Merge pull request #15558 from SandPoot/mechs-are-vehicles
/obj/mecha ➡ /obj/vehicle/sealed/mecha
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@@ -34,7 +34,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
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icon_state = "sheet-glass"
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item_state = "sheet-glass"
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custom_materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 100)
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resistance_flags = ACID_PROOF
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merge_type = /obj/item/stack/sheet/glass
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grind_results = list(/datum/reagent/silicon = 20)
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@@ -106,7 +106,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
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icon_state = "sheet-pglass"
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item_state = "sheet-pglass"
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custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 75, ACID = 100)
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resistance_flags = ACID_PROOF
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merge_type = /obj/item/stack/sheet/plasmaglass
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grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
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@@ -161,7 +161,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
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icon_state = "sheet-rglass"
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item_state = "sheet-rglass"
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custom_materials = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 70, ACID = 100)
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resistance_flags = ACID_PROOF
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merge_type = /obj/item/stack/sheet/rglass
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grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
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@@ -209,7 +209,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
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icon_state = "sheet-prglass"
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item_state = "sheet-prglass"
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custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT, /datum/material/iron=MINERAL_MATERIAL_AMOUNT * 0.5,)
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armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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armor = list(MELEE = 20, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 80, ACID = 100)
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resistance_flags = ACID_PROOF
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merge_type = /obj/item/stack/sheet/plasmarglass
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grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
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@@ -236,7 +236,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
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icon_state = "sheet-titaniumglass"
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item_state = "sheet-titaniumglass"
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custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 80, ACID = 100)
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resistance_flags = ACID_PROOF
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merge_type = /obj/item/stack/sheet/titaniumglass
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shard_type = /obj/item/shard
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@@ -260,7 +260,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
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icon_state = "sheet-plastitaniumglass"
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item_state = "sheet-plastitaniumglass"
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custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 80, ACID = 100)
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resistance_flags = ACID_PROOF
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merge_type = /obj/item/stack/sheet/plastitaniumglass
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shard_type = /obj/item/shard
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@@ -291,7 +291,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
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attack_verb = list("stabbed", "slashed", "sliced", "cut")
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hitsound = 'sound/weapons/bladeslice.ogg'
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resistance_flags = ACID_PROOF
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armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
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armor = list(MELEE = 100, BULLET = 0, LASER = 0, ENERGY = 100, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 100)
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max_integrity = 40
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sharpness = SHARP_EDGED
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var/icon_prefix
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@@ -212,7 +212,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
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custom_materials = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
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throwforce = 10
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flags_1 = CONDUCT_1
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 80)
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resistance_flags = FIRE_PROOF
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merge_type = /obj/item/stack/sheet/plasteel
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grind_results = list(/datum/reagent/iron = 20, /datum/reagent/toxin/plasma = 20)
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@@ -291,7 +291,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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icon = 'icons/obj/stack_objects.dmi'
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custom_materials = list(/datum/material/wood=MINERAL_MATERIAL_AMOUNT)
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sheettype = "wood"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 0)
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/mineral/wood
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novariants = TRUE
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@@ -355,7 +355,7 @@ GLOBAL_LIST_INIT(bamboo_recipes, list ( \
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icon = 'icons/obj/stack_objects.dmi'
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custom_materials = list(/datum/material/bamboo = MINERAL_MATERIAL_AMOUNT)
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throwforce = 15
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 0)
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/mineral/bamboo
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grind_results = list(/datum/reagent/cellulose = 10)
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