]x[y]") /client/proc/change_view(new_size) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 0e5e80eaf3..37ae8b3b09 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -208,6 +208,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/show_mismatched_markings = FALSE //determines whether or not the markings lists should show markings that don't match the currently selected species. Intentionally left unsaved. + var/no_tetris_storage = FALSE + /datum/preferences/New(client/C) parent = C @@ -863,6 +865,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "Widescreen: [widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]
" dat += "Auto stand: [autostand ? "Enabled" : "Disabled"]
" dat += "Auto OOC: [auto_ooc ? "Enabled" : "Disabled"]
" + dat += "Force Slot Storage HUD: [no_tetris_storage ? "Enabled" : "Disabled"]
" dat += "Screen Shake: [(screenshake==100) ? "Full" : ((screenshake==0) ? "None" : "[screenshake]")]
" if (user && user.client && !user.client.prefs.screenshake==0) dat += "Damage Screen Shake: [(damagescreenshake==1) ? "On" : ((damagescreenshake==0) ? "Off" : "Only when down")]
" @@ -1834,7 +1837,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("s_tone") var/list/choices = GLOB.skin_tones - GLOB.nonstandard_skin_tones - if(CONFIG_GET(number/allow_custom_skintones)) + if(CONFIG_GET(flag/allow_custom_skintones)) choices += "custom" var/new_s_tone = input(user, "Choose your character's skin tone:", "Character Preference") as null|anything in choices if(new_s_tone) @@ -1963,7 +1966,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/max_D = CONFIG_GET(number/penis_max_inches_prefs) var/new_length = input(user, "Penis length in inches:\n([min_D]-[max_D])", "Character Preference") as num|null if(new_length) - features["cock_length"] = CLAMP(round(new_length), min_D, max_D) + features["cock_length"] = clamp(round(new_length), min_D, max_D) if("cock_shape") var/new_shape @@ -2160,7 +2163,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/danger = CONFIG_GET(number/threshold_body_size_slowdown) var/new_body_size = input(user, "Choose your desired sprite size:\n([min*100]%-[max*100]%), Warning: May make your character look distorted[danger > min ? ", and an exponential slowdown will occur for those smaller than [danger*100]%!" : "!"]", "Character Preference", features["body_size"]*100) as num|null if (new_body_size) - new_body_size = CLAMP(new_body_size * 0.01, min, max) + new_body_size = clamp(new_body_size * 0.01, min, max) var/dorfy if(danger > new_body_size) dorfy = alert(user, "The chosen size appears to be smaller than the threshold of [danger*100]%, which will lead to an added exponential slowdown. Are you sure about that?", "Dwarfism Alert", "Yes", "Move it to the threshold", "No") @@ -2201,6 +2204,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) autostand = !autostand if("auto_ooc") auto_ooc = !auto_ooc + if("no_tetris_storage") + no_tetris_storage = !no_tetris_storage if ("screenshake") var/desiredshake = input(user, "Set the amount of screenshake you want. \n(0 = disabled, 100 = full, 200 = maximum.)", "Character Preference", screenshake) as null|num if (!isnull(desiredshake)) diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 4bf55c9837..715829b56e 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -253,7 +253,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["autostand"] >> autostand S["cit_toggles"] >> cit_toggles S["preferred_chaos"] >> preferred_chaos - S["auto_ooc"] >> auto_ooc + S["auto_ooc"] >> auto_ooc + S["no_tetris_storage"] >> no_tetris_storage //try to fix any outdated data if necessary @@ -290,10 +291,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car pda_skin = sanitize_inlist(pda_skin, GLOB.pda_reskins, PDA_SKIN_ALT) screenshake = sanitize_integer(screenshake, 0, 800, initial(screenshake)) damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake)) - widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref)) + widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref)) autostand = sanitize_integer(autostand, 0, 1, initial(autostand)) cit_toggles = sanitize_integer(cit_toggles, 0, 65535, initial(cit_toggles)) auto_ooc = sanitize_integer(auto_ooc, 0, 1, initial(auto_ooc)) + no_tetris_storage = sanitize_integer(no_tetris_storage, 0, 1, initial(no_tetris_storage)) return 1 @@ -358,6 +360,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["cit_toggles"], cit_toggles) WRITE_FILE(S["preferred_chaos"], preferred_chaos) WRITE_FILE(S["auto_ooc"], auto_ooc) + WRITE_FILE(S["no_tetris_storage"], no_tetris_storage) return 1 @@ -568,11 +571,16 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car hair_color = sanitize_hexcolor(hair_color, 3, 0) facial_hair_color = sanitize_hexcolor(facial_hair_color, 3, 0) eye_color = sanitize_hexcolor(eye_color, 3, 0) - use_custom_skin_tone = sanitize_integer(use_custom_skin_tone, FALSE, TRUE, initial(use_custom_skin_tone)) - if(use_custom_skin_tone && CONFIG_GET(number/allow_custom_skintones)) + + var/static/allow_custom_skintones + if(isnull(allow_custom_skintones)) + allow_custom_skintones = CONFIG_GET(flag/allow_custom_skintones) + use_custom_skin_tone = allow_custom_skintones ? sanitize_integer(use_custom_skin_tone, FALSE, TRUE, initial(use_custom_skin_tone)) : FALSE + if(use_custom_skin_tone) skin_tone = sanitize_hexcolor(skin_tone, 6, TRUE, "#FFFFFF") else skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones - GLOB.nonstandard_skin_tones, initial(skin_tone)) + horn_color = sanitize_hexcolor(horn_color, 3, FALSE) wing_color = sanitize_hexcolor(wing_color, 3, FALSE, "#FFFFFF") backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag)) diff --git a/code/modules/clothing/gloves/tacklers.dm b/code/modules/clothing/gloves/tacklers.dm index 47f4aca974..ddbeeab7f6 100644 --- a/code/modules/clothing/gloves/tacklers.dm +++ b/code/modules/clothing/gloves/tacklers.dm @@ -33,10 +33,7 @@ /obj/item/clothing/gloves/tackler/dropped(mob/user) . = ..() - if(!ishuman(user)) - return - var/mob/living/carbon/human/H = user - if(H.get_item_by_slot(ITEM_SLOT_GLOVES) == src) + if(tackler) qdel(tackler) /obj/item/clothing/gloves/tackler/dolphin diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 8a7092d8a6..bc0aaf23f8 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -408,7 +408,6 @@ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl mutantrace_variation = STYLE_DIGITIGRADE - //Wizard hardsuit /obj/item/clothing/head/helmet/space/hardsuit/wizard name = "gem-encrusted hardsuit helmet" @@ -473,6 +472,7 @@ name = "medical hardsuit" desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement." item_state = "medical_hardsuit" + slowdown = 0.8 allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/firstaid, /obj/item/healthanalyzer, /obj/item/stack/medical) armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/medical @@ -748,63 +748,20 @@ allowed = null armor = list("melee" = 30, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 100, "acid" = 100) resistance_flags = FIRE_PROOF | ACID_PROOF - var/current_charges = 3 var/max_charges = 3 //How many charges total the shielding has + var/current_charges //if null, will default to max_chargs var/recharge_delay = 200 //How long after we've been shot before we can start recharging. 20 seconds here - var/recharge_cooldown = 0 //Time since we've last been shot var/recharge_rate = 1 //How quickly the shield recharges once it starts charging var/shield_state = "shield-old" - var/shield_on = "shield-old" /obj/item/clothing/suit/space/hardsuit/shielded/Initialize() . = ..() if(!allowed) allowed = GLOB.advanced_hardsuit_allowed -/obj/item/clothing/suit/space/hardsuit/shielded/check_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) - if(current_charges > 0) - block_return[BLOCK_RETURN_NORMAL_BLOCK_CHANCE] = 100 - block_return[BLOCK_RETURN_BLOCK_CAPACITY] = (block_return[BLOCK_RETURN_BLOCK_CAPACITY] || 0) + current_charges - return ..() - -/obj/item/clothing/suit/space/hardsuit/shielded/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) - recharge_cooldown = world.time + recharge_delay - if(current_charges > 0) - var/datum/effect_system/spark_spread/s = new - s.set_up(2, 1, src) - s.start() - owner.visible_message("[owner]'s shields deflect [attack_text] in a shower of sparks!") - current_charges-- - if(recharge_rate) - START_PROCESSING(SSobj, src) - if(current_charges <= 0) - owner.visible_message("[owner]'s shield overloads!") - shield_state = "broken" - owner.update_inv_wear_suit() - return BLOCK_SUCCESS | BLOCK_PHYSICAL_EXTERNAL - return BLOCK_NONE - -/obj/item/clothing/suit/space/hardsuit/shielded/Destroy() - STOP_PROCESSING(SSobj, src) - return ..() - -/obj/item/clothing/suit/space/hardsuit/shielded/process() - if(world.time > recharge_cooldown && current_charges < max_charges) - current_charges = CLAMP((current_charges + recharge_rate), 0, max_charges) - playsound(loc, 'sound/magic/charge.ogg', 50, 1) - if(current_charges == max_charges) - playsound(loc, 'sound/machines/ding.ogg', 50, 1) - STOP_PROCESSING(SSobj, src) - shield_state = "[shield_on]" - if(ishuman(loc)) - var/mob/living/carbon/human/C = loc - C.update_inv_wear_suit() - -/obj/item/clothing/suit/space/hardsuit/shielded/worn_overlays(isinhands, icon_file, used_state, style_flags = NONE) +/obj/item/clothing/suit/space/hardsuit/shielded/ComponentInitialize() . = ..() - if(!isinhands) - var/file2use = style_flags & STYLE_ALL_TAURIC ? 'modular_citadel/icons/mob/64x32_effects.dmi' : 'icons/effects/effects.dmi' - . += mutable_appearance(file2use, shield_state, MOB_LAYER + 0.01) + AddComponent(/datum/component/shielded, current_charges, max_charges, recharge_delay, recharge_rate, ITEM_SLOT_OCLOTHING, shield_state) /obj/item/clothing/head/helmet/space/hardsuit/shielded resistance_flags = FIRE_PROOF | ACID_PROOF @@ -833,7 +790,6 @@ hardsuit_type = "ert_security" helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/ctf/red shield_state = "shield-red" - shield_on = "shield-red" /obj/item/clothing/suit/space/hardsuit/shielded/ctf/blue name = "blue shielded hardsuit" @@ -896,7 +852,6 @@ item_state = "swat_suit" hardsuit_type = "syndi" max_charges = 4 - current_charges = 4 recharge_delay = 15 armor = list("melee" = 80, "bullet" = 80, "laser" = 50, "energy" = 50, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) strip_delay = 130 diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm index 8b5e87d63b..e392a6b2d1 100644 --- a/code/modules/clothing/suits/wiz_robe.dm +++ b/code/modules/clothing/suits/wiz_robe.dm @@ -199,10 +199,9 @@ icon_state = "battlemage" item_state = "battlemage" recharge_rate = 0 + max_charges = INFINITY current_charges = 15 - recharge_cooldown = INFINITY shield_state = "shield-red" - shield_on = "shield-red" min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard @@ -243,6 +242,7 @@ if(!istype(W)) to_chat(user, "The rune can only be used on battlemage armour!") return - W.current_charges += 8 - to_chat(user, "You charge \the [W]. It can now absorb [W.current_charges] hits.") + var/datum/component/shielded/S = GetComponent(/datum/component/shielded) + S.adjust_charges(8) + to_chat(user, "You charge \the [W]. It can now absorb [S.charges] hits.") qdel(src) diff --git a/code/modules/clothing/under/_under.dm b/code/modules/clothing/under/_under.dm index fe3aaf4bda..0d08b59be9 100644 --- a/code/modules/clothing/under/_under.dm +++ b/code/modules/clothing/under/_under.dm @@ -26,6 +26,8 @@ . += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform") if(blood_DNA) . += mutable_appearance('icons/effects/blood.dmi', "uniformblood", color = blood_DNA_to_color()) + if(accessory_overlay) + . += accessory_overlay /obj/item/clothing/under/attackby(obj/item/I, mob/user, params) if((has_sensor == BROKEN_SENSORS) && istype(I, /obj/item/stack/cable_coil)) @@ -99,8 +101,7 @@ if((flags_inv & HIDEACCESSORY) || (A.flags_inv & HIDEACCESSORY)) return TRUE - var/accessory_color = attached_accessory.icon_state - accessory_overlay = mutable_appearance('icons/mob/clothing/accessories.dmi', "[accessory_color]") + accessory_overlay = mutable_appearance('icons/mob/clothing/accessories.dmi', "attached_accessory.icon_state") accessory_overlay.alpha = attached_accessory.alpha accessory_overlay.color = attached_accessory.color diff --git a/code/modules/clothing/under/skirt_dress.dm b/code/modules/clothing/under/skirt_dress.dm index a7e842282c..e1212cf337 100644 --- a/code/modules/clothing/under/skirt_dress.dm +++ b/code/modules/clothing/under/skirt_dress.dm @@ -1,4 +1,4 @@ -/obj/item/clothing/under/dress/skirt +/obj/item/clothing/under/dress mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/dress/skirt @@ -182,7 +182,6 @@ icon_state = "bride_white" item_state = "bride_white" can_adjust = FALSE - mutantrace_variation = NONE /obj/item/clothing/under/dress/wedding/orange name = "orange wedding dress" @@ -213,7 +212,6 @@ desc = "A fancy skirt made with polychromic threads." icon_state = "polyskirt" item_state = "rainbow" - mutantrace_variation = NONE var/list/poly_colors = list("#FFFFFF", "#F08080", "#808080") /obj/item/clothing/under/dress/skirt/polychromic/ComponentInitialize() @@ -226,5 +224,4 @@ icon_state = "polypleat" item_state = "rainbow" body_parts_covered = CHEST|GROIN|ARMS - mutantrace_variation = NONE poly_colors = list("#8CC6FF", "#808080", "#FF3535") diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm index 4fc62893b5..3f61c4b45f 100644 --- a/code/modules/clothing/under/syndicate.dm +++ b/code/modules/clothing/under/syndicate.dm @@ -57,8 +57,7 @@ icon_state = "tactifool" item_state = "bl_suit" has_sensor = TRUE - mutantrace_variation = NONE - armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) /obj/item/clothing/under/syndicate/sniper name = "Tactical turtleneck suit" diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index 3b8f8de359..60f2aef629 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -22,7 +22,7 @@ if(turfs.len) //Pick a turf to spawn at if we can var/turf/T = pick(turfs) - new /datum/spacevine_controller(T) //spawn a controller at turf + new /datum/spacevine_controller(T, pick(subtypesof(/datum/spacevine_mutation)), rand(30,100), rand(5,10), src) //spawn a controller at turf with randomized stats and a single random mutation /datum/spacevine_mutation @@ -227,13 +227,13 @@ quality = NEGATIVE /datum/spacevine_mutation/thorns/on_cross(obj/structure/spacevine/holder, mob/living/crosser) - if(prob(severity) && istype(crosser) && !isvineimmune(holder)) + if(prob(severity) && istype(crosser) && !isvineimmune(crosser)) var/mob/living/M = crosser M.adjustBruteLoss(5) to_chat(M, "You cut yourself on the thorny vines.") /datum/spacevine_mutation/thorns/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage) - if(prob(severity) && istype(hitter) && !isvineimmune(holder)) + if(prob(severity) && istype(hitter) && !isvineimmune(hitter)) var/mob/living/M = hitter M.adjustBruteLoss(5) to_chat(M, "You cut yourself on the thorny vines.") @@ -251,7 +251,7 @@ holder.obj_integrity = holder.max_integrity /datum/spacevine_mutation/woodening/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage) - if(I.get_sharpness()) + if(I?.get_sharpness()) . = expected_damage * 0.5 else . = expected_damage @@ -344,16 +344,17 @@ switch(damage_type) if(BRUTE) if(damage_amount) - playsound(src, 'sound/weapons/slash.ogg', 50, 1) + playsound(src, 'sound/weapons/slash.ogg', 50, TRUE) else - playsound(src, 'sound/weapons/tap.ogg', 50, 1) + playsound(src, 'sound/weapons/tap.ogg', 50, TRUE) if(BURN) - playsound(src.loc, 'sound/items/welder.ogg', 100, 1) + playsound(src.loc, 'sound/items/welder.ogg', 100, TRUE) -/obj/structure/spacevine/Crossed(mob/crosser) - if(isliving(crosser)) - for(var/datum/spacevine_mutation/SM in mutations) - SM.on_cross(src, crosser) +/obj/structure/spacevine/Crossed(atom/movable/AM) + if(!isliving(AM)) + return + for(var/datum/spacevine_mutation/SM in mutations) + SM.on_cross(src, AM) //ATTACK HAND IGNORING PARENT RETURN VALUE /obj/structure/spacevine/attack_hand(mob/user) @@ -378,10 +379,9 @@ var/list/vine_mutations_list var/mutativeness = 1 -/datum/spacevine_controller/New(turf/location, list/muts, potency, production) +/datum/spacevine_controller/New(turf/location, list/muts, potency, production, datum/round_event/event = null) vines = list() growth_queue = list() - spawn_spacevine_piece(location, null, muts) START_PROCESSING(SSobj, src) vine_mutations_list = list() init_subtypes(/datum/spacevine_mutation/, vine_mutations_list) @@ -428,6 +428,7 @@ for(var/datum/spacevine_mutation/SM in SV.mutations) SM.on_birth(SV) location.Entered(SV) + return SV /datum/spacevine_controller/proc/VineDestroyed(obj/structure/spacevine/S) S.master = null @@ -531,14 +532,13 @@ qdel(src) /obj/structure/spacevine/CanPass(atom/movable/mover, turf/target) + . = ..() if(isvineimmune(mover)) - . = TRUE - else - . = ..() + return TRUE /proc/isvineimmune(atom/A) - . = FALSE if(isliving(A)) var/mob/living/M = A if(("vines" in M.faction) || ("plants" in M.faction)) - . = TRUE + return TRUE + return FALSE \ No newline at end of file diff --git a/code/modules/events/wormholes.dm b/code/modules/events/wormholes.dm index b7f8b8f911..a8137acf48 100644 --- a/code/modules/events/wormholes.dm +++ b/code/modules/events/wormholes.dm @@ -57,7 +57,7 @@ if(!(ismecha(M) && mech_sized)) return - if(ismovableatom(M)) + if(ismovable(M)) if(GLOB.portals.len) var/obj/effect/portal/P = pick(GLOB.portals) if(P && isturf(P.loc)) diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index 95b9f92873..ccce186304 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -396,6 +396,16 @@ list_reagents = list(/datum/reagent/consumable/orangejuice = 100) foodtype = FRUIT| BREAKFAST +/obj/item/reagent_containers/food/drinks/bottle/bio_carton + name = "small carton box" + desc = "A small biodegradable carton box made from plant biomatter." + icon_state = "eco_box" + item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' + volume = 50 + isGlass = FALSE + /obj/item/reagent_containers/food/drinks/bottle/cream name = "milk cream" desc = "It's cream. Made from milk. What else did you think you'd find in there?" diff --git a/code/modules/food_and_drinks/food.dm b/code/modules/food_and_drinks/food.dm index 1342b1fcbf..203eb3eef6 100644 --- a/code/modules/food_and_drinks/food.dm +++ b/code/modules/food_and_drinks/food.dm @@ -25,7 +25,7 @@ pixel_y = rand(-5, 5) /obj/item/reagent_containers/food/proc/adjust_food_quality(new_quality) - food_quality = CLAMP(new_quality,0,100) + food_quality = clamp(new_quality,0,100) /obj/item/reagent_containers/food/proc/checkLiked(var/fraction, mob/M) if(last_check_time + 50 < world.time) diff --git a/code/modules/food_and_drinks/food/snacks_meat.dm b/code/modules/food_and_drinks/food/snacks_meat.dm index 7e831b6cd6..c7c74fb560 100644 --- a/code/modules/food_and_drinks/food/snacks_meat.dm +++ b/code/modules/food_and_drinks/food/snacks_meat.dm @@ -222,36 +222,6 @@ tastes = list("meat" = 1, "onions" = 1, "garlic" = 1) foodtype = MEAT -/obj/item/reagent_containers/food/snacks/monkeycube - name = "monkey cube" - desc = "Just add water!" - icon_state = "monkeycube" - bitesize = 12 - list_reagents = list(/datum/reagent/consumable/nutriment = 2) - filling_color = "#CD853F" - tastes = list("the jungle" = 1, "bananas" = 1) - foodtype = MEAT | SUGAR - -/obj/item/reagent_containers/food/snacks/monkeycube/On_Consume(mob/living/carbon/M) - if(iscarbon(M)) - M.visible_message("[src] bursts out of [M]!
") - M.emote("scream") - M.DefaultCombatKnockdown(40) - M.adjustBruteLoss(60) - Expand() - return TRUE - return ..() - -/obj/item/reagent_containers/food/snacks/monkeycube/proc/Expand() - var/mob/spammer = get_mob_by_key(fingerprintslast) - var/mob/living/carbon/monkey/bananas = new(drop_location(), TRUE, spammer) - if (!QDELETED(bananas)) - visible_message("[src] expands!") - bananas.log_message("Spawned via [src] at [AREACOORD(src)], Last attached mob: [key_name(spammer)].", LOG_ATTACK) - else if (!spammer) // Visible message in case there are no fingerprints - visible_message("[src] fails to expand!") - qdel(src) - /obj/item/reagent_containers/food/snacks/enchiladas name = "enchiladas" desc = "Viva La Mexico!" @@ -372,3 +342,70 @@ bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1) tastes = list("meat" = 3, "smokey sauce" = 1) foodtype = MEAT + +////////////// Cubes ////////// + +/obj/item/reagent_containers/food/snacks/cube + name = "debug cube" + desc = "Just add water!" + icon_state = "monkeycube" + bitesize = 12 + list_reagents = list(/datum/reagent/consumable/nutriment = 2) + filling_color = "#CD853F" + tastes = list("broken" = 1, "code" = 1) + foodtype = MEAT | SUGAR + var/dried_being = /mob/living/carbon/monkey //What the cube will spawn mob wise + +/obj/item/reagent_containers/food/snacks/cube/On_Consume(mob/living/carbon/M) + if(iscarbon(M)) + M.visible_message("[src] bursts out of [M]!") + M.emote("scream") + M.DefaultCombatKnockdown(40) + M.adjustBruteLoss(60) + Expand() + return TRUE + return ..() + +/obj/item/reagent_containers/food/snacks/cube/proc/Expand() + var/mob/spammer = get_mob_by_key(fingerprintslast) + var/mob/living/water = new dried_being(drop_location(), TRUE, spammer) + if (!QDELETED(water)) + visible_message("[src] expands!") + water.log_message("Spawned via [src] at [AREACOORD(src)], Last attached mob: [key_name(spammer)].", LOG_ATTACK) + else if (!spammer) // Visible message in case there are no fingerprints + visible_message("[src] fails to expand!") + qdel(src) + +/obj/item/reagent_containers/food/snacks/cube/monkey + name = "monkey cube" + desc = "Just add water!" + tastes = list("the jungle" = 1, "bananas" = 1) + dried_being = /mob/living/carbon/monkey + +/obj/item/reagent_containers/food/snacks/cube/beno + name = "alien drone cube" + desc = "Just add water and run!" + tastes = list("the jungle" = 1, "acid" = 1) + dried_being = /mob/living/carbon/alien/humanoid/drone + +/obj/item/reagent_containers/food/snacks/cube/goat + name = "goat cube" + tastes = list("grass" = 1) + dried_being = /mob/living/simple_animal/hostile/retaliate/goat + +/obj/item/reagent_containers/food/snacks/cube/cow + name = "cow cube" + tastes = list("milk" = 1, "beef" = 1) + dried_being = /mob/living/simple_animal/cow + +/obj/item/reagent_containers/food/snacks/cube/egg +//Well eggs normally are able to hatch into small birds, this one does not. +//Also in order to have a normal egg hatch you need a hen to lay the egg that is able to hatch, meaning this one is for on-demand hen needs. + name = "egg cube thing" + desc = "Just add water, hey wait a second..." + icon_state = "egg" + filling_color = "#F0E68C" + cooked_type = /obj/item/reagent_containers/food/snacks/boiledegg + list_reagents = list(/datum/reagent/consumable/eggyolk = 5) + tastes = list("dried eggs" = 1, "confusion" = 1) + dried_being = /mob/living/simple_animal/chicken diff --git a/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm b/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm index 68cc84c639..feba35da97 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/food_cart.dm @@ -118,7 +118,7 @@ break if(href_list["portion"]) - portion = CLAMP(input("How much drink do you want to dispense per glass?") as num, 0, 50) + portion = clamp(input("How much drink do you want to dispense per glass?") as num, 0, 50) if(href_list["pour"] || href_list["m_pour"]) if(glasses-- <= 0) diff --git a/code/modules/food_and_drinks/kitchen_machinery/monkeyrecycler.dm b/code/modules/food_and_drinks/kitchen_machinery/monkeyrecycler.dm index 3d7341308b..2318c54508 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/monkeyrecycler.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/monkeyrecycler.dm @@ -78,7 +78,7 @@ playsound(src.loc, 'sound/machines/hiss.ogg', 50, 1) grinded -= required_grind for(var/i = 0, i < cube_production, i++) - new /obj/item/reagent_containers/food/snacks/monkeycube(src.loc) + new /obj/item/reagent_containers/food/snacks/cube/monkey(src.loc) to_chat(user, "The machine's display flashes that it has [grinded] monkeys worth of material left.") else to_chat(user, "The machine needs at least [required_grind] monkey(s) worth of material to produce a monkey cube. It only has [grinded].") diff --git a/code/modules/food_and_drinks/pizzabox.dm b/code/modules/food_and_drinks/pizzabox.dm index 94c8d7219c..19ded25b08 100644 --- a/code/modules/food_and_drinks/pizzabox.dm +++ b/code/modules/food_and_drinks/pizzabox.dm @@ -125,7 +125,7 @@ return else bomb_timer = input(user, "Set the [bomb] timer from [BOMB_TIMER_MIN] to [BOMB_TIMER_MAX].", bomb, bomb_timer) as num - bomb_timer = CLAMP(CEILING(bomb_timer / 2, 1), BOMB_TIMER_MIN, BOMB_TIMER_MAX) + bomb_timer = clamp(CEILING(bomb_timer / 2, 1), BOMB_TIMER_MIN, BOMB_TIMER_MAX) bomb_defused = FALSE var/message = "[ADMIN_LOOKUPFLW(user)] has trapped a [src] with [bomb] set to [bomb_timer * 2] seconds." diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_salad.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_salad.dm index 90036c0e2a..f25aaab6fd 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_salad.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_salad.dm @@ -68,7 +68,7 @@ /datum/reagent/consumable/sodiumchloride = 1, /datum/reagent/consumable/blackpepper = 1, /obj/item/reagent_containers/glass/bowl = 1, - /obj/item/reagent_containers/food/snacks/monkeycube = 1, + /obj/item/reagent_containers/food/snacks/cube/monkey = 1, /obj/item/reagent_containers/food/snacks/grown/banana = 1 ) result = /obj/item/reagent_containers/food/snacks/soup/monkeysdelight diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm index 74432c7cbe..6d9e141309 100644 --- a/code/modules/goonchat/browserOutput.dm +++ b/code/modules/goonchat/browserOutput.dm @@ -138,7 +138,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico /datum/chatOutput/proc/setMusicVolume(volume = "") if(volume) - adminMusicVolume = CLAMP(text2num(volume), 0, 100) + adminMusicVolume = clamp(text2num(volume), 0, 100) //Sends client connection details to the chat to handle and save /datum/chatOutput/proc/sendClientData() diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index 6a3fd56208..28f3387097 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -40,14 +40,14 @@ updateUsrDialog() /obj/machinery/biogenerator/RefreshParts() - var/E = 0 - var/P = 0 - var/max_storage = 40 + var/E = 0.5 + var/P = 0.5 + var/max_storage = 20 for(var/obj/item/stock_parts/matter_bin/B in component_parts) - P += B.rating - max_storage = 40 * B.rating + P += B.rating * 0.5 + max_storage = max(20 * B.rating, max_storage) for(var/obj/item/stock_parts/manipulator/M in component_parts) - E += M.rating + E += M.rating * 0.5 efficiency = E productivity = P max_items = max_storage @@ -196,7 +196,7 @@ dat += "x5" if(ispath(D.build_path, /obj/item/stack)) dat += "x10" - dat += "([D.materials[SSmaterials.GetMaterialRef(/datum/material/biomass)]/efficiency])
" + dat += "([CEILING(D.materials[SSmaterials.GetMaterialRef(/datum/material/biomass)]/efficiency, 1)])
" dat += "
" else dat += "
No container inside, please insert container.
" @@ -214,12 +214,16 @@ to_chat(usr, "The biogenerator is in the process of working.") return var/S = 0 + var/total = 0 for(var/obj/item/reagent_containers/food/snacks/grown/I in contents) S += 5 - if(I.reagents.get_reagent_amount(/datum/reagent/consumable/nutriment) < 0.1) - points += 1*productivity - else points += I.reagents.get_reagent_amount(/datum/reagent/consumable/nutriment)*10*productivity + var/nutri_amount = I.reagents.get_reagent_amount(/datum/reagent/consumable/nutriment) + if(nutri_amount < 0.1) + total += 1*productivity + else + total += nutri_amount*10*productivity qdel(I) + points += round(total) if(S) processing = TRUE update_icon() @@ -235,12 +239,13 @@ /obj/machinery/biogenerator/proc/check_cost(list/materials, multiplier = 1, remove_points = TRUE) if(materials.len != 1 || materials[1] != SSmaterials.GetMaterialRef(/datum/material/biomass)) return FALSE - if (materials[SSmaterials.GetMaterialRef(/datum/material/biomass)]*multiplier/efficiency > points) + var/cost = CEILING(materials[SSmaterials.GetMaterialRef(/datum/material/biomass)]*multiplier/efficiency, 1) + if (cost > points) menustat = "nopoints" return FALSE else if(remove_points) - points -= materials[SSmaterials.GetMaterialRef(/datum/material/biomass)]*multiplier/efficiency + points -= cost update_icon() updateUsrDialog() return TRUE @@ -311,7 +316,7 @@ else if(href_list["create"]) var/amount = (text2num(href_list["amount"])) //Can't be outside these (if you change this keep a sane limit) - amount = CLAMP(amount, 1, 50) + amount = clamp(amount, 1, 50) var/id = href_list["create"] if(!stored_research.researched_designs.Find(id)) //naughty naughty diff --git a/code/modules/hydroponics/grown/towercap.dm b/code/modules/hydroponics/grown/towercap.dm index 1775a1f9b1..a18dbe165d 100644 --- a/code/modules/hydroponics/grown/towercap.dm +++ b/code/modules/hydroponics/grown/towercap.dm @@ -199,8 +199,8 @@ if(!click_params || !click_params["icon-x"] || !click_params["icon-y"]) return //Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf) - W.pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) - W.pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) + W.pixel_x = clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2) + W.pixel_y = clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2) else return ..() diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 718033ac56..b7665d7b5d 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -928,26 +928,26 @@ /// Tray Setters - The following procs adjust the tray or plants variables, and make sure that the stat doesn't go out of bounds./// /obj/machinery/hydroponics/proc/adjustNutri(adjustamt) - nutrilevel = CLAMP(nutrilevel + adjustamt, 0, maxnutri) + nutrilevel = clamp(nutrilevel + adjustamt, 0, maxnutri) /obj/machinery/hydroponics/proc/adjustWater(adjustamt) - waterlevel = CLAMP(waterlevel + adjustamt, 0, maxwater) + waterlevel = clamp(waterlevel + adjustamt, 0, maxwater) if(adjustamt>0) adjustToxic(-round(adjustamt/4))//Toxicity dilutation code. The more water you put in, the lesser the toxin concentration. /obj/machinery/hydroponics/proc/adjustHealth(adjustamt) if(myseed && !dead) - plant_health = CLAMP(plant_health + adjustamt, 0, myseed.endurance) + plant_health = clamp(plant_health + adjustamt, 0, myseed.endurance) /obj/machinery/hydroponics/proc/adjustToxic(adjustamt) - toxic = CLAMP(toxic + adjustamt, 0, 100) + toxic = clamp(toxic + adjustamt, 0, 100) /obj/machinery/hydroponics/proc/adjustPests(adjustamt) - pestlevel = CLAMP(pestlevel + adjustamt, 0, 10) + pestlevel = clamp(pestlevel + adjustamt, 0, 10) /obj/machinery/hydroponics/proc/adjustWeeds(adjustamt) - weedlevel = CLAMP(weedlevel + adjustamt, 0, 10) + weedlevel = clamp(weedlevel + adjustamt, 0, 10) /obj/machinery/hydroponics/proc/spawnplant() // why would you put strange reagent in a hydro tray you monster I bet you also feed them blood var/list/livingplants = list(/mob/living/simple_animal/hostile/tree, /mob/living/simple_animal/hostile/killertomato) diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index aa0e789721..5e49a32a23 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -211,7 +211,7 @@ obj/item/seeds/proc/is_gene_forbidden(typepath) /// Setters procs /// /obj/item/seeds/proc/adjust_yield(adjustamt) if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable - yield = CLAMP(yield + adjustamt, 0, 10) + yield = clamp(yield + adjustamt, 0, 10) if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism)) yield = 1 // Mushrooms always have a minimum yield of 1. @@ -220,39 +220,39 @@ obj/item/seeds/proc/is_gene_forbidden(typepath) C.value = yield /obj/item/seeds/proc/adjust_lifespan(adjustamt) - lifespan = CLAMP(lifespan + adjustamt, 10, 100) + lifespan = clamp(lifespan + adjustamt, 10, 100) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/lifespan) if(C) C.value = lifespan /obj/item/seeds/proc/adjust_endurance(adjustamt) - endurance = CLAMP(endurance + adjustamt, 10, 100) + endurance = clamp(endurance + adjustamt, 10, 100) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/endurance) if(C) C.value = endurance /obj/item/seeds/proc/adjust_production(adjustamt) if(yield != -1) - production = CLAMP(production + adjustamt, 1, 10) + production = clamp(production + adjustamt, 1, 10) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/production) if(C) C.value = production /obj/item/seeds/proc/adjust_potency(adjustamt) if(potency != -1) - potency = CLAMP(potency + adjustamt, 0, 100) + potency = clamp(potency + adjustamt, 0, 100) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/potency) if(C) C.value = potency /obj/item/seeds/proc/adjust_weed_rate(adjustamt) - weed_rate = CLAMP(weed_rate + adjustamt, 0, 10) + weed_rate = clamp(weed_rate + adjustamt, 0, 10) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_rate) if(C) C.value = weed_rate /obj/item/seeds/proc/adjust_weed_chance(adjustamt) - weed_chance = CLAMP(weed_chance + adjustamt, 0, 67) + weed_chance = clamp(weed_chance + adjustamt, 0, 67) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_chance) if(C) C.value = weed_chance @@ -261,7 +261,7 @@ obj/item/seeds/proc/is_gene_forbidden(typepath) /obj/item/seeds/proc/set_yield(adjustamt) if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable - yield = CLAMP(adjustamt, 0, 10) + yield = clamp(adjustamt, 0, 10) if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism)) yield = 1 // Mushrooms always have a minimum yield of 1. @@ -270,39 +270,39 @@ obj/item/seeds/proc/is_gene_forbidden(typepath) C.value = yield /obj/item/seeds/proc/set_lifespan(adjustamt) - lifespan = CLAMP(adjustamt, 10, 100) + lifespan = clamp(adjustamt, 10, 100) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/lifespan) if(C) C.value = lifespan /obj/item/seeds/proc/set_endurance(adjustamt) - endurance = CLAMP(adjustamt, 10, 100) + endurance = clamp(adjustamt, 10, 100) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/endurance) if(C) C.value = endurance /obj/item/seeds/proc/set_production(adjustamt) if(yield != -1) - production = CLAMP(adjustamt, 1, 10) + production = clamp(adjustamt, 1, 10) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/production) if(C) C.value = production /obj/item/seeds/proc/set_potency(adjustamt) if(potency != -1) - potency = CLAMP(adjustamt, 0, 100) + potency = clamp(adjustamt, 0, 100) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/potency) if(C) C.value = potency /obj/item/seeds/proc/set_weed_rate(adjustamt) - weed_rate = CLAMP(adjustamt, 0, 10) + weed_rate = clamp(adjustamt, 0, 10) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_rate) if(C) C.value = weed_rate /obj/item/seeds/proc/set_weed_chance(adjustamt) - weed_chance = CLAMP(adjustamt, 0, 67) + weed_chance = clamp(adjustamt, 0, 67) var/datum/plant_gene/core/C = get_gene(/datum/plant_gene/core/weed_chance) if(C) C.value = weed_chance diff --git a/code/modules/instruments/songs/_song.dm b/code/modules/instruments/songs/_song.dm index 67feb14457..30d8b7b3a7 100644 --- a/code/modules/instruments/songs/_song.dm +++ b/code/modules/instruments/songs/_song.dm @@ -213,7 +213,7 @@ /datum/song/proc/sanitize_tempo(new_tempo) new_tempo = abs(new_tempo) - return CLAMP(round(new_tempo, world.tick_lag), world.tick_lag, 5 SECONDS) + return clamp(round(new_tempo, world.tick_lag), world.tick_lag, 5 SECONDS) /datum/song/proc/get_bpm() return 600 / tempo @@ -242,22 +242,22 @@ cached_linear_dropoff = volume_decrease_per_decisecond /datum/song/proc/set_volume(volume) - src.volume = CLAMP(volume, max(0, min_volume), min(100, max_volume)) + src.volume = clamp(volume, max(0, min_volume), min(100, max_volume)) update_sustain() updateDialog() /datum/song/proc/set_dropoff_volume(volume) - sustain_dropoff_volume = CLAMP(volume, INSTRUMENT_MIN_SUSTAIN_DROPOFF, 100) + sustain_dropoff_volume = clamp(volume, INSTRUMENT_MIN_SUSTAIN_DROPOFF, 100) update_sustain() updateDialog() /datum/song/proc/set_exponential_drop_rate(drop) - sustain_exponential_dropoff = CLAMP(drop, INSTRUMENT_EXP_FALLOFF_MIN, INSTRUMENT_EXP_FALLOFF_MAX) + sustain_exponential_dropoff = clamp(drop, INSTRUMENT_EXP_FALLOFF_MIN, INSTRUMENT_EXP_FALLOFF_MAX) update_sustain() updateDialog() /datum/song/proc/set_linear_falloff_duration(duration) - sustain_linear_duration = CLAMP(duration, 0.1, INSTRUMENT_MAX_TOTAL_SUSTAIN) + sustain_linear_duration = clamp(duration, 0.1, INSTRUMENT_MAX_TOTAL_SUSTAIN) update_sustain() updateDialog() diff --git a/code/modules/instruments/songs/editor.dm b/code/modules/instruments/songs/editor.dm index 873ff0e1a7..d9595797d7 100644 --- a/code/modules/instruments/songs/editor.dm +++ b/code/modules/instruments/songs/editor.dm @@ -230,7 +230,7 @@ else if(href_list["setnoteshift"]) var/amount = input(usr, "Set note shift", "Note Shift") as null|num if(!isnull(amount)) - note_shift = CLAMP(amount, note_shift_min, note_shift_max) + note_shift = clamp(amount, note_shift_min, note_shift_max) else if(href_list["setsustainmode"]) var/choice = input(usr, "Choose a sustain mode", "Sustain Mode") as null|anything in list("Linear", "Exponential") diff --git a/code/modules/instruments/songs/play_synthesized.dm b/code/modules/instruments/songs/play_synthesized.dm index 2573da324a..5e7c5652a0 100644 --- a/code/modules/instruments/songs/play_synthesized.dm +++ b/code/modules/instruments/songs/play_synthesized.dm @@ -52,8 +52,8 @@ if(!num) //it's an accidental accents[key] = oct_acc //if they misspelled it/fucked up that's on them lmao, no safety checks. else //octave - octaves[key] = CLAMP(num, octave_min, octave_max) - compiled_chord += CLAMP((note_offset_lookup[key] + octaves[key] * 12 + accent_lookup[accents[key]]), key_min, key_max) + octaves[key] = clamp(num, octave_min, octave_max) + compiled_chord += clamp((note_offset_lookup[key] + octaves[key] * 12 + accent_lookup[accents[key]]), key_min, key_max) compiled_chord += tempodiv //this goes last if(length(compiled_chord)) compiled_chords[++compiled_chords.len] = compiled_chord diff --git a/code/modules/integrated_electronics/core/assemblies.dm b/code/modules/integrated_electronics/core/assemblies.dm index e144e4dbe6..ef63ba97f8 100644 --- a/code/modules/integrated_electronics/core/assemblies.dm +++ b/code/modules/integrated_electronics/core/assemblies.dm @@ -79,7 +79,9 @@ for(var/I in assembly_components) var/obj/item/integrated_circuit/IC = I - . += IC.external_examine(user) + var/text = IC.external_examine(user) + if(text) + . += text if(opened) interact(user) diff --git a/code/modules/integrated_electronics/core/integrated_circuit.dm b/code/modules/integrated_electronics/core/integrated_circuit.dm index 0709b179d2..f90b584d76 100644 --- a/code/modules/integrated_electronics/core/integrated_circuit.dm +++ b/code/modules/integrated_electronics/core/integrated_circuit.dm @@ -36,7 +36,9 @@ a creative player the means to solve many problems. Circuits are held inside an /obj/item/integrated_circuit/examine(mob/user) interact(user) . = ..() - . += external_examine(user) + var/text = external_examine(user) + if(text) + . += text // Can be called via electronic_assembly/attackby() /obj/item/integrated_circuit/proc/additem(var/obj/item/I, var/mob/living/user) @@ -57,7 +59,7 @@ a creative player the means to solve many problems. Circuits are held inside an var/datum/integrated_io/activate/A = activators[k] if(A.linked.len) to_chat(user, "The '[A]' is connected to [A.get_linked_to_desc()].") - any_examine(user) + to_chat(user, any_examine(user)) interact(user) // This should be used when someone is examining from an 'outside' perspective, e.g. reading a screen or LED. diff --git a/code/modules/integrated_electronics/core/special_pins/index_pin.dm b/code/modules/integrated_electronics/core/special_pins/index_pin.dm index 06267eec61..e904c4c6d0 100644 --- a/code/modules/integrated_electronics/core/special_pins/index_pin.dm +++ b/code/modules/integrated_electronics/core/special_pins/index_pin.dm @@ -14,7 +14,7 @@ new_data = 0 if(isnum(new_data)) - data = CLAMP(round(new_data), 0, IC_MAX_LIST_LENGTH) + data = clamp(round(new_data), 0, IC_MAX_LIST_LENGTH) holder.on_data_written() /datum/integrated_io/index/display_pin_type() diff --git a/code/modules/integrated_electronics/subtypes/atmospherics.dm b/code/modules/integrated_electronics/subtypes/atmospherics.dm index 6b4f46f83d..219e30c57f 100644 --- a/code/modules/integrated_electronics/subtypes/atmospherics.dm +++ b/code/modules/integrated_electronics/subtypes/atmospherics.dm @@ -308,7 +308,7 @@ obj/item/integrated_circuit/atmospherics/connector/portableConnectorReturnAir() /obj/item/integrated_circuit/atmospherics/pump/filter/on_data_written() var/amt = get_pin_data(IC_INPUT, 5) - target_pressure = CLAMP(amt, 0, PUMP_MAX_PRESSURE) + target_pressure = clamp(amt, 0, PUMP_MAX_PRESSURE) /obj/item/integrated_circuit/atmospherics/pump/filter/do_work() activate_pin(2) diff --git a/code/modules/integrated_electronics/subtypes/data_transfer.dm b/code/modules/integrated_electronics/subtypes/data_transfer.dm index 8e1c715d83..8db1db4e00 100644 --- a/code/modules/integrated_electronics/subtypes/data_transfer.dm +++ b/code/modules/integrated_electronics/subtypes/data_transfer.dm @@ -125,7 +125,7 @@ /obj/item/integrated_circuit/transfer/pulsedemultiplexer/do_work() var/output_index = get_pin_data(IC_INPUT, 1) - if(output_index == CLAMP(output_index, 1, number_of_pins)) + if(output_index == clamp(output_index, 1, number_of_pins)) activate_pin(round(output_index + 1 ,1)) /obj/item/integrated_circuit/transfer/pulsedemultiplexer/medium diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm index 0be6fd8686..49e6855b38 100644 --- a/code/modules/integrated_electronics/subtypes/input.dm +++ b/code/modules/integrated_electronics/subtypes/input.dm @@ -389,8 +389,8 @@ activate_pin(3) return var/turf/T = get_turf(assembly) - var/target_x = CLAMP(get_pin_data(IC_INPUT, 1), 0, world.maxx) - var/target_y = CLAMP(get_pin_data(IC_INPUT, 2), 0, world.maxy) + var/target_x = clamp(get_pin_data(IC_INPUT, 1), 0, world.maxx) + var/target_y = clamp(get_pin_data(IC_INPUT, 2), 0, world.maxy) var/turf/A = locate(target_x, target_y, T.z) set_pin_data(IC_OUTPUT, 1, null) if(!A || !(A in view(T))) @@ -532,7 +532,7 @@ var/rad = get_pin_data(IC_INPUT, 2) if(isnum(rad)) - rad = CLAMP(rad, 0, 8) + rad = clamp(rad, 0, 8) radius = rad /obj/item/integrated_circuit/input/advanced_locator_list/do_work() @@ -594,7 +594,7 @@ /obj/item/integrated_circuit/input/advanced_locator/on_data_written() var/rad = get_pin_data(IC_INPUT, 2) if(isnum(rad)) - rad = CLAMP(rad, 0, 8) + rad = clamp(rad, 0, 8) radius = rad /obj/item/integrated_circuit/input/advanced_locator/do_work() diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm index d1cd852651..fd4e6abfc5 100644 --- a/code/modules/integrated_electronics/subtypes/manipulation.dm +++ b/code/modules/integrated_electronics/subtypes/manipulation.dm @@ -236,7 +236,7 @@ var/mode = get_pin_data(IC_INPUT, 2) switch(ord) if(1) - mode = CLAMP(mode, GRAB_PASSIVE, max_grab) + mode = clamp(mode, GRAB_PASSIVE, max_grab) if(AM) if(check_target(AM, exclude_contents = TRUE)) acting_object.investigate_log("grabbed ([AM]) using [src].", INVESTIGATE_CIRCUIT) @@ -329,9 +329,9 @@ // If the item is in a grabber circuit we'll update the grabber's outputs after we've thrown it. var/obj/item/integrated_circuit/manipulation/grabber/G = A.loc - var/x_abs = CLAMP(T.x + target_x_rel, 0, world.maxx) - var/y_abs = CLAMP(T.y + target_y_rel, 0, world.maxy) - var/range = round(CLAMP(sqrt(target_x_rel*target_x_rel+target_y_rel*target_y_rel),0,8),1) + var/x_abs = clamp(T.x + target_x_rel, 0, world.maxx) + var/y_abs = clamp(T.y + target_y_rel, 0, world.maxy) + var/range = round(clamp(sqrt(target_x_rel*target_x_rel+target_y_rel*target_y_rel),0,8),1) //remove damage A.throwforce = 0 A.embedding = list("embed_chance" = 0) @@ -447,7 +447,7 @@ if(!S) activate_pin(4) return - if(materials.insert_item(S, CLAMP(get_pin_data(IC_INPUT, 2),0,100), multiplier = 1) ) + if(materials.insert_item(S, clamp(get_pin_data(IC_INPUT, 2),0,100), multiplier = 1) ) AfterMaterialInsert() activate_pin(3) else @@ -458,7 +458,7 @@ for(var/I in 1 to mtypes.len) var/datum/material/M = materials.materials[mtypes[I]] if(M) - var/U = CLAMP(get_pin_data(IC_INPUT, I+2),-100000,100000) + var/U = clamp(get_pin_data(IC_INPUT, I+2),-100000,100000) if(!U) continue if(!mt) //Invalid input diff --git a/code/modules/integrated_electronics/subtypes/output.dm b/code/modules/integrated_electronics/subtypes/output.dm index 6005709dde..47b6e151cb 100644 --- a/code/modules/integrated_electronics/subtypes/output.dm +++ b/code/modules/integrated_electronics/subtypes/output.dm @@ -112,7 +112,7 @@ var/brightness = get_pin_data(IC_INPUT, 2) if(new_color && isnum(brightness)) - brightness = CLAMP(brightness, 0, 10) + brightness = clamp(brightness, 0, 10) light_rgb = new_color light_brightness = brightness @@ -151,7 +151,7 @@ var/selected_sound = sounds[ID] if(!selected_sound) return - vol = CLAMP(vol ,0 , 100) + vol = clamp(vol ,0 , 100) playsound(get_turf(src), selected_sound, vol, freq, -1) var/atom/A = get_object() A.investigate_log("played a sound ([selected_sound]) as [type].", INVESTIGATE_CIRCUIT) diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm index 0fc9f58db8..663ba9fe16 100644 --- a/code/modules/integrated_electronics/subtypes/reagents.dm +++ b/code/modules/integrated_electronics/subtypes/reagents.dm @@ -94,7 +94,7 @@ else direction_mode = SYRINGE_INJECT if(isnum(new_amount)) - new_amount = CLAMP(new_amount, 0, volume) + new_amount = clamp(new_amount, 0, volume) transfer_amount = new_amount @@ -222,7 +222,7 @@ else direction_mode = SYRINGE_INJECT if(isnum(new_amount)) - new_amount = CLAMP(new_amount, 0, 50) + new_amount = clamp(new_amount, 0, 50) transfer_amount = new_amount /obj/item/integrated_circuit/reagent/pump/do_work() @@ -468,7 +468,7 @@ else direction_mode = SYRINGE_INJECT if(isnum(new_amount)) - new_amount = CLAMP(new_amount, 0, 50) + new_amount = clamp(new_amount, 0, 50) transfer_amount = new_amount /obj/item/integrated_circuit/reagent/filter/do_work() diff --git a/code/modules/integrated_electronics/subtypes/smart.dm b/code/modules/integrated_electronics/subtypes/smart.dm index d0c47f0950..5dc866c556 100644 --- a/code/modules/integrated_electronics/subtypes/smart.dm +++ b/code/modules/integrated_electronics/subtypes/smart.dm @@ -57,8 +57,8 @@ activate_pin(3) return var/turf/T = get_turf(assembly) - var/target_x = CLAMP(get_pin_data(IC_INPUT, 1), 0, world.maxx) - var/target_y = CLAMP(get_pin_data(IC_INPUT, 2), 0, world.maxy) + var/target_x = clamp(get_pin_data(IC_INPUT, 1), 0, world.maxx) + var/target_y = clamp(get_pin_data(IC_INPUT, 2), 0, world.maxy) var/turf/A = locate(target_x, target_y, T.z) set_pin_data(IC_OUTPUT, 1, null) if(!A||A==T) diff --git a/code/modules/integrated_electronics/subtypes/time.dm b/code/modules/integrated_electronics/subtypes/time.dm index 1f1d5444bb..cae43718c2 100644 --- a/code/modules/integrated_electronics/subtypes/time.dm +++ b/code/modules/integrated_electronics/subtypes/time.dm @@ -64,7 +64,7 @@ /obj/item/integrated_circuit/time/delay/custom/do_work() var/delay_input = get_pin_data(IC_INPUT, 1) if(delay_input && isnum(delay_input) ) - var/new_delay = CLAMP(delay_input ,1 ,36000) //An hour. + var/new_delay = clamp(delay_input ,1 ,36000) //An hour. delay = new_delay ..() @@ -119,7 +119,7 @@ /obj/item/integrated_circuit/time/ticker/custom/on_data_written() var/delay_input = get_pin_data(IC_INPUT, 2) if(delay_input && isnum(delay_input) ) - var/new_delay = CLAMP(delay_input ,1 ,1 HOURS) + var/new_delay = clamp(delay_input ,1 ,1 HOURS) delay = new_delay ..() diff --git a/code/modules/integrated_electronics/subtypes/trig.dm b/code/modules/integrated_electronics/subtypes/trig.dm index cefa25e945..75580911c3 100644 --- a/code/modules/integrated_electronics/subtypes/trig.dm +++ b/code/modules/integrated_electronics/subtypes/trig.dm @@ -71,7 +71,7 @@ var/result = null var/A = get_pin_data(IC_INPUT, 1) if(!isnull(A)) - result = TAN(A) + result = tan(A) set_pin_data(IC_OUTPUT, 1, result) push_data() diff --git a/code/modules/integrated_electronics/subtypes/weaponized.dm b/code/modules/integrated_electronics/subtypes/weaponized.dm index 02340970af..2f6a2cd841 100644 --- a/code/modules/integrated_electronics/subtypes/weaponized.dm +++ b/code/modules/integrated_electronics/subtypes/weaponized.dm @@ -102,8 +102,8 @@ yo.data = round(yo.data, 1) var/turf/T = get_turf(assembly) - var/target_x = CLAMP(T.x + xo.data, 0, world.maxx) - var/target_y = CLAMP(T.y + yo.data, 0, world.maxy) + var/target_x = clamp(T.x + xo.data, 0, world.maxx) + var/target_y = clamp(T.y + yo.data, 0, world.maxy) assembly.visible_message("[assembly] fires [installed_gun]!") shootAt(locate(target_x, target_y, T.z)) @@ -191,7 +191,7 @@ var/datum/integrated_io/detonation_time = inputs[1] var/dt if(isnum(detonation_time.data) && detonation_time.data > 0) - dt = CLAMP(detonation_time.data, 1, 12)*10 + dt = clamp(detonation_time.data, 1, 12)*10 else dt = 15 addtimer(CALLBACK(attached_grenade, /obj/item/grenade.proc/prime), dt) @@ -293,9 +293,9 @@ // If the item is in a grabber circuit we'll update the grabber's outputs after we've thrown it. var/obj/item/integrated_circuit/manipulation/grabber/G = A.loc - var/x_abs = CLAMP(T.x + target_x_rel, 0, world.maxx) - var/y_abs = CLAMP(T.y + target_y_rel, 0, world.maxy) - var/range = round(CLAMP(sqrt(target_x_rel*target_x_rel+target_y_rel*target_y_rel),0,8),1) + var/x_abs = clamp(T.x + target_x_rel, 0, world.maxx) + var/y_abs = clamp(T.y + target_y_rel, 0, world.maxy) + var/range = round(clamp(sqrt(target_x_rel*target_x_rel+target_y_rel*target_y_rel),0,8),1) assembly.visible_message("\The [assembly] has thrown [A]!") log_attack("[assembly] [REF(assembly)] has thrown [A] with lethal force.") A.forceMove(drop_location()) @@ -324,7 +324,7 @@ /obj/item/integrated_circuit/weaponized/stun/do_work() - var/stunforce = CLAMP(get_pin_data(IC_INPUT, 1),1,70) + var/stunforce = clamp(get_pin_data(IC_INPUT, 1),1,70) var/mob/living/L = assembly.loc if(attempt_stun(L,stunforce)) activate_pin(2) diff --git a/code/modules/language/language_holder.dm b/code/modules/language/language_holder.dm index b307e66b39..f31ea9022b 100644 --- a/code/modules/language/language_holder.dm +++ b/code/modules/language/language_holder.dm @@ -74,7 +74,7 @@ var/datum/language_holder/other if(istype(thing, /datum/language_holder)) other = thing - else if(ismovableatom(thing)) + else if(ismovable(thing)) var/atom/movable/AM = thing other = AM.get_language_holder() else if(istype(thing, /datum/mind)) @@ -94,7 +94,7 @@ language_menu.ui_interact(user) /datum/language_holder/proc/get_atom() - if(ismovableatom(owner)) + if(ismovable(owner)) . = owner else if(istype(owner, /datum/mind)) var/datum/mind/M = owner diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 008724b10f..144037b3a7 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -267,7 +267,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums dat += "(Order book by SS13BN)

" dat += "" dat += "" - dat += libcomp_menu[CLAMP(page,1,libcomp_menu.len)] + dat += libcomp_menu[clamp(page,1,libcomp_menu.len)] dat += "" dat += "
AUTHORTITLECATEGORY
<<<< >>>>
" dat += "
(Return to main menu)
" diff --git a/code/modules/lighting/lighting_atom.dm b/code/modules/lighting/lighting_atom.dm index 8712a66290..779dd9c3ea 100644 --- a/code/modules/lighting/lighting_atom.dm +++ b/code/modules/lighting/lighting_atom.dm @@ -38,7 +38,7 @@ if (!light_power || !light_range) // We won't emit light anyways, destroy the light source. QDEL_NULL(light) else - if (!ismovableatom(loc)) // We choose what atom should be the top atom of the light here. + if (!ismovable(loc)) // We choose what atom should be the top atom of the light here. . = src else . = loc diff --git a/code/modules/mapping/map_template.dm b/code/modules/mapping/map_template.dm index 3e361179de..873c10fc02 100644 --- a/code/modules/mapping/map_template.dm +++ b/code/modules/mapping/map_template.dm @@ -55,11 +55,11 @@ SSmachines.setup_template_powernets(cables) SSair.setup_template_machinery(atmos_machines) -/datum/map_template/proc/load_new_z() +/datum/map_template/proc/load_new_z(list/traits = list(ZTRAIT_AWAY = TRUE)) var/x = round((world.maxx - width)/2) var/y = round((world.maxy - height)/2) - var/datum/space_level/level = SSmapping.add_new_zlevel(name, list(ZTRAIT_AWAY = TRUE)) + var/datum/space_level/level = SSmapping.add_new_zlevel(name, traits) var/datum/parsed_map/parsed = load_map(file(mappath), x, y, level.z_value, no_changeturf=(SSatoms.initialized == INITIALIZATION_INSSATOMS), placeOnTop=TRUE) var/list/bounds = parsed.bounds if(!bounds) @@ -121,6 +121,6 @@ //for your ever biggening badminnery kevinz000 //❤ - Cyberboss -/proc/load_new_z_level(var/file, var/name) +/proc/load_new_z_level(file, name, list/traits) var/datum/map_template/template = new(file, name) - template.load_new_z() + return template.load_new_z(traits) diff --git a/code/modules/mapping/reader.dm b/code/modules/mapping/reader.dm index 86b501c455..e7d7fd4898 100644 --- a/code/modules/mapping/reader.dm +++ b/code/modules/mapping/reader.dm @@ -93,7 +93,7 @@ gridSet.ycrd = text2num(dmmRegex.group[4]) gridSet.zcrd = text2num(dmmRegex.group[5]) - bounds[MAP_MINX] = min(bounds[MAP_MINX], CLAMP(gridSet.xcrd, x_lower, x_upper)) + bounds[MAP_MINX] = min(bounds[MAP_MINX], clamp(gridSet.xcrd, x_lower, x_upper)) bounds[MAP_MINZ] = min(bounds[MAP_MINZ], gridSet.zcrd) bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], gridSet.zcrd) @@ -113,15 +113,15 @@ if(gridLines.len && gridLines[gridLines.len] == "") gridLines.Cut(gridLines.len) // Remove only one blank line at the end. - bounds[MAP_MINY] = min(bounds[MAP_MINY], CLAMP(gridSet.ycrd, y_lower, y_upper)) + bounds[MAP_MINY] = min(bounds[MAP_MINY], clamp(gridSet.ycrd, y_lower, y_upper)) gridSet.ycrd += gridLines.len - 1 // Start at the top and work down - bounds[MAP_MAXY] = max(bounds[MAP_MAXY], CLAMP(gridSet.ycrd, y_lower, y_upper)) + bounds[MAP_MAXY] = max(bounds[MAP_MAXY], clamp(gridSet.ycrd, y_lower, y_upper)) var/maxx = gridSet.xcrd if(gridLines.len) //Not an empty map maxx = max(maxx, gridSet.xcrd + length(gridLines[1]) / key_len - 1) - bounds[MAP_MAXX] = CLAMP(max(bounds[MAP_MAXX], maxx), x_lower, x_upper) + bounds[MAP_MAXX] = clamp(max(bounds[MAP_MAXX], maxx), x_lower, x_upper) CHECK_TICK // Indicate failure to parse any coordinates by nulling bounds diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 56e1a04b95..4dd86a847a 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -428,7 +428,7 @@ /obj/item/projectile/hook/on_hit(atom/target) . = ..() - if(ismovableatom(target)) + if(ismovable(target)) var/atom/movable/A = target if(A.anchored) return @@ -833,13 +833,13 @@ force = 0 var/ghost_counter = ghost_check() - force = CLAMP((ghost_counter * 4), 0, 75) + force = clamp((ghost_counter * 4), 0, 75) user.visible_message("[user] strikes with the force of [ghost_counter] vengeful spirits!") return ..() /obj/item/melee/ghost_sword/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) var/ghost_counter = ghost_check() - final_block_chance += CLAMP((ghost_counter * 5), 0, 75) + final_block_chance += clamp((ghost_counter * 5), 0, 75) owner.visible_message("[owner] is protected by a ring of [ghost_counter] ghosts!") return ..() diff --git a/code/modules/mining/machine_silo.dm b/code/modules/mining/machine_silo.dm index c0356dd1ab..09246abc46 100644 --- a/code/modules/mining/machine_silo.dm +++ b/code/modules/mining/machine_silo.dm @@ -116,7 +116,7 @@ GLOBAL_LIST_EMPTY(silo_access_logs) var/list/logs = GLOB.silo_access_logs[REF(src)] var/len = LAZYLEN(logs) var/num_pages = 1 + round((len - 1) / 30) - var/page = CLAMP(log_page, 1, num_pages) + var/page = clamp(log_page, 1, num_pages) if(num_pages > 1) for(var/i in 1 to num_pages) if(i == page) diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index 0182dec254..bcb196a103 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -194,7 +194,7 @@ prize_list += list( new /datum/data/mining_equipment("Extra Id", /obj/item/card/id/mining, 250), new /datum/data/mining_equipment("Science Goggles", /obj/item/clothing/glasses/science, 250), - new /datum/data/mining_equipment("Monkey Cube", /obj/item/reagent_containers/food/snacks/monkeycube, 300), + new /datum/data/mining_equipment("Monkey Cube", /obj/item/reagent_containers/food/snacks/cube/monkey, 300), new /datum/data/mining_equipment("Toolbelt", /obj/item/storage/belt/utility, 350), new /datum/data/mining_equipment("Royal Cape of the Liberator", /obj/item/bedsheet/rd/royal_cape, 500), new /datum/data/mining_equipment("Grey Slime Extract", /obj/item/slime_extract/grey, 1000), diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm index d04c0104e5..e89bbef58d 100644 --- a/code/modules/mining/mint.dm +++ b/code/modules/mining/mint.dm @@ -87,7 +87,7 @@ if(istype(new_material)) chosen = new_material if(href_list["chooseAmt"]) - coinsToProduce = CLAMP(coinsToProduce + text2num(href_list["chooseAmt"]), 0, 1000) + coinsToProduce = clamp(coinsToProduce + text2num(href_list["chooseAmt"]), 0, 1000) updateUsrDialog() if(href_list["makeCoins"]) var/temp_coins = coinsToProduce diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm index b669e30a06..317efc2c1f 100644 --- a/code/modules/mob/dead/new_player/preferences_setup.dm +++ b/code/modules/mob/dead/new_player/preferences_setup.dm @@ -23,11 +23,7 @@ if(!pref_species) var/rando_race = pick(GLOB.roundstart_races) pref_species = new rando_race() - features = random_features(pref_species?.id) - if(gender == MALE || gender != FEMALE) - features["body_model"] = gender - else if(gender == PLURAL) - features["body_model"] = pick(MALE,FEMALE) + features = random_features(pref_species?.id, gender) age = rand(AGE_MIN,AGE_MAX) /datum/preferences/proc/update_preview_icon(equip_job = TRUE) diff --git a/code/modules/mob/dead/new_player/sprite_accessories/pines.dm b/code/modules/mob/dead/new_player/sprite_accessories/spines.dm similarity index 100% rename from code/modules/mob/dead/new_player/sprite_accessories/pines.dm rename to code/modules/mob/dead/new_player/sprite_accessories/spines.dm diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index b2d02d8fa2..dc7384124d 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -570,7 +570,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp views |= i var/new_view = input("Choose your new view", "Modify view range", 7) as null|anything in views if(new_view) - client.change_view(CLAMP(new_view, 7, max_view)) + client.change_view(clamp(new_view, 7, max_view)) else client.change_view(CONFIG_GET(string/default_view)) diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index 9f7d2067de..fad3a7e534 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -333,7 +333,8 @@ I.moveToNullspace() else I.forceMove(newloc) - I.dropped(src) + if(I.dropped(src) == ITEM_RELOCATED_BY_DROPPED) + return FALSE return TRUE //Outdated but still in use apparently. This should at least be a human proc. diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm index f32d84ae73..4cb93a1b6a 100644 --- a/code/modules/mob/living/brain/brain_item.dm +++ b/code/modules/mob/living/brain/brain_item.dm @@ -229,7 +229,7 @@ var/adjusted_amount if(amount >= 0 && maximum) var/brainloss = get_brain_damage() - var/new_brainloss = CLAMP(brainloss + amount, 0, maximum) + var/new_brainloss = clamp(brainloss + amount, 0, maximum) if(brainloss > new_brainloss) //brainloss is over the cap already return 0 adjusted_amount = new_brainloss - brainloss diff --git a/code/modules/mob/living/carbon/alien/status_procs.dm b/code/modules/mob/living/carbon/alien/status_procs.dm index 4a63a72686..71d61cab25 100644 --- a/code/modules/mob/living/carbon/alien/status_procs.dm +++ b/code/modules/mob/living/carbon/alien/status_procs.dm @@ -20,5 +20,5 @@ /mob/living/carbon/alien/AdjustStun(amount, updating = 1, ignore_canstun = 0) . = ..() if(!.) - move_delay_add = CLAMP(move_delay_add + round(amount/2), 0, 10) + move_delay_add = clamp(move_delay_add + round(amount/2), 0, 10) */ diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 377540233f..cef445113b 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -7,6 +7,7 @@ update_body_parts() //to update the carbon's new bodyparts appearance GLOB.carbon_list += src blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio) + add_movespeed_modifier(/datum/movespeed_modifier/carbon_crawling) /mob/living/carbon/Destroy() //This must be done first, so the mob ghosts correctly before DNA etc is nulled @@ -574,9 +575,9 @@ become_husk("burn") med_hud_set_health() if(stat == SOFT_CRIT) - add_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE, multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN) + add_movespeed_modifier(/datum/movespeed_modifier/carbon_softcrit) else - remove_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/carbon_softcrit) /mob/living/carbon/update_stamina() var/stam = getStaminaLoss() diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 94aba6851a..7f5f912ff6 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -768,7 +768,7 @@ return else if(hud_used.healths) - var/health_amount = min(health, maxHealth - CLAMP(getStaminaLoss()-50, 0, 80))//CIT CHANGE - makes staminaloss have less of an impact on the health hud + var/health_amount = min(health, maxHealth - clamp(getStaminaLoss()-50, 0, 80))//CIT CHANGE - makes staminaloss have less of an impact on the health hud if(..(health_amount)) //not dead switch(hal_screwyhud) if(SCREWYHUD_CRIT) @@ -1041,7 +1041,7 @@ return FALSE /mob/living/carbon/human/proc/clear_shove_slowdown() - remove_movespeed_modifier(MOVESPEED_ID_SHOVE) + remove_movespeed_modifier(/datum/movespeed_modifier/shove) var/active_item = get_active_held_item() if(is_type_in_typecache(active_item, GLOB.shove_disarming_types)) visible_message("[src.name] regains their grip on \the [active_item]!", "You regain your grip on \the [active_item]", null, COMBAT_MESSAGE_RANGE) @@ -1050,17 +1050,17 @@ . = ..() if(HAS_TRAIT(src, TRAIT_IGNORESLOWDOWN)) - remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN) - remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING) + remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown) + remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying) return var/stambufferinfluence = (bufferedstam*(100/stambuffer))*0.2 //CIT CHANGE - makes stamina buffer influence movedelay var/health_deficiency = ((100 + stambufferinfluence) - health + (getStaminaLoss()*0.75))//CIT CHANGE - reduces the impact of staminaloss and makes stamina buffer influence it if(health_deficiency >= 40) - add_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN, override = TRUE, multiplicative_slowdown = ((health_deficiency-39) / 75), blacklisted_movetypes = FLOATING|FLYING) - add_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING, override = TRUE, multiplicative_slowdown = ((health_deficiency-39) / 25), movetypes = FLYING, blacklisted_movetypes = FLOATING) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown, TRUE, (health_deficiency-39) / 75) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying, TRUE, (health_deficiency-39) / 25) else - remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN) - remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING) + remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown) + remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying) /mob/living/carbon/human/do_after_coefficent() . = ..() diff --git a/code/modules/mob/living/carbon/human/human_block.dm b/code/modules/mob/living/carbon/human/human_block.dm index b1a5153ce5..8fe0376a08 100644 --- a/code/modules/mob/living/carbon/human/human_block.dm +++ b/code/modules/mob/living/carbon/human/human_block.dm @@ -1,8 +1,8 @@ /mob/living/carbon/human/get_blocking_items() . = ..() if(wear_suit) - . += wear_suit + . |= wear_suit if(w_uniform) - . += w_uniform + . |= w_uniform if(wear_neck) - . += wear_neck + . |= wear_neck diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm index a26bdd99cd..09dfa602e1 100644 --- a/code/modules/mob/living/carbon/human/human_movement.dm +++ b/code/modules/mob/living/carbon/human/human_movement.dm @@ -1,11 +1,13 @@ /mob/living/carbon/human/get_movespeed_modifiers() var/list/considering = ..() - . = considering if(HAS_TRAIT(src, TRAIT_IGNORESLOWDOWN)) - for(var/id in .) - var/list/data = .[id] - if(data[MOVESPEED_DATA_INDEX_FLAGS] & IGNORE_NOSLOW) - .[id] = data + . = list() + for(var/id in considering) + var/datum/movespeed_modifier/M = considering[id] + if(M.flags & IGNORE_NOSLOW || M.multiplicative_slowdown < 0) + .[id] = M + return + return considering /mob/living/carbon/human/movement_delay() . = ..() diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 32e492f5fa..683c3e18fd 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -331,7 +331,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(mutant_bodyparts["meat_type"]) //I can't believe it's come to the meat H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]] - C.add_movespeed_modifier(MOVESPEED_ID_SPECIES, TRUE, 100, override=TRUE, multiplicative_slowdown=speedmod, movetypes=(~FLYING)) + C.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/species, TRUE, multiplicative_slowdown = speedmod) SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species) @@ -349,7 +349,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) for(var/X in inherent_traits) REMOVE_TRAIT(C, X, SPECIES_TRAIT) - C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES) + C.remove_movespeed_modifier(/datum/movespeed_modifier/species) if(mutant_bodyparts["meat_type"]) C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]] @@ -1299,14 +1299,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(H.overeatduration < 100) to_chat(H, "You feel fit again!") REMOVE_TRAIT(H, TRAIT_FAT, OBESITY) - H.remove_movespeed_modifier(MOVESPEED_ID_FAT) + H.remove_movespeed_modifier(/datum/movespeed_modifier/obesity) H.update_inv_w_uniform() H.update_inv_wear_suit() else if(H.overeatduration >= 100) to_chat(H, "You suddenly feel blubbery!") ADD_TRAIT(H, TRAIT_FAT, OBESITY) - H.add_movespeed_modifier(MOVESPEED_ID_FAT, multiplicative_slowdown = 1.5) + H.add_movespeed_modifier(/datum/movespeed_modifier/obesity) H.update_inv_w_uniform() H.update_inv_wear_suit() @@ -1362,9 +1362,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(!HAS_TRAIT(H, TRAIT_NOHUNGER)) var/hungry = (500 - H.nutrition) / 5 //So overeat would be 100 and default level would be 80 if(hungry >= 70) - H.add_movespeed_modifier(MOVESPEED_ID_HUNGRY, override = TRUE, multiplicative_slowdown = (hungry / 50)) + H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/hunger, multiplicative_slowdown = (hungry / 50)) else - H.remove_movespeed_modifier(MOVESPEED_ID_HUNGRY) + H.remove_movespeed_modifier(/datum/movespeed_modifier/hunger) switch(H.nutrition) if(NUTRITION_LEVEL_FULL to INFINITY) @@ -1615,7 +1615,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) "You hear a slap." ) return FALSE - + else user.do_attack_animation(target, ATTACK_EFFECT_DISARM) @@ -1623,10 +1623,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) user.adjustStaminaLossBuffered(1) else user.adjustStaminaLossBuffered(3) - + if(attacker_style && attacker_style.disarm_act(user,target)) return TRUE - + if(target.w_uniform) target.w_uniform.add_fingerprint(user) //var/randomized_zone = ran_zone(user.zone_selected) CIT CHANGE - comments out to prevent compiling errors @@ -1659,7 +1659,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) randn -= 25 //if you are a pugilist, you're slapping that item from them pretty reliably if(HAS_TRAIT(target, TRAIT_PUGILIST)) randn += 25 //meanwhile, pugilists are less likely to get disarmed - + if(randn <= 35)//CIT CHANGE - changes this back to a 35% chance to accomodate for the above being commented out in favor of right-click pushing var/obj/item/I = null if(target.pulling) @@ -1932,8 +1932,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/obj/item/target_held_item = target.get_active_held_item() if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types)) target_held_item = null - if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE)) - target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH) + if(!target.has_movespeed_modifier(/datum/movespeed_modifier/shove)) + target.add_movespeed_modifier(/datum/movespeed_modifier/shove) if(target_held_item) if(!HAS_TRAIT(target_held_item, TRAIT_NODROP)) target.visible_message("[target.name]'s grip on \the [target_held_item] loosens!", @@ -2084,7 +2084,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold") SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "hot", /datum/mood_event/hot) - H.remove_movespeed_modifier(MOVESPEED_ID_COLD) + H.remove_movespeed_modifier(/datum/movespeed_modifier/cold) var/burn_damage var/firemodifier = H.fire_stacks / 50 @@ -2101,8 +2101,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTCOLD)) SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot") SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "cold", /datum/mood_event/cold) - //Sorry for the nasty oneline but I don't want to assign a variable on something run pretty frequently - H.add_movespeed_modifier(MOVESPEED_ID_COLD, override = TRUE, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR), blacklisted_movetypes = FLOATING) + //Apply cold slowdown + H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR)) switch(H.bodytemperature) if(200 to BODYTEMP_COLD_DAMAGE_LIMIT) H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN) @@ -2112,7 +2112,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) H.apply_damage(COLD_DAMAGE_LEVEL_3*coldmod*H.physiology.cold_mod, BURN) else - H.remove_movespeed_modifier(MOVESPEED_ID_COLD) + H.remove_movespeed_modifier(/datum/movespeed_modifier/cold) SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold") SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot") diff --git a/code/modules/mob/living/carbon/human/species_types/dwarves.dm b/code/modules/mob/living/carbon/human/species_types/dwarves.dm index 7b43f6d565..50b88579f4 100644 --- a/code/modules/mob/living/carbon/human/species_types/dwarves.dm +++ b/code/modules/mob/living/carbon/human/species_types/dwarves.dm @@ -169,7 +169,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) // for(var/datum/reagent/R in owner.reagents.reagent_list) if(istype(R, /datum/reagent/consumable/ethanol)) var/datum/reagent/consumable/ethanol/E = R - stored_alcohol = CLAMP(stored_alcohol + E.boozepwr / 50, 0, max_alcohol) + stored_alcohol = clamp(stored_alcohol + E.boozepwr / 50, 0, max_alcohol) var/heal_amt = heal_rate stored_alcohol -= alcohol_rate //Subtracts alcohol_Rate from stored alcohol so EX: 250 - 0.25 per each loop that occurs. if(stored_alcohol > 400) //If they are over 400 they start regenerating diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index abc2288e9b..7a5e347060 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -397,7 +397,7 @@ var/new_y = P.starting.y + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) var/turf/target = get_turf(P.starting) // redirect the projectile - P.preparePixelProjectile(locate(CLAMP(target.x + new_x, 1, world.maxx), CLAMP(target.y + new_y, 1, world.maxy), H.z), H) + P.preparePixelProjectile(locate(clamp(target.x + new_x, 1, world.maxx), clamp(target.y + new_y, 1, world.maxy), H.z), H) return BULLET_ACT_FORCE_PIERCE return ..() diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm index 775f36cfc7..10a29c72c1 100644 --- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm @@ -606,7 +606,7 @@ var/max_D = CONFIG_GET(number/penis_max_inches_prefs) var/new_length = input(owner, "Penis length in inches:\n([min_D]-[max_D])", "Genital Alteration") as num|null if(new_length) - H.dna.features["cock_length"] = CLAMP(round(new_length), min_D, max_D) + H.dna.features["cock_length"] = clamp(round(new_length), min_D, max_D) H.update_genitals() H.apply_overlay() H.give_genital(/obj/item/organ/genital/testicles) diff --git a/code/modules/mob/living/carbon/human/species_types/vampire.dm b/code/modules/mob/living/carbon/human/species_types/vampire.dm index f37e718462..f720aa7f8a 100644 --- a/code/modules/mob/living/carbon/human/species_types/vampire.dm +++ b/code/modules/mob/living/carbon/human/species_types/vampire.dm @@ -106,8 +106,8 @@ to_chat(victim, "[H] is draining your blood!") to_chat(H, "You drain some blood!") playsound(H, 'sound/items/drink.ogg', 30, 1, -2) - victim.blood_volume = CLAMP(victim.blood_volume - drained_blood, 0, BLOOD_VOLUME_MAXIMUM) - H.blood_volume = CLAMP(H.blood_volume + drained_blood, 0, BLOOD_VOLUME_MAXIMUM) + victim.blood_volume = clamp(victim.blood_volume - drained_blood, 0, BLOOD_VOLUME_MAXIMUM) + H.blood_volume = clamp(H.blood_volume + drained_blood, 0, BLOOD_VOLUME_MAXIMUM) if(!victim.blood_volume) to_chat(H, "You finish off [victim]'s blood supply!") diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 8097859aac..00a0991e19 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -235,7 +235,7 @@ //TOXINS/PLASMA if(Toxins_partialpressure > safe_tox_max) var/ratio = (breath_gases[/datum/gas/plasma]/safe_tox_max) * 10 - adjustToxLoss(CLAMP(ratio, MIN_TOXIC_GAS_DAMAGE, MAX_TOXIC_GAS_DAMAGE)) + adjustToxLoss(clamp(ratio, MIN_TOXIC_GAS_DAMAGE, MAX_TOXIC_GAS_DAMAGE)) throw_alert("too_much_tox", /obj/screen/alert/too_much_tox) else clear_alert("too_much_tox") diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index d3e5941e4e..6242fa56be 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -65,12 +65,11 @@ /mob/living/carbon/monkey/on_reagent_change() . = ..() - remove_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE) var/amount if(reagents.has_reagent(/datum/reagent/medicine/morphine)) amount = -1 if(amount) - add_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_reagent_speedmod, TRUE, amount) /mob/living/carbon/monkey/updatehealth() . = ..() @@ -78,7 +77,7 @@ var/health_deficiency = (100 - health) if(health_deficiency >= 45) slow += (health_deficiency / 25) - add_movespeed_modifier(MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = slow) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_health_speedmod, TRUE, slow) /mob/living/carbon/monkey/adjust_bodytemperature(amount) . = ..() @@ -87,7 +86,7 @@ slow += (283.222 - bodytemperature) / 10 * 1.75 if(slow <= 0) return - add_movespeed_modifier(MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_temperature_speedmod, TRUE, slow) /mob/living/carbon/monkey/Stat() ..() @@ -99,7 +98,6 @@ if(changeling) stat("Chemical Storage", "[changeling.chem_charges]/[changeling.chem_storage]") stat("Absorbed DNA", changeling.absorbedcount) - return /mob/living/carbon/monkey/verb/removeinternal() diff --git a/code/modules/mob/living/carbon/status_procs.dm b/code/modules/mob/living/carbon/status_procs.dm index 6c497bb8d4..a47bb7fb4a 100644 --- a/code/modules/mob/living/carbon/status_procs.dm +++ b/code/modules/mob/living/carbon/status_procs.dm @@ -23,10 +23,10 @@ clear_alert("high") /mob/living/carbon/adjust_disgust(amount) - disgust = CLAMP(disgust+amount, 0, DISGUST_LEVEL_MAXEDOUT) + disgust = clamp(disgust+amount, 0, DISGUST_LEVEL_MAXEDOUT) /mob/living/carbon/set_disgust(amount) - disgust = CLAMP(amount, 0, DISGUST_LEVEL_MAXEDOUT) + disgust = clamp(amount, 0, DISGUST_LEVEL_MAXEDOUT) ////////////////////////////////////////TRAUMAS///////////////////////////////////////// diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm index d5e1fa6fc4..3257b0e3bf 100644 --- a/code/modules/mob/living/damage_procs.dm +++ b/code/modules/mob/living/damage_procs.dm @@ -88,7 +88,7 @@ if(EFFECT_STUN) Stun(effect * hit_percent) if(EFFECT_KNOCKDOWN) - DefaultCombatKnockdown(effect * hit_percent, override_stamdmg = knockdown_stammax ? CLAMP(knockdown_stamoverride, 0, knockdown_stammax-getStaminaLoss()) : knockdown_stamoverride) + DefaultCombatKnockdown(effect * hit_percent, override_stamdmg = knockdown_stammax ? clamp(knockdown_stamoverride, 0, knockdown_stammax-getStaminaLoss()) : knockdown_stamoverride) if(EFFECT_UNCONSCIOUS) Unconscious(effect * hit_percent) if(EFFECT_IRRADIATE) @@ -140,7 +140,7 @@ /mob/living/proc/adjustBruteLoss(amount, updating_health = TRUE, forced = FALSE) if(!forced && (status_flags & GODMODE)) return FALSE - bruteloss = CLAMP((bruteloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) + bruteloss = clamp((bruteloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) if(updating_health) updatehealth() return amount @@ -151,7 +151,7 @@ /mob/living/proc/adjustOxyLoss(amount, updating_health = TRUE, forced = FALSE) if(!forced && (status_flags & GODMODE)) return FALSE - oxyloss = CLAMP((oxyloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) + oxyloss = clamp((oxyloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) if(updating_health) updatehealth() return amount @@ -170,7 +170,7 @@ /mob/living/proc/adjustToxLoss(amount, updating_health = TRUE, forced = FALSE) if(!forced && (status_flags & GODMODE)) return FALSE - toxloss = CLAMP((toxloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) + toxloss = clamp((toxloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) if(updating_health) updatehealth() return amount @@ -189,7 +189,7 @@ /mob/living/proc/adjustFireLoss(amount, updating_health = TRUE, forced = FALSE) if(!forced && (status_flags & GODMODE)) return FALSE - fireloss = CLAMP((fireloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) + fireloss = clamp((fireloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) if(updating_health) updatehealth() return amount @@ -200,7 +200,7 @@ /mob/living/proc/adjustCloneLoss(amount, updating_health = TRUE, forced = FALSE) if(!forced && (status_flags & GODMODE)) return FALSE - cloneloss = CLAMP((cloneloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) + cloneloss = clamp((cloneloss + (amount * CONFIG_GET(number/damage_multiplier))), 0, maxHealth * 2) if(updating_health) updatehealth() return amount diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 22a0da2cf6..89f8381087 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -68,7 +68,7 @@ var/obj/O = A if(ObjBump(O)) return - if(ismovableatom(A)) + if(ismovable(A)) var/atom/movable/AM = A if(PushAM(AM, move_force)) return @@ -645,7 +645,7 @@ attempt_resist_grab(FALSE) // Return as we should only resist one thing at a time. Give clickdelay if the grab wasn't passive. return old_gs? TRUE : FALSE - + // unbuckling yourself. stops the chain if you try it. if(buckled && last_special <= world.time) log_combat(src, buckled, "resisted buckle") @@ -1030,7 +1030,7 @@ update_fire() /mob/living/proc/adjust_fire_stacks(add_fire_stacks) //Adjusting the amount of fire_stacks we have on person - fire_stacks = CLAMP(fire_stacks + add_fire_stacks, -20, 20) + fire_stacks = clamp(fire_stacks + add_fire_stacks, -20, 20) if(on_fire && fire_stacks <= 0) ExtinguishMob() diff --git a/code/modules/mob/living/living_block.dm b/code/modules/mob/living/living_block.dm index d9e3309e47..d39abb1250 100644 --- a/code/modules/mob/living/living_block.dm +++ b/code/modules/mob/living/living_block.dm @@ -57,7 +57,7 @@ if(real_attack) for(var/obj/item/I in tocheck) // i don't like this too - var/final_block_chance = I.block_chance - (CLAMP((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example + var/final_block_chance = I.block_chance - (clamp((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example var/results = I.run_block(src, object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, final_block_chance, return_list) . |= results if((results & BLOCK_SUCCESS) && !(results & BLOCK_CONTINUE_CHAIN)) @@ -65,12 +65,13 @@ else for(var/obj/item/I in tocheck) // i don't like this too - var/final_block_chance = I.block_chance - (CLAMP((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example + var/final_block_chance = I.block_chance - (clamp((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example I.check_block(src, object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, final_block_chance, return_list) /// Gets an unsortedlist of objects to run block checks on. /mob/living/proc/get_blocking_items() . = list() + SEND_SIGNAL(src, COMSIG_LIVING_GET_BLOCKING_ITEMS, .) for(var/obj/item/I in held_items) // this is a bad check but i am not removing it until a better catchall is made if(istype(I, /obj/item/clothing)) @@ -85,11 +86,13 @@ /// Runs block and returns flag for do_run_block to process. /obj/item/proc/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) - SEND_SIGNAL(src, COMSIG_ITEM_RUN_BLOCK, owner, object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, final_block_chance, block_return) + . = SEND_SIGNAL(src, COMSIG_ITEM_RUN_BLOCK, owner, object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, final_block_chance, block_return) + if(. & BLOCK_SUCCESS) + return if(prob(final_block_chance)) owner.visible_message("[owner] blocks [attack_text] with [src]!") - return BLOCK_SUCCESS | BLOCK_PHYSICAL_EXTERNAL - return BLOCK_NONE + return . | BLOCK_SUCCESS | BLOCK_PHYSICAL_EXTERNAL + return . | BLOCK_NONE /// Returns block information using list/block_return. Used for check_block() on mobs. /obj/item/proc/check_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 7d220739d5..39a94232a3 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -88,9 +88,9 @@ /obj/item/proc/get_volume_by_throwforce_and_or_w_class() if(throwforce && w_class) - return CLAMP((throwforce + w_class) * 5, 30, 100)// Add the item's throwforce to its weight class and multiply by 5, then clamp the value between 30 and 100 + return clamp((throwforce + w_class) * 5, 30, 100)// Add the item's throwforce to its weight class and multiply by 5, then clamp the value between 30 and 100 else if(w_class) - return CLAMP(w_class * 8, 20, 100) // Multiply the item's weight class by 8, then clamp the value between 20 and 100 + return clamp(w_class * 8, 20, 100) // Multiply the item's weight class by 8, then clamp the value between 20 and 100 else return 0 diff --git a/code/modules/mob/living/living_mobility.dm b/code/modules/mob/living/living_mobility.dm index 49d4a20887..32038a6102 100644 --- a/code/modules/mob/living/living_mobility.dm +++ b/code/modules/mob/living/living_mobility.dm @@ -94,11 +94,13 @@ if(should_be_lying) mobility_flags &= ~MOBILITY_STAND + setMovetype(movement_type | CRAWLING) if(!lying) //force them on the ground lying = pick(90, 270) if(has_gravity() && !buckled) playsound(src, "bodyfall", 20, 1) else + setMovetype(movement_type & ~CRAWLING) mobility_flags |= MOBILITY_STAND lying = 0 @@ -161,8 +163,8 @@ if(!has_legs && has_arms < 2) limbless_slowdown += 6 - (has_arms * 3) if(limbless_slowdown) - add_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=limbless_slowdown, blacklisted_movetypes = FLYING|FLOATING) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/limbless, multiplicative_slowdown = limbless_slowdown) else - remove_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/limbless) return mobility_flags diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index ec291094fe..ddcf3e6292 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -36,38 +36,26 @@ sprint_stamina_cost = CONFIG_GET(number/movedelay/sprint_stamina_cost) return ..() -/mob/living/movement_delay(ignorewalk = 0) - . = ..() - if(!CHECK_MOBILITY(src, MOBILITY_STAND)) - . += 6 - /// whether or not we can slide under another living mob. defaults to if we're not dense. CanPass should check "overriding circumstances" like buckled mobs/having PASSMOB flag, etc. /mob/living/proc/can_move_under_living(mob/living/other) return !density /mob/living/proc/update_move_intent_slowdown() - var/mod = 0 - if(m_intent == MOVE_INTENT_WALK) - mod = CONFIG_GET(number/movedelay/walk_delay) - else - mod = CONFIG_GET(number/movedelay/run_delay) - if(!isnum(mod)) - mod = 1 - add_movespeed_modifier(MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED, TRUE, 100, override = TRUE, multiplicative_slowdown = mod) + add_movespeed_modifier((m_intent == MOVE_INTENT_WALK)? /datum/movespeed_modifier/config_walk_run/walk : /datum/movespeed_modifier/config_walk_run/run) /mob/living/proc/update_turf_movespeed(turf/open/T) - if(isopenturf(T) && !is_flying()) - add_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = T.slowdown) + if(isopenturf(T)) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/turf_slowdown, multiplicative_slowdown = T.slowdown) else - remove_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD) + remove_movespeed_modifier(/datum/movespeed_modifier/turf_slowdown) /mob/living/proc/update_pull_movespeed() if(pulling && isliving(pulling)) var/mob/living/L = pulling if(drag_slowdown && L.lying && !L.buckled && grab_state < GRAB_AGGRESSIVE) - add_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING, multiplicative_slowdown = PULL_PRONE_SLOWDOWN) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/bulky_drag, multiplicative_slowdown = PULL_PRONE_SLOWDOWN) return - remove_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING) + remove_movespeed_modifier(/datum/movespeed_modifier/bulky_drag) /mob/living/canZMove(dir, turf/target) return can_zTravel(target, dir) && (movement_type & FLYING) diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index d178af9fb0..e959144ed5 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -869,7 +869,7 @@ if(istype(A, /obj/machinery/camera)) current = A if(client) - if(ismovableatom(A)) + if(ismovable(A)) if(A != GLOB.ai_camera_room_landmark) end_multicam() client.perspective = EYE_PERSPECTIVE @@ -1016,7 +1016,7 @@ if("Yes.") src.ghostize(FALSE, penalize = TRUE) var/announce_rank = "Artificial Intelligence," - if(GLOB.announcement_systems.len) + if(GLOB.announcement_systems.len) // Sends an announcement the AI has cryoed. var/obj/machinery/announcement_system/announcer = pick(GLOB.announcement_systems) announcer.announce("CRYOSTORAGE", src.real_name, announce_rank, list()) diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 26fa3b505d..4b1b108b0e 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -154,7 +154,7 @@ /mob/living/silicon/pai/proc/process_hack() if(cable && cable.machine && istype(cable.machine, /obj/machinery/door) && cable.machine == hackdoor && get_dist(src, hackdoor) <= 1) - hackprogress = CLAMP(hackprogress + 4, 0, 100) + hackprogress = clamp(hackprogress + 4, 0, 100) else temp = "Door Jack: Connection to airlock has been lost. Hack aborted." hackprogress = 0 @@ -273,9 +273,9 @@ /mob/living/silicon/pai/Process_Spacemove(movement_dir = 0) . = ..() if(!.) - add_movespeed_modifier(MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD, TRUE, 100, multiplicative_slowdown = 2) + add_movespeed_modifier(/datum/movespeed_modifier/pai_spacewalk) return TRUE - remove_movespeed_modifier(MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD, TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/pai_spacewalk) return TRUE /mob/living/silicon/pai/examine(mob/user) @@ -301,7 +301,7 @@ update_stat() /mob/living/silicon/pai/process() - emitterhealth = CLAMP((emitterhealth + emitterregen), -50, emittermaxhealth) + emitterhealth = clamp((emitterhealth + emitterregen), -50, emittermaxhealth) /obj/item/paicard/attackby(obj/item/W, mob/user, params) ..() diff --git a/code/modules/mob/living/silicon/pai/pai_defense.dm b/code/modules/mob/living/silicon/pai/pai_defense.dm index 0477492c0a..ba162ecf2c 100644 --- a/code/modules/mob/living/silicon/pai/pai_defense.dm +++ b/code/modules/mob/living/silicon/pai/pai_defense.dm @@ -69,7 +69,7 @@ return FALSE //No we're not flammable /mob/living/silicon/pai/proc/take_holo_damage(amount) - emitterhealth = CLAMP((emitterhealth - amount), -50, emittermaxhealth) + emitterhealth = clamp((emitterhealth - amount), -50, emittermaxhealth) if(emitterhealth < 0) fold_in(force = TRUE) if(amount > 0) diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index cf67517c52..e04943a8c5 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -21,7 +21,7 @@ if(cell && cell.charge) if(cell.charge <= 100) uneq_all() - var/amt = CLAMP((lamp_intensity - 2) * 2,1,cell.charge) //Always try to use at least one charge per tick, but allow it to completely drain the cell. + var/amt = clamp((lamp_intensity - 2) * 2,1,cell.charge) //Always try to use at least one charge per tick, but allow it to completely drain the cell. cell.use(amt) //Usage table: 1/tick if off/lowest setting, 4 = 4/tick, 6 = 8/tick, 8 = 12/tick, 10 = 16/tick else uneq_all() diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 4ef5993d2d..b389e386d4 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -237,7 +237,7 @@ return if(!CONFIG_GET(flag/disable_secborg) && GLOB.security_level < CONFIG_GET(number/minimum_secborg_alert)) - to_chat(src, "NOTICE: Due to local station regulations, the security cyborg module and its variants are only available during [num2seclevel(CONFIG_GET(number/minimum_secborg_alert))] alert and greater.") + to_chat(src, "NOTICE: Due to local station regulations, the security cyborg module and its variants are only available during [NUM2SECLEVEL(CONFIG_GET(number/minimum_secborg_alert))] alert and greater.") var/list/modulelist = list("Standard" = /obj/item/robot_module/standard, \ "Engineering" = /obj/item/robot_module/engineering, \ diff --git a/code/modules/mob/living/simple_animal/damage_procs.dm b/code/modules/mob/living/simple_animal/damage_procs.dm index 0cc097dc08..90fdeb0a62 100644 --- a/code/modules/mob/living/simple_animal/damage_procs.dm +++ b/code/modules/mob/living/simple_animal/damage_procs.dm @@ -2,7 +2,7 @@ /mob/living/simple_animal/proc/adjustHealth(amount, updating_health = TRUE, forced = FALSE) if(!forced && (status_flags & GODMODE)) return FALSE - bruteloss = round(CLAMP(bruteloss + amount, 0, maxHealth),DAMAGE_PRECISION) + bruteloss = round(clamp(bruteloss + amount, 0, maxHealth),DAMAGE_PRECISION) if(updating_health) updatehealth() return amount diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index 9e1ae48bdd..cce5edc513 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -11,7 +11,7 @@ blood_volume = 350 speak_chance = 1 turns_per_move = 5 - butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/rawcrab = 1) + butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/rawcrab = 4) response_help = "pets" response_disarm = "gently pushes aside" response_harm = "stomps" diff --git a/code/modules/mob/living/simple_animal/hostile/alien.dm b/code/modules/mob/living/simple_animal/hostile/alien.dm index 3b9700bb58..2045e194d2 100644 --- a/code/modules/mob/living/simple_animal/hostile/alien.dm +++ b/code/modules/mob/living/simple_animal/hostile/alien.dm @@ -175,7 +175,7 @@ AddElement(/datum/element/cleaning) /mob/living/simple_animal/hostile/alien/maid/AttackingTarget() - if(ismovableatom(target)) + if(ismovable(target)) if(istype(target, /obj/effect/decal/cleanable)) visible_message("[src] cleans up \the [target].") qdel(target) diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm index 9c89ff4a4f..ced56f0705 100644 --- a/code/modules/mob/living/simple_animal/hostile/carp.dm +++ b/code/modules/mob/living/simple_animal/hostile/carp.dm @@ -7,7 +7,7 @@ icon_living = "carp" icon_dead = "carp_dead" icon_gib = "carp_gib" - threat = 0.2 + threat = 0.1 mob_biotypes = MOB_ORGANIC|MOB_BEAST speak_chance = 0 turns_per_move = 5 diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm index 439bedf3cc..f19aa0a2a7 100644 --- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm @@ -186,10 +186,10 @@ . = ..() if(slowed_by_webs) if(!(locate(/obj/structure/spider/stickyweb) in loc)) - remove_movespeed_modifier(MOVESPEED_ID_TARANTULA_WEB) + remove_movespeed_modifier(/datum/movespeed_modifier/tarantula_web) slowed_by_webs = FALSE else if(locate(/obj/structure/spider/stickyweb) in loc) - add_movespeed_modifier(MOVESPEED_ID_TARANTULA_WEB, priority=100, multiplicative_slowdown=3) + add_movespeed_modifier(/datum/movespeed_modifier/tarantula_web) slowed_by_webs = TRUE //midwives are the queen of the spiders, can send messages to all them and web faster. That rare round where you get a queen spider and turn your 'for honor' players into 'r6siege' players will be a fun one. diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm index 5e75088f53..d2680fbf61 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm @@ -65,10 +65,10 @@ Difficulty: Hard /mob/living/simple_animal/hostile/megafauna/bubblegum/Life() ..() - move_to_delay = CLAMP(round((health/maxHealth) * 10), 3, 10) + move_to_delay = clamp(round((health/maxHealth) * 10), 3, 10) /mob/living/simple_animal/hostile/megafauna/bubblegum/OpenFire() - anger_modifier = CLAMP(((maxHealth - health)/50),0,20) + anger_modifier = clamp(((maxHealth - health)/50),0,20) if(charging) return ranged_cooldown = world.time + ranged_cooldown_time diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index 83d27e7ea6..73fb9d4e48 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -56,7 +56,7 @@ Difficulty: Very Hard L.dust() /mob/living/simple_animal/hostile/megafauna/colossus/OpenFire() - anger_modifier = CLAMP(((maxHealth - health)/50),0,20) + anger_modifier = clamp(((maxHealth - health)/50),0,20) ranged_cooldown = world.time + 120 if(enrage(target)) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm index 4644992ad0..159f8a7f5c 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm @@ -105,7 +105,7 @@ Difficulty: Medium /mob/living/simple_animal/hostile/megafauna/dragon/OpenFire() if(swooping) return - anger_modifier = CLAMP(((maxHealth - health)/50),0,20) + anger_modifier = clamp(((maxHealth - health)/50),0,20) ranged_cooldown = world.time + ranged_cooldown_time if(prob(15 + anger_modifier) && !client) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm index a9d42373a2..477c2ce3aa 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm @@ -191,7 +191,7 @@ Difficulty: Normal /mob/living/simple_animal/hostile/megafauna/hierophant/proc/calculate_rage() //how angry we are overall did_reset = FALSE //oh hey we're doing SOMETHING, clearly we might need to heal if we recall - anger_modifier = CLAMP(((maxHealth - health) / 42),0,50) + anger_modifier = clamp(((maxHealth - health) / 42),0,50) burst_range = initial(burst_range) + round(anger_modifier * 0.08) beam_range = initial(beam_range) + round(anger_modifier * 0.12) diff --git a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm index 13a4d1793e..5111b0b180 100644 --- a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm +++ b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm @@ -1,5 +1,13 @@ - - +/** + * Kudzu Flower Bud + * + * A flower created by flowering kudzu which spawns a venus human trap after a certain amount of time has passed. + * + * A flower created by kudzu with the flowering mutation. Spawns a venus human trap after 2 minutes under normal circumstances. + * Also spawns 4 vines going out in diagonal directions from the bud. Any living creature not aligned with plants is damaged by these vines. + * Once it grows a venus human trap, the bud itself will destroy itself. + * + */ /obj/structure/alien/resin/flower_bud_enemy //inheriting basic attack/damage stuff from alien structures name = "flower bud" desc = "A large pulsating plant..." @@ -9,9 +17,9 @@ opacity = 0 canSmoothWith = list() smooth = SMOOTH_FALSE + /// The amount of time it takes to create a venus human trap, in deciseconds var/growth_time = 1200 - /obj/structure/alien/resin/flower_bud_enemy/Initialize() . = ..() var/list/anchors = list() @@ -25,36 +33,49 @@ B.sleep_time = 10 //these shouldn't move, so let's slow down updates to 1 second (any slower and the deletion of the vines would be too slow) addtimer(CALLBACK(src, .proc/bear_fruit), growth_time) +/** + * Spawns a venus human trap, then qdels itself. + * + * Displays a message, spawns a human venus trap, then qdels itself. + */ /obj/structure/alien/resin/flower_bud_enemy/proc/bear_fruit() - visible_message("the plant has borne fruit!") + visible_message("The plant has borne fruit!") new /mob/living/simple_animal/hostile/venus_human_trap(get_turf(src)) qdel(src) - /obj/effect/ebeam/vine name = "thick vine" mouse_opacity = MOUSE_OPACITY_ICON desc = "A thick vine, painful to the touch." - /obj/effect/ebeam/vine/Crossed(atom/movable/AM) + . = ..() if(isliving(AM)) var/mob/living/L = AM - if(!("vines" in L.faction)) + if(!isvineimmune(L)) L.adjustBruteLoss(5) to_chat(L, "You cut yourself on the thorny vines.") - - +/** + * Venus Human Trap + * + * The result of a kudzu flower bud, these enemies use vines to drag prey close to them for attack. + * + * A carnivorious plant which uses vines to catch and ensnare prey. Spawns from kudzu flower buds. + * Each one has a maximum of four vines, which can be attached to a variety of things. Carbons are stunned when a vine is attached to them, and movable entities are pulled closer over time. + * Attempting to attach a vine to something with a vine already attached to it will pull all movable targets closer on command. + * Once the prey is in melee range, melee attacks from the venus human trap heals itself for 10% of its max health, assuming the target is alive. + * Akin to certain spiders, venus human traps can also be possessed and controlled by ghosts. + * + */ /mob/living/simple_animal/hostile/venus_human_trap name = "venus human trap" desc = "Now you know how the fly feels." icon_state = "venus_human_trap" - threat = 1 layer = SPACEVINE_MOB_LAYER health = 50 maxHealth = 50 - ranged = 1 + ranged = TRUE harm_intent_damage = 5 obj_damage = 60 melee_damage_lower = 25 @@ -63,65 +84,110 @@ attack_sound = 'sound/weapons/bladeslice.ogg' atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) unsuitable_atmos_damage = 0 + lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE faction = list("hostile","vines","plants") - var/list/grasping = list() - var/max_grasps = 4 - var/grasp_chance = 20 - var/grasp_pull_chance = 85 - var/grasp_range = 4 - del_on_death = 1 + initial_language_holder = /datum/language_holder/venus + del_on_death = TRUE + /// A list of all the plant's vines + var/list/vines = list() + /// The maximum amount of vines a plant can have at one time + var/max_vines = 4 + /// How far away a plant can attach a vine to something + var/vine_grab_distance = 5 + /// Whether or not this plant is ghost possessable + var/playable_plant = FALSE //Normal plants can **not** have players. -/mob/living/simple_animal/hostile/venus_human_trap/Destroy() - for(var/L in grasping) - var/datum/beam/B = grasping[L] - if(B) - qdel(B) - grasping = null - return ..() +/mob/living/simple_animal/hostile/venus_human_trap/ghost_playable + playable_plant = TRUE //For admins that want to buss some harmless plants -/mob/living/simple_animal/hostile/venus_human_trap/handle_automated_action() - if(..()) - for(var/mob/living/L in grasping) - if(L.stat == DEAD) - var/datum/beam/B = grasping[L] - if(B) - B.End() - grasping -= L - - //Can attack+pull multiple times per cycle - if(L.Adjacent(src)) - L.attack_animal(src) - else - if(prob(grasp_pull_chance)) - setDir(get_dir(src,L) )//staaaare - step(L,get_dir(L,src)) //reel them in - L.DefaultCombatKnockdown(60) //you can't get away now~ - - if(grasping.len < max_grasps) - grasping: - for(var/mob/living/L in view(grasp_range, src)) - if(L == src || faction_check_mob(L) || (L in grasping) || L == target) - continue - for(var/t in getline(src,L)) - for(var/a in t) - var/atom/A = a - if(A.density && A != L) - continue grasping - if(prob(grasp_chance)) - to_chat(L, "\The [src] has you entangled!") - grasping[L] = Beam(L, "vine", time=INFINITY, maxdistance=5, beam_type=/obj/effect/ebeam/vine) - - break //only take 1 new victim per cycle +/mob/living/simple_animal/hostile/venus_human_trap/Life() + . = ..() + pull_vines() +/mob/living/simple_animal/hostile/venus_human_trap/AttackingTarget() + . = ..() + if(isliving(target)) + var/mob/living/L = target + if(L.stat != DEAD) + adjustHealth(-maxHealth * 0.1) /mob/living/simple_animal/hostile/venus_human_trap/OpenFire(atom/the_target) - var/dist = get_dist(src,the_target) - Beam(the_target, "vine", time=dist*2, maxdistance=dist+2, beam_type=/obj/effect/ebeam/vine) - the_target.attack_animal(src) + for(var/datum/beam/B in vines) + if(B.target == the_target) + pull_vines() + ranged_cooldown = world.time + (ranged_cooldown_time * 0.5) + return + if(get_dist(src,the_target) > vine_grab_distance || vines.len == max_vines) + return + for(var/turf/T in getline(src,target)) + if (T.density) + return + for(var/obj/O in T) + if(O.density) + return + var/datum/beam/newVine = Beam(the_target, "vine", time=INFINITY, maxdistance = vine_grab_distance, beam_type=/obj/effect/ebeam/vine) + RegisterSignal(newVine, COMSIG_PARENT_QDELETING, .proc/remove_vine, newVine) + vines += newVine + if(isliving(the_target)) + var/mob/living/L = the_target + L.Paralyze(20) + ranged_cooldown = world.time + ranged_cooldown_time -/mob/living/simple_animal/hostile/venus_human_trap/CanAttack(atom/the_target) +/mob/living/simple_animal/hostile/venus_human_trap/Login() + . = ..() + to_chat(src, "You a venus human trap! Protect the kudzu at all costs, and feast on those who oppose you!") + +/mob/living/simple_animal/hostile/venus_human_trap/attack_ghost(mob/user) . = ..() if(.) - if(the_target in grasping) - return 0 + return + humanize_plant(user) + +/** + * Sets a ghost to control the plant if the plant is eligible + * + * Asks the interacting ghost if they would like to control the plant. + * If they answer yes, and another ghost hasn't taken control, sets the ghost to control the plant. + * Arguments: + * * mob/user - The ghost to possibly control the plant + */ + +/mob/living/simple_animal/hostile/venus_human_trap/proc/humanize_plant(mob/user) + if(key || !playable_plant || stat) + return + var/plant_ask = alert("Become a venus human trap?", "Are you reverse vegan?", "Yes", "No") + if(plant_ask == "No" || QDELETED(src)) + return + if(key) + to_chat(user, "Someone else already took this plant!") + return + key = user.key + log_game("[key_name(src)] took control of [name].") + +/** + * Manages how the vines should affect the things they're attached to. + * + * Pulls all movable targets of the vines closer to the plant + * If the target is on the same tile as the plant, destroy the vine + * Removes any QDELETED vines from the vines list. + */ +/mob/living/simple_animal/hostile/venus_human_trap/proc/pull_vines() + for(var/datum/beam/B in vines) + if(istype(B.target, /atom/movable)) + var/atom/movable/AM = B.target + if(!AM.anchored) + step(AM,get_dir(AM,src)) + if(get_dist(src,B.target) == 0) + B.End() + +/** + * Removes a vine from the list. + * + * Removes the vine from our list. + * Called specifically when the vine is about to be destroyed, so we don't have any null references. + * Arguments: + * * datum/beam/vine - The vine to be removed from the list. + */ +mob/living/simple_animal/hostile/venus_human_trap/proc/remove_vine(datum/beam/vine, force) + vines -= vine diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 3feed2129b..def6327461 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -128,7 +128,7 @@ /mob/living/simple_animal/updatehealth() ..() - health = CLAMP(health, 0, maxHealth) + health = clamp(health, 0, maxHealth) /mob/living/simple_animal/update_stat() if(status_flags & GODMODE) @@ -292,8 +292,8 @@ /mob/living/simple_animal/proc/update_simplemob_varspeed() if(speed == 0) - remove_movespeed_modifier(MOVESPEED_ID_SIMPLEMOB_VARSPEED, TRUE) - add_movespeed_modifier(MOVESPEED_ID_SIMPLEMOB_VARSPEED, TRUE, 100, multiplicative_slowdown = speed, override = TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/simplemob_varspeed) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/simplemob_varspeed, multiplicative_slowdown = speed) /mob/living/simple_animal/Stat() ..() diff --git a/code/modules/mob/living/simple_animal/slime/powers.dm b/code/modules/mob/living/simple_animal/slime/powers.dm index 4f8e271d6f..d5da6d76fc 100644 --- a/code/modules/mob/living/simple_animal/slime/powers.dm +++ b/code/modules/mob/living/simple_animal/slime/powers.dm @@ -190,7 +190,7 @@ step_away(M,src) M.Friends = Friends.Copy() babies += M - M.mutation_chance = CLAMP(mutation_chance+(rand(5,-5)),0,100) + M.mutation_chance = clamp(mutation_chance+(rand(5,-5)),0,100) SSblackbox.record_feedback("tally", "slime_babies_born", 1, M.colour) var/mob/living/simple_animal/slime/new_slime = pick(babies) diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm index 8594d53bd1..dd454c4243 100644 --- a/code/modules/mob/living/simple_animal/slime/slime.dm +++ b/code/modules/mob/living/simple_animal/slime/slime.dm @@ -147,25 +147,25 @@ /mob/living/simple_animal/slime/on_reagent_change() . = ..() - remove_movespeed_modifier(MOVESPEED_ID_SLIME_REAGENTMOD, TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/slime_reagentmod) var/amount = 0 if(reagents.has_reagent(/datum/reagent/medicine/morphine)) // morphine slows slimes down amount = 2 if(reagents.has_reagent(/datum/reagent/consumable/frostoil)) // Frostoil also makes them move VEEERRYYYYY slow amount = 5 if(amount) - add_movespeed_modifier(MOVESPEED_ID_SLIME_REAGENTMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/slime_reagentmod, multiplicative_slowdown = amount) /mob/living/simple_animal/slime/updatehealth() . = ..() - remove_movespeed_modifier(MOVESPEED_ID_SLIME_HEALTHMOD, FALSE) + remove_movespeed_modifier(/datum/movespeed_modifier/slime_healthmod) var/health_deficiency = (100 - health) var/mod = 0 if(health_deficiency >= 45) mod += (health_deficiency / 25) if(health <= 0) mod += 2 - add_movespeed_modifier(MOVESPEED_ID_SLIME_HEALTHMOD, TRUE, 100, multiplicative_slowdown = mod) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/slime_healthmod, multiplicative_slowdown = mod) /mob/living/simple_animal/slime/adjust_bodytemperature() . = ..() @@ -173,9 +173,8 @@ if(bodytemperature >= 330.23) // 135 F or 57.08 C mod = -1 // slimes become supercharged at high temperatures else if(bodytemperature < 183.222) - mod = (283.222 - bodytemperature) / 10 * 1.75 - if(mod) - add_movespeed_modifier(MOVESPEED_ID_SLIME_TEMPMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = mod) + mod = min(15, (283.222 - bodytemperature) / 10 * 1.75) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/slime_tempmod, multiplicative_slowdown = mod) /mob/living/simple_animal/slime/ObjBump(obj/O) if(!client && powerlevel > 0) diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index 1375d88948..0d41347179 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -622,10 +622,40 @@ tod = STATION_TIME_TIMESTAMP("hh:mm:ss", world.time) update_stat() +///Unignores all slowdowns that lack the IGNORE_NOSLOW flag. /mob/living/proc/unignore_slowdown(source) REMOVE_TRAIT(src, TRAIT_IGNORESLOWDOWN, source) - update_movespeed(FALSE) + update_movespeed() +///Ignores all slowdowns that lack the IGNORE_NOSLOW flag. /mob/living/proc/ignore_slowdown(source) ADD_TRAIT(src, TRAIT_IGNORESLOWDOWN, source) - update_movespeed(FALSE) + update_movespeed() + +///Ignores specific slowdowns. Accepts a list of slowdowns. +/mob/living/proc/add_movespeed_mod_immunities(source, slowdown_type, update = TRUE) + if(islist(slowdown_type)) + for(var/listed_type in slowdown_type) + if(ispath(listed_type)) + listed_type = "[listed_type]" //Path2String + LAZYADDASSOC(movespeed_mod_immunities, listed_type, source) + else + if(ispath(slowdown_type)) + slowdown_type = "[slowdown_type]" //Path2String + LAZYADDASSOC(movespeed_mod_immunities, slowdown_type, source) + if(update) + update_movespeed() + +///Unignores specific slowdowns. Accepts a list of slowdowns. +/mob/living/proc/remove_movespeed_mod_immunities(source, slowdown_type, update = TRUE) + if(islist(slowdown_type)) + for(var/listed_type in slowdown_type) + if(ispath(listed_type)) + listed_type = "[listed_type]" //Path2String + LAZYREMOVEASSOC(movespeed_mod_immunities, listed_type, source) + else + if(ispath(slowdown_type)) + slowdown_type = "[slowdown_type]" //Path2String + LAZYREMOVEASSOC(movespeed_mod_immunities, slowdown_type, source) + if(update) + update_movespeed() diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index fd786c8631..b5dc25e4dc 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -284,7 +284,7 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA /mob/proc/reset_perspective(atom/A) if(client) if(A) - if(ismovableatom(A)) + if(ismovable(A)) //Set the the thing unless it's us if(A != src) client.perspective = EYE_PERSPECTIVE @@ -1033,17 +1033,22 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0) /// Updates the grab state of the mob and updates movespeed /mob/setGrabState(newstate) . = ..() - if(grab_state == GRAB_PASSIVE) - remove_movespeed_modifier(MOVESPEED_ID_MOB_GRAB_STATE, update=TRUE) - else - add_movespeed_modifier(MOVESPEED_ID_MOB_GRAB_STATE, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=grab_state*3, blacklisted_movetypes=FLOATING) + switch(grab_state) + if(GRAB_PASSIVE) + remove_movespeed_modifier(MOVESPEED_ID_MOB_GRAB_STATE) + if(GRAB_AGGRESSIVE) + add_movespeed_modifier(/datum/movespeed_modifier/grab_slowdown/aggressive) + if(GRAB_NECK) + add_movespeed_modifier(/datum/movespeed_modifier/grab_slowdown/neck) + if(GRAB_KILL) + add_movespeed_modifier(/datum/movespeed_modifier/grab_slowdown/kill) /mob/proc/update_equipment_speed_mods() var/speedies = equipped_speed_mods() if(!speedies) - remove_movespeed_modifier(MOVESPEED_ID_MOB_EQUIPMENT, update=TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/equipment_speedmod, update=TRUE) else - add_movespeed_modifier(MOVESPEED_ID_MOB_EQUIPMENT, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=speedies, blacklisted_movetypes=FLOATING) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/equipment_speedmod, multiplicative_slowdown = speedies) /// Gets the combined speed modification of all worn items /// Except base mob type doesnt really wear items diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index bf9dad1bc7..7d177e7ac2 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -42,8 +42,11 @@ var/lying_prev = 0 var/is_shifted = FALSE - //MOVEMENT SPEED + /// List of movement speed modifiers applying to this mob var/list/movespeed_modification //Lazy list, see mob_movespeed.dm + /// List of movement speed modifiers ignored by this mob. List -> List (id) -> List (sources) + var/list/movespeed_mod_immunities //Lazy list, see mob_movespeed.dm + /// The calculated mob speed slowdown based on the modifiers list var/cached_multiplicative_slowdown ///////////////// diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index ffc0970bdf..ddcebe9c0a 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -251,9 +251,9 @@ /mob/proc/update_gravity(has_gravity, override=FALSE) var/speed_change = max(0, has_gravity - STANDARD_GRAVITY) if(!speed_change) - remove_movespeed_modifier(MOVESPEED_ID_MOB_GRAVITY, update=TRUE) + remove_movespeed_modifier(/datum/movespeed_modifier/gravity) else - add_movespeed_modifier(MOVESPEED_ID_MOB_GRAVITY, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=speed_change, blacklisted_movetypes=FLOATING) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/gravity, multiplicative_slowdown = speed_change) //bodypart selection - Cyberboss //8 toggles through head - eyes - mouth diff --git a/code/modules/mob/mob_movespeed.dm b/code/modules/mob/mob_movespeed.dm deleted file mode 100644 index a0be8ff7cb..0000000000 --- a/code/modules/mob/mob_movespeed.dm +++ /dev/null @@ -1,126 +0,0 @@ - -/*Current movespeed modification list format: list(id = list( - priority, - flags, - legacy slowdown/speedup amount, - movetype_flags, - blacklisted_movetypes, - conflict - )) -*/ - -//ANY ADD/REMOVE DONE IN UPDATE_MOVESPEED MUST HAVE THE UPDATE ARGUMENT SET AS FALSE! -/mob/proc/add_movespeed_modifier(id, update=TRUE, priority=0, flags=NONE, override=FALSE, multiplicative_slowdown=0, movetypes=ALL, blacklisted_movetypes=NONE, conflict=FALSE) - var/list/temp = list(priority, flags, multiplicative_slowdown, movetypes, blacklisted_movetypes, conflict) //build the modification list - var/resort = TRUE - if(LAZYACCESS(movespeed_modification, id)) - var/list/existing_data = movespeed_modification[id] - if(movespeed_modifier_identical_check(existing_data, temp)) - return FALSE - if(!override) - return FALSE - if(priority == existing_data[MOVESPEED_DATA_INDEX_PRIORITY]) - resort = FALSE // We don't need to re-sort if we're replacing something already there and it's the same priority - LAZYSET(movespeed_modification, id, temp) - if(update) - update_movespeed(resort) - return TRUE - -/mob/proc/remove_movespeed_modifier(id, update = TRUE) - if(!LAZYACCESS(movespeed_modification, id)) - return FALSE - LAZYREMOVE(movespeed_modification, id) - UNSETEMPTY(movespeed_modification) - if(update) - update_movespeed(FALSE) - return TRUE - -/mob/vv_edit_var(var_name, var_value) - var/slowdown_edit = (var_name == NAMEOF(src, cached_multiplicative_slowdown)) - var/diff - if(slowdown_edit && isnum(cached_multiplicative_slowdown) && isnum(var_value)) - remove_movespeed_modifier(MOVESPEED_ID_ADMIN_VAREDIT) - diff = var_value - cached_multiplicative_slowdown - . = ..() - if(. && slowdown_edit && isnum(diff)) - add_movespeed_modifier(MOVESPEED_ID_ADMIN_VAREDIT, TRUE, 100, override = TRUE, multiplicative_slowdown = diff) - -/mob/proc/has_movespeed_modifier(id) - return LAZYACCESS(movespeed_modification, id) - -/mob/proc/update_config_movespeed() - add_movespeed_modifier(MOVESPEED_ID_CONFIG_SPEEDMOD, FALSE, 100, override = TRUE, multiplicative_slowdown = get_config_multiplicative_speed()) - -/mob/proc/get_config_multiplicative_speed() - if(!islist(GLOB.mob_config_movespeed_type_lookup) || !GLOB.mob_config_movespeed_type_lookup[type]) - return 0 - else - return GLOB.mob_config_movespeed_type_lookup[type] - -/mob/proc/update_movespeed(resort = TRUE) - if(resort) - sort_movespeed_modlist() - . = 0 - var/list/conflict_tracker = list() - for(var/id in get_movespeed_modifiers()) - var/list/data = movespeed_modification[id] - if(!(data[MOVESPEED_DATA_INDEX_MOVETYPE] & movement_type)) // We don't affect any of these move types, skip - continue - if(data[MOVESPEED_DATA_INDEX_BL_MOVETYPE] & movement_type) // There's a movetype here that disables this modifier, skip - continue - var/conflict = data[MOVESPEED_DATA_INDEX_CONFLICT] - var/amt = data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN] - if(conflict) - // Conflicting modifiers prioritize the larger slowdown or the larger speedup - // We purposefuly don't handle mixing speedups and slowdowns on the same id - if(abs(conflict_tracker[conflict]) < abs(amt)) - conflict_tracker[conflict] = amt - else - continue - . += amt - cached_multiplicative_slowdown = . - -/mob/proc/get_movespeed_modifiers() - return movespeed_modification - -/mob/proc/movespeed_modifier_identical_check(list/mod1, list/mod2) - if(!islist(mod1) || !islist(mod2) || mod1.len < MOVESPEED_DATA_INDEX_MAX || mod2.len < MOVESPEED_DATA_INDEX_MAX) - return FALSE - for(var/i in 1 to MOVESPEED_DATA_INDEX_MAX) - if(mod1[i] != mod2[i]) - return FALSE - return TRUE - -/mob/proc/total_multiplicative_slowdown() - . = 0 - for(var/id in get_movespeed_modifiers()) - var/list/data = movespeed_modification[id] - . += data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN] - -/proc/movespeed_data_null_check(list/data) //Determines if a data list is not meaningful and should be discarded. - . = TRUE - if(data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN]) - . = FALSE - -/mob/proc/sort_movespeed_modlist() //Verifies it too. Sorts highest priority (first applied) to lowest priority (last applied) - if(!movespeed_modification) - return - var/list/assembled = list() - for(var/our_id in movespeed_modification) - var/list/our_data = movespeed_modification[our_id] - if(!islist(our_data) || (our_data.len < MOVESPEED_DATA_INDEX_PRIORITY) || movespeed_data_null_check(our_data)) - movespeed_modification -= our_id - continue - var/our_priority = our_data[MOVESPEED_DATA_INDEX_PRIORITY] - var/resolved = FALSE - for(var/their_id in assembled) - var/list/their_data = assembled[their_id] - if(their_data[MOVESPEED_DATA_INDEX_PRIORITY] < our_priority) - assembled.Insert(assembled.Find(their_id), our_id) - assembled[our_id] = our_data - resolved = TRUE - break - if(!resolved) - assembled[our_id] = our_data - movespeed_modification = assembled - UNSETEMPTY(movespeed_modification) \ No newline at end of file diff --git a/code/modules/mob/status_procs.dm b/code/modules/mob/status_procs.dm index 10abf460c6..cf86e962bd 100644 --- a/code/modules/mob/status_procs.dm +++ b/code/modules/mob/status_procs.dm @@ -20,7 +20,7 @@ dizziness = max(amount, 0) /** - * Sets a mob's blindness to an amount if it was not above it already, similar to how status effects work + * Sets a mob's blindness to an amount if it was not above it already, similar to how status effects work */ /mob/proc/blind_eyes(amount) var/old_blind = eye_blind || HAS_TRAIT(src, TRAIT_BLIND) @@ -90,8 +90,8 @@ return var/obj/screen/plane_master/game_world/GW = locate(/obj/screen/plane_master/game_world) in client.screen var/obj/screen/plane_master/floor/F = locate(/obj/screen/plane_master/floor) in client.screen - GW.add_filter("blurry_eyes", 2, EYE_BLUR(CLAMP(eye_blurry*0.1,0.6,3))) - F.add_filter("blurry_eyes", 2, EYE_BLUR(CLAMP(eye_blurry*0.1,0.6,3))) + GW.add_filter("blurry_eyes", 2, EYE_BLUR(clamp(eye_blurry*0.1,0.6,3))) + F.add_filter("blurry_eyes", 2, EYE_BLUR(clamp(eye_blurry*0.1,0.6,3))) /mob/proc/remove_eyeblur() if(!client) @@ -120,4 +120,4 @@ ///Adjust the body temperature of a mob, with min/max settings /mob/proc/adjust_bodytemperature(amount,min_temp=0,max_temp=INFINITY) if(bodytemperature >= min_temp && bodytemperature <= max_temp) - bodytemperature = CLAMP(bodytemperature + amount,min_temp,max_temp) + bodytemperature = clamp(bodytemperature + amount,min_temp,max_temp) diff --git a/code/modules/movespeed/_movespeed_modifier.dm b/code/modules/movespeed/_movespeed_modifier.dm new file mode 100644 index 0000000000..0976f4d067 --- /dev/null +++ b/code/modules/movespeed/_movespeed_modifier.dm @@ -0,0 +1,217 @@ +/*! Movespeed modification datums. + + How move speed for mobs works + +Move speed is now calculated by using modifier datums which are added to mobs. Some of them (nonvariable ones) are globally cached, the variable ones are instanced and changed based on need. + +This gives us the ability to have multiple sources of movespeed, reliabily keep them applied and remove them when they should be + +THey can have unique sources and a bunch of extra fancy flags that control behaviour + +Previously trying to update move speed was a shot in the dark that usually meant mobs got stuck going faster or slower + +Movespeed modification list is a simple key = datum system. Key will be the datum's ID if it is overridden to not be null, or type if it is not. + +DO NOT override datum IDs unless you are going to have multiple types that must overwrite each other. It's more efficient to use types, ID functionality is only kept for cases where dynamic creation of modifiers need to be done. + +When update movespeed is called, the list of items is iterated, according to flags priority and a bunch of conditions +this spits out a final calculated value which is used as a modifer to last_move + modifier for calculating when a mob +can next move + +Key procs +* [add_movespeed_modifier](mob.html#proc/add_movespeed_modifier) +* [remove_movespeed_modifier](mob.html#proc/remove_movespeed_modifier) +* [has_movespeed_modifier](mob.html#proc/has_movespeed_modifier) +* [update_movespeed](mob.html#proc/update_movespeed) +*/ + +/datum/movespeed_modifier + /// Whether or not this is a variable modifier. Variable modifiers can NOT be ever auto-cached. ONLY CHECKED VIA INITIAL(), EFFECTIVELY READ ONLY (and for very good reason) + var/variable = FALSE + + /// Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path (converted to text) as ID. + var/id + + /// Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding. + var/priority = 0 + var/flags = NONE + + /// Multiplicative slowdown + var/multiplicative_slowdown = 0 + + /// Movetypes this applies to + var/movetypes = ALL + + /// Movetypes this never applies to + var/blacklisted_movetypes = NONE + + /// Other modification datums this conflicts with. + var/conflicts_with + +/datum/movespeed_modifier/New() + . = ..() + if(!id) + id = "[type]" //We turn the path into a string. + +GLOBAL_LIST_EMPTY(movespeed_modification_cache) + +/// Grabs a STATIC MODIFIER datum from cache. YOU MUST NEVER EDIT THESE DATUMS, OR IT WILL AFFECT ANYTHING ELSE USING IT TOO! +/proc/get_cached_movespeed_modifier(modtype) + if(!ispath(modtype, /datum/movespeed_modifier)) + CRASH("[modtype] is not a movespeed modification typepath.") + var/datum/movespeed_modifier/M = modtype + if(initial(M.variable)) + CRASH("[modtype] is a variable modifier, and can never be cached.") + M = GLOB.movespeed_modification_cache[modtype] + if(!M) + M = GLOB.movespeed_modification_cache[modtype] = new modtype + return M + +///Add a move speed modifier to a mob. If a variable subtype is passed in as the first argument, it will make a new datum. If ID conflicts, it will overwrite the old ID. +/mob/proc/add_movespeed_modifier(datum/movespeed_modifier/type_or_datum, update = TRUE) + if(ispath(type_or_datum)) + if(!initial(type_or_datum.variable)) + type_or_datum = get_cached_movespeed_modifier(type_or_datum) + else + type_or_datum = new type_or_datum + var/datum/movespeed_modifier/existing = LAZYACCESS(movespeed_modification, type_or_datum.id) + if(existing) + if(existing == type_or_datum) //same thing don't need to touch + return TRUE + remove_movespeed_modifier(existing, FALSE) + if(length(movespeed_modification)) + BINARY_INSERT(type_or_datum.id, movespeed_modification, datum/movespeed_modifier, type_or_datum, priority, COMPARE_VALUE) + LAZYSET(movespeed_modification, type_or_datum.id, type_or_datum) + if(update) + update_movespeed() + return TRUE + +/// Remove a move speed modifier from a mob, whether static or variable. +/mob/proc/remove_movespeed_modifier(datum/movespeed_modifier/type_id_datum, update = TRUE) + var/key + if(ispath(type_id_datum)) + key = initial(type_id_datum.id) || "[type_id_datum]" //id if set, path set to string if not. + else if(!istext(type_id_datum)) //if it isn't text it has to be a datum, as it isn't a type. + key = type_id_datum.id + else //assume it's an id + key = type_id_datum + if(!LAZYACCESS(movespeed_modification, key)) + return FALSE + LAZYREMOVE(movespeed_modification, key) + if(update) + update_movespeed(FALSE) + return TRUE + +/*! Used for variable slowdowns like hunger/health loss/etc, works somewhat like the old list-based modification adds. Returns the modifier datum if successful + How this SHOULD work is: + 1. Ensures type_id_datum one way or another refers to a /variable datum. This makes sure it can't be cached. This includes if it's already in the modification list. + 2. Instantiate a new datum if type_id_datum isn't already instantiated + in the list, using the type. Obviously, wouldn't work for ID only. + 3. Add the datum if necessary using the regular add proc + 4. If any of the rest of the args are not null (see: multiplicative slowdown), modify the datum + 5. Update if necessary +*/ +/mob/proc/add_or_update_variable_movespeed_modifier(datum/movespeed_modifier/type_id_datum, update = TRUE, multiplicative_slowdown) + var/modified = FALSE + var/inject = FALSE + var/datum/movespeed_modifier/final + if(istext(type_id_datum)) + final = LAZYACCESS(movespeed_modification, type_id_datum) + if(!final) + CRASH("Couldn't find existing modification when provided a text ID.") + else if(ispath(type_id_datum)) + if(!initial(type_id_datum.variable)) + CRASH("Not a variable modifier") + final = LAZYACCESS(movespeed_modification, initial(type_id_datum.id) || "[type_id_datum]") + if(!final) + final = new type_id_datum + inject = TRUE + modified = TRUE + else + if(!initial(type_id_datum.variable)) + CRASH("Not a variable modifier") + final = type_id_datum + if(!LAZYACCESS(movespeed_modification, final.id)) + inject = TRUE + modified = TRUE + if(!isnull(multiplicative_slowdown)) + final.multiplicative_slowdown = multiplicative_slowdown + modified = TRUE + if(inject) + add_movespeed_modifier(final, FALSE) + if(update && modified) + update_movespeed(TRUE) + return final + +/// Handles the special case of editing the movement var +/mob/vv_edit_var(var_name, var_value) + var/slowdown_edit = (var_name == NAMEOF(src, cached_multiplicative_slowdown)) + var/diff + if(slowdown_edit && isnum(cached_multiplicative_slowdown) && isnum(var_value)) + remove_movespeed_modifier(/datum/movespeed_modifier/admin_varedit) + diff = var_value - cached_multiplicative_slowdown + . = ..() + if(. && slowdown_edit && isnum(diff)) + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/admin_varedit, multiplicative_slowdown = diff) + +///Is there a movespeed modifier for this mob +/mob/proc/has_movespeed_modifier(datum/movespeed_modifier/datum_type_id) + var/key + if(ispath(datum_type_id)) + key = initial(datum_type_id.id) || "[datum_type_id]" + else if(istext(datum_type_id)) + key = datum_type_id + else + key = datum_type_id.id + return LAZYACCESS(movespeed_modification, key) + +/// Set or update the global movespeed config on a mob +/mob/proc/update_config_movespeed() + add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/mob_config_speedmod, multiplicative_slowdown = get_config_multiplicative_speed()) + +/// Get the global config movespeed of a mob by type +/mob/proc/get_config_multiplicative_speed() + if(!islist(GLOB.mob_config_movespeed_type_lookup) || !GLOB.mob_config_movespeed_type_lookup[type]) + return 0 + else + return GLOB.mob_config_movespeed_type_lookup[type] + +/// Go through the list of movespeed modifiers and calculate a final movespeed. ANY ADD/REMOVE DONE IN UPDATE_MOVESPEED MUST HAVE THE UPDATE ARGUMENT SET AS FALSE! +/mob/proc/update_movespeed() + . = 0 + var/list/conflict_tracker = list() + for(var/key in get_movespeed_modifiers()) + var/datum/movespeed_modifier/M = movespeed_modification[key] + if(!(M.movetypes & movement_type)) // We don't affect any of these move types, skip + continue + if(M.blacklisted_movetypes & movement_type) // There's a movetype here that disables this modifier, skip + continue + var/conflict = M.conflicts_with + var/amt = M.multiplicative_slowdown + if(conflict) + // Conflicting modifiers prioritize the larger slowdown or the larger speedup + // We purposefuly don't handle mixing speedups and slowdowns on the same id + if(abs(conflict_tracker[conflict]) < abs(amt)) + conflict_tracker[conflict] = amt + else + continue + . += amt + cached_multiplicative_slowdown = . + +/// Get the move speed modifiers list of the mob +/mob/proc/get_movespeed_modifiers() + . = LAZYCOPY(movespeed_modification) + for(var/id in movespeed_mod_immunities) + . -= id + +/// Calculate the total slowdown of all movespeed modifiers +/mob/proc/total_multiplicative_slowdown() + . = 0 + for(var/id in get_movespeed_modifiers()) + var/datum/movespeed_modifier/M = movespeed_modification[id] + . += M.multiplicative_slowdown + +/// Checks if a move speed modifier is valid and not missing any data +/proc/movespeed_data_null_check(datum/movespeed_modifier/M) //Determines if a data list is not meaningful and should be discarded. + . = TRUE + if(M.multiplicative_slowdown) + . = FALSE diff --git a/code/modules/movespeed/modifiers/components.dm b/code/modules/movespeed/modifiers/components.dm new file mode 100644 index 0000000000..436b85e2e1 --- /dev/null +++ b/code/modules/movespeed/modifiers/components.dm @@ -0,0 +1,21 @@ +/datum/movespeed_modifier/shrink_ray + movetypes = GROUND + multiplicative_slowdown = 4 + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/snail_crawl + multiplicative_slowdown = -7 + movetypes = GROUND + +/datum/movespeed_modifier/sanity + id = MOVESPEED_ID_SANITY + blacklisted_movetypes = FLYING + +/datum/movespeed_modifier/sanity/insane + multiplicative_slowdown = 1.5 + +/datum/movespeed_modifier/sanity/crazy + multiplicative_slowdown = 1 + +/datum/movespeed_modifier/sanity/disturbed + multiplicative_slowdown = 0.5 diff --git a/code/modules/movespeed/modifiers/innate.dm b/code/modules/movespeed/modifiers/innate.dm new file mode 100644 index 0000000000..a0357ddf0f --- /dev/null +++ b/code/modules/movespeed/modifiers/innate.dm @@ -0,0 +1,20 @@ +/datum/movespeed_modifier/strained_muscles + multiplicative_slowdown = -1 + blacklisted_movetypes = (FLYING|FLOATING) + +/datum/movespeed_modifier/pai_spacewalk + multiplicative_slowdown = 2 + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/species + movetypes = ~FLYING + variable = TRUE + +/datum/movespeed_modifier/dna_vault_speedup + blacklisted_movetypes = (FLYING|FLOATING) + multiplicative_slowdown = -1 + +/datum/movespeed_modifier/small_stride + blacklisted_movetypes = (FLOATING|CRAWLING) + variable = TRUE + flags = IGNORE_NOSLOW diff --git a/code/modules/movespeed/modifiers/items.dm b/code/modules/movespeed/modifiers/items.dm new file mode 100644 index 0000000000..94dc2a1553 --- /dev/null +++ b/code/modules/movespeed/modifiers/items.dm @@ -0,0 +1,12 @@ +/datum/movespeed_modifier/jetpack + conflicts_with = MOVE_CONFLICT_JETPACK + movetypes = FLOATING + +/datum/movespeed_modifier/jetpack/cybernetic + multiplicative_slowdown = -0.5 + +/datum/movespeed_modifier/jetpack/fullspeed + multiplicative_slowdown = -2 + +/datum/movespeed_modifier/die_of_fate + multiplicative_slowdown = 1 diff --git a/code/modules/movespeed/modifiers/misc.dm b/code/modules/movespeed/modifiers/misc.dm new file mode 100644 index 0000000000..55c1aef527 --- /dev/null +++ b/code/modules/movespeed/modifiers/misc.dm @@ -0,0 +1,6 @@ +/datum/movespeed_modifier/admin_varedit + variable = TRUE + +/datum/movespeed_modifier/yellow_orb + multiplicative_slowdown = -2 + blacklisted_movetypes = (FLYING|FLOATING) diff --git a/code/modules/movespeed/modifiers/mobs.dm b/code/modules/movespeed/modifiers/mobs.dm new file mode 100644 index 0000000000..aa60966591 --- /dev/null +++ b/code/modules/movespeed/modifiers/mobs.dm @@ -0,0 +1,120 @@ +/datum/movespeed_modifier/obesity + multiplicative_slowdown = 1.5 + +/datum/movespeed_modifier/monkey_reagent_speedmod + blacklisted_movetypes = FLOATING + variable = TRUE + +/datum/movespeed_modifier/monkey_health_speedmod + blacklisted_movetypes = FLOATING + variable = TRUE + +/datum/movespeed_modifier/monkey_temperature_speedmod + blacklisted_movetypes = FLOATING + variable = TRUE + +/datum/movespeed_modifier/hunger + variable = TRUE + +/datum/movespeed_modifier/slaughter + multiplicative_slowdown = -1 + +/datum/movespeed_modifier/damage_slowdown + blacklisted_movetypes = FLOATING|FLYING + variable = TRUE + +/datum/movespeed_modifier/damage_slowdown_flying + movetypes = FLOATING + variable = TRUE + +/datum/movespeed_modifier/equipment_speedmod + variable = TRUE + blacklisted_movetypes = FLOATING + +/datum/movespeed_modifier/grab_slowdown + id = MOVESPEED_ID_MOB_GRAB_STATE + blacklisted_movetypes = FLOATING + +/datum/movespeed_modifier/grab_slowdown/aggressive + multiplicative_slowdown = 3 + +/datum/movespeed_modifier/grab_slowdown/neck + multiplicative_slowdown = 6 + +/datum/movespeed_modifier/grab_slowdown/kill + multiplicative_slowdown = 9 + +/datum/movespeed_modifier/slime_reagentmod + variable = TRUE + +/datum/movespeed_modifier/slime_healthmod + variable = TRUE + +/datum/movespeed_modifier/config_walk_run + multiplicative_slowdown = 1 + id = MOVESPEED_ID_MOB_WALK_RUN + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/config_walk_run/proc/sync() + +/datum/movespeed_modifier/config_walk_run/walk/sync() + var/mod = CONFIG_GET(number/movedelay/walk_delay) + multiplicative_slowdown = isnum(mod)? mod : initial(multiplicative_slowdown) + +/datum/movespeed_modifier/config_walk_run/run/sync() + var/mod = CONFIG_GET(number/movedelay/run_delay) + multiplicative_slowdown = isnum(mod)? mod : initial(multiplicative_slowdown) + +/datum/movespeed_modifier/turf_slowdown + movetypes = GROUND + blacklisted_movetypes = (FLYING|FLOATING) + variable = TRUE + +/datum/movespeed_modifier/bulky_drag + variable = TRUE + +/datum/movespeed_modifier/cold + blacklisted_movetypes = FLOATING + variable = TRUE + +/datum/movespeed_modifier/shove + multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH + +/datum/movespeed_modifier/human_carry + variable = TRUE + +/datum/movespeed_modifier/limbless + variable = TRUE + movetypes = GROUND + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/simplemob_varspeed + variable = TRUE + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/tarantula_web + multiplicative_slowdown = 3 + +/datum/movespeed_modifier/gravity + blacklisted_movetypes = FLOATING + variable = TRUE + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/carbon_softcrit + multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN + +/datum/movespeed_modifier/slime_tempmod + variable = TRUE + +/datum/movespeed_modifier/carbon_crawling + multiplicative_slowdown = CRAWLING_ADD_SLOWDOWN + movetypes = CRAWLING + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/mob_config_speedmod + variable = TRUE + flags = IGNORE_NOSLOW + +/datum/movespeed_modifier/liver_cirrhosis + blacklisted_movetypes = FLOATING + variable = TRUE diff --git a/code/modules/movespeed/modifiers/reagents.dm b/code/modules/movespeed/modifiers/reagents.dm new file mode 100644 index 0000000000..b6c2458670 --- /dev/null +++ b/code/modules/movespeed/modifiers/reagents.dm @@ -0,0 +1,14 @@ +/datum/movespeed_modifier/reagent + blacklisted_movetypes = (FLYING|FLOATING) + +/datum/movespeed_modifier/reagent/stimulants + multiplicative_slowdown = -0.5 + +/datum/movespeed_modifier/reagent/changelinghaste + multiplicative_slowdown = -2 + +/datum/movespeed_modifier/reagent/skooma + multiplicative_slowdown = -1 + +/datum/movespeed_modifier/reagent/nitryl + multiplicative_slowdown = -1 diff --git a/code/modules/movespeed/modifiers/status_effects.dm b/code/modules/movespeed/modifiers/status_effects.dm new file mode 100644 index 0000000000..4c710cb483 --- /dev/null +++ b/code/modules/movespeed/modifiers/status_effects.dm @@ -0,0 +1,44 @@ +/datum/movespeed_modifier/status_effect/bloodchill + multiplicative_slowdown = 3 + +/datum/movespeed_modifier/status_effect/bonechill + multiplicative_slowdown = 3 + +/datum/movespeed_modifier/status_effect/tarfoot + multiplicative_slowdown = 0.5 + blacklisted_movetypes = (FLYING|FLOATING) + +/datum/movespeed_modifier/status_effect/sepia + variable = TRUE + blacklisted_movetypes = (FLYING|FLOATING) + +/datum/movespeed_modifier/status_effect/mesmerize + blacklisted_movetypes = CRAWLING + multiplicative_slowdown = 5 + priority = 64 + +/datum/movespeed_modifier/status_effect/tased + multiplicative_slowdown = 1.5 + priority = 50 + +/datum/movespeed_modifier/status_effect/tased/no_combat_mode + multiplicative_slowdown = 8 + priority = 100 + +/datum/movespeed_modifier/status_effect/electrostaff + multiplicative_slowdown = 1 + movetypes = GROUND + +//no comment. +/datum/movespeed_modifier/status_effect/breast_hypertrophy + blacklisted_movetypes = FLOATING + variable = TRUE + +//this shouldn't even exist. +/datum/movespeed_modifier/status_effect/penis_hypertrophy + blacklisted_movetypes = FLOATING + variable = TRUE + +/datum/movespeed_modifier/status_effect/mkultra + multiplicative_slowdown = -2 + blacklisted_movetypes= FLYING|FLOATING diff --git a/code/modules/photography/camera/camera.dm b/code/modules/photography/camera/camera.dm index b7b7bc36b7..f039dc32b2 100644 --- a/code/modules/photography/camera/camera.dm +++ b/code/modules/photography/camera/camera.dm @@ -53,8 +53,8 @@ return var/desired_x = input(user, "How high do you want the camera to shoot, between [picture_size_x_min] and [picture_size_x_max]?", "Zoom", picture_size_x) as num var/desired_y = input(user, "How wide do you want the camera to shoot, between [picture_size_y_min] and [picture_size_y_max]?", "Zoom", picture_size_y) as num - picture_size_x = min(CLAMP(desired_x, picture_size_x_min, picture_size_x_max), CAMERA_PICTURE_SIZE_HARD_LIMIT) - picture_size_y = min(CLAMP(desired_y, picture_size_y_min, picture_size_y_max), CAMERA_PICTURE_SIZE_HARD_LIMIT) + picture_size_x = min(clamp(desired_x, picture_size_x_min, picture_size_x_max), CAMERA_PICTURE_SIZE_HARD_LIMIT) + picture_size_y = min(clamp(desired_y, picture_size_y_min, picture_size_y_max), CAMERA_PICTURE_SIZE_HARD_LIMIT) return TRUE /obj/item/camera/attack(mob/living/carbon/human/M, mob/user) @@ -155,8 +155,8 @@ if(!isturf(target_turf)) blending = FALSE return FALSE - size_x = CLAMP(size_x, 0, CAMERA_PICTURE_SIZE_HARD_LIMIT) - size_y = CLAMP(size_y, 0, CAMERA_PICTURE_SIZE_HARD_LIMIT) + size_x = clamp(size_x, 0, CAMERA_PICTURE_SIZE_HARD_LIMIT) + size_y = clamp(size_y, 0, CAMERA_PICTURE_SIZE_HARD_LIMIT) var/list/desc = list("This is a photo of an area of [size_x+1] meters by [size_y+1] meters.") var/ai_user = isAI(user) var/list/seen diff --git a/code/modules/photography/camera/camera_image_capturing.dm b/code/modules/photography/camera/camera_image_capturing.dm index f25d80c050..5bd9c108d1 100644 --- a/code/modules/photography/camera/camera_image_capturing.dm +++ b/code/modules/photography/camera/camera_image_capturing.dm @@ -4,7 +4,7 @@ if(istype(A)) appearance = A.appearance dir = A.dir - if(ismovableatom(A)) + if(ismovable(A)) var/atom/movable/AM = A step_x = AM.step_x step_y = AM.step_y @@ -68,7 +68,7 @@ for(var/atom/A in sorted) var/xo = (A.x - center.x) * world.icon_size + A.pixel_x + xcomp var/yo = (A.y - center.y) * world.icon_size + A.pixel_y + ycomp - if(ismovableatom(A)) + if(ismovable(A)) var/atom/movable/AM = A xo += AM.step_x yo += AM.step_y diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 1b23b1bb5d..7eabeafcb1 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -208,7 +208,7 @@ GLOB.apcs_list -= src if(malfai && operating) - malfai.malf_picker.processing_time = CLAMP(malfai.malf_picker.processing_time - 10,0,1000) + malfai.malf_picker.processing_time = clamp(malfai.malf_picker.processing_time - 10,0,1000) area.power_light = FALSE area.power_equip = FALSE area.power_environ = FALSE @@ -1350,7 +1350,7 @@ lighting = autoset(lighting, 0) environ = autoset(environ, 0) area.poweralert(0, src) - + else if(cell_percent < 15 && longtermpower < 0) // <15%, turn off lighting & equipment equipment = autoset(equipment, 2) lighting = autoset(lighting, 2) @@ -1447,7 +1447,7 @@ /obj/machinery/power/apc/proc/set_broken() if(malfai && operating) - malfai.malf_picker.processing_time = CLAMP(malfai.malf_picker.processing_time - 10,0,1000) + malfai.malf_picker.processing_time = clamp(malfai.malf_picker.processing_time - 10,0,1000) stat |= BROKEN operating = FALSE if(occupier) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index ed90ed407f..eecc1394de 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -217,7 +217,7 @@ By design, d1 is the smallest direction and d2 is the highest /obj/structure/cable/proc/surplus() if(powernet) - return CLAMP(powernet.avail-powernet.load, 0, powernet.avail) + return clamp(powernet.avail-powernet.load, 0, powernet.avail) else return 0 @@ -233,7 +233,7 @@ By design, d1 is the smallest direction and d2 is the highest /obj/structure/cable/proc/delayed_surplus() if(powernet) - return CLAMP(powernet.newavail - powernet.delayedload, 0, powernet.newavail) + return clamp(powernet.newavail - powernet.delayedload, 0, powernet.newavail) else return 0 @@ -533,7 +533,7 @@ By design, d1 is the smallest direction and d2 is the highest if(affecting && affecting.status == BODYPART_ROBOTIC) if(user == H) user.visible_message("[user] starts to fix some of the wires in [H]'s [affecting.name].", "You start fixing some of the wires in [H]'s [affecting.name].") - if(!do_after(user, H, 50)) + if(!do_mob(user, H, 50)) return if(item_heal_robotic(H, user, 0, 15)) use(1) @@ -565,7 +565,7 @@ By design, d1 is the smallest direction and d2 is the highest return var/obj/item/restraints/handcuffs/cable/result = new(get_turf(user)) user.put_in_hands(result) - result.color = color + result.color = color to_chat(user, "You make some restraints out of cable") //add cables to the stack @@ -848,4 +848,4 @@ By design, d1 is the smallest direction and d2 is the highest . = ..() var/list/cable_colors = GLOB.cable_colors color = pick(cable_colors) - + diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 93fe7e8fa6..cc321fdb4d 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -157,7 +157,7 @@ /obj/item/stock_parts/cell/proc/get_electrocute_damage() if(charge >= 1000) - return CLAMP(round(charge/10000), 10, 90) + rand(-5,5) + return clamp(round(charge/10000), 10, 90) + rand(-5,5) else return 0 @@ -334,7 +334,7 @@ . = ..() if(. & EMP_PROTECT_SELF) return - charge = CLAMP((charge-(10000/severity)),0,maxcharge) + charge = clamp((charge-(10000/severity)),0,maxcharge) /obj/item/stock_parts/cell/emergency_light name = "miniature power cell" diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 02ff4127eb..7ad9f3a6ce 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -314,7 +314,7 @@ . = ..() SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) if(on && status == LIGHT_OK) - SSvis_overlays.add_vis_overlay(src, overlayicon, base_state, EMISSIVE_LAYER, EMISSIVE_PLANE, dir, CLAMP(light_power*250, 30, 200)) + SSvis_overlays.add_vis_overlay(src, overlayicon, base_state, EMISSIVE_LAYER, EMISSIVE_PLANE, dir, clamp(light_power*250, 30, 200)) // update the icon_state and luminosity of the light depending on its state diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index fba526edbd..4cec49945a 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -42,7 +42,7 @@ /obj/machinery/power/proc/surplus() if(powernet) - return CLAMP(powernet.avail-powernet.load, 0, powernet.avail) + return clamp(powernet.avail-powernet.load, 0, powernet.avail) else return 0 @@ -58,7 +58,7 @@ /obj/machinery/power/proc/delayed_surplus() if(powernet) - return CLAMP(powernet.newavail - powernet.delayedload, 0, powernet.newavail) + return clamp(powernet.newavail - powernet.delayedload, 0, powernet.newavail) else return 0 diff --git a/code/modules/power/powernet.dm b/code/modules/power/powernet.dm index 3b70383bee..65d5202ff4 100644 --- a/code/modules/power/powernet.dm +++ b/code/modules/power/powernet.dm @@ -96,6 +96,6 @@ /datum/powernet/proc/get_electrocute_damage() if(avail >= 1000) - return CLAMP(round(avail/10000), 10, 90) + rand(-5,5) + return clamp(round(avail/10000), 10, 90) + rand(-5,5) else return 0 \ No newline at end of file diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index c471047682..ed3a098dae 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -201,7 +201,7 @@ // if(defer_powernet_rebuild != 2) // defer_powernet_rebuild = 1 for(var/atom/X in urange(consume_range,src,1)) - if(isturf(X) || ismovableatom(X)) + if(isturf(X) || ismovable(X)) consume(X) // if(defer_powernet_rebuild != 2) // defer_powernet_rebuild = 0 diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 47de07cd71..41ed28f0a5 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -220,7 +220,7 @@ . += "smes-og[clevel]" /obj/machinery/power/smes/proc/chargedisplay() - return CLAMP(round(5.5*charge/capacity),0,5) + return clamp(round(5.5*charge/capacity),0,5) /obj/machinery/power/smes/process() if(stat & BROKEN) @@ -372,7 +372,7 @@ target = text2num(target) . = TRUE if(.) - input_level = CLAMP(target, 0, input_level_max) + input_level = clamp(target, 0, input_level_max) log_smes(usr) if("output") var/target = params["target"] @@ -394,7 +394,7 @@ target = text2num(target) . = TRUE if(.) - output_level = CLAMP(target, 0, output_level_max) + output_level = clamp(target, 0, output_level_max) log_smes(usr) /obj/machinery/power/smes/proc/log_smes(mob/user) diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index 73ea3ccd59..89452affcb 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -28,10 +28,8 @@ /obj/machinery/power/solar/Initialize(mapload, obj/item/solar_assembly/S) . = ..() panel = new() -#if DM_VERSION >= 513 panel.vis_flags = VIS_INHERIT_ID|VIS_INHERIT_ICON|VIS_INHERIT_PLANE vis_contents += panel -#endif panel.icon = icon panel.icon_state = "solar_panel" panel.layer = FLY_LAYER @@ -170,7 +168,7 @@ else //dot product of sun and panel -- Lambert's Cosine Law . = cos(azimuth_current - sun_azimuth) - . = CLAMP(round(., 0.01), 0, 1) + . = clamp(round(., 0.01), 0, 1) sunfrac = . /obj/machinery/power/solar/process() @@ -385,7 +383,7 @@ if(adjust) value = azimuth_rate + adjust if(value != null) - azimuth_rate = round(CLAMP(value, -2 * SSsun.base_rotation, 2 * SSsun.base_rotation), 0.01) + azimuth_rate = round(clamp(value, -2 * SSsun.base_rotation, 2 * SSsun.base_rotation), 0.01) return TRUE return FALSE if(action == "tracking") @@ -464,7 +462,7 @@ ///Rotates the panel to the passed angles /obj/machinery/power/solar_control/proc/set_panels(azimuth) - azimuth = CLAMP(round(azimuth, 0.01), -360, 719.99) + azimuth = clamp(round(azimuth, 0.01), -360, 719.99) if(azimuth >= 360) azimuth -= 360 if(azimuth < 0) diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index 3ed1ad0e5a..92d97365b3 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -346,7 +346,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) else if(takes_damage) //causing damage - damage = max(damage + (max(CLAMP(removed.total_moles() / 200, 0.5, 1) * removed.temperature - ((T0C + HEAT_PENALTY_THRESHOLD)*dynamic_heat_resistance), 0) * mole_heat_penalty / 150 ) * DAMAGE_INCREASE_MULTIPLIER, 0) + damage = max(damage + (max(clamp(removed.total_moles() / 200, 0.5, 1) * removed.temperature - ((T0C + HEAT_PENALTY_THRESHOLD)*dynamic_heat_resistance), 0) * mole_heat_penalty / 150 ) * DAMAGE_INCREASE_MULTIPLIER, 0) damage = max(damage + (max(power - POWER_PENALTY_THRESHOLD, 0)/500) * DAMAGE_INCREASE_MULTIPLIER, 0) damage = max(damage + (max(combined_gas - MOLE_PENALTY_THRESHOLD, 0)/80) * DAMAGE_INCREASE_MULTIPLIER, 0) @@ -389,10 +389,10 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) mole_heat_penalty = max(combined_gas / MOLE_HEAT_PENALTY, 0.25) if (combined_gas > POWERLOSS_INHIBITION_MOLE_THRESHOLD && co2comp > POWERLOSS_INHIBITION_GAS_THRESHOLD) - powerloss_dynamic_scaling = CLAMP(powerloss_dynamic_scaling + CLAMP(co2comp - powerloss_dynamic_scaling, -0.02, 0.02), 0, 1) + powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling + clamp(co2comp - powerloss_dynamic_scaling, -0.02, 0.02), 0, 1) else - powerloss_dynamic_scaling = CLAMP(powerloss_dynamic_scaling - 0.05,0, 1) - powerloss_inhibitor = CLAMP(1-(powerloss_dynamic_scaling * CLAMP(combined_gas/POWERLOSS_INHIBITION_MOLE_BOOST_THRESHOLD,1 ,1.5)),0 ,1) + powerloss_dynamic_scaling = clamp(powerloss_dynamic_scaling - 0.05,0, 1) + powerloss_inhibitor = clamp(1-(powerloss_dynamic_scaling * clamp(combined_gas/POWERLOSS_INHIBITION_MOLE_BOOST_THRESHOLD,1 ,1.5)),0 ,1) if(matter_power) var/removed_matter = max(matter_power/MATTER_POWER_CONVERSION, 40) @@ -442,7 +442,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) if(!istype(l.glasses, /obj/item/clothing/glasses/meson)) var/D = sqrt(1 / max(1, get_dist(l, src))) l.hallucination += power_calc * config_hallucination_power * D - l.hallucination = CLAMP(0, 200, l.hallucination) + l.hallucination = clamp(0, 200, l.hallucination) for(var/mob/living/l in range(src, round((power / 100) ** 0.25))) var/rads = (power / 10) * sqrt( 1 / max(get_dist(l, src),1) ) @@ -466,7 +466,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) supermatter_zap(src, 5, min(power*2, 20000)) else if (damage > damage_penalty_point && prob(20)) playsound(src.loc, 'sound/weapons/emitter2.ogg', 100, 1, extrarange = 10) - supermatter_zap(src, 5, CLAMP(power*2, 4000, 20000)) + supermatter_zap(src, 5, clamp(power*2, 4000, 20000)) if(prob(15) && power > POWER_PENALTY_THRESHOLD) supermatter_pull(src, power/750) @@ -736,7 +736,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) /obj/machinery/power/supermatter_crystal/proc/supermatter_pull(turf/center, pull_range = 10) playsound(src.loc, 'sound/weapons/marauder.ogg', 100, 1, extrarange = 7) for(var/atom/P in orange(pull_range,center)) - if(ismovableatom(P)) + if(ismovable(P)) var/atom/movable/pulled_object = P if(ishuman(P)) var/mob/living/carbon/human/H = P diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm index 1b08693d1c..e98fe3c88e 100644 --- a/code/modules/power/tesla/energy_ball.dm +++ b/code/modules/power/tesla/energy_ball.dm @@ -65,7 +65,7 @@ pixel_x = -32 pixel_y = -32 for (var/ball in orbiting_balls) - var/range = rand(1, CLAMP(orbiting_balls.len, 3, 7)) + var/range = rand(1, clamp(orbiting_balls.len, 3, 7)) tesla_zap(ball, range, TESLA_MINI_POWER/7*range) else energy = 0 // ensure we dont have miniballs of miniballs diff --git a/code/modules/projectiles/ammunition/ballistic/pistol.dm b/code/modules/projectiles/ammunition/ballistic/pistol.dm index 58a5bfb497..461166ab0d 100644 --- a/code/modules/projectiles/ammunition/ballistic/pistol.dm +++ b/code/modules/projectiles/ammunition/ballistic/pistol.dm @@ -1,28 +1,28 @@ // 10mm (Stechkin) /obj/item/ammo_casing/c10mm - name = ".10mm bullet casing" + name = "10mm bullet casing" desc = "A 10mm bullet casing." caliber = "10mm" projectile_type = /obj/item/projectile/bullet/c10mm /obj/item/ammo_casing/c10mm/ap - name = ".10mm armor-piercing bullet casing" + name = "10mm armor-piercing bullet casing" desc = "A 10mm armor-piercing bullet casing." projectile_type = /obj/item/projectile/bullet/c10mm_ap /obj/item/ammo_casing/c10mm/hp - name = ".10mm hollow-point bullet casing" + name = "10mm hollow-point bullet casing" desc = "A 10mm hollow-point bullet casing." projectile_type = /obj/item/projectile/bullet/c10mm_hp /obj/item/ammo_casing/c10mm/fire - name = ".10mm incendiary bullet casing" + name = "10mm incendiary bullet casing" desc = "A 10mm incendiary bullet casing." projectile_type = /obj/item/projectile/bullet/incendiary/c10mm /obj/item/ammo_casing/c10mm/soporific - name = ".10mm soporific bullet casing" + name = "10mm soporific bullet casing" desc = "A 10mm soporific bullet casing." projectile_type = /obj/item/projectile/bullet/c10mm/soporific diff --git a/code/modules/projectiles/boxes_magazines/_box_magazine.dm b/code/modules/projectiles/boxes_magazines/_box_magazine.dm index 4f37cf3ba9..594734c86a 100644 --- a/code/modules/projectiles/boxes_magazines/_box_magazine.dm +++ b/code/modules/projectiles/boxes_magazines/_box_magazine.dm @@ -112,11 +112,7 @@ update_icon() /obj/item/ammo_box/update_icon() - switch(multiple_sprites) - if(1) - icon_state = "[initial(icon_state)]-[stored_ammo.len]" - if(2) - icon_state = "[initial(icon_state)]-[stored_ammo.len ? "[max_ammo]" : "0"]" + . = ..() desc = "[initial(desc)] There are [stored_ammo.len] shell\s left!" for (var/material in bullet_cost) var/material_amount = bullet_cost[material] @@ -124,6 +120,13 @@ custom_materials[material] = material_amount set_custom_materials(custom_materials)//make sure we setup the correct properties again +/obj/item/ammo_box/update_icon_state() + switch(multiple_sprites) + if(1) + icon_state = "[initial(icon_state)]-[stored_ammo.len]" + if(2) + icon_state = "[initial(icon_state)]-[stored_ammo.len ? "[max_ammo]" : "0"]" + //Behavior for magazines /obj/item/ammo_box/magazine/proc/ammo_count() return stored_ammo.len diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 7fb17ced57..4894a8d8eb 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -41,9 +41,12 @@ to_chat(user, "You're too exhausted for that.")//CIT CHANGE - ditto return//CIT CHANGE - ditto pump(user, TRUE) - recentpump = world.time + 10 - if(istype(user))//CIT CHANGE - makes pumping shotguns cost a lil bit of stamina. - user.adjustStaminaLossBuffered(2) //CIT CHANGE - DITTO. make this scale inversely to the strength stat when stats/skills are added + if(HAS_TRAIT(user, TRAIT_FAST_PUMP)) + recentpump = world.time + 2 + else + recentpump = world.time + 10 + if(istype(user))//CIT CHANGE - makes pumping shotguns cost a lil bit of stamina. + user.adjustStaminaLossBuffered(2) //CIT CHANGE - DITTO. make this scale inversely to the strength stat when stats/skills are added return /obj/item/gun/ballistic/shotgun/blow_up(mob/user) @@ -90,7 +93,7 @@ fire_delay = 7 mag_type = /obj/item/ammo_box/magazine/internal/shot/riot sawn_desc = "Come with me if you want to live." - unique_reskin = list("Tatical" = "riotshotgun", + unique_reskin = list("Tactical" = "riotshotgun", "Wood Stock" = "wood_riotshotgun" ) @@ -212,7 +215,7 @@ fire_delay = 5 mag_type = /obj/item/ammo_box/magazine/internal/shot/com w_class = WEIGHT_CLASS_HUGE - unique_reskin = list("Tatical" = "cshotgun", + unique_reskin = list("Tactical" = "cshotgun", "Slick" = "cshotgun_slick" ) diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index e0c84e7047..ff3f127817 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -232,7 +232,7 @@ ..() if(!automatic_charge_overlays) return - var/ratio = can_shoot() ? CEILING(CLAMP(cell.charge / cell.maxcharge, 0, 1) * charge_sections, 1) : 0 + var/ratio = can_shoot() ? CEILING(clamp(cell.charge / cell.maxcharge, 0, 1) * charge_sections, 1) : 0 // Sets the ratio to 0 if the gun doesn't have enough charge to fire, or if it's power cell is removed. // TG issues #5361 & #47908 if(ratio == old_ratio && !force_update) diff --git a/code/modules/projectiles/guns/misc/beam_rifle.dm b/code/modules/projectiles/guns/misc/beam_rifle.dm index f230dc7fea..f8ddcb5aae 100644 --- a/code/modules/projectiles/guns/misc/beam_rifle.dm +++ b/code/modules/projectiles/guns/misc/beam_rifle.dm @@ -318,7 +318,7 @@ AC.sync_stats() /obj/item/gun/energy/beam_rifle/proc/delay_penalty(amount) - aiming_time_left = CLAMP(aiming_time_left + amount, 0, aiming_time) + aiming_time_left = clamp(aiming_time_left + amount, 0, aiming_time) /obj/item/ammo_casing/energy/beam_rifle name = "particle acceleration lens" @@ -369,11 +369,11 @@ HS_BB.stun = projectile_stun HS_BB.impact_structure_damage = impact_structure_damage HS_BB.aoe_mob_damage = aoe_mob_damage - HS_BB.aoe_mob_range = CLAMP(aoe_mob_range, 0, 15) //Badmin safety lock + HS_BB.aoe_mob_range = clamp(aoe_mob_range, 0, 15) //Badmin safety lock HS_BB.aoe_fire_chance = aoe_fire_chance HS_BB.aoe_fire_range = aoe_fire_range HS_BB.aoe_structure_damage = aoe_structure_damage - HS_BB.aoe_structure_range = CLAMP(aoe_structure_range, 0, 15) //Badmin safety lock + HS_BB.aoe_structure_range = clamp(aoe_structure_range, 0, 15) //Badmin safety lock HS_BB.wall_devastate = wall_devastate HS_BB.wall_pierce_amount = wall_pierce_amount HS_BB.structure_pierce_amount = structure_piercing @@ -465,7 +465,7 @@ else target.ex_act(EXPLODE_HEAVY) return TRUE - if(ismovableatom(target)) + if(ismovable(target)) var/atom/movable/AM = target if(AM.density && !AM.CanPass(src, get_turf(target)) && !ismob(AM)) if(structure_pierce < structure_pierce_amount) diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm index e754a9c070..8a1db49762 100644 --- a/code/modules/projectiles/pins.dm +++ b/code/modules/projectiles/pins.dm @@ -241,3 +241,87 @@ to_chat(user, "The pin beeps, refusing to fire.") return FALSE return TRUE + +/obj/item/firing_pin/security_level + name = "security level firing pin" + desc = "A sophisticated firing pin that authorizes operation based on its settings and current security level." + icon_state = "firing_pin_sec_level" + var/min_sec_level = SEC_LEVEL_GREEN + var/max_sec_level = SEC_LEVEL_DELTA + var/only_lethals = FALSE + var/can_toggle = TRUE + +/obj/item/firing_pin/security_level/Initialize() + . = ..() + fail_message = "INVALID SECURITY LEVEL. CURRENT: [uppertext(NUM2SECLEVEL(GLOB.security_level))]. \ + MIN: [uppertext(NUM2SECLEVEL(min_sec_level))]. MAX: [uppertext(NUM2SECLEVEL(max_sec_level))]. \ + ONLY LETHALS: [only_lethals ? "YES" : "NO"]." + update_icon() + +/obj/item/firing_pin/security_level/examine(mob/user) + . = ..() + var/lethal = only_lethals ? "only lethal " : "" + if(min_sec_level != max_sec_level) + . += "It's currently set to disallow [lethal]operation when the security level isn't between [NUM2SECLEVEL(min_sec_level)] and [NUM2SECLEVEL(max_sec_level)]." + else + . += "It's currently set to disallow [lethal]operation when the security level isn't [NUM2SECLEVEL(min_sec_level)]." + if(can_toggle) + . += "You can use a multitool to modify its settings." + +/obj/item/firing_pin/security_level/multitool_act(mob/living/user, obj/item/I) + . = TRUE + if(!can_toggle || !user.canUseTopic(src, BE_CLOSE)) + return + var/selection = alert(user, "Which setting would you want to modify?", "Firing Pin Settings", "Minimum Level Setting", "Maximum Level Setting", "Lethals Only Toggle") + if(QDELETED(src) || QDELETED(user) || !user.canUseTopic(src, BE_CLOSE)) + return + var/static/list/till_designs_pr_isnt_merged = list("green", "blue", "amber", "red", "delta") + switch(selection) + if("Minimum Level Setting") + var/input = input(user, "Input the new minimum level setting.", "Firing Pin Settings", NUM2SECLEVEL(min_sec_level)) as null|anything in till_designs_pr_isnt_merged + if(!input) + return + min_sec_level = till_designs_pr_isnt_merged.Find(input) - 1 + if(min_sec_level > max_sec_level) + max_sec_level = SEC_LEVEL_DELTA + if("Maximum Level Setting") + var/input = input(user, "Input the new maximum level setting.", "Firing Pin Settings", NUM2SECLEVEL(max_sec_level)) as null|anything in till_designs_pr_isnt_merged + if(!input) + return + max_sec_level = till_designs_pr_isnt_merged.Find(input) - 1 + if(max_sec_level < max_sec_level) + min_sec_level = SEC_LEVEL_GREEN + if("Lethals Only Toggle") + only_lethals = !only_lethals + + fail_message = "INVALID SECURITY LEVEL. CURRENT: [uppertext(NUM2SECLEVEL(GLOB.security_level))]. \ + MIN: [uppertext(NUM2SECLEVEL(min_sec_level))]. MAX: [uppertext(NUM2SECLEVEL(max_sec_level))]. \ + ONLY LETHALS: [only_lethals ? "YES" : "NO"]." + update_icon() + +/obj/item/firing_pin/security_level/update_overlays() + . = ..() + var/offset = 0 + for(var/level in list(min_sec_level, max_sec_level)) + var/mutable_appearance/overlay = mutable_appearance(icon, "pin_sec_level_overlay") + overlay.pixel_x += offset + offset += 4 + switch(level) + if(SEC_LEVEL_GREEN) + overlay.color = "#b2ff59" //light green + if(SEC_LEVEL_BLUE) + overlay.color = "#99ccff" //light blue + if(SEC_LEVEL_AMBER) + overlay.color = "#ffae42" //light yellow/orange + if(SEC_LEVEL_RED) + overlay.color = "#ff3f34" //light red + else + overlay.color = "#fe59c2" //neon fuchsia + . += overlay + var/mutable_appearance/overlay = mutable_appearance(icon, "pin_sec_level_overlay") + overlay.pixel_x += offset + overlay.color = only_lethals ? "#b2ff59" : "#ff3f34" + . += overlay + +/obj/item/firing_pin/security_level/pin_auth(mob/living/user) + return (only_lethals && !(gun.chambered?.harmful)) || ISINRANGE(GLOB.security_level, min_sec_level, max_sec_level) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 6094a7aa46..b4303dd5a0 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -224,7 +224,7 @@ /obj/item/projectile/proc/vol_by_damage() if(src.damage) - return CLAMP((src.damage) * 0.67, 30, 100)// Multiply projectile damage by 0.67, then CLAMP the value between 30 and 100 + return clamp((src.damage) * 0.67, 30, 100)// Multiply projectile damage by 0.67, then CLAMP the value between 30 and 100 else return 50 //if the projectile doesn't do damage, play its hitsound at 50% volume @@ -255,7 +255,7 @@ def_zone = ran_zone(def_zone, max(100-(7*distance), 5) * zone_accuracy_factor) //Lower accurancy/longer range tradeoff. 7 is a balanced number to use. if(isturf(A) && hitsound_wall) - var/volume = CLAMP(vol_by_damage() + 20, 0, 100) + var/volume = clamp(vol_by_damage() + 20, 0, 100) if(suppressed) volume = 5 playsound(loc, hitsound_wall, volume, 1, -1) @@ -392,7 +392,7 @@ stack_trace("WARNING: Projectile [type] deleted due to being unable to resolve a target after angle was null!") qdel(src) return - var/turf/target = locate(CLAMP(starting + xo, 1, world.maxx), CLAMP(starting + yo, 1, world.maxy), starting.z) + var/turf/target = locate(clamp(starting + xo, 1, world.maxx), clamp(starting + yo, 1, world.maxy), starting.z) setAngle(Get_Angle(src, target)) original_angle = Angle if(!nondirectional_sprite) @@ -525,10 +525,10 @@ if(!homing_target) return FALSE var/datum/point/PT = RETURN_PRECISE_POINT(homing_target) - PT.x += CLAMP(homing_offset_x, 1, world.maxx) - PT.y += CLAMP(homing_offset_y, 1, world.maxy) + PT.x += clamp(homing_offset_x, 1, world.maxx) + PT.y += clamp(homing_offset_y, 1, world.maxy) var/angle = closer_angle_difference(Angle, angle_between_points(RETURN_PRECISE_POINT(src), PT)) - setAngle(Angle + CLAMP(angle, -homing_turn_speed, homing_turn_speed)) + setAngle(Angle + clamp(angle, -homing_turn_speed, homing_turn_speed)) /obj/item/projectile/proc/set_homing_target(atom/A) if(!A || (!isturf(A) && !isturf(A.loc))) @@ -622,7 +622,7 @@ var/ox = round(screenviewX/2) - user.client.pixel_x //"origin" x var/oy = round(screenviewY/2) - user.client.pixel_y //"origin" y - angle = ATAN2(y - oy, x - ox) + angle = arctan(y - oy, x - ox) return list(angle, p_x, p_y) /obj/item/projectile/Crossed(atom/movable/AM) //A mob moving on a tile with a projectile is hit by it. diff --git a/code/modules/projectiles/projectile/bullets/dart_syringe.dm b/code/modules/projectiles/projectile/bullets/dart_syringe.dm index 06d94414be..25809cc7ca 100644 --- a/code/modules/projectiles/projectile/bullets/dart_syringe.dm +++ b/code/modules/projectiles/projectile/bullets/dart_syringe.dm @@ -60,11 +60,11 @@ if(R.overdose_threshold == 0 || emptrig == TRUE) //Is there a possible OD? M.reagents.add_reagent(R.type, R.volume) else - var/transVol = CLAMP(R.volume, 0, (R.overdose_threshold - M.reagents.get_reagent_amount(R.type)) -1) + var/transVol = clamp(R.volume, 0, (R.overdose_threshold - M.reagents.get_reagent_amount(R.type)) -1) M.reagents.add_reagent(R.type, transVol) else if(!R.overdose_threshold == 0) - var/transVol = CLAMP(R.volume, 0, R.overdose_threshold-1) + var/transVol = clamp(R.volume, 0, R.overdose_threshold-1) M.reagents.add_reagent(R.type, transVol) else M.reagents.add_reagent(R.type, R.volume) diff --git a/code/modules/projectiles/projectile/bullets/shotgun.dm b/code/modules/projectiles/projectile/bullets/shotgun.dm index 4411334883..ff95b65a49 100644 --- a/code/modules/projectiles/projectile/bullets/shotgun.dm +++ b/code/modules/projectiles/projectile/bullets/shotgun.dm @@ -51,7 +51,7 @@ /obj/item/projectile/bullet/shotgun_meteorslug/on_hit(atom/target, blocked = FALSE) . = ..() - if(ismovableatom(target)) + if(ismovable(target)) var/atom/movable/M = target var/atom/throw_target = get_edge_target_turf(M, get_dir(src, get_step_away(M, src))) M.safe_throw_at(throw_target, 3, 2) diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index 89dd229407..f4c06f39cc 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -728,7 +728,7 @@ return //Make sure things are limited, but superacids/bases can push forward the reaction - pH = CLAMP(pH, 0, 14) + pH = clamp(pH, 0, 14) //return said amount to compare for next step. return (reactedVol) @@ -849,7 +849,7 @@ /datum/reagents/proc/adjust_thermal_energy(J, min_temp = 2.7, max_temp = 1000) var/S = specific_heat() - chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), min_temp, max_temp) + chem_temp = clamp(chem_temp + (J / (S * total_volume)), min_temp, max_temp) if(istype(my_atom, /obj/item/reagent_containers)) var/obj/item/reagent_containers/RC = my_atom RC.temp_check() @@ -877,7 +877,7 @@ for (var/datum/reagent/reagentgas in reagent_list) R.add_reagent(reagentgas, amount/5) remove_reagent(reagentgas, amount/5) - s.set_up(R, CLAMP(amount/10, 0, 2), T) + s.set_up(R, clamp(amount/10, 0, 2), T) s.start() return FALSE @@ -995,7 +995,7 @@ RC.pH_check()//checks beaker resilience) //clamp the removal amount to be between current reagent amount //and zero, to prevent removing more than the holder has stored - amount = CLAMP(amount, 0, R.volume) + amount = clamp(amount, 0, R.volume) R.volume -= amount update_total() if(!safety)//So it does not handle reactions when it need not to diff --git a/code/modules/reagents/chemistry/machinery/chem_heater.dm b/code/modules/reagents/chemistry/machinery/chem_heater.dm index 63e9d724a4..8572d30efe 100644 --- a/code/modules/reagents/chemistry/machinery/chem_heater.dm +++ b/code/modules/reagents/chemistry/machinery/chem_heater.dm @@ -151,7 +151,7 @@ target = text2num(target) . = TRUE if(.) - target_temperature = CLAMP(target, 0, 1000) + target_temperature = clamp(target, 0, 1000) if("eject") on = FALSE replace_beaker(usr) diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm index 5eb5b94de9..a85ac8b085 100644 --- a/code/modules/reagents/chemistry/reagents.dm +++ b/code/modules/reagents/chemistry/reagents.dm @@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent()) var/inverse_chem // What chem is metabolised when purity is below inverse_chem_val, this shouldn't be made, but if it does, well, I guess I'll know about it. var/metabolizing = FALSE var/chemical_flags // See fermi/readme.dm REAGENT_DEAD_PROCESS, REAGENT_DONOTSPLIT, REAGENT_ONLYINVERSE, REAGENT_ONMOBMERGE, REAGENT_INVISIBLE, REAGENT_FORCEONNEW, REAGENT_SNEAKYNAME - var/value = 0 //How much does it sell for in cargo? + var/value = REAGENT_VALUE_NONE //How much does it sell for in cargo? /datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references . = ..() @@ -62,7 +62,7 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent()) return 0 if(method == VAPOR) //smoke, foam, spray if(M.reagents) - var/modifier = CLAMP((1 - touch_protection), 0, 1) + var/modifier = clamp((1 - touch_protection), 0, 1) var/amount = round(reac_volume*modifier, 0.1) if(amount >= 0.5) M.reagents.add_reagent(type, amount) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index bff9c8dcef..464557f617 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -14,6 +14,7 @@ taste_description = "alcohol" var/boozepwr = 65 //Higher numbers equal higher hardness, higher hardness equals more intense alcohol poisoning pH = 7.33 + value = REAGENT_VALUE_VERY_COMMON //don't bother tweaking all drinks values, way too many can easily be done roundstart or with an upgraded dispenser. /* Boozepwr Chart @@ -88,7 +89,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of beer" glass_desc = "A freezing pint of beer." pH = 4 - value = 0.1 /datum/reagent/consumable/ethanol/beer/light name = "Light Beer" @@ -98,7 +98,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of light beer" glass_desc = "A freezing pint of watery light beer." pH = 5 - value = 0.3 /datum/reagent/consumable/ethanol/beer/green name = "Green Beer" @@ -109,7 +108,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of green beer" glass_desc = "A freezing pint of green beer. Festive." pH = 6 - value = 0.3 /datum/reagent/consumable/ethanol/beer/green/on_mob_life(mob/living/carbon/M) if(M.color != color) @@ -129,7 +127,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "DAMN, THIS THING LOOKS ROBUST!" shot_glass_icon_state = "shotglasscream" pH = 6 - value = 0.1 /datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/carbon/M) @@ -152,7 +149,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy." shot_glass_icon_state = "shotglassbrown" pH = 4.5 - value = 0.1 /datum/reagent/consumable/ethanol/thirteenloko name = "Thirteen Loko" @@ -167,7 +163,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "thirteen_loko_glass" glass_name = "glass of Thirteen Loko" glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass." - value = 0.3 /datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(mob/living/carbon/M) M.drowsyness = max(0,M.drowsyness-7) @@ -229,7 +224,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "The glass contain wodka. Xynta." shot_glass_icon_state = "shotglassclear" pH = 8.1 - value = 0.1 /datum/reagent/consumable/ethanol/vodka/on_mob_life(mob/living/carbon/M) M.radiation = max(M.radiation-2,0) @@ -245,7 +239,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_brown" glass_name = "glass of bilk" glass_desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis." - value = 0.5 /datum/reagent/consumable/ethanol/bilk/on_mob_life(mob/living/carbon/M) if(M.getBruteLoss() && prob(10)) @@ -264,7 +257,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Three Mile Island Ice Tea" glass_desc = "A glass of this is sure to prevent a meltdown." pH = 3.5 - value = 1 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/threemileisland/on_mob_life(mob/living/carbon/M) M.set_drugginess(50) @@ -280,7 +273,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of gin" glass_desc = "A crystal clear glass of Griffeater gin." pH = 6.9 - value = 0.1 /datum/reagent/consumable/ethanol/rum name = "Rum" @@ -293,7 +285,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Now you want to Pray for a pirate suit, don't you?" shot_glass_icon_state = "shotglassbrown" pH = 6.5 - value = 0.1 /datum/reagent/consumable/ethanol/tequila name = "Tequila" @@ -306,7 +297,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Now all that's missing is the weird colored shades!" shot_glass_icon_state = "shotglassgold" pH = 4 - value = 0.1 /datum/reagent/consumable/ethanol/vermouth name = "Vermouth" @@ -319,7 +309,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "You wonder why you're even drinking this straight." shot_glass_icon_state = "shotglassclear" pH = 3.25 - value = 0.1 /datum/reagent/consumable/ethanol/wine name = "Wine" @@ -332,7 +321,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "A very classy looking drink." shot_glass_icon_state = "shotglassred" pH = 3.45 - value = 0.1 /datum/reagent/consumable/ethanol/lizardwine name = "Lizard wine" @@ -342,7 +330,7 @@ All effects don't start immediately, but rather get worse over time; the rate is quality = DRINK_FANTASTIC taste_description = "scaley sweetness" pH = 3 - value = 2 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/consumable/ethanol/grappa name = "Grappa" @@ -354,7 +342,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of grappa" glass_desc = "A fine drink originally made to prevent waste by using the leftovers from winemaking." pH = 3.5 - value = 0.1 /datum/reagent/consumable/ethanol/cognac name = "Cognac" @@ -367,7 +354,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Damn, you feel like some kind of French aristocrat just by holding this." shot_glass_icon_state = "shotglassbrown" pH = 3.5 - value = 0.1 /datum/reagent/consumable/ethanol/absinthe name = "Absinthe" @@ -379,7 +365,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of absinthe" glass_desc = "It's as strong as it smells." shot_glass_icon_state = "shotglassgreen" - value = 0.1 /datum/reagent/consumable/ethanol/absinthe/on_mob_life(mob/living/carbon/M) if(prob(10) && !HAS_TRAIT(M, TRAIT_ALCOHOL_TOLERANCE)) @@ -395,6 +380,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_brown2" glass_name = "Hooch" glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/hooch/on_mob_life(mob/living/carbon/M) if(M.mind && M.mind.assigned_role == "Assistant") @@ -412,7 +398,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of ale" glass_desc = "A freezing pint of delicious Ale." pH = 4.5 - value = 0.1 /datum/reagent/consumable/ethanol/goldschlager name = "Goldschlager" @@ -425,7 +410,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of goldschlager" glass_desc = "100% proof that teen girls will drink anything with gold in it." shot_glass_icon_state = "shotglassgold" - value = 0.5 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/patron name = "Patron" @@ -439,7 +424,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Drinking patron in the bar, with all the subpar ladies." shot_glass_icon_state = "shotglassclear" pH = 4.5 - value = 0.1 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/gintonic name = "Gin and Tonic" @@ -452,7 +437,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Gin and Tonic" glass_desc = "A mild but still great cocktail. Drink up, like a true Englishman." pH = 3 - value = 0.5 /datum/reagent/consumable/ethanol/rum_coke name = "Rum and Coke" @@ -465,7 +449,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Rum and Coke" glass_desc = "The classic go-to of space-fratboys." pH = 4 - value = 1 /datum/reagent/consumable/ethanol/cuba_libre name = "Cuba Libre" @@ -477,8 +460,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "cubalibreglass" glass_name = "Cuba Libre" glass_desc = "A classic mix of rum, cola, and lime. A favorite of revolutionaries everywhere!" - value = 0.5 - /datum/reagent/consumable/ethanol/cuba_libre/on_mob_life(mob/living/carbon/M) if(M.mind && M.mind.has_antag_datum(/datum/antagonist/rev)) //Cuba Libre, the traditional drink of revolutions! Heals revolutionaries. @@ -499,7 +480,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "whiskeycolaglass" glass_name = "whiskey cola" glass_desc = "An innocent-looking mixture of cola and Whiskey. Delicious." - value = 0.5 /datum/reagent/consumable/ethanol/martini name = "Classic Martini" @@ -511,7 +491,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "martiniglass" glass_name = "Classic Martini" glass_desc = "Damn, the bartender even stirred it, not shook it." - value = 1 /datum/reagent/consumable/ethanol/vodkamartini name = "Vodka Martini" @@ -523,7 +502,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "martiniglass" glass_name = "Vodka martini" glass_desc ="A bastardisation of the classic martini. Still great." - value = 1 /datum/reagent/consumable/ethanol/white_russian @@ -536,7 +514,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "whiterussianglass" glass_name = "White Russian" glass_desc = "A very nice looking drink. But that's just, like, your opinion, man." - value = 1 /datum/reagent/consumable/ethanol/screwdrivercocktail name = "Screwdriver" @@ -548,7 +525,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "screwdriverglass" glass_name = "Screwdriver" glass_desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer." - value = 1 /datum/reagent/consumable/ethanol/screwdrivercocktail/on_mob_life(mob/living/carbon/M) if(M.mind && (M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer"))) //Engineers lose radiation poisoning at a massive rate. @@ -564,7 +540,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "booger" glass_name = "Booger" glass_desc = "Ewww..." - value = 0.3 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/bloody_mary name = "Bloody Mary" @@ -576,7 +552,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "bloodymaryglass" glass_name = "Bloody Mary" glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder." - value = 1.3 /datum/reagent/consumable/ethanol/bloody_mary/on_mob_life(mob/living/carbon/C) if(AmBloodsucker(C)) @@ -595,7 +570,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "bravebullglass" glass_name = "Brave Bull" glass_desc = "Tequila and Coffee liqueur, brought together in a mouthwatering mixture. Drink up." - value = 2 var/tough_text /datum/reagent/consumable/ethanol/brave_bull/on_mob_metabolize(mob/living/M) @@ -619,7 +593,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "tequilasunriseglass" glass_name = "tequila Sunrise" glass_desc = "Oh great, now you feel nostalgic about sunrises back on Terra..." - value = 2 var/obj/effect/light_holder /datum/reagent/consumable/ethanol/tequila_sunrise/on_mob_metabolize(mob/living/M) @@ -649,7 +622,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Toxins Special" glass_desc = "Whoah, this thing is on FIRE!" shot_glass_icon_state = "toxinsspecialglass" - value = 2 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/toxins_special/on_mob_life(var/mob/living/M) M.adjust_bodytemperature(15 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 20) //310.15 is the normal bodytemp. @@ -668,7 +641,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW." pH = 2 overdose_threshold = 40 - value = 3 var/datum/brain_trauma/special/beepsky/B /datum/reagent/consumable/ethanol/beepsky_smash/on_mob_metabolize(mob/living/carbon/M) @@ -709,7 +681,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "irishcreamglass" glass_name = "Irish Cream" glass_desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?" - value = 1 /datum/reagent/consumable/ethanol/manly_dorf name = "The Manly Dorf" @@ -721,7 +692,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "manlydorfglass" glass_name = "The Manly Dorf" glass_desc = "A manly concoction made from Ale and Beer. Intended for true men only." - value = 2 var/dorf_mode /datum/reagent/consumable/ethanol/manly_dorf/on_mob_metabolize(mob/living/M) @@ -752,7 +722,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "longislandicedteaglass" glass_name = "Long Island Iced Tea" glass_desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only." - value = 1 /datum/reagent/consumable/ethanol/moonshine name = "Moonshine" @@ -763,7 +732,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_clear" glass_name = "Moonshine" glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night." - value = 2 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/b52 name = "B-52" @@ -776,7 +745,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "B-52" glass_desc = "Kahlua, Irish Cream, and cognac. You will get bombed." shot_glass_icon_state = "b52glass" - value = 5.2 /datum/reagent/consumable/ethanol/b52/on_mob_metabolize(mob/living/M) playsound(M, 'sound/effects/explosion_distant.ogg', 100, FALSE) @@ -791,7 +759,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "irishcoffeeglass" glass_name = "Irish Coffee" glass_desc = "Coffee and alcohol. More fun than a Mimosa to drink in the morning." - value = 2 /datum/reagent/consumable/ethanol/margarita name = "Margarita" @@ -803,7 +770,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "margaritaglass" glass_name = "Margarita" glass_desc = "On the rocks with salt on the rim. Arriba~!" - value = 2 /datum/reagent/consumable/ethanol/black_russian name = "Black Russian" @@ -815,7 +781,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "blackrussianglass" glass_name = "Black Russian" glass_desc = "For the lactose-intolerant. Still as classy as a White Russian." - value = 3 /datum/reagent/consumable/ethanol/manhattan @@ -828,7 +793,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "manhattanglass" glass_name = "Manhattan" glass_desc = "The Detective's undercover drink of choice. He never could stomach gin..." - value = 3 /datum/reagent/consumable/ethanol/manhattan_proj @@ -841,7 +805,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "proj_manhattanglass" glass_name = "Manhattan Project" glass_desc = "A scientist's drink of choice, for thinking how to blow up the station." - value = 6 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(mob/living/carbon/M) @@ -858,7 +822,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "whiskeysodaglass2" glass_name = "whiskey soda" glass_desc = "Ultimate refreshment." - value = 1 /datum/reagent/consumable/ethanol/antifreeze name = "Anti-freeze" @@ -870,7 +833,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "antifreeze" glass_name = "Anti-freeze" glass_desc = "The ultimate refreshment." - value = 3 /datum/reagent/consumable/ethanol/antifreeze/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(20 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 20) //310.15 is the normal bodytemp. @@ -886,7 +848,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "b&p" glass_name = "Barefoot" glass_desc = "Barefoot and pregnant." - value = 4 /datum/reagent/consumable/ethanol/barefoot/on_mob_life(mob/living/carbon/M) if(ishuman(M)) //Barefoot causes the imbiber to quickly regenerate brute trauma if they're not wearing shoes. @@ -906,7 +867,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "snowwhite" glass_name = "Snow White" glass_desc = "A cold refreshment." - value = 1 /datum/reagent/consumable/ethanol/demonsblood //Prevents the imbiber from being dragged into a pool of blood by a slaughter demon. name = "Demon's Blood" @@ -918,7 +878,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "demonsblood" glass_name = "Demons Blood" glass_desc = "Just looking at this thing makes the hair at the back of your neck stand up." - value = 2 /datum/reagent/consumable/ethanol/devilskiss //If eaten by a slaughter demon, the demon will regret it. name = "Devil's Kiss" @@ -930,7 +889,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "devilskiss" glass_name = "Devils Kiss" glass_desc = "Creepy time!" - value = 2 /datum/reagent/consumable/ethanol/vodkatonic name = "Vodka and Tonic" @@ -942,7 +900,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "vodkatonicglass" glass_name = "vodka and tonic" glass_desc = "For when a gin and tonic isn't Russian enough." - value = 1 /datum/reagent/consumable/ethanol/ginfizz name = "Gin Fizz" @@ -954,7 +911,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "ginfizzglass" glass_name = "gin fizz" glass_desc = "Refreshingly lemony, deliciously dry." - value = 1 /datum/reagent/consumable/ethanol/bahama_mama name = "Bahama Mama" @@ -966,7 +922,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "bahama_mama" glass_name = "Bahama Mama" glass_desc = "A tropical cocktail with a complex blend of flavors." - value = 2 /datum/reagent/consumable/ethanol/singulo name = "Singulo" @@ -978,7 +933,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "singulo" glass_name = "Singulo" glass_desc = "A blue-space beverage." - value = 4 /datum/reagent/consumable/ethanol/sbiten name = "Sbiten" @@ -990,7 +944,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "sbitenglass" glass_name = "Sbiten" glass_desc = "A spicy mix of Vodka and Spice. Very hot." - value = 2 /datum/reagent/consumable/ethanol/sbiten/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(50 * TEMPERATURE_DAMAGE_COEFFICIENT, 0 ,BODYTEMP_HEAT_DAMAGE_LIMIT) //310.15 is the normal bodytemp. @@ -1006,7 +959,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "red_meadglass" glass_name = "Red Mead" glass_desc = "A True Viking's Beverage, though its color is strange." - value = 5 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/mead name = "Mead" @@ -1019,7 +972,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "meadglass" glass_name = "Mead" glass_desc = "A Viking's Beverage, though a cheap one." - value = 1 /datum/reagent/consumable/ethanol/iced_beer name = "Iced Beer" @@ -1030,7 +982,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "iced_beerglass" glass_name = "iced beer" glass_desc = "A beer so frosty, the air around it freezes." - value = 1 /datum/reagent/consumable/ethanol/iced_beer/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C) //310.15 is the normal bodytemp. @@ -1045,7 +996,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "grogglass" glass_name = "Grog" glass_desc = "A fine and cepa drink for Space." - value = 2.1 /datum/reagent/consumable/ethanol/aloe name = "Aloe" @@ -1057,7 +1007,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "aloe" glass_name = "Aloe" glass_desc = "Very, very, very good." - value = 1 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/andalusia name = "Andalusia" @@ -1069,7 +1019,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "andalusia" glass_name = "Andalusia" glass_desc = "A nice, strangely named drink." - value = 1 /datum/reagent/consumable/ethanol/alliescocktail name = "Allies Cocktail" @@ -1081,7 +1030,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "alliescocktail" glass_name = "Allies cocktail" glass_desc = "A drink made from your allies." - value = 4 /datum/reagent/consumable/ethanol/acid_spit name = "Acid Spit" @@ -1093,7 +1041,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "acidspitglass" glass_name = "Acid Spit" glass_desc = "A drink from Nanotrasen. Made from live aliens." - value = 3 /datum/reagent/consumable/ethanol/amasec name = "Amasec" @@ -1105,7 +1052,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "amasecglass" glass_name = "Amasec" glass_desc = "Always handy before COMBAT!!!" - value = 2 /datum/reagent/consumable/ethanol/changelingsting name = "Changeling Sting" @@ -1117,14 +1063,13 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "changelingsting" glass_name = "Changeling Sting" glass_desc = "A stingy drink." - value = 1.5 /datum/reagent/consumable/ethanol/changelingsting/on_mob_life(mob/living/carbon/M) if(M.mind) //Changeling Sting assists in the recharging of changeling chemicals. var/datum/antagonist/changeling/changeling = M.mind.has_antag_datum(/datum/antagonist/changeling) if(changeling) changeling.chem_charges += metabolization_rate - changeling.chem_charges = CLAMP(changeling.chem_charges, 0, changeling.chem_storage) + changeling.chem_charges = clamp(changeling.chem_charges, 0, changeling.chem_storage) return ..() /datum/reagent/consumable/ethanol/irishcarbomb @@ -1137,7 +1082,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "irishcarbomb" glass_name = "Irish Car Bomb" glass_desc = "An Irish car bomb." - value = 5 /datum/reagent/consumable/ethanol/syndicatebomb name = "Syndicate Bomb" @@ -1149,7 +1093,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "syndicatebomb" glass_name = "Syndicate Bomb" glass_desc = "A syndicate bomb." - value = 2 /datum/reagent/consumable/ethanol/syndicatebomb/on_mob_life(mob/living/carbon/M) if(prob(5)) @@ -1177,7 +1120,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "erikasurprise" glass_name = "Erika Surprise" glass_desc = "The surprise is, it's green!" - value = 4 /datum/reagent/consumable/ethanol/driestmartini name = "Driest Martini" @@ -1190,7 +1132,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "driestmartiniglass" glass_name = "Driest Martini" glass_desc = "Only for the experienced. You think you see sand floating in the glass." - value = 5 /datum/reagent/consumable/ethanol/bananahonk name = "Banana Honk" @@ -1203,7 +1144,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "bananahonkglass" glass_name = "Banana Honk" glass_desc = "A drink from Clown Heaven." - value = 8 /datum/reagent/consumable/ethanol/bananahonk/on_mob_life(mob/living/carbon/M) if((ishuman(M) && M.job == "Clown") || ismonkey(M)) @@ -1222,7 +1162,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "silencerglass" glass_name = "Silencer" glass_desc = "A drink from Mime Heaven." - value = 2 /datum/reagent/consumable/ethanol/silencer/on_mob_life(mob/living/carbon/M) if(ishuman(M) && M.job == "Mime") @@ -1240,7 +1179,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "drunkenblumpkin" glass_name = "Drunken Blumpkin" glass_desc = "A drink for the drunks." - value = 3 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/whiskey_sour //Requested since we had whiskey cola and soda but not sour. name = "Whiskey Sour" @@ -1252,7 +1191,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "whiskey_sour" glass_name = "whiskey sour" glass_desc = "Lemon juice mixed with whiskey and a dash of sugar. Surprisingly satisfying." - value = 2 /datum/reagent/consumable/ethanol/hcider name = "Hard Cider" @@ -1265,7 +1203,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "hard cider" glass_desc = "Tastes like autumn... no wait, fall!" shot_glass_icon_state = "shotglassbrown" - value = 3 /datum/reagent/consumable/ethanol/fetching_fizz //A reference to one of my favorite games of all time. Pulls nearby ores to the imbiber! name = "Fetching Fizz" @@ -1278,7 +1215,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "fetching_fizz" glass_name = "Fetching Fizz" glass_desc = "Induces magnetism in the imbiber. Started as a barroom prank but evolved to become popular with miners and scrappers. Metallic aftertaste." - value = 2 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/fetching_fizz/on_mob_life(mob/living/carbon/M) for(var/obj/item/stack/ore/O in orange(3, M)) @@ -1297,7 +1234,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "hearty_punch" glass_name = "Hearty Punch" glass_desc = "Aromatic beverage served piping hot. According to folk tales it can almost wake the dead." - value = 1 + value = REAGENT_VALUE_RARE //considering the low recipe yield. /datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/carbon/M) if(M.health <= 0) @@ -1318,8 +1255,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_brown2" glass_name = "Bacchus' Blessing" glass_desc = "You didn't think it was possible for a liquid to be so utterly revolting. Are you sure about this...?" - value = 8 - + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/atomicbomb name = "Atomic Bomb" @@ -1331,7 +1267,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "atomicbombglass" glass_name = "Atomic Bomb" glass_desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing." - value = 3.56 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/atomicbomb/on_mob_life(mob/living/carbon/M) M.set_drugginess(50) @@ -1360,7 +1296,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "gargleblasterglass" glass_name = "Pan-Galactic Gargle Blaster" glass_desc = "Like having your brain smashed out by a slice of lemon wrapped around a large gold brick." - value = 5 /datum/reagent/consumable/ethanol/gargle_blaster/on_mob_life(mob/living/carbon/M) M.dizziness +=1.5 @@ -1393,7 +1328,7 @@ All effects don't start immediately, but rather get worse over time; the rate is impure_chem = /datum/reagent/consumable/ethanol/neuroweak inverse_chem_val = 0.5 //Clear conversion inverse_chem = /datum/reagent/consumable/ethanol/neuroweak - value = 4 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/neurotoxin/proc/pickt() return (pick(TRAIT_PARALYSIS_L_ARM,TRAIT_PARALYSIS_R_ARM,TRAIT_PARALYSIS_R_LEG,TRAIT_PARALYSIS_L_LEG)) @@ -1434,7 +1369,6 @@ All effects don't start immediately, but rather get worse over time; the rate is description = "A mostly safe alcoholic drink for the true daredevils. Counteracts Neurotoxins." boozepwr = 60 pH = 8 - value = 3 /datum/reagent/consumable/ethanol/neuroweak/on_mob_life(mob/living/carbon/M) if(holder.has_reagent(/datum/reagent/consumable/ethanol/neurotoxin)) @@ -1460,7 +1394,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "hippiesdelightglass" glass_name = "Hippie's Delight" glass_desc = "A drink enjoyed by people during the 1960's." - value = 1.96 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/hippies_delight/on_mob_life(mob/living/carbon/M) M.slurring = max(M.slurring,50) @@ -1504,8 +1438,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "nog3" glass_name = "eggnog" glass_desc = "The traditional way to get absolutely hammered at a Christmas party." - value = 4 - /datum/reagent/consumable/ethanol/narsour name = "Nar'Sour" @@ -1517,7 +1449,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "narsour" glass_name = "Nar'Sour" glass_desc = "A new hit cocktail inspired by THE ARM Breweries will have you shouting Fuu ma'jin in no time!" - value = 6.66 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/narsour/on_mob_life(mob/living/carbon/M) M.cultslurring = min(M.cultslurring + 3, 3) @@ -1534,7 +1466,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "cogchamp" glass_name = "CogChamp" glass_desc = "Not even Ratvar's Four Generals could withstand this! Qevax Jryy!" - value = 8.13 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/cogchamp/on_mob_life(mob/living/carbon/M) M.clockcultslurring = min(M.clockcultslurring + 3, 3) @@ -1550,7 +1482,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_orange" glass_name = "Triple Sec" glass_desc = "A glass of straight Triple Sec." - value = 1.5 /datum/reagent/consumable/ethanol/creme_de_menthe name = "Creme de Menthe" @@ -1561,7 +1492,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_green" glass_name = "Creme de Menthe" glass_desc = "You can almost feel the first breath of spring just looking at it." - value = 2 /datum/reagent/consumable/ethanol/creme_de_cacao name = "Creme de Cacao" @@ -1572,7 +1502,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "glass_brown" glass_name = "Creme de Cacao" glass_desc = "A million hazing lawsuits and alcohol poisonings have started with this humble ingredient." - value = 1 /datum/reagent/consumable/ethanol/creme_de_coconut name = "Creme de Coconut" @@ -1594,7 +1523,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "quadruple_sec" glass_name = "Quadruple Sec" glass_desc = "An intimidating and lawful beverage dares you to violate the law and make its day. Still can't drink it on duty, though." - value = 3.04 /datum/reagent/consumable/ethanol/quadruple_sec/on_mob_life(mob/living/carbon/M) if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) //Securidrink in line with the screwderiver for engineers or nothing for mimes. @@ -1613,7 +1541,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "quintuple_sec" glass_name = "Quintuple Sec" glass_desc = "Now you are become law, destroyer of clowns." - value = 4.01 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/consumable/ethanol/quintuple_sec/on_mob_life(mob/living/carbon/M) if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) //Securidrink in line with the screwderiver for engineers or nothing for mimes but STRONG.. @@ -1657,7 +1585,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "grasshopper" glass_name = "Grasshopper" glass_desc = "You weren't aware edible beverages could be that green." - value = 1 /datum/reagent/consumable/ethanol/stinger name = "Stinger" @@ -1669,7 +1596,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "stinger" glass_name = "Stinger" glass_desc = "You wonder what would happen if you pointed this at a heat source..." - value = 1 /datum/reagent/consumable/ethanol/bastion_bourbon name = "Bastion Bourbon" @@ -1684,7 +1610,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "If you're feeling low, count on the buttery flavor of our own bastion bourbon." shot_glass_icon_state = "shotglassgreen" pH = 4 - value = 8 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/bastion_bourbon/on_mob_metabolize(mob/living/L) var/heal_points = 10 @@ -1721,7 +1647,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Squirt Cider" glass_desc = "Squirt cider will toughen you right up. Too bad about the musty aftertaste." shot_glass_icon_state = "shotglassgreen" - value = 1 /datum/reagent/consumable/ethanol/squirt_cider/on_mob_life(mob/living/carbon/M) M.satiety += 5 //for context, vitamins give 30 satiety per tick @@ -1738,7 +1663,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "fringe_weaver" glass_name = "Fringe Weaver" glass_desc = "It's a wonder it doesn't spill out of the glass." - value = 1 /datum/reagent/consumable/ethanol/sugar_rush name = "Sugar Rush" @@ -1751,7 +1675,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "sugar_rush" glass_name = "Sugar Rush" glass_desc = "If you can't mix a Sugar Rush, you can't tend bar." - value = 1 /datum/reagent/consumable/ethanol/sugar_rush/on_mob_life(mob/living/carbon/M) M.satiety -= 10 //junky as hell! a whole glass will keep you from being able to eat junk food @@ -1768,7 +1691,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "crevice_spike" glass_name = "Crevice Spike" glass_desc = "It'll either knock the drunkenness out of you or knock you out cold. Both, probably." - value = 1 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/crevice_spike/on_mob_metabolize(mob/living/L) //damage only applies when drink first enters system and won't again until drink metabolizes out L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15 @@ -1782,7 +1705,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "sakecup" glass_name = "cup of sake" glass_desc = "A traditional cup of sake." - value = 0.1 /datum/reagent/consumable/ethanol/peppermint_patty name = "Peppermint Patty" @@ -1794,7 +1716,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "peppermint_patty" glass_name = "Peppermint Patty" glass_desc = "A boozy minty hot cocoa that warms your belly on a cold night." - value = 2 /datum/reagent/consumable/ethanol/peppermint_patty/on_mob_life(mob/living/carbon/M) M.apply_status_effect(/datum/status_effect/throat_soothed) @@ -1812,7 +1733,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Alexander" glass_desc = "A creamy, indulgent delight that is stronger than it seems." var/obj/item/shield/mighty_shield - value = 1 /datum/reagent/consumable/ethanol/alexander/on_mob_metabolize(mob/living/L) if(ishuman(L)) @@ -1844,7 +1764,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "sidecar" glass_name = "Sidecar" glass_desc = "The one ride you'll gladly give up the wheel for." - value = 1 /datum/reagent/consumable/ethanol/between_the_sheets name = "Between the Sheets" @@ -1856,7 +1775,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "between_the_sheets" glass_name = "Between the Sheets" glass_desc = "The only drink that comes with a label reminding you of Nanotrasen's zero-tolerance promiscuity policy." - value = 2 /datum/reagent/consumable/ethanol/between_the_sheets/on_mob_life(mob/living/L) ..() @@ -1881,7 +1799,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "kamikaze" glass_name = "Kamikaze" glass_desc = "Divinely windy." - value = 1 /datum/reagent/consumable/ethanol/mojito name = "Mojito" @@ -1893,7 +1810,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "mojito" glass_name = "Mojito" glass_desc = "A drink that looks as refreshing as it tastes." - value = 1 /datum/reagent/consumable/ethanol/moscow_mule name = "Moscow Mule" @@ -1914,7 +1830,6 @@ All effects don't start immediately, but rather get worse over time; the rate is taste_description = "utter bitterness" glass_name = "glass of fernet" glass_desc = "A glass of pure Fernet. Only an absolute madman would drink this alone." - value = 0.1 /datum/reagent/consumable/ethanol/fernet/on_mob_life(mob/living/carbon/M) if(M.nutrition <= NUTRITION_LEVEL_STARVING) @@ -1933,7 +1848,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "godlyblend" glass_name = "glass of fernet cola" glass_desc = "A sawed-off cola bottle filled with Fernet Cola. Nothing better after eating like a lardass." - value = 1 /datum/reagent/consumable/ethanol/fernet_cola/on_mob_life(mob/living/carbon/M) if(M.nutrition <= NUTRITION_LEVEL_STARVING) @@ -1943,7 +1857,6 @@ All effects don't start immediately, but rather get worse over time; the rate is return ..() /datum/reagent/consumable/ethanol/fanciulli - name = "Fanciulli" description = "What if the Manhattan coctail ACTUALLY used a bitter herb liquour? Helps you sobers up." //also causes a bit of stamina damage to symbolize the afterdrink lazyness color = "#CA933F" // rgb: 202, 147, 63 @@ -1953,7 +1866,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "fanciulli" glass_name = "glass of fanciulli" glass_desc = "A glass of Fanciulli. It's just Manhattan with Fernet." - value = 1 /datum/reagent/consumable/ethanol/fanciulli/on_mob_life(mob/living/carbon/M) M.nutrition = max(M.nutrition - 5, 0) @@ -1966,7 +1878,6 @@ All effects don't start immediately, but rather get worse over time; the rate is . = TRUE ..() - /datum/reagent/consumable/ethanol/branca_menta name = "Branca Menta" description = "A refreshing mixture of bitter Fernet with mint creme liquour." @@ -1977,7 +1888,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state= "minted_fernet" glass_name = "glass of branca menta" glass_desc = "A glass of Branca Menta, perfect for those lazy and hot sunday summer afternoons." //Get lazy literally by drinking this - value = 1 /datum/reagent/consumable/ethanol/branca_menta/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C) @@ -2000,7 +1910,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "blank_paper" glass_name = "glass of blank paper" glass_desc = "A fizzy cocktail for those looking to start fresh." - value = 1 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/blank_paper/on_mob_life(mob/living/carbon/M) if(ishuman(M) && M.job == "Mime") @@ -2017,7 +1927,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "champagne_glass" glass_name = "Champagne" glass_desc = "The flute clearly displays the slowly rising bubbles." - value = 1 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/wizz_fizz name = "Wizz Fizz" @@ -2029,7 +1939,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "wizz_fizz" glass_name = "Wizz Fizz" glass_desc = "The glass bubbles and froths with an almost magical intensity." - value = 1 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/wizz_fizz/on_mob_life(mob/living/carbon/M) //A healing drink similar to Quadruple Sec, Ling Stings, and Screwdrivers for the Wizznerds; the check is consistent with the changeling sting @@ -2049,7 +1959,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "bug_spray" glass_name = "Bug Spray" glass_desc = "Your eyes begin to water as the sting of alcohol reaches them." - value = 1 /datum/reagent/consumable/ethanol/bug_spray/on_mob_life(mob/living/carbon/M) //Bugs should not drink Bug spray. @@ -2071,7 +1980,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "applejack_glass" glass_name = "Applejack" glass_desc = "You feel like you could drink this all neight." - value = 0.1 /datum/reagent/consumable/ethanol/jack_rose name = "Jack Rose" @@ -2083,7 +1991,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "jack_rose" glass_name = "Jack Rose" glass_desc = "Enough of these, and you really will start to suppose your toeses are roses." - value = 1 /datum/reagent/consumable/ethanol/turbo name = "Turbo" @@ -2095,7 +2002,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "turbo" glass_name = "Turbo" glass_desc = "A turbulent cocktail for outlaw hoverbikers." - value = 0.3 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/turbo/on_mob_life(mob/living/carbon/M) if(prob(4)) @@ -2113,7 +2020,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "old_timer" glass_name = "Old Timer" glass_desc = "WARNING! May cause premature aging!" - value = 2 + value = REAGENT_VALUE_UNCOMMON //Parsnip juice? Really? lol /datum/reagent/consumable/ethanol/old_timer/on_mob_life(mob/living/carbon/M) if(prob(20)) @@ -2146,7 +2053,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "rubberneck" glass_name = "Rubberneck" glass_desc = "A popular drink amongst those adhering to an all synthetic diet." - value = 1 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/duplex name = "Duplex" @@ -2158,7 +2065,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "duplex" glass_name = "Duplex" glass_desc = "To imbibe one component separately from the other is consider a great faux pas." - value = 1 /datum/reagent/consumable/ethanol/trappist name = "Trappist Beer" @@ -2170,7 +2076,6 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "trappistglass" glass_name = "Trappist Beer" glass_desc = "boozy Catholicism in a glass." - value = 1 /datum/reagent/consumable/ethanol/trappist/on_mob_life(mob/living/carbon/M) if(M.mind.isholy) @@ -2188,8 +2093,8 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "blazaamglass" glass_name = "Blazaam" glass_desc = "The glass seems to be sliding between realities. Doubles as a Berenstain remover." + value = REAGENT_VALUE_UNCOMMON var/stored_teleports = 0 - value = 4 /datum/reagent/consumable/ethanol/blazaam/on_mob_life(mob/living/carbon/M) if(M.drunkenness > 40) @@ -2211,7 +2116,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "planet_cracker" glass_name = "Planet Cracker" glass_desc = "Although historians believe the drink was originally created to commemorate the end of an important conflict in man's past, its origins have largely been forgotten and it is today seen more as a general symbol of human supremacy." - value = 1 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/consumable/ethanol/mauna_loa name = "Mauna Loa" @@ -2223,6 +2128,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "mauna_loa" glass_name = "Mauna Loa" glass_desc = "Lavaland in a drink... mug... volcano... thing." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/mauna_loa/on_mob_life(mob/living/carbon/M) // Heats the user up while the reagent is in the body. Occasionally makes you burst into flames. @@ -2236,13 +2142,14 @@ All effects don't start immediately, but rather get worse over time; the rate is name = "Commander and Chief" description = "A cocktail for the captain on the go." color = "#ffffc9" + can_synth = FALSE boozepwr = 50 quality = DRINK_FANTASTIC taste_description = "duty and responsibility" glass_icon_state = "commander_and_chief" glass_name = "Commander and Chief" glass_desc = "The gems of this majestic chalice represent the departments and their Heads." - value = 10 + value = REAGENT_VALUE_AMAZING /datum/reagent/consumable/ethanol/commander_and_chief/on_mob_life(mob/living/carbon/M) if(M.mind && HAS_TRAIT(M.mind, TRAIT_CAPTAIN_METABOLISM)) @@ -2281,6 +2188,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "hellfire" glass_name = "Hellfire" glass_desc = "An amber colored drink that isn't quite as hot as it looks." + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/hellfire/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(30 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 30) @@ -2296,6 +2204,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "sins_delight" glass_name = "Sin's Delight" glass_desc = "You can smell the seven sins rolling off the top of the glass." + value = REAGENT_VALUE_RARE /datum/reagent/consumable/ethanol/strawberry_daiquiri name = "Strawberry Daiquiri" @@ -2328,6 +2237,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "miami_vice" glass_name = "Miami Vice" glass_desc = "Strawberries and coconut, like yin and yang." + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/ethanol/malibu_sunset name = "Malibu Sunset" @@ -2350,6 +2260,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "hotlime_miami" glass_name = "Hotlime Miami" glass_desc = "This looks very aesthetically pleasing." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ethanol/hotlime_miami/on_mob_life(mob/living/carbon/M) M.set_drugginess(50) @@ -2580,7 +2491,6 @@ All effects don't start immediately, but rather get worse over time; the rate is var/list/names = list("null fruit" = 1) //Names of the fruits used. Associative list where name is key, value is the percentage of that fruit. var/list/tastes = list("bad coding" = 1) //List of tastes. See above. pH = 4 - value = 4 /datum/reagent/consumable/ethanol/fruit_wine/on_new(list/data) names = data["names"] diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index ebbce61c57..62aea28009 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -165,6 +165,7 @@ metabolization_rate = INFINITY color = "#FF4DD2" taste_description = "laughter" + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/laughter/on_mob_life(mob/living/carbon/M) M.emote("laugh") @@ -177,6 +178,7 @@ metabolization_rate = 1.5 * REAGENTS_METABOLISM color = "#FF4DD2" taste_description = "laughter" + value = REAGENT_VALUE_RARE /datum/reagent/consumable/superlaughter/on_mob_life(mob/living/carbon/M) if(prob(30)) @@ -210,6 +212,7 @@ glass_name = "glass of milk" glass_desc = "White and nutritious goodness!" pH = 6.5 + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/milk/on_mob_life(mob/living/carbon/M) if(HAS_TRAIT(M, TRAIT_CALCIUM_HEALER)) @@ -231,6 +234,7 @@ glass_icon_state = "glass_white" glass_name = "glass of soy milk" glass_desc = "White and nutritious soy goodness!" + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/soymilk/on_mob_life(mob/living/carbon/M) if(M.getBruteLoss() && prob(20)) @@ -324,17 +328,18 @@ glass_icon_state = "lemonpitcher" glass_name = "pitcher of lemonade" glass_desc = "This drink leaves you feeling nostalgic for some reason." + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/tea/arnold_palmer name = "Arnold Palmer" description = "Encourages the patient to go golfing." color = "#FFB766" quality = DRINK_NICE - nutriment_factor = 2 taste_description = "bitter tea" glass_icon_state = "arnold_palmer" glass_name = "Arnold Palmer" glass_desc = "You feel like taking a few golf swings after a few swigs of this." + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/tea/arnold_palmer/on_mob_life(mob/living/carbon/M) if(prob(5)) @@ -384,6 +389,7 @@ /datum/reagent/consumable/space_cola name = "Cola" description = "A refreshing beverage." + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#100800" // rgb: 16, 8, 0 taste_description = "cola" glass_icon_state = "glass_brown" @@ -404,6 +410,7 @@ glass_icon_state = "nuka_colaglass" glass_name = "glass of Nuka Cola" glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M) M.Jitter(20) @@ -418,6 +425,7 @@ /datum/reagent/consumable/spacemountainwind name = "SM Wind" description = "Blows right through you like a space wind." + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#102000" // rgb: 16, 32, 0 taste_description = "sweet citrus soda" glass_icon_state = "Space_mountain_wind_glass" @@ -435,6 +443,7 @@ /datum/reagent/consumable/dr_gibb name = "Dr. Gibb" description = "A delicious blend of 42 different flavours." + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#102000" // rgb: 16, 32, 0 taste_description = "cherry soda" // FALSE ADVERTISING glass_icon_state = "dr_gibb_glass" @@ -449,6 +458,7 @@ /datum/reagent/consumable/space_up name = "Space-Up" description = "Tastes like a hull breach in your mouth." + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#00FF00" // rgb: 0, 255, 0 taste_description = "cherry soda" glass_icon_state = "space-up_glass" @@ -463,6 +473,7 @@ /datum/reagent/consumable/lemon_lime name = "Lemon Lime" description = "A tangy substance made of 0.5% natural citrus!" + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#8CFF00" // rgb: 135, 255, 0 taste_description = "tangy lime and lemon soda" glass_icon_state = "glass_yellow" @@ -476,6 +487,7 @@ /datum/reagent/consumable/pwr_game name = "Pwr Game" description = "The only drink with the PWR that true gamers crave." + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#9385bf" // rgb: 58, 52, 75 taste_description = "sweet and salty tang" glass_icon_state = "glass_red" @@ -489,6 +501,7 @@ /datum/reagent/consumable/shamblers name = "Shambler's Juice" description = "~Shake me up some of that Shambler's Juice!~" + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#f00060" // rgb: 94, 0, 38 taste_description = "carbonated metallic soda" glass_icon_state = "glass_red" @@ -502,6 +515,7 @@ /datum/reagent/consumable/buzz_fuzz name = "Buzz Fuzz" description = "~A Hive of Flavour!~ NOTICE: Addicting." + nutriment_factor = 0 addiction_threshold = 26 //A can and a sip color = "#8CFF00" // rgb: 135, 255, 0 taste_description = "carbonated honey and pollen" @@ -552,6 +566,7 @@ glass_icon_state = "grey_bull_glass" glass_name = "glass of Grey Bull" glass_desc = "Surprisingly it isnt grey." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/grey_bull/on_mob_metabolize(mob/living/L) ..() @@ -572,6 +587,7 @@ /datum/reagent/consumable/sodawater name = "Soda Water" description = "A can of club soda. Why not make a scotch and soda?" + nutriment_factor = 0 color = "#619494" // rgb: 97, 148, 148 taste_description = "carbonated water" glass_icon_state = "glass_clear" @@ -604,6 +620,7 @@ /datum/reagent/consumable/ice name = "Ice" description = "Frozen water, your dentist wouldn't like you chewing this." + nutriment_factor = 0 //Its water why would this even geive nutriments? reagent_state = SOLID color = "#619494" // rgb: 97, 148, 148 taste_description = "ice" @@ -624,6 +641,7 @@ glass_icon_state = "soy_latte" glass_name = "soy latte" glass_desc = "A nice and refreshing beverage while you're reading." + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/soy_latte/on_mob_life(mob/living/carbon/M) M.dizziness = max(0,M.dizziness-5) @@ -645,6 +663,7 @@ glass_icon_state = "cafe_latte" glass_name = "cafe latte" glass_desc = "A nice, strong and refreshing beverage while you're reading." + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/carbon/M) M.dizziness = max(0,M.dizziness-5) @@ -666,6 +685,7 @@ glass_icon_state = "doctorsdelightglass" glass_name = "Doctor's Delight" glass_desc = "The space doctor's favorite. Guaranteed to restore bodily injury; side effects include cravings and hunger." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/doctor_delight/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-0.5, 0) @@ -688,6 +708,7 @@ glass_icon_state = "chocolatepudding" glass_name = "chocolate pudding" glass_desc = "Tasty." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/vanillapudding name = "Vanilla Pudding" @@ -699,50 +720,55 @@ glass_icon_state = "vanillapudding" glass_name = "vanilla pudding" glass_desc = "Tasty." + value = REAGENT_VALUE_UNCOMMON //real vanilla. /datum/reagent/consumable/cherryshake name = "Cherry Shake" description = "A cherry flavored milkshake." color = "#FFB6C1" quality = DRINK_VERYGOOD - nutriment_factor = 4 * REAGENTS_METABOLISM + nutriment_factor = 2 * REAGENTS_METABOLISM taste_description = "creamy cherry" glass_icon_state = "cherryshake" glass_name = "cherry shake" glass_desc = "A cherry flavored milkshake." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/bluecherryshake name = "Blue Cherry Shake" description = "An exotic milkshake." color = "#00F1FF" quality = DRINK_VERYGOOD - nutriment_factor = 4 * REAGENTS_METABOLISM + nutriment_factor = 2 * REAGENTS_METABOLISM taste_description = "creamy blue cherry" glass_icon_state = "bluecherryshake" glass_name = "blue cherry shake" glass_desc = "An exotic blue milkshake." + value = REAGENT_VALUE_UNCOMMON /datum/reagent/consumable/pumpkin_latte name = "Pumpkin Latte" description = "A mix of pumpkin juice and coffee." color = "#F4A460" quality = DRINK_VERYGOOD - nutriment_factor = 3 * REAGENTS_METABOLISM + nutriment_factor = 2 * REAGENTS_METABOLISM taste_description = "creamy pumpkin" glass_icon_state = "pumpkin_latte" glass_name = "pumpkin latte" glass_desc = "A mix of coffee and pumpkin juice." + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/gibbfloats name = "Gibb Floats" description = "Ice cream on top of a Dr. Gibb glass." color = "#B22222" quality = DRINK_NICE - nutriment_factor = 3 * REAGENTS_METABOLISM + nutriment_factor = 1 * REAGENTS_METABOLISM taste_description = "creamy cherry" glass_icon_state = "gibbfloats" glass_name = "Gibbfloat" glass_desc = "Dr. Gibb with ice cream on top." + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/pumpkinjuice name = "Pumpkin Juice" @@ -755,6 +781,7 @@ description = "Juiced from real blumpkin." color = "#00BFFF" taste_description = "a mouthful of pool water" + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/triple_citrus name = "Triple Citrus" @@ -784,6 +811,7 @@ color = "#7D4E29" quality = DRINK_NICE taste_description = "chocolate milk" + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/menthol name = "Menthol" @@ -812,6 +840,7 @@ color = "#FFA500" taste_description = "parsnip" glass_name = "glass of parsnip juice" + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/peachjuice //Intended to be extremely rare due to being the limiting ingredients in the blazaam drink name = "Peach Juice" @@ -837,6 +866,7 @@ glass_icon_state = "cream_soda" glass_name = "Cream Soda" glass_desc = "A classic space-American vanilla flavored soft drink." + value = REAGENT_VALUE_VERY_COMMON //just a little vanilla /datum/reagent/consumable/cream_soda/on_mob_life(mob/living/carbon/M) M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL) @@ -845,6 +875,7 @@ /datum/reagent/consumable/sol_dry name = "Sol Dry" description = "A soothing, mellow drink made from ginger." + nutriment_factor = 0.5 * REAGENTS_METABOLISM color = "#f7d26a" quality = DRINK_NICE taste_description = "sweet ginger spice" @@ -864,6 +895,7 @@ glass_icon_state = "red_queen" glass_name = "Red Queen" glass_desc = "DRINK ME." + value = REAGENT_VALUE_COMMON //growth serum. var/current_size = RESIZE_DEFAULT_SIZE /datum/reagent/consumable/red_queen/on_mob_life(mob/living/carbon/H) @@ -889,10 +921,11 @@ description = "A drink of a bygone era of milk and artificial sweetener back on a rock." color = "#f76aeb"//rgb(247, 106, 235) glass_icon_state = "pinkmilk" - quality = DRINK_FANTASTIC //Love drink + quality = DRINK_VERYGOOD taste_description = "sweet strawberry and milk cream" glass_name = "tall glass of strawberry milk" glass_desc = "Delicious flavored strawberry syrup mixed with milk." + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/consumable/tea/pinkmilk/on_mob_life(mob/living/carbon/M) if(prob(15)) @@ -905,7 +938,7 @@ description = "A timeless classic!" color = "#f76aeb"//rgb(247, 106, 235) glass_icon_state = "pinktea" - quality = DRINK_FANTASTIC //Love drink + quality = DRINK_VERYGOOD taste_description = "sweet tea with a hint of strawberry" glass_name = "mug of strawberry tea" glass_desc = "Delicious traditional tea flavored with strawberries." @@ -948,6 +981,7 @@ glass_icon_state = "monkey_energy_glass" glass_name = "glass of Monkey Energy" glass_desc = "You can unleash the ape, but without the pop of the can?" + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/monkey_energy/on_mob_life(mob/living/carbon/M) M.Jitter(20) @@ -965,3 +999,4 @@ glass_icon_state = "glass_yellow" glass_name = "glass of bungo juice" glass_desc = "Exotic! You feel like you are on vacation already." + value = REAGENT_VALUE_COMMON diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index c96feec4e2..ef4b7f3a53 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -1,6 +1,5 @@ /datum/reagent/drug name = "Drug" - value = 12 metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "bitterness" var/trippy = TRUE //Does this drug make you trip? @@ -11,7 +10,7 @@ /datum/reagent/drug/space_drugs name = "Space drugs" - value = 6 + value = REAGENT_VALUE_VERY_COMMON description = "An illegal chemical compound used as drug." color = "#60A584" // rgb: 96, 165, 132 overdose_threshold = 30 @@ -38,7 +37,6 @@ /datum/reagent/drug/nicotine name = "Nicotine" - value = 0 description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage." reagent_state = LIQUID color = "#60A584" // rgb: 96, 165, 132 @@ -66,6 +64,7 @@ overdose_threshold = 20 addiction_threshold = 10 pH = 10 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/drug/crank/on_mob_life(mob/living/carbon/M) if(prob(5)) @@ -112,6 +111,7 @@ overdose_threshold = 20 addiction_threshold = 15 pH = 9 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/drug/krokodil/on_mob_life(mob/living/carbon/M) @@ -167,6 +167,7 @@ var/jitter = TRUE var/confusion = TRUE pH = 5 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/drug/methamphetamine/on_mob_metabolize(mob/living/L) ..() @@ -196,7 +197,7 @@ . = 1 /datum/reagent/drug/methamphetamine/overdose_process(mob/living/M) - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i in 1 to 4) step(M, pick(GLOB.cardinals)) if(prob(20)) @@ -223,7 +224,7 @@ ..() /datum/reagent/drug/methamphetamine/addiction_act_stage3(mob/living/M) - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i = 0, i < 4, i++) step(M, pick(GLOB.cardinals)) M.Jitter(15) @@ -233,7 +234,7 @@ ..() /datum/reagent/drug/methamphetamine/addiction_act_stage4(mob/living/carbon/human/M) - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i = 0, i < 8, i++) step(M, pick(GLOB.cardinals)) M.Jitter(20) @@ -250,6 +251,7 @@ overdose_threshold = 35 jitter = FALSE brain_damage = FALSE + value = REAGENT_VALUE_RARE /datum/reagent/drug/bath_salts name = "Bath Salts" @@ -261,6 +263,7 @@ taste_description = "salt" // because they're bathsalts? var/datum/brain_trauma/special/psychotic_brawling/bath_salts/rage pH = 8.2 + value = REAGENT_VALUE_RARE /datum/reagent/drug/bath_salts/on_mob_metabolize(mob/living/L) ..() @@ -285,7 +288,7 @@ M.adjustStaminaLoss(-5, 0) M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4) M.hallucination += 5 - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) step(M, pick(GLOB.cardinals)) step(M, pick(GLOB.cardinals)) ..() @@ -293,7 +296,7 @@ /datum/reagent/drug/bath_salts/overdose_process(mob/living/M) M.hallucination += 5 - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i in 1 to 8) step(M, pick(GLOB.cardinals)) if(prob(20)) @@ -304,7 +307,7 @@ /datum/reagent/drug/bath_salts/addiction_act_stage1(mob/living/M) M.hallucination += 10 - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i = 0, i < 8, i++) step(M, pick(GLOB.cardinals)) M.Jitter(5) @@ -315,7 +318,7 @@ /datum/reagent/drug/bath_salts/addiction_act_stage2(mob/living/M) M.hallucination += 20 - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i = 0, i < 8, i++) step(M, pick(GLOB.cardinals)) M.Jitter(10) @@ -327,7 +330,7 @@ /datum/reagent/drug/bath_salts/addiction_act_stage3(mob/living/M) M.hallucination += 30 - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i = 0, i < 12, i++) step(M, pick(GLOB.cardinals)) M.Jitter(15) @@ -339,7 +342,7 @@ /datum/reagent/drug/bath_salts/addiction_act_stage4(mob/living/carbon/human/M) M.hallucination += 30 - if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovableatom(M.loc)) + if(CHECK_MOBILITY(M, MOBILITY_MOVE) && !ismovable(M.loc)) for(var/i = 0, i < 16, i++) step(M, pick(GLOB.cardinals)) M.Jitter(50) @@ -357,6 +360,7 @@ reagent_state = LIQUID color = "#78FFF0" pH = 9.2 + value = REAGENT_VALUE_RARE /datum/reagent/drug/aranesp/on_mob_life(mob/living/carbon/M) var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.") @@ -378,6 +382,7 @@ addiction_threshold = 10 overdose_threshold = 20 pH = 10.5 + value = REAGENT_VALUE_RARE /datum/reagent/drug/happiness/on_mob_add(mob/living/L) ..() @@ -457,10 +462,11 @@ addiction_stage3_end = 40 addiction_stage4_end = 240 pH = 12.5 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/drug/skooma/on_mob_metabolize(mob/living/L) . = ..() - L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING)) + L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/skooma) L.next_move_modifier *= 2 if(ishuman(L)) var/mob/living/carbon/human/H = L @@ -473,7 +479,7 @@ /datum/reagent/drug/skooma/on_mob_end_metabolize(mob/living/L) . = ..() - L.remove_movespeed_modifier(type) + L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/skooma) L.next_move_modifier *= 0.5 if(ishuman(L)) var/mob/living/carbon/human/H = L @@ -521,3 +527,35 @@ if(prob(40)) M.emote(pick("twitch","drool","moan")) ..() + +/datum/reagent/syndicateadrenals + name = "Syndicate Adrenaline" + description = "Regenerates your stamina and increases your reaction time." + color = "#E62111" + overdose_threshold = 6 + value = REAGENT_VALUE_VERY_RARE + +/datum/reagent/syndicateadrenals/on_mob_life(mob/living/M) + M.adjustStaminaLoss(-5*REM) + . = ..() + +/datum/reagent/syndicateadrenals/on_mob_metabolize(mob/living/M) + . = ..() + if(istype(M)) + M.next_move_modifier *= 0.5 + to_chat(M, "You feel an intense surge of energy rushing through your veins.") + +/datum/reagent/syndicateadrenals/on_mob_end_metabolize(mob/living/M) + . = ..() + if(istype(M)) + M.next_move_modifier *= 2 + to_chat(M, "You feel as though the world around you is going faster.") + +/datum/reagent/syndicateadrenals/overdose_start(mob/living/M) + to_chat(M, "You feel an intense pain in your chest...") + +/datum/reagent/syndicateadrenals/overdose_process(mob/living/M) + if(iscarbon(M)) + var/mob/living/carbon/C = M + if(!C.undergoing_cardiac_arrest()) + C.set_heartattack(TRUE) diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 819af8513f..c7ff3f01c9 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -11,7 +11,7 @@ name = "Consumable" taste_description = "generic food" taste_mult = 4 - value = 0.1 + value = REAGENT_VALUE_VERY_COMMON var/nutriment_factor = 1 * REAGENTS_METABOLISM var/quality = 0 //affects mood, typically higher for mixed drinks with more complex recipes @@ -41,7 +41,7 @@ name = "Nutriment" description = "All the vitamins, minerals, and carbohydrates the body needs in pure form." reagent_state = SOLID - nutriment_factor = 15 * REAGENTS_METABOLISM + nutriment_factor = 10 * REAGENTS_METABOLISM color = "#664330" // rgb: 102, 67, 48 var/brute_heal = 1 @@ -90,8 +90,8 @@ /datum/reagent/consumable/nutriment/vitamin name = "Vitamin" description = "All the best vitamins, minerals, and carbohydrates the body needs in pure form." - value = 0.5 - + value = REAGENT_VALUE_COMMON + nutriment_factor = 15 * REAGENTS_METABOLISM //The are the best food for you! brute_heal = 1 burn_heal = 1 @@ -105,9 +105,9 @@ description = "A variety of cooking oil derived from fat or plants. Used in food preparation and frying." color = "#EADD6B" //RGB: 234, 221, 107 (based off of canola oil) taste_mult = 0.8 - value = 1 + value = REAGENT_VALUE_COMMON taste_description = "oil" - nutriment_factor = 7 * REAGENTS_METABOLISM //Not very healthy on its own + nutriment_factor = 5 * REAGENTS_METABOLISM //Not very healthy on its own metabolization_rate = 10 * REAGENTS_METABOLISM var/fry_temperature = 450 //Around ~350 F (117 C) which deep fryers operate around in the real world var/boiling //Used in mob life to determine if the oil kills, and only on touch application @@ -151,11 +151,11 @@ reagent_state = SOLID color = "#FFFFFF" // rgb: 255, 255, 255 taste_mult = 1.5 // stop sugar drowning out other flavours - nutriment_factor = 5 * REAGENTS_METABOLISM + nutriment_factor = 3 * REAGENTS_METABOLISM metabolization_rate = 2 * REAGENTS_METABOLISM overdose_threshold = 200 // Hyperglycaemic shock taste_description = "sweetness" - value = 1 + value = REAGENT_VALUE_NONE /datum/reagent/consumable/sugar/overdose_start(mob/living/M) to_chat(M, "You go into hyperglycaemic shock! Lay off the twinkies!") @@ -177,21 +177,21 @@ /datum/reagent/consumable/soysauce name = "Soysauce" description = "A salty sauce made from the soy plant." - nutriment_factor = 2 * REAGENTS_METABOLISM color = "#792300" // rgb: 121, 35, 0 taste_description = "umami" + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/ketchup name = "Ketchup" description = "Ketchup, catsup, whatever. It's tomato paste." - nutriment_factor = 5 * REAGENTS_METABOLISM + nutriment_factor = 3 * REAGENTS_METABOLISM color = "#731008" // rgb: 115, 16, 8 taste_description = "ketchup" /datum/reagent/consumable/mustard name = "Mustard" description = "Mustard, mostly used on hotdogs, corndogs and burgers." - nutriment_factor = 5 * REAGENTS_METABOLISM + nutriment_factor = 3 * REAGENTS_METABOLISM color = "#DDED26" // rgb: 221, 237, 38 taste_description = "mustard" @@ -231,7 +231,7 @@ description = "A special oil that noticably chills the body. Extracted from Icepeppers and slimes." color = "#8BA6E9" // rgb: 139, 166, 233 taste_description = "mint" - value = 2 + value = REAGENT_VALUE_COMMON pH = 13 //HMM! I wonder /datum/reagent/consumable/frostoil/on_mob_life(mob/living/carbon/M) @@ -376,14 +376,13 @@ name = "Coco Powder" description = "A fatty, bitter paste made from coco beans." reagent_state = SOLID - nutriment_factor = 5 * REAGENTS_METABOLISM + nutriment_factor = 3 * REAGENTS_METABOLISM color = "#302000" // rgb: 48, 32, 0 taste_description = "bitterness" /datum/reagent/consumable/hot_coco name = "Hot Chocolate" description = "Made with love! And coco beans." - nutriment_factor = 3 * REAGENTS_METABOLISM color = "#660000" // rgb: 221, 202, 134 taste_description = "creamy chocolate" glass_icon_state = "chocolateglass" @@ -401,6 +400,7 @@ metabolization_rate = 0.2 * REAGENTS_METABOLISM taste_description = "mushroom" pH = 11 + value = REAGENT_VALUE_COMMON /datum/reagent/drug/mushroomhallucinogen/on_mob_life(mob/living/carbon/M) M.slurring = max(M.slurring,50) @@ -431,6 +431,7 @@ color = "#FEFEFE" taste_description = "garlic" metabolization_rate = 0.15 * REAGENTS_METABOLISM + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/garlic/on_mob_life(mob/living/carbon/M) if(isvampire(M)) //incapacitating but not lethal. Unfortunately, vampires cannot vomit. @@ -461,7 +462,7 @@ M.emote("scream") if(prob(min(5, current_cycle)) && iscarbon(M)) var/mob/living/carbon/C - C.vomit() + C.vomit() if(INJECT) if(prob(min(20, current_cycle))) to_chat(M, "You feel like your veins are boiling!") @@ -470,10 +471,10 @@ ..() /datum/reagent/consumable/sprinkles name = "Sprinkles" - value = 3 description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops." color = "#FF00FF" // rgb: 255, 0, 255 taste_description = "childhood whimsy" + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/sprinkles/on_mob_life(mob/living/carbon/M) if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) @@ -485,15 +486,15 @@ name = "Peanut Butter" description = "A popular food paste made from ground dry-roasted peanuts." color = "#C29261" - value = 3 - nutriment_factor = 15 * REAGENTS_METABOLISM + value = REAGENT_VALUE_UNCOMMON + nutriment_factor = 10 * REAGENTS_METABOLISM taste_description = "peanuts" /datum/reagent/consumable/cornoil name = "Corn Oil" description = "An oil derived from various types of corn." - nutriment_factor = 20 * REAGENTS_METABOLISM - value = 4 + nutriment_factor = 12 * REAGENTS_METABOLISM + value = REAGENT_VALUE_UNCOMMON color = "#302000" // rgb: 48, 32, 0 taste_description = "slime" @@ -511,7 +512,7 @@ /datum/reagent/consumable/enzyme name = "Universal Enzyme" - value = 1 + value = REAGENT_VALUE_COMMON description = "A universal enzyme used in the preperation of certain chemicals and foods." color = "#365E30" // rgb: 54, 94, 48 taste_description = "sweetness" @@ -547,7 +548,6 @@ /datum/reagent/consumable/flour name = "Flour" - value = 0.5 description = "This is what you rub all over yourself to pretend to be a ghost." reagent_state = SOLID color = "#FFFFFF" // rgb: 0, 0, 0 @@ -564,19 +564,18 @@ name = "Cherry Jelly" description = "Totally the best. Only to be spread on foods with excellent lateral symmetry." color = "#801E28" // rgb: 128, 30, 40 - value = 1 + value = REAGENT_VALUE_COMMON taste_description = "cherry" /datum/reagent/consumable/bluecherryjelly name = "Blue Cherry Jelly" description = "Blue and tastier kind of cherry jelly." color = "#00F0FF" - value = 12 + value = REAGENT_VALUE_UNCOMMON taste_description = "blue cherry" /datum/reagent/consumable/rice name = "Rice" - value = 0.5 description = "tiny nutritious grains" reagent_state = SOLID nutriment_factor = 3 * REAGENTS_METABOLISM @@ -585,7 +584,7 @@ /datum/reagent/consumable/vanilla name = "Vanilla Powder" - value = 1 + value = REAGENT_VALUE_UNCOMMON description = "A fatty, bitter paste made from vanilla pods." reagent_state = SOLID nutriment_factor = 5 * REAGENTS_METABOLISM @@ -594,7 +593,6 @@ /datum/reagent/consumable/eggyolk name = "Egg Yolk" - value = 1 description = "It's full of protein." nutriment_factor = 3 * REAGENTS_METABOLISM color = "#FFB500" @@ -602,14 +600,13 @@ /datum/reagent/consumable/corn_starch name = "Corn Starch" - value = 2 description = "A slippery solution." color = "#f7f6e4" taste_description = "slime" /datum/reagent/consumable/corn_syrup name = "Corn Syrup" - value = 1 + value = REAGENT_VALUE_UNCOMMON description = "Decays into sugar." color = "#fff882" metabolization_rate = 3 * REAGENTS_METABOLISM @@ -623,8 +620,8 @@ name = "honey" description = "Sweet sweet honey that decays into sugar. Has antibacterial and natural healing properties." color = "#d3a308" - value = 15 - nutriment_factor = 15 * REAGENTS_METABOLISM + value = REAGENT_VALUE_COMMON + nutriment_factor = 10 * REAGENTS_METABOLISM metabolization_rate = 1 * REAGENTS_METABOLISM taste_description = "sweetness" @@ -651,6 +648,7 @@ color = "#DFDFDF" value = 5 taste_description = "mayonnaise" + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/tearjuice name = "Tear Juice" @@ -658,6 +656,7 @@ color = "#c0c9a0" taste_description = "bitterness" pH = 5 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/tearjuice/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(!istype(M)) @@ -694,8 +693,9 @@ name = "Stabilized Nutriment" description = "A bioengineered protien-nutrient structure designed to decompose in high saturation. In layman's terms, it won't get you fat." reagent_state = SOLID - nutriment_factor = 15 * REAGENTS_METABOLISM + nutriment_factor = 12 * REAGENTS_METABOLISM color = "#664330" // rgb: 102, 67, 48 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/nutriment/stabilized/on_mob_life(mob/living/carbon/M) if(M.nutrition > NUTRITION_LEVEL_FULL - 25) @@ -711,6 +711,7 @@ color = "#1d043d" taste_description = "bitter mushroom" pH = 12 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/entpoly/on_mob_life(mob/living/carbon/M) if(current_cycle >= 10) @@ -731,6 +732,7 @@ color = "#b5a213" taste_description = "tingling mushroom" pH = 11.2 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/tinlux/reaction_mob(mob/living/M) M.set_light(2) @@ -745,6 +747,7 @@ nutriment_factor = 3 * REAGENTS_METABOLISM taste_description = "fruity mushroom" pH = 10.4 + value = REAGENT_VALUE_RARE /datum/reagent/consumable/vitfro/on_mob_life(mob/living/carbon/M) if(prob(80)) @@ -805,11 +808,12 @@ /datum/reagent/consumable/caramel name = "Caramel" description = "Who would have guessed that heated sugar could be so delicious?" - nutriment_factor = 10 * REAGENTS_METABOLISM + nutriment_factor = 4 * REAGENTS_METABOLISM color = "#D98736" taste_mult = 2 taste_description = "caramel" reagent_state = SOLID + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/secretsauce name = "secret sauce" @@ -820,6 +824,7 @@ taste_mult = 100 can_synth = FALSE pH = 6.1 + value = REAGENT_VALUE_AMAZING /datum/reagent/consumable/secretsauce/reaction_obj(obj/O, reac_volume) //splashing any amount above or equal to 1u of secret sauce onto a piece of food turns its quality to 100 @@ -840,6 +845,7 @@ taste_mult = 6 taste_description = "smoke" overdose_threshold = 25 + value = REAGENT_VALUE_COMMON /datum/reagent/consumable/char/overdose_process(mob/living/carbon/M) if(prob(10)) @@ -852,3 +858,4 @@ color = "#78280A" // rgb: 120 40, 10 taste_mult = 2.5 //sugar's 1.5, capsacin's 1.5, so a good middle ground. taste_description = "smokey sweetness" + value = REAGENT_VALUE_COMMON diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index ecceb6e8bf..d9eb1f77a7 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -7,8 +7,8 @@ /datum/reagent/medicine name = "Medicine" - value = 2 taste_description = "bitterness" + value = REAGENT_VALUE_VERY_COMMON //Low prices, spess medical companies are cheapstakes and products are taxed honk... /datum/reagent/medicine/on_mob_life(mob/living/carbon/M) current_cycle++ @@ -19,6 +19,7 @@ description = "Leporazine will effectively regulate a patient's body temperature, ensuring it never leaves safe levels." pH = 8.4 color = "#82b8aa" + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/leporazine/on_mob_life(mob/living/carbon/M) if(M.bodytemperature > BODYTEMP_NORMAL) @@ -33,6 +34,7 @@ color = "#ffffff" can_synth = FALSE taste_description = "badmins" + value = REAGENT_VALUE_GLORIOUS /datum/reagent/medicine/adminordrazine/on_mob_life(mob/living/carbon/M) M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1) @@ -101,6 +103,7 @@ description = "Reduces drowsiness, hallucinations, and Histamine from body." color = "#EC536D" // rgb: 236, 83, 109 pH = 5.2 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/synaphydramine/on_mob_life(mob/living/carbon/M) M.drowsyness = max(M.drowsyness-5, 0) @@ -131,6 +134,7 @@ color = "#0000C8" taste_description = "sludge" pH = 11 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/carbon/M) var/power = -0.00003 * (M.bodytemperature ** 2) + 3 @@ -152,6 +156,7 @@ taste_description = "muscle" metabolization_rate = 1.5 * REAGENTS_METABOLISM pH = 13 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/clonexadone/on_mob_life(mob/living/carbon/M) if(M.bodytemperature < T0C) @@ -167,6 +172,7 @@ color = "#f7832a" taste_description = "spicy jelly" pH = 12 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/medicine/pyroxadone/on_mob_life(mob/living/carbon/M) if(M.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT) @@ -198,7 +204,7 @@ overdose_threshold = 30 taste_description = "fish" pH = 12.2 - value = 20 + value = REAGENT_VALUE_RARE /datum/reagent/medicine/rezadone/on_mob_life(mob/living/carbon/M) M.setCloneLoss(0) //Rezadone is almost never used in favor of cryoxadone. Hopefully this will change that. @@ -239,7 +245,6 @@ color = "#ffeac9" metabolization_rate = 5 * REAGENTS_METABOLISM overdose_threshold = 50 - value = 3 /datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) if(iscarbon(M) && M.stat != DEAD) @@ -277,7 +282,7 @@ metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 25 pH = 10.7 - value = 4 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/oxandrolone/on_mob_life(mob/living/carbon/M) if(M.getFireLoss() > 25) @@ -301,7 +306,6 @@ pH = 6.7 metabolization_rate = 5 * REAGENTS_METABOLISM overdose_threshold = 50 - value = 3 /datum/reagent/medicine/styptic_powder/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) if(iscarbon(M) && M.stat != DEAD) @@ -343,7 +347,6 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) var/last_added = 0 var/maximum_reachable = BLOOD_VOLUME_NORMAL - 10 //So that normal blood regeneration can continue with salglu active pH = 5.5 - value = 1 /datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/M) if((HAS_TRAIT(M, TRAIT_NOMARROW))) @@ -384,6 +387,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = "#6D6374" metabolization_rate = 0.4 * REAGENTS_METABOLISM pH = 2.6 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/mine_salve/on_mob_life(mob/living/carbon/C) C.hal_screwyhud = SCREWYHUD_HEALTHY @@ -424,7 +428,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) pH = 11.5 metabolization_rate = 5 * REAGENTS_METABOLISM overdose_threshold = 40 - value = 6 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/synthflesh/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) if(iscarbon(M)) @@ -461,7 +465,6 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "ash" pH = 5 - value = 1 /datum/reagent/medicine/charcoal/on_mob_life(mob/living/carbon/M) M.adjustToxLoss(-2*REM, 0) @@ -480,7 +483,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 pH = 2 - value = 5 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/medicine/omnizine/on_mob_life(mob/living/carbon/M) M.adjustToxLoss(-0.5*REM, 0) @@ -537,6 +540,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = "#003153" // RGB 0, 49, 83 metabolization_rate = 0.5 * REAGENTS_METABOLISM pH = 8.9 + value = REAGENT_VALUE_COMMON //uncraftable /datum/reagent/medicine/prussian_blue/on_mob_life(mob/living/carbon/M) if(M.radiation > 0) @@ -550,6 +554,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = "#E6FFF0" metabolization_rate = 0.5 * REAGENTS_METABOLISM pH = 1 //One of the best buffers, NEVERMIND! + value = REAGENT_VALUE_UNCOMMON var/healtoxinlover = FALSE /datum/reagent/medicine/pen_acid/on_mob_life(mob/living/carbon/M) @@ -568,6 +573,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = "#91D865" healtoxinlover = TRUE pH = 12//invert + value = REAGENT_VALUE_RARE /datum/reagent/medicine/sal_acid name = "Salicyclic Acid" @@ -577,6 +583,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 25 pH = 2.1 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/sal_acid/on_mob_life(mob/living/carbon/M) @@ -688,6 +695,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = "#64FFE6" metabolization_rate = 0.5 * REAGENTS_METABOLISM pH = 11.5 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/diphenhydramine/on_mob_life(mob/living/carbon/M) if(prob(10)) @@ -708,10 +716,10 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) /datum/reagent/medicine/morphine/on_mob_metabolize(mob/living/L) ..() - L.ignore_slowdown(type) + L.add_movespeed_mod_immunities(type, list(/datum/movespeed_modifier/damage_slowdown, /datum/movespeed_modifier/damage_slowdown_flying, /datum/movespeed_modifier/monkey_health_speedmod)) /datum/reagent/medicine/morphine/on_mob_end_metabolize(mob/living/L) - L.unignore_slowdown(type) + L.remove_movespeed_mod_immunities(type, list(/datum/movespeed_modifier/damage_slowdown, /datum/movespeed_modifier/damage_slowdown_flying, /datum/movespeed_modifier/monkey_health_speedmod)) ..() /datum/reagent/medicine/morphine/on_mob_life(mob/living/carbon/M) @@ -803,6 +811,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 35 pH = 12 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/medicine/atropine/on_mob_life(mob/living/carbon/M) if(M.health < 0) @@ -867,6 +876,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "magnets" pH = 0 + value = REAGENT_VALUE_RARE /datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(M.stat == DEAD) @@ -990,14 +1000,15 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 60 pH = 8.7 + value = REAGENT_VALUE_RARE /datum/reagent/medicine/stimulants/on_mob_metabolize(mob/living/L) ..() - L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.5, blacklisted_movetypes=(FLYING|FLOATING)) + L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/stimulants) ADD_TRAIT(L, TRAIT_TASED_RESISTANCE, type) /datum/reagent/medicine/stimulants/on_mob_end_metabolize(mob/living/L) - L.remove_movespeed_modifier(type) + L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/stimulants) REMOVE_TRAIT(L, TRAIT_TASED_RESISTANCE, type) ..() @@ -1154,6 +1165,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) reagent_state = LIQUID color = "#91D865" taste_description = "jelly" + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/regen_jelly/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-1.5*REM, FALSE) @@ -1169,6 +1181,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) reagent_state = SOLID color = "#555555" pH = 11 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-5*REM, FALSE) //A ton of healing - this is a 50 telecrystal investment. @@ -1189,6 +1202,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) reagent_state = SOLID color = "#555555" pH = 11 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/medicine/lesser_syndicate_nanites/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-3*REM, FALSE) // hidden gold shh @@ -1212,6 +1226,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) overdose_threshold = 30 taste_description = "jelly" pH = 11.8 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/medicine/neo_jelly/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-1.5*REM, FALSE) @@ -1234,6 +1249,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = rgb(255, 175, 0) overdose_threshold = 25 pH = 11 + value = REAGENT_VALUE_COMMON //not any higher. Ambrosia is a milestone for hydroponics already. /datum/reagent/medicine/earthsblood/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-3 * REM, FALSE) @@ -1261,6 +1277,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) color = "#27870a" metabolization_rate = 0.4 * REAGENTS_METABOLISM pH = 4.3 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/medicine/haloperidol/on_mob_life(mob/living/carbon/M) for(var/datum/reagent/drug/R in M.reagents.reagent_list) @@ -1283,6 +1300,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) overdose_threshold = 3 //To prevent people stacking massive amounts of a very strong healing reagent can_synth = FALSE pH = 14 + value = REAGENT_VALUE_AMAZING /datum/reagent/medicine/lavaland_extract/on_mob_life(mob/living/carbon/M) M.heal_bodypart_damage(5,5) @@ -1302,6 +1320,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) description = "Reduces the duration of unconciousness, knockdown and stuns. Restores stamina, but deals toxin damage when overdosed." color = "#918e53" overdose_threshold = 30 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/medicine/changelingadrenaline/on_mob_metabolize(mob/living/L) ..() @@ -1329,13 +1348,14 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) description = "Drastically increases movement speed, but deals toxin damage." color = "#669153" metabolization_rate = 1 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/medicine/changelinghaste/on_mob_metabolize(mob/living/L) ..() - L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING)) + L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/changelinghaste) /datum/reagent/medicine/changelinghaste/on_mob_end_metabolize(mob/living/L) - L.remove_movespeed_modifier(type) + L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/changelinghaste) ..() /datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/carbon/M) @@ -1365,14 +1385,15 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) /datum/reagent/medicine/muscle_stimulant name = "Muscle Stimulant" description = "A potent chemical that allows someone under its influence to be at full physical ability even when under massive amounts of pain." + value = REAGENT_VALUE_RARE /datum/reagent/medicine/muscle_stimulant/on_mob_metabolize(mob/living/M) . = ..() - M.ignore_slowdown(type) + M.add_movespeed_mod_immunities(type, list(/datum/movespeed_modifier/damage_slowdown, /datum/movespeed_modifier/damage_slowdown_flying, /datum/movespeed_modifier/monkey_health_speedmod)) /datum/reagent/medicine/muscle_stimulant/on_mob_end_metabolize(mob/living/M) . = ..() - M.unignore_slowdown(type) + M.remove_movespeed_mod_immunities(type, list(/datum/movespeed_modifier/damage_slowdown, /datum/movespeed_modifier/damage_slowdown_flying, /datum/movespeed_modifier/monkey_health_speedmod)) /datum/reagent/medicine/modafinil name = "Modafinil" @@ -1382,6 +1403,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.1 * REAGENTS_METABOLISM overdose_threshold = 20 // with the random effects this might be awesome or might kill you at less than 10u (extensively tested) taste_description = "salt" // it actually does taste salty + value = REAGENT_VALUE_RARE var/overdose_progress = 0 // to track overdose progress pH = 7.89 @@ -1448,6 +1470,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 pH = 9.12 + value = REAGENT_VALUE_COMMON /datum/reagent/medicine/psicodine/on_mob_add(mob/living/L) ..() @@ -1480,6 +1503,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) reagent_state = SOLID color = "#FFFFD0" metabolization_rate = 1.5 * REAGENTS_METABOLISM + value = REAGENT_VALUE_UNCOMMON /datum/reagent/medicine/silibinin/on_mob_life(mob/living/carbon/M) M.adjustOrganLoss(ORGAN_SLOT_LIVER, -2)//Add a chance to cure liver trauma once implemented. @@ -1494,6 +1518,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M) metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 50 taste_description = "numbing bitterness" + value = REAGENT_VALUE_RARE /datum/reagent/medicine/polypyr/on_mob_life(mob/living/carbon/M) //I wanted a collection of small positive effects, this is as hard to obtain as coniine after all. M.adjustOrganLoss(ORGAN_SLOT_LUNGS, -0.25) diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index e66ebc5f20..6dc27dcd9e 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -1,7 +1,7 @@ /datum/reagent/blood data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"= null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null,"quirks"=null) name = "Blood" - value = 1 + value = REAGENT_VALUE_UNCOMMON // $$$ blood ""donations"" $$$ color = BLOOD_COLOR_HUMAN // rgb: 200, 0, 0 description = "Blood from some creature." metabolization_rate = 5 //fast rate so it disappears fast. @@ -140,8 +140,9 @@ data = list("donor"=null,"viruses"=null,"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null) name = "Synthetic Blood" description = "A synthetically produced imitation of blood." - taste_description = "oily" + taste_description = "oil" color = BLOOD_COLOR_SYNTHETIC // rgb: 11, 7, 48 + value = REAGENT_VALUE_NONE /datum/reagent/blood/jellyblood data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SLIME, "blood_type"="GEL","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null) @@ -158,6 +159,7 @@ description = "This highly resembles blood, but it doesnt actually function like it, resembling more ketchup, with a more blood-like consistency." taste_description = "sap" //Like tree sap? pH = 7.45 + value = REAGENT_VALUE_NONE /datum/reagent/blood/jellyblood/on_mob_life(mob/living/carbon/M) if(prob(10)) @@ -271,9 +273,9 @@ /datum/reagent/water/reaction_obj(obj/O, reac_volume) O.extinguish() O.acid_level = 0 - // Monkey cube - if(istype(O, /obj/item/reagent_containers/food/snacks/monkeycube)) - var/obj/item/reagent_containers/food/snacks/monkeycube/cube = O + // cubes + if(istype(O, /obj/item/reagent_containers/food/snacks/cube)) + var/obj/item/reagent_containers/food/snacks/cube/cube = O cube.Expand() // Dehydrated carp @@ -387,6 +389,7 @@ description = "Something that shouldn't exist on this plane of existence." taste_description = "suffering" pH = 6.5 + value = REAGENT_VALUE_RARE /datum/reagent/fuel/unholywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) @@ -423,6 +426,7 @@ name = "Hell Water" description = "YOUR FLESH! IT BURNS!" taste_description = "burning" + value = REAGENT_VALUE_VERY_RARE /datum/reagent/hellwater/on_mob_life(mob/living/carbon/M) M.fire_stacks = min(5,M.fire_stacks + 3) @@ -437,6 +441,7 @@ name = "Zelus Oil" description = "Oil blessed by a greater being." taste_description = "metallic oil" + value = REAGENT_VALUE_RARE /datum/reagent/fuel/holyoil/on_mob_life(mob/living/carbon/M) if(is_servant_of_ratvar(M)) @@ -475,6 +480,7 @@ name = "Godblood" description = "Slowly heals all damage types. Has a rather high overdose threshold. Glows with mysterious power." overdose_threshold = 150 + value = REAGENT_VALUE_RARE /datum/reagent/lube name = "Space Lube" @@ -591,6 +597,7 @@ color = "#5EFF3B" //RGB: 94, 255, 59 metabolization_rate = INFINITY //So it instantly removes all of itself taste_description = "slime" + value = REAGENT_VALUE_RARE var/datum/species/race = /datum/species/human var/mutationtext = "The pain subsides. You feel... human." @@ -750,6 +757,7 @@ color = "#5EFF3B" //RGB: 94, 255, 59 taste_description = "slime" metabolization_rate = 0.2 + value = REAGENT_VALUE_RARE /datum/reagent/slime_toxin/on_mob_life(mob/living/carbon/human/H) ..() @@ -786,6 +794,7 @@ color = "#5EFF3B" //RGB: 94, 255, 59 metabolization_rate = INFINITY taste_description = "slime" + value = REAGENT_VALUE_RARE /datum/reagent/mulligan/on_mob_life(mob/living/carbon/human/H) ..() @@ -800,6 +809,7 @@ description = "An advanced corruptive toxin produced by slimes." color = "#13BC5E" // rgb: 19, 188, 94 taste_description = "slime" + value = REAGENT_VALUE_VERY_RARE /datum/reagent/aslimetoxin/reaction_mob(mob/living/L, method=TOUCH, reac_volume) if(method != TOUCH) @@ -811,6 +821,7 @@ color = "#5EFF3B" //RGB: 94, 255, 59 can_synth = FALSE taste_description = "decay" + value = REAGENT_VALUE_GLORIOUS /datum/reagent/gluttonytoxin/reaction_mob(mob/living/L, method=TOUCH, reac_volume) L.ForceContractDisease(new /datum/disease/transformation/morph(), FALSE, TRUE) @@ -1113,6 +1124,7 @@ color = "#0000CC" taste_description = "fizzling blue" pH = 12 + value = REAGENT_VALUE_RARE /datum/reagent/bluespace/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) @@ -1239,6 +1251,7 @@ metabolization_rate = 1.5 * REAGENTS_METABOLISM taste_description = "acid" pH = 2 + value = REAGENT_VALUE_RARE /datum/reagent/space_cleaner/ez_clean/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(3.33) @@ -1290,6 +1303,7 @@ color = "#535E66" // rgb: 83, 94, 102 can_synth = FALSE taste_description = "sludge" + value = REAGENT_VALUE_GLORIOUS /datum/reagent/nanomachines/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0) if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection)))) @@ -1301,6 +1315,7 @@ color = "#535E66" // rgb: 83, 94, 102 can_synth = FALSE taste_description = "sludge" + value = REAGENT_VALUE_GLORIOUS /datum/reagent/xenomicrobes/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0) if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection)))) @@ -1313,6 +1328,7 @@ can_synth = FALSE taste_description = "slime" pH = 11 + value = REAGENT_VALUE_GLORIOUS /datum/reagent/fungalspores/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0) if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection)))) @@ -1340,6 +1356,7 @@ color = "#664B63" // rgb: 102, 75, 99 taste_description = "metal" pH = 11.8 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/ammonia name = "Ammonia" @@ -1417,6 +1434,7 @@ metabolization_rate = 1.5 * REAGENTS_METABOLISM color = "E1A116" taste_description = "sourness" + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/stimulum/on_mob_metabolize(mob/living/L) ..() @@ -1442,13 +1460,14 @@ color = "90560B" taste_description = "burning" pH = 2 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/nitryl/on_mob_metabolize(mob/living/L) ..() - L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING)) + L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/nitryl) /datum/reagent/nitryl/on_mob_end_metabolize(mob/living/L) - L.remove_movespeed_modifier(type) + L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/nitryl) ..() /////////////////////////Coloured Crayon Powder//////////////////////////// @@ -1463,6 +1482,7 @@ color = "#FFFFFF" // rgb: 207, 54, 0 taste_description = "the back of class" no_mob_color = TRUE + value = REAGENT_VALUE_NONE /datum/reagent/colorful_reagent/crayonpowder/New() description = "\an [colorname] powder made by grinding down crayons, good for colouring chemical reagents." @@ -1633,6 +1653,7 @@ color = "#FFFF00" var/list/random_color_list = list("#00aedb","#a200ff","#f47835","#d41243","#d11141","#00b159","#00aedb","#f37735","#ffc425","#008744","#0057e7","#d62d20","#ffa700") taste_description = "rainbows" + value = REAGENT_VALUE_RARE var/no_mob_color = FALSE /datum/reagent/colorful_reagent/on_mob_life(mob/living/carbon/M) @@ -1662,6 +1683,7 @@ color = "#ff00dd" var/list/potential_colors = list("0ad","a0f","f73","d14","d14","0b5","0ad","f73","fc2","084","05e","d22","fa0") // fucking hair code taste_description = "sourness" + value = REAGENT_VALUE_RARE /datum/reagent/hair_dye/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) @@ -1677,6 +1699,7 @@ reagent_state = LIQUID color = "#fac34b" taste_description = "sourness" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/barbers_aid/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) @@ -1694,6 +1717,7 @@ reagent_state = LIQUID color = "#ffaf00" taste_description = "sourness" + value = REAGENT_VALUE_RARE /datum/reagent/concentrated_barbers_aid/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) @@ -1726,6 +1750,7 @@ color = "#A70FFF" taste_description = "dryness" pH = 10.7 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/drying_agent/reaction_turf(turf/open/T, reac_volume) if(istype(T)) @@ -1863,6 +1888,7 @@ color = "#00ff80" taste_description = "strange honey" pH = 3 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/royal_bee_jelly/on_mob_life(mob/living/carbon/M) if(prob(2)) @@ -1884,6 +1910,7 @@ can_synth = FALSE taste_description = "brains" pH = 0.5 + value = REAGENT_VALUE_GLORIOUS /datum/reagent/romerol/reaction_mob(mob/living/carbon/human/H, method=TOUCH, reac_volume) // Silently add the zombie infection organ to be activated upon death @@ -1897,6 +1924,7 @@ description = "An experimental serum which causes rapid muscular growth in Hominidae. Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas." reagent_state = LIQUID color = "#00f041" + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/magillitis/on_mob_life(mob/living/carbon/M) ..() @@ -1908,6 +1936,7 @@ description = "A commercial chemical designed to help older men in the bedroom."//not really it just makes you a giant color = "#ff0000"//strong red. rgb 255, 0, 0 var/current_size = RESIZE_DEFAULT_SIZE + value = REAGENT_VALUE_COMMON taste_description = "bitterness" // apparently what viagra tastes like /datum/reagent/growthserum/on_mob_life(mob/living/carbon/H) @@ -1978,6 +2007,7 @@ color = "#AAAAAA55" taste_description = "water" metabolization_rate = 0.25 * REAGENTS_METABOLISM + value = REAGENT_VALUE_RARE pH = 15 /datum/reagent/pax/on_mob_metabolize(mob/living/L) @@ -1994,6 +2024,7 @@ color = "#FAFF00" taste_description = "acrid cinnamon" metabolization_rate = 0.2 * REAGENTS_METABOLISM + value = REAGENT_VALUE_UNCOMMON /datum/reagent/bz_metabolites/on_mob_metabolize(mob/living/L) ..() @@ -2014,18 +2045,20 @@ name = "synth-pax" description = "A colorless liquid that suppresses violence on the subjects. Cheaper to synthetize, but wears out faster than normal Pax." metabolization_rate = 1.5 * REAGENTS_METABOLISM + value = REAGENT_VALUE_COMMON /datum/reagent/peaceborg_confuse name = "Dizzying Solution" description = "Makes the target off balance and dizzy" metabolization_rate = 1.5 * REAGENTS_METABOLISM taste_description = "dizziness" + value = REAGENT_VALUE_COMMON /datum/reagent/peaceborg_confuse/on_mob_life(mob/living/carbon/M) if(M.confused < 6) - M.confused = CLAMP(M.confused + 3, 0, 5) + M.confused = clamp(M.confused + 3, 0, 5) if(M.dizziness < 6) - M.dizziness = CLAMP(M.dizziness + 3, 0, 5) + M.dizziness = clamp(M.dizziness + 3, 0, 5) if(prob(20)) to_chat(M, "You feel confused and disorientated.") ..() @@ -2035,6 +2068,7 @@ description = "An extremely weak stamina-toxin that tires out the target. Completely harmless." metabolization_rate = 1.5 * REAGENTS_METABOLISM taste_description = "tiredness" + value = REAGENT_VALUE_COMMON /datum/reagent/peaceborg_tire/on_mob_life(mob/living/carbon/M) var/healthcomp = (100 - M.health) //DOES NOT ACCOUNT FOR ADMINBUS THINGS THAT MAKE YOU HAVE MORE THAN 200/210 HEALTH, OR SOMETHING OTHER THAN A HUMAN PROCESSING THIS. @@ -2050,6 +2084,7 @@ color = "#9A6750" //RGB: 154, 103, 80 taste_description = "inner peace" can_synth = FALSE + value = REAGENT_VALUE_GLORIOUS /datum/reagent/tranquility/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0) if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection)))) @@ -2060,6 +2095,7 @@ description = "The primary precursor for an ancient feline delicacy known as skooma. While it has no notable effects on it's own, mixing it with morphine in a chilled container may yield interesting results." color = "#FAEAFF" taste_description = "synthetic catnip" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/moonsugar/on_mob_life(mob/living/carbon/M) if(prob(20)) @@ -2076,6 +2112,7 @@ var/datum/dna/original_dna var/reagent_ticks = 0 chemical_flags = REAGENT_INVISIBLE + value = REAGENT_VALUE_GLORIOUS /datum/reagent/changeling_string/on_mob_metabolize(mob/living/carbon/C) if(ishuman(C) && C.dna && data["desired_dna"]) @@ -2111,6 +2148,7 @@ taste_description = "grass" description = "A colorless liquid that makes people more peaceful and felines more happy." metabolization_rate = 1.75 * REAGENTS_METABOLISM + value = REAGENT_VALUE_COMMON /datum/reagent/pax/catnip/on_mob_life(mob/living/carbon/M) if(prob(20)) diff --git a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm index 939d5c9707..67ff61610d 100644 --- a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm @@ -5,6 +5,7 @@ reagent_state = SOLID color = "#550000" taste_description = "sweet tasting metal" + value = REAGENT_VALUE_COMMON /datum/reagent/thermite/reaction_turf(turf/T, reac_volume) if(reac_volume >= 1) @@ -21,13 +22,14 @@ description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol." color = "#808080" // rgb: 128, 128, 128 taste_description = "oil" + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/stabilizing_agent name = "Stabilizing Agent" description = "Keeps unstable chemicals stable. This does not work on everything." reagent_state = LIQUID color = "#FFFF00" - value = 3 + value = REAGENT_VALUE_VERY_COMMON taste_description = "metal" /datum/reagent/clf3 @@ -37,6 +39,7 @@ color = "#FFC8C8" metabolization_rate = 4 taste_description = "burning" + value = REAGENT_VALUE_COMMON /datum/reagent/clf3/on_mob_life(mob/living/carbon/M) M.adjust_fire_stacks(2) @@ -79,13 +82,14 @@ reagent_state = LIQUID color = "#5A64C8" taste_description = "air and bitterness" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/liquid_dark_matter name = "Liquid Dark Matter" description = "Sucks everything into the detonation point." reagent_state = LIQUID color = "#210021" - value = 10 + value = REAGENT_VALUE_UNCOMMON taste_description = "compressed bitterness" /datum/reagent/blackpowder @@ -93,9 +97,9 @@ description = "Explodes. Violently." reagent_state = LIQUID color = "#000000" - value = 5 metabolization_rate = 0.05 taste_description = "salt" + value = REAGENT_VALUE_RARE /datum/reagent/blackpowder/on_mob_life(mob/living/carbon/M) ..() @@ -115,6 +119,7 @@ reagent_state = LIQUID color = "#C8C8C8" taste_description = "salt" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/smoke_powder name = "Smoke Powder" @@ -122,6 +127,7 @@ reagent_state = LIQUID color = "#C8C8C8" taste_description = "smoke" + value = REAGENT_VALUE_COMMON /datum/reagent/sonic_powder name = "Sonic Powder" @@ -129,6 +135,7 @@ reagent_state = LIQUID color = "#C8C8C8" taste_description = "loud noises" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/phlogiston name = "Phlogiston" @@ -136,6 +143,7 @@ reagent_state = LIQUID color = "#FA00AF" taste_description = "burning" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/phlogiston/reaction_mob(mob/living/M, method=TOUCH, reac_volume) M.adjust_fire_stacks(1) @@ -156,8 +164,8 @@ description = "Very flammable." reagent_state = LIQUID color = "#FA00AF" - value = 1 taste_description = "burning" + value = REAGENT_VALUE_COMMON /datum/reagent/napalm/on_mob_life(mob/living/carbon/M) M.adjust_fire_stacks(1) @@ -174,7 +182,7 @@ color = "#0000DC" metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "bitterness" - + value = REAGENT_VALUE_COMMON /datum/reagent/cryostylane/on_mob_life(mob/living/carbon/M) //TODO: code freezing into an ice cube if(M.reagents.has_reagent(/datum/reagent/oxygen)) @@ -193,6 +201,7 @@ color = "#64FAC8" metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "bitterness" + value = REAGENT_VALUE_COMMON /datum/reagent/pyrosium/on_mob_life(mob/living/carbon/M) if(M.reagents.has_reagent(/datum/reagent/oxygen)) @@ -208,6 +217,7 @@ metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "charged metal" var/shock_timer = 0 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/teslium/on_mob_life(mob/living/carbon/M) shock_timer++ @@ -242,6 +252,7 @@ reagent_state = LIQUID color = "#A6FAFF55" taste_description = "the inside of a fire extinguisher" + value = REAGENT_VALUE_UNCOMMON /datum/reagent/firefighting_foam/reaction_turf(turf/open/T, reac_volume) if (!istype(T)) diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index bd79ed5fb8..3169d2d3aa 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -7,6 +7,7 @@ color = "#CF3600" // rgb: 207, 54, 0 taste_description = "bitterness" taste_mult = 1.2 + value = REAGENT_VALUE_COMMON //Encouraging people to mix toxins for reasons beyond harming each other or mixing reagents such as pen acid. var/toxpwr = 1.5 /datum/reagent/toxin/on_mob_life(mob/living/carbon/M) @@ -21,6 +22,7 @@ color = "#792300" // rgb: 121, 35, 0 toxpwr = 2.5 taste_description = "mushroom" + value = REAGENT_VALUE_UNCOMMON pH = 13 /datum/reagent/toxin/mutagen @@ -30,6 +32,7 @@ toxpwr = 0 taste_description = "slime" taste_mult = 0.9 + value = REAGENT_VALUE_VERY_COMMON pH = 2.3 /datum/reagent/toxin/mutagen/reaction_mob(mob/living/carbon/M, method=TOUCH, reac_volume) @@ -60,6 +63,7 @@ color = "#8228A0" toxpwr = 3 pH = 4 + value = REAGENT_VALUE_RARE //sheets are worth more /datum/reagent/toxin/plasma/on_mob_life(mob/living/carbon/C) if(holder.has_reagent(/datum/reagent/medicine/epinephrine)) @@ -92,6 +96,7 @@ toxpwr = 0 taste_description = "acid" pH = 1.2 + value = REAGENT_VALUE_RARE /datum/reagent/toxin/lexorin/on_mob_life(mob/living/carbon/C) . = TRUE @@ -114,6 +119,7 @@ taste_description = "slime" taste_mult = 1.3 pH = 10 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/toxin/slimejelly/on_mob_life(mob/living/carbon/M) if(prob(10)) @@ -132,6 +138,7 @@ toxpwr = 0 taste_description = "mint" pH = 8 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/toxin/minttoxin/on_mob_life(mob/living/carbon/M) if(HAS_TRAIT(M, TRAIT_FAT)) @@ -145,6 +152,7 @@ toxpwr = 2 taste_description = "fish" pH = 12 + value = REAGENT_VALUE_RARE /datum/reagent/toxin/zombiepowder name = "Zombie Powder" @@ -155,6 +163,7 @@ taste_description = "death" var/fakedeath_active = FALSE pH = 13 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/toxin/zombiepowder/on_mob_metabolize(mob/living/L) ..() @@ -193,6 +202,7 @@ toxpwr = 0.8 taste_description = "death" pH = 14.5 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/toxin/ghoulpowder/on_mob_metabolize(mob/living/L) ..() @@ -214,6 +224,7 @@ toxpwr = 0 taste_description = "sourness" pH = 11 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/carbon/M) M.hallucination += 5 @@ -226,6 +237,7 @@ toxpwr = 1 taste_mult = 1 pH = 2.7 + value = REAGENT_VALUE_NONE /datum/reagent/toxin/plantbgone/reaction_obj(obj/O, reac_volume) if(istype(O, /obj/structure/alien/weeds)) @@ -250,6 +262,7 @@ description = "A harmful toxic mixture to kill weeds. Do not ingest!" color = "#4B004B" // rgb: 75, 0, 75 pH = 3 + value = REAGENT_VALUE_NONE /datum/reagent/toxin/pestkiller name = "Pest Killer" @@ -257,6 +270,7 @@ color = "#4B004B" // rgb: 75, 0, 75 toxpwr = 1 pH = 3.2 + value = REAGENT_VALUE_NONE /datum/reagent/toxin/pestkiller/reaction_mob(mob/living/M, method=TOUCH, reac_volume) ..() @@ -270,6 +284,7 @@ color = "#9ACD32" toxpwr = 1 pH = 11 + value = REAGENT_VALUE_RARE /datum/reagent/toxin/spore/on_mob_life(mob/living/carbon/C) C.damageoverlaytemp = 60 @@ -284,6 +299,7 @@ toxpwr = 0.5 taste_description = "burning" pH = 13 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/spore_burning/on_mob_life(mob/living/carbon/M) M.adjust_fire_stacks(2) @@ -323,6 +339,7 @@ glass_name = "glass of beer" glass_desc = "A freezing pint of beer." pH = 2 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/fakebeer/on_mob_life(mob/living/carbon/M) switch(current_cycle) @@ -340,6 +357,7 @@ color = "#5B2E0D" // rgb: 91, 46, 13 toxpwr = 0.5 pH = 4.2 + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/toxin/teapowder name = "Ground Tea Leaves" @@ -348,6 +366,7 @@ color = "#7F8400" // rgb: 127, 132, 0 toxpwr = 0.5 pH = 4.9 + value = REAGENT_VALUE_VERY_COMMON /datum/reagent/toxin/mutetoxin //the new zombie powder. name = "Mute Toxin" @@ -367,6 +386,7 @@ color = "#6E2828" data = 15 toxpwr = 0 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M) M.adjustStaminaLoss(REM * data, 0) @@ -381,6 +401,7 @@ color = "#787878" metabolization_rate = 0.125 * REAGENTS_METABOLISM toxpwr = 0 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/polonium/on_mob_life(mob/living/carbon/M) M.radiation += 4 @@ -394,6 +415,7 @@ metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 toxpwr = 0 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/toxin/histamine/on_mob_life(mob/living/carbon/M) if(prob(50)) @@ -441,6 +463,7 @@ color = "#F0FFF0" metabolization_rate = 0.25 * REAGENTS_METABOLISM toxpwr = 0 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/venom/on_mob_life(mob/living/carbon/M) toxpwr = 0.2*volume @@ -476,6 +499,7 @@ color = "#00B4FF" metabolization_rate = 0.125 * REAGENTS_METABOLISM toxpwr = 1.25 + value = REAGENT_VALUE_UNCOMMON /datum/reagent/toxin/cyanide/on_mob_life(mob/living/carbon/M) if(prob(5)) @@ -494,6 +518,7 @@ metabolization_rate = 0.25 * REAGENTS_METABOLISM toxpwr = 0.5 taste_description = "bad cooking" + value = REAGENT_VALUE_NONE /datum/reagent/toxin/condensed_cooking_oil name = "Condensed Cooking Oil" @@ -504,6 +529,7 @@ toxpwr = 0 taste_mult = -2 taste_description = "awful cooking" + value = REAGENT_VALUE_NONE /datum/reagent/toxin/condensed_cooking_oil/on_mob_life(mob/living/carbon/M) if(prob(5)) @@ -551,6 +577,7 @@ color = "#7F10C0" metabolization_rate = 0.5 * REAGENTS_METABOLISM toxpwr = 2.5 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/toxin/initropidril/on_mob_life(mob/living/carbon/C) if(prob(25)) @@ -582,6 +609,7 @@ metabolization_rate = 0.25 * REAGENTS_METABOLISM toxpwr = 0 taste_mult = 0 // undetectable, I guess? + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/pancuronium/on_mob_life(mob/living/carbon/M) if(current_cycle >= 10) @@ -598,6 +626,7 @@ color = "#6496FA" metabolization_rate = 0.75 * REAGENTS_METABOLISM toxpwr = 0 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/sodium_thiopental/on_mob_life(mob/living/carbon/M) if(current_cycle >= 10) @@ -626,6 +655,7 @@ color = "#FFFFFF" toxpwr = 0 metabolization_rate = 0.5 * REAGENTS_METABOLISM + value = REAGENT_VALUE_RARE /datum/reagent/toxin/amanitin/on_mob_end_metabolize(mob/living/M) var/toxdamage = current_cycle*3*REM @@ -656,6 +686,7 @@ color = "#7DC3A0" metabolization_rate = 0.06 * REAGENTS_METABOLISM toxpwr = 1.75 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/toxin/coniine/on_mob_life(mob/living/carbon/M) M.losebreath += 5 @@ -670,6 +701,7 @@ overdose_threshold = 29 toxpwr = 0 taste_description = "vomit" + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/spewium/on_mob_life(mob/living/carbon/C) .=..() @@ -693,6 +725,7 @@ color = "#191919" metabolization_rate = 0.125 * REAGENTS_METABOLISM toxpwr = 1 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/curare/on_mob_life(mob/living/carbon/M) if(current_cycle >= 11) @@ -708,6 +741,7 @@ color = "#C8C8C8" //RGB: 200, 200, 200 metabolization_rate = 0.2 * REAGENTS_METABOLISM toxpwr = 0 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/heparin/on_mob_life(mob/living/carbon/M) if(ishuman(M)) @@ -726,6 +760,7 @@ metabolization_rate = 0.6 * REAGENTS_METABOLISM toxpwr = 0.5 taste_description = "spinning" + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/rotatium/on_mob_life(mob/living/carbon/M) if(M.hud_used) @@ -752,6 +787,7 @@ metabolization_rate = 0.8 * REAGENTS_METABOLISM toxpwr = 0.25 taste_description = "skewing" + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/toxin/skewium/on_mob_life(mob/living/carbon/M) /* @@ -788,6 +824,7 @@ color = "#3C5133" metabolization_rate = 0.08 * REAGENTS_METABOLISM toxpwr = 0.15 + value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/anacea/on_mob_life(mob/living/carbon/M) var/remove_amt = 5 @@ -809,6 +846,7 @@ taste_description = "acid" self_consuming = TRUE pH = 2.75 + value = REAGENT_VALUE_NONE /datum/reagent/toxin/acid/reaction_mob(mob/living/carbon/C, method=TOUCH, reac_volume) if(!istype(C)) @@ -840,6 +878,7 @@ color = "#5050FF" toxpwr = 2 acidpwr = 42.0 + value = REAGENT_VALUE_COMMON /datum/reagent/toxin/acid/fluacid/on_mob_life(mob/living/carbon/M) M.adjustFireLoss(current_cycle/10, 0) @@ -853,6 +892,7 @@ metabolization_rate = 0 //stays in the system until active. var/actual_metaboliztion_rate = REAGENTS_METABOLISM toxpwr = 0 + value = REAGENT_VALUE_VERY_RARE var/actual_toxpwr = 5 var/delay = 30 @@ -871,6 +911,7 @@ color = "#F0F8FF" // rgb: 240, 248, 255 toxpwr = 0 taste_description = "stillness" + value = REAGENT_VALUE_RARE /datum/reagent/toxin/mimesbane/on_mob_metabolize(mob/living/L) ADD_TRAIT(L, TRAIT_EMOTEMUTE, type) @@ -885,6 +926,7 @@ toxpwr = 0 taste_description = "bone hurting" overdose_threshold = 20 + value = REAGENT_VALUE_VERY_RARE //because it's very funny. /datum/reagent/toxin/bonehurtingjuice/on_mob_add(mob/living/carbon/M) M.say("oof ouch my bones", forced = /datum/reagent/toxin/bonehurtingjuice) @@ -944,6 +986,7 @@ toxpwr = 0 taste_description = "brain hurting" metabolization_rate = 5 + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/toxin/brainhurtingjuice/on_mob_life(mob/living/carbon/M) if(prob(50)) @@ -962,6 +1005,7 @@ metabolization_rate = 0.5 * REAGENTS_METABOLISM toxpwr = 0 taste_description = "tannin" + value = REAGENT_VALUE_RARE /datum/reagent/toxin/bungotoxin/on_mob_life(mob/living/carbon/M) M.adjustOrganLoss(ORGAN_SLOT_HEART, 3) diff --git a/code/modules/reagents/chemistry/recipes/medicine.dm b/code/modules/reagents/chemistry/recipes/medicine.dm index 0b32952d20..9cf9acb424 100644 --- a/code/modules/reagents/chemistry/recipes/medicine.dm +++ b/code/modules/reagents/chemistry/recipes/medicine.dm @@ -105,7 +105,7 @@ if(St.purity < 1) St.volume *= St.purity St.purity = 1 - var/amount = CLAMP(0.002, 0, N.volume) + var/amount = clamp(0.002, 0, N.volume) N.volume -= amount St.data["grown_volume"] = St.data["grown_volume"] + added_volume St.name = "[initial(St.name)] [round(St.data["grown_volume"], 0.1)]u colony" diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm index 2c8be10ace..8782d65f76 100644 --- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm +++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm @@ -195,7 +195,7 @@ return holder.remove_reagent(/datum/reagent/sorium, multiplier*4) var/turf/T = get_turf(holder.my_atom) - var/range = CLAMP(sqrt(multiplier*4), 1, 6) + var/range = clamp(sqrt(multiplier*4), 1, 6) goonchem_vortex(T, 1, range) /datum/chemical_reaction/sorium_vortex @@ -206,7 +206,7 @@ /datum/chemical_reaction/sorium_vortex/on_reaction(datum/reagents/holder, multiplier) var/turf/T = get_turf(holder.my_atom) - var/range = CLAMP(sqrt(multiplier), 1, 6) + var/range = clamp(sqrt(multiplier), 1, 6) goonchem_vortex(T, 1, range) /datum/chemical_reaction/liquid_dark_matter @@ -220,7 +220,7 @@ return holder.remove_reagent(/datum/reagent/liquid_dark_matter, multiplier*3) var/turf/T = get_turf(holder.my_atom) - var/range = CLAMP(sqrt(multiplier*3), 1, 6) + var/range = clamp(sqrt(multiplier*3), 1, 6) goonchem_vortex(T, 0, range) /datum/chemical_reaction/ldm_vortex @@ -231,7 +231,7 @@ /datum/chemical_reaction/ldm_vortex/on_reaction(datum/reagents/holder, multiplier) var/turf/T = get_turf(holder.my_atom) - var/range = CLAMP(sqrt(multiplier/2), 1, 6) + var/range = clamp(sqrt(multiplier/2), 1, 6) goonchem_vortex(T, 0, range) /datum/chemical_reaction/flash_powder diff --git a/code/modules/reagents/chemistry/recipes/slime_extracts.dm b/code/modules/reagents/chemistry/recipes/slime_extracts.dm index eb473950d5..ead47e2a42 100644 --- a/code/modules/reagents/chemistry/recipes/slime_extracts.dm +++ b/code/modules/reagents/chemistry/recipes/slime_extracts.dm @@ -42,7 +42,7 @@ /datum/chemical_reaction/slime/slimemonkey/on_reaction(datum/reagents/holder) for(var/i in 1 to 3) - new /obj/item/reagent_containers/food/snacks/monkeycube(get_turf(holder.my_atom)) + new /obj/item/reagent_containers/food/snacks/cube/monkey(get_turf(holder.my_atom)) ..() //Green diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 89de7c409d..f326b94e44 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -185,7 +185,7 @@ START_PROCESSING(SSobj, src) else if((reagents.pH < -3) || (reagents.pH > 17)) visible_message("[icon2html(src, viewers(src))] \The [src] is damaged by the super pH and begins to deform!") - reagents.pH = CLAMP(reagents.pH, -3, 17) + reagents.pH = clamp(reagents.pH, -3, 17) container_HP -= 1 diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 62ca5d658e..7fea8250d9 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -66,7 +66,7 @@ /obj/item/reagent_containers/spray/proc/spray(atom/A) - var/range = CLAMP(get_dist(src, A), 1, current_range) + var/range = clamp(get_dist(src, A), 1, current_range) var/obj/effect/decal/chempuff/D = new /obj/effect/decal/chempuff(get_turf(src)) D.create_reagents(amount_per_transfer_from_this, NONE, NO_REAGENTS_VALUE) var/puff_reagent_left = range //how many turf, mob or dense objet we can react with before we consider the chem puff consumed diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index b8957775b1..1a2742d2a6 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -180,7 +180,7 @@ ///Used by update_icon() and update_overlays() /obj/item/reagent_containers/syringe/proc/get_rounded_vol() if(reagents && reagents.total_volume) - return CLAMP(round((reagents.total_volume / volume * 15),5), 1, 15) + return clamp(round((reagents.total_volume / volume * 15),5), 1, 15) else return 0 diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index d6ad1bf042..b47f0de032 100644 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -57,7 +57,7 @@ return ..() /obj/structure/bigDelivery/relay_container_resist(mob/living/user, obj/O) - if(ismovableatom(loc)) + if(ismovable(loc)) var/atom/movable/AM = loc //can't unwrap the wrapped container if it's inside something. AM.relay_container_resist(user, O) return diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index f3ac118134..cfb6d92723 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -36,6 +36,9 @@ other types of metals and chemistry for reagents). var/dangerous_construction = FALSE //notify and log for admin investigations if this is printed. var/departmental_flags = ALL //bitflags for deplathes. var/list/datum/techweb_node/unlocked_by = list() + ///minimum and security levels the design can be printed on. Currently only available for rnd production machinery and mechfab. + var/min_security_level = SEC_LEVEL_GREEN + var/max_security_level = SEC_LEVEL_DELTA var/research_icon //Replaces the item icon in the research console var/research_icon_state var/icon_cache diff --git a/code/modules/research/designs/biogenerator_designs.dm b/code/modules/research/designs/biogenerator_designs.dm index e82dffbe07..2cf9df6d50 100644 --- a/code/modules/research/designs/biogenerator_designs.dm +++ b/code/modules/research/designs/biogenerator_designs.dm @@ -2,6 +2,9 @@ ///////Biogenerator Designs /////// /////////////////////////////////// +//Please be wary to not add inorganic items to the results such as generic glass bottles and metal. +//as they kind of defeat the design of this feature. + /datum/design/milk name = "10u Milk" id = "milk" @@ -18,22 +21,6 @@ make_reagents = list(/datum/reagent/consumable/cream = 10) category = list("initial","Food") -/datum/design/milk_carton - name = "Milk Carton" - id = "milk_carton" - build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 100) - build_path = /obj/item/reagent_containers/food/condiment/milk - category = list("initial","Food") - -/datum/design/cream_carton - name = "Cream Carton" - id = "cream_carton" - build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 300) - build_path = /obj/item/reagent_containers/food/drinks/bottle/cream - category = list("initial","Food") - /datum/design/black_pepper name = "10u Black Pepper" id = "black_pepper" @@ -42,15 +29,6 @@ make_reagents = list(/datum/reagent/consumable/blackpepper = 10) category = list("initial","Food") -/datum/design/pepper_mill - name = "Pepper Mill" - id = "pepper_mill" - build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 50) - build_path = /obj/item/reagent_containers/food/condiment/peppermill - make_reagents = list() - category = list("initial","Food") - /datum/design/enzyme name = "10u Universal Enzyme" id = "enzyme" @@ -59,20 +37,12 @@ make_reagents = list(/datum/reagent/consumable/enzyme = 10) category = list("initial","Food") -/datum/design/flour_sack - name = "Flour Sack" - id = "flour_sack" - build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 150) - build_path = /obj/item/reagent_containers/food/condiment/flour - category = list("initial","Food") - /datum/design/monkey_cube name = "Monkey Cube" id = "mcube" build_type = BIOGENERATOR materials = list(/datum/material/biomass = 250) - build_path = /obj/item/reagent_containers/food/snacks/monkeycube + build_path = /obj/item/reagent_containers/food/snacks/cube/monkey category = list("initial", "Food") /datum/design/smeat @@ -84,43 +54,43 @@ category = list("initial", "Food") /datum/design/ez_nut - name = "E-Z Nutrient" + name = "10u E-Z Nutrient" id = "ez_nut" build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 10) - build_path = /obj/item/reagent_containers/glass/bottle/nutrient/ez + materials = list(/datum/material/biomass = 2) + make_reagents = list(/datum/reagent/plantnutriment/eznutriment = 10) category = list("initial","Botany Chemicals") /datum/design/l4z_nut - name = "Left 4 Zed" + name = "10u Left 4 Zed" id = "l4z_nut" build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 20) - build_path = /obj/item/reagent_containers/glass/bottle/nutrient/l4z + materials = list(/datum/material/biomass = 4) + make_reagents = list(/datum/reagent/plantnutriment/left4zednutriment = 10) category = list("initial","Botany Chemicals") /datum/design/rh_nut - name = "Robust Harvest" + name = "10u Robust Harvest" id = "rh_nut" build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 25) - build_path = /obj/item/reagent_containers/glass/bottle/nutrient/rh + materials = list(/datum/material/biomass = 5) + make_reagents = list(/datum/reagent/plantnutriment/robustharvestnutriment = 10) category = list("initial","Botany Chemicals") /datum/design/weed_killer name = "Weed Killer" id = "weed_killer" build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 50) - build_path = /obj/item/reagent_containers/glass/bottle/killer/weedkiller + materials = list(/datum/material/biomass = 10) + make_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 10) category = list("initial","Botany Chemicals") /datum/design/pest_spray name = "Pest Killer" id = "pest_spray" build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 50) - build_path = /obj/item/reagent_containers/glass/bottle/killer/pestkiller + materials = list(/datum/material/biomass = 10) + make_reagents = list(/datum/reagent/toxin/pestkiller = 10) category = list("initial","Botany Chemicals") /datum/design/ammonia @@ -139,13 +109,13 @@ make_reagents = list(/datum/reagent/saltpetre = 10) category = list("initial","Botany Chemicals") -/datum/design/botany_bottle - name = "Empty Bottle" - id = "botany_bottle" +/datum/design/empty_carton + name = "Small Empty Carton Box" + id = "empty_carton" build_type = BIOGENERATOR - materials = list(/datum/material/biomass = 5) - build_path = /obj/item/reagent_containers/glass/bottle/nutrient/empty - category = list("initial", "Botany Chemicals") + materials = list(/datum/material/biomass = 15) + build_path = /obj/item/reagent_containers/food/drinks/bottle/bio_carton + category = list("initial", "Organic Materials") /datum/design/cloth name = "Roll of Cloth" diff --git a/code/modules/research/designs/nanite_designs.dm b/code/modules/research/designs/nanite_designs.dm index c72ee4fb8c..b157d0c349 100644 --- a/code/modules/research/designs/nanite_designs.dm +++ b/code/modules/research/designs/nanite_designs.dm @@ -529,7 +529,6 @@ ////////////////////NANITE PROTOCOLS////////////////////////////////////// //Note about the category name: The UI cuts the last 8 characters from the category name to remove the " Nanites" in the other categories //Because of this, Protocols was getting cut down to "P", so i had to add some padding -/* /datum/design/nanites/kickstart name = "Kickstart Protocol" desc = "Replication Protocol: the nanites focus on early growth, heavily boosting replication rate for a few minutes after the initial implantation." @@ -557,4 +556,10 @@ id = "offline_nanites" program_type = /datum/nanite_program/protocol/offline category = list("Protocols_Nanites") -*/ + +/datum/design/nanites/synergy + name = "Synergy Protocol" + desc = "Replication Protocol: the nanites syncronize their tasks and processes within a host, leading to an increase in replication speed proportional to the current nanite volume." + id = "synergy_nanites" + program_type = /datum/nanite_program/protocol/synergy + category = list("Protocols_Nanites") diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm index 41ed6a556e..0550fa9334 100644 --- a/code/modules/research/machinery/_production.dm +++ b/code/modules/research/machinery/_production.dm @@ -3,6 +3,7 @@ desc = "Makes researched and prototype items with materials and energy." layer = BELOW_OBJ_LAYER var/consoleless_interface = TRUE //Whether it can be used without a console. + var/offstation_security_levels = TRUE var/efficiency_coeff = 1 //Materials needed / coeff = actual. var/list/categories = list() var/datum/component/remote_materials/materials @@ -98,6 +99,7 @@ var/obj/item/I = O I.material_flags |= MATERIAL_NO_EFFECTS //Find a better way to do this. I.set_custom_materials(matlist.Copy()) + I.rnd_crafted(src) SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]")) investigate_log("[key_name(user)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH) @@ -134,6 +136,12 @@ if(D.build_type && !(D.build_type & allowed_buildtypes)) say("This machine does not have the necessary manipulation systems for this design. Please contact Nanotrasen Support!") return FALSE + if(!(obj_flags & EMAGGED) && (offstation_security_levels || is_station_level(z))) + if(GLOB.security_level < D.min_security_level) + say("Minimum security alert level required to print this design not met, please contact the command staff.") + return FALSE + if(GLOB.security_level > D.max_security_level) + say("Exceeded maximum security alert level required to print this design, please contact the command staff.") if(!materials.mat_container) say("No connection to material storage, please contact the quartermaster.") return FALSE @@ -141,7 +149,7 @@ say("Mineral access is on hold, please contact the quartermaster.") return FALSE var/power = 1000 - amount = CLAMP(amount, 1, 50) + amount = clamp(amount, 1, 50) for(var/M in D.materials) power += round(D.materials[M] * amount / 35) power = min(3000, power) @@ -275,15 +283,26 @@ temp_material += " [all_materials[M]/coeff] [CallMaterialName(M)]" c = min(c,t) - if (c >= 1) + var/clearance = !(obj_flags & EMAGGED) && (offstation_security_levels || is_station_level(z)) + var/sec_text = "" + if(clearance && (D.min_security_level > SEC_LEVEL_GREEN || D.max_security_level < SEC_LEVEL_DELTA)) + sec_text = " (Allowed security levels: " + for(var/n in D.min_security_level to D.max_security_level) + sec_text += NUM2SECLEVEL(n) + if(n + 1 <= D.max_security_level) + sec_text += ", " + sec_text += ")" + + clearance = !clearance || ISINRANGE(GLOB.security_level, D.min_security_level, D.max_security_level) + if (c >= 1 && clearance) l += "[D.name][RDSCREEN_NOBREAK]" if(c >= 5) l += "x5[RDSCREEN_NOBREAK]" if(c >= 10) l += "x10[RDSCREEN_NOBREAK]" - l += "[temp_material][RDSCREEN_NOBREAK]" + l += "[temp_material][sec_text][RDSCREEN_NOBREAK]" else - l += "[D.name][temp_material][RDSCREEN_NOBREAK]" + l += "[D.name][temp_material][sec_text][RDSCREEN_NOBREAK]" l += "" return l diff --git a/code/modules/research/machinery/circuit_imprinter.dm b/code/modules/research/machinery/circuit_imprinter.dm index 948dad61db..661ebe31c0 100644 --- a/code/modules/research/machinery/circuit_imprinter.dm +++ b/code/modules/research/machinery/circuit_imprinter.dm @@ -30,3 +30,9 @@ total_rating += M.rating * 2 //There is only one. total_rating = max(1, total_rating) efficiency_coeff = total_rating + var/obj/item/circuitboard/machine/circuit_imprinter/C = circuit + offstation_security_levels = C.offstation_security_levels + +/obj/machinery/rnd/production/circuit_imprinter/offstation + offstation_security_levels = FALSE + circuit = /obj/item/circuitboard/machine/circuit_imprinter/offstation diff --git a/code/modules/research/machinery/protolathe.dm b/code/modules/research/machinery/protolathe.dm index 684f27ccad..b1b31a279c 100644 --- a/code/modules/research/machinery/protolathe.dm +++ b/code/modules/research/machinery/protolathe.dm @@ -23,3 +23,12 @@ /obj/machinery/rnd/production/protolathe/disconnect_console() linked_console.linked_lathe = null ..() + +/obj/machinery/rnd/production/protolathe/calculate_efficiency() + . = ..() + var/obj/item/circuitboard/machine/protolathe/C = circuit + offstation_security_levels = C.offstation_security_levels + +/obj/machinery/rnd/production/protolathe/offstation + offstation_security_levels = FALSE + circuit = /obj/item/circuitboard/machine/protolathe/offstation diff --git a/code/modules/research/nanites/extra_settings/number.dm b/code/modules/research/nanites/extra_settings/number.dm index 6e63ae067e..75489635f5 100644 --- a/code/modules/research/nanites/extra_settings/number.dm +++ b/code/modules/research/nanites/extra_settings/number.dm @@ -16,7 +16,7 @@ value = text2num(value) if(!value || !isnum(value)) return - src.value = CLAMP(value, min, max) + src.value = clamp(value, min, max) /datum/nanite_extra_setting/number/get_copy() return new /datum/nanite_extra_setting/number(value, min, max, unit) diff --git a/code/modules/research/nanites/nanite_chamber_computer.dm b/code/modules/research/nanites/nanite_chamber_computer.dm index 0750d3d268..4650af5c80 100644 --- a/code/modules/research/nanites/nanite_chamber_computer.dm +++ b/code/modules/research/nanites/nanite_chamber_computer.dm @@ -72,14 +72,14 @@ if("set_safety") var/threshold = text2num(params["value"]) if(!isnull(threshold)) - chamber.set_safety(CLAMP(round(threshold, 1),0,500)) + chamber.set_safety(clamp(round(threshold, 1),0,500)) playsound(src, "terminal_type", 25, FALSE) chamber.occupant.investigate_log("'s nanites' safety threshold was set to [threshold] by [key_name(usr)] via [src] at [AREACOORD(src)].", INVESTIGATE_NANITES) . = TRUE if("set_cloud") var/cloud_id = text2num(params["value"]) if(!isnull(cloud_id)) - chamber.set_cloud(CLAMP(round(cloud_id, 1),0,100)) + chamber.set_cloud(clamp(round(cloud_id, 1),0,100)) playsound(src, "terminal_type", 25, FALSE) chamber.occupant.investigate_log("'s nanites' cloud id was set to [cloud_id] by [key_name(usr)] via [src] at [AREACOORD(src)].", INVESTIGATE_NANITES) . = TRUE diff --git a/code/modules/research/nanites/nanite_cloud_controller.dm b/code/modules/research/nanites/nanite_cloud_controller.dm index 439d0c5750..f9d4d71b01 100644 --- a/code/modules/research/nanites/nanite_cloud_controller.dm +++ b/code/modules/research/nanites/nanite_cloud_controller.dm @@ -174,7 +174,7 @@ var/cloud_id = new_backup_id if(!isnull(cloud_id)) playsound(src, 'sound/machines/terminal_prompt.ogg', 50, FALSE) - cloud_id = CLAMP(round(cloud_id, 1),1,100) + cloud_id = clamp(round(cloud_id, 1),1,100) generate_backup(cloud_id, usr) . = TRUE if("delete_backup") diff --git a/code/modules/research/nanites/nanite_program_hub.dm b/code/modules/research/nanites/nanite_program_hub.dm index ea4392f236..47ee2447d2 100644 --- a/code/modules/research/nanites/nanite_program_hub.dm +++ b/code/modules/research/nanites/nanite_program_hub.dm @@ -21,7 +21,7 @@ list(name = "Augmentation Nanites"), list(name = "Suppression Nanites"), list(name = "Weaponized Nanites"), - //list(name = "Protocols") B.E.P.I.S Content, which we dont have + list(name = "Protocols") //Moved to default techweb from B.E.P.I.S. research, for now ) /obj/machinery/nanite_program_hub/Initialize() diff --git a/code/modules/research/nanites/nanite_programmer.dm b/code/modules/research/nanites/nanite_programmer.dm index d81880c6d9..5315a7a507 100644 --- a/code/modules/research/nanites/nanite_programmer.dm +++ b/code/modules/research/nanites/nanite_programmer.dm @@ -86,13 +86,13 @@ var/target_code = params["target_code"] switch(target_code) if("activation") - program.activation_code = CLAMP(round(new_code, 1),0,9999) + program.activation_code = clamp(round(new_code, 1),0,9999) if("deactivation") - program.deactivation_code = CLAMP(round(new_code, 1),0,9999) + program.deactivation_code = clamp(round(new_code, 1),0,9999) if("kill") - program.kill_code = CLAMP(round(new_code, 1),0,9999) + program.kill_code = clamp(round(new_code, 1),0,9999) if("trigger") - program.trigger_code = CLAMP(round(new_code, 1),0,9999) + program.trigger_code = clamp(round(new_code, 1),0,9999) . = TRUE if("set_extra_setting") program.set_extra_setting(params["target_setting"], params["value"]) @@ -102,7 +102,7 @@ var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) - timer = CLAMP(round(timer, 1), 0, 3600) + timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_restart = timer . = TRUE @@ -110,7 +110,7 @@ var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) - timer = CLAMP(round(timer, 1), 0, 3600) + timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_shutdown = timer . = TRUE @@ -118,7 +118,7 @@ var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) - timer = CLAMP(round(timer, 1), 0, 3600) + timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_trigger = timer . = TRUE @@ -126,7 +126,7 @@ var/timer = text2num(params["delay"]) if(!isnull(timer)) playsound(src, "terminal_type", 25, FALSE) - timer = CLAMP(round(timer, 1), 0, 3600) + timer = clamp(round(timer, 1), 0, 3600) timer *= 10 //convert to deciseconds program.timer_trigger_delay = timer . = TRUE diff --git a/code/modules/research/nanites/nanite_programs.dm b/code/modules/research/nanites/nanite_programs.dm index 72f969a77e..faa81be0a5 100644 --- a/code/modules/research/nanites/nanite_programs.dm +++ b/code/modules/research/nanites/nanite_programs.dm @@ -290,7 +290,7 @@ qdel(src) ///A nanite program containing a behaviour protocol. Only one protocol of each class can be active at once. -//Currently unused due to us lacking the B.E.P.I.S +//Moved to being 'normally' researched due to lack of B.E.P.I.S. /datum/nanite_program/protocol name = "Nanite Protocol" var/protocol_class = NONE diff --git a/code/modules/research/nanites/nanite_programs/protocols.dm b/code/modules/research/nanites/nanite_programs/protocols.dm index 73976abe09..3830e7c8ba 100644 --- a/code/modules/research/nanites/nanite_programs/protocols.dm +++ b/code/modules/research/nanites/nanite_programs/protocols.dm @@ -105,3 +105,14 @@ /datum/nanite_program/protocol/offline/active_effect() nanites.adjust_nanites(null, boost) + +/datum/nanite_program/protocol/synergy + name = "Synergy Protocol" + desc = "Replication Protocol: the nanites syncronize their tasks and processes within a host, leading to an increase in replication speed proportional to the current nanite volume." + use_rate = 0 + rogue_types = list(/datum/nanite_program/necrotic) + protocol_class = NANITE_PROTOCOL_REPLICATION + var/max_boost = 2 //The maximum boost this program applies to the nanite replication, multiplied with the current nanite 'saturation' percentage + +/datum/nanite_program/protocol/synergy/active_effect() + nanites.adjust_nanites(null, round(max_boost * (nanites.nanite_volume / nanites.max_nanites), 0.1)) diff --git a/code/modules/research/nanites/nanite_programs/weapon.dm b/code/modules/research/nanites/nanite_programs/weapon.dm index bd2b9618de..ae0d8d35aa 100644 --- a/code/modules/research/nanites/nanite_programs/weapon.dm +++ b/code/modules/research/nanites/nanite_programs/weapon.dm @@ -84,7 +84,7 @@ /datum/nanite_program/explosive/on_trigger(comm_message) host_mob.visible_message("[host_mob] starts emitting a high-pitched buzzing, and [host_mob.p_their()] skin begins to glow...",\ "You start emitting a high-pitched buzzing, and your skin begins to glow...") - addtimer(CALLBACK(src, .proc/boom), CLAMP((nanites.nanite_volume * 0.35), 25, 150)) + addtimer(CALLBACK(src, .proc/boom), clamp((nanites.nanite_volume * 0.35), 25, 150)) /datum/nanite_program/explosive/proc/boom() var/nanite_amount = nanites.nanite_volume diff --git a/code/modules/research/nanites/nanite_remote.dm b/code/modules/research/nanites/nanite_remote.dm index 71aecc8f2c..0d9361b534 100644 --- a/code/modules/research/nanites/nanite_remote.dm +++ b/code/modules/research/nanites/nanite_remote.dm @@ -106,7 +106,7 @@ return var/new_code = text2num(params["code"]) if(!isnull(new_code)) - new_code = CLAMP(round(new_code, 1),0,9999) + new_code = clamp(round(new_code, 1),0,9999) code = new_code . = TRUE if("set_relay_code") @@ -114,7 +114,7 @@ return var/new_code = text2num(params["code"]) if(!isnull(new_code)) - new_code = CLAMP(round(new_code, 1),0,9999) + new_code = clamp(round(new_code, 1),0,9999) relay_code = new_code . = TRUE if("update_name") diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index be1b9460b0..19f6e3ffdb 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -301,15 +301,26 @@ Nothing else in the console has ID requirements. temp_material += " [all_materials[M]/coeff] [CallMaterialName(M)]" c = min(c,t) - if (c >= 1) + var/clearance = !(linked_lathe.obj_flags & EMAGGED) && (linked_lathe.offstation_security_levels || is_station_level(linked_lathe.z)) + var/sec_text = "" + if(clearance && (D.min_security_level > SEC_LEVEL_GREEN || D.max_security_level < SEC_LEVEL_DELTA)) + sec_text = " (Allowed security levels: " + for(var/n in D.min_security_level to D.max_security_level) + sec_text += NUM2SECLEVEL(n) + if(n + 1 <= D.max_security_level) + sec_text += ", " + sec_text += ")" + + clearance = !clearance || ISINRANGE(GLOB.security_level, D.min_security_level, D.max_security_level) + if (c >= 1 && clearance) l += "[D.name][RDSCREEN_NOBREAK]" if(c >= 5) l += "x5[RDSCREEN_NOBREAK]" if(c >= 10) l += "x10[RDSCREEN_NOBREAK]" - l += "[temp_material][RDSCREEN_NOBREAK]" + l += "[temp_material][sec_text][RDSCREEN_NOBREAK]" else - l += "[D.name][temp_material][RDSCREEN_NOBREAK]" + l += "[D.name][temp_material][sec_text][RDSCREEN_NOBREAK]" l += "" l += "" return l diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 24b9ccf81c..002bb3d64b 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -957,6 +957,14 @@ design_ids = list("spreading_nanites","mindcontrol_nanites","mitosis_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 10000) +/datum/techweb_node/nanite_replication_protocols + id = "nanite_replication_protocols" + display_name = "Nanite Replication Protocols" + description = "Advanced behaviours that allow nanites to exploit certain circumstances to replicate faster." + prereq_ids = list("nanite_smart") + design_ids = list("kickstart_nanites","factory_nanites","tinker_nanites","offline_nanites","synergy_nanites") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) + ////////////////////////Alien technology//////////////////////// /datum/techweb_node/alientech //AYYYYYYYYLMAOO tech id = "alientech" diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm index 95d6c49529..e153176cbe 100644 --- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm +++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm @@ -191,7 +191,7 @@ alert_type = /obj/screen/alert/status_effect/bloodchill /datum/status_effect/bloodchill/on_apply() - owner.add_movespeed_modifier("bloodchilled", TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = 3) + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/bloodchill) return ..() /datum/status_effect/bloodchill/tick() @@ -199,7 +199,7 @@ owner.adjustFireLoss(2) /datum/status_effect/bloodchill/on_remove() - owner.remove_movespeed_modifier("bloodchilled") + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/bloodchill) return ..() /obj/screen/alert/status_effect/bloodchill @@ -213,7 +213,7 @@ alert_type = /obj/screen/alert/status_effect/bonechill /datum/status_effect/bonechill/on_apply() - owner.add_movespeed_modifier("bonechilled", TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = 3) + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/bonechill) return ..() /datum/status_effect/bonechill/tick() @@ -223,7 +223,7 @@ owner.adjust_bodytemperature(-10) /datum/status_effect/bonechill/on_remove() - owner.remove_movespeed_modifier("bonechilled") + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/bonechill) return ..() /obj/screen/alert/status_effect/bonechill @@ -385,11 +385,11 @@ datum/status_effect/rebreathing/tick() duration = 30 /datum/status_effect/tarfoot/on_apply() - owner.add_movespeed_modifier(MOVESPEED_ID_TARFOOT, update=TRUE, priority=100, multiplicative_slowdown=0.5, blacklisted_movetypes=(FLYING|FLOATING)) + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/tarfoot) return ..() /datum/status_effect/tarfoot/on_remove() - owner.remove_movespeed_modifier(MOVESPEED_ID_TARFOOT) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/tarfoot) return ..() /datum/status_effect/spookcookie @@ -624,9 +624,9 @@ datum/status_effect/stabilized/blue/on_remove() O.extinguish() //All shamelessly copied from water's reaction_obj, since I didn't seem to be able to get it here for some reason. O.acid_level = 0 // Monkey cube - if(istype(O, /obj/item/reagent_containers/food/snacks/monkeycube)) + if(istype(O, /obj/item/reagent_containers/food/snacks/cube)) to_chat(owner, "[linked_extract] kept your hands wet! It makes [O] expand!") - var/obj/item/reagent_containers/food/snacks/monkeycube/cube = O + var/obj/item/reagent_containers/food/snacks/cube/cube = O cube.Expand() // Dehydrated carp @@ -707,15 +707,15 @@ datum/status_effect/stabilized/blue/on_remove() /datum/status_effect/stabilized/sepia/tick() if(prob(50) && mod > -1) mod-- - owner.add_movespeed_modifier(MOVESPEED_ID_SEPIA, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING)) + owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = 1) else if(mod < 1) mod++ // yeah a value of 0 does nothing but replacing the trait in place is cheaper than removing and adding repeatedly - owner.add_movespeed_modifier(MOVESPEED_ID_SEPIA, update=TRUE, priority=100, multiplicative_slowdown=0, blacklisted_movetypes=(FLYING|FLOATING)) + owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = 0) return ..() /datum/status_effect/stabilized/sepia/on_remove() - owner.remove_movespeed_modifier(MOVESPEED_ID_SEPIA) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia) return ..() /datum/status_effect/stabilized/cerulean @@ -777,11 +777,11 @@ datum/status_effect/stabilized/blue/on_remove() colour = "red" /datum/status_effect/stabilized/red/on_apply() - owner.ignore_slowdown("slimestatus") - return ..() + . = ..() + owner.add_movespeed_mod_immunities(type, /datum/movespeed_modifier/equipment_speedmod) /datum/status_effect/stabilized/red/on_remove() - owner.unignore_slowdown("slimestatus") + owner.remove_movespeed_mod_immunities(type, /datum/movespeed_modifier/equipment_speedmod) return ..() /datum/status_effect/stabilized/green diff --git a/code/modules/research/xenobiology/crossbreeding/industrial.dm b/code/modules/research/xenobiology/crossbreeding/industrial.dm index bec2c2c1ae..ac9d2e58c5 100644 --- a/code/modules/research/xenobiology/crossbreeding/industrial.dm +++ b/code/modules/research/xenobiology/crossbreeding/industrial.dm @@ -53,7 +53,7 @@ Industrial extracts: /obj/item/slimecross/industrial/grey colour = "grey" - itempath = /obj/item/reagent_containers/food/snacks/monkeycube + itempath = /obj/item/reagent_containers/food/snacks/cube/monkey itemamount = 5 /obj/item/slimecross/industrial/orange diff --git a/code/modules/research/xenobiology/crossbreeding/reproductive.dm b/code/modules/research/xenobiology/crossbreeding/reproductive.dm index 2f6ca9555a..3662f45355 100644 --- a/code/modules/research/xenobiology/crossbreeding/reproductive.dm +++ b/code/modules/research/xenobiology/crossbreeding/reproductive.dm @@ -19,14 +19,14 @@ Reproductive extracts: return if(istype(O, /obj/item/storage/bag/bio)) var/list/inserted = list() - SEND_SIGNAL(O, COMSIG_TRY_STORAGE_TAKE_TYPE, /obj/item/reagent_containers/food/snacks/monkeycube, src, 1, null, null, user, inserted) + SEND_SIGNAL(O, COMSIG_TRY_STORAGE_TAKE_TYPE, /obj/item/reagent_containers/food/snacks/cube/monkey, src, 1, null, null, user, inserted) if(inserted.len) - var/obj/item/reagent_containers/food/snacks/monkeycube/M = inserted[1] + var/obj/item/reagent_containers/food/snacks/cube/monkey/M = inserted[1] if(istype(M)) eat_cube(M, user) else to_chat(user, "There are no monkey cubes in the bio bag!") - if(istype(O,/obj/item/reagent_containers/food/snacks/monkeycube)) + if(istype(O,/obj/item/reagent_containers/food/snacks/cube/monkey)) eat_cube(O, user) if(cubes_eaten >= 3) var/cores = rand(1,4) diff --git a/code/modules/research/xenobiology/xenobio_camera.dm b/code/modules/research/xenobiology/xenobio_camera.dm index 5492e9bc38..ef9c751d57 100644 --- a/code/modules/research/xenobiology/xenobio_camera.dm +++ b/code/modules/research/xenobiology/xenobio_camera.dm @@ -146,7 +146,7 @@ else to_chat(user, "[src] already has the contents of [O] installed!") return - if(istype(O, /obj/item/reagent_containers/food/snacks/monkeycube) && (upgradetier & XENOBIO_UPGRADE_MONKEYS)) //CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS + if(istype(O, /obj/item/reagent_containers/food/snacks/cube/monkey) && (upgradetier & XENOBIO_UPGRADE_MONKEYS)) //CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS monkeys++ to_chat(user, "You feed [O] to [src]. It now has [monkeys] monkey cubes stored.") qdel(O) @@ -155,7 +155,7 @@ var/obj/item/storage/P = O var/loaded = FALSE for(var/obj/G in P.contents) - if(istype(G, /obj/item/reagent_containers/food/snacks/monkeycube)) + if(istype(G, /obj/item/reagent_containers/food/snacks/cube/monkey)) loaded = TRUE monkeys++ qdel(G) diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index a346cd697f..573a735f98 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -83,7 +83,7 @@ /obj/item/slime_extract/grey/activate(mob/living/carbon/human/user, datum/species/jelly/luminescent/species, activation_type) switch(activation_type) if(SLIME_ACTIVATE_MINOR) - var/obj/item/reagent_containers/food/snacks/monkeycube/M = new + var/obj/item/reagent_containers/food/snacks/cube/monkey/M = new if(!user.put_in_active_hand(M)) M.forceMove(user.drop_location()) playsound(user, 'sound/effects/splat.ogg', 50, 1) @@ -801,7 +801,7 @@ return to_chat(user, "You feed the slime the stabilizer. It is now less likely to mutate.") - M.mutation_chance = CLAMP(M.mutation_chance-15,0,100) + M.mutation_chance = clamp(M.mutation_chance-15,0,100) qdel(src) /obj/item/slimepotion/slime/mutator @@ -825,7 +825,7 @@ return to_chat(user, "You feed the slime the mutator. It is now more likely to mutate.") - M.mutation_chance = CLAMP(M.mutation_chance+12,0,100) + M.mutation_chance = clamp(M.mutation_chance+12,0,100) M.mutator_used = TRUE qdel(src) diff --git a/code/modules/security_levels/keycard_authentication.dm b/code/modules/security_levels/keycard_authentication.dm index 8a58563407..b9dc9b92d3 100644 --- a/code/modules/security_levels/keycard_authentication.dm +++ b/code/modules/security_levels/keycard_authentication.dm @@ -41,7 +41,7 @@ GLOBAL_DATUM_INIT(keycard_events, /datum/events, new) var/list/data = list() data["waiting"] = waiting data["auth_required"] = event_source ? event_source.event : 0 - data["red_alert"] = (seclevel2num(get_security_level()) >= SEC_LEVEL_RED) ? 1 : 0 + data["red_alert"] = (SECLEVEL2NUM(NUM2SECLEVEL(GLOB.security_level)) >= SEC_LEVEL_RED) ? 1 : 0 data["emergency_maint"] = GLOB.emergency_access data["bsa_unlock"] = GLOB.bsa_unlock return data diff --git a/code/modules/security_levels/security_levels.dm b/code/modules/security_levels/security_levels.dm index 887891ca16..52fafb81be 100644 --- a/code/modules/security_levels/security_levels.dm +++ b/code/modules/security_levels/security_levels.dm @@ -5,20 +5,17 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN) //SEC_LEVEL_RED = code red //SEC_LEVEL_DELTA = code delta + /* + * All security levels, per ascending alert. Nothing too fancy, really. + * Their positions should also match their numerical values. + */ +GLOBAL_LIST_INIT(all_security_levels, list("green", "blue", "amber", "red", "delta")) + //config.alert_desc_blue_downto /proc/set_security_level(level) - switch(level) - if("green") - level = SEC_LEVEL_GREEN - if("blue") - level = SEC_LEVEL_BLUE - if("amber") - level = SEC_LEVEL_AMBER - if("red") - level = SEC_LEVEL_RED - if("delta") - level = SEC_LEVEL_DELTA + if(!isnum(level)) + level = GLOB.all_security_levels.Find(level) //Will not be announced if you try to set to the same level as it already is if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != GLOB.security_level) @@ -111,46 +108,7 @@ GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN) if(D.red_alert_access) D.visible_message("[D] whirrs as it automatically lifts access requirements!") playsound(D, 'sound/machines/boltsup.ogg', 50, TRUE) - SSblackbox.record_feedback("tally", "security_level_changes", 1, get_security_level()) + SSblackbox.record_feedback("tally", "security_level_changes", 1, NUM2SECLEVEL(GLOB.security_level)) SSnightshift.check_nightshift() else return - -/proc/get_security_level() - switch(GLOB.security_level) - if(SEC_LEVEL_GREEN) - return "green" - if(SEC_LEVEL_BLUE) - return "blue" - if(SEC_LEVEL_AMBER) - return "amber" - if(SEC_LEVEL_RED) - return "red" - if(SEC_LEVEL_DELTA) - return "delta" - -/proc/num2seclevel(num) - switch(num) - if(SEC_LEVEL_GREEN) - return "green" - if(SEC_LEVEL_BLUE) - return "blue" - if(SEC_LEVEL_AMBER) - return "amber" - if(SEC_LEVEL_RED) - return "red" - if(SEC_LEVEL_DELTA) - return "delta" - -/proc/seclevel2num(seclevel) - switch( lowertext(seclevel) ) - if("green") - return SEC_LEVEL_GREEN - if("blue") - return SEC_LEVEL_BLUE - if("amber") - return SEC_LEVEL_AMBER - if("red") - return SEC_LEVEL_RED - if("delta") - return SEC_LEVEL_DELTA diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index cd08b7290a..f3b4cbddc9 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -310,7 +310,7 @@ /obj/docking_port/mobile/emergency/request(obj/docking_port/stationary/S, area/signalOrigin, reason, redAlert, set_coefficient=null, silent = FALSE) if(!isnum(set_coefficient)) - var/security_num = seclevel2num(get_security_level()) + var/security_num = SECLEVEL2NUM(NUM2SECLEVEL(GLOB.security_level)) switch(security_num) if(SEC_LEVEL_GREEN) set_coefficient = 2 diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm index 2c466564ff..665361af49 100644 --- a/code/modules/shuttle/shuttle.dm +++ b/code/modules/shuttle/shuttle.dm @@ -757,13 +757,13 @@ var/change_per_engine = (1 - ENGINE_COEFF_MIN) / ENGINE_DEFAULT_MAXSPEED_ENGINES // 5 by default if(initial_engines > 0) change_per_engine = (1 - ENGINE_COEFF_MIN) / initial_engines // or however many it had - return CLAMP(1 - delta * change_per_engine,ENGINE_COEFF_MIN,ENGINE_COEFF_MAX) + return clamp(1 - delta * change_per_engine,ENGINE_COEFF_MIN,ENGINE_COEFF_MAX) if(new_value < initial_engines) var/delta = initial_engines - new_value var/change_per_engine = 1 //doesn't really matter should not be happening for 0 engine shuttles if(initial_engines > 0) change_per_engine = (ENGINE_COEFF_MAX - 1) / initial_engines //just linear drop to max delay - return CLAMP(1 + delta * change_per_engine,ENGINE_COEFF_MIN,ENGINE_COEFF_MAX) + return clamp(1 + delta * change_per_engine,ENGINE_COEFF_MIN,ENGINE_COEFF_MAX) /obj/docking_port/mobile/proc/in_flight() diff --git a/code/modules/shuttle/special.dm b/code/modules/shuttle/special.dm index 033187e353..87f9b55aa9 100644 --- a/code/modules/shuttle/special.dm +++ b/code/modules/shuttle/special.dm @@ -122,7 +122,7 @@ /obj/structure/table/abductor/wabbajack/proc/sleeper_dreams(mob/living/sleeper) if(sleeper in sleepers) to_chat(sleeper, "While you slumber, you have the strangest dream, like you can see yourself from the outside.") - sleeper.ghostize(TRUE) + sleeper.ghostize(TRUE, voluntary = TRUE) /obj/structure/table/abductor/wabbajack/left desc = "You sleep so it may wake." diff --git a/code/modules/spells/spell_types/wizard.dm b/code/modules/spells/spell_types/wizard.dm index ace542126c..e9432e2f58 100644 --- a/code/modules/spells/spell_types/wizard.dm +++ b/code/modules/spells/spell_types/wizard.dm @@ -297,7 +297,7 @@ var/mob/living/M = AM M.DefaultCombatKnockdown(stun_amt, override_hardstun = stun_amt * 0.2) to_chat(M, "You're thrown back by [user]!") - AM.throw_at(throwtarget, ((CLAMP((maxthrow - (CLAMP(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time. + AM.throw_at(throwtarget, ((clamp((maxthrow - (clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time. safety-- /obj/effect/proc_holder/spell/aoe_turf/repulse/xeno //i fixed conflicts only to find out that this is in the WIZARD file instead of the xeno file?! diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm index 2aae17b0f3..6c21456e63 100644 --- a/code/modules/station_goals/dna_vault.dm +++ b/code/modules/station_goals/dna_vault.dm @@ -276,7 +276,7 @@ ADD_TRAIT(H, TRAIT_PIERCEIMMUNE, "dna_vault") if(VAULT_SPEED) to_chat(H, "Your legs feel faster.") - H.add_movespeed_modifier(MOVESPEED_ID_DNA_VAULT, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING)) + H.add_movespeed_modifier(/datum/movespeed_modifier/dna_vault_speedup) if(VAULT_QUICK) to_chat(H, "Your arms move as fast as lightning.") H.next_move_modifier = 0.5 diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm index d6f0866936..f5b0ed1a75 100644 --- a/code/modules/surgery/bodyparts/bodyparts.dm +++ b/code/modules/surgery/bodyparts/bodyparts.dm @@ -183,7 +183,7 @@ //We've dealt the physical damages, if there's room lets apply the stamina damage. var/current_damage = get_damage(TRUE) //This time around, count stamina loss too. var/available_damage = max_damage - current_damage - stamina_dam += round(CLAMP(stamina, 0, min(max_stamina_damage - stamina_dam, available_damage)), DAMAGE_PRECISION) + stamina_dam += round(clamp(stamina, 0, min(max_stamina_damage - stamina_dam, available_damage)), DAMAGE_PRECISION) if(disabled && stamina > 10) incoming_stam_mult = max(0.01, incoming_stam_mult/(stamina*0.1)) diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index 276d4893de..66bca919c4 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -16,7 +16,7 @@ return FALSE var/obj/item/bodypart/affecting = C.get_bodypart(BODY_ZONE_CHEST) - affecting.receive_damage(CLAMP(brute_dam/2 * affecting.body_damage_coeff, 15, 50), CLAMP(burn_dam/2 * affecting.body_damage_coeff, 0, 50)) //Damage the chest based on limb's existing damage + affecting.receive_damage(clamp(brute_dam/2 * affecting.body_damage_coeff, 15, 50), clamp(burn_dam/2 * affecting.body_damage_coeff, 0, 50)) //Damage the chest based on limb's existing damage C.visible_message("[C]'s [src.name] has been violently dismembered!") C.emote("scream") SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "dismembered", /datum/mood_event/dismembered) diff --git a/code/modules/surgery/organs/augments_arms.dm b/code/modules/surgery/organs/augments_arms.dm index daf3324980..e01059204c 100644 --- a/code/modules/surgery/organs/augments_arms.dm +++ b/code/modules/surgery/organs/augments_arms.dm @@ -20,7 +20,28 @@ update_icon() SetSlotFromZone() - items_list = contents.Copy() + for(var/obj/item/I in contents) + add_item(I) + +/obj/item/organ/cyberimp/arm/proc/add_item(obj/item/I) + if(I in items_list) + return + I.forceMove(src) + items_list += I + // ayy only dropped signal for performance, we can't possibly have shitcode that doesn't call it when removing items from a mob, right? + // .. right??! + RegisterSignal(I, COMSIG_ITEM_DROPPED, .proc/magnetic_catch) + +/obj/item/organ/cyberimp/arm/proc/magnetic_catch(datum/source, mob/user) + . = COMPONENT_DROPPED_RELOCATION + var/obj/item/I = source //if someone is misusing the signal, just runtime + if(I in items_list) + if(I in contents) //already in us somehow? i probably shouldn't catch this so it's easier to spot bugs but eh.. + return + I.visible_message("[I] snaps back into [src]!") + I.forceMove(src) + if(I == holder) + holder = null /obj/item/organ/cyberimp/arm/proc/SetSlotFromZone() switch(zone) @@ -62,7 +83,7 @@ . = ..() if(. & EMP_PROTECT_SELF) return - if(prob(15/severity) && owner) + if(owner) to_chat(owner, "[src] is hit by EMP!") // give the owner an idea about why his implant is glitching Retract() @@ -75,29 +96,20 @@ "[holder] snaps back into your [zone == BODY_ZONE_R_ARM ? "right" : "left"] arm.", "You hear a short mechanical noise.") - if(istype(holder, /obj/item/assembly/flash/armimplant)) - var/obj/item/assembly/flash/F = holder - F.set_light(0) - owner.transferItemToLoc(holder, src, TRUE) holder = null playsound(get_turf(owner), 'sound/mecha/mechmove03.ogg', 50, 1) -/obj/item/organ/cyberimp/arm/proc/Extend(var/obj/item/item) +/obj/item/organ/cyberimp/arm/proc/Extend(obj/item/item) if(!(item in src)) return holder = item - ADD_TRAIT(holder, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT) holder.resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF holder.slot_flags = null holder.set_custom_materials(null) - if(istype(holder, /obj/item/assembly/flash/armimplant)) - var/obj/item/assembly/flash/F = holder - F.set_light(7) - var/obj/item/arm_item = owner.get_active_held_item() if(arm_item) @@ -223,21 +235,6 @@ icon_state = "arm_taser" contents = newlist(/obj/item/gun/energy/e_gun/advtaser/mounted) -/obj/item/organ/cyberimp/arm/gun/emp_act(severity) - . = ..() - if(. & EMP_PROTECT_SELF) - return - if(prob(30/severity) && owner && !(organ_flags & ORGAN_FAILING)) - Retract() - owner.visible_message("A loud bang comes from [owner]\'s [zone == BODY_ZONE_R_ARM ? "right" : "left"] arm!") - playsound(get_turf(owner), 'sound/weapons/flashbang.ogg', 100, 1) - to_chat(owner, "You feel an explosion erupt inside your [zone == BODY_ZONE_R_ARM ? "right" : "left"] arm as your implant breaks!") - owner.adjust_fire_stacks(20) - owner.IgniteMob() - owner.adjustFireLoss(25) - crit_fail = 1 - organ_flags |= ORGAN_FAILING - /obj/item/organ/cyberimp/arm/flash name = "integrated high-intensity photon projector" //Why not desc = "An integrated projector mounted onto a user's arm that is able to be used as a powerful flash." @@ -275,6 +272,12 @@ desc = "A deployable riot shield to help deal with civil unrest." contents = newlist(/obj/item/shield/riot/implant) +/obj/item/organ/cyberimp/arm/shield/Extend(obj/item/I) + if(I.obj_integrity == 0) //that's how the shield recharge works + to_chat(owner, "[I] is still too unstable to extend. Give it some time!") + return FALSE + return ..() + /obj/item/organ/cyberimp/arm/shield/emag_act() . = ..() if(obj_flags & EMAGGED) diff --git a/code/modules/surgery/organs/augments_chest.dm b/code/modules/surgery/organs/augments_chest.dm index 47a452cc76..eb42303060 100644 --- a/code/modules/surgery/organs/augments_chest.dm +++ b/code/modules/surgery/organs/augments_chest.dm @@ -165,14 +165,14 @@ if(allow_thrust(0.01)) ion_trail.start() RegisterSignal(owner, COMSIG_MOVABLE_MOVED, .proc/move_react) - owner.add_movespeed_modifier(MOVESPEED_ID_CYBER_THRUSTER, priority=100, multiplicative_slowdown=-2, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK) + owner.add_movespeed_modifier(/datum/movespeed_modifier/jetpack/cybernetic) if(!silent) to_chat(owner, "You turn your thrusters set on.") else ion_trail.stop() if(!QDELETED(owner)) UnregisterSignal(owner, COMSIG_MOVABLE_MOVED) - owner.remove_movespeed_modifier(MOVESPEED_ID_CYBER_THRUSTER) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/jetpack/cybernetic) if(!silent) to_chat(owner, "You turn your thrusters set off.") on = FALSE diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index 6b93995e62..e5aac2a47d 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -259,7 +259,7 @@ if(!isnum(range)) return - set_distance(CLAMP(range, 0, max_light_beam_distance)) + set_distance(clamp(range, 0, max_light_beam_distance)) assume_rgb(C) /obj/item/organ/eyes/robotic/glow/proc/assume_rgb(newcolor) diff --git a/code/modules/surgery/organs/liver.dm b/code/modules/surgery/organs/liver.dm index 6e5ea0e111..f4771de14f 100755 --- a/code/modules/surgery/organs/liver.dm +++ b/code/modules/surgery/organs/liver.dm @@ -56,22 +56,22 @@ return if(damage >= high_threshold) var/move_calc = 1+((round(damage) - high_threshold)/(high_threshold/3)) - owner.add_movespeed_modifier(MOVESPEED_ID_CIRRHOSIS, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = move_calc) + owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/liver_cirrhosis, multiplicative_slowdown = move_calc) sizeMoveMod(move_calc, owner) else - owner.remove_movespeed_modifier(MOVESPEED_ID_CIRRHOSIS) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/liver_cirrhosis) sizeMoveMod(1, owner) /obj/item/organ/liver/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE) . = ..() if(. && damage >= high_threshold) var/move_calc = 1+((round(damage) - high_threshold)/(high_threshold/3)) - M.add_movespeed_modifier(MOVESPEED_ID_CIRRHOSIS, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = move_calc) + M.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/liver_cirrhosis, multiplicative_slowdown = move_calc) sizeMoveMod(move_calc, owner) /obj/item/organ/liver/Remove(special = FALSE) if(!QDELETED(owner)) - owner.remove_movespeed_modifier(MOVESPEED_ID_CIRRHOSIS) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/liver_cirrhosis) sizeMoveMod(1, owner) return ..() diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm index ac2b34b855..1b66af6232 100644 --- a/code/modules/surgery/organs/lungs.dm +++ b/code/modules/surgery/organs/lungs.dm @@ -146,7 +146,7 @@ if(safe_oxygen_max) if((O2_pp > safe_oxygen_max) && safe_oxygen_max == 0) //I guess plasma men technically need to have a check. var/ratio = (breath_gases[/datum/gas/oxygen]/safe_oxygen_max) * 10 - H.apply_damage_type(CLAMP(ratio, oxy_breath_dam_min, oxy_breath_dam_max), oxy_damage_type) + H.apply_damage_type(clamp(ratio, oxy_breath_dam_min, oxy_breath_dam_max), oxy_damage_type) H.throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy) else if((O2_pp > safe_oxygen_max) && !(safe_oxygen_max == 0)) //Why yes, this is like too much CO2 and spahget. Dirty lizards. @@ -188,7 +188,7 @@ if(safe_nitro_max) if(N2_pp > safe_nitro_max) var/ratio = (breath_gases[/datum/gas/nitrogen]/safe_nitro_max) * 10 - H.apply_damage_type(CLAMP(ratio, nitro_breath_dam_min, nitro_breath_dam_max), nitro_damage_type) + H.apply_damage_type(clamp(ratio, nitro_breath_dam_min, nitro_breath_dam_max), nitro_damage_type) H.throw_alert("too_much_nitro", /obj/screen/alert/too_much_nitro) H.losebreath += 2 else @@ -255,7 +255,7 @@ if(safe_toxins_max) if(Toxins_pp > safe_toxins_max) var/ratio = (breath_gases[/datum/gas/plasma]/safe_toxins_max) * 10 - H.apply_damage_type(CLAMP(ratio, tox_breath_dam_min, tox_breath_dam_max), tox_damage_type) + H.apply_damage_type(clamp(ratio, tox_breath_dam_min, tox_breath_dam_max), tox_damage_type) H.throw_alert("too_much_tox", /obj/screen/alert/too_much_tox) else H.clear_alert("too_much_tox") diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index d95901bdbe..4e4268c5fe 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -209,7 +209,7 @@ return FALSE if(maximum < damage) return FALSE - damage = CLAMP(damage + d, 0, maximum) + damage = clamp(damage + d, 0, maximum) var/mess = check_damage_thresholds() prev_damage = damage if(mess && owner) diff --git a/code/modules/uplink/uplink_items/uplink_bundles.dm b/code/modules/uplink/uplink_items/uplink_bundles.dm index f3e95fa61c..478be5960e 100644 --- a/code/modules/uplink/uplink_items/uplink_bundles.dm +++ b/code/modules/uplink/uplink_items/uplink_bundles.dm @@ -41,6 +41,16 @@ player_minimum = 30 exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) +/datum/uplink_item/bundles_TC/northstar_bundle + name = "Northstar Bundle" + desc = "An item usually reserved for the Gorlex Marauders and their operatives, now available for recreational use. \ + These armbands let the user punch people very fast and with the lethality of a legendary martial artist. \ + Does not improve weapon attack speed or the meaty fists of a hulk, but you will be unmatched in martial power. \ + Combines with all martial arts, but the user will be unable to bring themselves to use guns, nor remove the armbands." + item = /obj/item/storage/box/syndie_kit/northstar + cost = 20 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) + /datum/uplink_item/suits/infiltrator_bundle name = "Insidious Infiltration Gear Case" desc = "Developed by Roseus Galactic in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, \ diff --git a/code/modules/uplink/uplink_items/uplink_devices.dm b/code/modules/uplink/uplink_items/uplink_devices.dm index 194281ded6..cda83cf684 100644 --- a/code/modules/uplink/uplink_items/uplink_devices.dm +++ b/code/modules/uplink/uplink_items/uplink_devices.dm @@ -188,6 +188,16 @@ item = /obj/item/healthanalyzer/rad_laser cost = 3 +/datum/uplink_item/device_tools/riflery_primer + name = "Riflery Primer" + desc = "An old book with blood and vodka stains on it. Freshly pulled from a dusty crate in some old warehouse, \ + this primer of questionable worth and value is rumored to increase your rifle-bolt-working and/or shotgun \ + racking fivefold. Then again, the techniques here only work on bolt-actions and pump-actions..." + item = /obj/item/book/granter/trait/rifleman + cost = 3 + restricted_roles = list("Operative") // i want it to be surplusable but i also want it to be mostly nukie only, please advise + surplus = 90 + /datum/uplink_item/device_tools/stimpack name = "Stimpack" desc = "Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about \ diff --git a/code/modules/vehicles/secway.dm b/code/modules/vehicles/secway.dm index 868610a149..8ad8b5f1ee 100644 --- a/code/modules/vehicles/secway.dm +++ b/code/modules/vehicles/secway.dm @@ -22,7 +22,7 @@ /obj/vehicle/ridden/secway/process() var/diff = world.time - last_tick var/regen = chargerate * diff - charge = CLAMP(charge + regen, 0, chargemax) + charge = clamp(charge + regen, 0, chargemax) last_tick = world.time /obj/vehicle/ridden/secway/relaymove(mob/user, direction) diff --git a/code/modules/vending/drinnerware.dm b/code/modules/vending/dinnerware.dm similarity index 95% rename from code/modules/vending/drinnerware.dm rename to code/modules/vending/dinnerware.dm index 8f257d07ec..da8baa7e1c 100644 --- a/code/modules/vending/drinnerware.dm +++ b/code/modules/vending/dinnerware.dm @@ -20,7 +20,7 @@ /obj/item/reagent_containers/food/condiment/saltshaker = 5, /obj/item/reagent_containers/food/condiment/peppermill = 5) contraband = list( - /obj/item/reagent_containers/food/snacks/monkeycube = 1, + /obj/item/reagent_containers/food/snacks/cube/monkey= 1, /obj/item/kitchen/knife/butcher = 2, /obj/item/reagent_containers/syringe = 3) premium = list( diff --git a/config/awaymissionconfig.txt b/config/awaymissionconfig.txt index 545394f3e9..c6a5d9ef8f 100644 --- a/config/awaymissionconfig.txt +++ b/config/awaymissionconfig.txt @@ -7,16 +7,16 @@ #Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once. #DO tick the associated code file for the away mission you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors! -#_maps/RandomZLevels/blackmarketpackers.dmm -#_maps/RandomZLevels/spacebattle.dmm -#_maps/RandomZLevels/TheBeach.dmm -#_maps/RandomZLevels/Academy.dmm -#_maps/RandomZLevels/wildwest.dmm -#_maps/RandomZLevels/challenge.dmm -#_maps/RandomZLevels/centcomAway.dmm -#_maps/RandomZLevels/moonoutpost19.dmm -#_maps/RandomZLevels/undergroundoutpost45.dmm -#_maps/RandomZLevels/caves.dmm -#_maps/RandomZLevels/snowdin.dmm -#_maps/RandomZLevels/research.dmm -#_maps/RandomZLevels/Cabin.dmm +#_maps/RandomZLevels/away_mission/blackmarketpackers.dmm +#_maps/RandomZLevels/away_mission/spacebattle.dmm +#_maps/RandomZLevels/away_mission/TheBeach.dmm +#_maps/RandomZLevels/away_mission/Academy.dmm +#_maps/RandomZLevels/away_mission/wildwest.dmm +#_maps/RandomZLevels/away_mission/challenge.dmm +#_maps/RandomZLevels/away_mission/centcomAway.dmm +#_maps/RandomZLevels/away_mission/moonoutpost19.dmm +#_maps/RandomZLevels/away_mission/undergroundoutpost45.dmm +#_maps/RandomZLevels/away_mission/caves.dmm +#_maps/RandomZLevels/away_mission/snowdin.dmm +#_maps/RandomZLevels/away_mission/research.dmm +#_maps/RandomZLevels/away_mission/Cabin.dmm diff --git a/config/game_options.txt b/config/game_options.txt index e1294f688a..781be6d5b1 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -288,6 +288,9 @@ MINIMUM_SECBORG_ALERT 3 ## Uncomment to load one of the missions from awaymissionconfig.txt at roundstart. #ROUNDSTART_AWAY +## Uncomment to load one of the virtual reality levels from vr_config at roundstart. +#ROUNDSTART_VR + ## How long the delay is before the Away Mission gate opens. Default is half an hour. ## 600 is one minute. GATEWAY_DELAY 18000 diff --git a/config/vr_config.txt b/config/vr_config.txt new file mode 100644 index 0000000000..0c6354f8fe --- /dev/null +++ b/config/vr_config.txt @@ -0,0 +1,13 @@ +#List the potential virtual reality Z-levels here. awaymissionconfig copypasta follows. + +#Maps must be the full path to them +#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior. +#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START + +#!!IMPORTANT NOTES FOR HOSTING VR MAPS!!: +#Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once. +#DO tick the associated code file for the virtual reality levels you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors! + +#_maps/RandomZLevels/VR/murderdome.dmm +#_maps/RandomZLevels/VR/snowdin_VR.dmm +#_maps/RandomZLevels/VR/syndicate_trainer.dmm \ No newline at end of file diff --git a/icons/mob/clothing/uniform_digi.dmi b/icons/mob/clothing/uniform_digi.dmi index 7fe37547e9..7a638ef54c 100644 Binary files a/icons/mob/clothing/uniform_digi.dmi and b/icons/mob/clothing/uniform_digi.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index a485deb9ad..cea11f8a49 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index c58fb5d940..58c1cd921c 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi index c178cdba04..bf1e309b17 100644 Binary files a/icons/obj/drinks.dmi and b/icons/obj/drinks.dmi differ diff --git a/modular_citadel/code/_onclick/hud/sprint.dm b/modular_citadel/code/_onclick/hud/sprint.dm index 89547c0feb..326bb81745 100644 --- a/modular_citadel/code/_onclick/hud/sprint.dm +++ b/modular_citadel/code/_onclick/hud/sprint.dm @@ -54,5 +54,5 @@ /obj/screen/sprint_buffer/proc/update_to_mob(mob/living/L) var/amount = 0 if(L.sprint_buffer_max > 0) - amount = round(CLAMP((L.sprint_buffer / L.sprint_buffer_max) * 100, 0, 100), 5) + amount = round(clamp((L.sprint_buffer / L.sprint_buffer_max) * 100, 0, 100), 5) icon_state = "prog_bar_[amount]" diff --git a/modular_citadel/code/_onclick/hud/stamina.dm b/modular_citadel/code/_onclick/hud/stamina.dm index a7b9a79ecd..5484014f8f 100644 --- a/modular_citadel/code/_onclick/hud/stamina.dm +++ b/modular_citadel/code/_onclick/hud/stamina.dm @@ -22,7 +22,7 @@ else if(user.hal_screwyhud == 5) icon_state = "stamina0" else - icon_state = "stamina[CLAMP(FLOOR(user.getStaminaLoss() /20, 1), 0, 6)]" + icon_state = "stamina[clamp(FLOOR(user.getStaminaLoss() /20, 1), 0, 6)]" //stam buffer /obj/screen/staminabuffer diff --git a/modular_citadel/code/datums/status_effects/chems.dm b/modular_citadel/code/datums/status_effects/chems.dm index 369fb377a5..62fe30f2d7 100644 --- a/modular_citadel/code/datums/status_effects/chems.dm +++ b/modular_citadel/code/datums/status_effects/chems.dm @@ -76,7 +76,7 @@ to_chat(H, "Your enormous breasts are way too large to fit anything over them!") if(last_checked_size != B.cached_size) - H.add_movespeed_modifier(BREAST_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc) + H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/breast_hypertrophy, multiplicative_slowdown = moveCalc) sizeMoveMod(moveCalc) if (B.size == "huge") @@ -93,7 +93,7 @@ /datum/status_effect/chem/breast_enlarger/on_remove() log_game("FERMICHEM: [owner]'s breasts has reduced to an acceptable size. ID: [owner.key]") to_chat(owner, "Your expansive chest has become a more managable size, liberating your movements.") - owner.remove_movespeed_modifier(BREAST_MOVEMENT_SPEED) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/breast_hypertrophy) sizeMoveMod(1) return ..() @@ -152,18 +152,18 @@ playsound(H.loc, 'sound/items/poster_ripped.ogg', 50, 1) to_chat(H, "Your enormous package is way to large to fit anything over!") - if(P.length < 22 && H.has_movespeed_modifier(DICK_MOVEMENT_SPEED)) + if(P.length < 22 && H.has_movespeed_modifier(/datum/movespeed_modifier/status_effect/penis_hypertrophy)) to_chat(owner, "Your rascally willy has become a more managable size, liberating your movements.") - H.remove_movespeed_modifier(DICK_MOVEMENT_SPEED) - else if(P.length >= 22 && !H.has_movespeed_modifier(DICK_MOVEMENT_SPEED)) + H.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/penis_hypertrophy) + else if(P.length >= 22 && !H.has_movespeed_modifier(/datum/movespeed_modifier/status_effect/penis_hypertrophy)) to_chat(H, "Your indulgent johnson is so substantial, it's taking all your blood and affecting your movements!") - H.add_movespeed_modifier(DICK_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc) + H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/penis_hypertrophy, multiplicative_slowdown = moveCalc) H.AdjustBloodVol(bloodCalc) ..() /datum/status_effect/chem/penis_enlarger/on_remove() log_game("FERMICHEM: [owner]'s dick has reduced to an acceptable size. ID: [owner.key]") - owner.remove_movespeed_modifier(DICK_MOVEMENT_SPEED) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/penis_hypertrophy) owner.ResetBloodVol() return ..() @@ -280,7 +280,7 @@ var/mob/living/carbon/M = owner //chem calculations - if(!owner.reagents.has_reagent(/datum/chemical_reaction/fermi/enthrall) && !owner.reagents.has_reagent(/datum/reagent/fermi/enthrall/test)) + if(!owner.reagents.has_reagent(/datum/chemical_reaction/fermi/enthrall)) if (phase < 3 && phase != 0) deltaResist += 3//If you've no chem, then you break out quickly if(prob(5)) @@ -532,7 +532,7 @@ cooldown += 1 //Cooldown doesn't process till status is done else if(status == "charge") - owner.add_movespeed_modifier(MOVESPEED_ID_MKULTRA, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING)) + owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/mkultra) status = "charged" if(lewd) to_chat(owner, "Your [enthrallGender]'s order fills you with a burst of speed!") @@ -542,7 +542,7 @@ else if (status == "charged") if (statusStrength < 0) status = null - owner.remove_movespeed_modifier(MOVESPEED_ID_MKULTRA) + owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/mkultra) owner.DefaultCombatKnockdown(50) to_chat(owner, "Your body gives out as the adrenaline in your system runs out.") else diff --git a/modular_citadel/code/game/machinery/wishgranter.dm b/modular_citadel/code/game/machinery/wishgranter.dm index 7758c0d613..6cfe07b7a0 100644 --- a/modular_citadel/code/game/machinery/wishgranter.dm +++ b/modular_citadel/code/game/machinery/wishgranter.dm @@ -94,9 +94,8 @@ var/mob/living/simple_animal/hostile/venus_human_trap/killwish = new /mob/living/simple_animal/hostile/venus_human_trap(loc) killwish.maxHealth = 1500 killwish.health = killwish.maxHealth - killwish.grasp_range = 6 + killwish.vine_grab_distance = 6 killwish.melee_damage_upper = 30 - killwish.grasp_chance = 50 killwish.loot = list(/obj/item/twohanded/dualsaber/hypereutactic) charges-- insisting = FALSE diff --git a/modular_citadel/code/modules/arousal/organs/breasts.dm b/modular_citadel/code/modules/arousal/organs/breasts.dm index c936eb9dc4..213ebb049a 100644 --- a/modular_citadel/code/modules/arousal/organs/breasts.dm +++ b/modular_citadel/code/modules/arousal/organs/breasts.dm @@ -54,7 +54,7 @@ desc += " They're leaking [lowertext(R.name)]." var/datum/sprite_accessory/S = GLOB.breasts_shapes_list[shape] var/icon_shape = S ? S.icon_state : "pair" - var/icon_size = CLAMP(breast_values[size], BREASTS_ICON_MIN_SIZE, BREASTS_ICON_MAX_SIZE) + var/icon_size = clamp(breast_values[size], BREASTS_ICON_MIN_SIZE, BREASTS_ICON_MAX_SIZE) icon_state = "breasts_[icon_shape]_[icon_size]" if(owner) if(owner.dna.species.use_skintones && owner.dna.features["genitals_use_skintone"]) @@ -73,7 +73,7 @@ //this is far too lewd wah /obj/item/organ/genital/breasts/modify_size(modifier, min = -INFINITY, max = INFINITY) - var/new_value = CLAMP(cached_size + modifier, min, max) + var/new_value = clamp(cached_size + modifier, min, max) if(new_value == cached_size) return prev_size = cached_size diff --git a/modular_citadel/code/modules/arousal/organs/penis.dm b/modular_citadel/code/modules/arousal/organs/penis.dm index c05549aaa0..e1b8dc0dba 100644 --- a/modular_citadel/code/modules/arousal/organs/penis.dm +++ b/modular_citadel/code/modules/arousal/organs/penis.dm @@ -21,11 +21,11 @@ var/diameter_ratio = COCK_DIAMETER_RATIO_DEF //0.25; check citadel_defines.dm /obj/item/organ/genital/penis/modify_size(modifier, min = -INFINITY, max = INFINITY) - var/new_value = CLAMP(length + modifier, min, max) + var/new_value = clamp(length + modifier, min, max) if(new_value == length) return prev_length = length - length = CLAMP(length + modifier, min, max) + length = clamp(length + modifier, min, max) update() ..() @@ -60,7 +60,7 @@ else if(!enlargement && status_effect) owner.remove_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT) if(linked_organ) - linked_organ.size = CLAMP(size + new_size, BALLS_SIZE_MIN, BALLS_SIZE_MAX) + linked_organ.size = clamp(size + new_size, BALLS_SIZE_MIN, BALLS_SIZE_MAX) linked_organ.update() size = new_size diff --git a/modular_citadel/code/modules/language/sylvan.dm b/modular_citadel/code/modules/language/sylvan.dm new file mode 100644 index 0000000000..c9458bb4cf --- /dev/null +++ b/modular_citadel/code/modules/language/sylvan.dm @@ -0,0 +1,23 @@ +// The language of the vinebings. Yes, it's a shameless ripoff of elvish. +/datum/language/sylvan + name = "Sylvan" + desc = "A complicated, ancient language spoken by vine like beings." + speech_verb = "expresses" + ask_verb = "inquires" + exclaim_verb = "declares" + key = "h" + space_chance = 20 + syllables = list( + "fii", "sii", "rii", "rel", "maa", "ala", "san", "tol", "tok", "dia", "eres", + "fal", "tis", "bis", "qel", "aras", "losk", "rasa", "eob", "hil", "tanl", "aere", + "fer", "bal", "pii", "dala", "ban", "foe", "doa", "cii", "uis", "mel", "wex", + "incas", "int", "elc", "ent", "aws", "qip", "nas", "vil", "jens", "dila", "fa", + "la", "re", "do", "ji", "ae", "so", "qe", "ce", "na", "mo", "ha", "yu" + ) + icon = 'icons/obj/hydroponics/harvest.dmi' + icon_state = "lily" + default_priority = 90 + +/datum/language_holder/venus + languages = list(/datum/language/common, /datum/language/sylvan, /datum/language/machine) + only_speaks_language = /datum/language/sylvan diff --git a/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm b/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm index 2e8feb793a..6963714f04 100644 --- a/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm +++ b/modular_citadel/code/modules/mob/living/carbon/damage_procs.dm @@ -6,7 +6,7 @@ var/directstamloss = (bufferedstam + amount) - stambuffer if(directstamloss > 0) adjustStaminaLoss(directstamloss) - bufferedstam = CLAMP(bufferedstam + amount, 0, stambuffer) + bufferedstam = clamp(bufferedstam + amount, 0, stambuffer) stambufferregentime = world.time + 10 if(updating_health) update_health_hud() diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm index 742ef6c9aa..f59d18686a 100644 --- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm +++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm @@ -438,7 +438,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! DefaultCombatKnockdown(15, 1, 1) else L.visible_message("[src] pounces on [L]!", "[src] pounces on you!") - L.DefaultCombatKnockdown(iscarbon(L) ? 60 : 45, override_stamdmg = CLAMP(pounce_stamloss, 0, pounce_stamloss_cap-L.getStaminaLoss())) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice. + L.DefaultCombatKnockdown(iscarbon(L) ? 60 : 45, override_stamdmg = clamp(pounce_stamloss, 0, pounce_stamloss_cap-L.getStaminaLoss())) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice. playsound(src, 'sound/weapons/Egloves.ogg', 50, 1) sleep(2)//Runtime prevention (infinite bump() calls on hulks) step_towards(src,L) diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm index 2364c617f0..89a7f58cee 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm @@ -144,20 +144,7 @@ Creating a chem with a low purity will make you permanently fall in love with so pH = 10 chemical_flags = REAGENT_ONMOBMERGE | REAGENT_DONOTSPLIT //Procs on_mob_add when merging into a human can_synth = FALSE - - -/datum/reagent/fermi/enthrall/test - name = "MKUltraTest" - description = "A forbidden deep red mixture that makes you like Fermis a little too much. Unobtainable and due to be removed from the wiki." - data = list("creatorID" = "honkatonkbramblesnatch", "creatorGender" = "Mistress", "creatorName" = "Fermis Yakumo") - creatorID = "honkatonkbramblesnatch"//ckey - creatorGender = "Mistress" - creatorName = "Fermis Yakumo" - purity = 1 - -/datum/reagent/fermi/enthrall/test/on_new() - ..() - creator = get_mob_by_key(creatorID) + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/fermi/enthrall/on_new(list/data) creatorID = data["creatorID"] diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm index 5f9ea5924d..319cad1714 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm @@ -52,6 +52,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING inverse_chem_val = 0.5 inverse_chem = /datum/reagent/impure/SDZF can_synth = TRUE + value = REAGENT_VALUE_RARE //Main SDGF chemical @@ -309,6 +310,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING can_synth = TRUE taste_description = "a weird chemical fleshy flavour" chemical_flags = REAGENT_SNEAKYNAME + value = REAGENT_VALUE_RARE /datum/reagent/impure/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead. switch(current_cycle)//Pretends to be normal diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm index a8ac66ef20..8348569fbb 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm @@ -30,6 +30,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die inverse_chem_val = 0.25 can_synth = FALSE var/datum/action/chem/astral/AS = new/datum/action/chem/astral() + value = REAGENT_VALUE_AMAZING /datum/action/chem/astral name = "Return to body" diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm index e0b7a6fa14..28645cdc7b 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm @@ -29,6 +29,7 @@ var/teleBool = FALSE pH = 3.7 can_synth = TRUE + value = REAGENT_VALUE_EXCEPTIONAL /datum/reagent/fermi/eigenstate/on_new(list/data) location_created = data["location_created"] diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm index 97261e07f2..7403de6215 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm @@ -29,6 +29,7 @@ inverse_chem_val = 0.35 inverse_chem = /datum/reagent/fermi/BEsmaller //At really impure vols, it just becomes 100% inverse can_synth = FALSE + value = REAGENT_VALUE_VERY_RARE var/message_spam = FALSE /datum/reagent/fermi/breast_enlarger/on_mob_metabolize(mob/living/M) @@ -126,6 +127,7 @@ taste_description = "a milky ice cream like flavour." metabolization_rate = 0.25 can_synth = FALSE + value = REAGENT_VALUE_RARE /datum/reagent/fermi/BEsmaller/on_mob_life(mob/living/carbon/M) var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS) @@ -186,6 +188,7 @@ inverse_chem_val = 0.35 inverse_chem = /datum/reagent/fermi/PEsmaller //At really impure vols, it just becomes 100% inverse and shrinks instead. can_synth = FALSE + value = REAGENT_VALUE_VERY_RARE var/message_spam = FALSE /datum/reagent/fermi/penis_enlarger/on_mob_metabolize(mob/living/M) @@ -273,6 +276,7 @@ taste_description = "chinese dragon powder" metabolization_rate = 0.5 can_synth = FALSE + value = REAGENT_VALUE_RARE /datum/reagent/fermi/PEsmaller/on_mob_life(mob/living/carbon/M) if(!ishuman(M)) diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm index d98ec7059d..48c9ffb7e6 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm @@ -9,6 +9,7 @@ inverse_chem_val = 0.4 inverse_chem = /datum/reagent/impure/yamerol_tox can_synth = TRUE + value = REAGENT_VALUE_VERY_RARE /datum/reagent/fermi/yamerol/on_mob_life(mob/living/carbon/C) var/obj/item/organ/tongue/T = C.getorganslot(ORGAN_SLOT_TONGUE) @@ -100,6 +101,7 @@ data = list("grown_volume" = 0, "injected_vol" = 0) var/borrowed_health color = "#FFDADA" + value = REAGENT_VALUE_COMMON /datum/reagent/synthtissue/reaction_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1) if(iscarbon(M)) diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/other_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/other_reagents.dm deleted file mode 100644 index 87f9d71ce2..0000000000 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ /dev/null @@ -1,32 +0,0 @@ -/datum/reagent/syndicateadrenals - name = "Syndicate Adrenaline" - description = "Regenerates your stamina and increases your reaction time." - color = "#E62111" - overdose_threshold = 6 - -/datum/reagent/syndicateadrenals/on_mob_life(mob/living/M) - M.adjustStaminaLoss(-5*REM) - . = ..() - -/datum/reagent/syndicateadrenals/on_mob_metabolize(mob/living/M) - . = ..() - if(istype(M)) - M.next_move_modifier *= 0.5 - to_chat(M, "You feel an intense surge of energy rushing through your veins.") - -/datum/reagent/syndicateadrenals/on_mob_end_metabolize(mob/living/M) - . = ..() - if(istype(M)) - M.next_move_modifier *= 2 - to_chat(M, "You feel as though the world around you is going faster.") - -/datum/reagent/syndicateadrenals/overdose_start(mob/living/M) - to_chat(M, "You feel an intense pain in your chest...") - return - -/datum/reagent/syndicateadrenals/overdose_process(mob/living/M) - if(iscarbon(M)) - var/mob/living/carbon/C = M - if(!C.undergoing_cardiac_arrest()) - C.set_heartattack(TRUE) - return diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm index eb93d273a7..837524d49f 100644 --- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm +++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm @@ -95,7 +95,7 @@ if(!ImpureTot == 0) //If impure, v.small emp (0.6 or less) ImpureTot *= volume - var/empVol = CLAMP (volume/10, 0, 15) + var/empVol = clamp(volume/10, 0, 15) empulse(T, empVol, ImpureTot/10, 1) my_atom.reagents.clear_reagents() //just in case diff --git a/tgstation.dme b/tgstation.dme index 41708bc0bd..848d149ae0 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -17,7 +17,6 @@ #include "_maps\_basemap.dm" #include "code\_compile_options.dm" #include "code\world.dm" -#include "code\__DEFINES\__513_compatibility.dm" #include "code\__DEFINES\_globals.dm" #include "code\__DEFINES\_protect.dm" #include "code\__DEFINES\_tick.dm" @@ -97,6 +96,7 @@ #include "code\__DEFINES\rust_g.config.dm" #include "code\__DEFINES\rust_g.dm" #include "code\__DEFINES\say.dm" +#include "code\__DEFINES\security_levels.dm" #include "code\__DEFINES\shuttles.dm" #include "code\__DEFINES\sight.dm" #include "code\__DEFINES\sound.dm" @@ -124,6 +124,7 @@ #include "code\__DEFINES\dcs\helpers.dm" #include "code\__DEFINES\dcs\signals.dm" #include "code\__DEFINES\flags\shields.dm" +#include "code\__DEFINES\misc\return_values.dm" #include "code\__HELPERS\_cit_helpers.dm" #include "code\__HELPERS\_lists.dm" #include "code\__HELPERS\_logging.dm" @@ -176,6 +177,7 @@ #include "code\_globalvars\logging.dm" #include "code\_globalvars\misc.dm" #include "code\_globalvars\regexes.dm" +#include "code\_globalvars\traits.dm" #include "code\_globalvars\lists\flavor_misc.dm" #include "code\_globalvars\lists\maintenance_loot.dm" #include "code\_globalvars\lists\mapping.dm" @@ -410,6 +412,7 @@ #include "code\datums\components\remote_materials.dm" #include "code\datums\components\riding.dm" #include "code\datums\components\rotation.dm" +#include "code\datums\components\shielded.dm" #include "code\datums\components\shrapnel.dm" #include "code\datums\components\shrink.dm" #include "code\datums\components\sizzle.dm" @@ -518,6 +521,7 @@ #include "code\datums\elements\mob_holder.dm" #include "code\datums\elements\polychromic.dm" #include "code\datums\elements\spellcasting.dm" +#include "code\datums\elements\squish.dm" #include "code\datums\elements\swimming.dm" #include "code\datums\elements\sword_point.dm" #include "code\datums\elements\update_icon_blocker.dm" @@ -2198,7 +2202,6 @@ #include "code\modules\mob\mob_defines.dm" #include "code\modules\mob\mob_helpers.dm" #include "code\modules\mob\mob_movement.dm" -#include "code\modules\mob\mob_movespeed.dm" #include "code\modules\mob\mob_transformation_simple.dm" #include "code\modules\mob\say.dm" #include "code\modules\mob\say_vr.dm" @@ -2224,9 +2227,9 @@ #include "code\modules\mob\dead\new_player\sprite_accessories\horns.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\ipc_synths.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\legs_and_taurs.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\pines.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\snouts.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\socks.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\spines.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\synthliz.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\tails.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\undershirt.dm" @@ -2594,6 +2597,14 @@ #include "code\modules\modular_computers\hardware\printer.dm" #include "code\modules\modular_computers\hardware\recharger.dm" #include "code\modules\modular_computers\NTNet\NTNRC\conversation.dm" +#include "code\modules\movespeed\_movespeed_modifier.dm" +#include "code\modules\movespeed\modifiers\components.dm" +#include "code\modules\movespeed\modifiers\innate.dm" +#include "code\modules\movespeed\modifiers\items.dm" +#include "code\modules\movespeed\modifiers\misc.dm" +#include "code\modules\movespeed\modifiers\mobs.dm" +#include "code\modules\movespeed\modifiers\reagents.dm" +#include "code\modules\movespeed\modifiers\status_effects.dm" #include "code\modules\newscaster\_news.dm" #include "code\modules\newscaster\feed_channel.dm" #include "code\modules\newscaster\feed_comment.dm" @@ -2965,6 +2976,7 @@ #include "code\modules\research\nanites\extra_settings\type.dm" #include "code\modules\research\nanites\nanite_programs\buffing.dm" #include "code\modules\research\nanites\nanite_programs\healing.dm" +#include "code\modules\research\nanites\nanite_programs\protocols.dm" #include "code\modules\research\nanites\nanite_programs\rogue.dm" #include "code\modules\research\nanites\nanite_programs\sensor.dm" #include "code\modules\research\nanites\nanite_programs\suppression.dm" @@ -3211,7 +3223,7 @@ #include "code\modules\vending\clothesmate.dm" #include "code\modules\vending\coffee.dm" #include "code\modules\vending\cola.dm" -#include "code\modules\vending\drinnerware.dm" +#include "code\modules\vending\dinnerware.dm" #include "code\modules\vending\engineering.dm" #include "code\modules\vending\engivend.dm" #include "code\modules\vending\games.dm" @@ -3303,6 +3315,7 @@ #include "modular_citadel\code\modules\custom_loadout\custom_items.dm" #include "modular_citadel\code\modules\custom_loadout\load_to_mob.dm" #include "modular_citadel\code\modules\custom_loadout\read_from_file.dm" +#include "modular_citadel\code\modules\language\sylvan.dm" #include "modular_citadel\code\modules\mentor\dementor.dm" #include "modular_citadel\code\modules\mentor\follow.dm" #include "modular_citadel\code\modules\mentor\mentor.dm" @@ -3341,7 +3354,6 @@ #include "modular_citadel\code\modules\reagents\chemistry\reagents\fermi_reagents.dm" #include "modular_citadel\code\modules\reagents\chemistry\reagents\healing.dm" #include "modular_citadel\code\modules\reagents\chemistry\reagents\MKUltra.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\other_reagents.dm" #include "modular_citadel\code\modules\reagents\chemistry\reagents\SDGF.dm" #include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm" #include "modular_citadel\code\modules\reagents\objects\clothes.dm"