From dd4f68dfee7b58e1f22c085339230706b0293eb8 Mon Sep 17 00:00:00 2001 From: Poojawa Date: Sun, 17 Sep 2017 11:56:55 -0500 Subject: [PATCH] Cleans up .rej spam and the empty file from #2792 (#2818) * Cleans up .rej spam and the empty file from #2792 * Update tgstation.dme --- code/_compile_options.dm.rej | 11 -- code/controllers/configuration.dm.rej | 24 ---- code/controllers/subsystem/blackbox.dm.rej | 10 -- .../controllers/subsystem/server_maint.dm.rej | 30 ----- code/game/gamemodes/antag_spawner.dm.rej | 9 -- code/game/gamemodes/factions.dm | 1 - .../gamemodes/malfunction/Malf_Modules.dm.rej | 11 -- code/game/gamemodes/nuclear/nuclear.dm.rej | 10 -- .../game/gamemodes/nuclear/nuclearbomb.dm.rej | 33 ------ code/game/gamemodes/nuclear/pinpointer.dm.rej | 21 ---- code/game/gamemodes/objective_items.dm.rej | 10 -- code/modules/admin/admin_verbs.dm.rej | 10 -- code/modules/admin/verbs/randomverbs.dm.rej | 25 ---- code/modules/client/preferences.dm.rej | 14 --- code/modules/jobs/job_exp.dm.rej | 108 ------------------ code/modules/mob/dead/new_player/login.dm.rej | 9 -- .../mob/living/silicon/ai/death.dm.rej | 13 --- .../living/silicon/robot/robot_modules.dm.rej | 19 --- config/config.txt.rej | 25 ---- 19 files changed, 393 deletions(-) delete mode 100644 code/_compile_options.dm.rej delete mode 100644 code/controllers/configuration.dm.rej delete mode 100644 code/controllers/subsystem/blackbox.dm.rej delete mode 100644 code/controllers/subsystem/server_maint.dm.rej delete mode 100644 code/game/gamemodes/antag_spawner.dm.rej delete mode 100644 code/game/gamemodes/factions.dm delete mode 100644 code/game/gamemodes/malfunction/Malf_Modules.dm.rej delete mode 100644 code/game/gamemodes/nuclear/nuclear.dm.rej delete mode 100644 code/game/gamemodes/nuclear/nuclearbomb.dm.rej delete mode 100644 code/game/gamemodes/nuclear/pinpointer.dm.rej delete mode 100644 code/game/gamemodes/objective_items.dm.rej delete mode 100644 code/modules/admin/admin_verbs.dm.rej delete mode 100644 code/modules/admin/verbs/randomverbs.dm.rej delete mode 100644 code/modules/client/preferences.dm.rej delete mode 100644 code/modules/jobs/job_exp.dm.rej delete mode 100644 code/modules/mob/dead/new_player/login.dm.rej delete mode 100644 code/modules/mob/living/silicon/ai/death.dm.rej delete mode 100644 code/modules/mob/living/silicon/robot/robot_modules.dm.rej delete mode 100644 config/config.txt.rej diff --git a/code/_compile_options.dm.rej b/code/_compile_options.dm.rej deleted file mode 100644 index 842c24b746..0000000000 --- a/code/_compile_options.dm.rej +++ /dev/null @@ -1,11 +0,0 @@ -diff a/code/_compile_options.dm b/code/_compile_options.dm (rejected hunks) -@@ -69,7 +69,7 @@ - #error You need version 511 or higher - #endif - --//Update this whenever the db schema changes -+//Update this whenever the db schema changes - //make sure you add an update to the schema_version stable in the db changelog - #define DB_MAJOR_VERSION 3 --#define DB_MINOR_VERSION 2 -+#define DB_MINOR_VERSION 3 diff --git a/code/controllers/configuration.dm.rej b/code/controllers/configuration.dm.rej deleted file mode 100644 index 5d5c2c5055..0000000000 --- a/code/controllers/configuration.dm.rej +++ /dev/null @@ -1,24 +0,0 @@ -diff a/code/controllers/configuration.dm b/code/controllers/configuration.dm (rejected hunks) -@@ -337,17 +337,17 @@ - if("use_account_age_for_jobs") - use_account_age_for_jobs = 1 - if("use_exp_tracking") -- use_exp_tracking = 1 -+ use_exp_tracking = TRUE - if("use_exp_restrictions_heads") -- use_exp_restrictions_heads = 1 -+ use_exp_restrictions_heads = TRUE - if("use_exp_restrictions_heads_hours") - use_exp_restrictions_heads_hours = text2num(value) - if("use_exp_restrictions_heads_department") -- use_exp_restrictions_heads_department = 1 -+ use_exp_restrictions_heads_department = TRUE - if("use_exp_restrictions_other") -- use_exp_restrictions_other = 1 -+ use_exp_restrictions_other = TRUE - if("use_exp_restrictions_admin_bypass") -- use_exp_restrictions_admin_bypass = 1 -+ use_exp_restrictions_admin_bypass = TRUE - if("lobby_countdown") - lobby_countdown = text2num(value) - if("round_end_countdown") diff --git a/code/controllers/subsystem/blackbox.dm.rej b/code/controllers/subsystem/blackbox.dm.rej deleted file mode 100644 index 5bd713172b..0000000000 --- a/code/controllers/subsystem/blackbox.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm (rejected hunks) -@@ -40,7 +40,7 @@ SUBSYSTEM_DEF(blackbox) - - if(config.use_exp_tracking) - if((triggertime < 0) || (world.time > (triggertime +3000))) //subsystem fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire. The <0 is midnight rollover check -- SSblackbox.update_exp(10,FALSE) -+ update_exp(10,FALSE) - - - /datum/controller/subsystem/blackbox/Recover() diff --git a/code/controllers/subsystem/server_maint.dm.rej b/code/controllers/subsystem/server_maint.dm.rej deleted file mode 100644 index 486375b505..0000000000 --- a/code/controllers/subsystem/server_maint.dm.rej +++ /dev/null @@ -1,30 +0,0 @@ -diff a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm (rejected hunks) -@@ -6,18 +6,16 @@ SUBSYSTEM_DEF(server_maint) - flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY - priority = 10 - var/list/currentrun -- var/triggertime = null - - /datum/controller/subsystem/server_maint/Initialize(timeofday) - if (config.hub) - world.visibility = 1 -- triggertime = REALTIMEOFDAY - ..() - - /datum/controller/subsystem/server_maint/fire(resumed = FALSE) - if(!resumed) - src.currentrun = GLOB.clients.Copy() -- -+ - var/list/currentrun = src.currentrun - var/round_started = SSticker.HasRoundStarted() - -@@ -39,8 +37,3 @@ SUBSYSTEM_DEF(server_maint) - return - - #undef PING_BUFFER_TIME -- if(config.sql_enabled) -- sql_poll_population() -- if(config.use_exp_tracking) -- if(REALTIMEOFDAY > (triggertime +3000)) //server maint fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire -- update_exp(10,0) diff --git a/code/game/gamemodes/antag_spawner.dm.rej b/code/game/gamemodes/antag_spawner.dm.rej deleted file mode 100644 index ea9a00132a..0000000000 --- a/code/game/gamemodes/antag_spawner.dm.rej +++ /dev/null @@ -1,9 +0,0 @@ -diff a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm (rejected hunks) -@@ -108,6 +108,7 @@ - new_objective.explanation_text = "Protect [usr.real_name], the wizard." - M.mind.objectives += new_objective - SSticker.mode.apprentices += M.mind -+ M.mind.assigned_role = "Apprentice" - M.mind.special_role = "apprentice" - SSticker.mode.update_wiz_icons_added(M.mind) - M << sound('sound/effects/magic.ogg') diff --git a/code/game/gamemodes/factions.dm b/code/game/gamemodes/factions.dm deleted file mode 100644 index d8d7d92831..0000000000 --- a/code/game/gamemodes/factions.dm +++ /dev/null @@ -1 +0,0 @@ -//Todo diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm.rej b/code/game/gamemodes/malfunction/Malf_Modules.dm.rej deleted file mode 100644 index 97dbe2bbdb..0000000000 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm.rej +++ /dev/null @@ -1,11 +0,0 @@ -diff a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm (rejected hunks) -@@ -309,8 +309,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list( - owner_AI.nuking = TRUE - owner_AI.doomsday_device = DOOM - owner_AI.doomsday_device.start() -- for(var/pinpointer in GLOB.pinpointer_list) -- var/obj/item/weapon/pinpointer/P = pinpointer -+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list) - P.switch_mode_to(TRACK_MALF_AI) //Pinpointers start tracking the AI wherever it goes - qdel(src) - diff --git a/code/game/gamemodes/nuclear/nuclear.dm.rej b/code/game/gamemodes/nuclear/nuclear.dm.rej deleted file mode 100644 index 19648547c7..0000000000 --- a/code/game/gamemodes/nuclear/nuclear.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm (rejected hunks) -@@ -325,7 +325,7 @@ - gloves = /obj/item/clothing/gloves/combat - back = /obj/item/weapon/storage/backpack - ears = /obj/item/device/radio/headset/syndicate/alt -- l_pocket = /obj/item/weapon/pinpointer/syndicate -+ l_pocket = /obj/item/weapon/pinpointer/nuke/syndicate - id = /obj/item/weapon/card/id/syndicate - belt = /obj/item/weapon/gun/ballistic/automatic/pistol - backpack_contents = list(/obj/item/weapon/storage/box/syndie=1) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm.rej b/code/game/gamemodes/nuclear/nuclearbomb.dm.rej deleted file mode 100644 index 6a35e91cde..0000000000 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm.rej +++ /dev/null @@ -1,33 +0,0 @@ -diff a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm (rejected hunks) -@@ -362,9 +362,9 @@ - if(safety) - if(timing) - set_security_level(previous_level) -- for(var/obj/item/weapon/pinpointer/syndicate/S in GLOB.pinpointer_list) -+ for(var/obj/item/weapon/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list) - S.switch_mode_to(initial(S.mode)) -- S.nuke_warning = FALSE -+ S.alert = FALSE - timing = FALSE - bomb_set = TRUE - detonation_timer = null -@@ -381,16 +381,16 @@ - bomb_set = TRUE - set_security_level("delta") - detonation_timer = world.time + (timer_set * 10) -- for(var/obj/item/weapon/pinpointer/syndicate/S in GLOB.pinpointer_list) -+ for(var/obj/item/weapon/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list) - S.switch_mode_to(TRACK_INFILTRATOR) - countdown.start() - else - bomb_set = FALSE - detonation_timer = null - set_security_level(previous_level) -- for(var/obj/item/weapon/pinpointer/syndicate/S in GLOB.pinpointer_list) -+ for(var/obj/item/weapon/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list) - S.switch_mode_to(initial(S.mode)) -- S.nuke_warning = FALSE -+ S.alert = FALSE - countdown.stop() - update_icon() - diff --git a/code/game/gamemodes/nuclear/pinpointer.dm.rej b/code/game/gamemodes/nuclear/pinpointer.dm.rej deleted file mode 100644 index 79d652af9b..0000000000 --- a/code/game/gamemodes/nuclear/pinpointer.dm.rej +++ /dev/null @@ -1,21 +0,0 @@ -diff a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm (rejected hunks) -@@ -30,7 +30,6 @@ - var/mob/living/L = loc - to_chat(L, "Your [name] vibrates and lets out a tinny alarm. Uh oh.") - -- - /obj/item/pinpointer/nuke/scan_for_target() - target = null - switch(mode) -@@ -58,10 +57,10 @@ - mode = new_mode - scan_for_target() - -- - /obj/item/pinpointer/nuke/syndicate // Syndicate pinpointers automatically point towards the infiltrator once the nuke is active. - name = "syndicate pinpointer" - desc = "A handheld tracking device that locks onto certain signals. It's configured to switch tracking modes once it detects the activation signal of a nuclear device." -+ icon_state = "pinpointer_syndicate" - - /obj/item/pinpointer/syndicate_cyborg // Cyborg pinpointers just look for a random operative. - name = "cyborg syndicate pinpointer" diff --git a/code/game/gamemodes/objective_items.dm.rej b/code/game/gamemodes/objective_items.dm.rej deleted file mode 100644 index 3770d7eea9..0000000000 --- a/code/game/gamemodes/objective_items.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm (rejected hunks) -@@ -158,7 +158,7 @@ - difficulty = 10 - - //Old ninja objectives. --/datum/objective_item/special/pinpointer -+/datum/objective_item/special/pinpointer/nuke - name = "the captain's pinpointer." - targetitem = /obj/item/pinpointer - difficulty = 10 diff --git a/code/modules/admin/admin_verbs.dm.rej b/code/modules/admin/admin_verbs.dm.rej deleted file mode 100644 index c2f884d37c..0000000000 --- a/code/modules/admin/admin_verbs.dm.rej +++ /dev/null @@ -1,10 +0,0 @@ -diff a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm (rejected hunks) -@@ -663,7 +664,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable()) - - if(!holder) - return -- -+ - if(has_antag_hud()) - toggle_antag_hud() - diff --git a/code/modules/admin/verbs/randomverbs.dm.rej b/code/modules/admin/verbs/randomverbs.dm.rej deleted file mode 100644 index 9941251566..0000000000 --- a/code/modules/admin/verbs/randomverbs.dm.rej +++ /dev/null @@ -1,25 +0,0 @@ -diff a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm (rejected hunks) -@@ -1246,7 +1246,8 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits - to_chat(usr, "ERROR: Client not found.") - return - -- C.set_db_player_flags() -+ if(!C.set_db_player_flags()) -+ to_chat(usr, "ERROR: Unable read player flags from database. Please check logs.") - var/dbflags = C.prefs.db_flags - var/newstate = FALSE - if(dbflags & DB_FLAG_EXEMPT) -@@ -1254,6 +1255,8 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits - else - newstate = TRUE - -- message_admins("[key_name_admin(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name_admin(C)]") -- log_admin("[key_name(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name(C)]") -- C.update_flag_db(DB_FLAG_EXEMPT, newstate) -\ No newline at end of file -+ if(C.update_flag_db(DB_FLAG_EXEMPT, newstate)) -+ to_chat(usr, "ERROR: Unable to update player flags. Please check logs.") -+ else -+ message_admins("[key_name_admin(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name_admin(C)]") -+ log_admin("[key_name(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name(C)]") -\ No newline at end of file diff --git a/code/modules/client/preferences.dm.rej b/code/modules/client/preferences.dm.rej deleted file mode 100644 index 02e6ad2d76..0000000000 --- a/code/modules/client/preferences.dm.rej +++ /dev/null @@ -1,14 +0,0 @@ -diff a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm (rejected hunks) -@@ -130,12 +130,6 @@ GLOBAL_LIST_EMPTY(preferences_datums) - menuoptions = list() - return - --/datum/preferences/vv_edit_var(var_name, var_value) -- var/static/list/banned_edits = list("exp") -- if(var_name in banned_edits) -- return FALSE -- return ..() -- - /datum/preferences/proc/ShowChoices(mob/user) - if(!user || !user.client) - return diff --git a/code/modules/jobs/job_exp.dm.rej b/code/modules/jobs/job_exp.dm.rej deleted file mode 100644 index 128a479acd..0000000000 --- a/code/modules/jobs/job_exp.dm.rej +++ /dev/null @@ -1,108 +0,0 @@ -diff a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm (rejected hunks) -@@ -140,15 +140,12 @@ GLOBAL_PROTECT(exp_to_update) - //resets a client's exp to what was in the db. - /client/proc/set_exp_from_db() - if(!config.use_exp_tracking) -- return -+ return -1 - if(!SSdbcore.Connect()) - return -1 - var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'") - if(!exp_read.Execute()) -- var/err = exp_read.ErrorMsg() -- log_sql("SQL ERROR during exp_update_client read. Error : \[[err]\]\n") -- message_admins("SQL ERROR during exp_update_client read. Error : \[[err]\]\n") -- return -+ return -1 - var/list/play_records = list() - while(exp_read.NextRow()) - play_records[exp_read.item[1]] = text2num(exp_read.item[2]) -@@ -172,42 +169,24 @@ GLOBAL_PROTECT(exp_to_update) - if(!set_db_player_flags()) - return -1 - -- var/datum/DBQuery/flag_read = SSdbcore.NewQuery("SELECT flags FROM [format_table_name("player")] WHERE ckey='[sanitizeSQL(ckey)]'") -- -- if(!flag_read.Execute()) -- var/err = flag_read.ErrorMsg() -- log_sql("SQL ERROR during player flags read. Error : \[[err]\]\n") -- message_admins("SQL ERROR during player flags read. Error : \[[err]\]\n") -- return -- -- var/playerflags = null -- if(flag_read.NextRow()) -- playerflags = text2num(flag_read.item[1]) -- -- if((playerflags & newflag) && !state) -+ if((prefs.db_flags & newflag) && !state) - prefs.db_flags &= ~newflag - else - prefs.db_flags |= newflag - - var/datum/DBQuery/flag_update = SSdbcore.NewQuery("UPDATE [format_table_name("player")] SET flags = '[prefs.db_flags]' WHERE ckey='[sanitizeSQL(ckey)]'") - -- - if(!flag_update.Execute()) -- var/err = flag_update.ErrorMsg() -- log_sql("SQL ERROR during exp_exempt update. Error : \[[err]\]\n") -- message_admins("SQL ERROR during exp_exempt update. Error : \[[err]\]\n") -- return -+ return -1 -+ - - /client/proc/update_exp_list(minutes, announce_changes = FALSE) - if(!config.use_exp_tracking) -- return -+ return -1 - if(!SSdbcore.Connect()) - return -1 - var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'") - if(!exp_read.Execute()) -- var/err = exp_read.ErrorMsg() -- log_sql("SQL ERROR during exp_update_client read. Error : \[[err]\]\n") -- message_admins("SQL ERROR during exp_update_client read. Error : \[[err]\]\n") - return -1 - var/list/play_records = list() - while(exp_read.NextRow()) -@@ -241,9 +220,13 @@ GLOBAL_PROTECT(exp_to_update) - if(announce_changes) - to_chat(mob,"You got: [minutes] [role] EXP!") - if(mob.mind.special_role && !mob.mind.var_edited) -- play_records[mob.mind.special_role] += minutes -+ var/trackedrole = mob.mind.special_role -+ var/gangrole = lookforgangrole(mob.mind.special_role) -+ if(gangrole) -+ trackedrole = gangrole -+ play_records[trackedrole] += minutes - if(announce_changes) -- to_chat(src,"You got: [minutes] [mob.mind.special_role] EXP!") -+ to_chat(src,"You got: [minutes] [trackedrole] EXP!") - if(!rolefound) - play_records["Unknown"] += minutes - else -@@ -276,11 +259,21 @@ GLOBAL_PROTECT(exp_to_update) - var/datum/DBQuery/flags_read = SSdbcore.NewQuery("SELECT flags FROM [format_table_name("player")] WHERE ckey='[ckey]'") - - if(!flags_read.Execute()) -- var/err = flags_read.ErrorMsg() -- log_sql("SQL ERROR during player flags read. Error : \[[err]\]\n") -- message_admins("SQL ERROR during player flags read. Error : \[[err]\]\n") - return FALSE - - if(flags_read.NextRow()) - prefs.db_flags = text2num(flags_read.item[1]) -+ else if(isnull(prefs.db_flags)) -+ prefs.db_flags = 0 //This PROBABLY won't happen, but better safe than sorry. - return TRUE -+ -+//Since each gang is tracked as a different antag type, records need to be generalized or you get up to 57 different possible records -+/proc/lookforgangrole(rolecheck) -+ if(findtext(rolecheck,"Gangster")) -+ return "Gangster" -+ else if(findtext(rolecheck,"Gang Boss")) -+ return "Gang Boss" -+ else if(findtext(rolecheck,"Gang Lieutenant")) -+ return "Gang Lieutenant" -+ else -+ return FALSE -\ No newline at end of file diff --git a/code/modules/mob/dead/new_player/login.dm.rej b/code/modules/mob/dead/new_player/login.dm.rej deleted file mode 100644 index b7361e13ff..0000000000 --- a/code/modules/mob/dead/new_player/login.dm.rej +++ /dev/null @@ -1,9 +0,0 @@ -diff a/code/modules/mob/dead/new_player/login.dm b/code/modules/mob/dead/new_player/login.dm (rejected hunks) -@@ -1,5 +1,6 @@ - /mob/dead/new_player/Login() -- client.update_exp_client(0, 0) -+ if(config.use_exp_tracking) -+ client.update_exp_client(0, 0) - if(!mind) - mind = new /datum/mind(key) - mind.active = 1 diff --git a/code/modules/mob/living/silicon/ai/death.dm.rej b/code/modules/mob/living/silicon/ai/death.dm.rej deleted file mode 100644 index 40b5625e8c..0000000000 --- a/code/modules/mob/living/silicon/ai/death.dm.rej +++ /dev/null @@ -1,13 +0,0 @@ -diff a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm (rejected hunks) -@@ -35,9 +35,9 @@ - if(nuking) - set_security_level("red") - nuking = FALSE -- for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list) -+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list) - P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone -- P.nuke_warning = FALSE -+ P.alert = FALSE - - if(doomsday_device) - doomsday_device.timing = FALSE diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm.rej b/code/modules/mob/living/silicon/robot/robot_modules.dm.rej deleted file mode 100644 index b0f0812dc4..0000000000 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm.rej +++ /dev/null @@ -1,19 +0,0 @@ -diff a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm (rejected hunks) -@@ -519,7 +519,7 @@ - /obj/item/weapon/gun/ballistic/revolver/grenadelauncher/cyborg, - /obj/item/weapon/card/emag, - /obj/item/weapon/crowbar/cyborg, -- /obj/item/weapon/pinpointer/syndicate/cyborg) -+ /obj/item/weapon/pinpointer/syndicate_cyborg) - - ratvar_modules = list( - /obj/item/clockwork/slab/cyborg/security, -@@ -545,7 +545,7 @@ - /obj/item/roller/robo, - /obj/item/weapon/card/emag, - /obj/item/weapon/crowbar/cyborg, -- /obj/item/weapon/pinpointer/syndicate/cyborg, -+ /obj/item/weapon/pinpointer/syndicate_cyborg, - /obj/item/stack/medical/gauze/cyborg, - /obj/item/weapon/gun/medbeam) - ratvar_modules = list( diff --git a/config/config.txt.rej b/config/config.txt.rej deleted file mode 100644 index fee79cf699..0000000000 --- a/config/config.txt.rej +++ /dev/null @@ -1,25 +0,0 @@ -diff a/config/config.txt b/config/config.txt (rejected hunks) -@@ -32,17 +32,17 @@ BAN_LEGACY_SYSTEM - ## Uncomment this to have the job system use the player's account creation date, rather than the when they first joined the server for job timers. - #USE_ACCOUNT_AGE_FOR_JOBS - --##Unhash this to track player playtime in the database. Requires database to be enabled. -+## Unhash this to track player playtime in the database. Requires database to be enabled. - #USE_EXP_TRACKING --##Unhash this to enable playtime requirements for head jobs. -+## Unhash this to enable playtime requirements for head jobs. - #USE_EXP_RESTRICTIONS_HEADS --##Unhash this to override head jobs' playtime requirements with this number of hours. -+## Unhash this to override head jobs' playtime requirements with this number of hours. - #USE_EXP_RESTRICTIONS_HEADS_HOURS 15 --##Unhash this to change head jobs' playtime requirements so that they're based on department playtime, rather than crew playtime. -+## Unhash this to change head jobs' playtime requirements so that they're based on department playtime, rather than crew playtime. - #USE_EXP_RESTRICTIONS_HEADS_DEPARTMENT --##Unhash this to enable playtime requirements for certain non-head jobs, like Engineer and Scientist. -+## Unhash this to enable playtime requirements for certain non-head jobs, like Engineer and Scientist. - #USE_EXP_RESTRICTIONS_OTHER --##Allows admins to bypass job playtime requirements. -+## Allows admins to bypass job playtime requirements. - #USE_EXP_RESTRICTIONS_ADMIN_BYPASS - -