Part 2
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@@ -38,12 +38,12 @@
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return ..()
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/obj/item/twohanded/kinetic_crusher/examine(mob/living/user)
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..()
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to_chat(user, "<span class='notice'>Mark a large creature with the destabilizing force, then hit them in melee to do <b>[force_wielded + detonation_damage]</b> damage.</span>")
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to_chat(user, "<span class='notice'>Does <b>[force_wielded + detonation_damage + backstab_bonus]</b> damage if the target is backstabbed, instead of <b>[force_wielded + detonation_damage]</b>.</span>")
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. = ..()
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. += "<span class='notice'>Mark a large creature with the destabilizing force, then hit them in melee to do <b>[force_wielded + detonation_damage]</b> damage.</span>"
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. += "<span class='notice'>Does <b>[force_wielded + detonation_damage + backstab_bonus]</b> damage if the target is backstabbed, instead of <b>[force_wielded + detonation_damage]</b>.</span>"
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for(var/t in trophies)
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var/obj/item/crusher_trophy/T = t
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to_chat(user, "<span class='notice'>It has \a [T] attached, which causes [T.effect_desc()].</span>")
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. += "<span class='notice'>It has \a [T] attached, which causes [T.effect_desc()].</span>"
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/obj/item/twohanded/kinetic_crusher/attackby(obj/item/I, mob/living/user)
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if(istype(I, /obj/item/crowbar))
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@@ -202,8 +202,8 @@
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var/denied_type = /obj/item/crusher_trophy
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/obj/item/crusher_trophy/examine(mob/living/user)
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..()
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to_chat(user, "<span class='notice'>Causes [effect_desc()] when attached to a kinetic crusher.</span>")
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. = ..()
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. += "<span class='notice'>Causes [effect_desc()] when attached to a kinetic crusher.</span>"
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/obj/item/crusher_trophy/proc/effect_desc()
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return "errors"
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