From deaec385799c9336e088a40ba090ad16b34eae04 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 25 Oct 2017 20:02:09 -0500 Subject: [PATCH] [MIRROR] Fixes shades hearing heartbeats (#3599) * Merge pull request #32059 from ShizCalev/shade-heartbeat Fixes shades hearing heartbeats * Fixes shades hearing heartbeats --- code/game/gamemodes/wizard/soulstone.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index b38ac384fb..776b5d6981 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -233,6 +233,7 @@ /obj/item/device/soulstone/proc/init_shade(mob/living/carbon/human/T, mob/U, vic = 0) new /obj/effect/decal/remains/human(T.loc) //Spawns a skeleton + T.stop_sound_channel(CHANNEL_HEARTBEAT) T.invisibility = INVISIBILITY_ABSTRACT T.dust_animation() var/mob/living/simple_animal/shade/S = new /mob/living/simple_animal/shade(src)