Braining/debraining fixes

This commit is contained in:
CitadelStationBot
2017-04-23 14:48:31 -05:00
parent fd976abca6
commit de50b582ae
9 changed files with 51 additions and 24 deletions
+2
View File
@@ -28,6 +28,8 @@
if(key) //If there is a mob connected to this thing. Have to check key twice to avoid false death reporting.
if(stat!=DEAD) //If not dead.
death(1) //Brains can die again. AND THEY SHOULD AHA HA HA HA HA HA
if(mind) //You aren't allowed to return to brains that don't exist
mind.current = null
ghostize() //Ghostize checks for key so nothing else is necessary.
container = null
return ..()