Update skeletons.dm
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@@ -1,18 +1,3 @@
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<<<<<<< HEAD
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/datum/species/skeleton
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// 2spooky
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name = "Spooky Scary Skeleton"
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id = "skeleton"
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say_mod = "rattles"
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blacklisted = 1
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sexes = 0
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
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species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
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mutant_organs = list(/obj/item/organ/tongue/bone)
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damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
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disliked_food = NONE
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liked_food = NONE
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=======
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/datum/species/skeleton
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// 2spooky
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name = "Spooky Scary Skeleton"
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@@ -25,5 +10,4 @@
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mutanttongue = /obj/item/organ/tongue/bone
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damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
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disliked_food = NONE
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liked_food = GROSS | MEAT | RAW
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>>>>>>> 85cd9e6... Organ initialization cleanup
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liked_food = NONE
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