New attempt at fixing shit. Also some sprite stuff.

-Messed around with another air proc I saw runtiming on server.
-Attempted to fix overlays even further. Test run successful but you never know with random chances that hopefully are now as low as the test run let me see.
-Meddled around with transit space. 2 directions were missing a corrective step against negative rng output.
-Added otie snouts.
-Improved contrast in the corvid markings.
-Added tail wag sprites for husky and otie.
This commit is contained in:
Verkister
2017-03-18 14:08:10 +02:00
parent 81956b0502
commit df8d69535b
6 changed files with 18 additions and 8 deletions
@@ -202,6 +202,12 @@
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
/datum/sprite_accessory/snouts/otie
name = "Otie"
icon_state = "otie"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
/******************************************
************ Actual Species ***************
*******************************************/