Braining/debraining fixes
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@@ -172,6 +172,11 @@
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var/mob/living/carbon/human/H = new /mob/living/carbon/human(src)
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if(clonemind.changeling)
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var/obj/item/organ/brain/B = H.getorganslot("brain")
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B.vital = FALSE
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B.decoy_override = TRUE
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H.hardset_dna(ui, se, H.real_name, null, mrace, features)
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if(efficiency > 2)
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