diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index 3045033948..421498559e 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -186,6 +186,8 @@ attack_verb = list("smashed", "slammed", "whacked", "thwacked") icon = 'icons/obj/weapons.dmi' icon_state = "bostaff0" + lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' block_chance = 50 /obj/item/weapon/twohanded/bostaff/update_icon() diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index c702439e84..e71ac5cbeb 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -146,6 +146,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "arm_blade" item_state = "arm_blade" + lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi' flags = ABSTRACT | NODROP | DROPDEL w_class = WEIGHT_CLASS_HUGE force = 25 @@ -223,6 +225,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "tentacle" item_state = "tentacle" + lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi' flags = ABSTRACT | NODROP | DROPDEL | NOBLUDGEON w_class = WEIGHT_CLASS_HUGE ammo_type = /obj/item/ammo_casing/magic/tentacle @@ -394,6 +398,8 @@ flags = ABSTRACT | NODROP | DROPDEL icon = 'icons/obj/weapons.dmi' icon_state = "ling_shield" + lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi' block_chance = 50 var/remaining_uses //Set by the changeling ability. diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm index 1985ada22e..e28fd8a10d 100644 --- a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm +++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm @@ -6,6 +6,8 @@ Clockwork slabs will only make components if held or if inside an item held by a human, and when making a component will prevent all other slabs held from making components.\n\ Hitting a slab, a Servant with a slab, or a cache will transfer this slab's components into the target, the target's slab, or the global cache, respectively." icon_state = "dread_ipad" + lefthand_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi' var/inhand_overlay //If applicable, this overlay will be applied to the slab's inhand slot_flags = SLOT_BELT w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm.rej b/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm.rej new file mode 100644 index 0000000000..f97e3c8c1f --- /dev/null +++ b/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm.rej @@ -0,0 +1,10 @@ +diff a/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm b/code/game/gamemodes/clock_cult/clock_items/ratvarian_spear.dm (rejected hunks) +@@ -6,6 +6,8 @@ + icon = 'icons/obj/clockwork_objects.dmi' + icon_state = "ratvarian_spear" + item_state = "ratvarian_spear" ++ lefthand_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi' ++ righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi' + force = 15 //Extra damage is dealt to targets in attack() + throwforce = 25 + armour_penetration = 10 diff --git a/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm b/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm index a0ab79ba05..af0aeb7005 100644 --- a/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm +++ b/code/game/gamemodes/clock_cult/clock_items/replica_fabricator.dm @@ -4,6 +4,8 @@ desc = "An odd, L-shaped device that hums with energy." clockwork_desc = "A device that allows the replacing of mundane objects with Ratvarian variants. It requires power to function." icon_state = "replica_fabricator" + lefthand_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi' w_class = WEIGHT_CLASS_NORMAL force = 5 flags = NOBLUDGEON diff --git a/code/game/gamemodes/clock_cult/clock_scripture.dm b/code/game/gamemodes/clock_cult/clock_scripture.dm index f429a4b719..4a1ca367ce 100644 --- a/code/game/gamemodes/clock_cult/clock_scripture.dm +++ b/code/game/gamemodes/clock_cult/clock_scripture.dm @@ -274,6 +274,8 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or if(slab_overlay) slab.add_overlay(slab_overlay) slab.item_state = "clockwork_slab" + slab.lefthand_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi' + slab.righthand_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi' slab.inhand_overlay = slab_overlay slab.slab_ability = new ranged_type(slab) slab.slab_ability.slab = slab @@ -299,6 +301,8 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or slab.slab_ability.remove_ranged_ability() slab.cut_overlays() slab.item_state = initial(slab.item_state) + slab.item_state = initial(slab.lefthand_file) + slab.item_state = initial(slab.righthand_file) slab.inhand_overlay = null if(invoker) invoker.update_inv_hands() diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index d7bf5e9b9e..7547c18691 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -3,6 +3,8 @@ desc = "A sword humming with unholy energy. It glows with a dim red light." icon_state = "cultblade" item_state = "cultblade" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' flags = CONDUCT sharpness = IS_SHARP w_class = WEIGHT_CLASS_BULKY diff --git a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm index e84eedf91a..9413de030c 100644 --- a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm +++ b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm @@ -153,6 +153,8 @@ desc = "A dual-mode tool for retrieving specimens and scanning appearances. Scanning can be done through cameras." icon_state = "gizmo_scan" item_state = "silencer" + lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' origin_tech = "engineering=7;magnets=4;bluespace=4;abductor=3" var/mode = GIZMO_SCAN var/mob/living/marked = null @@ -240,6 +242,8 @@ desc = "A compact device used to shut down communications equipment." icon_state = "silencer" item_state = "gizmo" + lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' origin_tech = "materials=4;programming=7;abductor=3" /obj/item/device/abductor/silencer/attack(mob/living/M, mob/user) @@ -339,6 +343,8 @@ Congratulations! You are now trained for invasive xenobiology research!"} icon = 'icons/obj/abductor.dmi' icon_state = "wonderprodStun" item_state = "wonderprod" + lefthand_file = 'icons/mob/inhands/antag/abductor_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/abductor_righthand.dmi' slot_flags = SLOT_BELT origin_tech = "materials=4;combat=4;biotech=7;abductor=4" force = 7 @@ -485,6 +491,8 @@ Congratulations! You are now trained for invasive xenobiology research!"} name = "hard-light energy field" desc = "A hard-light field restraining the hands." icon_state = "cuff_white" // Needs sprite + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' breakouttime = 450 trashtype = /obj/item/weapon/restraints/handcuffs/energy/used origin_tech = "materials=4;magnets=5;abductor=2" diff --git a/code/game/gamemodes/miniantags/abduction/gland.dm b/code/game/gamemodes/miniantags/abduction/gland.dm index a118a979b4..21becd3c24 100644 --- a/code/game/gamemodes/miniantags/abduction/gland.dm +++ b/code/game/gamemodes/miniantags/abduction/gland.dm @@ -166,6 +166,8 @@ cooldown_high = 400 uses = -1 icon_state = "egg" + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' /obj/item/organ/heart/gland/egg/activate() to_chat(owner, "You lay an egg!") diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 3adf7b0896..755f6dd0c9 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -488,6 +488,8 @@ This is here to make the tiles around the station mininuke change when it's arme icon = 'icons/obj/module.dmi' w_class = WEIGHT_CLASS_TINY item_state = "card-id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' icon_state = "datadisk0" /obj/item/weapon/disk/nuclear diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index c60446b973..d926cf2a9f 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -8,6 +8,8 @@ slot_flags = SLOT_BELT w_class = WEIGHT_CLASS_SMALL item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throw_speed = 3 throw_range = 7 materials = list(MAT_METAL = 500, MAT_GLASS = 250) diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index 10766a3499..5f65c2a96d 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -127,6 +127,8 @@ icon = 'icons/obj/wizard.dmi' icon_state = "necrostone" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' origin_tech = "bluespace=4;materials=4" w_class = WEIGHT_CLASS_TINY var/list/spooky_scaries = list() @@ -203,6 +205,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "multiverse" item_state = "multiverse" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' hitsound = 'sound/weapons/bladeslice.ogg' flags = CONDUCT slot_flags = SLOT_BELT @@ -450,6 +454,8 @@ icon = 'icons/obj/wizard.dmi' icon_state = "voodoo" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' var/mob/living/carbon/human/target = null var/list/mob/living/carbon/human/possible = list() var/obj/item/link = null diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index d391e70c35..130839a373 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -3,6 +3,8 @@ icon = 'icons/obj/wizard.dmi' icon_state = "soulstone" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' layer = HIGH_OBJ_LAYER desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artefact's power." w_class = WEIGHT_CLASS_TINY diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 158cce1eff..3d16545baf 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -150,6 +150,8 @@ icon = 'icons/obj/module.dmi' icon_state = "id_mod" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' origin_tech = "programming=2" materials = list(MAT_GLASS=1000) w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/machinery/launch_pad.dm b/code/game/machinery/launch_pad.dm index 9bbc509d44..8c3736ddf3 100644 --- a/code/game/machinery/launch_pad.dm +++ b/code/game/machinery/launch_pad.dm @@ -209,6 +209,8 @@ desc = "It's made of AUTHENTIC faux-leather and has a price-tag still attached. Its owner must be a real professional." icon = 'icons/obj/storage.dmi' icon_state = "briefcase" + lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' flags = CONDUCT force = 8 hitsound = "swing_hit" diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 369379dbce..ec0aaf2bcd 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -882,6 +882,8 @@ GLOBAL_LIST_EMPTY(allCasters) desc = "An issue of The Griffon, the newspaper circulating aboard Nanotrasen Space Stations." icon = 'icons/obj/bureaucracy.dmi' icon_state = "newspaper" + lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/books_righthand.dmi' w_class = WEIGHT_CLASS_SMALL attack_verb = list("bapped") var/screen = 0 diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index 3dde20ef5a..15ed4281b8 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -105,6 +105,8 @@ name = "suspicious beacon" icon = 'icons/obj/radio.dmi' icon_state = "beacon" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' desc = "A label on it reads: Warning: Activating this device will send a special beacon to your location." origin_tech = "bluespace=6;syndicate=5" w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index cebf2d0504..655483a255 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -275,6 +275,8 @@ icon = 'icons/obj/assemblies.dmi' icon_state = "bombcore" item_state = "eshield0" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' w_class = WEIGHT_CLASS_NORMAL origin_tech = "syndicate=5;combat=6" resistance_flags = FLAMMABLE //Burnable (but the casing isn't) @@ -525,6 +527,8 @@ icon = 'icons/obj/assemblies.dmi' icon_state = "bigred" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_TINY origin_tech = "syndicate=3" var/timer = 0 diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm index 34e883dfa1..3ca9596c26 100644 --- a/code/game/mecha/mecha_parts.dm +++ b/code/game/mecha/mecha_parts.dm @@ -311,6 +311,8 @@ icon = 'icons/obj/module.dmi' icon_state = "std_mod" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT force = 5 w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index e3ed4d7245..de8804860d 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -4,6 +4,8 @@ flags = CONDUCT origin_tech = "materials=1;engineering=1" item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' w_class = WEIGHT_CLASS_SMALL var/result_path var/inverse = 0 // For inverse dir frames like light fixtures. @@ -115,6 +117,8 @@ icon = 'icons/obj/module.dmi' icon_state = "door_electronics" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT w_class = WEIGHT_CLASS_SMALL origin_tech = "engineering=2;programming=1" diff --git a/code/game/objects/items/control_wand.dm b/code/game/objects/items/control_wand.dm index ec1441ad53..5db8cae4db 100644 --- a/code/game/objects/items/control_wand.dm +++ b/code/game/objects/items/control_wand.dm @@ -5,6 +5,8 @@ /obj/item/weapon/door_remote icon_state = "gangtool-white" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' icon = 'icons/obj/device.dmi' name = "control wand" desc = "Remotely controls airlocks." diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 1823beec4b..3b19f3dcc7 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -553,6 +553,8 @@ paint_color = null item_state = "spraycan" + lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' desc = "A metallic container containing tasty paint.\n Alt-click to toggle the cap." instant = TRUE diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 9c74638fcc..bca1ccce81 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -10,6 +10,8 @@ GLOBAL_LIST_EMPTY(PDAs) icon = 'icons/obj/pda.dmi' icon_state = "pda" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = NOBLUDGEON w_class = WEIGHT_CLASS_TINY slot_flags = SLOT_ID | SLOT_BELT diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 879860b7b5..44d9d515b2 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -21,6 +21,8 @@ icon = 'icons/obj/pda.dmi' icon_state = "cart" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_TINY var/obj/item/radio/integrated/radio = null diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm index f87faa8528..94336116ec 100644 --- a/code/game/objects/items/devices/aicard.dm +++ b/code/game/objects/items/devices/aicard.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/aicards.dmi' icon_state = "aicard" // aicard-full item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_SMALL slot_flags = SLOT_BELT flags = NOBLUDGEON diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index 9595d72d72..23101a4000 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -4,6 +4,8 @@ flags = CONDUCT | NOBLUDGEON slot_flags = SLOT_BELT item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throwforce = 5 throw_speed = 3 throw_range = 5 diff --git a/code/game/objects/items/devices/doorCharge.dm b/code/game/objects/items/devices/doorCharge.dm index 65ce427ba5..16197b85c4 100644 --- a/code/game/objects/items/devices/doorCharge.dm +++ b/code/game/objects/items/devices/doorCharge.dm @@ -3,6 +3,8 @@ desc = null //Different examine for traitors item_state = "electronic" icon_state = "doorCharge" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_SMALL throw_range = 4 throw_speed = 1 diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 1a623e2a3d..b3c50f3ffd 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/lighting.dmi' icon_state = "flashlight" item_state = "flashlight" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = CONDUCT slot_flags = SLOT_BELT @@ -194,6 +196,8 @@ desc = "A robust flashlight used by security." icon_state = "seclite" item_state = "seclite" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' force = 9 // Not as good as a stun baton. brightness_on = 5 // A little better than the standard flashlight. hitsound = 'sound/weapons/genhit1.ogg' @@ -322,6 +326,8 @@ name = "lantern" icon_state = "lantern" item_state = "lantern" + lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi' desc = "A mining lantern." brightness_on = 6 // luminosity when on diff --git a/code/game/objects/items/devices/forcefieldprojector.dm b/code/game/objects/items/devices/forcefieldprojector.dm index c1127b2bd6..cafa9e581c 100644 --- a/code/game/objects/items/devices/forcefieldprojector.dm +++ b/code/game/objects/items/devices/forcefieldprojector.dm @@ -6,6 +6,8 @@ w_class = WEIGHT_CLASS_SMALL flags = NOBLUDGEON item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(MAT_METAL=250, MAT_GLASS=500) origin_tech = "magnets=5;engineering=5;powerstorage=4" var/max_shield_integrity = 250 diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm index c13df1da15..e5bca7eeac 100644 --- a/code/game/objects/items/devices/geiger_counter.dm +++ b/code/game/objects/items/devices/geiger_counter.dm @@ -9,6 +9,8 @@ desc = "A handheld device used for detecting and measuring radiation pulses." icon_state = "geiger_off" item_state = "multitool" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_SMALL slot_flags = SLOT_BELT materials = list(MAT_METAL = 150, MAT_GLASS = 150) diff --git a/code/game/objects/items/devices/instruments.dm b/code/game/objects/items/devices/instruments.dm index 78465750cd..73fa510bc7 100644 --- a/code/game/objects/items/devices/instruments.dm +++ b/code/game/objects/items/devices/instruments.dm @@ -4,6 +4,8 @@ resistance_flags = FLAMMABLE max_integrity = 100 icon = 'icons/obj/musician.dmi' + lefthand_file = 'icons/mob/inhands/equipment/instruments_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/instruments_righthand.dmi' var/datum/song/handheld/song var/instrumentId = "generic" var/instrumentExt = "mid" @@ -151,6 +153,8 @@ desc = "An exquisitely decorated bike horn, capable of honking in a variety of notes." icon_state = "bike_horn" item_state = "bike_horn" + lefthand_file = 'icons/mob/inhands/equipment/horns_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/horns_righthand.dmi' attack_verb = list("beautifully honks") instrumentId = "bikehorn" instrumentExt = "ogg" diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index 421767b00c..e61e215058 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -46,6 +46,8 @@ icon = 'icons/obj/janitor.dmi' icon_state = "lightreplacer0" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT diff --git a/code/game/objects/items/devices/megaphone.dm b/code/game/objects/items/devices/megaphone.dm index f10bd13fd6..607238e2e9 100644 --- a/code/game/objects/items/devices/megaphone.dm +++ b/code/game/objects/items/devices/megaphone.dm @@ -3,6 +3,8 @@ desc = "A device used to project your voice. Loudly." icon_state = "megaphone" item_state = "radio" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_SMALL siemens_coefficient = 1 var/spamcheck = 0 diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index e298e0500e..3cbaf7e98d 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -12,6 +12,8 @@ name = "multitool" desc = "Used for pulsing wires to test which to cut. Not recommended by doctors." icon_state = "multitool" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' force = 5 w_class = WEIGHT_CLASS_SMALL throwforce = 0 diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm index ec4547126c..a07b30a86d 100644 --- a/code/game/objects/items/devices/paicard.dm +++ b/code/game/objects/items/devices/paicard.dm @@ -3,6 +3,8 @@ icon = 'icons/obj/aicards.dmi' icon_state = "pai" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_SMALL slot_flags = SLOT_BELT origin_tech = "programming=2" diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm index d49d3f4d98..9e271222d2 100644 --- a/code/game/objects/items/devices/powersink.dm +++ b/code/game/objects/items/devices/powersink.dm @@ -5,6 +5,8 @@ name = "power sink" icon_state = "powersink0" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_BULKY flags = CONDUCT throwforce = 5 diff --git a/code/game/objects/items/devices/radio/beacon.dm b/code/game/objects/items/devices/radio/beacon.dm index d99240aa78..78e8757034 100644 --- a/code/game/objects/items/devices/radio/beacon.dm +++ b/code/game/objects/items/devices/radio/beacon.dm @@ -3,6 +3,8 @@ desc = "A beacon used by a teleporter." icon_state = "beacon" item_state = "beacon" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' var/code = "electronic" origin_tech = "bluespace=1" dog_fashion = null diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index f8313bb079..891a4027a0 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/radio.dmi' icon_state = "electropack0" item_state = "electropack" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BACK w_class = WEIGHT_CLASS_HUGE diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 3c94db8ca4..3d7e575215 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -16,6 +16,8 @@ MASS SPECTROMETER slot_flags = SLOT_BELT w_class = WEIGHT_CLASS_SMALL item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(MAT_METAL=150) origin_tech = "magnets=1;engineering=1" @@ -57,7 +59,9 @@ MASS SPECTROMETER /obj/item/device/healthanalyzer name = "health analyzer" icon_state = "health" - item_state = "analyzer" + item_state = "healthanalyzer" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' desc = "A hand-held body scanner able to distinguish vital signs of the subject." flags = CONDUCT | NOBLUDGEON slot_flags = SLOT_BELT @@ -253,6 +257,8 @@ MASS SPECTROMETER name = "analyzer" icon_state = "atmos" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = CONDUCT | NOBLUDGEON slot_flags = SLOT_BELT @@ -327,6 +333,8 @@ MASS SPECTROMETER name = "mass-spectrometer" icon_state = "spectrometer" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = CONDUCT slot_flags = SLOT_BELT @@ -388,6 +396,8 @@ MASS SPECTROMETER desc = "A device that analyzes a slime's internal composition and measures its stats." icon_state = "adv_spectrometer" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' origin_tech = "biotech=2" w_class = WEIGHT_CLASS_SMALL flags = CONDUCT diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm index bb59779f81..8e0e7b384e 100644 --- a/code/game/objects/items/devices/taperecorder.dm +++ b/code/game/objects/items/devices/taperecorder.dm @@ -3,6 +3,8 @@ desc = "A device that can record to cassette tapes, and play them. It automatically translates the content in playback." icon_state = "taperecorder_empty" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = HEAR slot_flags = SLOT_BELT @@ -238,6 +240,8 @@ desc = "A magnetic tape that can hold up to ten minutes of content." icon_state = "tape_white" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_TINY materials = list(MAT_METAL=20, MAT_GLASS=5) force = 1 diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm index 6c0e33a999..c2c37f3d29 100644 --- a/code/game/objects/items/devices/traitordevices.dm +++ b/code/game/objects/items/devices/traitordevices.dm @@ -25,6 +25,8 @@ effective or pretty fucking useless. throw_range = 7 flags = CONDUCT item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' origin_tech = "magnets=3;combat=3;syndicate=3" var/times_used = 0 //Number of times it's been used. diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 27cf8a772f..c21ff386bd 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -3,6 +3,8 @@ name = "tank transfer valve" icon_state = "valve_1" item_state = "ttv" + lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi' desc = "Regulates the transfer of air between two tanks" var/obj/item/weapon/tank/tank_one var/obj/item/weapon/tank/tank_two diff --git a/code/game/objects/items/religion.dm b/code/game/objects/items/religion.dm index 5900237016..050d221f2d 100644 --- a/code/game/objects/items/religion.dm +++ b/code/game/objects/items/religion.dm @@ -3,6 +3,8 @@ icon = 'icons/obj/items.dmi' icon_state = "banner" item_state = "banner" + lefthand_file = 'icons/mob/inhands/equipment/banners_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/banners_righthand.dmi' desc = "A banner with Nanotrasen's logo on it." var/moralecooldown = 0 var/moralewait = 600 @@ -100,6 +102,8 @@ name = "godstaff" desc = "It's a stick..?" icon_state = "godstaff-red" + lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' var/conversion_color = "#ffffff" var/staffcooldown = 0 var/staffwait = 30 diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 6634826d6c..945d47ee80 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -107,6 +107,8 @@ singular_name = "bruise pack" desc = "A theraputic gel pack and bandages designed to treat blunt-force trauma." icon_state = "brutepack" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_brute = 40 origin_tech = "biotech=2" self_delay = 20 @@ -138,6 +140,8 @@ gender = PLURAL singular_name = "ointment" icon_state = "ointment" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' heal_burn = 40 origin_tech = "biotech=2" self_delay = 20 diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 64e5647df8..6623653537 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -187,6 +187,8 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ force = 5 throwforce = 10 item_state = "shard-glass" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT) attack_verb = list("stabbed", "slashed", "sliced", "cut") hitsound = 'sound/weapons/bladeslice.ogg' diff --git a/code/game/objects/items/stacks/sheets/sheets.dm b/code/game/objects/items/stacks/sheets/sheets.dm index 24de1bee5e..315cc94b66 100644 --- a/code/game/objects/items/stacks/sheets/sheets.dm +++ b/code/game/objects/items/stacks/sheets/sheets.dm @@ -1,5 +1,7 @@ /obj/item/stack/sheet name = "sheet" + lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi' full_w_class = WEIGHT_CLASS_NORMAL force = 5 throwforce = 5 diff --git a/code/game/objects/items/theft_tools.dm b/code/game/objects/items/theft_tools.dm index 9705dadb1c..bceb4cfac0 100644 --- a/code/game/objects/items/theft_tools.dm +++ b/code/game/objects/items/theft_tools.dm @@ -42,6 +42,8 @@ icon = 'icons/obj/nuke_tools.dmi' icon_state = "core_container_empty" item_state = "tile" + lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi' var/obj/item/nuke_core/core /obj/item/nuke_core_container/Destroy() diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index af127e9450..348c6620cd 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -115,6 +115,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "syndballoon" item_state = "syndballoon" + lefthand_file = 'icons/mob/inhands/antag/balloons_lefthand.dmi' + righthand_file = 'icons/mob/inhands/antag/balloons_righthand.dmi' w_class = WEIGHT_CLASS_BULKY /* @@ -135,8 +137,8 @@ icon = 'icons/obj/guns/projectile.dmi' icon_state = "revolver" item_state = "gun" - lefthand_file = 'icons/mob/inhands/guns_lefthand.dmi' - righthand_file = 'icons/mob/inhands/guns_righthand.dmi' + lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT w_class = WEIGHT_CLASS_NORMAL @@ -212,6 +214,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "sword0" item_state = "sword0" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' var/active = 0 w_class = WEIGHT_CLASS_SMALL attack_verb = list("attacked", "struck", "hit") @@ -328,6 +332,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "katana" item_state = "katana" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT | SLOT_BACK force = 5 diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index 32d60880d1..96c26065d3 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -1,6 +1,8 @@ //Added by Jack Rost /obj/item/trash icon = 'icons/obj/janitor.dmi' + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' desc = "This is rubbish." w_class = WEIGHT_CLASS_TINY resistance_flags = FLAMMABLE diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm index b880cf43af..6f2310303b 100644 --- a/code/game/objects/items/weapons/AI_modules.dm +++ b/code/game/objects/items/weapons/AI_modules.dm @@ -11,6 +11,8 @@ AI MODULES icon = 'icons/obj/module.dmi' icon_state = "std_mod" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' desc = "An AI Module for programming laws to an AI." flags = CONDUCT force = 5 diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index 01a3e77a19..b40316ff78 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -120,6 +120,8 @@ obj/item/weapon/construction desc = "A device used to rapidly build and deconstruct walls and floors." icon = 'icons/obj/tools.dmi' icon_state = "rcd" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' max_matter = 160 var/mode = 1 var/canRturf = 0 @@ -405,6 +407,8 @@ obj/item/weapon/construction icon = 'icons/obj/ammo.dmi' icon_state = "rcd" item_state = "rcdammo" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' origin_tech = "materials=3" materials = list(MAT_METAL=12000, MAT_GLASS=8000) var/ammoamt = 40 @@ -452,6 +456,8 @@ obj/item/weapon/construction desc = "A device used to rapidly provide lighting sources to an area." icon = 'icons/obj/tools.dmi' icon_state = "rld-5" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' matter = 200 max_matter = 200 var/mode = LIGHT_MODE diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm index a9f270e101..6bae1adcd9 100644 --- a/code/game/objects/items/weapons/RSF.dm +++ b/code/game/objects/items/weapons/RSF.dm @@ -8,6 +8,8 @@ RSF desc = "A device used to rapidly deploy service items." icon = 'icons/obj/tools.dmi' icon_state = "rcd" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' opacity = 0 density = FALSE anchored = FALSE @@ -115,6 +117,8 @@ RSF desc = "A self-recharging device used to rapidly deploy cookies." icon = 'icons/obj/tools.dmi' icon_state = "rcd" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' var/matter = 10 var/toxin = 0 var/cooldown = 0 diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index 13a420de5e..380a68f16a 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -27,6 +27,8 @@ var/data = "null" var/special = null item_state = "card-id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' /obj/item/weapon/card/data/verb/label(t as text) set name = "Label Disk" @@ -51,6 +53,8 @@ name = "cryptographic sequencer" icon_state = "emag" item_state = "card-id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' origin_tech = "magnets=2;syndicate=2" flags = NOBLUDGEON var/prox_check = TRUE //If the emag requires you to be in range @@ -76,6 +80,8 @@ desc = "A card used to provide ID and determine access across the station." icon_state = "id" item_state = "card-id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' slot_flags = SLOT_ID armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100) resistance_flags = FIRE_PROOF | ACID_PROOF @@ -136,12 +142,16 @@ update_label("John Doe", "Clowny") desc = "A silver card which shows honour and dedication." icon_state = "silver" item_state = "silver_id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' /obj/item/weapon/card/id/gold name = "gold identification card" desc = "A golden card which shows power and might." icon_state = "gold" item_state = "gold_id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' /obj/item/weapon/card/id/syndicate name = "agent card" @@ -202,6 +212,8 @@ update_label("John Doe", "Clowny") desc = "The spare ID of the High Lord himself." icon_state = "gold" item_state = "gold_id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' registered_name = "Captain" assignment = "Captain" @@ -261,6 +273,8 @@ update_label("John Doe", "Clowny") desc = "You are a number, you are not a free man." icon_state = "orange" item_state = "orange-id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' assignment = "Prisoner" registered_name = "Scum" var/goal = 0 //How far from freedom? diff --git a/code/game/objects/items/weapons/charter.dm b/code/game/objects/items/weapons/charter.dm index b17f48937a..c5f3f9c7f2 100644 --- a/code/game/objects/items/weapons/charter.dm +++ b/code/game/objects/items/weapons/charter.dm @@ -100,6 +100,8 @@ name_type = "planet" icon_state = "banner" item_state = "banner" + lefthand_file = 'icons/mob/inhands/equipment/banners_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/banners_righthand.dmi' desc = "A cunning device used to claim ownership of planets." w_class = 5 force = 15 diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index c3be2659ff..567ac3672a 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -100,6 +100,8 @@ icon = 'icons/obj/items.dmi' icon_state = "bike_horn" item_state = "bike_horn" + lefthand_file = 'icons/mob/inhands/equipment/horns_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/horns_righthand.dmi' throwforce = 0 hitsound = null //To prevent tap.ogg playing, as the item lacks of force w_class = WEIGHT_CLASS_TINY diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm index 2462b5d19a..e80a8e4350 100644 --- a/code/game/objects/items/weapons/defib.dm +++ b/code/game/objects/items/weapons/defib.dm @@ -7,6 +7,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "defibunit" item_state = "defibunit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' slot_flags = SLOT_BACK force = 5 throwforce = 6 @@ -571,6 +573,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "defibpaddles0" item_state = "defibpaddles0" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' req_defib = FALSE /obj/item/weapon/twohanded/shockpaddles/cyborg/attack(mob/M, mob/user) @@ -592,6 +596,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "defibpaddles0" item_state = "defibpaddles0" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' req_defib = FALSE #undef HALFWAYCRITDEATH diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index e329ae78f8..8957562186 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -3,6 +3,8 @@ desc = "This injects the person with DNA." icon = 'icons/obj/items.dmi' icon_state = "dnainjector" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' throw_speed = 3 throw_range = 5 w_class = WEIGHT_CLASS_TINY diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index 8bb4d3eefe..0e6d6cc66f 100755 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/flamethrower.dmi' icon_state = "flamethrowerbase" item_state = "flamethrower_0" + lefthand_file = 'icons/mob/inhands/weapons/flamethrower_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/flamethrower_righthand.dmi' flags = CONDUCT force = 3 throwforce = 10 diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index 5ee8296c84..3563c0a439 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -2,6 +2,8 @@ name = "flashbang" icon_state = "flashbang" item_state = "flashbang" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' origin_tech = "materials=2;combat=3" /obj/item/weapon/grenade/flashbang/prime() diff --git a/code/game/objects/items/weapons/grenades/ghettobomb.dm b/code/game/objects/items/weapons/grenades/ghettobomb.dm index afa63a187f..de1c3a6cbd 100644 --- a/code/game/objects/items/weapons/grenades/ghettobomb.dm +++ b/code/game/objects/items/weapons/grenades/ghettobomb.dm @@ -7,6 +7,8 @@ icon = 'icons/obj/grenade.dmi' icon_state = "improvised_grenade" item_state = "flashbang" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' throw_speed = 3 throw_range = 7 flags = CONDUCT diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm index 33f3b34c95..08118f6447 100644 --- a/code/game/objects/items/weapons/grenades/grenade.dm +++ b/code/game/objects/items/weapons/grenades/grenade.dm @@ -5,6 +5,8 @@ icon = 'icons/obj/grenade.dmi' icon_state = "grenade" item_state = "flashbang" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' throw_speed = 3 throw_range = 7 flags = CONDUCT diff --git a/code/game/objects/items/weapons/grenades/plastic.dm b/code/game/objects/items/weapons/grenades/plastic.dm index f9ce9465e0..a043f3890c 100644 --- a/code/game/objects/items/weapons/grenades/plastic.dm +++ b/code/game/objects/items/weapons/grenades/plastic.dm @@ -162,6 +162,8 @@ icon = 'icons/obj/grenade.dmi' icon_state = "plastic-explosive0" item_state = "plasticx" + lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi' flags = NOBLUDGEON w_class = WEIGHT_CLASS_SMALL origin_tech = "syndicate=1" diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index 7ee254a8dd..802c2d499a 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -9,6 +9,8 @@ gender = PLURAL icon = 'icons/obj/items.dmi' icon_state = "handcuff" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT throwforce = 0 @@ -88,6 +90,8 @@ desc = "Looks like some cables tied together. Could be used to tie something up." icon_state = "cuff_red" item_state = "coil_red" + lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' + righthand_file = 'icons/mob/inhands/items_righthand.dmi' materials = list(MAT_METAL=150, MAT_GLASS=75) origin_tech = "engineering=2" breakouttime = 300 //Deciseconds = 30s @@ -141,7 +145,9 @@ /obj/item/weapon/restraints/handcuffs/cable/white icon_state = "cuff_white" - item_state = "coil_white" + item_state = "cuff_white" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' /obj/item/weapon/restraints/handcuffs/alien icon_state = "handcuffAlien" @@ -206,7 +212,9 @@ name = "zipties" desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use." icon_state = "cuff_white" - item_state = "coil_white" + item_state = "cuff_white" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' materials = list() breakouttime = 450 //Deciseconds = 45s trashtype = /obj/item/weapon/restraints/handcuffs/cable/zipties/used @@ -227,6 +235,8 @@ gender = PLURAL icon = 'icons/obj/items.dmi' icon_state = "handcuff" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' flags = CONDUCT throwforce = 0 w_class = WEIGHT_CLASS_NORMAL diff --git a/code/game/objects/items/weapons/holosign_creator.dm b/code/game/objects/items/weapons/holosign_creator.dm index 1923f7e3d3..23b65e01bf 100644 --- a/code/game/objects/items/weapons/holosign_creator.dm +++ b/code/game/objects/items/weapons/holosign_creator.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/device.dmi' icon_state = "signmaker" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' force = 0 w_class = WEIGHT_CLASS_SMALL throwforce = 0 diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index e262d6cd00..238022d209 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -3,6 +3,8 @@ desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers." icon_state = "nullrod" item_state = "nullrod" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' force = 18 throw_speed = 3 throw_range = 4 @@ -60,6 +62,8 @@ /obj/item/weapon/nullrod/staff icon_state = "godstaff-red" item_state = "godstaff-red" + lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' name = "red holy staff" desc = "It has a mysterious, protective aura." w_class = WEIGHT_CLASS_HUGE @@ -82,6 +86,8 @@ /obj/item/weapon/nullrod/claymore icon_state = "claymore" item_state = "claymore" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "holy claymore" desc = "A weapon fit for a crusade!" w_class = WEIGHT_CLASS_HUGE @@ -163,6 +169,8 @@ desc = "This thing is so unspeakably HOLY you are having a hard time even holding it." icon_state = "sord" item_state = "sord" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' slot_flags = SLOT_BELT force = 4.13 throwforce = 1 @@ -172,6 +180,8 @@ /obj/item/weapon/nullrod/scythe icon_state = "scythe1" item_state = "scythe1" + lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "reaper scythe" desc = "Ask not for whom the bell tolls..." w_class = WEIGHT_CLASS_BULKY @@ -183,6 +193,8 @@ /obj/item/weapon/nullrod/scythe/vibro icon_state = "hfrequency0" item_state = "hfrequency1" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "high frequency blade" desc = "Bad references are the DNA of the soul." attack_verb = list("chopped", "sliced", "cut", "zandatsu'd") @@ -192,6 +204,8 @@ /obj/item/weapon/nullrod/scythe/spellblade icon_state = "spellblade" item_state = "spellblade" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' icon = 'icons/obj/guns/magic.dmi' name = "dormant spellblade" desc = "The blade grants the wielder nearly limitless power...if they can figure out how to turn it on, that is." @@ -200,6 +214,8 @@ /obj/item/weapon/nullrod/scythe/talking icon_state = "talking_sword" item_state = "talking_sword" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "possessed blade" desc = "When the station falls into chaos, it's nice to have a friend by your side." attack_verb = list("chopped", "sliced", "cut") @@ -243,6 +259,8 @@ /obj/item/weapon/nullrod/hammmer icon_state = "hammeron" item_state = "hammeron" + lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi' name = "relic war hammer" desc = "This war hammer cost the chaplain forty thousand space dollars." slot_flags = SLOT_BELT @@ -254,6 +272,8 @@ desc = "Good? Bad? You're the guy with the chainsaw hand." icon_state = "chainsaw_on" item_state = "mounted_chainsaw" + lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi' w_class = WEIGHT_CLASS_HUGE flags = NODROP | ABSTRACT sharpness = IS_SHARP @@ -275,6 +295,8 @@ desc = "What a terrible night to be on Space Station 13." icon_state = "chain" item_state = "chain" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' slot_flags = SLOT_BELT attack_verb = list("whipped", "lashed") hitsound = 'sound/weapons/chainhit.ogg' @@ -333,10 +355,14 @@ icon = 'icons/obj/weapons.dmi' icon_state = "bostaff0" item_state = "bostaff0" + lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' /obj/item/weapon/nullrod/tribal_knife icon_state = "crysknife" item_state = "crysknife" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "arrhythmic knife" w_class = WEIGHT_CLASS_HUGE desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn." @@ -363,6 +389,8 @@ /obj/item/weapon/nullrod/pitchfork icon_state = "pitchfork0" + lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "unholy pitchfork" w_class = WEIGHT_CLASS_NORMAL desc = "Holding this makes you look absolutely devilish." diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index bce0025c04..287f0c29bc 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/items.dmi' icon_state = "implantcase-0" item_state = "implantcase" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' throw_speed = 2 throw_range = 5 w_class = WEIGHT_CLASS_TINY diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm index 9be87aa5d4..708232d910 100644 --- a/code/game/objects/items/weapons/implants/implanter.dm +++ b/code/game/objects/items/weapons/implants/implanter.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/items.dmi' icon_state = "implanter0" item_state = "syringe_0" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' throw_speed = 3 throw_range = 5 w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/objects/items/weapons/implants/implantpad.dm b/code/game/objects/items/weapons/implants/implantpad.dm index 094f46413a..dabd0eeda5 100644 --- a/code/game/objects/items/weapons/implants/implantpad.dm +++ b/code/game/objects/items/weapons/implants/implantpad.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/items.dmi' icon_state = "implantpad-0" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throw_speed = 3 throw_range = 5 w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/objects/items/weapons/implants/implantuplink.dm b/code/game/objects/items/weapons/implants/implantuplink.dm index d0b5971d60..927da73a5b 100644 --- a/code/game/objects/items/weapons/implants/implantuplink.dm +++ b/code/game/objects/items/weapons/implants/implantuplink.dm @@ -3,6 +3,8 @@ desc = "Sneeki breeki." icon = 'icons/obj/radio.dmi' icon_state = "radio" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' origin_tech = "materials=4;magnets=4;programming=4;biotech=4;syndicate=5;bluespace=5" var/starting_tc = 0 diff --git a/code/game/objects/items/weapons/inducer.dm b/code/game/objects/items/weapons/inducer.dm index 193e49989f..0110b69a01 100644 --- a/code/game/objects/items/weapons/inducer.dm +++ b/code/game/objects/items/weapons/inducer.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/tools.dmi' icon_state = "inducer-engi" item_state = "inducer-engi" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' origin_tech = "engineering=4;magnets=4;powerstorage=4" force = 7 var/powertransfer = 1000 diff --git a/code/game/objects/items/weapons/kitchen.dm b/code/game/objects/items/weapons/kitchen.dm index de89b3d3a0..a125aaf89c 100644 --- a/code/game/objects/items/weapons/kitchen.dm +++ b/code/game/objects/items/weapons/kitchen.dm @@ -11,6 +11,8 @@ /obj/item/weapon/kitchen icon = 'icons/obj/kitchen.dmi' origin_tech = "materials=1" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' /obj/item/weapon/kitchen/fork name = "fork" @@ -86,6 +88,7 @@ desc = "The unearthly energies that once powered this blade are now dormant." icon = 'icons/obj/wizard.dmi' icon_state = "render" + item_state = "knife" w_class = WEIGHT_CLASS_NORMAL /obj/item/weapon/kitchen/knife/butcher @@ -113,6 +116,7 @@ /obj/item/weapon/kitchen/knife/combat/survival name = "survival knife" icon_state = "survivalknife" + item_state = "knife" desc = "A hunting grade survival knife." force = 15 throwforce = 15 @@ -122,6 +126,8 @@ name = "bone dagger" item_state = "bone_dagger" icon_state = "bone_dagger" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' desc = "A sharpened bone. The bare mimimum in survival." force = 15 throwforce = 15 @@ -138,6 +144,8 @@ name = "carrot shiv" icon_state = "carrotshiv" item_state = "carrotshiv" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' desc = "Unlike other carrots, you should probably keep this far away from your eyes." force = 8 throwforce = 12//fuck git diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm index f366704e50..8bca4d02a1 100644 --- a/code/game/objects/items/weapons/melee/energy.dm +++ b/code/game/objects/items/weapons/melee/energy.dm @@ -61,6 +61,8 @@ name = "energy axe" desc = "An energized battle axe." icon_state = "axe0" + lefthand_file = 'icons/mob/inhands/weapons/axes_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/axes_righthand.dmi' force = 40 force_on = 150 throwforce = 25 @@ -85,6 +87,8 @@ name = "energy sword" desc = "May the force be within you." icon_state = "sword0" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' force = 3 throwforce = 5 hitsound = "swing_hit" //it starts deactivated @@ -187,6 +191,8 @@ name = "energy cutlass" desc = "Arrrr matey." icon_state = "cutlass0" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' icon_state_on = "cutlass1" light_color = "#ff0000" @@ -194,6 +200,8 @@ name = "energy blade" desc = "A concentrated beam of energy in the shape of a blade. Very stylish... and lethal." icon_state = "blade" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' force = 30 //Normal attacks deal esword damage hitsound = 'sound/weapons/blade1.ogg' active = 1 diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm index bd48650746..2ded74b536 100644 --- a/code/game/objects/items/weapons/melee/misc.dm +++ b/code/game/objects/items/weapons/melee/misc.dm @@ -14,6 +14,8 @@ desc = "A tool used by great men to placate the frothing masses." icon_state = "chain" item_state = "chain" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT force = 10 @@ -47,6 +49,8 @@ desc = "An elegant weapon, its monomolecular edge is capable of cutting through flesh and bone with ease." icon_state = "sabre" item_state = "sabre" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' flags = CONDUCT unique_rename = 1 force = 15 @@ -83,6 +87,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "baton" item_state = "classic_baton" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' slot_flags = SLOT_BELT force = 12 //9 hit crit w_class = WEIGHT_CLASS_NORMAL @@ -138,6 +144,8 @@ desc = "A compact yet robust personal defense weapon. Can be concealed when folded." icon = 'icons/obj/weapons.dmi' icon_state = "telebaton_0" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' item_state = null slot_flags = SLOT_BELT w_class = WEIGHT_CLASS_SMALL @@ -190,6 +198,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "supermatter_sword" item_state = "supermatter_sword" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' slot_flags = null w_class = WEIGHT_CLASS_BULKY force = 0.001 @@ -284,6 +294,8 @@ desc = "Somewhat eccentric and outdated, it still stings like hell to be hit by." icon_state = "whip" item_state = "chain" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' slot_flags = SLOT_BELT force = 15 w_class = WEIGHT_CLASS_NORMAL diff --git a/code/game/objects/items/weapons/miscellaneous.dm b/code/game/objects/items/weapons/miscellaneous.dm index 001037a452..8924209463 100644 --- a/code/game/objects/items/weapons/miscellaneous.dm +++ b/code/game/objects/items/weapons/miscellaneous.dm @@ -3,6 +3,8 @@ name = "wet floor sign" icon = 'icons/obj/janitor.dmi' icon_state = "caution" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' force = 1 throwforce = 3 throw_speed = 2 diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 9bf5be6e35..57871326d4 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -77,6 +77,8 @@ mopcap = 10 icon_state = "advmop" item_state = "mop" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' origin_tech = "materials=3;engineering=3" force = 6 throwforce = 8 diff --git a/code/game/objects/items/weapons/pneumaticCannon.dm b/code/game/objects/items/weapons/pneumaticCannon.dm index 7ac70c82f8..d2f5714d5e 100644 --- a/code/game/objects/items/weapons/pneumaticCannon.dm +++ b/code/game/objects/items/weapons/pneumaticCannon.dm @@ -11,8 +11,8 @@ icon = 'icons/obj/pneumaticCannon.dmi' icon_state = "pneumaticCannon" item_state = "bulldog" - lefthand_file = 'icons/mob/inhands/guns_lefthand.dmi' - righthand_file = 'icons/mob/inhands/guns_righthand.dmi' + lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 60, acid = 50) var/maxWeightClass = 20 //The max weight of items that can fit into the cannon var/loadedWeightClass = 0 //The weight of items currently in the cannon diff --git a/code/game/objects/items/weapons/powerfist.dm b/code/game/objects/items/weapons/powerfist.dm index d3a940090d..256cdc0433 100644 --- a/code/game/objects/items/weapons/powerfist.dm +++ b/code/game/objects/items/weapons/powerfist.dm @@ -3,6 +3,8 @@ desc = "A metal gauntlet with a piston-powered ram ontop for that extra 'ompfh' in your punch." icon_state = "powerfist" item_state = "powerfist" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' flags = CONDUCT attack_verb = list("whacked", "fisted", "power-punched") force = 20 diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm index b528d52078..bb1a1de8c0 100644 --- a/code/game/objects/items/weapons/shields.dm +++ b/code/game/objects/items/weapons/shields.dm @@ -8,6 +8,8 @@ desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder." icon = 'icons/obj/weapons.dmi' icon_state = "riot" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' slot_flags = SLOT_BACK force = 10 throwforce = 5 @@ -41,12 +43,16 @@ desc = "Bears an inscription on the inside: \"Romanes venio domus\"." icon_state = "roman_shield" item_state = "roman_shield" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' /obj/item/weapon/shield/riot/buckler name = "wooden buckler" desc = "A medieval wooden buckler." icon_state = "buckler" item_state = "buckler" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' materials = list() origin_tech = "materials=1;combat=3;biotech=2" resistance_flags = FLAMMABLE @@ -57,6 +63,8 @@ desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere." icon = 'icons/obj/weapons.dmi' icon_state = "eshield0" // eshield1 for expanded + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' force = 3 throwforce = 3 throw_speed = 3 @@ -100,6 +108,8 @@ desc = "An advanced riot shield made of lightweight materials that collapses for easy storage." icon = 'icons/obj/weapons.dmi' icon_state = "teleriot0" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' origin_tech = "materials=3;combat=4;engineering=4" slot_flags = null force = 3 diff --git a/code/game/objects/items/weapons/singularityhammer.dm b/code/game/objects/items/weapons/singularityhammer.dm index 77b3feb81c..a229b82660 100644 --- a/code/game/objects/items/weapons/singularityhammer.dm +++ b/code/game/objects/items/weapons/singularityhammer.dm @@ -2,6 +2,8 @@ name = "singularity hammer" desc = "The pinnacle of close combat technology, the hammer harnesses the power of a miniaturized singularity to deal crushing blows." icon_state = "mjollnir0" + lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BACK force = 5 @@ -71,6 +73,8 @@ name = "Mjolnir" desc = "A weapon worthy of a god, able to strike with the force of a lightning bolt. It crackles with barely contained energy." icon_state = "mjollnir0" + lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BACK force = 5 diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index a3b5d0f4bc..cd9d0bee14 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -14,6 +14,8 @@ desc = "You wear this on your back and put items into it." icon_state = "backpack" item_state = "backpack" + lefthand_file = 'icons/mob/inhands/equipment/backpack_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi' w_class = WEIGHT_CLASS_BULKY slot_flags = SLOT_BACK //ERROOOOO max_w_class = WEIGHT_CLASS_NORMAL diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm index 76b4e087fd..dff48b6d41 100644 --- a/code/game/objects/items/weapons/storage/bags.dm +++ b/code/game/objects/items/weapons/storage/bags.dm @@ -32,6 +32,8 @@ icon = 'icons/obj/janitor.dmi' icon_state = "trashbag" item_state = "trashbag" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' w_class = WEIGHT_CLASS_BULKY max_w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/objects/items/weapons/storage/book.dm b/code/game/objects/items/weapons/storage/book.dm index ed38d02c31..9e8e913f39 100644 --- a/code/game/objects/items/weapons/storage/book.dm +++ b/code/game/objects/items/weapons/storage/book.dm @@ -23,6 +23,8 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible", icon = 'icons/obj/storage.dmi' icon_state = "bible" item_state = "bible" + lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/books_righthand.dmi' var/mob/affecting = null var/deity_name = "Christ" force_string = "holy" diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 75267d731f..94a935498b 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -26,6 +26,8 @@ desc = "It's just an ordinary box." icon_state = "box" item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' resistance_flags = FLAMMABLE var/foldable = /obj/item/stack/sheet/cardboard var/illustration = "writing" @@ -533,6 +535,8 @@ illustration = "light" desc = "This box is shaped on the inside so that only light tubes and bulbs fit." item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' foldable = /obj/item/stack/sheet/cardboard //BubbleWrap storage_slots=21 can_hold = list(/obj/item/weapon/light/tube, /obj/item/weapon/light/bulb) diff --git a/code/game/objects/items/weapons/storage/briefcase.dm b/code/game/objects/items/weapons/storage/briefcase.dm index 7434679d10..d7ec67c78a 100644 --- a/code/game/objects/items/weapons/storage/briefcase.dm +++ b/code/game/objects/items/weapons/storage/briefcase.dm @@ -2,6 +2,8 @@ name = "briefcase" desc = "It's made of AUTHENTIC faux-leather and has a price-tag still attached. Its owner must be a real professional." icon_state = "briefcase" + lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' flags = CONDUCT force = 8 hitsound = "swing_hit" diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index 32d9a75397..f98f9d62b1 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -81,6 +81,8 @@ icon = 'icons/obj/food/containers.dmi' icon_state = "eggbox" icon_type = "egg" + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' name = "egg box" storage_slots = 12 can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/egg) diff --git a/code/game/objects/items/weapons/storage/firstaid.dm b/code/game/objects/items/weapons/storage/firstaid.dm index fd893afb2d..f3699e20ab 100644 --- a/code/game/objects/items/weapons/storage/firstaid.dm +++ b/code/game/objects/items/weapons/storage/firstaid.dm @@ -12,6 +12,8 @@ name = "first-aid kit" desc = "It's an emergency medical kit for those serious boo-boos." icon_state = "firstaid" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' throw_speed = 3 throw_range = 7 var/empty = 0 diff --git a/code/game/objects/items/weapons/storage/lockbox.dm b/code/game/objects/items/weapons/storage/lockbox.dm index 35a6c64388..ada92e3f91 100644 --- a/code/game/objects/items/weapons/storage/lockbox.dm +++ b/code/game/objects/items/weapons/storage/lockbox.dm @@ -3,6 +3,8 @@ desc = "A locked box." icon_state = "lockbox+l" item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' w_class = WEIGHT_CLASS_BULKY max_w_class = WEIGHT_CLASS_NORMAL max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item. @@ -109,6 +111,8 @@ desc = "A locked box used to store medals of honor." icon_state = "medalbox+l" item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' w_class = WEIGHT_CLASS_NORMAL max_w_class = WEIGHT_CLASS_SMALL storage_slots = 10 diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm index 56eb477906..501802f68c 100644 --- a/code/game/objects/items/weapons/storage/secure.dm +++ b/code/game/objects/items/weapons/storage/secure.dm @@ -135,6 +135,8 @@ icon = 'icons/obj/storage.dmi' icon_state = "secure" item_state = "sec-case" + lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' desc = "A large briefcase with a digital locking system." force = 8 hitsound = "swing_hit" diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm index 31f52a42fc..8fa9a0bf00 100644 --- a/code/game/objects/items/weapons/storage/toolbox.dm +++ b/code/game/objects/items/weapons/storage/toolbox.dm @@ -3,6 +3,8 @@ desc = "Danger. Very robust." icon_state = "red" item_state = "toolbox_red" + lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi' flags = CONDUCT force = 12 throwforce = 12 diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index bde97b5680..c43b97d9f1 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -3,6 +3,8 @@ desc = "A stun baton for incapacitating people with." icon_state = "stunbaton" item_state = "baton" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' slot_flags = SLOT_BELT force = 10 throwforce = 7 @@ -180,6 +182,8 @@ desc = "An improvised stun baton." icon_state = "stunprod_nocell" item_state = "prod" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' w_class = WEIGHT_CLASS_BULKY force = 3 throwforce = 5 diff --git a/code/game/objects/items/weapons/tanks/jetpack.dm b/code/game/objects/items/weapons/tanks/jetpack.dm index 478b966d57..8b61a45d5a 100644 --- a/code/game/objects/items/weapons/tanks/jetpack.dm +++ b/code/game/objects/items/weapons/tanks/jetpack.dm @@ -3,6 +3,8 @@ desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution." icon_state = "jetpack" item_state = "jetpack" + lefthand_file = 'icons/mob/inhands/equipment/jetpacks_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/jetpacks_righthand.dmi' w_class = WEIGHT_CLASS_BULKY distribute_pressure = ONE_ATMOSPHERE * O2STANDARD actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization) diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm index 0974e60cc0..7a42cdc5f1 100644 --- a/code/game/objects/items/weapons/tanks/tanks.dm +++ b/code/game/objects/items/weapons/tanks/tanks.dm @@ -1,6 +1,8 @@ /obj/item/weapon/tank name = "tank" icon = 'icons/obj/tank.dmi' + lefthand_file = 'icons/mob/inhands/equipment/tanks_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tanks_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BACK hitsound = 'sound/weapons/smash.ogg' diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm index 807756b29e..9eac23c55c 100644 --- a/code/game/objects/items/weapons/tanks/watertank.dm +++ b/code/game/objects/items/weapons/tanks/watertank.dm @@ -103,6 +103,8 @@ icon = 'icons/obj/hydroponics/equipment.dmi' icon_state = "mister" item_state = "mister" + lefthand_file = 'icons/mob/inhands/equipment/mister_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mister_righthand.dmi' w_class = WEIGHT_CLASS_BULKY amount_per_transfer_from_this = 50 possible_transfer_amounts = list(25,50,100) @@ -164,6 +166,8 @@ icon = 'icons/obj/hydroponics/equipment.dmi' icon_state = "misterjani" item_state = "misterjani" + lefthand_file = 'icons/mob/inhands/equipment/mister_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mister_righthand.dmi' amount_per_transfer_from_this = 5 possible_transfer_amounts = list() @@ -208,6 +212,8 @@ icon = 'icons/obj/hydroponics/equipment.dmi' icon_state = "atmos_nozzle" item_state = "nozzleatmos" + lefthand_file = 'icons/mob/inhands/equipment/mister_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mister_righthand.dmi' safety = 0 max_water = 200 power = 8 @@ -458,6 +464,8 @@ icon = 'icons/obj/hydroponics/equipment.dmi' icon_state = "misterjani" item_state = "misterjani" + lefthand_file = 'icons/mob/inhands/equipment/mister_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mister_righthand.dmi' w_class = WEIGHT_CLASS_BULKY amount_per_transfer_from_this = 100 possible_transfer_amounts = list(75,100,150) diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm index aa624adc58..a53e16233f 100644 --- a/code/game/objects/items/weapons/teleportation.dm +++ b/code/game/objects/items/weapons/teleportation.dm @@ -23,6 +23,8 @@ flags = CONDUCT w_class = WEIGHT_CLASS_SMALL item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throw_speed = 3 throw_range = 7 materials = list(MAT_METAL=400) @@ -132,6 +134,8 @@ Frequency: icon = 'icons/obj/device.dmi' icon_state = "hand_tele" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throwforce = 0 w_class = WEIGHT_CLASS_SMALL throw_speed = 3 diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 385ff6cbc0..1121100d8c 100755 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -19,6 +19,8 @@ desc = "A wrench with common uses. Can be found in your hand." icon = 'icons/obj/tools.dmi' icon_state = "wrench" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT force = 5 @@ -62,6 +64,8 @@ desc = "A simple powered hand drill. It's fitted with a bolt bit." icon_state = "drill_bolt" item_state = "drill" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' usesound = 'sound/items/drill_use.ogg' materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get @@ -129,6 +133,8 @@ icon = 'icons/obj/tools.dmi' icon_state = "screwdriver" item_state = "screwdriver" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT force = 5 @@ -224,6 +230,8 @@ desc = "A simple powered hand drill. It's fitted with a screw bit." icon_state = "drill_screw" item_state = "drill" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get force = 8 //might or might not be too high, subject to change @@ -262,6 +270,8 @@ desc = "This cuts wires." icon = 'icons/obj/tools.dmi' icon_state = null + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT force = 6 @@ -357,6 +367,8 @@ icon = 'icons/obj/tools.dmi' icon_state = "welder" item_state = "welder" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT force = 3 @@ -692,6 +704,8 @@ desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors." icon = 'icons/obj/tools.dmi' icon_state = "crowbar" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' usesound = 'sound/items/crowbar.ogg' flags = CONDUCT slot_flags = SLOT_BELT @@ -753,6 +767,8 @@ desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a prying head." icon_state = "jaws_pry" item_state = "jawsoflife" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) origin_tech = "materials=2;engineering=2" usesound = 'sound/items/jaws_pry.ogg' diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 067339d6a3..5cdf679cbe 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -198,6 +198,8 @@ */ /obj/item/weapon/twohanded/fireaxe // DEM AXES MAN, marker -Agouri icon_state = "fireaxe0" + lefthand_file = 'icons/mob/inhands/weapons/axes_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/axes_righthand.dmi' name = "fire axe" desc = "Truly, the weapon of a madman. Who would think to fight fire with an axe?" force = 5 @@ -238,6 +240,8 @@ */ /obj/item/weapon/twohanded/dualsaber icon_state = "dualsaber0" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "double-bladed energy sword" desc = "Handle with care." force = 3 @@ -401,6 +405,8 @@ //spears /obj/item/weapon/twohanded/spear icon_state = "spearglass0" + lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "spear" desc = "A haphazardly-constructed yet still deadly weapon of ancient design." force = 10 @@ -477,6 +483,8 @@ name = "chainsaw" desc = "A versatile power tool. Useful for limbing trees and delimbing humans." icon_state = "chainsaw_off" + lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi' flags = CONDUCT force = 13 var/force_on = 21 @@ -555,6 +563,8 @@ /obj/item/weapon/twohanded/pitchfork icon_state = "pitchfork0" + lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "pitchfork" desc = "A simple tool used for moving hay." force = 7 @@ -632,6 +642,8 @@ /obj/item/weapon/twohanded/vibro_weapon icon_state = "hfrequency0" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "vibro sword" desc = "A potent weapon capable of cutting through nearly anything. Wielding it in two hands will allow you to deflect gunfire." force_unwielded = 20 @@ -680,6 +692,8 @@ */ /obj/item/weapon/twohanded/bonespear //Blatant imitation of spear, but made out of bone. Not valid for explosive modification. icon_state = "bone_spear0" + lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "bone spear" desc = "A haphazardly-constructed yet still deadly weapon. The pinnacle of modern technology." force = 11 diff --git a/code/game/objects/items/weapons/vending_items.dm b/code/game/objects/items/weapons/vending_items.dm index 47ddfaed0a..bcb1969382 100644 --- a/code/game/objects/items/weapons/vending_items.dm +++ b/code/game/objects/items/weapons/vending_items.dm @@ -5,6 +5,8 @@ icon = 'icons/obj/vending_restock.dmi' icon_state = "refill_snack" item_state = "restock_unit" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT force = 7 throwforce = 10 diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 51c49e0367..ee6b2ea2c2 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -29,6 +29,8 @@ desc = "This thing is so unspeakably shitty you are having a hard time even holding it." icon_state = "sord" item_state = "sord" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' slot_flags = SLOT_BELT force = 2 throwforce = 1 @@ -46,6 +48,8 @@ desc = "What are you standing around staring at this for? Get to killing!" icon_state = "claymore" item_state = "claymore" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' hitsound = 'sound/weapons/bladeslice.ogg' flags = CONDUCT slot_flags = SLOT_BELT | SLOT_BACK @@ -190,6 +194,8 @@ desc = "Woefully underpowered in D20" icon_state = "katana" item_state = "katana" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT | SLOT_BACK force = 40 @@ -253,6 +259,8 @@ desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts" icon_state = "throwingstar" item_state = "eshield0" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' force = 2 throwforce = 20 //This is never used on mobs since this has a 100% embed chance. throw_speed = 4 @@ -268,6 +276,8 @@ /obj/item/weapon/switchblade name = "switchblade" icon_state = "switchblade" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' desc = "A sharp, concealable, spring-loaded knife." flags = CONDUCT force = 3 @@ -332,6 +342,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "cane" item_state = "stick" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' force = 5 throwforce = 5 w_class = WEIGHT_CLASS_SMALL @@ -343,6 +355,8 @@ desc = "Apparently a staff used by the wizard." icon = 'icons/obj/wizard.dmi' icon_state = "staff" + lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' force = 3 throwforce = 5 throw_speed = 2 @@ -365,6 +379,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "stick" item_state = "stick" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' force = 3 throwforce = 5 throw_speed = 2 @@ -387,6 +403,8 @@ desc = "A chainsaw that has replaced your arm." icon_state = "chainsaw_on" item_state = "mounted_chainsaw" + lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi' flags = NODROP | ABSTRACT | DROPDEL w_class = WEIGHT_CLASS_HUGE force = 21 @@ -462,6 +480,8 @@ icon = 'icons/obj/items.dmi' icon_state = "baseball_bat" item_state = "baseball_bat" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' force = 10 throwforce = 12 attack_verb = list("beat", "smacked") @@ -525,6 +545,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "flyswatter" item_state = "flyswatter" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' force = 1 throwforce = 1 attack_verb = list("swatted", "smacked") diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm index 27335719c7..96fb189ba5 100644 --- a/code/game/objects/structures/beds_chairs/chair.dm +++ b/code/game/objects/structures/beds_chairs/chair.dm @@ -225,6 +225,8 @@ icon = 'icons/obj/chairs.dmi' icon_state = "chair_toppled" item_state = "chair" + lefthand_file = 'icons/mob/inhands/misc/chairs_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/chairs_righthand.dmi' w_class = WEIGHT_CLASS_HUGE force = 8 throwforce = 10 diff --git a/code/modules/assembly/bomb.dm b/code/modules/assembly/bomb.dm index 672f91c11b..2853fefcbf 100644 --- a/code/modules/assembly/bomb.dm +++ b/code/modules/assembly/bomb.dm @@ -2,6 +2,8 @@ name = "bomb" icon = 'icons/obj/tank.dmi' item_state = "assembly" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throwforce = 5 w_class = WEIGHT_CLASS_NORMAL throw_speed = 2 diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index 5c4e308770..f356dfd78c 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -3,6 +3,8 @@ desc = "A powerful and versatile flashbulb device, with applications ranging from disorienting attackers to acting as visual receptors in robot production." icon_state = "flash" item_state = "flashtool" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' throwforce = 0 w_class = WEIGHT_CLASS_TINY materials = list(MAT_METAL = 300, MAT_GLASS = 300) @@ -225,6 +227,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "flashshield" item_state = "flashshield" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' slot_flags = SLOT_BACK force = 10 throwforce = 5 diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index 8a434a6f81..d1ac4c782d 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -3,6 +3,8 @@ icon = 'icons/obj/assemblies/new_assemblies.dmi' icon_state = "holder" item_state = "assembly" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT throwforce = 5 w_class = WEIGHT_CLASS_SMALL diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index c0d4e45ade..d827abb5e1 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -3,6 +3,8 @@ desc = "Used to remotely activate devices. Allows for syncing when using a secure signaler on another." icon_state = "signaller" item_state = "signaler" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(MAT_METAL=400, MAT_GLASS=120) origin_tech = "magnets=1;bluespace=1" wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE @@ -183,6 +185,8 @@ Code: desc = "The neutralized core of an anomaly. It'd probably be valuable for research." icon_state = "anomaly core" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' /obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal) if(!signal) diff --git a/code/modules/awaymissions/capture_the_flag.dm b/code/modules/awaymissions/capture_the_flag.dm index f824bf0c56..22d92b54be 100644 --- a/code/modules/awaymissions/capture_the_flag.dm +++ b/code/modules/awaymissions/capture_the_flag.dm @@ -13,6 +13,8 @@ icon = 'icons/obj/items.dmi' icon_state = "banner" item_state = "banner" + lefthand_file = 'icons/mob/inhands/equipment/banners_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/banners_righthand.dmi' desc = "A banner with Nanotrasen's logo on it." slowdown = 2 throw_speed = 0 diff --git a/code/modules/cargo/export_scanner.dm b/code/modules/cargo/export_scanner.dm index b8e18769db..d1fdf27306 100644 --- a/code/modules/cargo/export_scanner.dm +++ b/code/modules/cargo/export_scanner.dm @@ -3,6 +3,8 @@ desc = "A device used to check objects against Nanotrasen exports database." icon_state = "export_scanner" item_state = "radio" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = NOBLUDGEON w_class = WEIGHT_CLASS_SMALL siemens_coefficient = 1 diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index 4ae20e1461..01410d4222 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -17,6 +17,8 @@ desc = "High speed, low drag combat boots." icon_state = "jackboots" item_state = "jackboots" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' armor = list(melee = 25, bullet = 25, laser = 25, energy = 25, bomb = 50, bio = 10, rad = 0, fire = 70, acid = 50) strip_delay = 70 resistance_flags = 0 @@ -97,6 +99,8 @@ desc = "Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time." icon_state = "jackboots" item_state = "jackboots" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' item_color = "hosred" strip_delay = 50 equip_delay_other = 50 @@ -122,6 +126,8 @@ desc = "Nanotrasen-issue Engineering lace-up work boots for the especially blue-collar." icon_state = "workboots" item_state = "jackboots" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' strip_delay = 40 equip_delay_other = 40 pockets = /obj/item/weapon/storage/internal/pocket/shoes diff --git a/code/modules/detectivework/scanner.dm b/code/modules/detectivework/scanner.dm index c3d58ee67d..d7d9ac93ff 100644 --- a/code/modules/detectivework/scanner.dm +++ b/code/modules/detectivework/scanner.dm @@ -8,6 +8,8 @@ icon_state = "forensicnew" w_class = WEIGHT_CLASS_SMALL item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT | NOBLUDGEON slot_flags = SLOT_BELT var/scanning = 0 diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 012bfe588f..46f04a524f 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -6,6 +6,8 @@ desc = "yummy" icon = 'icons/obj/drinks.dmi' icon_state = null + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' container_type = OPENCONTAINER var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it. possible_transfer_amounts = list(5,10,15,20,25,30,50) @@ -328,6 +330,8 @@ /obj/item/weapon/reagent_containers/food/drinks/soda_cans name = "soda can" + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' container_type = 0 spillable = FALSE diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index ce42cf7005..dd9d914f18 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -9,6 +9,8 @@ volume = 100 throwforce = 15 item_state = "broken_beer" //Generic held-item sprite until unique ones are made. + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' var/const/duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets) var/isGlass = 1 //Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it @@ -304,6 +306,8 @@ desc = "Full of vitamins and deliciousness!" icon_state = "orangejuice" item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' isGlass = 0 list_reagents = list("orangejuice" = 100) @@ -312,6 +316,8 @@ desc = "It's cream. Made from milk. What else did you think you'd find in there?" icon_state = "cream" item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' isGlass = 0 list_reagents = list("cream" = 100) @@ -320,6 +326,8 @@ desc = "Well, at least it LOOKS like tomato juice. You can't tell with all that redness." icon_state = "tomatojuice" item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' isGlass = 0 list_reagents = list("tomatojuice" = 100) @@ -328,6 +336,8 @@ desc = "Sweet-sour goodness." icon_state = "limejuice" item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' isGlass = 0 list_reagents = list("limejuice" = 100) diff --git a/code/modules/food_and_drinks/food/condiment.dm b/code/modules/food_and_drinks/food/condiment.dm index 1b06edc350..477d4913c8 100644 --- a/code/modules/food_and_drinks/food/condiment.dm +++ b/code/modules/food_and_drinks/food/condiment.dm @@ -174,6 +174,8 @@ desc = "It's milk. White and nutritious goodness!" icon_state = "milk" item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' list_reagents = list("milk" = 50) possible_states = list() @@ -190,6 +192,8 @@ desc = "It's soy milk. White and nutritious goodness!" icon_state = "soymilk" item_state = "carton" + lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi' list_reagents = list("soymilk" = 50) possible_states = list() diff --git a/code/modules/food_and_drinks/food/snacks.dm b/code/modules/food_and_drinks/food/snacks.dm index 25b7b99144..8964e7ebaa 100644 --- a/code/modules/food_and_drinks/food/snacks.dm +++ b/code/modules/food_and_drinks/food/snacks.dm @@ -3,6 +3,8 @@ desc = "Yummy." icon = 'icons/obj/food/food.dmi' icon_state = null + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' unique_rename = 1 var/bitesize = 2 var/bitecount = 0 diff --git a/code/modules/food_and_drinks/pizzabox.dm b/code/modules/food_and_drinks/pizzabox.dm index 71c0bf2f1c..cde68b86e2 100644 --- a/code/modules/food_and_drinks/pizzabox.dm +++ b/code/modules/food_and_drinks/pizzabox.dm @@ -4,6 +4,8 @@ desc = "Special delivery!" icon_state = "pizzabomb_inactive" item_state = "eshield0" + lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' origin_tech = "syndicate=3;engineering=3" /obj/item/pizzabox @@ -12,6 +14,8 @@ icon = 'icons/obj/food/containers.dmi' icon_state = "pizzabox" item_state = "pizzabox" + lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' var/open = FALSE var/boxtag = "" diff --git a/code/modules/holodeck/items.dm b/code/modules/holodeck/items.dm index 00d8f3df7a..793266b165 100644 --- a/code/modules/holodeck/items.dm +++ b/code/modules/holodeck/items.dm @@ -14,6 +14,8 @@ name = "holographic energy sword" desc = "May the force be with you. Sorta" icon_state = "sword0" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' force = 3.0 throw_speed = 2 throw_range = 5 diff --git a/code/modules/hydroponics/grown/nettle.dm b/code/modules/hydroponics/grown/nettle.dm index 169812042f..eebf578340 100644 --- a/code/modules/hydroponics/grown/nettle.dm +++ b/code/modules/hydroponics/grown/nettle.dm @@ -33,6 +33,8 @@ desc = "It's probably not wise to touch it with bare hands..." icon = 'icons/obj/weapons.dmi' icon_state = "nettle" + lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi' damtype = "fire" force = 15 hitsound = 'sound/weapons/bladeslice.ogg' diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm index bb53c093c3..dc72c1adbe 100644 --- a/code/modules/hydroponics/hydroitemdefines.dm +++ b/code/modules/hydroponics/hydroitemdefines.dm @@ -5,6 +5,8 @@ icon = 'icons/obj/device.dmi' icon_state = "hydro" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_TINY slot_flags = SLOT_BELT origin_tech = "magnets=2;biotech=2" @@ -42,6 +44,8 @@ name = "pest spray" icon_state = "pestspray" item_state = "plantbgone" + lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' volume = 100 container_type = OPENCONTAINER slot_flags = SLOT_BELT @@ -64,6 +68,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "cultivator" item_state = "cultivator" + lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' origin_tech = "engineering=2;biotech=2" flags = CONDUCT force = 5 @@ -78,6 +84,9 @@ desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood." icon = 'icons/obj/weapons.dmi' icon_state = "hatchet" + item_state = "hatchet" + lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' flags = CONDUCT force = 12 w_class = WEIGHT_CLASS_TINY @@ -97,6 +106,8 @@ /obj/item/weapon/scythe icon_state = "scythe0" + lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "scythe" desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow." force = 13 diff --git a/code/modules/mining/aux_base.dm b/code/modules/mining/aux_base.dm index 4f07bbbc48..90248bce2e 100644 --- a/code/modules/mining/aux_base.dm +++ b/code/modules/mining/aux_base.dm @@ -177,6 +177,8 @@ interface with the mining shuttle at the landing site if a mobile beacon is also name = "Landing Field Designator" icon_state = "gangtool-purple" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' icon = 'icons/obj/device.dmi' desc = "Deploy to designate the landing zone of the auxillary base." w_class = WEIGHT_CLASS_SMALL diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm index cd600d64fb..a1251381b4 100644 --- a/code/modules/mining/equipment/kinetic_crusher.dm +++ b/code/modules/mining/equipment/kinetic_crusher.dm @@ -3,6 +3,8 @@ icon = 'icons/obj/mining.dmi' icon_state = "mining_hammer1" item_state = "mining_hammer1" + lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi' name = "proto-kinetic crusher" desc = "An early design of the proto-kinetic accelerator, it is little more than an combination of various mining tools cobbled together, forming a high-tech club. \ While it is an effective mining tool, it did little to aid any but the most skilled and/or suicidal miners against local fauna." diff --git a/code/modules/mining/equipment/lazarus_injector.dm b/code/modules/mining/equipment/lazarus_injector.dm index 1ff774bb61..98e621bb2e 100644 --- a/code/modules/mining/equipment/lazarus_injector.dm +++ b/code/modules/mining/equipment/lazarus_injector.dm @@ -5,6 +5,8 @@ icon = 'icons/obj/syringe.dmi' icon_state = "lazarus_hypo" item_state = "hypo" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' throwforce = 0 w_class = WEIGHT_CLASS_SMALL throw_speed = 3 diff --git a/code/modules/mining/equipment/mineral_scanner.dm b/code/modules/mining/equipment/mineral_scanner.dm index 4f76c98a28..85dc278735 100644 --- a/code/modules/mining/equipment/mineral_scanner.dm +++ b/code/modules/mining/equipment/mineral_scanner.dm @@ -4,6 +4,8 @@ name = "manual mining scanner" icon_state = "mining1" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = CONDUCT slot_flags = SLOT_BELT @@ -32,6 +34,8 @@ name = "advanced automatic mining scanner" icon_state = "mining0" item_state = "analyzer" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = CONDUCT slot_flags = SLOT_BELT diff --git a/code/modules/mining/equipment/mining_tools.dm b/code/modules/mining/equipment/mining_tools.dm index 7c31360a6b..a3ffa82114 100644 --- a/code/modules/mining/equipment/mining_tools.dm +++ b/code/modules/mining/equipment/mining_tools.dm @@ -8,6 +8,8 @@ force = 15 throwforce = 10 item_state = "pickaxe" + lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi' w_class = WEIGHT_CLASS_BULKY materials = list(MAT_METAL=2000) //one sheet, but where can you make them? var/digspeed = 40 @@ -89,6 +91,8 @@ desc = "A large tool for digging and moving dirt." icon = 'icons/obj/mining.dmi' icon_state = "shovel" + lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT force = 8 @@ -106,6 +110,8 @@ desc = "A small tool for digging and moving dirt." icon_state = "spade" item_state = "spade" + lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' force = 5 throwforce = 7 w_class = WEIGHT_CLASS_SMALL diff --git a/code/modules/mining/equipment/resonator.dm b/code/modules/mining/equipment/resonator.dm index 5c110d09bf..7685f6a1f6 100644 --- a/code/modules/mining/equipment/resonator.dm +++ b/code/modules/mining/equipment/resonator.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/mining.dmi' icon_state = "resonator" item_state = "resonator" + lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi' desc = "A handheld device that creates small fields of energy that resonate until they detonate, crushing rock. It does increased damage in low pressure." w_class = WEIGHT_CLASS_NORMAL force = 15 diff --git a/code/modules/mining/equipment/wormhole_jaunter.dm b/code/modules/mining/equipment/wormhole_jaunter.dm index ea64b9181b..00fdbfb561 100644 --- a/code/modules/mining/equipment/wormhole_jaunter.dm +++ b/code/modules/mining/equipment/wormhole_jaunter.dm @@ -5,6 +5,8 @@ icon = 'icons/obj/mining.dmi' icon_state = "Jaunter" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' throwforce = 0 w_class = WEIGHT_CLASS_SMALL throw_speed = 3 diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index c1cd1b937e..b2e474957c 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -141,6 +141,9 @@ desc = "This lantern gives off no light, but is home to a friendly wisp." icon = 'icons/obj/lighting.dmi' icon_state = "lantern-blue" + item_state = "lantern" + lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi' var/obj/effect/wisp/wisp /obj/item/device/wisp_lantern/attack_self(mob/user) @@ -258,6 +261,8 @@ ammo_type = /obj/item/ammo_casing/magic/hook icon_state = "hook" item_state = "chain" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' fire_sound = 'sound/weapons/batonextend.ogg' max_charges = 1 flags = NOBLUDGEON @@ -683,6 +688,8 @@ desc = "A rusted and dulled blade. It doesn't look like it'd do much damage. It glows weakly." icon_state = "spectral" item_state = "spectral" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' flags = CONDUCT sharpness = IS_SHARP w_class = WEIGHT_CLASS_BULKY diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 81dd60e3e0..fd7d209604 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -4,6 +4,8 @@ icon_state = "std_module" w_class = WEIGHT_CLASS_GIGANTIC item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT var/list/basic_modules = list() //a list of paths, converted to a list of instances on New() diff --git a/code/modules/modular_computers/hardware/network_card.dm b/code/modules/modular_computers/hardware/network_card.dm index 19e30cd42d..071fe096e4 100644 --- a/code/modules/modular_computers/hardware/network_card.dm +++ b/code/modules/modular_computers/hardware/network_card.dm @@ -68,6 +68,8 @@ origin_tech = "programming=4;engineering=2" power_usage = 100 // Better range but higher power usage. icon_state = "radio" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_TINY /obj/item/weapon/computer_hardware/network_card/wired diff --git a/code/modules/ninja/energy_katana.dm b/code/modules/ninja/energy_katana.dm index 80a077ac33..d82619d348 100644 --- a/code/modules/ninja/energy_katana.dm +++ b/code/modules/ninja/energy_katana.dm @@ -59,6 +59,8 @@ desc = "A katana infused with strong energy." icon_state = "energy_katana" item_state = "energy_katana" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' force = 40 throwforce = 20 block_chance = 50 diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm index 9e4b12aace..f1a1ee49e8 100644 --- a/code/modules/paperwork/handlabeler.dm +++ b/code/modules/paperwork/handlabeler.dm @@ -112,4 +112,6 @@ desc = "A roll of paper. Use it on a hand labeler to refill it." icon_state = "labeler_refill" item_state = "electropack" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_TINY diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index a9dc698fd8..c8112bb3bd 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/bureaucracy.dmi' icon_state = "paper_bin1" item_state = "sheet-metal" + lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi' throwforce = 0 w_class = WEIGHT_CLASS_NORMAL throw_speed = 3 diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index fe3f7f3b0f..0f0ccfa4a7 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -223,6 +223,10 @@ if(on) icon_state = "edagger" item_state = "edagger" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' else icon_state = initial(icon_state) //looks like a normal pen when off. item_state = initial(item_state) + lefthand_file = initial(lefthand_file) + righthand_file = initial(righthand_file) diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index c66d551ec4..b1896f930a 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -94,6 +94,8 @@ icon = 'icons/obj/items.dmi' icon_state = "album" item_state = "briefcase" + lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' can_hold = list(/obj/item/weapon/photo) resistance_flags = FLAMMABLE @@ -106,6 +108,8 @@ desc = "A polaroid camera." icon_state = "camera" item_state = "electropack" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_SMALL flags = CONDUCT slot_flags = SLOT_BELT diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm index da1e1ed22b..d4a26f61d9 100644 --- a/code/modules/power/antimatter/shielding.dm +++ b/code/modules/power/antimatter/shielding.dm @@ -230,6 +230,8 @@ icon = 'icons/obj/machines/antimatter.dmi' icon_state = "box" item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_BULKY flags = CONDUCT throwforce = 5 diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 03852caf46..a60edab51e 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -468,6 +468,8 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai icon = 'icons/obj/power.dmi' icon_state = "coil_red" item_state = "coil_red" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' max_amount = MAXCOIL amount = MAXCOIL merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index fb3a96162e..557d6fd75a 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/power.dmi' icon_state = "cell" item_state = "cell" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' origin_tech = "powerstorage=1" force = 5 throwforce = 5 diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index fc07ff03b0..1eb048c78b 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -184,6 +184,8 @@ icon = 'icons/obj/power.dmi' icon_state = "sp_base" item_state = "electropack" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_BULKY // Pretty big! anchored = FALSE var/tracker = 0 diff --git a/code/modules/projectiles/box_magazine.dm b/code/modules/projectiles/box_magazine.dm index 028aebe66a..883954b5d2 100644 --- a/code/modules/projectiles/box_magazine.dm +++ b/code/modules/projectiles/box_magazine.dm @@ -7,6 +7,8 @@ flags = CONDUCT slot_flags = SLOT_BELT item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' materials = list(MAT_METAL=30000) throwforce = 2 w_class = WEIGHT_CLASS_TINY diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 115618f0b9..84f730f833 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -38,8 +38,8 @@ var/spread = 0 //Spread induced by the gun itself. var/randomspread = 1 //Set to 0 for shotguns. This is used for weapons that don't fire all their bullets at once. - lefthand_file = 'icons/mob/inhands/guns_lefthand.dmi' - righthand_file = 'icons/mob/inhands/guns_righthand.dmi' + lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' var/obj/item/device/firing_pin/pin = /obj/item/device/firing_pin //standard firing pin for most guns diff --git a/code/modules/projectiles/guns/magic/staff.dm b/code/modules/projectiles/guns/magic/staff.dm index 45a1eccd65..4d17d772a3 100644 --- a/code/modules/projectiles/guns/magic/staff.dm +++ b/code/modules/projectiles/guns/magic/staff.dm @@ -1,5 +1,7 @@ /obj/item/weapon/gun/magic/staff slot_flags = SLOT_BACK + lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' /obj/item/weapon/gun/magic/staff/change name = "staff of change" @@ -74,6 +76,8 @@ ammo_type = /obj/item/ammo_casing/magic/spellblade icon_state = "spellblade" item_state = "spellblade" + lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' hitsound = 'sound/weapons/rapierhit.ogg' force = 20 armour_penetration = 75 diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index 8cbbfc8fb9..a223709f62 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -13,6 +13,8 @@ Borg Hypospray desc = "An advanced chemical synthesizer and injection system, designed for heavy-duty medical equipment." icon = 'icons/obj/syringe.dmi' item_state = "hypo" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' icon_state = "borghypo" amount_per_transfer_from_this = 5 volume = 30 diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 83de0ce3eb..cca23a86c9 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -233,6 +233,8 @@ icon = 'icons/obj/janitor.dmi' icon_state = "bucket" item_state = "bucket" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' materials = list(MAT_METAL=200) w_class = WEIGHT_CLASS_NORMAL amount_per_transfer_from_this = 20 diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index f0bdffcda8..1b7f4f4eed 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -3,6 +3,8 @@ desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients." icon = 'icons/obj/syringe.dmi' item_state = "hypo" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' icon_state = "hypo" amount_per_transfer_from_this = 5 volume = 30 @@ -70,6 +72,8 @@ desc = "A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge." icon_state = "medipen" item_state = "medipen" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' amount_per_transfer_from_this = 10 volume = 10 ignore_flags = 1 //so you can medipen through hardsuits diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index efd312c8d6..a72ecf1cd4 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/chemical.dmi' icon_state = "pill" item_state = "pill" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' possible_transfer_amounts = list() volume = 50 var/apply_type = INGEST diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index 11e901f1cb..a3da3a9e2f 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -4,6 +4,8 @@ icon = 'icons/obj/janitor.dmi' icon_state = "cleaner" item_state = "cleaner" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' flags = NOBLUDGEON container_type = OPENCONTAINER slot_flags = SLOT_BELT @@ -168,6 +170,8 @@ icon = 'icons/obj/weapons.dmi' icon_state = "pepperspray" item_state = "pepperspray" + lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' volume = 40 stream_range = 4 amount_per_transfer_from_this = 5 @@ -238,5 +242,7 @@ icon = 'icons/obj/hydroponics/equipment.dmi' icon_state = "plantbgone" item_state = "plantbgone" + lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' volume = 100 list_reagents = list("plantbgone" = 100) diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 68781a5e45..f11965496d 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -6,6 +6,8 @@ desc = "A syringe that can hold up to 15 units." icon = 'icons/obj/syringe.dmi' item_state = "syringe_0" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' icon_state = "0" amount_per_transfer_from_this = 5 possible_transfer_amounts = list() diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 9b366ad9f1..69f4cc148c 100644 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -144,6 +144,8 @@ w_class = WEIGHT_CLASS_TINY item_state = "electronic" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags = CONDUCT slot_flags = SLOT_BELT diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm index d7230c737c..a5d3e8fece 100644 --- a/code/modules/research/stock_parts.dm +++ b/code/modules/research/stock_parts.dm @@ -6,6 +6,8 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi desc = "Special mechanical module made to store, sort, and apply standard machine parts." icon_state = "RPED" item_state = "RPED" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' w_class = WEIGHT_CLASS_HUGE can_hold = list(/obj/item/weapon/stock_parts) storage_slots = 50 diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm index e7a529b2a0..d41ea48c5f 100644 --- a/code/modules/station_goals/dna_vault.dm +++ b/code/modules/station_goals/dna_vault.dm @@ -64,6 +64,8 @@ desc = "Can be used to take chemical and genetic samples of pretty much anything." icon = 'icons/obj/syringe.dmi' item_state = "hypo" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' icon_state = "hypo" flags = NOBLUDGEON var/list/animals = list() diff --git a/code/modules/surgery/organs/autosurgeon.dm b/code/modules/surgery/organs/autosurgeon.dm index 53b0d5f17f..2217d16c4d 100644 --- a/code/modules/surgery/organs/autosurgeon.dm +++ b/code/modules/surgery/organs/autosurgeon.dm @@ -4,7 +4,7 @@ name = "autosurgeon" desc = "A device that automatically inserts an implant or organ into the user without the hassle of extensive surgery. It has a slot to insert implants/organs and a screwdriver slot for removing accidentally added items." icon_state = "autoimplanter" - item_state = "walkietalkie"//left as this so as to intentionally not have inhands + item_state = "nothing" w_class = WEIGHT_CLASS_SMALL var/obj/item/organ/storedorgan var/organ_type = /obj/item/organ diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm index 887c26038a..3ef91fcef8 100644 --- a/code/modules/surgery/tools.dm +++ b/code/modules/surgery/tools.dm @@ -38,6 +38,8 @@ desc = "You can drill using this item. You dig?" icon = 'icons/obj/surgery.dmi' icon_state = "drill" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' hitsound = 'sound/weapons/circsawhit.ogg' materials = list(MAT_METAL=10000, MAT_GLASS=6000) flags = CONDUCT @@ -51,6 +53,8 @@ desc = "Cut, cut, and once more cut." icon = 'icons/obj/surgery.dmi' icon_state = "scalpel" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' flags = CONDUCT force = 10 w_class = WEIGHT_CLASS_TINY @@ -73,6 +77,8 @@ desc = "For heavy duty cutting." icon = 'icons/obj/surgery.dmi' icon_state = "saw" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' hitsound = 'sound/weapons/circsawhit.ogg' throwhitsound = 'sound/weapons/pierce.ogg' flags = CONDUCT diff --git a/code/modules/uplink/uplink.dm b/code/modules/uplink/uplink.dm index 041f503967..0293a3ace4 100644 --- a/code/modules/uplink/uplink.dm +++ b/code/modules/uplink/uplink.dm @@ -140,6 +140,8 @@ GLOBAL_LIST_EMPTY(uplinks) /obj/item/device/radio/uplink/Initialize() . = ..() icon_state = "radio" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' hidden_uplink = new(src) hidden_uplink.active = TRUE hidden_uplink.lockable = FALSE diff --git a/icons/mob/inhands/antag/abductor_lefthand.dmi b/icons/mob/inhands/antag/abductor_lefthand.dmi new file mode 100644 index 0000000000..477e044950 Binary files /dev/null and b/icons/mob/inhands/antag/abductor_lefthand.dmi differ diff --git a/icons/mob/inhands/antag/abductor_righthand.dmi b/icons/mob/inhands/antag/abductor_righthand.dmi new file mode 100644 index 0000000000..64404c6a45 Binary files /dev/null and b/icons/mob/inhands/antag/abductor_righthand.dmi differ diff --git a/icons/mob/inhands/antag/balloons_lefthand.dmi b/icons/mob/inhands/antag/balloons_lefthand.dmi new file mode 100644 index 0000000000..06f68a1cb1 Binary files /dev/null and b/icons/mob/inhands/antag/balloons_lefthand.dmi differ diff --git a/icons/mob/inhands/antag/balloons_righthand.dmi b/icons/mob/inhands/antag/balloons_righthand.dmi new file mode 100644 index 0000000000..e417c1cfed Binary files /dev/null and b/icons/mob/inhands/antag/balloons_righthand.dmi differ diff --git a/icons/mob/inhands/antag/changeling_lefthand.dmi b/icons/mob/inhands/antag/changeling_lefthand.dmi new file mode 100644 index 0000000000..b5a0928fbe Binary files /dev/null and b/icons/mob/inhands/antag/changeling_lefthand.dmi differ diff --git a/icons/mob/inhands/antag/changeling_righthand.dmi b/icons/mob/inhands/antag/changeling_righthand.dmi new file mode 100644 index 0000000000..34e34e4eda Binary files /dev/null and b/icons/mob/inhands/antag/changeling_righthand.dmi differ diff --git a/icons/mob/inhands/antag/clockwork_lefthand.dmi b/icons/mob/inhands/antag/clockwork_lefthand.dmi new file mode 100644 index 0000000000..88bd8ab710 Binary files /dev/null and b/icons/mob/inhands/antag/clockwork_lefthand.dmi differ diff --git a/icons/mob/inhands/antag/clockwork_righthand.dmi b/icons/mob/inhands/antag/clockwork_righthand.dmi new file mode 100644 index 0000000000..20190e4add Binary files /dev/null and b/icons/mob/inhands/antag/clockwork_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/backpack_lefthand.dmi b/icons/mob/inhands/equipment/backpack_lefthand.dmi new file mode 100644 index 0000000000..c37d12e2c0 Binary files /dev/null and b/icons/mob/inhands/equipment/backpack_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/backpack_righthand.dmi b/icons/mob/inhands/equipment/backpack_righthand.dmi new file mode 100644 index 0000000000..08e05e055e Binary files /dev/null and b/icons/mob/inhands/equipment/backpack_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/banners_lefthand.dmi b/icons/mob/inhands/equipment/banners_lefthand.dmi new file mode 100644 index 0000000000..27eb3bf7c2 Binary files /dev/null and b/icons/mob/inhands/equipment/banners_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/banners_righthand.dmi b/icons/mob/inhands/equipment/banners_righthand.dmi new file mode 100644 index 0000000000..a9cedf57d2 Binary files /dev/null and b/icons/mob/inhands/equipment/banners_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/briefcase_lefthand.dmi b/icons/mob/inhands/equipment/briefcase_lefthand.dmi new file mode 100644 index 0000000000..08bc3814b0 Binary files /dev/null and b/icons/mob/inhands/equipment/briefcase_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/briefcase_righthand.dmi b/icons/mob/inhands/equipment/briefcase_righthand.dmi new file mode 100644 index 0000000000..5cc42559cd Binary files /dev/null and b/icons/mob/inhands/equipment/briefcase_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/custodial_lefthand.dmi b/icons/mob/inhands/equipment/custodial_lefthand.dmi new file mode 100644 index 0000000000..80c77cf8df Binary files /dev/null and b/icons/mob/inhands/equipment/custodial_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/custodial_righthand.dmi b/icons/mob/inhands/equipment/custodial_righthand.dmi new file mode 100644 index 0000000000..fb64834ce9 Binary files /dev/null and b/icons/mob/inhands/equipment/custodial_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/horns_lefthand.dmi b/icons/mob/inhands/equipment/horns_lefthand.dmi new file mode 100644 index 0000000000..af8a5e7d22 Binary files /dev/null and b/icons/mob/inhands/equipment/horns_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/horns_righthand.dmi b/icons/mob/inhands/equipment/horns_righthand.dmi new file mode 100644 index 0000000000..8d0be6d0aa Binary files /dev/null and b/icons/mob/inhands/equipment/horns_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/hydroponics_lefthand.dmi b/icons/mob/inhands/equipment/hydroponics_lefthand.dmi new file mode 100644 index 0000000000..e4386234c6 Binary files /dev/null and b/icons/mob/inhands/equipment/hydroponics_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/hydroponics_righthand.dmi b/icons/mob/inhands/equipment/hydroponics_righthand.dmi new file mode 100644 index 0000000000..bc355962ad Binary files /dev/null and b/icons/mob/inhands/equipment/hydroponics_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/idcards_lefthand.dmi b/icons/mob/inhands/equipment/idcards_lefthand.dmi new file mode 100644 index 0000000000..53b40584e7 Binary files /dev/null and b/icons/mob/inhands/equipment/idcards_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/idcards_righthand.dmi b/icons/mob/inhands/equipment/idcards_righthand.dmi new file mode 100644 index 0000000000..19a6f77c28 Binary files /dev/null and b/icons/mob/inhands/equipment/idcards_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/instruments_lefthand.dmi b/icons/mob/inhands/equipment/instruments_lefthand.dmi new file mode 100644 index 0000000000..3c168f9d3d Binary files /dev/null and b/icons/mob/inhands/equipment/instruments_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/instruments_righthand.dmi b/icons/mob/inhands/equipment/instruments_righthand.dmi new file mode 100644 index 0000000000..bb264c1370 Binary files /dev/null and b/icons/mob/inhands/equipment/instruments_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/jetpacks_lefthand.dmi b/icons/mob/inhands/equipment/jetpacks_lefthand.dmi new file mode 100644 index 0000000000..d104463db8 Binary files /dev/null and b/icons/mob/inhands/equipment/jetpacks_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/jetpacks_righthand.dmi b/icons/mob/inhands/equipment/jetpacks_righthand.dmi new file mode 100644 index 0000000000..f8c594fad9 Binary files /dev/null and b/icons/mob/inhands/equipment/jetpacks_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/kitchen_lefthand.dmi b/icons/mob/inhands/equipment/kitchen_lefthand.dmi new file mode 100644 index 0000000000..277a7d8f05 Binary files /dev/null and b/icons/mob/inhands/equipment/kitchen_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/kitchen_righthand.dmi b/icons/mob/inhands/equipment/kitchen_righthand.dmi new file mode 100644 index 0000000000..0103bd19b5 Binary files /dev/null and b/icons/mob/inhands/equipment/kitchen_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/medical_lefthand.dmi b/icons/mob/inhands/equipment/medical_lefthand.dmi new file mode 100644 index 0000000000..d55cf81f92 Binary files /dev/null and b/icons/mob/inhands/equipment/medical_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/medical_righthand.dmi b/icons/mob/inhands/equipment/medical_righthand.dmi new file mode 100644 index 0000000000..764c5c542a Binary files /dev/null and b/icons/mob/inhands/equipment/medical_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/mining_lefthand.dmi b/icons/mob/inhands/equipment/mining_lefthand.dmi new file mode 100644 index 0000000000..e902690c37 Binary files /dev/null and b/icons/mob/inhands/equipment/mining_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/mining_righthand.dmi b/icons/mob/inhands/equipment/mining_righthand.dmi new file mode 100644 index 0000000000..dacf9be078 Binary files /dev/null and b/icons/mob/inhands/equipment/mining_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/mister_lefthand.dmi b/icons/mob/inhands/equipment/mister_lefthand.dmi new file mode 100644 index 0000000000..d79c6df279 Binary files /dev/null and b/icons/mob/inhands/equipment/mister_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/mister_righthand.dmi b/icons/mob/inhands/equipment/mister_righthand.dmi new file mode 100644 index 0000000000..1d6f45aa85 Binary files /dev/null and b/icons/mob/inhands/equipment/mister_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/security_lefthand.dmi b/icons/mob/inhands/equipment/security_lefthand.dmi new file mode 100644 index 0000000000..a9f3c36ac1 Binary files /dev/null and b/icons/mob/inhands/equipment/security_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/security_righthand.dmi b/icons/mob/inhands/equipment/security_righthand.dmi new file mode 100644 index 0000000000..201eaa19aa Binary files /dev/null and b/icons/mob/inhands/equipment/security_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/shields_lefthand.dmi b/icons/mob/inhands/equipment/shields_lefthand.dmi new file mode 100644 index 0000000000..9748457dc3 Binary files /dev/null and b/icons/mob/inhands/equipment/shields_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/shields_righthand.dmi b/icons/mob/inhands/equipment/shields_righthand.dmi new file mode 100644 index 0000000000..f67cbc6b9e Binary files /dev/null and b/icons/mob/inhands/equipment/shields_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/tanks_lefthand.dmi b/icons/mob/inhands/equipment/tanks_lefthand.dmi new file mode 100644 index 0000000000..a317e1080c Binary files /dev/null and b/icons/mob/inhands/equipment/tanks_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/tanks_righthand.dmi b/icons/mob/inhands/equipment/tanks_righthand.dmi new file mode 100644 index 0000000000..c795999441 Binary files /dev/null and b/icons/mob/inhands/equipment/tanks_righthand.dmi differ diff --git a/icons/mob/inhands/equipment/toolbox_lefthand.dmi b/icons/mob/inhands/equipment/toolbox_lefthand.dmi new file mode 100644 index 0000000000..b2fa42ce5e Binary files /dev/null and b/icons/mob/inhands/equipment/toolbox_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/toolbox_righthand.dmi b/icons/mob/inhands/equipment/toolbox_righthand.dmi new file mode 100644 index 0000000000..ccb15982dd Binary files 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