New attempt at fixing shit. Also some sprite stuff.
-Messed around with another air proc I saw runtiming on server. -Attempted to fix overlays even further. Test run successful but you never know with random chances that hopefully are now as low as the test run let me see. -Meddled around with transit space. 2 directions were missing a corrective step against negative rng output. -Added otie snouts. -Improved contrast in the corvid markings. -Added tail wag sprites for husky and otie.
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@@ -202,6 +202,12 @@
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icon = 'icons/mob/mam_bodyparts.dmi'
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extra = 1
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/datum/sprite_accessory/snouts/otie
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name = "Otie"
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icon_state = "otie"
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icon = 'icons/mob/mam_bodyparts.dmi'
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extra = 1
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/******************************************
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************ Actual Species ***************
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*******************************************/
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