tweaking event balance
- nerfed most disruptive events from happening, raising pop requirement - stopped radstorms and heart attacks from occuring - slightly buffed lighter or less destructive events
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@@ -2,9 +2,9 @@
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name = "Carp Migration"
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typepath = /datum/round_event/carp_migration
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weight = 15
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min_players = 2
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earliest_start = 10 MINUTES
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max_occurrences = 6
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min_players = 5 //GS13 - tweaked player count, earlier start and max occurences, to fit lowpop better
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earliest_start = 20 MINUTES
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max_occurrences = 4
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category = EVENT_CATEGORY_ENTITIES
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description = "Summons a school of space carp."
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