diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm.rej b/_maps/map_files/TgStation/tgstation.2.1.3.dmm.rej deleted file mode 100644 index 1da00842b6..0000000000 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm.rej +++ /dev/null @@ -1,63 +0,0 @@ -diff a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm (rejected hunks) -@@ -93201,11 +93199,11 @@ cpy - cDv - cDD - cqU --cMF -+cMD - cEu - cMI --cMJ --cML -+cMI -+cMD - cFL - cGf - cGw -@@ -93457,12 +93455,12 @@ chV - cDq - cqf - cqD --cME -+cMD - crs - cEv - cEv - cFe --cMM -+cMD - cFM - czE - cGx -@@ -93975,7 +93973,7 @@ cqZ - crt - cMH - cAm --cMK -+cMH - cMN - cFO - csC -@@ -94490,7 +94488,7 @@ crv - cEy - cEy - cFh --cMO -+cMD - cFQ - czE - cGx -@@ -94743,11 +94741,11 @@ cDr - cDw - cDE - cEa --cMG -+cMD - cEz - cEz - cEz --cMP -+cMD - cFR - cGf - cGz diff --git a/code/modules/client/client_procs.dm.rej b/code/modules/client/client_procs.dm.rej deleted file mode 100644 index 3533c2da7d..0000000000 --- a/code/modules/client/client_procs.dm.rej +++ /dev/null @@ -1,21 +0,0 @@ -diff a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm (rejected hunks) -@@ -286,16 +294,9 @@ GLOBAL_LIST(external_rsc_urls) - message_admins("New user: [key_name_admin(src)] is connecting here for the first time.") - if (config.irc_first_connection_alert) - send2irc_adminless_only("New-user", "[key_name(src)] is connecting for the first time!") -- -- player_age = 0 // set it from -1 to 0 so the job selection code doesn't have a panic attack -- -- else if (isnum(player_age) && player_age < config.notify_new_player_age) -- message_admins("New user: [key_name_admin(src)] just connected with an age of [player_age] day[(player_age==1?"":"s")]") -- -- if(!IsGuestKey(key) && SSdbcore.IsConnected()) -- findJoinDate() -- -- sync_client_with_db(tdata) -+ else if (isnum(cached_player_age) && cached_player_age < config.notify_new_player_age) -+ message_admins("New user: [key_name_admin(src)] just connected with an age of [cached_player_age] day[(player_age==1?"":"s")]") -+ - get_message_output("watchlist entry", ckey) - check_ip_intel() - diff --git a/code/modules/mob/dead/observer/observer.dm.rej b/code/modules/mob/dead/observer/observer.dm.rej deleted file mode 100644 index 81bef453a4..0000000000 --- a/code/modules/mob/dead/observer/observer.dm.rej +++ /dev/null @@ -1,42 +0,0 @@ -diff a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm (rejected hunks) -@@ -272,25 +272,24 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp - - /mob/dead/observer/Move(NewLoc, direct) - if(updatedir) -- setDir(direct )//only update dir if we actually need it, so overlays won't spin on base sprites that don't have directions of their own -+ setDir(direct)//only update dir if we actually need it, so overlays won't spin on base sprites that don't have directions of their own -+ var/oldloc = loc -+ - if(NewLoc) - loc = NewLoc -- for(var/obj/effect/step_trigger/S in NewLoc) -- S.Crossed(src) - update_parallax_contents() -- return -- loc = get_turf(src) //Get out of closets and such as a ghost -- if((direct & NORTH) && y < world.maxy) -- y++ -- else if((direct & SOUTH) && y > 1) -- y-- -- if((direct & EAST) && x < world.maxx) -- x++ -- else if((direct & WEST) && x > 1) -- x-- -- -- for(var/obj/effect/step_trigger/S in locate(x, y, z)) //<-- this is dumb -- S.Crossed(src) -+ else -+ loc = get_turf(src) //Get out of closets and such as a ghost -+ if((direct & NORTH) && y < world.maxy) -+ y++ -+ else if((direct & SOUTH) && y > 1) -+ y-- -+ if((direct & EAST) && x < world.maxx) -+ x++ -+ else if((direct & WEST) && x > 1) -+ x-- -+ -+ Moved(oldloc, direct) - - /mob/dead/observer/is_active() - return 0 diff --git a/tgstation.dme b/tgstation.dme index 2a3051cbf0..a0fdb99991 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -687,8 +687,8 @@ #include "code\game\objects\effects\mines.dm" #include "code\game\objects\effects\misc.dm" #include "code\game\objects\effects\overlays.dm" -#include "code\game\objects\effects\proximity.dm" #include "code\game\objects\effects\portals.dm" +#include "code\game\objects\effects\proximity.dm" #include "code\game\objects\effects\spiders.dm" #include "code\game\objects\effects\step_triggers.dm" #include "code\game\objects\effects\wanted_poster.dm"