Merge pull request #5068 from Citadel-Station-13/upstream-merge-34807

[MIRROR] Fixes the kitchen spike turning people upside down forever
This commit is contained in:
LetterJay
2018-01-24 20:46:16 -06:00
committed by GitHub
+18 -9
View File
@@ -129,15 +129,24 @@
return
if(!M.buckled)
return
var/matrix/m180 = matrix(M.transform)
m180.Turn(180)
animate(M, transform = m180, time = 3)
M.pixel_y = M.get_standard_pixel_y_offset(180)
M.adjustBruteLoss(30)
src.visible_message(text("<span class='danger'>[M] falls free of [src]!</span>"))
unbuckle_mob(M,force=1)
M.emote("scream")
M.AdjustKnockdown(20)
release_mob(M)
/obj/structure/kitchenspike/proc/release_mob(mob/living/M)
var/matrix/m180 = matrix(M.transform)
m180.Turn(180)
animate(M, transform = m180, time = 3)
M.pixel_y = M.get_standard_pixel_y_offset(180)
M.adjustBruteLoss(30)
src.visible_message(text("<span class='danger'>[M] falls free of [src]!</span>"))
unbuckle_mob(M,force=1)
M.emote("scream")
M.AdjustKnockdown(20)
/obj/structure/kitchenspike/Destroy()
if(has_buckled_mobs())
for(var/mob/living/L in buckled_mobs)
release_mob(L)
return ..()
/obj/structure/kitchenspike/deconstruct(disassembled = TRUE)
if(disassembled)