Individual Logs now follow the client around automatically (#37790)
The logging is now stored in the persistent client/player_details datum, that will survive an entire round The existing mob log is retained and a new admin verb is added to access it. It will only show logs for the mob in question, across all players who possibly spent time in that mob A new log type is added that tracks the mobs the player changes across into and the times they occured, to better help admins manage complex situations, this also appears in the mob log as a record of the players who entered/exited control of the mob
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@@ -79,7 +79,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
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var/mob/body = loc
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if(ismob(body))
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T = get_turf(body) //Where is the body located?
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logging = body.logging //preserve our logs by copying them to our ghost
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gender = body.gender
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if(body.mind && body.mind.name)
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@@ -48,7 +48,4 @@
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for(var/datum/action/A in client.player_details.player_actions)
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A.Grant(src)
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if(!GLOB.individual_log_list[ckey])
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GLOB.individual_log_list[ckey] = logging
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else
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logging = GLOB.individual_log_list[ckey]
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log_message("Client [key_name(src)] has taken ownership of mob [src]", INDIVIDUAL_OWNERSHIP_LOG)
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@@ -1,4 +1,5 @@
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/mob/Logout()
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log_message("[key_name(src)] is no longer owning mob [src]", INDIVIDUAL_OWNERSHIP_LOG)
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SStgui.on_logout(src)
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unset_machine()
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GLOB.player_list -= src
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@@ -8,4 +9,4 @@
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if(loc)
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loc.on_log(FALSE)
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return TRUE
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return TRUE
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@@ -785,6 +785,7 @@
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//This will update a mob's name, real_name, mind.name, GLOB.data_core records, pda, id and traitor text
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//Calling this proc without an oldname will only update the mob and skip updating the pda, id and records ~Carn
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/mob/proc/fully_replace_character_name(oldname,newname)
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log_message("[src] name changed from [oldname] to [newname]", INDIVIDUAL_OWNERSHIP_LOG)
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if(!newname)
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return 0
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real_name = newname
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@@ -477,12 +477,18 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
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if(!LAZYLEN(message) || !message_type)
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return
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if(client)
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if(!islist(client.player_details.logging[message_type]))
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client.player_details.logging[message_type] = list()
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if(!islist(logging[message_type]))
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logging[message_type] = list()
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var/list/timestamped_message = list("[LAZYLEN(logging[message_type]) + 1]\[[time_stamp()]\] [key_name(src)]" = message)
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logging[message_type] += timestamped_message
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if(client)
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client.player_details.logging[message_type] += timestamped_message
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/mob/proc/can_hear()
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. = TRUE
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