Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods

This commit is contained in:
Poojawa
2019-08-10 23:48:47 -05:00
175 changed files with 9004 additions and 1473 deletions
@@ -240,7 +240,7 @@
name = "Rhinovirus culture bottle"
desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium."
spawned_disease = /datum/disease/advance/cold
/obj/item/reagent_containers/glass/bottle/flu_virion
name = "Flu virion culture bottle"
desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium."
@@ -6,6 +6,7 @@
reagent_flags = OPENCONTAINER
spillable = TRUE
resistance_flags = ACID_PROOF
container_HP = 3
/obj/item/reagent_containers/glass/attack(mob/M, mob/user, obj/target)
@@ -108,11 +109,13 @@
/obj/item/reagent_containers/glass/beaker
name = "beaker"
desc = "A beaker. It can hold up to 50 units."
desc = "A beaker. It can hold up to 50 units. Unable to withstand extreme pHes"
icon = 'icons/obj/chemical.dmi'
icon_state = "beaker"
item_state = "beaker"
materials = list(MAT_GLASS=500)
beaker_weakness_bitflag = PH_WEAK
container_HP = 5
/obj/item/reagent_containers/glass/beaker/Initialize()
. = ..()
@@ -152,27 +155,33 @@
/obj/item/reagent_containers/glass/beaker/jar
name = "honey jar"
desc = "A jar for honey. It can hold up to 50 units of sweet delight."
desc = "A jar for honey. It can hold up to 50 units of sweet delight. Unable to withstand reagents of an extreme pH."
icon = 'icons/obj/chemical.dmi'
icon_state = "vapour"
/obj/item/reagent_containers/glass/beaker/large
name = "large beaker"
desc = "A large beaker. Can hold up to 100 units."
desc = "A large beaker. Can hold up to 100 units. Unable to withstand reagents of an extreme pH."
icon_state = "beakerlarge"
materials = list(MAT_GLASS=2500)
volume = 100
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,20,25,30,50,100)
container_HP = 6
/obj/item/reagent_containers/glass/beaker/plastic
name = "x-large beaker"
desc = "An extra-large beaker. Can hold up to 120 units."
desc = "An extra-large beaker. Can hold up to 150 units. Is able to resist acid and alkaline solutions, but melts at 444K"
icon_state = "beakerwhite"
materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000)
volume = 120
volume = 150
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,20,25,30,60,120)
possible_transfer_amounts = list(5,10,15,20,25,30,50,100,150)
/obj/item/reagent_containers/glass/beaker/plastic/Initialize()
beaker_weakness_bitflag &= ~PH_WEAK
beaker_weakness_bitflag |= TEMP_WEAK
. = ..()
/obj/item/reagent_containers/glass/beaker/plastic/update_icon()
icon_state = "beakerlarge" // hack to lets us reuse the large beaker reagent fill states
@@ -181,12 +190,16 @@
/obj/item/reagent_containers/glass/beaker/meta
name = "metamaterial beaker"
desc = "A large beaker. Can hold up to 180 units."
desc = "A large beaker. Can hold up to 200 units. Is able to withstand all chemical situations."
icon_state = "beakergold"
materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000, MAT_GOLD=1000, MAT_TITANIUM=1000)
volume = 180
volume = 200
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,20,25,30,60,120,180)
possible_transfer_amounts = list(5,10,15,20,25,30,50,100,200)
/obj/item/reagent_containers/glass/beaker/meta/Initialize()
beaker_weakness_bitflag &= ~PH_WEAK
. = ..()
/obj/item/reagent_containers/glass/beaker/noreact
name = "cryostasis beaker"
@@ -197,17 +210,24 @@
reagent_flags = OPENCONTAINER | NO_REACT
volume = 50
amount_per_transfer_from_this = 10
container_HP = 10//shouldn't be needed
/obj/item/reagent_containers/glass/beaker/noreact/Initialize()
beaker_weakness_bitflag &= ~PH_WEAK
. = ..()
//reagents.set_reacting(FALSE) was this removed in a recent pr?
/obj/item/reagent_containers/glass/beaker/bluespace
name = "bluespace beaker"
desc = "A bluespace beaker, powered by experimental bluespace technology \
and Element Cuban combined with the Compound Pete. Can hold up to \
300 units."
300 units. Unable to withstand reagents of an extreme pH."
icon_state = "beakerbluespace"
materials = list(MAT_GLASS=3000)
volume = 300
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300)
container_HP = 8
/obj/item/reagent_containers/glass/beaker/cryoxadone
list_reagents = list("cryoxadone" = 30)
@@ -264,6 +284,11 @@
SLOT_L_STORE, SLOT_R_STORE,\
SLOT_GENERC_DEXTROUS_STORAGE
)
container_HP = 2
/obj/item/reagent_containers/glass/bucket/Initialize()
beaker_weakness_bitflag |= TEMP_WEAK
. = ..()
/obj/item/reagent_containers/glass/bucket/attackby(obj/O, mob/user, params)
if(istype(O, /obj/item/mop))
@@ -313,6 +338,11 @@
materials = list(MAT_GLASS=0)
volume = 50
amount_per_transfer_from_this = 10
container_HP = 2
/obj/item/reagent_containers/glass/beaker/waterbottle/Initialize()
beaker_weakness_bitflag |= TEMP_WEAK
. = ..()
/obj/item/reagent_containers/glass/beaker/waterbottle/empty
list_reagents = list()
@@ -324,6 +354,7 @@
list_reagents = list("water" = 100)
volume = 100
amount_per_transfer_from_this = 20
container_HP = 2
/obj/item/reagent_containers/glass/beaker/waterbottle/large/empty
list_reagents = list()
+259 -242
View File
@@ -1,242 +1,259 @@
/obj/item/reagent_containers/pill
name = "pill"
desc = "A tablet or capsule."
icon = 'icons/obj/chemical.dmi'
icon_state = "pill"
item_state = "pill"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
possible_transfer_amounts = list()
volume = 50
grind_results = list()
var/apply_type = INGEST
var/apply_method = "swallow"
var/roundstart = 0
var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills
var/dissolvable = TRUE
/obj/item/reagent_containers/pill/Initialize()
. = ..()
if(!icon_state)
icon_state = "pill[rand(1,20)]"
if(reagents.total_volume && roundstart)
name += " ([reagents.total_volume]u)"
/obj/item/reagent_containers/pill/attack_self(mob/user)
return
/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone)
if(!canconsume(M, user))
return 0
if(M == user)
M.visible_message("<span class='notice'>[user] attempts to [apply_method] [src].</span>")
if(self_delay)
if(!do_mob(user, M, self_delay))
return 0
to_chat(M, "<span class='notice'>You [apply_method] [src].</span>")
else
M.visible_message("<span class='danger'>[user] attempts to force [M] to [apply_method] [src].</span>", \
"<span class='userdanger'>[user] attempts to force [M] to [apply_method] [src].</span>")
if(!do_mob(user, M))
return 0
M.visible_message("<span class='danger'>[user] forces [M] to [apply_method] [src].</span>", \
"<span class='userdanger'>[user] forces [M] to [apply_method] [src].</span>")
var/makes_me_think = pick(strings("redpill.json", "redpill_questions"))
if(icon_state == "pill4" && prob(5)) //you take the red pill - you stay in Wonderland, and I show you how deep the rabbit hole goes
addtimer(CALLBACK(GLOBAL_PROC, /proc/to_chat, M, "<span class='notice'>[makes_me_think]</span>"), 50)
log_combat(user, M, "fed", reagents.log_list())
if(reagents.total_volume)
reagents.reaction(M, apply_type)
reagents.trans_to(M, reagents.total_volume)
qdel(src)
return 1
/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity)
. = ..()
if(!proximity)
return
if(!dissolvable || !target.is_refillable())
return
if(target.is_drainable() && !target.reagents.total_volume)
to_chat(user, "<span class='warning'>[target] is empty! There's nothing to dissolve [src] in.</span>")
return
if(target.reagents.holder_full())
to_chat(user, "<span class='warning'>[target] is full.</span>")
return
to_chat(user, "<span class='notice'>You dissolve [src] in [target].</span>")
for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius
to_chat(O, "<span class='warning'>[user] slips something into [target]!</span>")
reagents.trans_to(target, reagents.total_volume)
qdel(src)
/obj/item/reagent_containers/pill/tox
name = "toxins pill"
desc = "Highly toxic."
icon_state = "pill5"
list_reagents = list("toxin" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/cyanide
name = "cyanide pill"
desc = "Don't swallow this."
icon_state = "pill5"
list_reagents = list("cyanide" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/adminordrazine
name = "adminordrazine pill"
desc = "It's magic. We don't have to explain it."
icon_state = "pill16"
list_reagents = list("adminordrazine" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/morphine
name = "morphine pill"
desc = "Commonly used to treat insomnia."
icon_state = "pill8"
list_reagents = list("morphine" = 30)
roundstart = 1
/obj/item/reagent_containers/pill/stimulant
name = "stimulant pill"
desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!"
icon_state = "pill19"
list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30)
roundstart = 1
/obj/item/reagent_containers/pill/salbutamol
name = "salbutamol pill"
desc = "Used to treat oxygen deprivation."
icon_state = "pill16"
list_reagents = list("salbutamol" = 30)
roundstart = 1
/obj/item/reagent_containers/pill/charcoal
name = "charcoal pill"
desc = "Neutralizes many common toxins."
icon_state = "pill17"
list_reagents = list("charcoal" = 10)
roundstart = 1
/obj/item/reagent_containers/pill/epinephrine
name = "epinephrine pill"
desc = "Used to stabilize patients."
icon_state = "pill5"
list_reagents = list("epinephrine" = 15)
roundstart = 1
/obj/item/reagent_containers/pill/mannitol
name = "mannitol pill"
desc = "Used to treat brain damage."
icon_state = "pill17"
list_reagents = list("mannitol" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/mutadone
name = "mutadone pill"
desc = "Used to treat genetic damage."
icon_state = "pill20"
list_reagents = list("mutadone" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/salicyclic
name = "salicylic acid pill"
desc = "Used to dull pain."
icon_state = "pill9"
list_reagents = list("sal_acid" = 24)
roundstart = 1
/obj/item/reagent_containers/pill/oxandrolone
name = "oxandrolone pill"
desc = "Used to stimulate burn healing."
icon_state = "pill11"
list_reagents = list("oxandrolone" = 24)
roundstart = 1
/obj/item/reagent_containers/pill/insulin
name = "insulin pill"
desc = "Handles hyperglycaemic coma."
icon_state = "pill18"
list_reagents = list("insulin" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/antirad
name = "potassium iodide pill"
desc = "Used to treat radition used to counter radiation poisoning."
icon_state = "pill18"
list_reagents = list("potass_iodide" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/antirad_plus
name = "prussian blue pill"
desc = "Used to treat heavy radition poisoning."
icon = 'modular_citadel/icons/obj/modularpills.dmi'
icon_state = "prussian_blue"
list_reagents = list("prussian_blue" = 25, "water" = 10)
roundstart = 1
/obj/item/reagent_containers/pill/mutarad
name = "radiation treatment deluxe pill"
desc = "Used to treat heavy radition poisoning and genetic defects."
icon = 'modular_citadel/icons/obj/modularpills.dmi'
icon_state = "anit_rad_fixgene"
list_reagents = list("prussian_blue" = 15, "potass_iodide" = 15, "mutadone" = 15, "water" = 5)
roundstart = 1
///////////////////////////////////////// this pill is used only in a legion mob drop
/obj/item/reagent_containers/pill/shadowtoxin
name = "black pill"
desc = "I wouldn't eat this if I were you."
icon_state = "pill9"
color = "#454545"
list_reagents = list("shadowmutationtoxin" = 1)
//////////////////////////////////////// drugs
/obj/item/reagent_containers/pill/zoom
name = "zoom pill"
list_reagents = list("synaptizine" = 10, "nicotine" = 10, "methamphetamine" = 1)
/obj/item/reagent_containers/pill/happy
name = "happy pill"
list_reagents = list("sugar" = 10, "space_drugs" = 10)
/obj/item/reagent_containers/pill/lsd
name = "hallucinogen pill"
list_reagents = list("mushroomhallucinogen" = 15, "mindbreaker" = 15)
/obj/item/reagent_containers/pill/aranesp
name = "speedy pill"
list_reagents = list("aranesp" = 10)
/obj/item/reagent_containers/pill/floorpill
name = "floorpill"
desc = "A strange pill found in the depths of maintenance"
icon_state = "pill21"
var/static/list/names = list("maintenance pill","floorpill","mystery pill","suspicious pill","strange pill")
var/static/list/descs = list("Your feeling is telling you no, but...","Drugs are expensive, you can't afford not to eat any pills that you find."\
, "Surely, there's no way this could go bad.")
/obj/item/reagent_containers/pill/floorpill/Initialize()
list_reagents = list(get_random_reagent_id() = rand(10,50))
. = ..()
name = pick(names)
if(prob(20))
desc = pick(descs)
/obj/item/reagent_containers/pill/get_belt_overlay()
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
/obj/item/reagent_containers/pill/penis_enlargement
name = "penis enlargement pill"
list_reagents = list("penis_enlargement" = 30)
/obj/item/reagent_containers/pill
name = "pill"
desc = "A tablet or capsule."
icon = 'icons/obj/chemical.dmi'
icon_state = "pill"
item_state = "pill"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
possible_transfer_amounts = list()
volume = 50
grind_results = list()
var/apply_type = INGEST
var/apply_method = "swallow"
var/roundstart = 0
var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills
var/dissolvable = TRUE
/obj/item/reagent_containers/pill/Initialize()
. = ..()
if(!icon_state)
icon_state = "pill[rand(1,20)]"
if(reagents.total_volume && roundstart)
name += " ([reagents.total_volume]u)"
/obj/item/reagent_containers/pill/attack_self(mob/user)
return
/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone)
if(!canconsume(M, user))
return 0
if(M == user)
M.visible_message("<span class='notice'>[user] attempts to [apply_method] [src].</span>")
if(self_delay)
if(!do_mob(user, M, self_delay))
return 0
to_chat(M, "<span class='notice'>You [apply_method] [src].</span>")
else
M.visible_message("<span class='danger'>[user] attempts to force [M] to [apply_method] [src].</span>", \
"<span class='userdanger'>[user] attempts to force [M] to [apply_method] [src].</span>")
if(!do_mob(user, M))
return 0
M.visible_message("<span class='danger'>[user] forces [M] to [apply_method] [src].</span>", \
"<span class='userdanger'>[user] forces [M] to [apply_method] [src].</span>")
var/makes_me_think = pick(strings("redpill.json", "redpill_questions"))
if(icon_state == "pill4" && prob(5)) //you take the red pill - you stay in Wonderland, and I show you how deep the rabbit hole goes
addtimer(CALLBACK(GLOBAL_PROC, /proc/to_chat, M, "<span class='notice'>[makes_me_think]</span>"), 50)
log_combat(user, M, "fed", reagents.log_list())
if(reagents.total_volume)
reagents.reaction(M, apply_type)
reagents.trans_to(M, reagents.total_volume)
qdel(src)
return 1
/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity)
. = ..()
if(!proximity)
return
if(!dissolvable || !target.is_refillable())
return
if(target.is_drainable() && !target.reagents.total_volume)
to_chat(user, "<span class='warning'>[target] is empty! There's nothing to dissolve [src] in.</span>")
return
if(target.reagents.holder_full())
to_chat(user, "<span class='warning'>[target] is full.</span>")
return
to_chat(user, "<span class='notice'>You dissolve [src] in [target].</span>")
for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius
to_chat(O, "<span class='warning'>[user] slips something into [target]!</span>")
reagents.trans_to(target, reagents.total_volume)
qdel(src)
/obj/item/reagent_containers/pill/tox
name = "toxins pill"
desc = "Highly toxic."
icon_state = "pill5"
list_reagents = list("toxin" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/cyanide
name = "cyanide pill"
desc = "Don't swallow this."
icon_state = "pill5"
list_reagents = list("cyanide" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/adminordrazine
name = "adminordrazine pill"
desc = "It's magic. We don't have to explain it."
icon_state = "pill16"
list_reagents = list("adminordrazine" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/morphine
name = "morphine pill"
desc = "Commonly used to treat insomnia."
icon_state = "pill8"
list_reagents = list("morphine" = 30)
roundstart = 1
/obj/item/reagent_containers/pill/stimulant
name = "stimulant pill"
desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!"
icon_state = "pill19"
list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30)
roundstart = 1
/obj/item/reagent_containers/pill/salbutamol
name = "salbutamol pill"
desc = "Used to treat oxygen deprivation."
icon_state = "pill16"
list_reagents = list("salbutamol" = 30)
roundstart = 1
/obj/item/reagent_containers/pill/charcoal
name = "charcoal pill"
desc = "Neutralizes many common toxins."
icon_state = "pill17"
list_reagents = list("charcoal" = 10)
roundstart = 1
/obj/item/reagent_containers/pill/epinephrine
name = "epinephrine pill"
desc = "Used to stabilize patients."
icon_state = "pill5"
list_reagents = list("epinephrine" = 15)
roundstart = 1
/obj/item/reagent_containers/pill/mannitol
name = "mannitol pill"
desc = "Used to treat brain damage."
icon_state = "pill17"
list_reagents = list("mannitol" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/mutadone
name = "mutadone pill"
desc = "Used to treat genetic damage."
icon_state = "pill20"
list_reagents = list("mutadone" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/salicyclic
name = "salicylic acid pill"
desc = "Used to dull pain."
icon_state = "pill9"
list_reagents = list("sal_acid" = 24)
roundstart = 1
/obj/item/reagent_containers/pill/oxandrolone
name = "oxandrolone pill"
desc = "Used to stimulate burn healing."
icon_state = "pill11"
list_reagents = list("oxandrolone" = 24)
roundstart = 1
/obj/item/reagent_containers/pill/insulin
name = "insulin pill"
desc = "Handles hyperglycaemic coma."
icon_state = "pill18"
list_reagents = list("insulin" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/psicodine
name = "psicodine pill"
desc = "Used to treat mental instability and traumas."
list_reagents = list("psicodine" = 10)
icon_state = "pill22"
roundstart = 1
/obj/item/reagent_containers/pill/antirad
name = "potassium iodide pill"
desc = "Used to treat radition used to counter radiation poisoning."
icon_state = "pill18"
list_reagents = list("potass_iodide" = 50)
roundstart = 1
/obj/item/reagent_containers/pill/antirad_plus
name = "prussian blue pill"
desc = "Used to treat heavy radition poisoning."
icon = 'modular_citadel/icons/obj/modularpills.dmi'
icon_state = "prussian_blue"
list_reagents = list("prussian_blue" = 25, "water" = 10)
roundstart = 1
/obj/item/reagent_containers/pill/mutarad
name = "radiation treatment deluxe pill"
desc = "Used to treat heavy radition poisoning and genetic defects."
icon = 'modular_citadel/icons/obj/modularpills.dmi'
icon_state = "anit_rad_fixgene"
list_reagents = list("prussian_blue" = 15, "potass_iodide" = 15, "mutadone" = 15, "water" = 5)
roundstart = 1
///////////////////////////////////////// this pill is used only in a legion mob drop
/obj/item/reagent_containers/pill/shadowtoxin
name = "black pill"
desc = "I wouldn't eat this if I were you."
icon_state = "pill9"
color = "#454545"
list_reagents = list("shadowmutationtoxin" = 1)
//////////////////////////////////////// drugs
/obj/item/reagent_containers/pill/zoom
name = "zoom pill"
list_reagents = list("synaptizine" = 10, "nicotine" = 10, "methamphetamine" = 1)
/obj/item/reagent_containers/pill/happy
name = "happy pill"
list_reagents = list("sugar" = 10, "space_drugs" = 10)
/obj/item/reagent_containers/pill/lsd
name = "hallucinogen pill"
list_reagents = list("mushroomhallucinogen" = 15, "mindbreaker" = 15)
/obj/item/reagent_containers/pill/aranesp
name = "speedy pill"
list_reagents = list("aranesp" = 10)
/obj/item/reagent_containers/pill/happiness
name = "happiness pill"
desc = "It has a creepy smiling face on it."
icon_state = "pill_happy"
list_reagents = list("happiness" = 10)
/obj/item/reagent_containers/pill/floorpill
name = "floorpill"
desc = "A strange pill found in the depths of maintenance"
icon_state = "pill21"
var/static/list/names = list("maintenance pill","floorpill","mystery pill","suspicious pill","strange pill")
var/static/list/descs = list("Your feeling is telling you no, but...","Drugs are expensive, you can't afford not to eat any pills that you find."\
, "Surely, there's no way this could go bad.")
/obj/item/reagent_containers/pill/floorpill/Initialize()
list_reagents = list(get_random_reagent_id() = rand(10,50))
. = ..()
name = pick(names)
if(prob(20))
desc = pick(descs)
/obj/item/reagent_containers/pill/get_belt_overlay()
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
/obj/item/reagent_containers/pill/penis_enlargement
name = "penis enlargement pill"
list_reagents = list("penis_enlarger" = 10)
/obj/item/reagent_containers/pill/breast_enlargement
name = "breast enlargement pill"
list_reagents = list("breast_enlarger" = 10)