tweaking event balance

- nerfed most disruptive events from happening, raising pop requirement
- stopped radstorms and heart attacks from occuring
- slightly buffed lighter or less destructive events
This commit is contained in:
evilew
2024-10-13 14:53:10 +02:00
parent 276b56363c
commit e073063399
34 changed files with 56 additions and 57 deletions
+2 -2
View File
@@ -2,7 +2,7 @@
name = "Minor Space Dust"
typepath = /datum/round_event/space_dust
weight = 200
max_occurrences = 1000
max_occurrences = 15 //GS13 - it was originaly 1000 occurences, which won't work out well in our super long rounds
earliest_start = 0 MINUTES
alert_observers = FALSE
category = EVENT_CATEGORY_SPACE
@@ -21,7 +21,7 @@
typepath = /datum/round_event/sandstorm
weight = 5
max_occurrences = 1
min_players = 10
min_players = 20
earliest_start = 20 MINUTES
category = EVENT_CATEGORY_SPACE
description = "The station is pelted by an extreme amount of sand for several minutes."