Final adjustments.

This commit is contained in:
Ghommie
2020-05-11 19:05:58 +02:00
parent 13643e6dc8
commit dfae071015
4 changed files with 18 additions and 10 deletions
+3 -3
View File
@@ -23,7 +23,7 @@
* from/to new/old minds.
*/
#define ADD_SKILL_MODIFIER_BODY(path, id, body, prototype) \
prototype = GLOB.skill_modifiers[GET_SKILL_MOD_ID(path, id)] || new path(id);\
prototype = GLOB.skill_modifiers[GET_SKILL_MOD_ID(path, id)] || new path(id, TRUE);\
if(body.mind){\
body.mind.add_skill_modifier(prototype.identifier)\
} else {\
@@ -43,6 +43,6 @@
///Macro used when adding generic singleton skill modifiers.
#define ADD_SINGLETON_SKILL_MODIFIER(mind, path, id) \
if(!GLOB.skill_modifiers[GET_SKILL_MOD_ID(path, id)]){\
new path(id)\
new path(id, TRUE)\
};\
mind.add_skill_modifier(GET_SKILL_MOD_ID(path, id))
mind.add_skill_modifier(GET_SKILL_MOD_ID(path, id))