Fixing a few throw_at calls and modular computer processors Init.
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@@ -339,7 +339,7 @@
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assembly.visible_message("<span class='danger'>[assembly] has thrown [A]!</span>")
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log_attack("[assembly] [REF(assembly)] has thrown [A] with non-lethal force.")
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A.forceMove(drop_location())
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A.throw_at(locate(x_abs, y_abs, T.z), range, 3, , , , CALLBACK(src, .proc/post_throw, A))
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A.throw_at(locate(x_abs, y_abs, T.z), range, 3, null, null, null, CALLBACK(src, .proc/post_throw, A))
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// If the item came from a grabber now we can update the outputs since we've thrown it.
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if(istype(G))
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