One line fix for invisible zipties.
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@@ -164,21 +164,6 @@
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/obj/item/restraints/handcuffs/cable/white
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/obj/item/restraints/handcuffs/cable/white
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item_color = "white"
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item_color = "white"
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/obj/item/restraints/handcuffs/alien
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icon_state = "handcuffAlien"
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/obj/item/restraints/handcuffs/fake
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name = "fake handcuffs"
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desc = "Fake handcuffs meant for gag purposes."
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breakouttime = 10 //Deciseconds = 1s
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/obj/item/restraints/handcuffs/fake/kinky
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name = "kinky handcuffs"
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desc = "Fake handcuffs meant for erotic roleplay."
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icon = 'modular_citadel/icons/obj/items_and_weapons.dmi'
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icon_state = "handcuffgag"
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item_state = "kinkycuff"
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/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params)
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/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params)
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..()
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..()
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if(istype(I, /obj/item/stack/rods))
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if(istype(I, /obj/item/stack/rods))
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@@ -213,7 +198,6 @@
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/obj/item/restraints/handcuffs/cable/zipties
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/obj/item/restraints/handcuffs/cable/zipties
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name = "zipties"
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name = "zipties"
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desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
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desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
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icon_state = "zipties"
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item_state = "zipties"
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item_state = "zipties"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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@@ -229,6 +213,21 @@
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/obj/item/restraints/handcuffs/cable/zipties/used/attack()
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/obj/item/restraints/handcuffs/cable/zipties/used/attack()
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return
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return
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/obj/item/restraints/handcuffs/alien
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icon_state = "handcuffAlien"
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/obj/item/restraints/handcuffs/fake
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name = "fake handcuffs"
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desc = "Fake handcuffs meant for gag purposes."
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breakouttime = 10 //Deciseconds = 1s
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/obj/item/restraints/handcuffs/fake/kinky
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name = "kinky handcuffs"
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desc = "Fake handcuffs meant for erotic roleplay."
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icon = 'modular_citadel/icons/obj/items_and_weapons.dmi'
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icon_state = "handcuffgag"
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item_state = "kinkycuff"
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//Legcuffs
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//Legcuffs
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/obj/item/restraints/legcuffs
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/obj/item/restraints/legcuffs
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