Merge pull request #1598 from Citadel-Station-13/SyndicateStuff
New syndicate cosmetics, turfs, and spawners.
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@@ -107,6 +107,12 @@
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flags = NODROP
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dog_fashion = null //THIS IS FOR SLAUGHTER, NOT PUPPIES
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/obj/item/clothing/head/beret/black
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name = "black beret"
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desc = "A black beret, perfect for war veterans and dark, brooding, anti-hero mimes."
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icon_state = "beretblack"
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//Security
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/obj/item/clothing/head/HoS
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@@ -121,6 +127,10 @@
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desc = "A robust beret for the Head of Security, for looking stylish while not sacrificing protection."
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icon_state = "hosberetblack"
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/obj/item/clothing/head/HoS/beret/syndicate
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name = "syndicate beret"
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desc = "A black beret with thick armor padding inside. Stylish and robust."
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/obj/item/clothing/head/warden
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name = "warden's police hat"
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desc = "It's a special armored hat issued to the Warden of a security force. Protects the head from impacts."
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@@ -77,7 +77,7 @@
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/obj/item/clothing/suit/armor/vest/capcarapace
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name = "captain's carapace"
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desc = "An fireproof armored chestpiece reinforced with ceramic plates and plasteel pauldrons to provide additional protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest, although it does chafe your nipples."
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desc = "A fireproof armored chestpiece reinforced with ceramic plates and plasteel pauldrons to provide additional protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest, although it does chafe your nipples."
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icon_state = "capcarapace"
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item_state = "armor"
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body_parts_covered = CHEST|GROIN
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@@ -85,6 +85,12 @@
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dog_fashion = null
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resistance_flags = FIRE_PROOF
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/obj/item/clothing/suit/armor/vest/capcarapace/syndicate
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name = "syndicate captain's vest"
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desc = "A sinister looking vest of advanced armor worn over a black and red fireproof jacket. The gold collar and shoulders denote that this belongs to a high ranking syndicate officer."
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icon_state = "syndievest"
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/obj/item/clothing/suit/armor/vest/capcarapace/alt
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name = "captain's parade jacket"
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desc = "For when an armoured vest isn't fashionable enough."
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@@ -132,10 +132,9 @@
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roundstart = FALSE
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death = FALSE
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icon = 'icons/obj/Cryogenic2.dmi'
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icon_state = "sleeper"
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icon_state = "sleeper_s"
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flavour_text = "<font size=3>You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. <b>Continue your research as best you can, and try to keep a low profile. Do not abandon the base without good cause.</b> The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!</b>"
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id_access_list = list(GLOB.access_syndicate)
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flavour_text = "<font size=3>You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. <b>Continue your research as best you can, and try to keep a low profile. <font size=6><b>DON'T</b></font> abandon the base without good cause.</b> The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!</b>"
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faction = list("syndicate")
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outfit = /datum/outfit/lavaland_syndicate
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/datum/outfit/lavaland_syndicate
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@@ -150,6 +149,9 @@
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r_pocket = /obj/item/weapon/gun/ballistic/automatic/pistol
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id = /obj/item/weapon/card/id
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/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
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H.faction |= "syndicate"
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/obj/effect/mob_spawn/human/lavaland_syndicate/comms
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name = "Syndicate Comms Agent"
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