Part 2
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@@ -645,10 +645,10 @@
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total_mass_on = 5
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/obj/item/melee/transforming/cleaving_saw/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>It is [active ? "open, and will cleave enemies in a wide arc":"closed, and can be used for rapid consecutive attacks that cause beastly enemies to bleed"].<br>\
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. = ..()
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. += "<span class='notice'>It is [active ? "open, and will cleave enemies in a wide arc":"closed, and can be used for rapid consecutive attacks that cause beastly enemies to bleed"].<br>\
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Both modes will build up existing bleed effects, doing a burst of high damage if the bleed is built up high enough.<br>\
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Transforming it immediately after an attack causes the next attack to come out faster.</span>")
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Transforming it immediately after an attack causes the next attack to come out faster.</span>"
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/obj/item/melee/transforming/cleaving_saw/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is [active ? "closing [src] on [user.p_their()] neck" : "opening [src] into [user.p_their()] chest"]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -1073,8 +1073,8 @@
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var/friendly_fire_check = FALSE //if the blasts we make will consider our faction against the faction of hit targets
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/obj/item/hierophant_club/examine(mob/user)
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..()
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to_chat(user, "<span class='hierophant_warning'>The[beacon ? " beacon is not currently":"re is a beacon"] attached.</span>")
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. = ..()
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. += "<span class='hierophant_warning'>The[beacon ? " beacon is not currently":"re is a beacon"] attached.</span>"
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/obj/item/hierophant_club/suicide_act(mob/living/user)
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say("Xverwpsgexmrk...", forced = "hierophant club suicide")
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