diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index b38ac384fb..776b5d6981 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -233,6 +233,7 @@ /obj/item/device/soulstone/proc/init_shade(mob/living/carbon/human/T, mob/U, vic = 0) new /obj/effect/decal/remains/human(T.loc) //Spawns a skeleton + T.stop_sound_channel(CHANNEL_HEARTBEAT) T.invisibility = INVISIBILITY_ABSTRACT T.dust_animation() var/mob/living/simple_animal/shade/S = new /mob/living/simple_animal/shade(src)