This commit is contained in:
Ghommie
2020-06-23 00:13:14 +02:00
727 changed files with 240611 additions and 242127 deletions
-2
View File
@@ -285,8 +285,6 @@
. = ..()
var/turf/ai = get_turf(src)
var/turf/target = get_turf(A)
if (.)
return
if(!target)
return
@@ -1,4 +1,4 @@
/mob/living/silicon/ai/attacked_by(obj/item/I, mob/living/user, def_zone)
/mob/living/silicon/ai/attacked_by(obj/item/I, mob/living/user, def_zone, attackchain_flags = NONE, damage_multiplier = 1)
. = ..()
if(!.)
return FALSE
+31 -31
View File
@@ -3,48 +3,48 @@
#define POWER_RESTORATION_SEARCH_APC 2
#define POWER_RESTORATION_APC_FOUND 3
/mob/living/silicon/ai/Life()
if (stat == DEAD)
/mob/living/silicon/ai/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
else //I'm not removing that shitton of tabs, unneeded as they are. -- Urist
//I'm not removing that shitton of tabs, unneeded as they are. -- Urist
//Being dead doesn't mean your temperature never changes
update_gravity(mob_has_gravity())
update_gravity(mob_has_gravity())
handle_status_effects()
handle_status_effects()
if(malfhack && malfhack.aidisabled)
deltimer(malfhacking)
// This proc handles cleanup of screen notifications and
// messenging the client
malfhacked(malfhack)
if(malfhack && malfhack.aidisabled)
deltimer(malfhacking)
// This proc handles cleanup of screen notifications and
// messenging the client
malfhacked(malfhack)
if(isturf(loc) && (QDELETED(eyeobj) || !eyeobj.loc))
view_core()
if(isturf(loc) && (QDELETED(eyeobj) || !eyeobj.loc))
view_core()
if(machine)
machine.check_eye(src)
if(machine)
machine.check_eye(src)
// Handle power damage (oxy)
if(aiRestorePowerRoutine)
// Lost power
adjustOxyLoss(1)
else
// Gain Power
if(getOxyLoss())
adjustOxyLoss(-1)
// Handle power damage (oxy)
if(aiRestorePowerRoutine)
// Lost power
adjustOxyLoss(1)
else
// Gain Power
if(getOxyLoss())
adjustOxyLoss(-1)
if(!lacks_power())
var/area/home = get_area(src)
if(home.powered(EQUIP))
home.use_power(1000, EQUIP)
if(!lacks_power())
var/area/home = get_area(src)
if(home.powered(EQUIP))
home.use_power(1000, EQUIP)
if(aiRestorePowerRoutine >= POWER_RESTORATION_SEARCH_APC)
ai_restore_power()
return
if(aiRestorePowerRoutine >= POWER_RESTORATION_SEARCH_APC)
ai_restore_power()
return
else if(!aiRestorePowerRoutine)
ai_lose_power()
else if(!aiRestorePowerRoutine)
ai_lose_power()
/mob/living/silicon/ai/proc/lacks_power()
var/turf/T = get_turf(src)
@@ -1,5 +1,5 @@
/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE)
/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE, spread_damage = FALSE)
var/hit_percent = (100-blocked)/100
if(!damage || (!forced && hit_percent <= 0))
return 0
+9 -6
View File
@@ -146,10 +146,11 @@
if(possible_chassis[chassis])
AddElement(/datum/element/mob_holder, chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', ITEM_SLOT_HEAD)
/mob/living/silicon/pai/Life()
/mob/living/silicon/pai/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
if(hacking)
process_hack()
return ..()
/mob/living/silicon/pai/proc/process_hack()
@@ -282,17 +283,19 @@
. = ..()
. += "A personal AI in holochassis mode. Its master ID string seems to be [master]."
/mob/living/silicon/pai/Life()
if(stat == DEAD)
return
/mob/living/silicon/pai/PhysicalLife()
. = ..()
if(cable)
if(get_dist(src, cable) > 1)
var/turf/T = get_turf(src.loc)
T.visible_message("<span class='warning'>[src.cable] rapidly retracts back into its spool.</span>", "<span class='italics'>You hear a click and the sound of wire spooling rapidly.</span>")
qdel(src.cable)
cable = null
/mob/living/silicon/pai/BiologicalLife()
if(!(. = ..()))
return
silent = max(silent - 1, 0)
. = ..()
/mob/living/silicon/pai/updatehealth()
if(status_flags & GODMODE)
@@ -1,9 +1,6 @@
/mob/living/silicon/robot/Life()
set invisibility = 0
if (src.notransform)
/mob/living/silicon/robot/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
..()
adjustOxyLoss(-10) //we're a robot!
handle_robot_hud_updates()
handle_robot_cell()
@@ -93,6 +93,7 @@
return new storage_type(src)
/obj/item/robot_module/proc/add_module(obj/item/I, nonstandard, requires_rebuild)
rad_flags |= RAD_NO_CONTAMINATE
if(istype(I, /obj/item/stack))
var/obj/item/stack/S = I
@@ -258,7 +259,7 @@
var/prev_locked_down = R.locked_down
sleep(1)
flick("[cyborg_base_icon]_transform", R)
R.notransform = TRUE
R.mob_transforming = TRUE
R.SetLockdown(1)
R.anchored = TRUE
sleep(1)
@@ -269,7 +270,7 @@
R.SetLockdown(0)
R.setDir(SOUTH)
R.anchored = FALSE
R.notransform = FALSE
R.mob_transforming = FALSE
R.update_headlamp()
R.notify_ai(NEW_MODULE)
if(R.hud_used)
@@ -358,7 +359,8 @@
"Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekmed"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamed"),
"Eyebot" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "eyebotmed"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymed"),
"Zoomba" = image(icon = 'icons/mob/robots.dmi', icon_state = "zoomba_med")
)
var/list/L = list("Medihound" = "medihound", "Medihound Dark" = "medihounddark", "Vale" = "valemed")
for(var/a in L)
@@ -374,6 +376,8 @@
switch(med_borg_icon)
if("Default")
cyborg_base_icon = "medical"
if("Zoomba")
cyborg_base_icon = "zoomba_med"
if("Droid")
cyborg_base_icon = "medical"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
@@ -475,7 +479,8 @@
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "caneng"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinaeng"),
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidereng"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyeng"),
"Zoomba" = image(icon = 'icons/mob/robots.dmi', icon_state = "zoomba_engi")
)
var/list/L = list("Pup Dozer" = "pupdozer", "Vale" = "valeeng")
for(var/a in L)
@@ -491,6 +496,8 @@
switch(engi_borg_icon)
if("Default")
cyborg_base_icon = "engineer"
if("Zoomba")
cyborg_base_icon = "zoomba_engi"
if("Default - Treads")
cyborg_base_icon = "engi-tread"
special_light_key = "engineer"
@@ -571,7 +578,8 @@
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "cansec"),
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinasec"),
"Spider" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "spidersec"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec")
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavysec"),
"Zoomba" = image(icon = 'icons/mob/robots.dmi', icon_state = "zoomba_sec")
)
var/list/L = list("K9" = "k9", "Vale" = "valesec", "K9 Dark" = "k9dark")
for(var/a in L)
@@ -587,6 +595,8 @@
switch(sec_borg_icon)
if("Default")
cyborg_base_icon = "sec"
if("Zoomba")
cyborg_base_icon = "zoomba_sec"
if("Default - Treads")
cyborg_base_icon = "sec-tread"
special_light_key = "sec"
@@ -826,6 +836,7 @@
"(Janitor) Sleek" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "sleekjan"),
"(Janitor) Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canjan"),
"(Janitor) Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavyjan"),
"Zoomba" = image(icon = 'icons/mob/robots.dmi', icon_state = "zoomba_jani")
)
var/list/L = list("(Service) DarkK9" = "k50", "(Service) Vale" = "valeserv", "(Service) ValeDark" = "valeservdark",
"(Janitor) Scrubpuppy" = "scrubpup")
@@ -840,6 +851,8 @@
service_icons = sortList(service_icons)
var/service_robot_icon = show_radial_menu(R, R , service_icons, custom_check = CALLBACK(src, .proc/check_menu, R), radius = 42, require_near = TRUE)
switch(service_robot_icon)
if("Zoomba")
cyborg_base_icon = "zoomba_jani"
if("(Service) Waitress")
cyborg_base_icon = "service_f"
special_light_key = "service"
@@ -943,6 +956,7 @@
"Marina" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "marinamin"),
"Can" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "canmin"),
"Heavy" = image(icon = 'modular_citadel/icons/mob/robots.dmi', icon_state = "heavymin"),
"Zoomba" = image(icon = 'icons/mob/robots.dmi', icon_state = "zoomba_miner")
)
var/list/L = list("Blade" = "blade", "Vale" = "valemine")
for(var/a in L)
@@ -986,6 +1000,8 @@
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
sleeper_overlay = "valeminesleeper"
dogborg = TRUE
if("Zoomba")
cyborg_base_icon = "zoomba_miner"
else
return FALSE
return ..()
@@ -56,6 +56,12 @@
diag_hud_set_status()
diag_hud_set_health()
/mob/living/silicon/ComponentInitialize()
. = ..()
AddElement(/datum/element/flavor_text, _name = "Silicon Flavor Text", _save_key = "silicon_flavor_text")
AddElement(/datum/element/flavor_text, "", "Temporary Flavor Text", "This should be used only for things pertaining to the current round!")
AddElement(/datum/element/flavor_text, _name = "OOC Notes", _addendum = "Put information on ERP/vore/lewd-related preferences here. THIS SHOULD NOT CONTAIN REGULAR FLAVORTEXT!!", _always_show = TRUE, _save_key = "ooc_notes", _examine_no_preview = TRUE)
/mob/living/silicon/med_hud_set_health()
return //we use a different hud
@@ -390,6 +396,12 @@
return aicamera.selectpicture(user)
/mob/living/silicon/proc/ai_roster()
if(!client)
return
if(world.time < client.crew_manifest_delay)
return
client.crew_manifest_delay = world.time + (1 SECONDS)
var/dat = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Crew Roster</title></head><body><b>Crew Roster:</b><br><br>"
dat += GLOB.data_core.get_manifest()
@@ -33,7 +33,7 @@
/mob/living/silicon/attack_animal(mob/living/simple_animal/M)
. = ..()
if(.)
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
var/damage = .
if(prob(damage))
for(var/mob/living/N in buckled_mobs)
N.DefaultCombatKnockdown(20)
@@ -120,6 +120,7 @@
flash_act(affect_silicon = 1)
/mob/living/silicon/bullet_act(obj/item/projectile/P, def_zone)
var/totaldamage = P.damage
if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself
var/list/returnlist = list()
var/returned = mob_run_block(P, P.damage, "the [P.name]", ATTACK_TYPE_PROJECTILE, P.armour_penetration, P.firer, def_zone, returnlist)
@@ -128,22 +129,18 @@
if(returned & BLOCK_REDIRECTED)
return BULLET_ACT_FORCE_PIERCE
if(returned & BLOCK_SUCCESS)
P.on_hit(src, 100, def_zone)
P.on_hit(src, returnlist[BLOCK_RETURN_PROJECTILE_BLOCK_PERCENTAGE], def_zone)
return BULLET_ACT_BLOCK
totaldamage = block_calculate_resultant_damage(totaldamage, returnlist)
if((P.damage_type == BRUTE || P.damage_type == BURN))
adjustBruteLoss(P.damage)
if(prob(P.damage*1.5))
for(var/mob/living/M in buckled_mobs)
M.visible_message("<span class='boldwarning'>[M] is knocked off of [src]!</span>",
"<span class='boldwarning'>You are knocked off of [src]!</span>")
unbuckle_mob(M)
M.DefaultCombatKnockdown(40)
if(P.stun || P.knockdown)
adjustBruteLoss(totaldamage)
if((P.damage >= 10) || P.stun || P.knockdown || (P.stamina >= 20))
for(var/mob/living/M in buckled_mobs)
unbuckle_mob(M)
M.visible_message("<span class='boldwarning'>[M] is knocked off of [src] by the [P]!</span>",
"<span class='boldwarning'>You are knocked off of [src] by the [P]!</span>")
P.on_hit(src)
unbuckle_mob(M)
M.DefaultCombatKnockdown(40)
P.on_hit(src, 0, def_zone)
return BULLET_ACT_HIT
/mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash/static)