Merge pull request #1901 from Citadel-Station-13/upstream-merge-28992
[MIRROR] Adds Necropolis curses for cursed items in Necropolis ruins
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@@ -73,6 +73,7 @@
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#define UI_DAMAGE_LAYER 18.2
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#define BLIND_LAYER 18.3
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#define CRIT_LAYER 18.4
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#define CURSE_LAYER 18.5
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#define HUD_PLANE 19
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#define HUD_LAYER 19
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@@ -51,6 +51,12 @@
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#define DEVIL_BODYPART "devil"
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/*see __DEFINES/inventory.dm for bodypart bitflag defines*/
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//Health hud screws for carbon mobs
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#define SCREWYHUD_NONE 0
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#define SCREWYHUD_CRIT 1
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#define SCREWYHUD_DEAD 2
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#define SCREWYHUD_HEALTHY 3
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//Nutrition levels for humans
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#define NUTRITION_LEVEL_FAT 600
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#define NUTRITION_LEVEL_FULL 550
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@@ -54,6 +54,12 @@
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#define STATUS_EFFECT_SAWBLEED /datum/status_effect/saw_bleed //if the bleed builds up enough, takes a ton of damage
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#define STATUS_EFFECT_NECROPOLIS_CURSE /datum/status_effect/necropolis_curse
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#define CURSE_BLINDING 1 //makes the edges of the target's screen obscured
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#define CURSE_SPAWNING 2 //spawns creatures that attack the target only
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#define CURSE_WASTING 4 //causes gradual damage
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#define CURSE_GRASPING 8 //hands reach out from the sides of the screen, doing damage and stunning if they hit the target
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/////////////
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// NEUTRAL //
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/////////////
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