tweaking event balance
- nerfed most disruptive events from happening, raising pop requirement - stopped radstorms and heart attacks from occuring - slightly buffed lighter or less destructive events
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@@ -2,7 +2,7 @@
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name = "Spontaneous Brain Trauma"
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typepath = /datum/round_event/brain_trauma
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weight = 25
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min_players = 5
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min_players = 8 //GS13 - somewhat harmless ig
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category = EVENT_CATEGORY_HEALTH
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description = "A crewmember gains a random trauma."
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