tg Code complete, now to bugtest and clear compile errors.
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@@ -64,6 +64,7 @@
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brainmob.reset_perspective()
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brain = newbrain
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brain.organ_flags |= ORGAN_FROZEN
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name = "Man-Machine Interface: [brainmob.real_name]"
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update_icon()
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@@ -100,6 +101,7 @@
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user.put_in_hands(brain) //puts brain in the user's hand or otherwise drops it on the user's turf
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else
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brain.forceMove(get_turf(src))
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brain.organ_flags &= ~ORGAN_FROZEN
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brain = null //No more brain in here
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